The Assassin Update is almost here!


After the maintenance on Wednesday, March 15, all warriors will be able to enjoy the contents released with the Assassin Update! But until then, please familiarize yourself with everything to come. The full patch notes have been released for both Aden and Classic Servers, and you can check them now!

Lineage II: Aden

New Server "Guardian"

The Guardian server will be the first in its class to feature PvE during the weekdays and PvP during the weekends:

- The PvP and PvE schedule will be as follows:

Setting
Week Day
Server Time (GMT -5)

PvE only, PvP not allowed (Peace Time)

Monday, Tuesday, Wednesday and Thursday All day (00:00 - 24:00)
PvE only, PvP not allowed (Peace Time) Friday 00:00 - 17:00
PvP allowed Friday 17:00 - 24:00
PvP allowed Saturday and Sunday All day (00:00 - 24:00)

- Server time zone is GMT -5

- PvP will be allowed during the server peace times for PvP-related content only (I.e., Olympiad and Siege).

- Many exclusive events will be coming to the Guardian server. Keep tuned for the details in the coming weeks!

New Class "Assassin"

The Assassin class can be created on all Aden servers starting on March 15th. 

- Assassin is a member of the assassination unit secretly raised as a member of the Nota organization.

- Assassins start in an Assassin-only village when first creating the character.

- Assassin is a hunter-type class whose skill pattern changes depending on the distance.

- Assassins can only be selected by human males and dark elf females.

- The Assassin's main weapon is a dagger, and they cannot wear a shield.

- The main armor is light armor.

- The appearance of the assassin class is applied with a dedicated appearance, and the original appearance of the armor can be changed through the ‘Change outfit’ skill.

- The entire class path of the Assassin is named ‘Assassin’.

Base Class

1st Class Change

2nd Class Change

3rd Class Change

Assassin

Assassin

Assassin

Assassin

- The basic stats of the Assassin class are as follows.

STR

41

INT

15

DEX

38

WIT

10

CON

38

MEN

28

Assassin Special Skills

Shadow Skill

- The Assassin class summons a shadow at the location where the skill was used if certain conditions are met.

- The summoned shadow follows the Assassin's stats and does not become a target.

- The shadow repeatedly uses a skill that attacks the surroundings at regular intervals.

- The shadow has a summoning time and automatically disappears when the summoning time is over.

- Up to 3 shadows can be summoned, and if additional shadows are summoned, the shadow that appeared most recently will disappear.
 - Attack enemies around the summoned shadow when using ‘Shadow Explosion’ acquired after the 3rd class advancement. However, if there are no attack targets nearby, the attack effect will not occur.

- When using the ‘Shadow Explosion’ skill, all shadows summoned will be summoned.

- Automatic use of the ‘Shadow Explosion’ skill is not allowed.

Assassination Skill
- Assassin class will be able to use the assassination skill after their 3rd class change.

- Assassination skills do not have a cooldown, but an ‘Assassin’s Dagger’ is required to use the skill.

- If you acquire the Assassination skill, you will acquire ‘Assassin’s Dagger’ whenever you kill a certain number of enemies.

- If ‘Assassin’s Dagger’ is acquired, the ‘Assault’ buff is activated and 3 ‘Assassin’s Dagger’ is acquired.

- While the ‘Assault’ buff is maintained, you will acquire an ‘Assassin’s Dagger’ for each target you kill.

- ‘Assassin’s Dagger’ can be acquired up to 10 pieces.

- Knockback accuracy is increased in the ‘Assault’ state, but knockback resistance is reduced.

- If you defeat a target in the ‘Assault’ state, the ‘Assassin’s Mark’ will be displayed on the target.

- When the ‘Assault’ state ends, all of collected daggers will be reset regardless of the number of ‘Assassin’s Daggers’ remaining.

- If you are not in the ‘Assault’ state, you can immediately enter the ‘Assault’ state by using the ‘Assassinate Stance’ skill.

Assassin Main Skills

- Skills common to all classes are excluded.

Category

Skill

Description

Acquisition Time

Active

Shadow Kick

<Pattern change skill>
Melee: Attack the target once using the shadow
Ranged: Throw a throwing weapon at the target and attack once.
If you acquire the passive skill <Enhanced Strike>
Upgrades to <Enhanced Strike>, which attacks twice with a 50% chance.

Basic

Active

Shadow Attack

<Pattern change skill>
Melee: Attacks around the target twice like a shadow
Ranged: Approach the target and attack the target twice.
If you acquire the passive skill <Enhanced Shadow>
The number of targets that can be attacked and the rate of ignoring defense are increased.
It is upgraded to <Enhanced Shadow Attack>.

2nd
Class

Active

Wounding Strikes

This skill attacks the target three times with shadows.

3rd
Class

Active

Incarnation Dance

<Pattern change skill>
Melee: Attacks around the target twice like a shadow
Ranged: Fires a shuriken to attack nearby enemies twice.
A skill that can be enchanted.
The skill enchantment effect is as follows.
+1: Attack power increase, attack target increase
+2 : Attack power increase, attack target increase
+3 : Attack power increase, attack target increase

3rd
Class

Active

Assassination

Approaches the target from behind and attempts to assassinate it.
There is a separate probability of success, and the effect is different depending on success or failure.
There is no separate cooldown and consumes 1 ‘Assassin’s Dagger’.
<On Success>
Fixed damage 3000 + damage proportional to attack power
Creates a shadow on kill
<On Failure>
Target Knockdown Attempt

3rd
Class

Active

Shadow Explosion

Explodes the summoned shadow, dealing damage to enemies around the shadow.
Explosions do not occur if there are no enemies nearby.
When using the skill, all summoned shadows disappear.
This is an automatically acquired skill.
Automatic use of this skill is not supported.

3rd
Class

Passive

Body Training

Max HP and movement speed are increased.
This skill is acquired automatically when creating a character.

Basic

Passive

Dagger Mastery

This is a passive skill that is applied when a dagger is equipped.
<Increased stats>
Attack Power
Atk Speed

Basic

Passive

Light Armor Mastery

This is a passive skill applied when light armor is equipped.
<Increased stats>
Defense
M. Def.
Movement Speed
Max HP

Basic

Passive

Swift Movement

This is a passive skill applied when light armor is equipped.
<Increased stats>
Attack Power
P. Skill Power
P. Evasion
All Skill Evasion

1st Class Change

Passive

Maximum Critical

Physical skill critical damage is increased.

3rd Class Change

Active

Forward Move

Move forward.
When it reaches Lv2, it becomes a skill that fires throwing stars
and attacks enemies along the way.

2nd Class Change

Active

Backward Move

While moving backwards, it reduces the physical/magical hit of nearby enemies and scatters smoke bombs that deal damage.
When using the skill, if you use backward movement one more time, you can move further.
When using the skill, the ‘Stealth’ buff is activated.


Stealth: All skill evasion rate +50% / lasts 5 seconds

Buff

Assassin's Secret
 - Ch.1

<Secret Skill>
Acquire abilities for a certain period of time by reading the secret message transmitted to the assassin.
Assassin's secret spells cannot be read in duplicate.
Cannot be used with White Guardian

2nd Class Change

Buff

Assassin's Secret
 - ch.2

<Secret Skill>
Acquire abilities for a certain period of time by reading the secret message transmitted to the assassin.
Assassin's secret spells cannot be read in duplicate.
Cannot be used with White Guardian

2nd Class Change

Buff

Assassin's Secret
 - ch.3

<Secret Skill>
Acquire abilities for a certain period of time by reading the secret message transmitted to the assassin.
Assassin's secret spells cannot be read in duplicate.
Cannot be used with White Guardian

2nd Class Change

Buff

Erosion

The Assassin applies a Curse of Erosion to the target it attacks.
The curse of erosion accumulates whenever the target performs an attack action, and their attack power/magic power is reduced.
This buff cannot be encroached on or duplicated.

2nd Class Change

Buff

Decay

The Assassin applies the Curse of Decay on the target it attacks.
The curse of encroachment is accumulated whenever the target receives a certain amount of damage, and their defense/magic resistance is reduced.
This buff cannot be eroded or duplicated.

2nd Class Change

Buff

Sharp Blade

Forge a dagger to increase attack power.

2nd Class Change

Active

Assassination Stance

When you are not in a congestion state, you will enter the congestion state immediately.
It is not used if the assassination skill has not been learned.

3rd Class Change

Active

Repress

Suppresses the target's abilities.
Reduces attack power/magic power/defense power/magic resistance.
Grants a debuff effect for each race.
Some skills by class cannot be used.
Skills that cannot be used are notified in the tooltip.

3rd Class Change

Active

Time Distortion

<Deceleration Skill>
Attack nearby enemies three times.
Changes the speed of nearby enemies to a fixed value.
Provides a ‘Ruler of Time’ buff with various effects when using the skill.
<Ruler of Time Effect>
Attack Power
P. Skill Power
Atk Speed
Movement Speed
All Skill Evasion
All Skill Critical Rate Received
All Skill Critical Damage Received
Time Warp skill Immunity

3rd Class Change

Passive

Path of Assassin

It is a passive skill that allows you to acquire the Assassin's Dagger and is acquired automatically after the 3rd class advancement.
The effect is applied only when the assassination skill is learned.

3rd Class Change

Passive

Shadow Comrade

Assassins will be able to fight with shadows by default.
You can summon up to 3 shadows.

3rd Class Change

Passive

Enhanced Strike

‘Strike’ skill will be upgraded to ‘Enhanced Strike’ skill with a 50% chance.

3rd Class Change

Passive

Enhanced Shadow

Permanently increases dagger attack power.
The ‘Shadow Assault’ skill is permanently enhanced to the ‘Enhanced Shadow Assault’ skill, and the attack target and defense ignore rate are increased.

3rd Class Change

Passive

Nota's Potential

Unlocks the power transmitted to Nota members.
Stats increase according to the INT/WIT/MEN level of the character.
INT: Additional increase in dagger attack power according to the value
WIT: Increase physical skill critical rate according to the number
MEN : Physical skill power increases according to the number
A skill that can be enchanted.
The skill enchantment effect is as follows.
+1 : Stat requirements are alleviated according to the buff level, and the effect is increased
+2 : Stat requirements are alleviated according to the buff level, and the effect is increased
+3 : Stat requirements are alleviated according to the buff level, and the effect is increased

3rd Class Change

Passive

Maximum Critical

Increases physical skill critical damage.

3rd Class Change

Toggle

Change Outfit

Change your current appearance.
If the toggle is not activated, the Assassin class's exclusive armor will appear, and if the toggle is deactivated, the original appearance of the armor will be visible. You must equip a top or top and bottom item to display the exclusive appearance when the toggle is disabled.

Basic

Mount

Ride Eunrang

Assassin's exclusive mount.
You can summon and ride a silver wolf.

3rd Class Change

Class Changes

Hell Knight

Changed Hell Knight class’s ‘Summon Dark Panther’ to ‘Dark Panther Assist’, and expanded the skill level of learnable skills to level 13.

[Skill]

Duration

Effect

Dark Panther Assist

20 minutes

A Dark Panther group comes out by probability upon Attack and attacks the enemy with power added to P. Atk.

Expanded the skill level of the Hell Knight class’s ‘Assist of Hatred’.

Skill Effect

Learn Level

Required SP, Spellbook

Effect

2

83

24,000,000 SP,
Spellbook: Knight Assist 1x

PVE Damage Bonus +5%
Upon using the Attack skill below, additional Hit is activated by probability and stimulates the desire to attack
- Shield Strike (Activation probability : 20%)
- Shield Throwing (Activation probability : 50%)
- Night Assault (Activation probability : 50%)

Changed so Hate, Hate Aura skill cannot be used against one-sided hostile relationship characters(Pet/Servitor included).

Changed so that the Caster is set to Purple status if normal status characters use Hate, Hate Aura skill against Chaotic characters(Pet/Servitor included).

Adjusted the Accuracy probability of the single target Hate skill that is not Enchanted by the ‘Master of Hate’ skill.

Sword Muse class’s ‘Real Extreme Tempo : Muse’ level 7 skill power has been increased.

Existing Power

Changed Power

6984 Power added to P. Atk.

7053 Power added to P. Atk.

Increased the additional Hit power activated when the Sword Muse class uses the ‘Real Extreme Tempo : Muse’ skill in ‘Amadeus’ status.

Increased the additional Hit power activated when the Spectral Dancer class uses the ‘Real Extreme Tempo : Dancer’ skill in ‘Flamenco’ status.

Eva's Templar

Eva’s Templar class’s ‘Aegis’ skill and ‘Assist of Eva’ skill’s levels have been expanded.

Skill Name

Skill Effect

Learn Level

Learn Fee

Effect

Aegis

2

90

84,000,000 SP
100,000,000 Adena

Shield Defense is possible from all directions
<Skill Enchant>
Ultimate Defense Lv3 → Ultimate Defense: Aegis

Assist of Eva

2

88

84,000,000 SP
Spellbook: Knight Assist 1x

Assist of Eva Additional Hit Power +5%
P. Def. +100

Upon using the Attack skill below,
Eva’s Protection Instilled Cross drops by probability
so additional Attack is activated and instigates the desire to Attack.

Tribunal (activation probability 20%)
Shield Throwing (activation probability 50%)
Night Assault (activation probability 50%)

- The following skill is Enchanted if ‘Ultimate Defense Lv3’ skill is in possession when Eva’s Templar class learns ‘Aegis Lv2’ skill.

Ultimate Defense Lv3

Ultimate Defense: Aegis

Upon skill use HP 6,000 recovered
Maximum HP +6,000
P. Def. +4,500
M. Def. +4,500
Buff Cancel Resistance
P. Def. Ignore Invalidation 30%
Shield Defense Ignore Invalidation 30%
All Critical Attack Probability -5%

Upon skill use HP 6,000 recovered
Maximum HP +6,000
P. Def. +4,500
M. Def. +4,500
Buff Cancel Resistance
P. Def. Ignore Invalidation 45%
Shield Defense Ignore Invalidation 45%
All Critical Attack Probability -5%

Eva’s Templar class’s ‘Holy Aura’ skill’s effect has been changed as follows.

Skill Name

Skill Effect

Skill Effect Before Change

Skill Effect After Change

Demon/Undead Race Additional Damage

P. Def

P. Atk

M. Def

Holy Aura

1

+1%

+20

 

 

2

+2%

+40

 

 

3

+3%

+60

 

 

4

+4%

+80

 

 

5

+5%

+100

 

 

6

+6%

+100

+10

 

7

+7%

+100

+20

 

8

+8%

+100

+30

 

9

+9%

+100

+40

 

10

+10%

+100

+50

 

11

+11%

+100

+60

+20

12

+12%

+100

+70

+40

13

+13%

+100

+80

+60

14

+14%

+100

+90

+80

15

+15%

+100

+100

+100

Eva Templar class’s ‘Shelter’ skill effect has been added.
- The existing skill effect is maintained.

Skill Name

Additional Effect

Shelter

All Critical Attack Damage -300

Changed so that the following Enchantment occurs when ‘Hate’ skill is Enchanted with Eva’s Templar class’s ‘Master of Hate’ skill.

Before Change

After Change

<Skill Enchant>
Hate → Fatal Hate

<Skill Enchant>
Hate → Protectional Hate

- ‘Protectional Hate’ skill’s effect is as follows.

Skill Name

Effect

Protectional Hate

<Cooldown Time Fixed Skill>
Instigates enemy’s desire to Attack as much as the decided power.
For 3 seconds upon skill use,
<Power of Hatred> is activated
<Activated Effect : Power of Hatred>
Physical Skill Critical Attack Probability -5%
Speed +10
P. Def. +400
M. Def. +400

Archer Class

When the ‘Legendary Archer’ skill is learned, a new effect was added according to the detailed class.

Skill Name

Common Effect

Class

New Additional Option

Legendary Archer

P. Atk. +25%
Physical Skill Critical Probability +20%
Physical Skill Critical Damage +20%
Maximum HP +10%
Proximity Weapon Resistance +10%

Sagittarius

Physical Skill Power +2%

Moonlight Sentinel

Physical Skill Critical Damage +20

Ghost Sentinel

Physical Skill Critical Attack Probability -2%

Trickster

Magic Skill Critical Attack Probability -2%

‘Lethal Shot: Legendary’ skill’s effect has been changed as follows.

Skill Name

Before Change

After Change

Lethal Shot: Legendary,

enemy is attacked 2 times based on set power and attacked 3 times by probability
Upon attacking 2 times, Critical is not applied to the 2nd attack
Upon attacking 3 times, Critical is applied to all

Enemy is attacked 2 times based on set power
Attacked 3 times by probability
(Critical activation probability possessed in all Attacks)

- When the Sagittarius class uses the ‘Lethal Shot: Legendary’ skill, the probability of attacking 3 times slightly increases.

- When the Ghost Sentinel class uses the ‘Lethal Shot: Legendary’ skill, the third attack’s Critical activation probability increases.

Shillien Templar

Shillien Templar class’s ‘Fortitude’ skill and ‘Assist of Shilen’ skill’s levels have been expanded.

Skill Name

Skill Effect

Learn Level

Learn Fee

Effect

Fortitude

6

90

84,000,000 SP
100,000,000 Adena

Bow Resistance +60%
Shooter Resistance +60%
Damage Magic Resistance +60%
Shock Resistance +30%
Paralysis Resistance +30%
<Skill Enchant>
Ultimate Defense Lv3
→ Ultimate Defense: Fortitude

Assist of Shilen

2

88

84,000,000 SP
Spellbook: Knight Assist 1x

Paralysis Accuracy +20%
PVP Physical Skill Damage Bonus +2%
Upon using the Attack skills below, the Cross with the Protection of Goddess Shilen drops and additional Attack is activated to instigate the desire to attack
- Judgment (Activation probability: 20%)
- Shield Throwing (Activation probability: 50%)
- Night Assault (Activation probability: 50%)

- When Shillien Templar class learns the ‘Fortitude Lv6’ skill and ‘Ultimate Defense Lv3’ skill is in possession, the skill is Enchanted as follows.

Ultimate Defense Lv3

Ultimate Defense: Fortitude

Upon skill use HP 6,000 recovered
Maximum HP +6,000
P. Def. +4,500
M. Def. +4,500
Buff Cancel Resistance
P. Def. Ignore Invalidation 30%
Shield Defense Ignore Invalidation 30%
All Critical Attack Probability -5%

Upon skill use HP 6,000 recovered
Maximum HP +6,000
P. Def. +4,500
M. Def. +4,500
Buff Cancel Resistance
P. Def. Ignore Invalidation 30%
Shield Defense Ignore Invalidation 30%
All Critical Attack Probability -5%
Range Attack Skill Received Damage -5%

‘Condemn’ skill’s Paralysis Accuracy probability was adjusted up, and corrected so additional Attack is given by probability.

Skill Name

Existing Effect

Changed Effect

Condemn

<Paralysis/Casting Time Fixed Skill>
Rushes towards the target and attacks the enemies around the target with an added Power of 9619
Paralysis Effect for 5 seconds
Reduced target’s CP 50%
Healing received for 10 seconds -30%
Debuff/Mes Resistance -30%
Shield Defense Ignore
Defense Ignore 25%

<Paralysis/Casting Time Fixed Skill>
Rushes towards the target and attacks the target and enemies around the target with an added Power of 9619
Paralysis Effect for 5 seconds
Reduced target’s CP 50%
Additional Attack with 50% probability
Healing received for 10 seconds -30%
Debuff/Mes Resistance -30%
Shield Defense Ignore
Defense Ignore 25%

- Changed so that when the Shillien Templar class’s ‘Master of Hate’ skill Enchants the ‘Hate’ skill, it is Enchanted in the following manner.

Before Change

After Change

<Skill Enchant>
Hate → Force Hate

<Skill Enchant>
Hate → Register Hate

- ‘Register Hate’ skill’s effect is as follows.

Skill Name

Effect

Register Hate

<Cooldown Time Fixed Skill>
Instigates enemy’s desire to Attack as much as the decided power.
Forcefully changes the target to attack itself

For 3 seconds upon skill use,
<Power of Hatred> is activated

<Activated Effect : Power of Hatred>
Physical Skill Critical Received Damage -8%
Debuff&Mes Resistance +2%
Speed +6

Dreadnought

Changed so that the ‘Anger’ skill is only applied when Spear is equipped and according to the number of Attack targets.

- Single Target Skill: Attack only occurs to single targets.

- Majority Target Skill: Attack occurs to majority of targets.

- Slap: If Focus Attack is activated, single target/if unactivated, majority target is applied.

Skill Name

Effect

Anger Lv1~2

Only applied when Spear is equipped
Anger is dispelled when the built up inner anger reaches the maximum level
When anger reaches its height and turns into Rage,
additional attacks are made on the target based on the number of targets upon Attack

Anger Recharge Conditions: After Spear equip, Normal Attack/Skill Attack/Debuff/Rush used
Recharge Time: 3 seconds
Additional Attack activated when maximum is reached

‘Giant Swing’ skill’s Attack range has been improved.

‘Spear Prison’ skill’s Casting time was changed to be impacted by Attack speed.

A new passive skill, ‘Splash Attack’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Splash Attack Lv1

P. Def. +100
M. Def. +100
Ranged P. Skill Damage +1%

76

7,200,000 SP

Spellbook: Splash Attack

Phoenix Knight

‘Assist of Phoenix’ skill’s and ‘Stamina’ skill’s levels were expanded.

Skill Name

Skill Effect

Learn Level

Learn Fee

Effect

Assist of Phoenix

2

83

24,000,000 SP
Spellbook: Knight Assist 1x

P. Atk. +700
Upon using the Attack skill below, a Shield with Phoenix Energy drops and additional Attack is activated and instigates the desire to attack.
- Shield Strike(Activation probability:20%)
- Shield Throwing(Activation probability:50%)
- Night Assault(Activation probability:50%)

Stamina

4

91

84,000,000 SP
100,000,000 Adena

Maximum HP +25%
Maximum HP +5,000
P. Def. +1,000
M. Def. +500
Shield P. Def. +500

‘Phoenix Shield’ skill’s effect has been changed as follows.

Skill Name

Before Change

After Change

Phoenix Shield

A Barrier with Phoenix Power will be given to surrounding allies.
A Barrier that absorbs as much Damage as (5000 + 25% of Caster’s maximum HP) is applied for 20 seconds.

A Barrier with Phoenix Power will be given to surrounding allies.
Maximum Damage received for 5 seconds limited to 5,000
A Barrier that absorbs as much Damage as (5000 + 25% of Caster’s maximum HP) is applied for 20 seconds.

Knight Class

The ‘Stamina’ skill’s and ‘Toughness’ skill’s level 3 learn levels have been changed.

Skill Name

Skill Effect

Learn Level

Class

Stamina

3

91 → 90

Phoenix Knight
Eva’s Templar

Toughness

3

Hell Knight
Shillien Templar

‘Power of Hatred’ skill effect has been changed as follows.

Skill Name

Before Change

After Change

Class

Power of Hatred

Physical Skill Critical Received Probability -5%
Speed +8

Physical Skill Critical Received Probability -9%
Speed +8

Phoenix Knight

Physical Skill Critical Received Damage -5%
Speed +5

Physical Skill Critical Received Damage -9%
Speed +5

Hell Knight

‘Protectional Hate’ skill, ‘Shield Throwing’ skill, ‘Night Assault’ skill’s icons have been improved according to class characteristics.

Death Knight

Changed the range attack skill effect of the Death Knight class as follows.

Skill Name

Changes

Hell Fire
(Death Knight common)

Increase skill critical rate
Increase Ignores DEF rate
Added debuff effect for PVP target: Attack Power/Magical Power Decrease

Burning Field
(Human Death Knight)

Increase skill critical rate
Add shield defense ignore
Add block ignore
Added Skill Critical, Shield Defense Ignore, and block Ignore to additional attacks

Freezing Area
(Elf Death Knight)

Increase skill critical rate
Add shield defense ignore
Add block ignore

Lightning Storm
(Dark Elf Death Knight)

Increase skill critical rate
Add shield defense ignore
Add block ignore
Added Skill Critical, Shield Defense Ignore, and block Ignore to additional attacks

The ‘Acceleration’ skill level has been extended and the skill casting time has been changed.

Skill Name

Effect

Acquisition Level

Required SP

Required Item

Acceleration Lv2

Recovers 1 DP when attacking
Atk. Spd. +100%
Triggers Accelerated Movement immediately upon casting

<Accelerated Movement>
Movement speed +20 for 10 seconds
Defense +1,000
Resist Magic +2,000

85

840,000,000

Spellbook - Acceleration Lv. 2

- Skill casting time changed from 1.5 seconds to 1 second.

The ‘Death Guard’ skill level has been expanded.

Skill Name

Effect

Acquisition Level

Required SP

Required Item

Death Guard Lv3

Defend against ranged attacks

while the shield is active
Damage Received -10%
Defense+500
M. Def. +500

Shield HP increase

85

840,000,000

Spellbook - Death Guard

A new passive skill, ‘Death Endurance’ has been added.

Skill Name

Effect

Acquisition Level

Required SP

Required Item

Death Endurance Lv1

Max HP +500
Debuff & Mes Resistance +2%

76

8,000,000 SP

Spellbook - Death
Endurance

Titan

  1. ‘Guts/Frenzy’ skill level has been expanded.

Skill Name

Effect

Acquisition Level

Required SP

Required Item

Guts Lv8

Defense +150% for 1 minute
M. Def. +2,000
Max. HP +1,000
Movement Speed +15
Debuff Resistance +50%
Mes resist +50%
Recovers 150 MP when using skills

90

840,000,000

300 million Adena

Frenzy Lv8

Attack power +15% for 1 minute
Atk. Spd. +22%
P. Critical Rate +8
P. Critical Damage +8%
P. Skill Critical Rate +7%
P. Skill Critical Damage +7%
P. Skill Power +3%
Movement Speed +15
Two-handed Sword/Two-handed Blunt Weapon/When equipping a Spear P. Atk +10%
P. Accuracy +8
Recovers 150 MP when using skills

90

840,000,000

300 million Adena

New passive skill ‘Titan Spirit’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Titan Spirit Lv1

P. Atk. +100
Knock Back Attack +2%

76

5,900,000 SP

Spellbook: Titan Spirit

Duelist

The ‘Blade Wave - Contender’ effect has been changed as follows.

Skill Name

Changes

Blade Wave - Contender

Change skill power to the same as normal
1 hit → 2 hits

Archer & Sylph

The skill effects used by the Archer & Sylph classes have been changed as follows.

Class

Skill Name

Level

Changes

Trickster

Chain Arrest

3

Debuff & mes hit chance increase

Sagittarius

Flame Arrow

2

Moonlight Sentinel

Arrow Shower

2

Ghost Sentinel

Piercing Arrow

2

Storm Blaster

Piercing Thrust

1

Changed the casting time of Piercing Thrust from 1.5 seconds to 1 second.

Fortune Seeker, Maestro

The maximum HP condition of the ‘Vital Gain’ skill has been relaxed and the effect has been increased.

Skill Name

Skill level

Max HP condition

Effect

Vital Gain

1

Less than 15,000

Attack +10

2

Less than 15000 ~ 40000

Attack+250
P. Skill Power +1%

3

Less than 40000 ~ 80000

Attack +350
P. Skill Power +2%

4

Less than 80000 ~ 100000

Attack +500
P. Skill Power +3%
Debuff, Mes ressistance +5%

5

100000 ~

Attack +800
P. Skill Power +5%
Debuff, Mes ressistance +10%

Knight

The defense condition of the ‘Strength of Knight Lv2’ skill has been relaxed and the effect has been increased.

Skill Name

Skill Stage

Defense Requirements

Effect

Strength of Knight Lv2

1

Less than 5,000

Attack +200

2

Less than 5,000 ~ 15,000

Attack +900

3

Less than 15,000 ~ 25,000

Attack +1,800

4

25,000 ~

Attack +2,000

Healer & Hierophant 

The effects of ‘Holy Ray’ and ‘Essential Holy Ray’ have been modified as follows.

Skill Name

Changes

Holy Ray
Essential Holy Ray

Hold target power increase removed
Removed powers added as base powers

The effects of ‘Holy Buster’ and ‘Essential Holy Buster’ have been modified as follows.

Skill Name

Changes

Holy Buster
Essential Holy Buster

M. Atk. +100
Removed additional hit's hold target power increase
Removed powers added as base powers

Blade Muse

A new passive skill ‘Sound of Muse’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Sound of Muse Lv1

M. Def. +100
P. Skill Critical Damage +40

76

10,200,000 SP

Spellbook: Sound of Muse

Spectral Dancer

  1. A new passive skill, ‘Play of Dancer’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Play of Dancer Lv1

Max HP +200
P. Def. +200
M. Def. +200

76

7,600,000 SP

Spellbook: Play of Dancer

Dominator

A new passive skill, ‘Spell Orb Force’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Spell Orb Force Lv1

P. Def. +100
M. Skill Critical Damage +40

76

4,500,000 SP

Spellbook - Spell
Orb Fatal

Doomcryer

A new passive skill, ‘Spell Orb Fatal’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Spell Orb Fatal Lv1

M. Skill Critical Rate +15%
M. Skill Cooldown -1%

76

6,700,000 SP

Spellbook - Spell
Orb Fatal

Grand Khavatari

A new passive skill, ‘Khavatari Spirit’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Khavatari Spirit Lv1

P. Atk. +100
P. Skill Critical Damage +40

76

6,100,000 SP

Spellbook: Khavatari Spirit

Vanguard

A new passive skill, ‘Spearhead’ has been added.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Spearhead Lv1

Max HP +100
Max BP +850
P. Atk. +100

76

5,900,000 SP

Spellbook: Spearhead

Elemental Master

A new passive skill ‘Summoner of Eva’ has been added.
- If you acquire the ‘Summoner of Eva’ skill, the ‘Children of Eva’ skill will be deleted.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Summoner of Eva Lv1

HP Recovery Bonus +5%
M. Atk. +150
M. Skill Critical Rate +5%
M. Skill Critical Damage +40

76

8,100,000 SP

Spellbook: Summoner of Eva

Spectral Master

A new passive skill, ‘Summoner of Shilen’ has been added.
- If you acquire the ‘Summoner of Shilen’ skill, the ‘Children of Shilen’ skill will be deleted.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Summoner of Shilen Lv1

MP Recovery Bonus +5%
M. Atk. +170
M. Skill Critical Rate +10%

76

8,300,000 SP

Spellbook: Summoner of Shilen

Arcana Lord

A new passive skill, ‘Summoner of Einhasad’ has been added.
- If you acquire the ‘Summoner of Einhasad’ skill, the ‘Einhasad’s Blessing’ skill will be deleted.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Summoner of
Einhasad Lv1

HP Recovery Bonus +5%
MP Recovery Bonus +5%
M. Atk. +210
P. Def. +50
M. Def. +50

76

8,100,000 SP

Spellbook: Summoner of Einhasad

Storm Blaster

The level of the skill ‘Long Range Attack’ has been expanded.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Long Range Attack Lv3

P. Atk. +100
Attack Range +110
Skill Range +10

76

8,000,000 SP

Spellbook: Long Range Attack Lv. 3

Mystic Muse/Eva's Saint

The level of the skill ‘Children of Eva’ has been expanded.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Children of Eva Lv2

HP Recovery Bonus +5%
M. Atk +150
M. Skill Critical Rate +5%
M. Skill Critical Damage +40

76

[Mystic Muse]
6,100,000 SP

Spellbook: Children of Eva Lv. 2

[Eva's Saint]
6,800,000 SP

A new 3-star skill ‘Cure Lv4] has been added to the Eva’s Saint class.

Skill name

Skill level

Acquisition level

Skill effect

Acquisition cost

Cure

4

76

Recover HP by 400 Power

Cancel Infection/Speed Reduction/Hold/Silence state
Can cancel Advanced Speed Reduction skills

Spellbook - Cure Lv4

An effect that cancels Speed Reduction for friendly forces has been added to the 4-star skill ‘Expel’ of the Eva’s Saint classs .

Previous

Changed

[Enemy]
Attacks and Knocks Back nearby enemies
Greatly reduces Attack/Casting/Movement Speed
Increases P./M. Skill Cooldown
Not allowed to use Movement Speed Increase Buff and Rush skills

[Friendly Force]
Cancels Speed Reduction/
 Advanced Speed Reduction skills triggered on nearby friendly forces

[Enemy]
Attacks and Knocks Back nearby enemies
Greatly reduces Attack/Casting/Movement Speed
Increases P./M. Skill Cooldown
Not allowed to use Movement Speed Increase Buff and Rush skills

Storm Screamer/Shillien Saint

The level of the skill ‘Children of Shilen’ has been expanded.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Children of Shilen Lv2

MP Recovery Bonus +5%
M. Atk +170
M. Skill Critical Rate +10%

76

[Storm Screamer]
5,700,000 SP

Spellbook: Children of Shilen Lv. 2

[Shillien Saint]
7,400,000 SP

Archmage/Soultaker/Cardinal/Hierophant

The level of the skill ‘Einhasad’s Blessing’ has been expanded.

 Skill Name

Effect

Acquisition Level

Required SP

Required Item

Einhasad’s
Blessing Lv2

HP Recovery Bonus +5%
MP Recovery Bonus +5%
M. Atk +210
P. Def. +50
M. Def. +50

76

[Archmage]
6,900,000 SP

Spellbook: Einhasad's Blessing Lv. 2

[Soultaker]
4,500,000 SP

[Cardinal]
5,700,000 SP

[Hierophant]
8,000,000 SP

Fortune Seeker

A new 3-star attack skill ‘Spoil Destroyer’ has been added, and the effects for each level are as follows.

Spoil Destroyer

Level

Acquisition Level

Required SP

Effect

1

76

720,000 SP

Attacks with 6,373 Power added to P. Atk.
A probability to steal items inside monsters
Ignore Shield Defense 20%

2

82

17,000,000 SP

Attacks with 6,708 Power added to P. Atk.
A probability to steal items inside monsters
Ignore Shield Defense 20%

3

84

24,000,000 SP

Attacks with 7,061 Power added to P. Atk.
A probability to steal items inside monsters
Ignore Shield Defense 20%

4

86

84,000,000 SP

Attacks with 7,433 Power added to P. Atk.
A probability to steal items inside monsters
Ignore Shield Defense 20%

5

88

84,000,000 SP

Attacks with 7,824 Power added to P. Atk.
A probability to steal items inside monsters
Ignore Shield Defense 20%

6

90

84,000,000 SP

Attacks with 8,295 Power added to P. Atk.
A probability to steal items inside monsters
Ignore Shield Defense 20%

- If a character with the ‘Spoil Crush’ skill acquires the ‘Spoil Destroyer’ skill, the ‘Spoil Crush’ skill will be deleted.

- ‘Spellbook: Spoil Destroyer’ is required to acquire the ‘Spoil Destroyer Lv1’ skill.

- After learning the ‘Spoil Destroyer’ skill, when entering the Transcendent Dungeon, it is enhanced with the ‘Spoil Destroyer - Transcendent’ skill, and the effect of stealing items inside monsters does not apply in the Transcendent Dungeon.

Maestro

A new 3-star attack skill ‘Broken Match’ has been added, and the effects for each level are as follows.

Broken Match

Level

Acquisition Level

Required SP

Effect

1

76

790,000 SP

Attacks with 6,049 Power added to P. Atk.
Ignore Shield Defense 20%

2

82

17,000,000 SP

Attacks with 6,367 Power added to P. Atk.
Ignore Shield Defense 20%

3

84

24,000,000 SP

Attacks with 6,702 Power added to P. Atk.
Ignore Shield Defense 20%

4

86

84,000,000 SP

Attacks with 7,055 Power added to P. Atk.
Ignore Shield Defense 20%

5

88

84,000,000 SP

Attacks with 7,426 Power added to P. Atk.
Ignore Shield Defense 20%

6

90

84,000,000 SP

Attacks with 7,897 Power added to P. Atk.
Ignore Shield Defense 20%

- ‘Spellbook: Broken Match’ is required to acquire the ‘Broken Match Lv1’ skill.

The 4-star ‘Mechanic Hero’ skill has been changed from the combat machine boarding method to the enhanced transformation method, ‘Prime Maestro Transformation’.

- The differences between the existing ‘Mechanic Hero’ and the new ‘Prime Maestro Transformation’ are as follows.

Option

Mechanic Hero

Prime Maestro Transformation

HP

40,000

45,000

Attack Power

5%

10%

Debuff/Mes Resistance

10%

10%

Occupant damage

25%

25%

P. Skill Critical Rate

-

10%

P. Skill Critical Damage

-

10%

Stun Acc.

-

10%

Skill Enhance

-

Armor Crush → Multiple Armor Crush

Acquired Skill

Unavailable

Available

- As it is changed to an enhanced transformation skill, the transformation is canceled if you are hit by Shillien Saint's 4-star 'Dark Ruin' skill.

Added the ‘Multiple Armor Crush’ skill that can be used in the ‘Prime Maestro Transformation’ state.

- The existing single target ‘Armor Crush’ skill is changed to a range type around the enemy.

- Added higher power and 10% defense ignoring effect compared to Armor Crush.

Orc Shaman

A new 3-star attack skill, ‘Bloody Strike’, has been added to the Dominator and Doomcryer classes.

Bloody Strike

Effect

Level

Acquisition Level

Required SP

Required Adena

Magic Might

Additional damage to enemies
in debuff/maz state

Dominator

Doom Cryer

1

76

450,000

670,000

-

144

2

79

980,000

1,480,000

-

151

3

82

17,000,000

17,000,000

-

158

4

84

24,000,000

24,000,000

-

162

5

86

84,000,000

84,000,000

-

167

6

88

84,000,000

84,000,000

-

174

7

90

84,000,000

84,000,000

-

181

8

91

150,000,000

150,000,000

10,000,000

186

9

92

170,000,000

170,000,000

15,000,000

202

10

93

200,000,000

200,000,000

20,000,000

209

- ‘Spellbook - Bloody Strike’ is required to acquire the ‘Bloody Strike Lv1’ skill.

- After acquiring the ‘Bloody Strike’ skill, when entering the Transcendence Dungeon, it is enhanced with the ‘Bloody Strike - Transcendent’ skill.

Added 3 new passive skills to the Dominator and Doom Cryer classes.

Shaman Attack Mastery

Level

Acquisition Level

Required SP

Effect

Dominator

Doom Cryer

Casting Spd.

P. Accuracy

Cooldown

Shock acc.

1

40

5,400

8,200

50

4

-20%

15%

2

55

31,000

47,000

80

4

-20%

15%

3

65

73,000

110,000

85

4

-20%

15%

4

75

160,000

240,000

90

4

-20%

15%

5

81

16,000,000

16,000,000

95

5

-20%

15%

- If you acquire the ‘Shaman Attack Mastery’ skill, the following skills will be deleted.

Deleted Skills List

Fast Spell Casting

Spirit Eagle

Stun Mastery

Quick Recovery

- Orc Mage and Orc Shaman class skills will not be deleted.

Shaman Armor Mastery

Level

Acquisition Level

Required SP

Common effect

When equipping robe

When equipping light armor

When equipping heavy armor

Dominator

Doom Cryer

M. Def.

DD Magic Tolerance

P. Evasion

Defense

Defense

Casting Spd.

Atk Speed

MP Regen

Defense

Casting Spd.

Atk Speed

1

40

5,400

8,200

195

15%

4

200

190

90%

25%

20%

175

70%

25%

2

52

20,000

30,000

235

20%

4

230

220

90%

25%

20%

195

71%

25%

3

63

58,000

88,000

260

25%

4

250

240

90%

25%

20%

215

72%

25%

4

73

160,000

240,000

330

30%

4

300

290

90%

25%

20%

225

75%

25%

5

80

980,000

1,480,000

330

30%

5

330

300

95%

25%

20%

255

75%

25%

- If you acquire the ‘Shaman Armor Mastery’ skill, the following skills will be deleted.

Deleted Skills List

Robe Mastery

Light Armor Mastery

Heavy Armor Mastery

Anti Magic

Spirit Shield

Spirit Evasion

- Skills of the Orc Mage and Orc Shaman classes will not be deleted.

Shaman Recovery Mastery

Level

Acquisition Level

Required SP

Effect

Dominator

Doom Cryer

Max HP

Max MP

MP Recovery Bonus

HP Recovery Bonus

1

40

5,400

8,200

150

100

1.6

1.9

2

49

12,000

19,000

250

150

2.1

2.7

3

61

46,000

70,000

350

200

2.6

3.1

4

71

130,000

200,000

400

250

2.7

3.4

5

79

980,000

1,480,000

450

300

2.7

3.4

- If you acquire the ‘Shaman Recovery Mastery’ skill, the following skills will be deleted.

Deleted Skills List

Boost HP

Mana Boost

Fast HP Recovery

Fast Mana Recovery

- Skills of the Orc Mage and Orc Shaman classes will not be deleted.

The conditions and effects of the ‘Mana Gain’ section of the Dominator, Doom Cryer, Cardinal, Hierophant, Eva’s Saint, and Shillien Saint classes have been increased.

Skill Name

Section

M. Atk.

Magical Accuracy

Mana Gain

MP 4,000 or higher

+200

+6

MP 8,000 or higher

+400

+7

MP 15,000 or higher

+600

+8

MP 20,000 or higher

+800

+10

MP 30,000 or higher

+1.000

+12

Added new effects to the following skills of the Dominator and Doom Cryer classes and increased them.

Skill Name

Skill Level

Changed Effect

Touch of Pa'agrio

1

(NEW) Recovers 10% of maximum CP every 3 seconds for 30 seconds
Improved the shield effect so that it can be applied overlapping with the Dragon's Protection effect

Team Building

1

Increases the HP of the shield that lasts for 30 seconds to 10,000
Improved the shield effect so that it can be applied overlapping with the dragon's protection effect

Increased the probability of being hit when using the following skills while the debuff master buff effect is applied to the Dominator class.

Skill Name

Skill Level

Seal of Silence - Enchant

20

Seal of Despair - Enhanced

6

Seal of Infection - Enhanced

1

Wizard / Summoner

The ‘Higher Mana Gain’ skill of the Archmage, Soultaker, Arcana Lord, Mystic Muse, Elemental Master, Storm Screamer, and Spectral Master classes has been increased as follows.

Skill Name

Section

M. Atk.

Magical Accuracy

M. Skill Critical Rate

Higher Mana Gain

MP 4,000 or higher

+100

+6

+1%

MP 8,000 or higher

+200

+7

+5%

MP 15,000 or higher

+300

+8

+7%

MP 20,000 or higher

+400

+10

+10%

MP 30,000 or higher

+500

+12

+11%

Other Class Changes

Knight class ‘Strength of Knight’ and ‘Perfect Shield’ skill effects have been added.

Skill Name

Level

Additional Effect

Strength of Knight

2

Basic Attack/P. Skill Critical Rate +3%
Basic Attack/P. Skill Critical Damage +100

Perfect Shield

1

All Critical Damage -2%

2

All Critical Damage -4%

The effect of the bard class ‘Real Extreme Tempo: Muse/Dancer’ skill has been modified as follows.

Skill Name

Level

Changed Effect

Real Extreme Tempo: Muse

1~10

Reduced additional power of hold target (50% → 20%)
Add reduced power to base power

Real Extreme Tempo: Dancer

Added new 3-star skills for the ‘Arcana Lord’, ‘Elemental Master’, and ‘Spectral Master’ classes.

Skill Name

Category

Acquisition Level

Required Material

Effect

Enhanced Servitor Share

Buff

76

Spellbook: Enhanced Servitor Share

Transfers some of the summoner's abilities and rare & rare accessory passive skills to the summons

- If ‘Enhanced Servitor Share’ is acquired, the ‘Servitor Share’ skill will be deleted.

The difference between the existing Servitor Share and the new Enhanced Servitor Share is as follows.

Servitor Share Lv.5

Enhanced Servitor Share

<Combat Stat Transfer>
P. Atk./M. Atk.: 70%
P. Def./M. Def.: 70%
Atk. Spd./Casting Spd.: 60%
 Max. HP/MP: 50%

<Combat Stat Transfer>
P. Atk./M. Atk.: 70%
P. Def./M. Def.: 70%
Atk. Spd./Casting Spd.: 60%
Max. HP/MP: 70%
<Item Passive Transfer>
Ring of Insolence
Hellbound Ring
Earring of Dragon World
Valakas' Necklace
Baium's Ring
Queen Ant's Ring
Beleth's Ring
Ring of Core
Antharas' Earring
Zaken's Earring
Orfen's Earring
Frintezza's Necklace

- The same passive skills as the rare & rare accessories worn by the summoner are transferred.

- Skills activated by rare accessories that are enhanced by +5 or higher are applied to summoned creatures, but active skills such as Core Blessing are not transferred.

- If you wear the same accessory, the passive skill of the accessory with a higher level of enhancement will be transferred.

- The smelting effect given to accessories does not transfer.

The skill effects of the ‘Arcana Lord’, ‘Elemental Master’, and ‘Spectral Master’ classes have been changed.

Skill Name

Skill Level

Previous Effect

Changed Effect

Luminous Ray

1~5

Cooldown 15 sec

Cooldown 10 sec

Servitor
Ultimate Defense

3

For 30 sec, Summoner’s
P. Def. +4.000
M. Def. +3.000
Max HP +80%
Buff Cancellation Resistance +3,000

For 30 sec, summon’s
P. Def. +4.000
M. Def. +3.000
Max HP +80%
Buff Cancellation Resistance +3,000
Max Damage Received limited to 4.000

All Classes

The ‘Restore MP Lv3’ skill has been added to all 2nd class transfer classes.

- 3rd class transfer classes can also acquire this skill if they have the ‘Restore MP Lv2’ skill.

Skill name

Skill level

Acquisition level

Skill effect

Acquisition cost

Restore MP

3

60

Constantly restores a certain amount of MP
Increases the amount recovered proportionate to to the skill level

x23 Magical Tablets

- Restores MP at slightly shorter intervals than the ‘Restore MP Lv2’ skill

The acquisition level for the ‘Restore HP/MP Lv2’ skill has been changed from lv. 50 to lv. 40.

Skill Changes

‘Expand Storage’ and ‘Expand Trade’ skill and Dwarf race’s ‘Expand Dwarven Craft’ skill’s learn methods have been changed as follows.

Existing Learn Method

Changed Learn Method

Learn through conversation with
‘Fishing Guildsman’ NPC

‘Personal Storage Expansion Ticket’, ‘Personal Shop Expansion Ticket’, ‘Dwarf Crafting Expansion Ticket’, etc.
While possessing items needed to learn skills in the Inventory,
can learn in the ‘Learn Skill’ tab of the ‘Skill&Action(ALT+K)’ window

Items needed to learn the next skill have been changed as follows.

Skill Name

Changed Required Item

Expand Storage

Personal Storage Expansion Ticket

Expand Trade

Personal Shop Expansion Ticket

Expand Dwarven Craft

Dwarf Crafting Expansion Ticket

Expand Inventory Lv1~Lv3

Inventory Expansion Ticket

Expand Inventory Lv4~Lv5

High-grade Inventory Expansion Ticket

Increase of Divinity

Spellbook - Divine Inspiration

Reformed the icon and tooltip of the skills pertinent to the following list.

Skill Name

Expand Inventory

Expand Storage

Expand Trade

Expand Dwarven Craft

Changed the MP consumption amount of the Fireball skill.

Skill Name

Level

MP Consumption Amount

Fireball

1~6

5 → 2

Changed the Cooldown Wait Time of the Dragon Strike skill.

Skill Name

Level

Cooldown Wait Time

[Dragon Strike]

1

300 → 120

[Dragon Strike]

2

300 → 120

Corrected the problem of ‘Ultimate Defense: Aegis’ skill’s icon being output as the icon before Enchant.

Improved the icons of ‘Fatal Hate’ skill and ‘Force Hate’ skill according to class characteristics.

Corrected the problem of the ‘Spear Stomp’s’ Debuff effect not being applied.

The names of some skills have been changed.

Skill name before change

Skill Level

Skill name after change

Skill Level

Einhasad's Blessing

2

Master Einhasad's Blessing

1

Children of Shilen

2

Master Children of Shilen

1

Children of Eva

2

Master Children of Eva

1

Dragon Strike

2

Dragon Strike - Spirit

1

Elemental Transition

2

Elemental Transition - Spirit

1

Elemental Guard

2

Elemental Spirit - Spirit

1

- The name of the level 1 skill remains the same as before.

- As the skill name has been changed, the names of related spellbook items have been modified to be the same as the skill names.

The Skills UI has been improved.

- All skills obtainable per class will be displayed.

- Click on an icon in the Skills UI to use the skill right away and double-click or right-click to see the detailed information.

- Information on skills at all levels can be found in the detailed skill information window.

- One will be taken to the crafting window upon click if fee items required for obtaining the skill can be crafted.

A skill enchantment function has been added.

- A purple triangle will show up on the right bottom of the icon for skills that can be enchanted.

- When a skill is enchanted, enchant effects per enchant level will be added to the skill.

- Skills can be enchanted after 100% of the skill enchant XP is absorbed.

- Skill enchantment has success/failure rates, and when failed, some of the enchant XP will be provided. When failed more than once, an accrued amount of the failure XP will be provided.

Enchant level

Enchant rate

Required XP

Failure XP

Required Adena

1

50%

900,000

90,000

1,000,000

2

30%

900,000

90,000

1,000,000

3

10%

900,000

90,000

1,000,000

- The SP Pouch, Magical Tablet, 1~4-star Spellbooks can be used as skill enchant XP absorption materials.

Item

Absorption fee

XP absorption per skill

1-star

2-star

3-star

4-star

SP Pouch

3,000,000

2,250

750

450

11

Magical Tablet

3,000,000

4,500

1,500

900

22

1-star Spellbook

3,000,000

300,000

50,000

28,000

700

2-star Spellbook

3,000,000

-

300,000

90,000

2,200

3-star Spellbook

3,000,000

-

-

300,000

3,800

4-star Spellbook

3,000,000

-

-

-

300,000

- SP Pouches can be crafted 5 times/day and reset every day at 6:30am.

SP Pouch crafting cost

5,000,000,000 SP
3,000,000 Adena

- 25 enchantable 2-star Spellbook skills have been added.

Class name

Skill name

Enchant effect

Duelist

Sword Spirit Lv. 2

P. Atk. increased
Max HP increased
 P. Skill Critical Rate increased
Sword Spirit Recharge Cooldown reduced
 Additional Hit Activation Power increased

Dreadnought

Splash Attack

P. Def./M. Def. increased
AoE P. Skill Damage increased
P. Skill Critical Rate increased

Phoenix Knight
Hell Knight
Eva's Templar
Shillien Templar

Strength of Knight

P. Def. increased
P. Skill Critical Rate increased

Adventurer
Wind Rider
Ghost Hunter

Fatal Accuracy

Damage increased

Sagittarius
Moonlight Sentinel
Ghost Sentinel
Trickster

Agile Body

Effects enchanted based on DEX values

Hierophant

Holy Buster

Additional Hit Activation Cooldown reduced
Additional Hit Activation Power increased

Cardinal
Archmage
Soul Taker

Master Einhasad's Blessing

M. Atk. increased
P. Def./M. Def. increased
M. Skill Critical Rate increased

Eva's Saint
Mystic Muse

Master Children of Eva

M. Atk. increased
M. Skill Critical Rate increased
M. Skill Critical Damage increased

Shillien Saint
Storm Screamer

Master Children of Shilen

M. Atk. increased
M. Skill Critical Rate increased

Arcana Lord

Summoner of Einhasad

M. Atk. increased
P. Def./M. Def. increased
M. Skill Critical Rate increased

Elemental Master

Summoner of Eva

M. Atk. increased
M. Skill Critical Rate increased
M. Skill Critical Damage increased

Spectral Master

Summoner of Shilen

M. Atk. increased
M. Skill Critical Rate increased

Sword Muse

Sound of Muse

M. Def. increased
P. Skill Critical Damage increased

Spectral Dancer

Play of Dancer

Max HP/P. Def./M. Def. increased
P. Skill Critical Rate increased

Titan

Titan Spirit

P. Atk. increased
Knock Back Accuracy Rate increased

Grand Khavatari

Khavatari Spirit

P. Atk./P. Skill Critical Damage increased

Dominator

Spell Orb Force

P. Def. increased
M. Skill Critical Damage increased
M. Skill Critical Rate increased

Doomcryer

Spell Orb Fatal

M. Atk. increased
P. Def. increased

Fortune Seeker
Maestro

Vital Gain

P. Skill Critical Rate increased
Enhanced depending on Max HP.

Doombringer

Shock Impact

Shock Accuracy Rate increased
Max HP/P. Def. increased

Soul Hound

Lightning Mastery

Paralysis Accuracy Rate increased
Max HP/P. Def. increased

Death Knight
(Human, Elf, Dark Elf)

Death Endurance

Max HP increased
Debuff&Mes Resistance increased
P. Skill Critical Rate increased

Storm Blaster

Long Range Attack Lv. 3

P. Atk. increased
Attack Range increased
Skill Range increased
P. Skill Critical Rate increased

Vanguard

Spearhead

Max HP/BP increased
P. Atk. increased
P. Skill Critical Rate increased

- 34 enchantable 3-star Spellbook skills have been added.

- For 3-star Spellbook active skills, Spirit Ore consumption has been added depending on the enchant level.

Class name

Skill name

Enchant effect

Duelist

Blade Wave

Attack Power/Area increased

Dreadnought

Spear Prison

Attack Power increased
Additional Hit Activation
Cooldown reduced

Phoenix Knight

Shield of Safety

Maintaining Time increased
All Critical Damage Received Reduction Buff added

Hell Knight

Lunatic Crusher

Attack Power increased
Cooldown reduced
Stun Success Rate increased

Eva's Templar

Keeping of Eva

Cooldown reduced
All Critical Damage Rate added

Shillien Templar

Curse Of Shilen

Attack Power increased
- PVP effect
All Skill Power Reduction Debuff added
- PVE effect
All Skill Power Received Debuff added

Adventurer
Wind Rider
Ghost Hunter 

Dark Blow

Attack Power increased
Shadow Attack enchanted

Sagittarius

Flame Arrow

Attack Power increased
P. Atk./M. Atk. Reduction Debuff Activation

Moonlight Sentinel

Arrow Shower

Attack Power increased
P. Atk./M. Atk. Reduction Debuff Activation

Ghost Sentinel

Piercing Arrow

Attack Power increased
P. Atk./M. Atk. Reduction Debuff enchanted
P. Def./M. Def. Reduction Debuff enchanted

Trickster

Chain Arrest

Attack Power increased
P. Atk./M. Atk. Debuff activated

Archmage

Fire Helix

Attack Power/Area increased
Casting Time reduced
CON/MEN Reduction Debuff enchanted

Soul Taker

Dark Helix

Attack Power/Area increased
Casting Time reduced
STR/MEN Reduction Debuff enchanted

Mystic Muse

Ice Helix

Attack Power/Area increased
Casting Time reduced
INT/CON Debuff enchanted

Storm Screamer

Wind Helix

Attack Power/Area increased
Casting Time reduced
DEX/WIT Debuff enchanted

Arcana Lord

Arcana Cubic Lv. 2

M. Atk. increased
Servitor Activation Cooldown reduced
All Weapon Resistance Increase Buff activated

Elemental Master

Elemental Cubic Lv. 2

M. Atk. increased
Servitor Activation Cooldown reduced
All Weapon Resistance Increase Buff activated

Spectral Master

Spectral Cubic Lv. 2

M. Atk. increased
Servitor Activation Cooldown reduced
All Weapon Resistance Increase Buff activated

Hierophant

Higher Attack Lv. 3

M. Atk. increased
Max HP increased

Cardinal

Balanced Body

Max HP Recovery increased
Consumed MP reduced

Eva's Saint

Nocturn of Eva

Cooldown reduced
Debuff/Mes Resistance Buff Time increased

Shillien Saint

Nemesis

Attack added
P. Atk./P. Def. Reduction Debuff Activation

Sword Muse

Silence Song Lv. 4

Cooldown reduced
Silence Success Rate increased
Damage Limit Effect Cancellation Rate increased
Application Target increased

Spectral Dancer

Medusa Dance Lv. 4

Cooldown reduced
Petrification Success Rate increased
Application Target increased

Titan

Gigantic Crush

Attack Power increased
Ignore Defense added
Stun Accuracy Rate enchanted
Cooldown reduced

Grand Khavatari

Burning Strike

Attack Power increased
Additional Hit Activation
P. Atk./M. Atk. Debuff Activation

Dominator

Flame Blast

Attack Range increased
HP Reduction Debuff enchanted
Debuff Accuracy increased

Doomcryer

Blood Link

Additional Attack Power increased

Fortune Seeker

Spoil Destroyer

Enchanted from single skill to AoE skill (enchanted by 1)
Attack Power increased
Attack Target increased
Cooldown reduced

Maestro

Broken Match

Enchanted from single skill to AoE skill (enchanted by 1)
Attack Power increased
Attack Target increased
Cooldown reduced

Doombringer

Soul Sign

Attack Power increased
M. Skill Power Debuff enchanted

Soul Hound

Resonance

Max HP/MP increased

Death Knight
(Human, Elf, Dark Elf)

Hell Fire

Attack Power increased
Consumed DP reduced
Fixed Cooldown deleted (enchanted by 3)

Storm Blaster

Piercing Thrust

Attack Power increased
Cooldown reduced
Knock Back Success Rate increased
P. Def./M. Def./Debuff Resistance Increase Buff activated

Vanguard

Giant Stamp

Attack added
Cooldown reduced

A representative icon has been added to the Buffs window.

- Click on the representative icon in the Buffs window to minimize buff skill icons.

The XP drain of each Magical Tablet among skill enchant drain materials has been changed as follows:

Item name

XP Drain per skill

1-star

2-star

3-star

4-star

Magical Tablet

1,500

500

300

7

An issue with ‘Refine’, ‘Chain Heal’ skills displayed as auto-use skills has been fixed.

An issue with ‘Broken Match’, ‘Spoil Destroyer’, ‘Nemesis’ enchant skill effects being also applied to friendly forces has been fixed.

The symbol “-“ has been removed from the ‘Spear Prison’, ‘Burning Strike’ enchant skill descriptions so that they are not mistaken as negative numbers.

Maximize Critical’ lv. 1,2 skills have been moved to Unique Skills from Special Skills – Passives.

Attribute Changes

The Attributes system has been improved.

- Improved so that the activated Attribute is automatically selected based on the target rather than manual Attribute selection.

PVE

NPC Attributes

PC Attack Attributes

PC Defense Attributes

Fire

Water

Water

Water

Wind

Wind

Wind

Earth

Earth

Earth

Fire

Fire

Non-Attribute

Attribute with the highest accumulated XP

Attribute with the highest accumulated XP

PVP

PC Attack Attributes

PC Defense Attributes

Attribute with the highest accumulated XP

Attribute with the highest accumulated XP

- Attack/Defense occurs with Attributes of the highest level because a reciprocal relationship is not activated for Attributes in PVP.

- If all Attributes’ accumulated XP are the same, Fire → Water → Wind → Earth order is applied.

- Pet/Servitor are also applied with the same rules as PC.

Attribute XP automatically obtains NPC Attribute’s reciprocal Attribute XP.

NPC Attributes

Obtained XP

Fire

Water Attribute XP

Water

Wind Attribute XP

Wind

Earth Attribute XP

Earth

Fire Attribute XP

UI has been reformed with automatic Attributes.

- The side bar’s Attribute icon was changed and the Attribute Selection UI that popped up upon clicking the Attribute icon was deleted.

- The level and XP of all Attributes can be checked through the tooltip when you mouse over the side bar’s Attribute icon.

- The P. Atk. and P. Def. of all Attributes can be checked in the Character Information window.

Attribute Automation

Side Bar’s Attributes icon changed to an icon where all 4 Attributes can be expressed.

- Improved so the attribute that is currently attacking is highlighted in the side bar’s attributes icon and character information window.

Hunting Zones

Increased the ‘Orc Barracks’ monster’s balance and XP rewards.

Changed so that ‘Orc Barracks Soldier’, ‘Orc Barracks Raider’ are additionally spawned upon ‘Orc Barracks Warrior’, ‘Orc Barracks Prefect’ Attack.

Tower of Insolence monster’s balance and placement settings have been changed.

- 4F monster’s M. Resistance has been slightly reduced.

- 5F higher monster’s M. Resistance has been slightly increased.

- 6F higher monster’s Respawn time has been slightly increased.

-86F higher monster’s placement quantity has been slightly reduced.

Tower of Insolence, Orc Barracks monster balance has been changed.

- Monster’s CON has been slightly increased.

- Monster’s M. Resistance has been slightly increased.

- Monster’s P. Resistance has been slightly reduced.

Changed the balance of Tower of Insolence, and Turek Encampment monsters.

- The monster's physical resistance has been reduced.

- The monster's resistance to physical critical damage has been reduced.

- The monster's HP has been slightly increased.

- The monster's attack ability has been slightly increased.

- Added Vampiric resistance to monsters.

The respawn time of monsters on the 2nd floor and above of the World Tower of Insolence has been slightly increased.

World Tower of Insolence, and Turek Encampment monsters' balance has been changed.

- Monster's resistance to physical damage has been reduced.

- The maximum HP of monsters has been slightly increased.

- World Tower of Insolence monsters' attack ability has been slightly increased.

- World Tower of Insolence monster's vampiric resistance has been slightly increased.

The number of monsters deployed in the tutorial hunting zones has increased.

The hunting zones below have been renewed.

Hunting Zone Name

Recommended Level

Changes

Cruma Tower

75~85

Changed the 3rd/2nd floor of Cruma Tower to a higher level area, changed the existing monster balance and rewards

Lizardmen Plains

86

Changed the area north of the Lizardmen Plains to a higher level area

Scalefang Dale

88

Changed the Antharas' Lair entrance area to a higher level area

Sel Mahum Barracks

89

Changed the area to the left of the Sel Mahum barracks to a higher level area

Primeval Isle

90

Added new high-ranking monsters to the ‘East of the Lost Nest’ area

We have placed a named monster with increased HP and EXP in the target hunting ground.

Target Hunting Zone

Gourd Canyon

Hot Springs

Giant's Cave

Sel Mahum Barracks

East Dragon Valley

West Dragon Valley

Lizardmen Plains

Bee Hive

Silent Valley

War-Torn Plains

Plains of Glory

The physical strength and attack ability of monsters over level 60 that appear in fields and dungeons have been slightly increased.

The reward items obtainable from some hunting zones have been changed as follows and the amount of reward has been adjusted.

Hunting Zone Name

Obtainable Items

Cruma Tower

Mana Tablet

Scalefang Dale

Dye Powder

Sel Mahum Barracks

Aden Soul Crystal - Weapon / armor

Orc Barracks

Weapon / Armor / Accessory Augment Stone
Elixir Powder

Giant's Cave

Aden Talisman
Aden Soul Crystal - Weapon / armor
Blessing Scroll - Weapon / armor

Hot Springs, Gourd Canyon

Aden Talisman

Silenoi Fortress

Blessing Scroll - Weapon / armor

Morgos's Command Base

Weapon / Armor / Accessory Augment Stone

Lizardmen Plains new area

Mana Tablet

East Dragon Valley new area

Dye Powder

Sel Mahum Barracks new area

Aden Soul Crystal - Weapon / armor

Adventure Guildsman Hunting Zone

Aden Talisman

Added 5 nostalgia hunting zones.

Nostalgia Hunting Zone

Recommended Level

Angel Waterfall

Level 85

Ancient Battleground

Enchanted Valley

Ivory Tower Crater

Blazing Swamp

- You can move to the hunting zone through teleport and map.

- In Nostalgia Hunting Zone, only a small number of monsters appear in a small area.

Assassin Class Spellbook has been added as a raid reward.

1-Star Assassin Spellbook Acquisition Raid

Lv.80 Alliance Raid

Enmity Ghost Ramdal

Death lord Hallate

Kietz

Immortal Savior Mardil

Ranku

Korim

Queen of Darkness

Epa

First Epa

Radi

2-Star Assassin Spellbook Acquisition Raid

Lv.85 Alliance Raid

Lv.90 Alliance Raid

Flame Dragon

Kernon

Rafael

Longhorn Golkonda

Epa

First Epa

Radi

3-Star Assassin Spellbook Acquisition Raid

Lv.90 Alliance Raid

Flame Dragon

Bloody Priest Melissa

Fire of Wrath Shuriel

Epa

First Epa

Radi

3-Star Assassin Spellbook – Assassination Obtainable Raid

Queen Ant

Zaken

Core

Orfen

Scarlet van Halisha

Queen Ant of Chaos

Zaken of Chaos

Core of Chaos

Orfen of Chaos

Iff

Flame Dragon

Gordon

Gordon of Immortality

Bloody Priest Melissa

Fire of Wrath Shuriel

Cherub Galaxia

Anais

Galaxia

Urihel

Briel

Baium

4-Star Assassin's Tome – Time Warp Acquisition Raid

Jin Behemoth

Glakias

Beleth

Antharas

Cherub Galaxia

Kelbim

Furious Kelbim

Andreas Van Halter

General Changes

The number of monsters placed in hunting zones at lv. 20 or under has been lowered.

The number of monsters placed in the Hunting Zone ‘Silent Valley’ has been increased temporarily.

An issue with some zones of the Hunting Zones ‘Gorgon Flower Garden’, ’Silent Valley’ having monsters placed at areas where they cannot be attacked has been fixed.

An issue of Bow/Shooter Weapon Resistance now displayed in the attributes information of monsters placed on the west side of the internal map on Cruma Tower 2~3F has been fixed.

Cruma Tower 3F monster Catherok’s reward XP has been adjusted to match its abilities.

The number of monsters placed in hunting zones at lv. 60 or under has been lowered.

An issue with some zones of the Hunting Zone ‘Ruins of Agony’ having monsters placed at areas where they cannot be attacked has been fixed.

Special Hunting Zones

Added Garden of Authority to Forgotten Garden

- You can acquire the buff skill ‘Burning’ that increases EXP/SP by 50% with a certain probability when attacking a named monster in Garden of Authority.

- There is a chance to obtain ‘Talisman of Power Enchant Package’ when defeating the named monster in Garden of Authority.

Monster Name

Title

Level

Harpe Guardian

Divine Power

80

Harpe

-

80

Harpe Warrior

-

80

Harpe Guardian

-

80

Judge of Darkness

Divine Power

85

Dark Mage of Darkness

-

85

Archer of Darkness

-

85

Scout of Darkness

-

85

Apostle of Darkness

-

85

- ‘Garden of Authority’ raid boss monster information is as follows.

- The ‘Radi’ boss monster appears once every day at 23:00.

Monster Name

Title

Level

Radi

Emperor of Power

85

- When the ‘Radi’ raid boss monster is defeated, a teleport NPC ‘Pawn’ that can move to another area in the Forgotten Garden will be spawned.

- ‘Garden of Authority’ raid boss monster rewards are as follows.

Monster Name

Item Type

Radi

A-grade Weapon

A-grade Armor

A-grade Accessory

Assassin's Spellbook (1-3 stars)

Scroll:Blessed Weapon/Armor Enchant Scroll (A-Grade)

Added World Timed Hunting Zone Kelbim’s Castle

- Kelbim’s Castle matching server group and entry information are as follows.

Entry Level

Level 85+

Entry Fee

100,000 Adena

Entry Possible Day

Mon/Tue/Wed/Thu/Fri

Entry Possible Time

24 hours

Basic Usage Time

10 hours weekly

Charging Possible Time

110 hours

- ‘Kelbim’s Castle’ Hunting Zone usage time is reset every Wednesday at 6:30AM.

- Set so PVP is not possible around the Hunting Zone starting location.

- Placed Goods Merchant NPC ‘Monin’ at the Hunting Zone starting location.

- Teleport NPC ‘Castle Teleport Device’ placed at the Hunting Zone starting location.

- You can Telepot to specific regions of the Hunting Zone through the ‘Castle Teleport Device’.

Monsters that appear in the ‘Kelbim’s Castle’ Hunting Zone are as follows.

Special Notes

Monster Name

Title

Level

Normal Field

Castle Exterior Guard

-

86~87

Castle Elite Guard

-

88~89

Hot Time Time

Castle Escort

-

91

Castle Escort Captain

Kelbim Command

92

Kelbim Subordinate Monster

Charge Commander

Kelbim Command

92

Summon Commander

Kelbim Command

92

Magic Commander

Kelbim Command

92

Invulnerable Commander

Kelbim Command

92

Archer Commander

Kelbim Command

92

Attack Commander

Kelbim Command

92

Heal Commander

Kelbim Command

92

Appears Friday at 10PM

Kelbim

Castle owner

92

Appears at fixed probability

Angered Kelbim

Castle owner

92

- Hot Time time is Friday 18:00~24:00.

- Some NPCs that appear during Hot Time time appear and replace the NPCs of normal fields.

- 7 types of Commander NPCs appear at random upon the appearance of ‘Kelbim’ and you can Teleport to ‘Kelbim’ through the Teleport NPC ‘Castle Teleport Device’ at the entry location.

- ‘Angered Kelbim’ appears by 50% probability when HP is 40% during ‘Kelbim’ attack.

- The NPC ‘Castle Teleport Device’ of the place where ‘Kelbim’ was defeated is activated when ‘Angered Kelbim’ appears, and you can Teleport to ‘Angered Kelbim’.

- You can also Teleport to ‘Angered Kelbim’ through the ‘Castle Teleport Device’ in the entry region.

- The first Teleport to ‘Angered Kelbim’ is free and if additional Teleport is used, the ‘Teleport Overload’ buff is stacked and the Adena usage fee is increased by 250,000 Adena.

- The ‘Teleport Overload’ buff can be stacked up to a maximum of level 40, and the Teleport fee is 10,000,000 Adena at level 40.

- The ‘Teleport Overload’ buff disappears after 5 minutes, and starts Stacking at level 1 again upon Teleport to ‘Angered Kelbim’.

The following items can be obtained by defeating the monsters that appear in ‘Kelbim’s Castle’.

Castle Escort

Castle Escort Captain

Knights ID Tag

Knights ID Tag

Tobald’s Prophecy Box

Blessing Scroll - Weapon

Blessing Scroll - Armor

The following items can be obtained by defeating Kelbim in ‘Kelbim’s Castle’.

Kelbim

Angered Kelbim

+5 Boss Weapon Box

+5 Boss Weapon Box

+5 Special Armor

+5 Special Armor

4Star Spellbook 

Transcendence Enhancement Stone

Stable Scroll: Enchant Rare Accessory

4 Star Spellbook

Immortal Weapon Fragment

Blessed Scroll: Enchant Rare Accessory

Rare Accessory Box

Immortal Weapon Fragment

Scroll: Enchant Rare Accessory

Rare Accessory Box

- When you use a ‘Lv4~Lv6 Jewel Box (Time-limited) [Imprint]’ item, you can obtain 1 type from the list below based on probability.

Obtainable Item

Onyx Lv. 4

Onyx Lv. 5

Onyx Lv. 6

Zircon Lv. 4

Zircon Lv. 5

Zircon Lv. 6

Spinel Lv. 4

Spinel Lv. 5

Spinel Lv. 6

Coral Lv. 4

Coral Lv. 5

Coral Lv. 6

Added World Timed Hunting Zone Pagan Temple

Entry Level

Lv.85 or higher

Entry Fee

100,000 Adena

Entry Day of the Week

Mon/Tue/Wed/Thu/Fri

Entry Time

24 hours (from 6:30 on Monday)

Standard Use Time

10 hours per week

Recharging time

110 hours

- ‘Pagan Temple’ has no server distinction, so you can play on one server.

- ‘Kelbim’s Castle’ and ‘Pagan Temple’ are available every other week in the special hunting zone menu.

- The ‘Pagan Temple’ hunting zone usage time is reset every Wednesday at 6:30 am.

- In the circular space at the starting location of the hunting zone, PVP is not possible and there is no experience penalty.

- A miscellaneous goods vendor NPC ‘Yul’ has been placed at the entrance of the chapel.

- You can teleport to the waiting room and chapel area through the NPC ‘Eli’.

- In Triol's Altar, only qualified personnel can move by defeating Andreas' Escorts that appear at 22:00 on Friday.

Common monsters that appear in the ‘Pagan Temple’ hunting zone are as follows.

Note

Monster Name

Title

Spawn Location

Level

Mon - Thu
Fri ~ 22:00

Old Aristocrat's Soldier

Lobby Entrance

86

Palace Archon

86

Forgotten Victim

86

Ritual Sacrifice

Outside of the Lobby

87

Divine Creation

88

Ritual Offering

87

Mon - Thu
Fri ~18:00

Triol's Believer

Chapel

89

Triol's Believer

89

Triol's Believer

89

Triol's Priest

Chapel aisle

89

Triol's Apostle

89

Lobby Hot Time
(Fri 22:00~)

Old Aristocrat's Soldier

Enchanted

Lobby Entrance

91

Palace Archon

Enchanted

91

Forgotten Victim

Enchanted

91

Ritual Sacrifice

Enchanted

Outside of the Lobby

91

Divine Creation

Enchanted

91

Ritual Offering

Enchanted

91

Chapel hot time
(Fri 18:00/22:00~)

Triol's Fanatic

Chapel

91

Triol's Fanatic

91

Triol's Fanatic

91

Fanatic of Pain

Chapel aisle

91

Triol's High Priest

91

Available after defeating the boss

Temple Blader

space behind the boss

92

Temple Guardian Warrior

92

Temple Berserker

92

Summon target

Priest's Escort

Triol's Priest

89

Priest's Bodyguard

91

- Hot time is Friday 18:00 ~ 24:00.

- During Hot Time, all NPCs that appear are replaced with enhanced forms.

- The Chapel's hot time is divided into 18:00 and 22:00, and the number of monsters spawned at each hour is different.

- When the HP of ‘Triol’s Priest’ and ‘Triol’s High Priest’ is 70%, 2 ‘Priest’s Escort’ and 3 ‘Priest’s Bodyguard’ spawn respectively.

- You cannot normally go to the area behind the boss, but it is open after defeating the boss monster.

PVE

NPC Attributes

PC Attack Attributes

PC Defense Attributes

Fire

Water

Water

Water

Wind

Wind

Wind

Earth

Earth

Earth

Fire

Fire

Non-Attribute

Attribute with the highest accumulated XP

Attribute with the highest accumulated XP

PVP

PC Attack Attributes

PC Defense Attributes

Attribute with the highest accumulated XP

Attribute with the highest accumulated XP

- Attack/Defense occurs with Attributes of the highest level because a reciprocal relationship is not activated for Attributes in PVP.

- If all Attributes’ accumulated XP are the same, Fire → Water → Wind → Earth order is applied.

- Pet/Servitor are also applied with the same rules as PC.

Attribute XP automatically obtains NPC Attribute’s reciprocal Attribute XP.

NPC Attributes

Obtained XP

Fire

Water Attribute XP

Water

Wind Attribute XP

Wind

Earth Attribute XP

Earth

Fire Attribute XP

The boss monsters appearing in the ‘Pagan Temple’ hunting zone are as follows.

Note

Monster Name

Title

Spawn Location

Level

Friday 22:00

Andreas' Escort

Triol's Martyr

Chapel/Lobby

90

Andreas' Escort

Triol's Martyr

Chapel/Lobby

90

Andreas' Escort

Triol's Martyr

Chapel/Lobby

90

Andreas Van Halter

Priest

Boss space

90

Andreas Van Halter

Priest of Blood

90

Summon target

Andreas' Acolyte

90

Andreas' Acolyte

90

- ‘Andreas’ Escort’ will spawn 16 in the Lobby and 3 in the chapel.

- Only the top 2 alliances that defeated 5 ‘Andreas’ Escort’ first are given the right to enter the boss space and can move through the teleport NPC ‘Eli’.

- The number of people who can enter the boss space is set to one of 40/50/60 people, and after entering the special hunting zone, you can figure out the number of people entering with 10 people per 'Trioll's Revelation' at the starting location.

- There is a 50% chance of ‘Priest Andreas Van Halter’ or ‘Priest of Blood Andreas Van Halter’ appearing on Friday at 22:00.

- Andreas' Acolyte is summoned whenever the boss monster's HP decreases by 20%.

You can obtain the following items by defeating the monsters that appear in ‘Pagan Temple’.

Monster Name

Acquired Item

Common Reward

Pagan Temple Time Recharge Stone

Triol's Believer (Mage)

Accessory Augment Stone, Weapon Augment Stone
Armor Augment Stone, Special Equipment Augment Stone

Enhanced Old Aristocrat's Soldier
Enhanced Palace Archon
Enhanced Forgotten Victim
Enhanced Ritual Sacrifice
Enhance Divine Creation
Enhanced Ritual Offering
Fanatic of Pain
Triol's High Priest
3 Triol's Fanatics

Triol's Seal

Temple Blader
Temple Guardian Warrior
Temple Berserker

Triol's Seal, Tobald's Prophecy Box,
Transcendent Enhancement Stone, Scroll: Enchant Stable Rare Accessory

Triol's Seal

‘Monster Energy’ can be produced in special crafting by collecting a certain number

Triol's Confinement Protection

When used, Triol's restraints unbind targets caught in mid-air.

Pagan Temple Time Recharge Stone

When used, 60 minutes are added to the usage time of the ‘Pagan Temple’ hunting ground.

Defeat ‘Andreas Van Halter’ in ‘Pagan Temple’ to obtain the following items.

High Priest Andreas Van Halter

Priest of Blood Andreas Van Halter

+5 Boss Weapon Pack

+5 Boss Weapon Pack x 1~2

+5 Special Armor x 2

+5 Armor of Protection

4 Star Spellbook

4 Star Spellbook

Scroll: Enchant Stable Rare Accessory x 2~4

Transcendent Enhancement Stone x 9~15

Rare Accessory Box

Immortal Weapon Fragment

Scroll: Enchant Rare Accessory

Blessed Scroll: Enchant Rare Accessory

Rare Accessory Box

Other Special Hunting Zone Changes

Added items that can be obtained by defeating the Raid Bosses below.

Raid Boss

New Obtainable Items

Behemoth / Jin Behemoth

Cursed Grail Crafting Book

Immortal Earth Dragon Antharas

Refined Immortal Orb

World Timed Hunting Zone ‘Antharas’ Lair’ and ‘Ice Lord’s Castle’ entry changes.

 - ‘Antharas’ Lair’ and ‘Ice Lord’s Castle’ entry day and basic usage time, recharge possible time have been changed.

Hunting Zone

Entry Possible Day

Entry Possible Time

Basic Usage Time

Charging Possible Time

Antharas’ Lair

Mon, Wed

18:00~24:00

200 minutes

480 minutes

Ice Lord’s Castle

Tue, Thu

18:00~24:00

200 minutes

480 minutes

It has been improved so that you can directly enter other world special hunting zones from the world special hunting zones.

- It is impossible to enter the special hunting zone of this server.

- In the special hunting zone of this server, it is impossible to enter other special hunting zones.

- The remaining time in the special hunting zone UI has been changed to display hours and minutes.

- If you enter a special hunting zone in another world while in a party or union state in a special world hunting zone, you will be moved in the same state.

Missions

World hunting ground ‘Pagan Temple’ Mission.

Mission Name

Pagan Temple Explore

Prerequisites

Above level 85

Execution cycle

Daily

performance unit

Account

Complete Requirements

Kill 300 monsters in Kelbim's Castle & Pagan Temple

Reward

Kelbim's Castle Time Recharge Stone - Imprint x 1
Pagan Temple Time Recharge Stone - Imprint x 1
Temple Investigation Journal - 2 (Time-limited) [Imprint] x 1

World Hunting Zone ‘Kelbim’s Castle’ Mission.

Mission Name

Kelbim’s Castle Exploration

Performance Requirement

Level 85+

Performance Cycle

Daily

Performance Unit

Account

Completion Requirement

Defeat 300 Kelbim’s Castle monsters

Reward

Castle Investigative Journal - 2(Time-limited) 1x,
 Kelbim’s Castle Time Recharge Stone [Imprint] 2x

Raid boss monsters have been added to the ‘Garden of Eva’ hunting zones.

- The ‘Epa’ boss monster appears once every day at 23:00.

- When ‘Epa’s HP reaches 50%, there is a certain chance that it will transform into ‘Primal Epa’.

- During battles with ‘Epa’ and ‘Primal Epa’, whenever HP decreases by a certain amount, you are teleported to the surrounding area and use an enhanced buff for 1 minute.

Monster Name

Title

Level

Epa

Ruler of the Garden

85

First Epa

Garden of Eva

85

- When ‘Epa’ and ‘Primal Epa’ raid boss monsters are defeated, a teleport NPC ‘Pawn’ that can move to another area within the Forgotten Garden will be spawned.

- ‘Garden of Eva’ raid boss monster rewards are as follows.

Monster Name

Item Type

Epa

A-grade Weapon

A-grade Armor

A-grade Accessory

Assassin's Spellbook (1-3 stars)

Masterbook Box

First Epa

A-grade Weapon

A-grade Armor

A-grade Accessory

Assassin's Spellbook (1-3 stars)

Masterbook Box

Weapon/Armor/Accessory Augment Stone

The level and spawn time of the ‘Primeval Isle’ raid boss monster has been changed.

Target Monsters

Changes

Kadin

Level 80 → 85
Spawn Time 22:00~22:30 → 23:00~23:30

Tanas

Level 80 → 85
Spawn Time 22:00 → 23:00

- When the ‘Tanas’ raid boss monster is defeated, a teleport NPC ‘Pawn’ that can move to another area in the Forgotten Garden will be spawned.

‘Cruma Tower’ and ‘Giant’s Cave’ have been added to the Training Dungeons.

- The details of each zone is as follows:

Zone name

Exact zone

Appropriate level

Cruma Tower

Cruma Tower: Underground Lv. 3

Lv. 77~79

Cruma Tower Underground Lv. 2

Lv. 81~85

Giant’s Cave

Entrance to Giant’s Cave

Lv. 85

Center of Giant’s Cave

Lv. 88

Inside Giant’s Cave

Lv. 90

- In Cruma Tower and Giant’s Cave, like the existing Training Dungeons, one can talk to NPC Grown to choose where to enter and enter via NPC Teend.

- After entering Cruma Tower and Giant’s Cave, one can go to the waiting room via NPC Teend.

- Raid monsters will be spawned 10 minutes before the instanced zone ends, and the following rewards can be obtained by defeating the boss in each zone:

Zone name

Exact zone

Boss

Rewards

Cruma Tower

Cruma Tower: Underground Lv. 3

Susceptor Primo

Sayha's Blessing Pouch
Sayha's Gold Gun Scroll
Aden Soul Crystal Lv1
Aden Soul Crystal - Armor Lv1

Cruma Tower Underground Lv. 2

Susceptor Prime

Giant’s Cave

Entrance to Giant’s Cave

Lakarta

Sayha's Blessing Pouch
Sayha's Gold Gun Scroll
Aden Soul Crystal Lv1
Aden Soul Crystal Lv5
Aden Soul Crystal - Armor Lv1
Aden Soul Crystal - Armor Lv5
Hardin's Soul Crystal Lv1
Hardin's Soul Crystal Lv5
Blessing Scroll – Armor

Center of Giant’s Cave

Vicant

Inside Giant’s Cave

Hacepsuit

Sayha's Blessing Pouch
Sayha's Gold Gun Scroll
Aden Soul Crystal Lv1
Aden Soul Crystal Lv5
Aden Soul Crystal Lv10
Aden Soul Crystal - Armor Lv1
Aden Soul Crystal - Armor Lv5
Aden Soul Crystal - Armor Lv10
Hardin's Soul Crystal Lv1
Hardin's Soul Crystal Lv5
Hardin's Soul Crystal Lv10
Blessing Scroll – Armor

- The added ‘Cruma Tower’, ‘Giant’s Cave’ bosses have been added to the monsters that need to be defeated for the mission ‘Continuous Training.’

- Changes have been made so the appropriate level information is displayed for all hunting zones in the Training Dungeons.

Weapons

Immortal Weapon

13 types of new Activation weapons ‘Immortal Weapon’ have been added.

- The Immortal Weapon is a drop item that comes from Hunting Zones (normal Hunting Zone, Kelbim’s Castle), World Hunting Zone (Ice Lord’s Castle, Antharas’ Lair, Kelbim’s Castle), Boss (Zaken, Core, Orfen, Queen Ant, Baium), World Boss (Behemoth, Jin Behemoth, Kelbim, Angered Kelbim), and can be obtained through Special Crafting.

Item Name

Immortal Axe

Immortal Ancient Sword

Immortal Magic Blunt Weapon

Immortal Flame Fist

Immortal Gun

Immortal Rapier

Immortal Staff

Immortal Dagger

Immortal Greatsword

Immortal Spear

Immortal Bow

Immortal Sword

Immortal Twin Blade

Death Knight Fire Sword

- The basic effects of Immortal Weapons are as follows.

Item Name

Type

Stats

Basic Specification Value

Soulshot
/Spiritshot Damage

Soulshot
/Spiritshot Consumption

Activated Skill

P. Atk

M. Atk

Immortal Sword

Sword (One-hand)

STR/CON +5

543

304

20%

2/2

Immortal Slash

Immortal Axe

Blunt Weapon (One-hand)

STR/CON +5

543

304

20%

2/2

Immortal Dagger

Dagger

STR/DEX +5

485

304

20%

2/2

Immortal Rapier

Rapier

STR/MEN +5

506

337

20%

2/2

Immortal Spear

Spear

STR/CON +5

543

304

20%

2/2

Hurricane
Crush

Immortal Greatsword

Sword (Two-hand)

STR/DEX +5

628

304

20%

2/2

Immortal Ancient Sword

Ancient Sword

STR/DEX +5

597

304

20%

2/2

Immortal Dual Blade

Dual Sword

STR/DEX +5

628

304

20%

2/2

Dual Execution

Immortal Flame Fist

Fist Weapon

STR/DEX +5

628

304

20%

2/2

Immortal Bow

Bow

STR/DEX +5

1,018

319

20%

2/2

Ruin Arrow

Immortal Gun

Gun

STR/DEX +5

1,018

319

20%

2/2

Immortal Magic Blunt Weapon

Magic Blunt Weapon (One-hand)

INT/WIT +5

462

357

20%

2/2

Doom Lightning

Immortal Staff

Magic Blunt Weapon (Two-hand)

INT/MEN +5

532

377

20%

2/2

Death Knight Fire Sword

Sword (One-hand)

STR/CON +5

543

304

20%

2/2

Hell Slash

- The Weapon grade of Immortal Weapons is ‘A-grade’.

- An exclusive Soulshot effect is applied upon equip.

- An exclusive Equipment effect is applied upon equip.

- The stats that are increased with each Enchant level are as follows.

Weapon Type

Enchant Increase Value

P. Atk

M. Atk

Stats

Immortal Sword

80

50

STR +1 / CON +1

Immortal Axe

80

50

STR +1 / CON +1

Immortal Dagger

80

50

STR +1 / DEX +1

Immortal Rapier

80

50

STR +1 / MEN +1

Immortal Spear

80

50

STR +1 / CON +1

Immortal Greatsword

96

50

STR +1 / DEX +1

Immortal Ancient Sword

96

50

STR +1 / DEX +1

Immortal Dual Blade

96

50

STR +1 / DEX +1

Immortal Flame Fist

96

50

STR +1 / DEX +1

Immortal Bow

128

50

STR +1 / DEX +1

Immortal Gun

128

50

STR +1 / DEX +1

Immortal Magic Blunt Weapon

80

55

INT +1 / WIT +1

Immortal Staff

96

55

INT +1 / MEN +1

Death Knight Fire Sword

80

50

STR +1 / CON +1

classification weapon type classification 0 1 2 3 4 5
one-handed physical weapon Sword (one handed) offense power 543 623 703 783 863 943
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
CON 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Axe (one-handed) offense power 543 623 703 783 863 943
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
CON 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Dagger offense power 485 565 645 725 805 885
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Rapier offense power 506 586 666 746 826 906
magical power 337 387 437 487 537 587
STR 5 6 7 8 9 10
MEN 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
two-handed physical weapon Spear offense power 543 623 703 783 863 943
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
CON 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Greatsword (two handed) offense power 628 724 820 916 1012 1108
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Ancient Sword offense power 597 693 789 885 981 1077
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
dual weapon Dual Blade offense power 628 724 820 916 1012 1108
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Flame Fist offense power 628 724 820 916 1012 1108
magical power 304 354 404 454 504 554
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
ranged weapon Bow offense power 1018 1146 1274 1402 1530 1658
magical power 319 369 419 469 519 569
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Gun offense power 1018 1146 1274 1402 1530 1658
magical power 319 369 419 469 519 569
STR 5 6 7 8 9 10
DEX 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
magic weapon Magic Blunt Weapon (One Handed) offense power 462 542 622 702 782 862
magical power 357 412 467 522 577 632
INT 5 6 7 8 9 10
WIT 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%
Immortal Staff (two-handed) offense power 532 628 724 820 916 1012
magical power 377 432 487 542 597 652
INT 5 6 7 8 9 10
MEN 5 6 7 8 9 10
Spirit Bullet/Spirit Bullet Damage 20% 20% 20% 20% 20% 20%

- For Immortal Weapons, a special skill is activated by probability upon Attack.
- A set range is attacked and the target number is limited, but the target receives a fixed amount of Damage.
- 2 types of Debuff skills exist in common for all weapons, and the Debuff target is the same as the Special Skill target.

Skill Name

Effect

Critical Limit

The target’s Critical activation maximum probability is limited.
Additionally, all Critical Damage of the target was reduced.

Increase Crisis

It is a Debuff that increases the Skill Damage received by the target.

- ‘Death Knight Fire Sword’ can only be equipped by the Death Knight class, and the ‘Death Throw’ skill and ‘Ignition Body’ skill are enhanced upon equip.

Existing Skill

Enchant Skill

Enchant Effect

Death Throw

Flame Whip

Accuracy increase effect
There is no DP consumed

Ignition Body

Inferno Body

Speed increase effect

- The activation effect by Enchant level is as follows.

Enchant Level

Special Skill Activation Probability

Fixed Damage (Wide Area)

Critical Limit
(Single, Duration 5 seconds)

Increase Crisis
(Single, Duration 5 seconds)

Normal Attack

Skill Attack

0

2%

5%

5,000

All Critical Damage
-1,000
Critical probability maximum 50% limit

Damage Skill Power +5%

1

3%

7%

7,000

All Critical Damage
-1,500
Critical probability maximum 45% limit

Damage Skill Power +10%

2

4%

9%

10,000

All Critical Damage
-2,000
Critical probability maximum 40% limit

Damage Skill Power +15%

3

6%

12%

15,000

All Critical Damage
-3,000
Critical probability maximum 35% limit

Damage Skill Power +20%

4

8%

16%

22,000

All Critical Damage
-4,000
Critical probability maximum 30% limit

Damage Skill Power +25%

5

10%

20%

30,000

All Critical Damage
-5,000
Critical probability maximum 25% limit

Damage Skill Power +30%

- The Blessing effect by Immortal Weapon Enchant level is as follows.

Enchant Level

Blessing Effect

0

All Skill Power +10% / All Attributes P. Atk +30

1

All Critical Damage + 200 / Critical probability maximum increase

2

Soulshot/Spiritshot Damage +20%

3

Skill Cooldown Wait Time -5%

4

STR/INT/DEX/WIT/CON/MEN + 1

5

Given Damage +5%

Death Knight Fire Sword

If the Dwarf class learns ‘Recipe: Fire Sword Blade 10%’, the recipe is deleted and ‘Worn Recipe: Fire Sword Blade(10%)’ is distributed to Personal Warehouse.

- The ‘Worn Recipe: Fire Sword Blade(10%)’ item is sold in the shop or used as a Crafting ingredient for ‘Cursed Grail Crafting Book’ in Special Crafting.

Items

New Agathion ‘Dragon Egg Agathion’ and ‘Valakas Agathion’ have been added.

- The effects of 'Dragon Egg Agathion' for each level of enhancement are as follows.

Dragon Egg Agathion

Enhancement Stage

0

1

2

3

4

5

6

7

8

9

10

Enchant Chance

-

100%

100%

100%

65%

50%

35%

24%

18%

14%

8%

Magic Resist

35

36

37

38

41

44

47

50

53

56

59

Attack Speed

2

4

7

10

15

20

30

50

80

110

150

Casting Spd.

2

4

7

10

15

20

30

50

80

110

150

Attack Power

20

40

60

100

140

180

220

260

360

500

700

M. Atk.

20

40

60

100

140

180

220

260

360

500

700

All Critical Rate

-

-

-

-

1%

2%

3%

4%

5%

6%

8%

Range Attack Skill
Damage Received

-

-

-

-

-

-100

-250

-400

-650

-800

-1000

Damage Received

-

-

-

-

-

-

-

-1%

-2%

-3%

-4%

All Critical Damage

-

-

-

-

-

-

-

-

-

1%

3%

- The effects of ‘Valakas Agathion’ for each level of enhancement are as follows.

Valakas Agathion

Enhancement Stage

0

1

2

3

4

5

Enchant Chance

-

50%

30%

20%

10%

3%

Magic Resist

75

76

77

78

81

84

Attack Speed

150

150

150

150

150

150

Casting Spd.

150

150

150

150

150

150

Attack Power

1,000

1,200

1,400

1,600

1,800

2,000

M. Atk.

1,000

1,200

1,400

1,600

1,800

2,000

All Critical Rate

10%

11%

12%

13%

14%

15%

Range Attack Skill
Damage Received

-1,200

-1,400

-1,600

-1,800

-2,000

-2,500

Damage Received

-5%

-6%

-7%

-8%

-9%

-10%

All Critical Damage

5%

7%

9%

11%

13%

15%

All Skill Power

2%

4%

6%

8%

10%

12%

- The enhancement per stage effect of ‘Valakas’s Roar’ skill, which is the special effect of ‘Valakas Agathion’, is as follows.

Skill Name

Enhancement Stage

Trigger Rate

Fixed Damage

Valakas's Roar

0

0.5%

2,000

1

1%

3,000

2

1.3%

4,000

3

1.6%

5,000

4

2%

6,000

5

3%

7,000

- ‘Valakas Agathion’ can be obtained by compounding ‘+10 Dragon Egg Agathion’.

Material 1

Material 2

Acquired on Success

Acquired on Failure

Fee

+10 Dragon Egg Agathion [Imprint] x 1

Transcendent Enhancement Stone x 1

Valakas Agathion [Imprint] x 1

+10 Dragon Egg Agathion [Imprint] x 1

5,000,000 Adena

+10 Dragon Egg Agathion [Imprint] x 1

Transcendent Enhancement Stone [Imprint] x 1

Valakas Agathion [Imprint] x 1

+10 Dragon Egg Agathion [Imprint] x 1

5,000,000 Adena

+10 Dragon Egg Agathion [Imprint] x 1

+10 Dragon Egg Agathion [Imprint] x 1

Valakas Agathion [Imprint] x 1

+10 Dragon Egg Agathion [Imprint] x 1

1 billion Adena

- Safe enhancement of ‘+9 Dragon Egg Agathion’ using ‘Transcendent Enhancement Stone’ has been added.

Target Items

Material Item

Acquired on Success

Acquired on Failure

Multiple Enchant

Auto-enchant

+9 Dragon Egg Agathion

Transcendent Enhancement Stone

+10 Dragon's Egg
Agathion [Imprint]

+9 Dragon's Egg
Agathion [Imprint]

X

O

‘Collector’s Weapon/Armor I’ item name was changed to ‘Collector’s Weapon/Armor C’.

‘Collector’s Weapon/Armor I Pack’ item name was changed to ‘Collector’s Weapon/Armor C Pack’.

+6 Rare Accessory’s Enchant option was adjusted up.

Rare Accessory

Enchant Effect

+6 Orfen’s Earring

Maximum MP +80
P. Atk. +300
M. Atk. +400 → +500
P. Def. +300 → +400
M. Def. +300 → +400
Skill Consumption MP –10% → -12%
Received Heal Amount +15%
Attack Damage’s 3%is how much maximum MP is Drained (Probability activated)
Maximum MP Recovery Bonus +5→ +10
Received Damage -4% → -5%
Hold Accuracy and Resistance +20%
Silence Accuracy and Resistance +20%
Horror Accuracy and Resistance +20%
Upon Attack, at fixed probability, <Orfen’s Power Lv2> is activated

+6 Zaken’s Earring

Maximum MP +120
P. Atk. +500 → +800
M. Atk. +500 → +800
P. Def. +500 → +800
M. Def. +500 → +800
Skill Consumption MP –8% → -10%
Received Heal Amount +20%
HP Recovery Bonus +20%
Attack Damage’s 8%is how much maximum HP is Drained (Probability activated)
HP Potion Recovery Amount +200 → +250
Infection Accuracy and Resistance +20%
Shock Accuracy and Resistance +20%
Silence Accuracy and Resistance +20%
Horror Accuracy and Resistance +20%
Upon Attack, at fixed probability, <Zaken’s Power Lv2> is activated

+6 Antharas’ Earring

Maximum MP +120
P. Atk. +700 → +800
M. Atk. +700 → +800
P. Def. +700 → +800
M. Def. +700 → +800
Skill Consumption MP -12%
Received Heal Amount +30%
Attack Damage’s 10%is how much maximum HP is Drained (Probability activated)
HP Potion Recovery Amount +50
Damage Reflect Resistance +30%
CON +3 → +4
MEN +3 → +4
Infection Accuracy and Resistance +30%
Shock Accuracy and Resistance +30%
Silence Accuracy and Resistance +30%
Horror Accuracy and Resistance +30%
Hold Accuracy and Resistance +10% (NEW)
Upon Attack, at fixed probability, <Antharas’s Power Lv2> is activated

+6 Frintezza’s Necklace

Maximum MP +150
P. Atk. +100 → +300
M. Atk. +100 → +300
All Skills Power +25%
Skill Cooldown Wait Time - 15%
All Critical Probability +12%
All Critical Damage +350 → +400
Received Damage 20% Reflect
Sleep Accuracy and Resistance +20%
Upon Attack, at fixed probability, <Frintezza’s Power Lv2> is activated

+6 Core’s Ring

Maximum MP +60
P. Atk. +300
M. Atk. +300
P. Def. +15% → +20%
M. Def. +15% → +20%
All Skills Evasion Rate +20%
Attack Damage -15% → -17%
P. Evasion +20
M. Evasion +20
All Skills Evasion Rate +20%
Silence Accuracy and Resistance +20%
Horror Accuracy and Resistance +20%
Upon Attack, at fixed probability, <Core’s Power Lv2> is activated
Item Skill <Core’s Blessing> can be used

+6 Queen Ant’s Ring

Maximum MP +70
P. Atk. +17% → +20%
M. Atk. +17% → +20%
P. Def. +200
M. Def. +200
All Critical Damage +20% → +23%
P. Accuracy +10 → +15
M. Accuracy +10 → +15
Infection Accuracy and Resistance +20%
Seal Accuracy and Resistance +5%
Upon Attack, at fixed probability, <Queen Ant’s Power Lv2> is activated

+6 Baium’s Ring

Maximum MP +90
P. Def. +200
M. Def. +200
All Skills Power +22% → +25%
Atk. Spd. +12% → +15%
Casting Spd. +12% → +15%
P. Accuracy +10 → +15
M. Accuracy +10 → +15
All Critical Damage +23% → +24%
Shock Accuracy and Resistance +20%
Infection Accuracy and Resistance +15% → +20%
Upon Attack, at fixed probability, <Baium’s Power Lv2> is activated

+6 Beleth’s Ring

Maximum MP +120
P. Atk. +300
M. Atk. +300
Sleep Accuracy and Resistance +30%
Hold Accuracy and Resistance +30%
Paralysis Accuracy and Resistance +30%
HP Recovery Bonus +3 → +5
MP Recovery Bonus +3 → +5
Soulshot Damage +20% → +22%
Spiritshot Damage +20% → +22%
All Critical Attack Damage -22% → -23%
Skill Cooldown Wait Time -10%
Upon Attack, at fixed probability, <Beleth’s Power Lv2> is activated

Rare Accessory’s Power Skill’s Duration and Cooldown times have been changed.
- +5 Rare Accessory’s Power Lv1, +6 Rare Accessory’s Power Effect were raised to Lv2.
- For Mes type skills, Lv2 is applied with higher Accuracy than Lv1.

Power Skill

Activation Requirement

Skill Effect

Duration

Cooldown

Core’s Power Lv1

Upon Attack, 1% probability

P. Def./M. Def. Reduction Skill Immunity

5 seconds

None

Core’s Power Lv2

Upon Attack, 1% probability

P. Def./M. Def. Reduction Skill Immunity and
Damage Bonus +3%

30 seconds
→ 5 seconds

300 seconds
→ 0 seconds

Queen Ant’s Power Lv1

Upon Attack, 1% probability

P. Atk./M. Atk. Reduction Skill Immunity

5 seconds

None

Queen Ant’s Power Lv2

Upon Attack, 1% probability

P. Atk./M. Atk. Reduction Skill Immunity and
Damage Bonus +2%

30 seconds
→ 5 seconds

300 seconds
→ 0 seconds

Baium’s Power Lv1

Upon Attack, 1% probability

Damage Bonus +10%

5 seconds

None

Baium’s Power Lv2

Upon Attack, 1% probability

Damage Bonus +11%

30 seconds
→ 5 seconds

300 seconds
→ 0 seconds

Beleth’s Power Lv1

Upon Attack, 1% probability

All Attack Skills Power +10%

5 seconds

None

Beleth’s Power Lv2

Upon Attack, 1% probability

All Attack Skills Power +11%

30 seconds
→ 5 seconds

300 seconds
→ 0 seconds

Orfen’s Power Lv1

Upon Attack, 1% probability

Holds target for 5 seconds

5 seconds

None

Upon Attack, 50% probability

MP 10% Recovery

immediately

300 seconds

Orfen’s Power Lv2

Upon Attack, 1% probability

Holds target for 5 seconds

5 seconds

None

Upon Attack, 50% probability

MP 10% Recovery

immediately

300 seconds

Zaken’s Power Lv

Upon Attack, 1% probability

Silences target for 3 seconds

3 seconds

None

Upon Attack, 50% probability

HP 10% Recovery

immediately

300 seconds

Zaken’s Power Lv2

Upon Attack, 1% probability

Silences target for 3 seconds

3 seconds

None

Upon Attack, 50% probability

HP 10% Recovery

immediately

300 seconds

Antharas’s Power Lv1

Upon Attack, 1% probability

Stuns target for 3 seconds

3 seconds

None

Upon Attack, 50% probability

HP/MP 30% Recovery

immediately

300 seconds

Antharas’s Power Lv2

Upon Attack, 1% probability

Stuns target for 3 seconds

3 seconds

None

Upon Attack, 50% probability

HP/MP 30% Recovery

immediately

300 seconds

Upon Attack, 30% probability

MP 225 Recovery

immediately

60 seconds

Frintezza’s Power Lv1

Upon Attack, 1% probability

Horror to target for 3 seconds

3 seconds

None

Frintezza’s Power Lv2

Upon Attack, 1% probability

Horror to target for 3 seconds

3 seconds

None

Changed so the stable Scroll: Enchant Rare Accessory can be used starting from +4 Enchant.

Amber Lv 6~8 effects have been changed.

Item Name

Effect

Amber Lv 6

<Option>
Upon attack, seal the enemy’s additional Attack Damage by probability for 10 seconds
<Used Skill>
Disrupt target’s skill casting
<PVP Effect>
CP Ignore Fixed Damage 2,500
P. Def./M. Def. -4%
Reset Debuff and Mes Resistance Skill with 20% probability
<PVE Effect>
P. Def./M. Def. -10%
Upon equip of the same type of Gem, only one effect of the highest level Gem is applied

Amber Lv 7

<Option>
Upon attack, seal the enemy’s additional Attack Damage by probability for 10 seconds
<Used Skill>
Disrupt target’s skill casting
<PVP Effect>
CP Ignore Fixed Damage 3,000
P. Def./M. Def. -8%
Reset Debuff and Mes Resistance Skill with 30% probability
<PVE Effect>
P. Def./M. Def. -15%
Upon equip of the same type of Gem, only one effect of the highest level Gem is applied

Amber Lv 8

<Option>
Upon attack, seal the enemy’s additional Attack Damage by probability for 10 seconds
<Used Skill>
Disrupt target’s skill casting
<PVP Effect>
CP Ignore Fixed Damage 3,500
P. Def./M. Def. -12%
Reset Debuff and Mes Resistance Skill with 50% probability
<PVE Effect>
P. Def./M. Def. -20%
Upon equip of the same type of Gem, only one effect of the highest level Gem is applied

- The list of skills reset with Amber Lv 6~8 is as follows.

Skill Name

Lionheart

Courage

Immunity of Pa'agrio

Chant of Spirit

Opal - Special Trait

Added 2 types of Hair Style Change Potions that can only be used by Human Wizard Male characters.

- Can be purchased from each village’s Grocer.

- Existing Hair Style Change Potion - F, G items have been changed so only female characters can use them.

Target Item

Hair Style Change Potion - F

Hair Style Change Potion - G

Special Hunting Zone Time Recharge Stone item’s Cooldown time has been shortened.

‘Inventory Expansion Ticket’ item’s types have been simplified.

Item Name

Location of Use

Inventory Expansion Ticket

Needed to learn Expand Inventory Lv1~3

Greater Inventory Expansion Ticket

Needed to learn Expand Inventory Lv4~5

- According to the changes to Inventory Expansion Ticket item types, the ‘Inventory Expansion Ticket Lv1 ~ Lv5’ items that were originally in possession are replaced and distributed with new items.

Item Name

Distribution Item

Distribution Location

Inventory Expansion Ticket Lv1

Inventory Expansion Ticket

Same as the existing location of possession

Inventory Expansion Ticket Lv2

Inventory Expansion Ticket

Inventory Expansion Ticket Lv3

Inventory Expansion Ticket

Inventory Expansion Ticket Lv4

Greater Inventory Expansion Ticket

Inventory Expansion Ticket Lv5

Greater Inventory Expansion Ticket

Changed the names of 3 types of items.

Previous Item Name

Item Name After Change

Buff Slot Expansion Ticket Lv1~4

Spellbook - Divine Inspiration Lv1~4

Buff Slot Expansion Ticket Box

Spellbook - Divine Inspiration Box

Inventory Expansion Ticket Lv4,5 Pack

Greater Inventory Expansion Ticket Pack

- Components will change based on the name change of ‘Inventory Expansion Ticket Lv4,5 Pack’ items.

Previously Obtained Items

Items Obtained After Change

1x each of Inventory Expansion Ticket Lv4, Lv5

2x Greater Inventory Expansion Ticket

3 types of new items have been added.

Item Name

Acquisition Path

Personal Storage Expansion Ticket

Fishing Guildsman, Special Crafting

Personal Shop Expansion Ticket

Fishing Guildsman, Special Crafting

Dwarf Crafting Expansion Ticket

Fishing Guildsman

Improved so that upon using target / Ticket items, an item exchange window opens up so you can exchange with used items. Usable items are as follows.

Usable Item

A-grade Weapon Exchange Ticket [Imprint]

A-grade Armor Exchange Ticket [Imprint]

 C-grade Enchant Weapon Exchange Ticket [Imprint]

B-grade Enchant Weapon Exchange Ticket [Imprint]

B-grade Enchant Armor Exchange Ticket [Imprint]

 Special Armor Exchange Coupon [Imprint]

Super Advanced Dye Exchange Ticket [Imprint]

Spirit Agathion Exchange Ticket [Imprint]

 +7 B-grade Weapon Exchange Ticket [Imprint]

 +4 C-grade Armor Set Exchange Ticket [Imprint]

C-grade Enchant Armor Exchange Ticket [Imprint]

 1-Star Spellbook Coupon [Imprint]

2-Star Spellbook Coupon [Imprint]

3-Star Spellbook Coupon [Imprint]

 4-Star Spellbook Coupon [Imprint]

+5 A-grade Weapon Exchange Ticket [Imprint]

+5 A-grade Armor Exchange Ticket [Imprint]

 +7 Armor of Protection Exchange Coupon(Time-limited) [Imprint]

Soulshot Ticket [Imprint]

Refined Immortal Orb

Evolution Stone Exchange Coupon(Time-limited) [Imprint]

Fixed an issue where some Imprint Magic Tome icons were displayed incorrectly.

Target Items

Spellbook - Shine Soul Gathering Lv. 2 [Imprint]

Spellbook - Shadow Soul Gathering Lv. 2 [Imprint]

Spellbook - Shine Mastery Lv. 2 [Imprint]

Spellbook - Shadow Mastery Lv. 2 [Imprint]

18 new Magic Tomes have been added.

2 Star Spellbook

Spellbook: Death Endurance

Spellbook: Sound of Muse

Spellbook: Play of Dancer

Spellbook - Spell Orb Force

Spellbook - Spell Orb Fatal

Spellbook: Splash Attack

Spellbook: Titan Spirit

Spellbook: Khavatari Spirit

Spellbook: Spearhead

Spellbook: Long Range Attack Lv. 3

Spellbook: Children of Eva Lv. 2

Spellbook: Children of Shilen Lv. 2

Spellbook: Einhasad's Blessing Lv. 2

Spellbook: Summoner of Eva

Spellbook: Summoner of Shilen

Spellbook: Summoner of Einhasad

3 Star Spellbook

Spellbook: Spoil Destroyer

Spellbook: Broken Match

4 new items have been added.

Item Name

Special Armor Chest [Imprint]

Aden Soul Crystal Lv. 1 - Weapon 200-unit Pack [Imprint]

Special Equipment Exchange Ticket 100-unit Pack [Imprint]

+7 Reduction Piercing Mask Pack [Imprint]

- If you use the ‘Special Armor Pack’, you can obtain one of the items below with a set probability.

Obtainable Items

Gloves of Silence

Freeze Breastplate

Freeze Gaiters

Thunder Leather Armor

Thunder Leather Leggings

Flaming Tunic

Flaming Stockings

Stun Gauntlets

Mana Helmet

Evasion Boots

Fatal Sigil

Revenge Shield

The Growth Rune item has been extended to Lv25.

- You can upgrade it to a higher level item by combining it with Growth Rune pieces.

Compound Stage

Compound Success Acquired Items

Compound Failure Acquired Items

Fee

20 > 21

Growth Rune Lv. 21

Growth Rune Lv. 16

1,000 Adena

21 > 22

Growth Rune Lv. 22

Growth Rune Lv. 21

1,000 Adena

22 > 23

Growth Rune Lv. 23

Growth Rune Lv. 21

1,000 Adena

23 > 24

Growth Rune Lv. 24

Growth Rune Lv. 21

1,000 Adena

24 > 25

Growth Rune Lv. 25

Growth Rune Lv. 21

1,000 Adena

- Growth Rune Lv 21~25 item effects are as follows.

Item Name

Item Effect

Growth Rune Lv. 21

XP/SP Gain +21%
 P. Atk. +420
 M. Atk. +420
 P. Def. +420
 M. Def. +420
 Chance of receiving All Skill Critical Attack -0.4%
 All Skill Critical Damage Received -0.4%

Growth Rune Lv. 22

XP/SP Gain +22%
 P. Atk. +450
 M. Atk. +450
 P. Def. +450
 M. Def. +450
 Chance of receiving All Skill Critical Attack -0.8%
 All Skill Critical Damage Received -0.8%

Growth Rune Lv. 23

XP/SP Gain +23%
 P. Atk. +480
 M. Atk. +480
 P. Def. +480
 M. Def. +480
 Chance of receiving All Skill Critical Attack -1.2%
 All Skill Critical Damage Received -1.2%

Growth Rune Lv. 24

XP/SP Gain +24%
 P. Atk. +510
 M. Atk. +510
 P. Def. +510
 M. Def. +510
 Chance of receiving All Skill Critical Attack -1.6%
 All Skill Critical Damage Received -1.6%

Growth Rune Lv. 25

XP/SP Gain +25%
 P. Atk. +540
 M. Atk. +540
 P. Def. +540
 M. Def. +540
 All Skill Critical Rate Received -2%
 All Skill Critical Damage Received -2%

The ‘Sayha’s Storm’ item has been integrated.

- ‘Sayha’s Storm Lv3’ item name has been changed to ‘Sayha’s Storm’.

- All previously owned ‘Sayha’s Storm Lv1, Lv2’ items have been changed to ‘Sayha’s Storm’ items and sent to the inventory and personal storage.

- The previously applied ‘Sayha’s Storm Lv1, Lv2’ buff effects will be collectively deleted.

It can be exchanged for ‘Seal of Giran’ or ‘Sayha’s Storm’ using the ‘Hero's Token (Time-limited) [Imprint]’ item.

Item Name

Quantity

Hero's Token

Seal of Giran

1

2

Sayha's Blessing [Imprint]

10

1

The names of the 'Magic Tome' items required for skill acquisition have been unified to 'Spellbook'.

In the case of a spellbook that is required to acquire a certain level of skill, the skill level is indicated together with the name of the spellbook.

The supply of all books, including book exchanges through NPC Lorenzo and Harmony, will be suspended.
- In the case of skills that are previously acquired by consuming books, the required item has been changed so that it can be acquired by consuming the ‘Mana Tablet’ item instead of the book item.
- The registered item for the ‘Warrior Master’ collection, which could be completed by registering the existing book item, has been changed to Mana Tablet.

Collection Category

Collection Name

First Slot

Second Slot

Previous Registrable Item

After Registrable Item

Previous Registrable Item

After Registrable Item

Battle Support

Warrior Master

Scroll: Arc Rising Attack Mastery x1

Mana Tablet x63

Scroll: Arc Soul Smash Mastery x1

Mana Tablet x63

- All remaining books were changed to ‘Mana Tablet’ and ‘Adena’, which were consumed at the time of exchange, and paid. ‘Adena’ was paid by ‘Private Warehouse’.

- Books registered on the World Exchange sales list can be retrieved with ‘Mana Tablet’ at the clearing house. The fee consumed when registering on the World Exchange was paid to Private Warehouse along with Adena consumed when exchanging books. 

Lv1~8 Jewelry Boxes of each jewel have been changed to account-sharable.

The Add Grace State EXP/SP proportion for Moonstone Lv1~8 has been changed and basic EXP/SP bonuses have been added.

Previous
Add Grace State EXP/SP

Moonstone level

Changed
basic EXP/SP

Changed
Add Grace State EXP/SP

3%

1

1%

2%

4%

2

1%

3%

6%

3

2%

4%

8%

4

2%

6%

11%

5

3%

8%

15%

6

4%

11%

20%

7

5%

15%

25%

8

5%

20%

‘Blessed Circlet of Hero’ item has been added.

- ‘Blessed Circlet of Hero’ can be Crafted by using +4 Enchant+ ‘Circlet of Hero’.

- The effect by Enchant level is as follows.

Enchant Level

4

5

6

7

8

9

10

Maximum HP

550

650

750

900

1,500

2,500

5,000

Maximum MP

550

650

750

900

1,500

2,500

5,000

Maximum CP

550

650

750

900

1,500

2,500

5,000

P. Def

6%

7%

8%

9%

11%

14%

20%

M. Def

6%

7%

8%

9%

11%

14%

20%

Received Damage

-5%

-6%

-7%

-9%

-11%

-14%

-15%

Received Skill

-

-

-

-

-

-

-15%

Critical

Damage

Activated Skill Effect
(Fatal Critical)

All Skill Critical Damage +10%

All Skill Critical Damage +20%

All Skill Critical Damage +30%

All Skill Critical Damage +50%

All Skill Critical Damage +70%

All Skill Critical Damage +90%

All Skill Critical Damage +100%

Raids

World Raid

The rewards for 18 World Raid Bosses have been changed.
- ‘Scroll: Enchant Weapon (A-grade)’ and ‘Scroll: Enchant Armor (A-grade)’ have been removed.

- ‘Weapon Augment Stone’, ‘Armor Augment Stone’, ‘Accessory Augment Stone’, and ‘Special Equipment Augment Stone’ have been added.

Raid Boss

Enmity Ghost Ramdal

Death lord Hallate

Kietz

Immortal Savior Mardil

Ranku

Korim

Queen of Darkness

Kernon

Rafael

Longhorn Golkonda

Bloody Priest Melissa

Fire of Wrath Shuriel

Cherub Galaxia

Anais

Galaxia

Urihel

Briel

Baium

Hellbound

Hellbound progress time has been changed 10:00~24:00 on Saturdays.
- Beleth battle has been changed from 21:00 to 22:00.

- Steel Citadel Rooftop Teleport possible time has been changed from 21:00 to 22:00.

- The Steel Citadel possible usage time was changed from 18:00~ 24:00.

The HP and Attack of 4 types of Field Raid Bosses increased.

Target Raid Boss

Daemon

Jadna

Luminiere

Eisen Canselor

The Field Raid Boss appearance time was changed.

Raid Boss

Appearance Time

Jadna

Random appearance from 21:00~21:10

Daemon

Random appearance from 21:00~21:10

Luminiere

21:05

Eisen Canselor

21:05

Darion

21:59

Raid Bosses

The next raid boss’s Crystal drop probability has been adjusted.

Raid Boss

Core of Chaos

Zaken of Chaos

Queen Ant of Chaos

Orfen of Chaos

‘Spellbook - Acceleration Lv. 2’ item has been added to the raid boss drop reward below.

Raid Boss

Shilen Priest Hisilrome

Palibati Queen Themis

Monster Minotaur

Monster Buleros

Kuroboros' High Priest

Hero Tamash

Evil Orc Tabris

Evil Orc Dephracor

Queen Ant’s Priest Dron

Baium's Priest Angel

Core's Priest Decar

Orfen's Priest Lord Ipos

Katuba

Flame Dragon

Kernon

Rafael

Longhorn Golkonda

 

Raid Rewards

16 new 2-star Magic Tomes have been added to the raid boss drop rewards below.

Raid Boss

Shilen Priest Hisilrome

Palibati Queen Themis

Monster Minotaur

Monster Buleros

Kuroboros' High Priest

Hero Tamash

Evil Orc Tabris

Evil Orc Dephracor

Queen Ant’s Priest Dron

Baium's Priest Angel

Core's Priest Decar

Orfen's Priest Lord Ipos

Katuba

Flame Dragon

Kernon

Rafael

Longhorn Golkonda

Two new 3-star Magic Tomes have been added to the raid boss drop rewards below.

Raid Boss

Palibati Queen Themis

Monster Buleros

Kuroboros' High Priest

Evil Orc Dephracor

Katuba

Flame Dragon

Bloody Priest Melissa

Fire of Wrath Shuriel

‘Spellbook - Bloody Strike’ has been added to the drop rewards of the raid bosses below.

Raid Boss

Palibati Queen Themis

Monster Buleros

Kuroboros' High Priest

Evil Orc Dephracor

Katuba

Flame Dragon

Bloody Priest Melissa

Fire of Wrath Shuriel

Changed the character's maximum amount of SP from 5 billion to 10 billion.

When using the class change system, the SP distribution method for skill acquisition has been changed.

- No longer distributes 1 billion SP scroll.

- When the class change is complete, the character's SP has been changed to 10 billion.

- SP is not distributed when returning to a class that has already been changed.

Adjusted the SP obtained from arc items and magic lamps.

Adjusted the amount of SP obtained by hunting monsters.

The SP required for skill acquisition has been adjusted according to the SP acquisition amount adjustment.

Greater SP Scrolls and 2,000 SP Scrolls can no longer be exchanged from Fishing Guild Member NPCs.

‘Spellbook: Enhanced Servitor Share’ has been added to the drop rewards of the raid bosses below.

Raid Boss

Queen Ant

Zaken

Core

Orfen

Queen Ant of Chaos

Zaken of Chaos

Core of Chaos

Orfen of Chaos

Iff

Flame Dragon

Bloody Priest Melissa

Fire of Wrath Shuriel

Cherub Galaxia

Baium

Gordon

Gordon of Immortality

Eva’s Saint’s new spellbook ‘Spellbook - Cure Lv4’ has been added to raid boss drop rewards.

- It can be acquired from the following raid bosses:

Raid Boss

Palibati Queen Themis

Kuroboros' High Priest

Monster Bulleroth

Evil Orc Dephracor

Katuba

Flame Dragon

Bloody Priest Maliss

Fire of Wrath Shuriel

Quests/Missions

Quests

Corrected the problem of level attainment requirements being unnecessarily instructed in some quests.

Related Quest

Engulfed in Spores

Cemetery Worship

A Memorial Service

Memory of the Glorious Past

Traces of Battle

Shortened the Despawn and Genie NPC Summon Skill Casting time.

Added Effects where Despawn and Genie NPC are Summoned.

Changed so that the location of the Summoned Genie NPC is higher than the surface.

Changed so that the Quest Completion Scroll is output to the Summoned NPC Genie after quest completion.

Corrected the problem of not being able to accept additional quests after performing the War-Torn Plains Quest received from the Genie NPC 3 times.

The Quest system has been improved.

- Quests can now be accepted/completed through HUD.

- One can go to quest NPCs and quest areas through a quest notification window and dialogues.

- Quests can be proceeded through a quest-specific dialogue window, not the existing NPC dialogue window.

All existing quests have been deleted and new quests have been added.

- All existing quests have been deleted and so have quest-related items.

New quest and progression info:

- Once a character is created and logged in to the game, it can play quests at the starting village of each race.

- One can play the following tutorials with a Human Fighter:

Quest Name

Quest Objective

Reward

Prospective Sedrick's Apprentice

Talk to Roien

None

Learn How to Fight

Defeat Gremlins

Soulshot x500

Containing Spirit Power

Defeat Gremlins

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Talking Island, Eastern Territory Monster Subjugation

XP Boost Scroll [Imprint] x3,
HP Potion x50

Convenient Battle Preparation

Talking Island, Eastern Territory Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Talking Island, Western Territory Monster Subjugation

HP Potion x50

Be Cautious

Talking Island, Western Territory Monster Subjugation

HP Potion x50

How To Use Abilities

Talking Island, Western Territory Monster Subjugation

Soulshot Ticket [Imprint] x50,
HP Potion x50

Time For A Class Transfer

Advance your class and talk to Roien

HP Potion x50

Towards the World

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Human Mage.

Quest Name

Quest Objective

Reward

An Outstanding Wizard's First Step

Talk to Gallint

None

Learn How to Fight

Defeat Gremlins

Blessed Spiritshot x500

Containing Spirit Power

Defeat Gremlins

Blessed Spiritshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Talking Island, Eastern Territory Monster Subjugation

XP Boost Scroll [Imprint] x3,
 HP Potion x50

Convenient Battle Preparation

Talking Island, Eastern Territory Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Talking Island, Western Territory Monster Subjugation

HP Potion x50

Be Cautious

Talking Island, Western Territory Monster Subjugation

HP Potion x50

How To Use Abilities

Talking Island, Western Territory Monster Subjugation

Soulshot Ticket [Imprint] x50,
HP Potion x50

Time For A Class Transfer

Advance your class and talk to Gallint

HP Potion x50

Towards the World

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating an Elven Fighter.

Quest Name

Quest Objective

Reward

Shadow of the Mother Tree

Speak with Nerupa

None

Learning a New Life

Defeat Gremlins

Soulshot x500

Containing Spirit Power

Defeat Gremlins

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Shadow of the Mother Tree Monster Subjugation

XP Boost Scroll [Imprint] x3,
HP Potion x50

Convenient Battle Preparation

Shadow of the Mother Tree Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Elven Forest Monster Subjugation

HP Potion x50

Be Cautious

Elven Forest Monster Subjugation

HP Potion x50

How To Use Abilities

Elven Forest Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Nerupa

HP Potion x50

Young Traveler's Start

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating an Elven Mage.

Quest Name

Quest Objective

Reward

Shadow of the Mother Tree

Speak with Nerupa

None

Learning a New Life

Defeat Gremlins

Blessed Spiritshot x500

Containing Spirit Power

Defeat Gremlins

Blessed Spiritshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Shadow of the Mother Tree Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Shadow of the Mother Tree Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Elven Forest Monster Subjugation

HP Potion x50

Be Cautious

Elven Forest Monster Subjugation

HP Potion x50

How To Use Abilities

Elven Forest Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Nerupa

HP Potion x50

Young Traveler's Start

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Dark Fighter.

Quest Name

Quest Objective

Reward

From the Abyss

Talk to Mitraell

None

Learning a New Life

Defeat Gremlins

Soulshot x500

Containing Spirit Power

Defeat Gremlins

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Shilen's Garden Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Shilen's Garden Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Swampland Monster Subjugation

HP Potion x50

Be Cautious

Swampland Monster Subjugation

HP Potion x50

How To Use Abilities

Swampland Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Mitraell

HP Potion x50

With the Blessings of the Abyss

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Dark Mage.

Quest Name

Quest Objective

Reward

From the Abyss

Talk to Mitraell

None

Learning a New Life

Defeat Gremlins

Soulshot x500

Containing Spirit Power

Defeat Gremlins

Blessed Spiritshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

Blessed Spiritshot x500

Preparing For Danger

Shilen's Garden Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Shilen's Garden Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Swampland Monster Subjugation

HP Potion x50

Be Cautious

Swampland Monster Subjugation

HP Potion x50

How To Use Abilities

Swampland Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Mitraell

HP Potion x50

With the Blessings of the Abyss

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating an Orc Fighter or Orc Mage.

Quest Name

Quest Objective

Reward

New Flame for Orcs

Talk to Sabitus

None

Learning a New Life

Defeat the Training Dummy

Soulshot x500

Containing Spirit Power

Defeat the Training Dummy

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Valley of Heroes Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Valley of Heroes Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Immortal Plateau, Northern Region Monster Subjugation

HP Potion x50

Be Cautious

Immortal Plateau, Northern Region Monster Subjugation

HP Potion x50

How To Use Abilities

Immortal Plateau, Northern Region Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Gantaki Zu Urutu

HP Potion x50

Become a Member of the Brave Orcs

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Dwarven Fighter.

Quest Name

Quest Objective

Reward

Mine's Sprout

Talk to Laferon

None

Learning a New Life

Defeat Gremlins

Soulshot x500

Containing Spirit Power

Defeat Gremlins

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Frozen Valley Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Frozen Valley Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Western Mining Zone Monster Subjugation

HP Potion x50

Be Cautious

Western Mining Zone Monster Subjugation

HP Potion x50

How To Use Abilities

Western Mining Zone Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Gerald

HP Potion x50

I'll Become the Greatest Miner

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Jin Kamael Soldier.

Quest Name

Quest Name

Reward

Orientation Training

Talk to Elder Lukenir

None

Learning a New Life

Defeat Gremlins

Soulshot x500

Containing Spirit Power

Defeat Gremlins

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Hills of Hope Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Hills of Hope Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Hills of Gold Monster Subjugation

HP Potion x50

Be Cautious

Hills of Gold Monster Subjugation

HP Potion x50

How To Use Abilities

Hills of Gold Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Crenir

HP Potion x50

Into the World

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Death Walker.

Quest Name

Quest Objective

Reward

Death Knight's Life

Talk to Kilemanja

None

Learning a New Life

Defeat the Training Dummy

Soulshot x500

Containing Spirit Power

Defeat the Training Dummy

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Training Grounds I Monster Subjugation

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Training Grounds I Monster Subjugation

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Training Grounds II Monster Subjugation

HP Potion x50

Be Cautious

Training Grounds II Monster Subjugation

HP Potion x50

How To Use Abilities

Training Grounds II Monster Subjugation

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Kilemanja

HP Potion x50

To Overcome the Fate

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating a Sylphid.

Quest Name

Quest Objective

Reward

Sayha's Children

Talk to Cherchira

None

Learning a New Life

Defeat the Training Dummy

Soulshot x500

Containing Spirit Power

Defeat the Training Dummy

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots in the Silent Plains

HP Potion x100

Preparing For Danger

Defeat monsters in the Silent Plains

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Defeat monsters in the Silent Plains

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Defeat monsters in the Whispering Woods

HP Potion x50

Be Cautious

Defeat monsters in the Whispering Woods

HP Potion x50

How To Use Abilities

Defeat monsters in the Whispering Woods

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Andros

HP Potion x50

New Start in the Name of Sylph

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- You can continue with the following tutorial after creating an Assassin.

Quest Name

Quest Objective

Reward

Become Nota's Member

Talk to Training Instructor Aiwul

None

Learning a New Life

Defeat the Training Dummy

Soulshot x500

Containing Spirit Power

Defeat the Training Dummy

Soulshot x500

Learn Auto-hunting

Obtain Medicinal Herb Roots

HP Potion x100

Preparing For Danger

Defeat monsters in the Basic Training Grounds

XP Boost Scroll [Imprint] x3, HP Potion x50

Convenient Battle Preparation

Defeat monsters in the Basic Training Grounds

Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50

Take Care Of Armor

Defeat monsters in the Battle Preparation Area

HP Potion x50

Be Cautious

Defeat monsters in the Battle Preparation Area

HP Potion x50

How To Use Abilities

Defeat monsters in the Battle Preparation Area

Soulshot Ticket [Imprint] x50, HP Potion x50

Time For A Class Transfer

Advance your class and talk to Frost

HP Potion x50

First Battle as an Assassin

Ruins of Agony Subjugation

Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50

- After the 1st class transfer, one can play the main quests in the hunting zone that matches their level and grow.

- The quests ‘Keep the Peace at the Graveyard 1’, ‘Lasting Time of Honor 2’ give out the equipment box or equipment exchange coupon for each class as a reward.

Acceptance Level

Quest Name

Quest Objective

Completion Reward Items

25

Adventurer's Refinement

Defeat monsters in the Abandoned Camp

Reach Level 30, Adventurer's Brooch [Imprint], Opal Lv. 1 [Imprint], Coral Lv. 1 [Imprint], Onyx Lv. 1 [Imprint], Zircon Lv. 1 [Imprint], HP Potion x50

30

Secret Garden

Defeat monsters in Gorgon Flower Garden

Reach Level 35, Adventurer's Agathion Bracelet [Imprint], Ignis Agathion Pack [Imprint], Procella Agathion Pack [Imprint], Petram Agathion Pack [Imprint], Shiny Agathion Pack [Imprint], HP Potion x50

35

Death in the Corridor

Defeat monsters in Death Pass

Reach Level 40, Circlet of Hero Enchant Package [Imprint], HP Potion x50

40

Transfer to A New Look

Advance your class and talk to Maximilian

SP x1 Million, HP Potion x50

40

Engulfed in Spores

Defeat monsters in the Sea of Spores

Reach Level 45, SP x1,060,000, Magic Lamp Acceleration Potion [Imprint] x2, Grace Cookie [Imprint], HP Potion x50

45

Keep the Peace of the Cemetery 1

Collect 40 Stolen Grave Goods

XP x40 Million, SP x400,000,
Spirit Ore [Imprint] x100, HP Potion x50

45

Keep the Peace of the Cemetery 2

Defeat monsters in the Cemetery

XP x40 Million, SP x400,000,
Soulshot Ticket [Imprint] x15, HP Potion x50

45

Keep the Peace of the Cemetery 3

Defeat monsters in the Cemetery

XP x40 Million, SP x400,000,
+4 B-grade Armor Set Pack [Imprint], B -grade Imprint Weapon, Scroll: Enchant Weapon (B-grade) [Imprint] x4, HP Potion x50

45

Keep the Peace of the Cemetery 4

Defeat monsters in the Cemetery

XP x40 Million, SP x400,000,
Einhasad Pendant Lv. 1 [Imprint], HP Potion x50

52

A Memorial Service 1

Defeat monsters in Fields of Massacre

XP x100 Million, SP x1 Million,
Spirit Ore [Imprint] x100, HP Potion x50

52

A Memorial Service 2

Defeat monsters in Fields of Massacre, and collect Old Poison Energy

XP x100 Million, SP x1 Million,
Soulshot Ticket [Imprint] x15, HP Potion x50

52

A Memorial Service 3

Defeat monsters in Fields of Massacre

XP x100 Million, SP x1 Million,
Soulshot Ticket [Imprint] x15, HP Potion x50

52

A Memorial Service 4

Defeat monsters in Fields of Massacre

XP x100 Million, SP x1 Million,
Cloak of Protection Pack [Imprint], HP Potion x50

58

Memory of the Glorious Past 1

Defeat monsters in Plains of Glory

XP x200 Million, SP x2 Million,
HP Potion x50

58

Memory of the Glorious Past 2

Defeat monsters in Plains of Glory

XP x200 Million, SP x2 Million,
A-grade Upper Armor/Gloves/Boots/Headgear Coupon [Imprint], A-grade Imprint Weapon, HP Potion x50

58

Memory of the Glorious Past 3

Defeat monsters in Plains of Glory

XP x200 Million, SP x2 Million,
HP Potion x50

58

Memory of the Glorious Past 4

Defeat monsters in Plains of Glory

XP x200 Million, SP x2 Million,
Dragon's Belt Box [Imprint], HP Potion x50

58~63

Reach Level 64

Reach Level 64

None

64

Traces of Battle 1

Defeat monsters in War-Torn Plains

XP x300 Million, SP x3 Million,
HP Potion x50

64

Traces of Battle 2

Defeat monsters in War-Torn Plains

XP x300 Million, SP x3 Million,
HP Potion x50

64

Traces of Battle 3

Defeat monsters in War-Torn Plains

XP x300 Million, SP x3 Million,
HP Potion x50

64

Traces of Battle 4

Defeat monsters in War-Torn Plains

XP x300 Million, SP x3 Million,
HP Potion x50

64

Traces of Battle 5

Defeat monsters in War-Torn Plains

XP x300 Million, SP x3 Million,
HP Potion x50

64~69

Reach Level 70

Reach Level 70

None

70

Not So Silent Valley 1

Defeat monsters in Silent Valley

XP x1.5 Billion, SP x15 Million, HP Potion x50

70

Not So Silent Valley 2

Defeat monsters in Silent Valley, and collect Trace of Giants

XP x1.5 Billion, SP x15 Million, HP Potion x50

70

Not So Silent Valley 3

Defeat monsters in Silent Valley, and collect Creation's Core

XP x1.5 Billion, SP x15 Million, HP Potion x50

70

Not So Silent Valley 4

Defeat monsters in Silent Valley

XP x1.5 Billion, SP x15 Million, HP Potion x50

70

Not So Silent Valley 5

Defeat monsters in Silent Valley

XP x1.5 Billion, SP x15 Million, HP Potion x50

70~75

Reach Level 76

Reach Level 76

None

76

Legend Continues

Defeat monsters in Silent Valley

3rd Class Transfer Available

76

Close to the Legend

Advance your class and talk to Orven

Perform 3rd Class Transfer

76

Stop the Lizardmen's Activities 1

Defeat Tanta Lizardmen

XP x1.5 Billion, SP x15 Million, Mark of Journey [Imprint], HP Potion x50

76

Stop the Lizardmen's Activities 2

Defeat Tanta Lizardman Warriors

XP x1.5 Billion, SP x15 Million, HP Potion x50

76

Stop the Lizardmen's Activities 3

Defeat Tanta Lizardman Berserkers

XP x1.5 Billion, SP x15 Million, HP Potion x50

76

Stop the Lizardmen's Activities 4

Defeat Tanta Lizardman Archers

XP x1.5 Billion, SP x15 Million, HP Potion x50

76

Stop the Lizardmen's Activities 5

Defeat Tanta Lizardman Summoners

XP x1.5 Billion, SP x15 Million, HP Potion x50

76~77

Let's Reach Level 78

Reach Level 78

None

78

Investigate West Dragon Valley 1

Defeat monsters in Cave Servant's Habitat

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Investigate West Dragon Valley 2

Defeat monsters in Maluk Succubus's Habitat

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Investigate West Dragon Valley 3

Defeat monsters in Headless Knight's Habitat

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Investigate West Dragon Valley 4

Defeat monsters in Drake's Habitat

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Investigate West Dragon Valley 5

Defeat monsters in West Dragon Valley

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Cruma Tower: 3rd Floor Investigation 1

Defeat the monsters in Cruma Tower: 3rd Floor

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Cruma Tower: 3rd Floor Investigation 2

Defeat the monsters in Cruma Tower: 3rd Floor

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Cruma Tower: 3rd Floor Investigation 3

Defeat the monsters in Cruma Tower: 3rd Floor

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Cruma Tower: 3rd Floor Investigation 4

Defeat the Cruma Tower: 3rd Floor Manager and Watcher

XP x1.5 Billion, SP x15 Million, HP Potion x50

78

Cruma Tower: 3rd Floor Investigation 5

Defeat the Cruma Tower: 3rd Floor Manager and Watcher

XP x1.5 Billion, SP x15 Million, HP Potion x50

78~80

Reach Level 81

Reach Level 81

None

81

Grasp Movements of the Dragontroops 1

Defeat Dragon Steed Troop Infantry/Lancers

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Grasp Movements of the Dragontroops 2

Defeat Dragon Warriors/Wizards

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Grasp Movements of the Dragontroops 3

Defeat Dragontroop Berserkers/Elite Wizards

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Grasp Movements of the Dragontroops 4

Defeat Controlled/Mutated Drake

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Grasp Movements of the Dragontroops 5

Defeat monsters in East Dragon Valley

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Cruma Tower: 2nd Floor Investigation 1

Defeat the monsters in Cruma Tower: 2nd Floor

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Cruma Tower: 2nd Floor Investigation 2

Defeat the monsters in Cruma Tower: 2nd Floor

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Cruma Tower: 2nd Floor Investigation 3

Defeat the monsters in Cruma Tower: 2nd Floor

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Cruma Tower: 2nd Floor Investigation 4

Defeat the Cruma Tower: 2nd Floor Manager and Watcher

XP x1.5 Billion, SP x15 Million, HP Potion x50

81

Cruma Tower: 2nd Floor Investigation 5

Defeat the Cruma Tower: 2nd Floor Manager and Watcher

XP x1.5 Billion, SP x15 Million, HP Potion x50

81~83

Reach Level 84

Reach Level 84

None

84

Stop the Congregation of the Sel Mahum 1

Defeat Sel Mahum Snipers

XP x1.5 Billion, SP, x15 Million, HP Potion x50

84

Stop the Congregation of the Sel Mahum 2

Defeat Sel Mahum Raiders

XP x1.5 Billion, SP x15 Million, HP Potion x50

84

Stop the Congregation of the Sel Mahum 3

Defeat Sel Mahum Berserkers

XP x1.5 Billion, SP x15 Million, HP Potion x50

84

Stop the Congregation of the Sel Mahum 4

Defeat Sel Mahum Mages

XP x1.5 Billion, SP x15 Million, HP Potion x50

84

Stop the Congregation of the Sel Mahum 5

Defeat Sel Mahum Thieves

XP x1.5 Billion, SP x15 Million, HP Potion x50

- For other quests than the main quests, a notification icon will show up on the bottom right when they become available, and the quests can be accepted in the ‘List of Available Quests’ in the Quest window (Alt+U).

- To accept 10 ‘Deton’s Request’ quests, one needs to have the ‘Deton’s Request Letter’ item required at each level. The item will be consumed upon accepting the corresponding quest.

Acceptance Level

Quest Name

Quest Objective

Clear Reward

60

Dealing with Transcendent Power

Complete the 'Transcendence Dungeon Breakthrough' Mission

Transcendence Dungeon Extra Pass [Imprint], HP Potion x50

76

Deton's Request Stages 1-10

Defeat the requested monsters

1 Deton's Box [Imprint] per Stage

Changes have been made so that character creation equipment, equipment obtained as a quest/class transfer reward can be registered to Collections.

Quests that are guided by the Fairy of the Lamp Genie will be added later.

Changes have been made so that if one exits ‘Cave of Souls’ at Kamael Village without completing the quests available, he/she can revisit them by talking to ‘Vice Hierarch Krenir’ at Kamael Village.

An issue of being unable to play the next main quest until re-logging in if completing quests in instanced zones has been fixed.

An issue with the quests ‘Let’s Get to Lv. 76’/’ Let’s Get to Lv. 78’/’ Let’s Get to Lv. 81’/’ Let’s Get to Lv. 84’ and the quest ‘Get Closer to the Legend’ being unable to be completed has been fixed.

Changes have been made so that the main quests in the beginners’ zone can still be played after the 2nd class transfer.

An issue of being unable to keep playing the quest ‘Deton's Request’ repeatedly unless re-logging in once the quest is completed has been fixed.

An issue of being unable to complete the quest ‘Deton's Request’ without having the ‘Deton’s Request Letter’ has been fixed.

An issue with the quest ‘Deton's Request’ not having Dragon Valley ‘Dragon’ in the list of monsters to be defeated has been fixed.

Training dungeon mission ‘Continuous Training’ mission reward has been added.

Mission Name

Existing Reward

Changed Reward

Continuous Training

50x Ancient Adena

50x Ancient Adena, 1x Trainer’s Subjugation Equipment Box

- The following items can be obtained from ‘Trainer’s Subjugation Equipment Box’.

Obtainable Item

Excuro’s Staff

Deadman’s Dagger

Turek Orc Prefect’s Dualsword

Torfe’s Claw

[Dragon Bone Blade]

Butcher’s Longsword

Giant’s Blunt Weapon

Berserker’s Sword

Giant’s One-handed Axe

Ancient Rapier

Sel Mahum Sniper

Giant’s Two-handed Staff

Lizard Shaman’s Staff

Guardian Messenger’s Spear

Silenoi’s Great Spear

Lizardman Slayer

Sealed Angel’s Hammer

Silenoi’s Shield

Excuro’s Staff [Imprint]

Deadman’s Dagger [Imprint]

Turek Orc Prefect’s Dualsword [Imprint]

Torfe’s Claw [Imprint]

Dragon Bone Blade [Imprint]

Butcher’s Longsword [Imprint]

Giant’s Blunt Weapon [Imprint]

Berserker’s Sword [Imprint]

Giant’s One-handed Axe [Imprint]

Ancient Rapier [Imprint]

Sel Mahum Sniper [Imprint]

Giant’s Two-handed Staff [Imprint]

Lizard Shaman’s Staff [Imprint]

Guardian Messenger’s Spear [Imprint]

Silenoi’s Great Spear [Imprint]

Cruma Tower Subjugation Equipment Design

Silent Valley Subjugation Equipment Design

Plains of the Lizardmen Subjugation Equipment Design

Dragon Valley Subjugation Equipment Design

Sel Mahum Barracks Subjugation Equipment Design

Turek Orc Campsite Subjugation Equipment Design

Goddard Territory Subjugation Equipment Design

Aden Subjugation Crystal

 

Changed the mission completion conditions for the event mission, “Monsters that Interfere with Wishes for Abundance Ⅰ”.

Mission Name

Completion Requirements (Before)

Completion Requirements (After)

“Monsters that Interfere with Wishes for Abundance Ⅰ”.

Defeat 5 Dark Legionnaires

Defeat 3 Dark Legionnaires

4 new missions have been added.

Mission Title

Play Cadence

Play Unit

Details

Rewards

Search Garden of Power

Daily

Account

Hunt 100 monsters with a title of ‘having holy power’ in Garden of Power

Talisman of Power Enchant Package x1

Scour Garden of Power

Weekly

Account

Hunt 1,000 monsters with a title of ‘having holy power’ in Garden of Power

Talisman of Power Enchant Package x10

Ancient Adena x100

Giran Sacred Defense Battle Challenge - High

Weekly

Account

Hunt 20 Greater monsters in Protection War

Red Arc x5

Sayha's Storm x10

Ancient Adena x200

Giran Sacred Defense Battle Challenge

Weekly

Account

Hunt 200 Lesser monsters in Protection War

Red Arc x1

Sayha's Storm x10

The existing missions have been deleted/combined.

- ‘Adventurer’s Journey I~V’ missions, ‘Mark of Journey Lv1~4’ items have been deleted.

- ‘Mark of Journey Lv5’ item has been changed to ‘Mark of Journey.’

- 'Daily Hunting I~ V’ missions that are played by lv. 61 characters or lower have been combined into one.

- ‘Mark of Journey’ can be obtained as a ‘Block Lizardman’s Activities 1’ quest reward or from the Exchange Merchant.

- HP/MP +25% effect that was applied if one had ‘Mark of Journey’ in the Inventory has been deleted from the item.

- One can get the same effect applied by registering ‘Mark of Journey’ on the ‘Mark of Journey’ Collection.

The required level for the Clear Transcendent Dungeon mission has been raised to lv. 60 or above.

Castle Siege

Changes have been made so that Town of Goddard Castle Siege is not available.

Giran Defense Relic Protection Siege will be added.

- It can be played in front of Giran Castle while Giran Castle Siege is underway as follows:

Time

Steps

18:00

Defense Relic and Defense Relic Protector opened in front of Giran Castle

20:10/20:20

Notify players that Giran Defense Relic Protection Siege has begun

20:30

Raid Immortal Kashin and Skeleton Corps
After death, Kashin re-appears every 5 minutes
Ends when the Defense Relic is destroyed

21:00

Ends

2 flag-defending war missions, ‘Giran Defense Relic Protection Siege Attack/Attack-Advanced,’ will be added.

The Giran Defense Relic Protection Siege has been changed.

- Changes have been made so that a screen message will be displayed in the world 20 minutes, 10 minutes before the Giran Defense Relic Protection Siege begins.

- P. Atk. Of monsters appearing in the Giran Defense Relic Protection Siege has been lowered.

- Changes have been made so that the skill Heal is not applied to Giran Defense Relics.

- The number of monsters required to achieve the goal in the mission ‘Giran Defense Relic Protection Siege Attack – Advanced’ has been changed to x20.

L2 Coin Shop

A new type of product have been added to the Ancient Adena Shop.

Product Name

Type

Sales Period

Fee

Purchase Limit

Scroll: PK(Imprint)

Ancient Adena Shop

Permanent

300x Ancient Adena

None

2 permanent sales items have been added to the L2 Coin Shop.

Category

Sales item

Price

Server

Equipment

Cloak of Protection Pack [Imprinted]

200 L2Coin

Guardian

Other

Scroll: PK [Imprinted]

350 L2Coin

All servers

The purchase quantity of the Adena Shop product ‘Growth Rune Fragment’ has been changed.

Category

Product Name

Purchasable Amount

Adena Shop

Growth Rune Fragment [Imprint]

3,000 / 1day

Two Adena Shop products have been added.

Product Name

Category

Sales Time

Cost

Sealed Collection Book [Imprint]

Adena Shop

Permanent

10 million Adena

Enchant Scroll: Sealed Collection Book [Imprint]

Adena Shop

Permanent

100,000 Adena

- ‘Sealed Collection Book [Imprint]’ can be enhanced with ‘Enchant Scroll: Sealed Collection Book [Imprint]’.

- ‘Sealed Collection Book [Imprint]’ can be registered as a collection at +8 and +10, and the collection effect is as follows.

Category

Collection Name

Registrable Item

Collection Effect

Duration of effect

Event

Unsealed Collection Book

+10 Sealed Collection Book [Imprint]

EXP/SP Gains +7%
P. Def. +800
M. Def. +800
Decrease PVP damage -5%

After acquired
for 28 days

Event

Sealed Collection Book

+8 Sealed Collection Book [Imprint]

EXP/SP Gains +3%
P. Def. +200
M. Def. +200

PvP and Ranking Changes

Olympiad

‘Scroll: PK [Imprint]’ item added to ‘Olympiad Victory I’ mission rewards.

‘Circlet of Glory’ item’s options have been improved as follows.

Item Name

Before Change

After Change

Circlet of Glory

All Stats +3

<Basic Effect>
Maximum HP +2,500
Maximum MP +2,500
Maximum CP +2,500
P. Def. 13%
M. Def. 13%
Received Damage -13%
All Critical Damage 150
PVE Damage Bonus 7%

<Special Effect>
All Skill Critical Damage +90%,
Activation probability 15%
Duration/Cooldown Time: 8 seconds

PVP Ranking

PVP Ranking has been added to the World server.

- Only the PVP in the World server is recorded regardless of the main server’s PVP Ranking.

- It works in the same way as the main server’s PVP Ranking rules, and the season rewards are also the same.

The PVP Ranking score acquisition method has been changed.

- If the opponent is defeated upon PVP, you obtain a basic score of 10 points and 10% of the ranking score possessed by the opponent.

- If you defeat the opponent with one-sided PK, the basic score cannot be obtained.

- If the character dies, 10% of the possessed ranking score is deducted.

Changed so that the number of deaths is exposed in the ranking list in the PVP ranking UI.

PVP/PK Penalty Change

PK count was reset and added to PVP count.

The PK count and PVP count and tendency’s reduction requirements have been changed.

- The PK count increases and tendency is reduced -1,440 if characters excluding mutual hostile relationships are unilaterally killed.

Type

Normal(Defender)

Purple(Defender)

Chaos(Defender)

Normal(Attacker)

PK(Tendency -1,440)

PVP(no Tendency Reduction)

No change

Purple(Attacker)

Chaos(Attacker)

- The PVP count increases and tendency is reduced -720 if mutual hostile relationship characters are unilaterally killed.

Type

Normal(Defender)

Purple(Defender)

Chaos(Defender)

Normal(Attacker)

PK(Tendency -720)

PVP(no Tendency Reduction)

No change

Purple(Attacker)

Chaos(Attacker)

Added a condition of forced transfer to the Underground Maze when the PK count reaches 100.

- You can escape from the Underground Maze by obtaining 100 Mark of Confession and PK count is reduced 1.

PK count is reduced 1 by fixed probability if monsters are hunted in the Underground Maze by characters excluding characters that were forcefully transferred to the Underground Maze.

PK count is reduced 1 if the ‘Scroll: PK’ added to the Ancient Adena Shop is used.

Changed so that ‘Scroll: PK’ can no longer be obtained from the box that appears after Clan dungeon raid strategy success.

Deleted the ‘Brothers Bound in Chains’ quest that was able to reduce the PK count.

Changed so that when the status’s tendency is lower than 0, it is displayed in red.

Changed so that the status’s PK term is in red, PK count is displayed in red if more than 1.

Ranking

Changed the ranking order that can be checked in the server/race ranking in the character ranking UI.

- Server ranking can be checked up to the TOP 100.

- Race ranking can be checked up to the TOP 100.

Deleted the View My Ranking feature from character ranking.

- The View My Ranking feature is maintained in Olympiad Ranking, PVP Ranking, etc. aside from character ranking.

System Updates

Character

Changed so that you automatically return 5 minutes later upon field Death.

Changed the location transferred to when you automatically return 5 minutes after Death in a timed hunting zone.

HUD

The Auto-hunt UI has been improved.

- Functions that set next targets and minimize/maximize the Auto-hunt UI have been added.

A Main Menu function has been added.

- One can select a frequently used menu from the System Menu (Alt + X) and fix it in the right bottom.

- Main Menus can be selected using the System Menu – Edit button.

The Chat window has been improved.

- Channels can be changed directly in the Chat window UI.

- One can click on the word balloon icon on the left of the character name to use Invite Parties, Invite Friends, and Block.

- The Minimize/Maximize functions have been added.

- The ‘Text Size,’ ‘Make Chat Window Transparent’ settings at ‘Settings - Chat’ have been added.

- A ‘New Messages’ button that scrolls down to the bottom of a chat window has been added.

A context menu has been added to the Target window.

- Target a character and right-click on the Target window to open the co

When targeting different character

Whisper

Exchange

Add Friends

Invite Parties

Leave Parties

Kick Party Members

Hand Over Party Leader

When targeting one’s character

Open Private Shop

Open Common Shop

Open Purchase Shop

Instanced Zone History

The functions on the side bar/bottom bar have been updated.

- The ‘Magic Lamp’, ‘Regular Crafting’, ‘Special Crafting’. ‘Subjugate’ menus have been moved from the side bar to the bottom bar.

- One can ‘Change Equipment Set’ on the bottom bar.

- ‘Auto Camera Setting’ on the bottom bar has been moved to Settings, and the ‘Party Matchmaking,’ ‘Mailbox’ functions are now available in the Systems menu (Alt+X).

A function to minimize the radar map has been added.

The default settings have been modified.

Default settings

Auto-hunt

Auto-pickup : On

Auto-hunt

Etiquette mode : On

Auto-hunt

Ranged/melee : Ranged

Enter Chat

On

The in-game font design has been renewed.

Map

The map feature has been improved.

- Changed so that locations that can be Teleported to from the Teleport UI can also be Teleported to from the Map UI.

- Some region names were removed from the map.

XP Recovery System

Changed the number of free Resurrections from 2 times to 3 times.

- The number of free Resurrections is reset at 6:30AM just as before.

Deleted the Adena XP Recovery feature that could be selected after using all free Resurrections.

- The LCoin XP Recovery fee is the same as existing.

World Information

Switched the main icons that are displayed on the map by Raid reward item level.

Augment

The worn item has been changed so that it remains worn even when Augment and Augment are removed.

Blessing

Automatic Blessing system has been added.

- Blessings are granted automatically until either equipment blessing is successful or Blessing Scrolls in possession are all used up.

- The Blessing target item cannot be changed while automatic blessing is in progress.

Class Transfer

Items distributed for characters created have been changed.

- Packages with the same contents will be given out to pre-created characters.

- ‘Apprentice Knight’s Shirt’, ‘Apprentice Knight’s Pants’ set wearing effect ‘P. Def. +3%, Max HP +41’ has been added.

Race

Equipment Provided Upon Creation

Human Fighter

Long Sword [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint], Apprentice Knight's Shield [Imprint]

Human Mage

Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint]

Elven Fighter

Long Sword [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint], Apprentice Knight's Shield [Imprint]

Elven Mystic

Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint]

Dark Fighter

Long Sword [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint], Apprentice Knight's Shield [Imprint]

Dark Mystic

Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint]

Orc Fighter

Cestus [Imprint], Zweihander [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Orc Shaman

Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint]

Dwarven Fighter

Bone Club [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Jin Kamael Soldier

Warrior's Ancient Sword [Imprint], Warrior's Sword [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Death Knight

Long Sword [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Sylphid

Wooden Shooter [Imprint], Elemental Orb (No-grade) [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Orc Rider

Great Spear [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Assassin

Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint]

Class transfer rewards have been changed.

- As the 1st class transfer reward, the corresponding +4 D-grade Armor Pack, D-grade Imprinted Weapon or D-grade Magic Weapon Exchange Ticket for each class will be given out.

- x1 '1st Class Transfer Gift Box [Imprinted]', x4 'Weapon Enchant Scroll – D-grade [Imprinted]' will be given out to all classes.

- The ‘1st Class Transfer Gift Box [Imprinted]’ consists of the following:

Guaranteed Obtained Item

Spirit Ore [Imprint] x250

Spirit Ore [Imprint] x250

Boost Attack Scroll [Imprint] x3

Boost Attack Scroll [Imprint] x3



Class Name

Reward Item

Knight

+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint], Brigandine Shield [Imprint]

Warrior

+4 D-grade Heavy Armor Set Box [Imprint], Winged Spear [Imprint], Bastard Sword*Bastard Sword [Imprint]

Rogue

+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint]

Wizard

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Cleric

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Elven Knight

+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint], Brigandine Shield [Imprint]

Elven Scout

+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint]

Elven Wizard

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Oracle

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Palus Knight

+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint], Bastard Sword*Bastard Sword [Imprint], Brigandine Shield [Imprint]

Assassin

+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint]

Dark Wizard

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Shillien Oracle

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Orc Raider

+4 D-grade Heavy Armor Set Box [Imprint], Lesser Giant's Sword [Imprint]

Orc Monk

+4 D-grade Heavy Armor Set Box [Imprint], Bich'Hwa [Imprint]

Orc Shaman

+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint]

Scavenger

+4 D-grade Heavy Armor Set Box [Imprint], Morning Star [Imprint]

Artisan

+4 D-grade Heavy Armor Set Box [Imprint], Morning Star [Imprint]

Trooper

+4 D-grade Heavy Armor Set Box [Imprint], Katzbalger [Imprint]

Soul Finder

+4 D-grade Light Armor Set Box [Imprint], Épée [Imprint]

Warder

+4 D-grade Light Armor Set Box [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint]

Death Blader

+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint]

Sylph Gunner

+4 D-grade Light Armor Set Box [Imprint], Breath Shooter [Imprint], Elemental Orb (D-grade) [Imprint]

Dreco

+4 D-grade Heavy Armor Set Box [Imprint], Winged Spear [Imprint]

Assassin

+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint]

- As the 2nd class transfer reward, the corresponding C-grade Armor Pack, C-grade Imprinted Weapon or C-grade Magic Weapon Exchange Ticket for each class will be given out.

- x1 '2nd Class Transfer Gift Box [Imprinted]', x4 'Weapon Enchant Scroll – C-grade [Imprinted]', x5 Grace Cookie [Imprinted]’ will be given out to all classes.

- The ‘2nd Class Transfer Gift Box [Imprinted]’ consists of the following:

Guaranteed Obtained Item

Spirit Ore [Imprint] x500

Spirit Ore [Imprint] x500

Boost Attack Scroll [Imprint] x10

Boost Attack Scroll [Imprint] x10



Class Name

Reward Item

Paladin

+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint]

Dark Avenger

+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint]

Warlord

+4 C-grade Heavy Armor Set Box [Imprint], Orcish Poleaxe [Imprint]

Gladiator

+4 C-grade Heavy Armor Set Box [Imprint], Katana*Katana [Imprint]

Treasure Hunter

+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint]

Hawkeye

+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint]

Sorcerer

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Necromancer

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Warlock

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Bishop

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Prophet

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Temple Knight

+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint]

Sword Singer

+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint]

Plains Walker

+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint]

Silver Ranger

+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint]

Spellsinger

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Elemental Summoner

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Elder

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Shillien Knight

+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint]

Bladedancer

+4 C-grade Heavy Armor Set Box [Imprint], Katana*Katana [Imprint]

Abyss Walker

+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint]

Phantom Ranger

+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint]

Spellhowler

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Phantom Summoner

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Shillien Elder

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Destroyer

+4 C-grade Heavy Armor Set Box [Imprint], Berserker Blade [Imprint]

Tyrant

+4 C-grade Heavy Armor Set Box [Imprint], Great Pata [Imprint]

Overlord

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Warcryer

+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint]

Bounty Hunter

+4 C-grade Heavy Armor Set Box [Imprint], Yaksa Mace [Imprint]

Warsmith

+4 C-grade Heavy Armor Set Box [Imprint], Yaksa Mace [Imprint]

Berserker

+4 C-grade Heavy Armor Set Box [Imprint], Saber Tooth [Imprint]

Soul Breaker

+4 C-grade Light Armor Set Box [Imprint], Admiral's Estoc [Imprint]

Arbalester

+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint]

Undertaker

+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint]

Wind Hunter

+4 C-grade Light Armor Set Box [Imprint], Flintlock [Imprint], Elemental Orb (C-grade) [Imprint]

Lancer

+4 C-grade Heavy Armor Set Box [Imprint], Orcish Poleaxe [Imprint]

Assassin

+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint]

Clan

Preset sentences have been added to clan crests.

The size of the clan crest has been expanded.

Before Change

After Change

16*12 (256 color, BMP file)

24*12 (256 color, BMP file)

- Due to the expansion of the size of the Clan Crest, the previously applied crest has been reset.

The alliance crest has been deleted.

- Alliance sentences can no longer be used, and related commands have been deleted.

Collection

Changed so ‘Collector’s Weapon/Armor B’ item can be registered to some collections.

- The list for the target collection is as follows.

Category

Collection Name

Attack

The Way to the Festival

Attack

Advanced Weapon SetⅠ

Attack

Advanced Weapon SetⅡ

Attack

Adequate P. Atk.

Defense

Blue Wolf Top and Bottom

Defense

Zubei Top and Bottom

Defense

Nameless VictoryⅠ

Defense

Tallum and B-grade Armor

Defense

Fashion TerroristⅢ

Defense

Zubei Boots and Gauntlets

Defense

Curse Spellbook’s necessity

Defense

P. Def. +12

Battle Support

Giant’s Footsteps

Battle Support

Intelligent Wizard

Battle Support

Avadon Top and Bottom

Battle Support

B-grade Accessory SetⅠ

Battle Support

B-grade Weapon SetⅠ

Battle Support

B-grade Weapon SetⅡ

Battle Support

B-grade Weapon SetⅢ

Battle Support

B-grade Weapon SetⅣ

Battle Support

B-grade Weapon SetⅤ

Battle Support

Avadon Upper Armor and Shield

Battle Support

Avadon Boots and Gloves

Battle Support

Doom vs Zubei

Side’s

Magic Destroyer

Side’s

We Cannot Be Together

Side’s

Adventurer of Aden

Side’s

3 Types of Zubei Helmets

Side’s

Fashion TerrorustⅥ

Side’s

Wolf and Doom Helmet Set

Can exchange 3 types of new items through the ‘Fishing Guildsman’ NPC.

Obtained Item

Material Item

Quantity

1x Personal Storage Expansion Ticket [Imprint]

Fresh Blue Mackeral

2,822x

1x Personal Shop Expansion Ticket [Imprint]

Fresh Blue Mackeral

2,822x

1x Dwarf Crafting Expansion Ticket [Imprint]

Fresh Blue Mackeral

2,822x

Can exchange ‘Inventory Expansion Ticket’ items through the ‘Fishing Guildsman’ NPC.

Obtained Item

Material Item

Quantity

1x Inventory Expansion Ticket [Imprint]

Inventory Expansion Ticket Lv1

1x

1x Inventory Expansion Ticket [Imprint]

Inventory Expansion Ticket Lv2

1x

1x Inventory Expansion Ticket [Imprint]

Inventory Expansion Ticket Lv3

1x

1x Greater Inventory Expansion Ticket [Imprint]

Inventory Expansion Ticket Lv4

1x

1x Greater Inventory Expansion Ticket [Imprint]

Inventory Expansion Ticket Lv5

1x

‘Timed Expedition Collection Ⅰ, Ⅱ’ period changed to 2 weeks.

- For characters that completed the existing collection, +7 days will be added.

The collection categories of the 4 types were changed from ‘Special’ to ‘Defense’.

Collection Name

Category

Rogue’s Path

Defense

Archers must be more agile than anyone

Defense

Human Wizard Spellbook

Defense

Along with Servitors

Defense

Changed so that ‘1~3-Star Spellbook Coupon’ items can be registered to some collections.

- For Scroll, Masterbook type items, substitute registration is not possible.

2 types of new collections have been added.

Collection Name

Category

Effect

May the Force Be With You Ⅰ

Special

Overwhelming Force Damage Resistance +2%

May the Force Be With You Ⅱ

Special

Overwhelming Force Damage Resistance +4%

New Collections where character creation equipment, equipment obtained as a quest/class transfer reward are registered have been added.

Category

Collection Name

Slot

Registrable Items

Collection Effects

Combat Support

Basics Are Essential

1

One of either the Earring of Strength or the Earring of Wisdom, Imprint or Non-Imprint

[Atk. Spd./Casting Spd. +4]

2

One of either the Ring of Wisdom or the Blue Coral Ring, Imprint or Non-imprint

Combat Support

First Step to Growth

1

One of either the +4 Brigandine Boots, +4 Manticore Skin Boots, +4 Elven Mithril Boots, +4 Brigandine Boots, +4 Manticore Skin Boots, +4 Elven Mithril Boots, Imprint or Non-Imprint

[Atk. Spd./Casting Spd. +6]

Attack

Growing Fast

1

One of either the +4 Full Plate Gauntlets, +4 Drake Leather Gloves, +4 Karmian Gloves, +4 Full Plate Gauntlets, +4 Drake Leather Gloves, +4 Karmian Gloves, Imprint or Non-Imprint

[P. Atk./M. Atk. +5]

Attack

Have you grown?

1

One of either +4 Blue Wolf Leather Armor, +4 Blue Wolf Breastplate, +4 Blue Wolf Tunic, Imprint or Non-Imprint

[P. Atk./M. Atk. +10]

2

+4 Blue Wolf Gloves, Imprint or Non-Imprint

3

+4 Blue Wolf Boots, Imprint or Non-Imprint

4

+4 Blue Wolf Helmet, Imprint or Non-Imprint

Attack

This Is the Real Start

1

One of either the Armor of Nightmare, Majestic Plate Armor, Leather Armor of Nightmare, Majestic Leather Armor, Robe of Nightmare, Majestic Robe, Imprint or Non-Imprint

[P. Atk./M. Atk. +15]

2

One of either the Gauntlets of Nightmare or Majestic Gauntlets, Imprint or Non-Imprint

3

One of either the Boots of Nightmare or Majestic Boots, Imprint or Non-Imprint

4

One of either the Helm of Nightmare or Majestic Circlet, Imprint or Non-Imprint

Combat Support

Mark of Journey

1

Mark of Journey [Imprint]

[HP/MP Recovery Bonus +25%]

The no-grade weapon items provided for character creation cannot be registered because they are alternative items to the non-imprinted items with the same names.

Configurations - Sound

Added an ‘Alert Mode’ where only the alert can be heard.

- If this mode is selected, all other sounds aside from the alert are muted.

Added a feature so alert sounds can be turned On/Off by selecting the situation.

Equipped Gear Set System 

Equipped Gear Set System has been added.

- The Equipped Gear Set System is a system that allows you to equip two gear sets with items and quickly change the gear set depending on the situation.

- Set change can be done in the following ways.

Category

Method

Inventory

A set, B set button

Shortcut Key

Ctrl + Tab

Action

Change Equipment Set

Command

/SetChange

- When you click an equipment slot in the inventory, a comparison tooltip with items equipped in other sets is displayed.

It is not possible to change the equipment set in the following conditions.

Set Cannot be Changed

Character Dead Status

Private Store (buy/sell) UI activation state

Codex UI activation state

A state that is affected by a condition that makes it impossible to equip/disarm items

- If equipment conversion does not work normally, click the conversion icon that pops up on the right side of the character in the center of the screen, or click the ‘Confirm’ button in the equipment slot area in the inventory to return to normal.

The Belt/Brooch/Right Bracelet/Left Bracelet slots are equipped and unequipped in A/B sets at the same time.

- Gem, Talisman, and Agathion equipment can be equipped in A/B sets respectively.

You can set potential options for each A/B set, and if you change the set, the potential options set for that set will be applied.

- Tattoos are applied in common regardless of set.

Equipment worn only in B set while A set is applied is not actually worn, so it is possible to use it for enhancement and warehouse storage.

- When switching sets, if the last worn item does not exist in the inventory, the set will be converted to an empty slot.

Compound

Changes have been made to the Lv1 Doll Pack so that it can be compounded with the same doll and doll pack.

- If compunded with a pack, a Lv2 doll will be provided upon a successful fusion and a pack upon a failure.

Previous

Changed

Fuse

Result

Fuse

Successful / Failed

doll + doll

doll

Lv1 doll + Lv1 doll

Lv2 doll / Lv1 doll

Lv1 doll + 1Lv doll pack

Lv2 doll / 1Lv doll pack

Lv1 doll pack + 1Lv doll pack

Lv2 doll / 1Lv doll pack

Multicell

You can exchange to the following lists using 'Lv. 6 Gem Exchange Ticket (Time-limited) [Imprint]'.

Item Name

Lv6 Gem Exchange Ticket required amount

Beryl Lv. 6 Jewelry Box [Imprint] x1

x 5

Onyx Lv. 6 Jewelry Box [Imprint] x1

x 3

Spinel Lv. 6 Jewelry Box [Imprint] x1

x 3

Zircon Lv. 6 Jewelry Box [Imprint] x1

x 3

Coral Lv. 6 Jewelry Box [Imprint] x1

x 2

Opal Lv. 6 Jewelry Box [Imprint] x1

x 2

Amber Lv. 6 Jewelry Box [Imprint] x1

x 1

Moonstone Lv. 6 Jewelry Box [Imprint] x1

x 1

Teleport

The Teleport UI has been improved.

- World Map is output when ‘My Location’, ‘Saved Teleport’ is clicked.

- Character location and saved Teleport location are marked on the World Map.

- Changed so World Map and My Teleport, action window are closed when My Teleport is cast.

Added 5 new regions where Teleport is possible.

Target Region

Valley of Heroes

Talking Island, Eastern Territory

Gludin Harbor

Giran Harbor

Outskirts of the Ivory Tower

Skill Window

The [Enchantable] tab has been moved to the top so that it is more convenient to access.
- An icon that connects to SP Pouch crafting has been added to the [Enchantable] tab.
- Changes have been made so that the previous [Acquirable] tab is now under the [Character] tab.

Improvements have been made so that when acquiring skills that can be learned using the ‘Magical Tablet’ and ‘Magical Tablet (Imprinted)’, the items can be consumed based on the total number of the two in possession.

- The ‘Magical Tablet (Imprinted)’ is consumed first, and for the insufficient number of imprinted items, a tradable ‘Magic Tablet’ is consumed.

Soulshot Integration

Changed so Servitor and Pet consume Soulshot and Blessed Spiritshot instead of Beast Soulshot and Beast Spiritshot.

Beast Soulshot and Beast Spiritshot deleted from Grocery Store, Dimensional Merchant, Pet Manager.

Deleted all Beast Soulshot and Beast Spiritshot in the character’s possession and distributed the same quantity as deleted as Soulshot and Spiritshot to personal warehouse.

Deleted 4 types of skills that summoned Beast Soulshot and Beast Spiritshot.

- It is deleted even if the skill was learned before the class change.

- 1x ‘Scroll: 100,000 SP [Imprint]’ is distributed to personal warehouse for each deleted skill.

Target Delete Skill

Summon Soulshot

Summon Mass Soulshot

Summon Spiritshot

Summon Mass Spiritshot

Corrected the items that can obtain the Box/Package that includes Beast Soulshot and Beast Spiritshot.

Item Name

Tag’s Supplies

Wolf Package

Buffalo Package

Tiger Package

Kookaburra Package

Strider Package

Hawk Package

Magic Tomes

18 Magic Tomes have been added to the Magic Tome category.

Grade

2 Star

Craft Item

Obtainable Items

Required Material

Spellbook: Death Endurance

Corresponding Special
Craft Item

Obtain 1 of those items

Seal of Giran x 111

Spellbook: Sound of Muse

Spellbook: Play of Dancer

Spellbook - Spell Orb Force

Spellbook - Spell Orb Fatal

Spellbook: Splash Attack

Spellbook: Titan Spirit

Spellbook: Khavatari Spirit

Spellbook: Spearhead

Seal of Giran
x 22

Spellbook: Long Range Attack Lv. 3

Spellbook: Children of Eva Lv. 2

Spellbook: Children of Shilen Lv. 2

Spellbook: Einhasad's
 Blessing Lv. 2

Spellbook: Summoner of Eva

Spellbook: Summoner of Shilen

Spellbook: Summoner
 of Einhasad

3 Star

Spellbook: Spoil Destroyer

Corresponding Special
Craft Item

Obtain 1 of those items

Seal of Giran x 294

Spellbook: Broken Match

Seal of Giran
x 58

2 Star

Spellbook: Death Endurance
[Imprint]

Corresponding Special
Craft Item

Obtain 1 of those items

Hardin's Record [Imprint] Lv2 x 1
Cloth x 100
Mana Tablet x10
Aden Subjugation Crystal [Imprint] x 12
10,000,000 Adena

Spellbook: Sound of Muse
[Imprint]

Spellbook: Play of Dancer
[Imprint]

Spellbook - Spell Orb Force [Imprint]

Spellbook - Spell Orb Fatal
[Imprint]

Spellbook: Splash Attack [Imprint]

Spellbook: Titan Spirit [Imprint]

Spellbook: Khavatari Spirit
[Imprint]

Spellbook: Spearhead [Imprint]

Mana Tablet
x 8

Spellbook: Long Range Attack Lv. 3
[Imprint]

Spellbook: Children of Eva Lv. 2
[Imprint]

Spellbook: Children of Shilen Lv. 2
[Imprint]

Spellbook: Einhasad's
 Blessing Lv. 2 [Imprint]

Spellbook: Summoner of Eva
[Imprint]

Spellbook: Summoner of Shilen
[Imprint]

Spellbook: Summoner
 of Einhasad [Imprint]

3 Star

Spellbook: Spoil Destroyer [Imprint]

Corresponding Special
Craft Item

Obtain 1 of those items

Hardin's Record [Imprint] Lv3 x 1
Varnish x 100
Mana Tablet x 40
Aden Subjugation Crystal [Imprint] x 18
26,000,000 Adena

Spellbook: Broken Match [Imprint]

Mana Tablet
x 32

Item & Skill Removal

During the maintenance on 03/08, the following items and skills will be removed:

Items

  • Recipe: Fire Sword Blade (10%)
  • Red Gem
  • Hero's Treasure Chest (Time-limited)
  • Tower of Insolence Time Recharge Stone (Time-limited)
  • Mark of Journey Lv. 1
  • Mark of Journey Lv. 2
  • Mark of Journey Lv. 3
  • Mark of Journey Lv. 4

Skills

  • Vital Gain - Lv. 1
  • Vital Gain - Lv. 2
  • Vital Gain - Lv. 3
  • Vital Gain - Lv. 4
  • Vital Gain - Lv. 5
  • Vital Gain - Lv. 6
  • Strength of Knight - Lv. 1
  • Strength of Knight - Lv. 2
  • Strength of Knight - Lv. 3
  • Strength of Knight - Lv. 4
  • Strength of Knight - Lv. 5
  • Strength of Knight - Lv. 6
  • Strength of Knight - Lv. 7
  • Strength of Knight - Lv. 8
  • Strength of Knight - Lv. 9
  • Strength of Knight - Lv. 10
  • Fatal Critical
  • Anger - Lv. 1

During the maintenance on 03/15, the following items and skills will be removed:

Items

  • Pierre's Letter
  • Sealed Glass Bottle
  • Fish Report
  • Remnant Ashes
  • Image of Evil
  • Penitent Agathion
  • Scroll of Escape: High Priest Orven
  • Recommendation
  • Recommendation
  • Scroll of Escape: Loud Wolves
  • Scroll of Escape: Captain Bathis
  • Scroll of Escape: Captain Bathis
  • Scroll of Escape: Captain Bathis
  • Leaf of the Mother Tree
  • Scroll of Escape: Troublemaker of Forest
  • Big Spiderweb
  • Blood of Mitraell
  • Mark of Flame
  • Scroll of Escape: Clean the Yard
  • Scroll of Escape: Suspicious Men
  • Mining License
  • Scroll of Escape: Disruptors
  • Tarantula’s Venom Sac
  • Escape: Adaptation Training
  • Summoning Stone - Deton
  • Genie Summoning Lamp
  • Scroll of Escape: Gorgon Flower Garden
  • Teleport: Death Pass
  • Scroll of Escape: Sea of Spores
  • Scroll of Escape: Cemetery
  • Scroll of Escape: Fields of Massacre
  • Scroll of Escape: Plains of Glory
  • Scroll of Escape: War-Torn Plains
  • Scroll of Escape: Abandoned Camp
  • Scroll of Escape: Ruins of Agony

Skills

  • Sayha's Storm Lv. 1 - Event
  • Sayha's Storm Lv. 2 - Event
  • Sayha's Storm Lv. 1
  • Sayha's Storm Lv. 2
  • Mechanic Hero
  • Overdrive

During the maintenance on 04/26, the following items will be removed:

  • Scroll: 1,000,000,000 SP
  • Scroll: 100 Million SP

 

 

Lineage II: Classic

World Hunting Zone

Lizard Ruins is added

A New dimensional server is added, and multi-server content is now possible in the Lizard Ruins World Hunting Zone.

Summary

The Lizard Ruins consists of 3 normal hunting areas and 1 boss area.

Mini Bosses can appear in the far right and left side of the hunting zone.

When players kill a certain amount of regular monsters, enhanced monsters will start spawning for 1 hour.

The Main Boss spawns every Wednesday after the maintenance, and may also spawn daily at 21:00 and 22:00 server time.

- Bosses are invincible when outside of attackable time.

When a Raid Boss is spawned, the reward of the raid monsters change in proportion to the number of monsters kills.

- When the raid kill requirement is met, the raid will despawn, an a new higher level raid will start (a total of 5 raids).

Reward NPC will spawn when the Raid Boss is defeated, in addition to regular drop rewards.

- Only players from the same server as the last hitter can collect rewards.

Daily and Weekly missions will be available for the new Hunting Zone.

Details

Hunting Zone Name

Lizard Ruins (World Time Hunting Zone - Dimensional)

Requirements and Limits

  • 1,500,000 Adena Fee
  • Minimum Level 80
  • Maximum Level 99
  • Weekly Raid (Resets every Wednesday Morning)
  • Maximum Raid Time: 900 Minutes
  • Allowed Time: 600 minutes
  • Allowed Recharge Time: 300 Minutes
  • No Summoning Party Members or Location Bookmarking Allowed

Monster Level

85

Required entry item

1.5 million adena

hunting ground features

World (Dimensional) Timed Hunting Grounds

apply areadata

No restart/no grace time

Apply RestrinctAredata

No flying Ban summoning party members Ban saving bookmarks Ban using bookmarks Ban automatic pinch hit

Hunting Zone Rewards

Raid Boss Possible Rewards (Common Drops)

Division

Reward Details

Base Rewards

Sealed Imperial Crusader Breastplate, Sealed Imperial Crusader Gaiters, Sealed Imperial Crusader Gauntlets, Sealed Imperial Crusader Boots, Sealed Imperial Crusader Shield, Sealed Imperial Crusader Helmet, Sealed Draconic Leather Armor, Sealed Draconic Leather Gloves, Sealed Draconic Leather Boots, Sealed Draconic Leather Helmet, Sealed Major Arcana Robe, Sealed Major Arcana Gloves, Sealed Major Arcana Boots, Sealed Major Arcana Circlet, Sealed Tateossian Earring, Sealed Tateossian Ring, Sealed Tateossian Necklace, Forgotten Blade, Basalt Battlehammer, Imperial Staff, Angel Slayer, Dragon Hunter Axe, Saint Spear, Demon Splinter, Heaven's Divider, Arcana Mace, Draconic Bow, Mana Helmet, Evasion Boots, Fatal Sigil, Stun Gauntlets, Revenge Shield, Freeze Breastplate, Freeze Leggings, Thunder Leather Leggings, Thunder Leather Mail, Flaming Tunic, Flaming Stockings, Transformation Sealbook: Legendary Random, Transformation Sealbook: Rare Random (x2), Transformation Sealbook: High-grade Random (x3), Transformation Sealbook: Standard Random (x5), 1000 L2 Coins, 8000 L2 Coins, Codex - Armor Breaker, Codex - Disarm, Codex - Spell Break, Codex - Flash, Codex - Warp, Codex - Berserker Mode, Weapon Augment Stone, Armor Augment Stone, Priest's Scroll Level 1 (x5)

Step 2

Beryl Lv. 1, Priest's Scroll Level 1 (x5), Lizard Ruins Time Charge Stone (exchangeable) (x2)

Step 3

Beryl Lv. 1 & 2, Priest's Scroll Level 1 (x10), Lizard Ruins Time Charge Stone (exchangeable) (x4)

Step 4

Beryl Lv. 1 & 2 & 3, Priest's Scroll Level 1 (x15), Lizard Ruins Time Charge Stone (exchangeable) (x6)

Step 5

Beryl Lv. 1 & 2 & 3 & 4, Priest's Scroll Level 1 (x20), Lizard Ruins Time Charge Stone (exchangeable) (x8)

Raid Boss Reward (Reward NPC) - Last Hitter and Server Mates

Division

Reward Details

Stage 1

Priest's Scroll Level 1 (x2)

Stage 2

Priest's Scroll Level 2 (x2)

Stage 3

Priest's Scroll Level 3 (x2)

Stage 4

Priest's Scroll Level 4 (x2)

Stage 5

Priest's Scroll Level 5 (x2)

Mini-Boss Possible Rewards

Item Name

Count

Priest's Scroll Level 1

1

Lizard Ruins Time Charge Stone (exchangeable)

1

Beryl Lv. 1

1

5,000/ 8,000 Adena

5000/8000

Solo Monsters

Monster Level

Normal

Priest's Scroll Level 1

Beryl Lv. 1*

1,200/1,500 Adena

Enhanced

Priest's Scroll Level 1

Beryl Lv. 1

2,000/2,500 Adena

*Enhanced monster have a higher chance of dropping the above items.

Party Monsters

Monster Level

Normal

Priest's Scroll Level 1

Beryl Lv. 1

3,500/5,000 Adena

Enhanced

Priest's Scroll Level 1

Beryl Lv. 1

4,000/6,000 Adena

*Enhanced monster have a higher chance of dropping the above items.

Missions and Quests

Mission Name

Mission Requirements

Mission Details

Reward

Lizard Ruins Exploration

  • Daily Mission
  • Character Level 80 - 99

Defeat 100 Monsters in Lizard Ruins

  • XP Scroll: 10,000,000 (x3)
  • Spirit's Blessing (x2)
  • Mission Points (x10)

Defeat Ruler Aztakan

  • Weekly Mission
  • Character Level 80 - 99

Defeat Lord Aztacan

  • Soulshot Ticket (x100)
  • Priest's Scroll Level 1 (x10)
  • Clan XP (x500)
  • Mission Points (x5)

New Items

Added Priest's Scroll

Duration: 20 Min

Cooldown: 20 min

Can be enhanced through compounding.

Effect

Lv. 1

Lv. 2

Lv. 3

Lv. 4

Lv. 5

Lv. 6

Lv. 7

Lv. 8

Lv. 9

Lv. 10

All Stats Increase

1

1

2

2

3

4

5

6

7

10

P. Attack/M. Attack

5%

6%

7%

8%

9%

10%

11%

13%

15%

20%

P. Attack/M. Defense

5%

6%

7%

8%

9%

10%

11%

13%

15%

20%

P./M. Critical Damage

5%

6%

7%

8%

9%

10%

11%

13%

15%

20%

Drop Rate

5%

6%

7%

8%

9%

10%

11%

13%

15%

20%

Added Beryl

New Gem only obtained through the new hunting zone

Can be enhanced through compounding.

Effect

Lv. 1

Lv. 2

Lv. 3

Lv. 4

Lv. 5

P. Attack/M. Attack

+30

100

175

250

330

P. Attack/M. Defense

+50

125

245

365

495

Effects

-

-

-

-

Absorbs 3,000 damage for 10 seconds when attacked (Activation cooldown: 60 seconds)

Added Heavenly Cloak

- You can obtain Heavenly Cloak by compounding +10 Sayha's Supreme Cloak - Black/White/Red.

Material 1

Material 2

Reward on Success

Reward on Failure

Fee

+10 Sayha's Supreme Cloak - Red x1

Transcendent Enhancement Stone x1

Heavenly Cloak x1

+10 Sayha's Supreme Cloak - Red

5,000,000 Adena

+10 Sayha's Supreme Cloak - Black x1

Transcendent Enhancement Stone x1

Heavenly Cloak x1

+10 Sayha's Supreme Cloak - Black x1

5,000,000 Adena

+10 Sayha's Supreme Cloak - White x1

Transcendent Enhancement Stone x1

Heavenly Cloak x1

+10 Sayha's Supreme Cloak - White x1

5,000,000 Adena

- You can enchant Heavenly Cloak with Scroll: Enchant Heavenly Cloak. The enchant rate and effect based on enchant level is as follows.

Enchant Level

Enchant Rate

Options

0

-

Max HP +25%
Max MP +25%
All Weapon Resistance +3%
Magic Damage Resistance +5%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +20%
P. Skill Critical Damage +20%
M. Skill Critical Damage +25%
All Critical Damage Rate -5%
All Critical Damage Received -15%
Fixed Damage Received -5%
PvE Damage Bonus +10%
PvP Damage Bonus +5%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 1%)

1

50%

Max HP +26%
Max MP +26%
All Weapon Resistance +5%
Magic Damage Resistance +10%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +21%
P. Skill Critical Damage +21%
M. Skill Critical Damage +25%
All Critical Damage Rate -6%
All Critical Damage Received -15%
Fixed Damage Received -6%
PvE Damage Bonus +11%
PvP Damage Bonus +7%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 3%)

2

40%

Max HP +27%
Max MP +27%
All Weapon Resistance +7%
Magic Damage Resistance +15%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +22%
P. Skill Critical Damage +22%
M. Skill Critical Damage +25%
All Critical Damage Rate -7%
All Critical Damage Received -15%
Fixed Damage Received -7%
PvE Damage Bonus +12%
PvP Damage Bonus +9%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 5%)

3

30%

Max HP +28%
Max MP +28%
All Weapon Resistance +9%
Magic Damage Resistance +20%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +23%
P. Skill Critical Damage +23%
M. Skill Critical Damage +25%
All Critical Damage Rate -8%
All Critical Damage Received -15%
Fixed Damage Received -8%
PvE Damage Bonus +13%
PvP Damage Bonus +11%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 7%)

4

20%

Max HP +29%
Max MP +29%
All Weapon Resistance +12%
Magic Damage Resistance +25%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +24%
P. Skill Critical Damage +24%
M. Skill Critical Damage +25%
All Critical Damage Rate -9%
All Critical Damage Received -15%
Fixed Damage Received -9%
PvE Damage Bonus +14%
PvP Damage Bonus +13%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 9%)

5

10%

Max HP +30%
Max MP +30%
All Weapon Resistance +15%
Magic Damage Resistance +30%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
All Critical Damage +25%
All Critical Damage Rate -10%
All Critical Damage Received -15%
Fixed Damage Received -10%
PvE Damage Bonus +15%
PvP Damage Bonus +15%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 12%)

- The Angelic Recovery activated skill effect is as follows:

Skill Name

Effect

Cooldown

Angelic Recovery

Recovers HP/MP periodically for 10 seconds
Speed +33

120 seconds <Fixed>

- The Angelic Blink active skill effect is as follows:

Skill Name

Effect

Cooldown

Angelic Blink

Cancels target and teleports to the back

50 seconds

- The Angelic Breath active skill effect is as follows:

Skill Name

Effect

Cooldown

Angelic Breath

For 5 seconds, P. Def. +1000/M. Def. +1000/Speed +50

240 seconds <Fixed>

Changed so that while equipping Brooch Lv. 1 - Lv. 5, the brooch equip skill is not applied.

Improved so that the exchangeable item window opens when a ticket/coupon item is used. The usable items are as follows.

Usable Items

Soulshot Ticket - Account Shareable [Imprint]

Soulshot Ticket [Imprint]

Added Mysterious Sword item drop.

Target Monsters

Excuro

Harit Lizardman Soldier

Added Blessed Circlet of Hero

- You can craft a Blessed Circlet of Hero with a Circlet of Hero that is enchanted to +4 or higher.

- The effects of enchant levels are as follows:

Enchant Level

4

5

6

7

8

9

10

Max HP

550

650

750

900

1,500

2,500

5,000

Max MP

550

650

750

900

1,500

2,500

5,000

Max CP

550

650

750

900

1,500

2,500

5,000

P. Def

6%

7%

8%

9%

11%

14%

20%

M. Def

6%

7%

8%

9%

11%

14%

20%

Damage Received

-5%

-6%

-7%

-9%

-11%

-14%

-15%

Skill Received

-

-

-

-

-

-

-15%

Critical

Damage

Activated Skill Effect
(Fatal Critical)

All
Skill
Critical
Damage
+10%

All
Skill
Critical
Damage
+20%

All
Skill
Critical
Damage
 +30%

All
Skill
Critical
Damage
+50%

All
Skill
Critical
Damage
+70%

All
Skill
Critical
Damage
+90%

All
Skill
Critical
Damage
+100%

Added Dragon Egg Agathion and Valakas Agathion.

- Dragon Egg Agathion and Valakas Agathion can be enchanted using the Dragon's Agathion Enchant Scroll. If the enchant fails, the item is destroyed.

- The effects of Dragon Egg Agathion are as follows for each enchant level.

Dragon Egg Agathion

Enchant Level

0

1

2

3

4

5

6

7

8

9

10

Enchant Rate

-

100%

100%

100%

65%

50%

35%

24%

18%

14%

8%

M. Def

35

36

37

38

41

44

47

50

53

56

59

Atk. Spd.

2

4

7

10

15

20

30

50

80

110

150

Casting Spd.

2

4

7

10

15

20

30

50

80

110

150

P. Atk.

20

40

60

100

140

180

220

260

360

500

700

M. Atk

20

40

60

100

140

180

220

260

360

500

700

All Critical Rate

-

-

-

-

1%

2%

3%

4%

5%

6%

8%

Range Attack Skill 
Damage Received

-

-

-

-

-

-100

-250

-400

-650

-800

-1,000

Damage Received

-

-

-

-

-

-

-

-1%

-2%

-3%

-4%

PvE Damage Bonus

 

 

 

 

 

 

 

 

3%

4%

5%

PvP Damage Bonus

 

 

 

 

 

 

 

 

3%

4%

5%

All Critical Damage

-

-

-

-

-

-

-

-

-

1%

3%

- The effects of Valakas Agathion are as follows for each enchant level.

Valakas Agathion

Enchant Level

0

1

2

3

4

5

Enchant Rate

-

50%

30%

20%

10%

3%

M. Def

75

76

77

78

81

84

Atk. Spd.

150

150

150

150

150

150

Casting Spd.

150

150

150

150

150

150

P. Atk.

1,000

1,200

1,400

1,600

1,800

2,000

M. Atk

1,000

1,200

1,400

1,600

1,800

2,000

All Critical Rate

10%

11%

12%

13%

14%

15%

Range Attack Skill
Damage Received

-1,200

-1,400

-1,600

-1,800

-2,000

-2,500

Damage Received

-5%

-6%

-7%

-8%

-9%

-10%

All Critical Damage

5%

7%

9%

11%

13%

15%

All Skill Power

2%

4%

6%

8%

10%

12%

PvE Damage Bonus

8%

9%

10%

11%

12%

15%

PvP Damage Bonus

8%

9%

10%

11%

12%

15%

- Valakas Agathion's special effect, the Valakas's Roar skill, are as follows for each enchant level.

Skill Name

Enchant Level

Activation Chance

Fixed Damage

Valakas's Roar

0

0.5%

2,000

1

1%

3,000

2

1.3%

4,000

3

1.6%

5,000

4

2%

6,000

5

3%

7,000

- Valakas Agathion can be obtained by compounding +10 Dragon Egg Agathion.

Material 1

Material 2

Reward on Success

Reward on Failure

Fee

+10 Dragon Egg
Agathion [Imprint] x1

Transcendent Enhancement Stone x1

Valakas Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

5,000,000 Adena

+10 Dragon Egg
Agathion [Imprint] x1

Transcendent Enhancement Stone [Imprint] x1

Valakas Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

5,000,000 Adena

+10 Dragon Egg
Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

Valakas Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

1,000,000,000 Adena

- Added safe enchant of +9 Dragon Egg Agathion with Transcendent Enhancement Stone.

Target Items

Material Items

Reward on Success

Reward on Failure

Multi Enchant

Auto-enchant

+9 Dragon Egg Agathion

Transcendent Enhancement Stone

+10 Dragon Egg
Agathion

+9 Dragon Egg
Agathion

X

O

Hunting Zone

Changed so that Transcendent Enhancement Stone is obtainable on Tower of Insolence 10th Floor or above Hunting Zones.

Hunting Zones where Transcendent Enhancement Stones are obtainable

Tower of Insolence 10th Floor

Tower of Insolence 11th Floor

Tower of Insolence 12th Floor

- Changed so that the remaining time in the Special Hunting Zone UI displays both the hours and minutes.

Added a new item, Heavenly Cloak.
- You can obtain Heavenly Cloak by compounding +10 Sayha's Supreme Cloak - Black/White/Red.

Material 1

Material 2

Reward on Success

Reward on Failure

Fee

+10 Sayha's Supreme Cloak - Red x1

Transcendent Enhancement Stone x1

Heavenly Cloak x1

+10 Sayha's Supreme Cloak - Red

5,000,000 Adena

+10 Sayha's Supreme Cloak - Black x1

Transcendent Enhancement Stone x1

Heavenly Cloak x1

+10 Sayha's Supreme Cloak - Black x1

5,000,000 Adena

+10 Sayha's Supreme Cloak - White x1

Transcendent Enhancement Stone x1

Heavenly Cloak x1

+10 Sayha's Supreme Cloak - White x1

5,000,000 Adena

- You can enchant Heavenly Cloak with Scroll: Enchant Heavenly Cloak. The enchant rate and effect based on enchant level is as follows.

Enchant Level

Enchant Rate

Options

0

-

Max HP +25%
Max MP +25%
All Weapon Resistance +3%
Magic Damage Resistance +5%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +20%
P. Skill Critical Damage +20%
M. Skill Critical Damage +25%
All Critical Damage Rate -5%
All Critical Damage Received -15%
Fixed Damage Received -5%
PvE Damage Bonus +10%
PvP Damage Bonus +5%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 1%)

1

50%

Max HP +26%
Max MP +26%
All Weapon Resistance +5%
Magic Damage Resistance +10%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +21%
P. Skill Critical Damage +21%
M. Skill Critical Damage +25%
All Critical Damage Rate -6%
All Critical Damage Received -15%
Fixed Damage Received -6%
PvE Damage Bonus +11%
PvP Damage Bonus +7%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 3%)

2

40%

Max HP +27%
Max MP +27%
All Weapon Resistance +7%
Magic Damage Resistance +15%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +22%
P. Skill Critical Damage +22%
M. Skill Critical Damage +25%
All Critical Damage Rate -7%
All Critical Damage Received -15%
Fixed Damage Received -7%
PvE Damage Bonus +12%
PvP Damage Bonus +9%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 5%)

3

30%

Max HP +28%
Max MP +28%
All Weapon Resistance +9%
Magic Damage Resistance +20%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +23%
P. Skill Critical Damage +23%
M. Skill Critical Damage +25%
All Critical Damage Rate -8%
All Critical Damage Received -15%
Fixed Damage Received -8%
PvE Damage Bonus +13%
PvP Damage Bonus +11%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 7%)

4

20%

Max HP +29%
Max MP +29%
All Weapon Resistance +12%
Magic Damage Resistance +25%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
P. Critical Damage +24%
P. Skill Critical Damage +24%
M. Skill Critical Damage +25%
All Critical Damage Rate -9%
All Critical Damage Received -15%
Fixed Damage Received -9%
PvE Damage Bonus +14%
PvP Damage Bonus +13%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 9%)

5

10%

Max HP +30%
Max MP +30%
All Weapon Resistance +15%
Magic Damage Resistance +30%
XP Gain +30%
SP Gain +30%
P. Def. +25%
M. Def. +25%
All Critical Damage +25%
All Critical Damage Rate -10%
All Critical Damage Received -15%
Fixed Damage Received -10%
PvE Damage Bonus +15%
PvP Damage Bonus +15%
Can use <Angelic Blink> and <Angelic Breath> when equipped.
<Angelic Recovery> activates upon hit (Activation Chance: 12%)

- The Angelic Recovery activated skill effect is as follows:

Skill Name

Effect

Cooldown

Angelic Recovery

Recovers HP/MP periodically for 10 seconds
Speed +33

120 seconds <Fixed>

- The Angelic Blink active skill effect is as follows:

Skill Name

Effect

Cooldown

Angelic Blink

Cancels target and teleports to the back

50 seconds

- The Angelic Breath active skill effect is as follows:

Skill Name

Effect

Cooldown

Angelic Breath

For 5 seconds, P. Def. +1000/M. Def. +1000/Speed +50

240 seconds <Fixed>

Changed so that while equipping Brooch Lv. 1 - Lv. 5, the brooch equip skill is not applied.

Improved so that the exchangeable item window opens when a ticket/coupon item is used. The usable items are as follows.

Usable Items

Soulshot Ticket - Account Shareable [Imprint]

Soulshot Ticket [Imprint]

Added monsters that drop the Mysterious Sword item.

Target Monsters

Excuro

Harit Lizardman Soldier

Added Blessed Circlet of Hero item.

- You can craft a Blessed Circlet of Hero with a Circlet of Hero that is enchanted to +4 or higher.

- The effects of enchant levels are as follows:

Enchant Level

4

5

6

7

8

9

10

Max HP

550

650

750

900

1,500

2,500

5,000

Max MP

550

650

750

900

1,500

2,500

5,000

Max CP

550

650

750

900

1,500

2,500

5,000

P. Def

6%

7%

8%

9%

11%

14%

20%

M. Def

6%

7%

8%

9%

11%

14%

20%

Damage Received

-5%

-6%

-7%

-9%

-11%

-14%

-15%

Skill Received

-

-

-

-

-

-

-15%

Critical

Damage

Activated Skill Effect
(Fatal Critical)

All
Skill
Critical
Damage
+10%

All
Skill
Critical
Damage
+20%

All
Skill
Critical
Damage
 +30%

All
Skill
Critical
Damage
+50%

All
Skill
Critical
Damage
+70%

All
Skill
Critical
Damage
+90%

All
Skill
Critical
Damage
+100%

Added new Agathions, Dragon Egg Agathion and Valakas Agathion.

- Dragon Egg Agathion and Valakas Agathion can be enchanted using the Dragon's Agathion Enchant Scroll. If the enchant fails, the item is destroyed.

- The effects of Dragon Egg Agathion are as follows for each enchant level.

Dragon Egg Agathion

Enchant Level

0

1

2

3

4

5

6

7

8

9

10

Enchant Rate

-

100%

100%

100%

65%

50%

35%

24%

18%

14%

8%

M. Def

35

36

37

38

41

44

47

50

53

56

59

Atk. Spd.

2

4

7

10

15

20

30

50

80

110

150

Casting Spd.

2

4

7

10

15

20

30

50

80

110

150

P. Atk.

20

40

60

100

140

180

220

260

360

500

700

M. Atk

20

40

60

100

140

180

220

260

360

500

700

All Critical Rate

-

-

-

-

1%

2%

3%

4%

5%

6%

8%

Range Attack Skill 
Damage Received

-

-

-

-

-

-100

-250

-400

-650

-800

-1,000

Damage Received

-

-

-

-

-

-

-

-1%

-2%

-3%

-4%

PvE Damage Bonus

 

 

 

 

 

 

 

 

3%

4%

5%

PvP Damage Bonus

 

 

 

 

 

 

 

 

3%

4%

5%

All Critical Damage

-

-

-

-

-

-

-

-

-

1%

3%

- The effects of Valakas Agathion are as follows for each enchant level.

Valakas Agathion

Enchant Level

0

1

2

3

4

5

Enchant Rate

-

50%

30%

20%

10%

3%

M. Def

75

76

77

78

81

84

Atk. Spd.

150

150

150

150

150

150

Casting Spd.

150

150

150

150

150

150

P. Atk.

1,000

1,200

1,400

1,600

1,800

2,000

M. Atk

1,000

1,200

1,400

1,600

1,800

2,000

All Critical Rate

10%

11%

12%

13%

14%

15%

Range Attack Skill
Damage Received

-1,200

-1,400

-1,600

-1,800

-2,000

-2,500

Damage Received

-5%

-6%

-7%

-8%

-9%

-10%

All Critical Damage

5%

7%

9%

11%

13%

15%

All Skill Power

2%

4%

6%

8%

10%

12%

PvE Damage Bonus

8%

9%

10%

11%

12%

15%

PvP Damage Bonus

8%

9%

10%

11%

12%

15%

- Valakas Agathion's special effect, the Valakas's Roar skill, are as follows for each enchant level.

Skill Name

Enchant Level

Activation Chance

Fixed Damage

Valakas's Roar

0

0.5%

2,000

1

1%

3,000

2

1.3%

4,000

3

1.6%

5,000

4

2%

6,000

5

3%

7,000

- Valakas Agathion can be obtained by compounding +10 Dragon Egg Agathion.

Material 1

Material 2

Reward on Success

Reward on Failure

Fee

+10 Dragon Egg
Agathion [Imprint] x1

Transcendent Enhancement Stone x1

Valakas Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

5,000,000 Adena

+10 Dragon Egg
Agathion [Imprint] x1

Transcendent Enhancement Stone [Imprint] x1

Valakas Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

5,000,000 Adena

+10 Dragon Egg
Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

Valakas Agathion [Imprint] x1

+10 Dragon Egg
Agathion [Imprint] x1

1,000,000,000 Adena

- Added safe enchant of +9 Dragon Egg Agathion with Transcendent Enhancement Stone.

Item Changes

Some items have been changed or combined. Please check each affected item below.

Vital Stone

The effects of the Vital Stones have changed. Please check the details below:

Vital Stone
Grade Level EXP/SP Gain Sayha's Grace Consumption Attribute EXP Gain Sayha's Grace Point Recharge
Common 1 3%
2 4%
3 6%
4 8% 10%
5 15% 30%
Greater 1 17% 30%
2 19% 32%
3 21% 32%
4 23% 32%
5 30% 35% 50%
Top-Grade 1 32% 35% 55% 1%
2 33% 35% 57% 2%
3 34% 35% 59% 3%
4 35% 35% 61% 4%
5 40% 35% 65% 5%

Aquamarine

The effects of the Aquamarines have changed. Please check the details below:

Aquamarine
Grade Level MP Recovery Rate MP Recovery Max MP Special Skill
Common 1 10% 12
2 10% 16
3 10% 20
4 10% 30
5 10% 50
Greater 1 10% 60 2%
2 10% 80 5%
3 10% 100 8%
4 10% 130 12%
5 10% 200 20% Recovers 10% MP
Top-Grade 1 10% 250 25% Recovers 12% MP
2 10% 260 26% Recovers 14% MP
3 10% 270 27% Recovers 16% MP
4 10% 280 28% Recovers 18% MP
5 10% 300 30% Recovers 20% MP

Blue & Red Cat's Eye

The Blue & Red Cat's Eye have been combined into the Cat's Eye item. The effects for the new Cat's Eye can be checked below:

Cat's Eye
Grade Level P./M. Critical Damage P./M. Skill Power Buff Cancelation Resistance
Common 1 2%
2 4%
3 6%
4 8%
5 15%
Greater 1 16% 1%
2 17% 2%
3 18% 3%
4 19% 5%
5 20% 7% 40%
Grade Level All Critical Damage P./M. Skill Power Buff Cancelation Resistance
top grade 1 20% 10% 44%
2 21% 11% 48%
3 22% 12% 52%
4 23% 13% 56%
5 25% 15% 60%

Equipment Set System

Added the Equipment Set System.

- The Equipment Set System is a system that allows you to equip items on 2 item sets and to quickly change between the equipment sets depending on the situation.

- Set Change can be done in the following ways.

Category

Method

Inventory

A Set, B Set Buttons

Shortcut Keys

Ctrl + Tab

Action

Change Equipment Set

Command

/changeset

- If you click the equipment slot in the inventory, a tooltip that compares it against the item equipped to the other set is displayed.

Equipment Set Change is not available in the following situations.

Set Change Unavailable

Character is dead

Private store (buy/sell) UI is active

Collection UI is active

While inflicted with an Abnormal Status where you cannot equip/unequip items

- If equipment conversion is abnormal, click the Conversion icon that pops up on the right side of the character in the center of the screen, or press the OK button in the equipment slot area in the inventory to return to normal.

Can equip and unequip Belt/Brooch/Right Bracelet/Left Bracelet slots on A/B sets simultaneously.

- Can equip Jewels, Talismans, and Agathion equipment to each A/B set.

Can set Potential options separately to A/B sets. When changing sets, the Potential option on that set is applied.

- Tattoos are applied without set distinction.

While set A is applied, the equipment on set B is not actually equipped. So you can enchant them, store it them the warehouse, etc.

- If you change sets, if the item that was last equipped is not in the inventory, the set is changed to an empty slot.

Greater Jewels

Greater Jewels Lv. 3 - Lv. 5 currently located in the mailbox will be extracted to the warehouse.


Special Crafting

  1. Added crafting Blessed Circlet of Hero [Imprint] to the Special Crafting Blessed category.

- Augment Option succession is possible for the crafting of Blessed Circlet of Hero [Imprint].

[Special Crafting]

Crafting Item

Crafting Ingredient

+4 Blessed Circlet of Hero

+4 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+4 Circlet of Hero
[Imprint] x1

+4 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x2

+5 Blessed Circlet of Hero

+5 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+5 Circlet of Hero
[Imprint] x1

+5 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x7

+6 Blessed Circlet of Hero

+6 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+6 Circlet of Hero
[Imprint] x1

+6 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x23

+7 Blessed Circlet of Hero

+7 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+7 Circlet of Hero
[Imprint] x1

+7 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x87

+8 Blessed Circlet of Hero

+8 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+8 Circlet of Hero
[Imprint] x1

+8 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x363

+9 Blessed Circlet of Hero

+9 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+9 Circlet of Hero
[Imprint] x1

+9 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x1080

+10 Blessed Circlet of Hero

+10 Blessed Circlet of Hero
[Imprint] x1

Obtain 1 from the list

+10 Circlet of Hero
[Imprint] x1

+10 Circlet of Hero [Imprint] x1

Circlet of Hero Enchant Package x2450

+4 Blessed Circlet of Hero

+4 Blessed Circlet of Hero [Imprint] x1

+4 Circlet of Hero
[Imprint] x2

+5 Blessed Circlet of Hero

+5 Blessed Circlet of Hero [Imprint] x1

+5 Circlet of Hero
[Imprint] x2

+6 Blessed Circlet of Hero

+6 Blessed Circlet of Hero [Imprint] x1

+6 Circlet of Hero
[Imprint] x2

+7 Blessed Circlet of Hero

+7 Blessed Circlet of Hero [Imprint] x1

+7 Circlet of Hero
[Imprint] x2

+8 Blessed Circlet of Hero

+8 Blessed Circlet of Hero [Imprint] x1

+8 Circlet of Hero
[Imprint] x2

+9 Blessed Circlet of Hero

+9 Blessed Circlet of Hero [Imprint] x1

+9 Circlet of Hero
[Imprint] x2

+10 Blessed Circlet of Hero

+10 Blessed Circlet of Hero [Imprint] x1

+10 Circlet of Hero
[Imprint] x2

Augment

Changed so that an equipped item remains equipped whether Augment or Remove Augmentation is applied to it.

Attribute

Revamped the attribute system.

- Revamped so that the attribute is not selected manually. Instead, the activating attribute is automatically selected based on the target.

PVE

NPC Attribute

PC Attack Attribute

PC Defense Attribute

Fire

Water

Water

Water

Wind

Wind

Wind

Earth

Earth

Earth

Fire

Fire

No attribute

Attribute with the most accumulated XP

Attribute with the most accumulated XP

PVP

PC Attack Attribute

PC Defense Attribute

Attribute with the most accumulated XP

Attribute with the most accumulated XP

- Since the attribute relativity does not activate in PVP, the attribute with the highest level is used for attack/defense.

- If the accumulated XP of all attributes are the same, they will be applied in the following order: Fire → Water → Wind → Earth.

- The same rule applies to the Servitor as with the PC.

Automatically obtains the attribute XP of the attribute that is opposite from the NPC's attribute.

NPC Attribute

Obtained XP

Fire

Water attribute XP

Water

Wind attribute XP

Wind

Earth attribute XP

Earth

Fire attribute XP

Because of the attribute automation, the UI has been revamped.

- The attribute icon on the sidebar has been changed, and the Select Attribute UI that used to pop up when the attribute icon was clicked has been deleted.

- When you hover over the attribute icon on the sidebar, you can check the levels and XP of all attributes as a tooltip.

- You can check the attack and defense of all attributes in the Character Info window.

Attribute Automation

The attribute icon on the sidebar has been changed to an icon that can express all 4 attributes.

- Revamped so that the attribute that you are attacking with is highlighted in the attribute icon in the sidebar and in the Character Info window.

Collection

The following Collections will be reset

Collection Name
Greater Gem Lv. 3 Set II
Greater Gem Lv. 4 Set II
Greater Gem Lv. 5 Set II
Top-grade Gem Lv. 1 Set II
Top-grade Gem Lv. 2 Set II

- Items currently registered in the above collections will be re-paid to the character's warehouse.

Added substitute items that can be registered to collections.

Item Name

Item Effect

Collector's Armor C [Imprint]

Can register as a replacement in some collections including C-grade and No-grade items in the Attack/Defense/Support/Convenience categories.

Collector's Weapon C [Imprint]

Collector's Armor B [Imprint]

Can register as a replacement in some collections including B-grade and C-grade items in the Attack/Defense/Support/Convenience categories.

Collector's Weapon B [Imprint]

- The replacement can be enchanted with Scroll: Enchant Weapon/Armor (C/B-grade).

- Collector's Weapon C and Collector's Armor C can be registered as replacements for the following collections.

Category

Collection Name

Attack

Failed Dress Code

Become a Master Marksman

Intermediate Weapon Set I

Intermediate Spear Set I

Intermediate Spear Set II

Intermediate Two-handed Blunt Weapon Set I

Heavy Gear

C-grade Weapon Set III

All Attack Increase

Dwarven Hammer +8

Defense

In Search of Eternal Youth and Immortality

Sage's Penance

Pa'agrio's Faint Energy

Archery Initiation

Hunter's Reliable Equipment

Forgotten Riddle

Solid Head Protection Gear

Strong Leather

Dwarf's Skill

Coward Warrior

Swing Big

Shining Accessories

Protect Your Hands

Light Armor and Shield

Adequate Self-defense Weapon

Dead Person's Scream

Extreme Axe

Swing Hard

Ecliptic Sword Blade +9

Cheap Accessories

Full Plate Boots of War

Divine Boots of War

Sealed Equipment But Not Really

Silver Steel

Combat Support

Mithril is Beautiful

Enchanted Mithril

Eternal Enemy

Rind Light Armor

Demon Seal

Where Are The Gloves

Fast

Agile

Equipment 6 Challenge II

Recycling

Not Easy to Get

Slaughter and Seal

Ecofriendly Material

Convenience

Horn Collector

Deluded Cross

Heavy Weapons

Short Staff and Long Staff

C-grade Weapon Set I

C-grade Weapon Set II

Dwarven

Soul-piercing

Good and Evil

Path of Long Sword

C-grade Equipment

Chain Equipment

Dwarf's Chain Equipment

- Collector's Weapon B and Collector's Armor B can be registered as replacements for the following collections.

Category

Collection Name

Attack

Way to the Festival

Advanced Weapon Set I

Advanced Weapon Set II

Adequate P. Atk.

Defense

Blue Wolf Top and Bottom

Zubei Top and Bottom

Nameless Victory I

Tallum and B-grade Armor

Fashion Terrorist III

Zubei Boots and Gauntlets

Importance of Curse Scrolls

P. Def. +12

Combat Support

Giant's Footsteps

Intelligent Wizard

Avadon Top and Bottom

B-grade Accessory Set I

B-grade Weapon Set I

B-grade Weapon Set II

B-grade Weapon Set III

B-grade Weapon Set IV

B-grade Weapon Set V

Avadon Upper Armor and Shield

Avadon Boots and Gloves

Doom vs Zubei

Convenience

Magic Destroyer

We Can't Be Together

Adventurer of Aden

3 Zubei Helmets

Fashion Terrorist VI

Wolf and Doom Helmet Set

Blessing

Added an auto-blessing system.

- Auto-blessing continues until the equipment blessing is successful or all Blessing Scrolls are used.

- You cannot change the item that is being blessed while auto-blessing is in progress.

Character

Changed location for auto escape 5 minutes after death in Timed Hunting Zones.

Changed to auto escape 2 hours after death in the field.

Skills

Changed so that the following Warrior-type 3rd classes can learn the Rush skill up to Lv. 3.

- Duelist, Dreadnought, Titan, Grand Khavatari, Maestro, Fortune Seeker

Skill Name

Acquisition Level

Consumed SP

Rush Lv. 2

85

840,000,000

Rush Lv. 3

88

840,000,000

Ranking

Changed the rankings that can be checked in the Server/Race Rankings from the Character Ranking UI.

- You can check the TOP 100 for Server Rankings.

- You can check the TOP 10 for Race Rankings.

Deleted the View My Ranking function from Character Ranking.

- The View My Ranking function other than in Character Ranking, such as Olympiad Ranking and PVP Ranking, will be kept.

PVP Ranking

Changed how PVP Ranking points are obtained.

- Upon defeating a character with a purple name or a chaotic character, you obtain 10 base points and an additional 10% of the ranking points owned by the opponent.

- Upon defeating an enemy character through a one-sided PK, you obtain 10% of the ranking points owned by the opponent.

- When your character dies, 10% of your ranking points are deducted.

In the PVP Ranking UI, if you hover your mouse over the ranking list, the Number of Deaths is displayed on the tooltip.

Map

Improved Map features.

- Changed so that the locations that can be moved to using the teleport UI can also be moved to using the map UI.

- Removed a few location names from the map.

Teleport

Improved the My Teleport UI.

- The World Map is displayed when My Location or Saved Teleport is clicked.

- The character's location and saved teleport locations are displayed on the World Map.

- Changed so that casting My Teleport closes the World Map, My Teleport, and Action windows.

Added 5 areas where you can teleport to.

Target Areas

Valley of Heroes

Talking Island, Eastern Territory

Gludin Harbor

Giran Harbor

Ivory Tower Crater

Settings - Sound

Added Notification Mode, where you only hear the notification sounds.

- All sounds other than notification sounds are muted upon selecting this mode.

Added a function to turn alarms On/Off depending on the situation.

Clans

Added preset crests to clan crests.

Expanded the clan crest size.

Before

After

16x12 (256 colors, BMP file)

24x12 (256 colors, BMP file)

- Due to clan crest sizes being expanded, the pre-existing crests have been reset.

Alliance crests have been deleted.

- You cannot no longer use alliance crests. The related command has been deleted.

HUD

Revamped the Auto-hunting UI.

- Added Next Target settings and Minimize/Maximize Auto-hunting UI functions.

Added the Main Menu function.

- You can select and pin frequently used menu options from the system menu (Alt + X) to the bottom right.

- You can select the Main Menu with the System Menu - Edit button.

Revamped the chat window.

- You can immediately change the channel within the Chat Window UI.

- You can use Invite to Party, Invite Friends, and Block by clicking the chat balloon icon to the left of the character name.

- Added Minimize/Maximize functions.

- Added Text Size, Chat Window Transparency Usage in Settings - All Chat.

- Added a New Message button that lets you scroll down to the very bottom of the chat window.

Added a Context Menu to the Target Window.

- If you target a character and right-click on the target window, the appropriate menu is displayed for the situation.

If the target is a different character

Whisper

Exchange

Add Friend

Invite to Party

Leave Party

Banish Party Member

Delegate Party Leader

If the target is your character

Open Private Store

Open Package Store

Open Purchase Shop

Instanced Zone Records

Fixed the sidebar/bottom bar functions.

- Common Crafting, Special Crafting, and Raid menus have been moved from the sidebar to the bottom bar.

- You can Change Equipment Set from the bottom bar.

- The Auto Camera Settings in the bottom bar has been moved to Settings. Party Matching and Mailbox functions can be used from the system menu (Alt+X).

Added a Minimize function to the Radar Map.

Fixed default setting values.

Default Settings

Auto-hunting
Auto Pick Up: On

Auto-hunting
Manner Mode: On

Auto-hunting
Ranged/Melee: Ranged

Enter Chat
On

Renewed the in-game font design.