Aden & Classic Assassin Patch Notes
The Assassin Update is almost here!
After the maintenance on Wednesday, March 15, all warriors will be able to enjoy the contents released with the Assassin Update! But until then, please familiarize yourself with everything to come. The full patch notes have been released for both Aden and Classic Servers, and you can check them now!
Lineage II: Aden
New Server "Guardian"
The Guardian server will be the first in its class to feature PvE during the weekdays and PvP during the weekends:
- The PvP and PvE schedule will be as follows:
Setting
|
Week Day
|
Server Time (GMT -5)
|
---|---|---|
PvE only, PvP not allowed (Peace Time) |
Monday, Tuesday, Wednesday and Thursday | All day (00:00 - 24:00) |
PvE only, PvP not allowed (Peace Time) | Friday | 00:00 - 17:00 |
PvP allowed | Friday | 17:00 - 24:00 |
PvP allowed | Saturday and Sunday | All day (00:00 - 24:00) |
- Server time zone is GMT -5
- PvP will be allowed during the server peace times for PvP-related content only (I.e., Olympiad and Siege).
- Many exclusive events will be coming to the Guardian server. Keep tuned for the details in the coming weeks!
New Class "Assassin"
The Assassin class can be created on all Aden servers starting on March 15th.
- Assassin is a member of the assassination unit secretly raised as a member of the Nota organization.
- Assassins start in an Assassin-only village when first creating the character.
- Assassin is a hunter-type class whose skill pattern changes depending on the distance.
- Assassins can only be selected by human males and dark elf females.
- The Assassin's main weapon is a dagger, and they cannot wear a shield.
- The main armor is light armor.
- The appearance of the assassin class is applied with a dedicated appearance, and the original appearance of the armor can be changed through the ‘Change outfit’ skill.
- The entire class path of the Assassin is named ‘Assassin’.
Base Class |
1st Class Change |
2nd Class Change |
3rd Class Change |
Assassin |
Assassin |
Assassin |
Assassin |
- The basic stats of the Assassin class are as follows.
STR |
41 |
INT |
15 |
DEX |
38 |
WIT |
10 |
CON |
38 |
MEN |
28 |
Assassin Special Skills
Shadow Skill
- The Assassin class summons a shadow at the location where the skill was used if certain conditions are met.
- The summoned shadow follows the Assassin's stats and does not become a target.
- The shadow repeatedly uses a skill that attacks the surroundings at regular intervals.
- The shadow has a summoning time and automatically disappears when the summoning time is over.
- Up to 3 shadows can be summoned, and if additional shadows are summoned, the shadow that appeared most recently will disappear.
- Attack enemies around the summoned shadow when using ‘Shadow Explosion’ acquired after the 3rd class advancement. However, if there are no attack targets nearby, the attack effect will not occur.
- When using the ‘Shadow Explosion’ skill, all shadows summoned will be summoned.
- Automatic use of the ‘Shadow Explosion’ skill is not allowed.
Assassination Skill
- Assassin class will be able to use the assassination skill after their 3rd class change.
- Assassination skills do not have a cooldown, but an ‘Assassin’s Dagger’ is required to use the skill.
- If you acquire the Assassination skill, you will acquire ‘Assassin’s Dagger’ whenever you kill a certain number of enemies.
- If ‘Assassin’s Dagger’ is acquired, the ‘Assault’ buff is activated and 3 ‘Assassin’s Dagger’ is acquired.
- While the ‘Assault’ buff is maintained, you will acquire an ‘Assassin’s Dagger’ for each target you kill.
- ‘Assassin’s Dagger’ can be acquired up to 10 pieces.
- Knockback accuracy is increased in the ‘Assault’ state, but knockback resistance is reduced.
- If you defeat a target in the ‘Assault’ state, the ‘Assassin’s Mark’ will be displayed on the target.
- When the ‘Assault’ state ends, all of collected daggers will be reset regardless of the number of ‘Assassin’s Daggers’ remaining.
- If you are not in the ‘Assault’ state, you can immediately enter the ‘Assault’ state by using the ‘Assassinate Stance’ skill.
Assassin Main Skills
- Skills common to all classes are excluded.
Category |
Skill |
Description |
Acquisition Time |
Active |
Shadow Kick |
<Pattern change skill> |
Basic |
Active |
Shadow Attack |
<Pattern change skill> |
2nd |
Active |
Wounding Strikes |
This skill attacks the target three times with shadows. |
3rd |
Active |
Incarnation Dance |
<Pattern change skill> |
3rd |
Active |
Assassination |
Approaches the target from behind and attempts to assassinate it. |
3rd |
Active |
Shadow Explosion |
Explodes the summoned shadow, dealing damage to enemies around the shadow. |
3rd |
Passive |
Body Training |
Max HP and movement speed are increased. |
Basic |
Passive |
Dagger Mastery |
This is a passive skill that is applied when a dagger is equipped. |
Basic |
Passive |
Light Armor Mastery |
This is a passive skill applied when light armor is equipped. |
Basic |
Passive |
Swift Movement |
This is a passive skill applied when light armor is equipped. |
1st Class Change |
Passive |
Maximum Critical |
Physical skill critical damage is increased. |
3rd Class Change |
Active |
Forward Move |
Move forward. |
2nd Class Change |
Active |
Backward Move |
While moving backwards, it reduces the physical/magical hit of nearby enemies and scatters smoke bombs that deal damage. |
|
Buff |
Assassin's Secret |
<Secret Skill> |
2nd Class Change |
Buff |
Assassin's Secret |
<Secret Skill> |
2nd Class Change |
Buff |
Assassin's Secret |
<Secret Skill> |
2nd Class Change |
Buff |
Erosion |
The Assassin applies a Curse of Erosion to the target it attacks. |
2nd Class Change |
Buff |
Decay |
The Assassin applies the Curse of Decay on the target it attacks. |
2nd Class Change |
Buff |
Sharp Blade |
Forge a dagger to increase attack power. |
2nd Class Change |
Active |
Assassination Stance |
When you are not in a congestion state, you will enter the congestion state immediately. |
3rd Class Change |
Active |
Repress |
Suppresses the target's abilities. |
3rd Class Change |
Active |
Time Distortion |
<Deceleration Skill> |
3rd Class Change |
Passive |
Path of Assassin |
It is a passive skill that allows you to acquire the Assassin's Dagger and is acquired automatically after the 3rd class advancement. |
3rd Class Change |
Passive |
Shadow Comrade |
Assassins will be able to fight with shadows by default. |
3rd Class Change |
Passive |
Enhanced Strike |
‘Strike’ skill will be upgraded to ‘Enhanced Strike’ skill with a 50% chance. |
3rd Class Change |
Passive |
Enhanced Shadow |
Permanently increases dagger attack power. |
3rd Class Change |
Passive |
Nota's Potential |
Unlocks the power transmitted to Nota members. |
3rd Class Change |
Passive |
Maximum Critical |
Increases physical skill critical damage. |
3rd Class Change |
Toggle |
Change Outfit |
Change your current appearance. |
Basic |
Mount |
Ride Eunrang |
Assassin's exclusive mount. |
3rd Class Change |
Class Changes
Hell Knight
Changed Hell Knight class’s ‘Summon Dark Panther’ to ‘Dark Panther Assist’, and expanded the skill level of learnable skills to level 13.
[Skill] |
Duration |
Effect |
Dark Panther Assist |
20 minutes |
A Dark Panther group comes out by probability upon Attack and attacks the enemy with power added to P. Atk. |
Expanded the skill level of the Hell Knight class’s ‘Assist of Hatred’.
Skill Effect |
Learn Level |
Required SP, Spellbook |
Effect |
2 |
83 |
24,000,000 SP, |
PVE Damage Bonus +5% |
Changed so Hate, Hate Aura skill cannot be used against one-sided hostile relationship characters(Pet/Servitor included).
Changed so that the Caster is set to Purple status if normal status characters use Hate, Hate Aura skill against Chaotic characters(Pet/Servitor included).
Adjusted the Accuracy probability of the single target Hate skill that is not Enchanted by the ‘Master of Hate’ skill.
Sword Muse class’s ‘Real Extreme Tempo : Muse’ level 7 skill power has been increased.
Existing Power |
Changed Power |
6984 Power added to P. Atk. |
7053 Power added to P. Atk. |
Increased the additional Hit power activated when the Sword Muse class uses the ‘Real Extreme Tempo : Muse’ skill in ‘Amadeus’ status.
Increased the additional Hit power activated when the Spectral Dancer class uses the ‘Real Extreme Tempo : Dancer’ skill in ‘Flamenco’ status.
Eva's Templar
Eva’s Templar class’s ‘Aegis’ skill and ‘Assist of Eva’ skill’s levels have been expanded.
Skill Name |
Skill Effect |
Learn Level |
Learn Fee |
Effect |
Aegis |
2 |
90 |
84,000,000 SP |
Shield Defense is possible from all directions |
Assist of Eva |
2 |
88 |
84,000,000 SP |
Assist of Eva Additional Hit Power +5% |
- The following skill is Enchanted if ‘Ultimate Defense Lv3’ skill is in possession when Eva’s Templar class learns ‘Aegis Lv2’ skill.
Ultimate Defense Lv3 |
Ultimate Defense: Aegis |
Upon skill use HP 6,000 recovered |
Upon skill use HP 6,000 recovered |
Eva’s Templar class’s ‘Holy Aura’ skill’s effect has been changed as follows.
Skill Name |
Skill Effect |
Skill Effect Before Change |
Skill Effect After Change |
||
Demon/Undead Race Additional Damage |
P. Def |
P. Atk |
M. Def |
||
Holy Aura |
1 |
+1% |
+20 |
|
|
2 |
+2% |
+40 |
|
|
|
3 |
+3% |
+60 |
|
|
|
4 |
+4% |
+80 |
|
|
|
5 |
+5% |
+100 |
|
|
|
6 |
+6% |
+100 |
+10 |
|
|
7 |
+7% |
+100 |
+20 |
|
|
8 |
+8% |
+100 |
+30 |
|
|
9 |
+9% |
+100 |
+40 |
|
|
10 |
+10% |
+100 |
+50 |
|
|
11 |
+11% |
+100 |
+60 |
+20 |
|
12 |
+12% |
+100 |
+70 |
+40 |
|
13 |
+13% |
+100 |
+80 |
+60 |
|
14 |
+14% |
+100 |
+90 |
+80 |
|
15 |
+15% |
+100 |
+100 |
+100 |
Eva Templar class’s ‘Shelter’ skill effect has been added.
- The existing skill effect is maintained.
Skill Name |
Additional Effect |
Shelter |
All Critical Attack Damage -300 |
Changed so that the following Enchantment occurs when ‘Hate’ skill is Enchanted with Eva’s Templar class’s ‘Master of Hate’ skill.
Before Change |
After Change |
<Skill Enchant> |
<Skill Enchant> |
- ‘Protectional Hate’ skill’s effect is as follows.
Skill Name |
Effect |
Protectional Hate |
<Cooldown Time Fixed Skill> |
Archer Class
When the ‘Legendary Archer’ skill is learned, a new effect was added according to the detailed class.
Skill Name |
Common Effect |
Class |
New Additional Option |
Legendary Archer |
P. Atk. +25% |
Sagittarius |
Physical Skill Power +2% |
Moonlight Sentinel |
Physical Skill Critical Damage +20 |
||
Ghost Sentinel |
Physical Skill Critical Attack Probability -2% |
||
Trickster |
Magic Skill Critical Attack Probability -2% |
‘Lethal Shot: Legendary’ skill’s effect has been changed as follows.
Skill Name |
Before Change |
After Change |
Lethal Shot: Legendary, |
enemy is attacked 2 times based on set power and attacked 3 times by probability |
Enemy is attacked 2 times based on set power |
- When the Sagittarius class uses the ‘Lethal Shot: Legendary’ skill, the probability of attacking 3 times slightly increases.
- When the Ghost Sentinel class uses the ‘Lethal Shot: Legendary’ skill, the third attack’s Critical activation probability increases.
Shillien Templar
Shillien Templar class’s ‘Fortitude’ skill and ‘Assist of Shilen’ skill’s levels have been expanded.
Skill Name |
Skill Effect |
Learn Level |
Learn Fee |
Effect |
Fortitude |
6 |
90 |
84,000,000 SP |
Bow Resistance +60% |
Assist of Shilen |
2 |
88 |
84,000,000 SP |
Paralysis Accuracy +20% |
- When Shillien Templar class learns the ‘Fortitude Lv6’ skill and ‘Ultimate Defense Lv3’ skill is in possession, the skill is Enchanted as follows.
Ultimate Defense Lv3 |
Ultimate Defense: Fortitude |
Upon skill use HP 6,000 recovered |
Upon skill use HP 6,000 recovered |
‘Condemn’ skill’s Paralysis Accuracy probability was adjusted up, and corrected so additional Attack is given by probability.
Skill Name |
Existing Effect |
Changed Effect |
Condemn |
<Paralysis/Casting Time Fixed Skill> |
<Paralysis/Casting Time Fixed Skill> |
- Changed so that when the Shillien Templar class’s ‘Master of Hate’ skill Enchants the ‘Hate’ skill, it is Enchanted in the following manner.
Before Change |
After Change |
<Skill Enchant> |
<Skill Enchant> |
- ‘Register Hate’ skill’s effect is as follows.
Skill Name |
Effect |
Register Hate |
<Cooldown Time Fixed Skill> |
Dreadnought
Changed so that the ‘Anger’ skill is only applied when Spear is equipped and according to the number of Attack targets.
- Single Target Skill: Attack only occurs to single targets.
- Majority Target Skill: Attack occurs to majority of targets.
- Slap: If Focus Attack is activated, single target/if unactivated, majority target is applied.
Skill Name |
Effect |
Anger Lv1~2 |
Only applied when Spear is equipped |
‘Giant Swing’ skill’s Attack range has been improved.
‘Spear Prison’ skill’s Casting time was changed to be impacted by Attack speed.
A new passive skill, ‘Splash Attack’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Splash Attack Lv1 |
P. Def. +100 |
76 |
7,200,000 SP |
Spellbook: Splash Attack |
Phoenix Knight
‘Assist of Phoenix’ skill’s and ‘Stamina’ skill’s levels were expanded.
Skill Name |
Skill Effect |
Learn Level |
Learn Fee |
Effect |
Assist of Phoenix |
2 |
83 |
24,000,000 SP |
P. Atk. +700 |
Stamina |
4 |
91 |
84,000,000 SP |
Maximum HP +25% |
‘Phoenix Shield’ skill’s effect has been changed as follows.
Skill Name |
Before Change |
After Change |
Phoenix Shield |
A Barrier with Phoenix Power will be given to surrounding allies. |
A Barrier with Phoenix Power will be given to surrounding allies. |
Knight Class
The ‘Stamina’ skill’s and ‘Toughness’ skill’s level 3 learn levels have been changed.
Skill Name |
Skill Effect |
Learn Level |
Class |
Stamina |
3 |
91 → 90 |
Phoenix Knight |
Toughness |
3 |
Hell Knight |
‘Power of Hatred’ skill effect has been changed as follows.
Skill Name |
Before Change |
After Change |
Class |
Power of Hatred |
Physical Skill Critical Received Probability -5% |
Physical Skill Critical Received Probability -9% |
Phoenix Knight |
Physical Skill Critical Received Damage -5% |
Physical Skill Critical Received Damage -9% |
Hell Knight |
‘Protectional Hate’ skill, ‘Shield Throwing’ skill, ‘Night Assault’ skill’s icons have been improved according to class characteristics.
Death Knight
Changed the range attack skill effect of the Death Knight class as follows.
Skill Name |
Changes |
Hell Fire |
Increase skill critical rate |
Burning Field |
Increase skill critical rate |
Freezing Area |
Increase skill critical rate |
Lightning Storm |
Increase skill critical rate |
The ‘Acceleration’ skill level has been extended and the skill casting time has been changed.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Acceleration Lv2 |
Recovers 1 DP when attacking |
85 |
840,000,000 |
Spellbook - Acceleration Lv. 2 |
- Skill casting time changed from 1.5 seconds to 1 second.
The ‘Death Guard’ skill level has been expanded.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Death Guard Lv3 |
Defend against ranged attacks |
85 |
840,000,000 |
Spellbook - Death Guard |
A new passive skill, ‘Death Endurance’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Death Endurance Lv1 |
Max HP +500 |
76 |
8,000,000 SP |
Spellbook - Death |
Titan
- ‘Guts/Frenzy’ skill level has been expanded.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Guts Lv8 |
Defense +150% for 1 minute |
90 |
840,000,000 |
300 million Adena |
Frenzy Lv8 |
Attack power +15% for 1 minute |
90 |
840,000,000 |
300 million Adena |
New passive skill ‘Titan Spirit’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Titan Spirit Lv1 |
P. Atk. +100 |
76 |
5,900,000 SP |
Spellbook: Titan Spirit |
Duelist
The ‘Blade Wave - Contender’ effect has been changed as follows.
Skill Name |
Changes |
Blade Wave - Contender |
Change skill power to the same as normal |
Archer & Sylph
The skill effects used by the Archer & Sylph classes have been changed as follows.
Class |
Skill Name |
Level |
Changes |
Trickster |
Chain Arrest |
3 |
Debuff & mes hit chance increase |
Sagittarius |
Flame Arrow |
2 |
|
Moonlight Sentinel |
Arrow Shower |
2 |
|
Ghost Sentinel |
Piercing Arrow |
2 |
|
Storm Blaster |
Piercing Thrust |
1 |
Changed the casting time of Piercing Thrust from 1.5 seconds to 1 second.
Fortune Seeker, Maestro
The maximum HP condition of the ‘Vital Gain’ skill has been relaxed and the effect has been increased.
Skill Name |
Skill level |
Max HP condition |
Effect |
Vital Gain |
1 |
Less than 15,000 |
Attack +10 |
2 |
Less than 15000 ~ 40000 |
Attack+250 |
|
3 |
Less than 40000 ~ 80000 |
Attack +350 |
|
4 |
Less than 80000 ~ 100000 |
Attack +500 |
|
5 |
100000 ~ |
Attack +800 |
Knight
The defense condition of the ‘Strength of Knight Lv2’ skill has been relaxed and the effect has been increased.
Skill Name |
Skill Stage |
Defense Requirements |
Effect |
Strength of Knight Lv2 |
1 |
Less than 5,000 |
Attack +200 |
2 |
Less than 5,000 ~ 15,000 |
Attack +900 |
|
3 |
Less than 15,000 ~ 25,000 |
Attack +1,800 |
|
4 |
25,000 ~ |
Attack +2,000 |
Healer & Hierophant
The effects of ‘Holy Ray’ and ‘Essential Holy Ray’ have been modified as follows.
Skill Name |
Changes |
Holy Ray |
Hold target power increase removed |
The effects of ‘Holy Buster’ and ‘Essential Holy Buster’ have been modified as follows.
Skill Name |
Changes |
Holy Buster |
M. Atk. +100 |
Blade Muse
A new passive skill ‘Sound of Muse’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Sound of Muse Lv1 |
M. Def. +100 |
76 |
10,200,000 SP |
Spellbook: Sound of Muse |
Spectral Dancer
- A new passive skill, ‘Play of Dancer’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Play of Dancer Lv1 |
Max HP +200 |
76 |
7,600,000 SP |
Spellbook: Play of Dancer |
Dominator
A new passive skill, ‘Spell Orb Force’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Spell Orb Force Lv1 |
P. Def. +100 |
76 |
4,500,000 SP |
Spellbook - Spell |
Doomcryer
A new passive skill, ‘Spell Orb Fatal’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Spell Orb Fatal Lv1 |
M. Skill Critical Rate +15% |
76 |
6,700,000 SP |
Spellbook - Spell |
Grand Khavatari
A new passive skill, ‘Khavatari Spirit’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Khavatari Spirit Lv1 |
P. Atk. +100 |
76 |
6,100,000 SP |
Spellbook: Khavatari Spirit |
Vanguard
A new passive skill, ‘Spearhead’ has been added.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Spearhead Lv1 |
Max HP +100 |
76 |
5,900,000 SP |
Spellbook: Spearhead |
Elemental Master
A new passive skill ‘Summoner of Eva’ has been added.
- If you acquire the ‘Summoner of Eva’ skill, the ‘Children of Eva’ skill will be deleted.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Summoner of Eva Lv1 |
HP Recovery Bonus +5% |
76 |
8,100,000 SP |
Spellbook: Summoner of Eva |
Spectral Master
A new passive skill, ‘Summoner of Shilen’ has been added.
- If you acquire the ‘Summoner of Shilen’ skill, the ‘Children of Shilen’ skill will be deleted.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Summoner of Shilen Lv1 |
MP Recovery Bonus +5% |
76 |
8,300,000 SP |
Spellbook: Summoner of Shilen |
Arcana Lord
A new passive skill, ‘Summoner of Einhasad’ has been added.
- If you acquire the ‘Summoner of Einhasad’ skill, the ‘Einhasad’s Blessing’ skill will be deleted.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Summoner of |
HP Recovery Bonus +5% |
76 |
8,100,000 SP |
Spellbook: Summoner of Einhasad |
Storm Blaster
The level of the skill ‘Long Range Attack’ has been expanded.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Long Range Attack Lv3 |
P. Atk. +100 |
76 |
8,000,000 SP |
Spellbook: Long Range Attack Lv. 3 |
Mystic Muse/Eva's Saint
The level of the skill ‘Children of Eva’ has been expanded.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Children of Eva Lv2 |
HP Recovery Bonus +5% |
76 |
[Mystic Muse] |
Spellbook: Children of Eva Lv. 2 |
[Eva's Saint] |
A new 3-star skill ‘Cure Lv4] has been added to the Eva’s Saint class.
Skill name |
Skill level |
Acquisition level |
Skill effect |
Acquisition cost |
Cure |
4 |
76 |
Recover HP by 400 Power Cancel Infection/Speed Reduction/Hold/Silence state |
Spellbook - Cure Lv4 |
An effect that cancels Speed Reduction for friendly forces has been added to the 4-star skill ‘Expel’ of the Eva’s Saint classs .
Previous |
Changed |
[Enemy] |
[Friendly Force] |
Storm Screamer/Shillien Saint
The level of the skill ‘Children of Shilen’ has been expanded.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Children of Shilen Lv2 |
MP Recovery Bonus +5% |
76 |
[Storm Screamer] |
Spellbook: Children of Shilen Lv. 2 |
[Shillien Saint] |
Archmage/Soultaker/Cardinal/Hierophant
The level of the skill ‘Einhasad’s Blessing’ has been expanded.
Skill Name |
Effect |
Acquisition Level |
Required SP |
Required Item |
Einhasad’s |
HP Recovery Bonus +5% |
76 |
[Archmage] |
Spellbook: Einhasad's Blessing Lv. 2 |
[Soultaker] |
||||
[Cardinal] |
||||
[Hierophant] |
Fortune Seeker
A new 3-star attack skill ‘Spoil Destroyer’ has been added, and the effects for each level are as follows.
Spoil Destroyer |
|||
Level |
Acquisition Level |
Required SP |
Effect |
1 |
76 |
720,000 SP |
Attacks with 6,373 Power added to P. Atk. |
2 |
82 |
17,000,000 SP |
Attacks with 6,708 Power added to P. Atk. |
3 |
84 |
24,000,000 SP |
Attacks with 7,061 Power added to P. Atk. |
4 |
86 |
84,000,000 SP |
Attacks with 7,433 Power added to P. Atk. |
5 |
88 |
84,000,000 SP |
Attacks with 7,824 Power added to P. Atk. |
6 |
90 |
84,000,000 SP |
Attacks with 8,295 Power added to P. Atk. |
- If a character with the ‘Spoil Crush’ skill acquires the ‘Spoil Destroyer’ skill, the ‘Spoil Crush’ skill will be deleted.
- ‘Spellbook: Spoil Destroyer’ is required to acquire the ‘Spoil Destroyer Lv1’ skill.
- After learning the ‘Spoil Destroyer’ skill, when entering the Transcendent Dungeon, it is enhanced with the ‘Spoil Destroyer - Transcendent’ skill, and the effect of stealing items inside monsters does not apply in the Transcendent Dungeon.
Maestro
A new 3-star attack skill ‘Broken Match’ has been added, and the effects for each level are as follows.
Broken Match |
|||
Level |
Acquisition Level |
Required SP |
Effect |
1 |
76 |
790,000 SP |
Attacks with 6,049 Power added to P. Atk. |
2 |
82 |
17,000,000 SP |
Attacks with 6,367 Power added to P. Atk. |
3 |
84 |
24,000,000 SP |
Attacks with 6,702 Power added to P. Atk. |
4 |
86 |
84,000,000 SP |
Attacks with 7,055 Power added to P. Atk. |
5 |
88 |
84,000,000 SP |
Attacks with 7,426 Power added to P. Atk. |
6 |
90 |
84,000,000 SP |
Attacks with 7,897 Power added to P. Atk. |
- ‘Spellbook: Broken Match’ is required to acquire the ‘Broken Match Lv1’ skill.
The 4-star ‘Mechanic Hero’ skill has been changed from the combat machine boarding method to the enhanced transformation method, ‘Prime Maestro Transformation’.
- The differences between the existing ‘Mechanic Hero’ and the new ‘Prime Maestro Transformation’ are as follows.
Option |
Mechanic Hero |
Prime Maestro Transformation |
HP |
40,000 |
45,000 |
Attack Power |
5% |
10% |
Debuff/Mes Resistance |
10% |
10% |
Occupant damage |
25% |
25% |
P. Skill Critical Rate |
- |
10% |
P. Skill Critical Damage |
- |
10% |
Stun Acc. |
- |
10% |
Skill Enhance |
- |
Armor Crush → Multiple Armor Crush |
Acquired Skill |
Unavailable |
Available |
- As it is changed to an enhanced transformation skill, the transformation is canceled if you are hit by Shillien Saint's 4-star 'Dark Ruin' skill.
Added the ‘Multiple Armor Crush’ skill that can be used in the ‘Prime Maestro Transformation’ state.
- The existing single target ‘Armor Crush’ skill is changed to a range type around the enemy.
- Added higher power and 10% defense ignoring effect compared to Armor Crush.
Orc Shaman
A new 3-star attack skill, ‘Bloody Strike’, has been added to the Dominator and Doomcryer classes.
Bloody Strike |
Effect |
|||||
Level |
Acquisition Level |
Required SP |
Required Adena |
Magic Might |
Additional damage to enemies |
|
Dominator |
Doom Cryer |
|||||
1 |
76 |
450,000 |
670,000 |
- |
144 |
|
2 |
79 |
980,000 |
1,480,000 |
- |
151 |
|
3 |
82 |
17,000,000 |
17,000,000 |
- |
158 |
|
4 |
84 |
24,000,000 |
24,000,000 |
- |
162 |
|
5 |
86 |
84,000,000 |
84,000,000 |
- |
167 |
|
6 |
88 |
84,000,000 |
84,000,000 |
- |
174 |
|
7 |
90 |
84,000,000 |
84,000,000 |
- |
181 |
|
8 |
91 |
150,000,000 |
150,000,000 |
10,000,000 |
186 |
|
9 |
92 |
170,000,000 |
170,000,000 |
15,000,000 |
202 |
|
10 |
93 |
200,000,000 |
200,000,000 |
20,000,000 |
209 |
- ‘Spellbook - Bloody Strike’ is required to acquire the ‘Bloody Strike Lv1’ skill.
- After acquiring the ‘Bloody Strike’ skill, when entering the Transcendence Dungeon, it is enhanced with the ‘Bloody Strike - Transcendent’ skill.
Added 3 new passive skills to the Dominator and Doom Cryer classes.
Shaman Attack Mastery |
|||||||
Level |
Acquisition Level |
Required SP |
Effect |
||||
Dominator |
Doom Cryer |
Casting Spd. |
P. Accuracy |
Cooldown |
Shock acc. |
||
1 |
40 |
5,400 |
8,200 |
50 |
4 |
-20% |
15% |
2 |
55 |
31,000 |
47,000 |
80 |
4 |
-20% |
15% |
3 |
65 |
73,000 |
110,000 |
85 |
4 |
-20% |
15% |
4 |
75 |
160,000 |
240,000 |
90 |
4 |
-20% |
15% |
5 |
81 |
16,000,000 |
16,000,000 |
95 |
5 |
-20% |
15% |
- If you acquire the ‘Shaman Attack Mastery’ skill, the following skills will be deleted.
Deleted Skills List |
|
Fast Spell Casting |
Spirit Eagle |
Stun Mastery |
Quick Recovery |
- Orc Mage and Orc Shaman class skills will not be deleted.
Shaman Armor Mastery |
||||||||||||||
Level |
Acquisition Level |
Required SP |
Common effect |
When equipping robe |
When equipping light armor |
When equipping heavy armor |
||||||||
Dominator |
Doom Cryer |
M. Def. |
DD Magic Tolerance |
P. Evasion |
Defense |
Defense |
Casting Spd. |
Atk Speed |
MP Regen |
Defense |
Casting Spd. |
Atk Speed |
||
1 |
40 |
5,400 |
8,200 |
195 |
15% |
4 |
200 |
190 |
90% |
25% |
20% |
175 |
70% |
25% |
2 |
52 |
20,000 |
30,000 |
235 |
20% |
4 |
230 |
220 |
90% |
25% |
20% |
195 |
71% |
25% |
3 |
63 |
58,000 |
88,000 |
260 |
25% |
4 |
250 |
240 |
90% |
25% |
20% |
215 |
72% |
25% |
4 |
73 |
160,000 |
240,000 |
330 |
30% |
4 |
300 |
290 |
90% |
25% |
20% |
225 |
75% |
25% |
5 |
80 |
980,000 |
1,480,000 |
330 |
30% |
5 |
330 |
300 |
95% |
25% |
20% |
255 |
75% |
25% |
- If you acquire the ‘Shaman Armor Mastery’ skill, the following skills will be deleted.
Deleted Skills List |
|
Robe Mastery |
Light Armor Mastery |
Heavy Armor Mastery |
Anti Magic |
Spirit Shield |
Spirit Evasion |
- Skills of the Orc Mage and Orc Shaman classes will not be deleted.
Shaman Recovery Mastery |
|||||||
Level |
Acquisition Level |
Required SP |
Effect |
||||
Dominator |
Doom Cryer |
Max HP |
Max MP |
MP Recovery Bonus |
HP Recovery Bonus |
||
1 |
40 |
5,400 |
8,200 |
150 |
100 |
1.6 |
1.9 |
2 |
49 |
12,000 |
19,000 |
250 |
150 |
2.1 |
2.7 |
3 |
61 |
46,000 |
70,000 |
350 |
200 |
2.6 |
3.1 |
4 |
71 |
130,000 |
200,000 |
400 |
250 |
2.7 |
3.4 |
5 |
79 |
980,000 |
1,480,000 |
450 |
300 |
2.7 |
3.4 |
- If you acquire the ‘Shaman Recovery Mastery’ skill, the following skills will be deleted.
Deleted Skills List |
|
Boost HP |
Mana Boost |
Fast HP Recovery |
Fast Mana Recovery |
- Skills of the Orc Mage and Orc Shaman classes will not be deleted.
The conditions and effects of the ‘Mana Gain’ section of the Dominator, Doom Cryer, Cardinal, Hierophant, Eva’s Saint, and Shillien Saint classes have been increased.
Skill Name |
Section |
M. Atk. |
Magical Accuracy |
Mana Gain |
MP 4,000 or higher |
+200 |
+6 |
MP 8,000 or higher |
+400 |
+7 |
|
MP 15,000 or higher |
+600 |
+8 |
|
MP 20,000 or higher |
+800 |
+10 |
|
MP 30,000 or higher |
+1.000 |
+12 |
Added new effects to the following skills of the Dominator and Doom Cryer classes and increased them.
Skill Name |
Skill Level |
Changed Effect |
Touch of Pa'agrio |
1 |
(NEW) Recovers 10% of maximum CP every 3 seconds for 30 seconds |
Team Building |
1 |
Increases the HP of the shield that lasts for 30 seconds to 10,000 |
Increased the probability of being hit when using the following skills while the debuff master buff effect is applied to the Dominator class.
Skill Name |
Skill Level |
Seal of Silence - Enchant |
20 |
Seal of Despair - Enhanced |
6 |
Seal of Infection - Enhanced |
1 |
Wizard / Summoner
The ‘Higher Mana Gain’ skill of the Archmage, Soultaker, Arcana Lord, Mystic Muse, Elemental Master, Storm Screamer, and Spectral Master classes has been increased as follows.
Skill Name |
Section |
M. Atk. |
Magical Accuracy |
M. Skill Critical Rate |
Higher Mana Gain |
MP 4,000 or higher |
+100 |
+6 |
+1% |
MP 8,000 or higher |
+200 |
+7 |
+5% |
|
MP 15,000 or higher |
+300 |
+8 |
+7% |
|
MP 20,000 or higher |
+400 |
+10 |
+10% |
|
MP 30,000 or higher |
+500 |
+12 |
+11% |
Other Class Changes
Knight class ‘Strength of Knight’ and ‘Perfect Shield’ skill effects have been added.
Skill Name |
Level |
Additional Effect |
Strength of Knight |
2 |
Basic Attack/P. Skill Critical Rate +3% |
Perfect Shield |
1 |
All Critical Damage -2% |
2 |
All Critical Damage -4% |
The effect of the bard class ‘Real Extreme Tempo: Muse/Dancer’ skill has been modified as follows.
Skill Name |
Level |
Changed Effect |
Real Extreme Tempo: Muse |
1~10 |
Reduced additional power of hold target (50% → 20%) |
Real Extreme Tempo: Dancer |
Added new 3-star skills for the ‘Arcana Lord’, ‘Elemental Master’, and ‘Spectral Master’ classes.
Skill Name |
Category |
Acquisition Level |
Required Material |
Effect |
Enhanced Servitor Share |
Buff |
76 |
Spellbook: Enhanced Servitor Share |
Transfers some of the summoner's abilities and rare & rare accessory passive skills to the summons |
- If ‘Enhanced Servitor Share’ is acquired, the ‘Servitor Share’ skill will be deleted.
The difference between the existing Servitor Share and the new Enhanced Servitor Share is as follows.
Servitor Share Lv.5 |
Enhanced Servitor Share |
<Combat Stat Transfer> |
<Combat Stat Transfer> |
- The same passive skills as the rare & rare accessories worn by the summoner are transferred.
- Skills activated by rare accessories that are enhanced by +5 or higher are applied to summoned creatures, but active skills such as Core Blessing are not transferred.
- If you wear the same accessory, the passive skill of the accessory with a higher level of enhancement will be transferred.
- The smelting effect given to accessories does not transfer.
The skill effects of the ‘Arcana Lord’, ‘Elemental Master’, and ‘Spectral Master’ classes have been changed.
Skill Name |
Skill Level |
Previous Effect |
Changed Effect |
Luminous Ray |
1~5 |
Cooldown 15 sec |
Cooldown 10 sec |
Servitor |
3 |
For 30 sec, Summoner’s |
For 30 sec, summon’s |
All Classes
The ‘Restore MP Lv3’ skill has been added to all 2nd class transfer classes.
- 3rd class transfer classes can also acquire this skill if they have the ‘Restore MP Lv2’ skill.
Skill name |
Skill level |
Acquisition level |
Skill effect |
Acquisition cost |
Restore MP |
3 |
60 |
Constantly restores a certain amount of MP |
x23 Magical Tablets |
- Restores MP at slightly shorter intervals than the ‘Restore MP Lv2’ skill
The acquisition level for the ‘Restore HP/MP Lv2’ skill has been changed from lv. 50 to lv. 40.
Skill Changes
‘Expand Storage’ and ‘Expand Trade’ skill and Dwarf race’s ‘Expand Dwarven Craft’ skill’s learn methods have been changed as follows.
Existing Learn Method |
Changed Learn Method |
Learn through conversation with |
‘Personal Storage Expansion Ticket’, ‘Personal Shop Expansion Ticket’, ‘Dwarf Crafting Expansion Ticket’, etc. |
Items needed to learn the next skill have been changed as follows.
Skill Name |
Changed Required Item |
Expand Storage |
Personal Storage Expansion Ticket |
Expand Trade |
Personal Shop Expansion Ticket |
Expand Dwarven Craft |
Dwarf Crafting Expansion Ticket |
Expand Inventory Lv1~Lv3 |
Inventory Expansion Ticket |
Expand Inventory Lv4~Lv5 |
High-grade Inventory Expansion Ticket |
Increase of Divinity |
Spellbook - Divine Inspiration |
Reformed the icon and tooltip of the skills pertinent to the following list.
Skill Name |
Expand Inventory |
Expand Storage |
Expand Trade |
Expand Dwarven Craft |
Changed the MP consumption amount of the Fireball skill.
Skill Name |
Level |
MP Consumption Amount |
Fireball |
1~6 |
5 → 2 |
Changed the Cooldown Wait Time of the Dragon Strike skill.
Skill Name |
Level |
Cooldown Wait Time |
[Dragon Strike] |
1 |
300 → 120 |
[Dragon Strike] |
2 |
300 → 120 |
Corrected the problem of ‘Ultimate Defense: Aegis’ skill’s icon being output as the icon before Enchant.
Improved the icons of ‘Fatal Hate’ skill and ‘Force Hate’ skill according to class characteristics.
Corrected the problem of the ‘Spear Stomp’s’ Debuff effect not being applied.
The names of some skills have been changed.
Skill name before change |
Skill Level |
Skill name after change |
Skill Level |
Einhasad's Blessing |
2 |
Master Einhasad's Blessing |
1 |
Children of Shilen |
2 |
Master Children of Shilen |
1 |
Children of Eva |
2 |
Master Children of Eva |
1 |
Dragon Strike |
2 |
Dragon Strike - Spirit |
1 |
Elemental Transition |
2 |
Elemental Transition - Spirit |
1 |
Elemental Guard |
2 |
Elemental Spirit - Spirit |
1 |
- The name of the level 1 skill remains the same as before.
- As the skill name has been changed, the names of related spellbook items have been modified to be the same as the skill names.
The Skills UI has been improved.
- All skills obtainable per class will be displayed.
- Click on an icon in the Skills UI to use the skill right away and double-click or right-click to see the detailed information.
- Information on skills at all levels can be found in the detailed skill information window.
- One will be taken to the crafting window upon click if fee items required for obtaining the skill can be crafted.
A skill enchantment function has been added.
- A purple triangle will show up on the right bottom of the icon for skills that can be enchanted.
- When a skill is enchanted, enchant effects per enchant level will be added to the skill.
- Skills can be enchanted after 100% of the skill enchant XP is absorbed.
- Skill enchantment has success/failure rates, and when failed, some of the enchant XP will be provided. When failed more than once, an accrued amount of the failure XP will be provided.
Enchant level |
Enchant rate |
Required XP |
Failure XP |
Required Adena |
1 |
50% |
900,000 |
90,000 |
1,000,000 |
2 |
30% |
900,000 |
90,000 |
1,000,000 |
3 |
10% |
900,000 |
90,000 |
1,000,000 |
- The SP Pouch, Magical Tablet, 1~4-star Spellbooks can be used as skill enchant XP absorption materials.
Item |
Absorption fee |
XP absorption per skill |
|||
1-star |
2-star |
3-star |
4-star |
||
SP Pouch |
3,000,000 |
2,250 |
750 |
450 |
11 |
Magical Tablet |
3,000,000 |
4,500 |
1,500 |
900 |
22 |
1-star Spellbook |
3,000,000 |
300,000 |
50,000 |
28,000 |
700 |
2-star Spellbook |
3,000,000 |
- |
300,000 |
90,000 |
2,200 |
3-star Spellbook |
3,000,000 |
- |
- |
300,000 |
3,800 |
4-star Spellbook |
3,000,000 |
- |
- |
- |
300,000 |
- SP Pouches can be crafted 5 times/day and reset every day at 6:30am.
SP Pouch crafting cost |
5,000,000,000 SP |
- 25 enchantable 2-star Spellbook skills have been added.
Class name |
Skill name |
Enchant effect |
Duelist |
Sword Spirit Lv. 2 |
P. Atk. increased |
Dreadnought |
Splash Attack |
P. Def./M. Def. increased |
Phoenix Knight |
Strength of Knight |
P. Def. increased |
Adventurer |
Fatal Accuracy |
Damage increased |
Sagittarius |
Agile Body |
Effects enchanted based on DEX values |
Hierophant |
Holy Buster |
Additional Hit Activation Cooldown reduced |
Cardinal |
Master Einhasad's Blessing |
M. Atk. increased |
Eva's Saint |
Master Children of Eva |
M. Atk. increased |
Shillien Saint |
Master Children of Shilen |
M. Atk. increased |
Arcana Lord |
Summoner of Einhasad |
M. Atk. increased |
Elemental Master |
Summoner of Eva |
M. Atk. increased |
Spectral Master |
Summoner of Shilen |
M. Atk. increased |
Sword Muse |
Sound of Muse |
M. Def. increased |
Spectral Dancer |
Play of Dancer |
Max HP/P. Def./M. Def. increased |
Titan |
Titan Spirit |
P. Atk. increased |
Grand Khavatari |
Khavatari Spirit |
P. Atk./P. Skill Critical Damage increased |
Dominator |
Spell Orb Force |
P. Def. increased |
Doomcryer |
Spell Orb Fatal |
M. Atk. increased |
Fortune Seeker |
Vital Gain |
P. Skill Critical Rate increased |
Doombringer |
Shock Impact |
Shock Accuracy Rate increased |
Soul Hound |
Lightning Mastery |
Paralysis Accuracy Rate increased |
Death Knight |
Death Endurance |
Max HP increased |
Storm Blaster |
Long Range Attack Lv. 3 |
P. Atk. increased |
Vanguard |
Spearhead |
Max HP/BP increased |
- 34 enchantable 3-star Spellbook skills have been added.
- For 3-star Spellbook active skills, Spirit Ore consumption has been added depending on the enchant level.
Class name |
Skill name |
Enchant effect |
Duelist |
Blade Wave |
Attack Power/Area increased |
Dreadnought |
Spear Prison |
Attack Power increased |
Phoenix Knight |
Shield of Safety |
Maintaining Time increased |
Hell Knight |
Lunatic Crusher |
Attack Power increased |
Eva's Templar |
Keeping of Eva |
Cooldown reduced |
Shillien Templar |
Curse Of Shilen |
Attack Power increased |
Adventurer |
Dark Blow |
Attack Power increased |
Sagittarius |
Flame Arrow |
Attack Power increased |
Moonlight Sentinel |
Arrow Shower |
Attack Power increased |
Ghost Sentinel |
Piercing Arrow |
Attack Power increased |
Trickster |
Chain Arrest |
Attack Power increased |
Archmage |
Fire Helix |
Attack Power/Area increased |
Soul Taker |
Dark Helix |
Attack Power/Area increased |
Mystic Muse |
Ice Helix |
Attack Power/Area increased |
Storm Screamer |
Wind Helix |
Attack Power/Area increased |
Arcana Lord |
Arcana Cubic Lv. 2 |
M. Atk. increased |
Elemental Master |
Elemental Cubic Lv. 2 |
M. Atk. increased |
Spectral Master |
Spectral Cubic Lv. 2 |
M. Atk. increased |
Hierophant |
Higher Attack Lv. 3 |
M. Atk. increased |
Cardinal |
Balanced Body |
Max HP Recovery increased |
Eva's Saint |
Nocturn of Eva |
Cooldown reduced |
Shillien Saint |
Nemesis |
Attack added |
Sword Muse |
Silence Song Lv. 4 |
Cooldown reduced |
Spectral Dancer |
Medusa Dance Lv. 4 |
Cooldown reduced |
Titan |
Gigantic Crush |
Attack Power increased |
Grand Khavatari |
Burning Strike |
Attack Power increased |
Dominator |
Flame Blast |
Attack Range increased |
Doomcryer |
Blood Link |
Additional Attack Power increased |
Fortune Seeker |
Spoil Destroyer |
Enchanted from single skill to AoE skill (enchanted by 1) |
Maestro |
Broken Match |
Enchanted from single skill to AoE skill (enchanted by 1) |
Doombringer |
Soul Sign |
Attack Power increased |
Soul Hound |
Resonance |
Max HP/MP increased |
Death Knight |
Hell Fire |
Attack Power increased |
Storm Blaster |
Piercing Thrust |
Attack Power increased |
Vanguard |
Giant Stamp |
Attack added |
A representative icon has been added to the Buffs window.
- Click on the representative icon in the Buffs window to minimize buff skill icons.
The XP drain of each Magical Tablet among skill enchant drain materials has been changed as follows:
Item name |
XP Drain per skill |
|||
1-star |
2-star |
3-star |
4-star |
|
Magical Tablet |
1,500 |
500 |
300 |
7 |
An issue with ‘Refine’, ‘Chain Heal’ skills displayed as auto-use skills has been fixed.
An issue with ‘Broken Match’, ‘Spoil Destroyer’, ‘Nemesis’ enchant skill effects being also applied to friendly forces has been fixed.
The symbol “-“ has been removed from the ‘Spear Prison’, ‘Burning Strike’ enchant skill descriptions so that they are not mistaken as negative numbers.
Maximize Critical’ lv. 1,2 skills have been moved to Unique Skills from Special Skills – Passives.
Attribute Changes
The Attributes system has been improved.
- Improved so that the activated Attribute is automatically selected based on the target rather than manual Attribute selection.
PVE |
||
NPC Attributes |
PC Attack Attributes |
PC Defense Attributes |
Fire |
Water |
Water |
Water |
Wind |
Wind |
Wind |
Earth |
Earth |
Earth |
Fire |
Fire |
Non-Attribute |
Attribute with the highest accumulated XP |
Attribute with the highest accumulated XP |
PVP |
||
PC Attack Attributes |
PC Defense Attributes |
|
Attribute with the highest accumulated XP |
Attribute with the highest accumulated XP |
- Attack/Defense occurs with Attributes of the highest level because a reciprocal relationship is not activated for Attributes in PVP.
- If all Attributes’ accumulated XP are the same, Fire → Water → Wind → Earth order is applied.
- Pet/Servitor are also applied with the same rules as PC.
Attribute XP automatically obtains NPC Attribute’s reciprocal Attribute XP.
NPC Attributes |
Obtained XP |
Fire |
Water Attribute XP |
Water |
Wind Attribute XP |
Wind |
Earth Attribute XP |
Earth |
Fire Attribute XP |
UI has been reformed with automatic Attributes.
- The side bar’s Attribute icon was changed and the Attribute Selection UI that popped up upon clicking the Attribute icon was deleted.
- The level and XP of all Attributes can be checked through the tooltip when you mouse over the side bar’s Attribute icon.
- The P. Atk. and P. Def. of all Attributes can be checked in the Character Information window.
Attribute Automation
Side Bar’s Attributes icon changed to an icon where all 4 Attributes can be expressed.
- Improved so the attribute that is currently attacking is highlighted in the side bar’s attributes icon and character information window.
Hunting Zones
Increased the ‘Orc Barracks’ monster’s balance and XP rewards.
Changed so that ‘Orc Barracks Soldier’, ‘Orc Barracks Raider’ are additionally spawned upon ‘Orc Barracks Warrior’, ‘Orc Barracks Prefect’ Attack.
Tower of Insolence monster’s balance and placement settings have been changed.
- 4F monster’s M. Resistance has been slightly reduced.
- 5F higher monster’s M. Resistance has been slightly increased.
- 6F higher monster’s Respawn time has been slightly increased.
-86F higher monster’s placement quantity has been slightly reduced.
Tower of Insolence, Orc Barracks monster balance has been changed.
- Monster’s CON has been slightly increased.
- Monster’s M. Resistance has been slightly increased.
- Monster’s P. Resistance has been slightly reduced.
Changed the balance of Tower of Insolence, and Turek Encampment monsters.
- The monster's physical resistance has been reduced.
- The monster's resistance to physical critical damage has been reduced.
- The monster's HP has been slightly increased.
- The monster's attack ability has been slightly increased.
- Added Vampiric resistance to monsters.
The respawn time of monsters on the 2nd floor and above of the World Tower of Insolence has been slightly increased.
World Tower of Insolence, and Turek Encampment monsters' balance has been changed.
- Monster's resistance to physical damage has been reduced.
- The maximum HP of monsters has been slightly increased.
- World Tower of Insolence monsters' attack ability has been slightly increased.
- World Tower of Insolence monster's vampiric resistance has been slightly increased.
The number of monsters deployed in the tutorial hunting zones has increased.
The hunting zones below have been renewed.
Hunting Zone Name |
Recommended Level |
Changes |
Cruma Tower |
75~85 |
Changed the 3rd/2nd floor of Cruma Tower to a higher level area, changed the existing monster balance and rewards |
Lizardmen Plains |
86 |
Changed the area north of the Lizardmen Plains to a higher level area |
Scalefang Dale |
88 |
Changed the Antharas' Lair entrance area to a higher level area |
Sel Mahum Barracks |
89 |
Changed the area to the left of the Sel Mahum barracks to a higher level area |
Primeval Isle |
90 |
Added new high-ranking monsters to the ‘East of the Lost Nest’ area |
We have placed a named monster with increased HP and EXP in the target hunting ground.
Target Hunting Zone |
|||
Gourd Canyon |
Hot Springs |
Giant's Cave |
Sel Mahum Barracks |
East Dragon Valley |
West Dragon Valley |
Lizardmen Plains |
Bee Hive |
Silent Valley |
War-Torn Plains |
Plains of Glory |
The physical strength and attack ability of monsters over level 60 that appear in fields and dungeons have been slightly increased.
The reward items obtainable from some hunting zones have been changed as follows and the amount of reward has been adjusted.
Hunting Zone Name |
Obtainable Items |
Cruma Tower |
Mana Tablet |
Scalefang Dale |
Dye Powder |
Sel Mahum Barracks |
Aden Soul Crystal - Weapon / armor |
Orc Barracks |
Weapon / Armor / Accessory Augment Stone |
Giant's Cave |
Aden Talisman |
Hot Springs, Gourd Canyon |
Aden Talisman |
Silenoi Fortress |
Blessing Scroll - Weapon / armor |
Morgos's Command Base |
Weapon / Armor / Accessory Augment Stone |
Lizardmen Plains new area |
Mana Tablet |
East Dragon Valley new area |
Dye Powder |
Sel Mahum Barracks new area |
Aden Soul Crystal - Weapon / armor |
Adventure Guildsman Hunting Zone |
Aden Talisman |
Added 5 nostalgia hunting zones.
Nostalgia Hunting Zone |
Recommended Level |
Angel Waterfall |
Level 85 |
Ancient Battleground |
|
Enchanted Valley |
|
Ivory Tower Crater |
|
Blazing Swamp |
- You can move to the hunting zone through teleport and map.
- In Nostalgia Hunting Zone, only a small number of monsters appear in a small area.
Assassin Class Spellbook has been added as a raid reward.
1-Star Assassin Spellbook Acquisition Raid |
||
Lv.80 Alliance Raid |
Enmity Ghost Ramdal |
Death lord Hallate |
Kietz |
Immortal Savior Mardil |
Ranku |
Korim |
Queen of Darkness |
Epa |
First Epa |
Radi |
|
2-Star Assassin Spellbook Acquisition Raid |
||
Lv.85 Alliance Raid |
Lv.90 Alliance Raid |
Flame Dragon |
Kernon |
Rafael |
Longhorn Golkonda |
Epa |
First Epa |
Radi |
3-Star Assassin Spellbook Acquisition Raid |
||
Lv.90 Alliance Raid |
Flame Dragon |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Epa |
First Epa |
Radi |
||
3-Star Assassin Spellbook – Assassination Obtainable Raid |
||
Queen Ant |
Zaken |
Core |
Orfen |
Scarlet van Halisha |
Queen Ant of Chaos |
Zaken of Chaos |
Core of Chaos |
Orfen of Chaos |
Iff |
Flame Dragon |
Gordon |
Gordon of Immortality |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Cherub Galaxia |
Anais |
Galaxia |
Urihel |
Briel |
Baium |
4-Star Assassin's Tome – Time Warp Acquisition Raid |
||
Jin Behemoth |
Glakias |
Beleth |
Antharas |
Cherub Galaxia |
Kelbim |
Furious Kelbim |
Andreas Van Halter |
General Changes
The number of monsters placed in hunting zones at lv. 20 or under has been lowered.
The number of monsters placed in the Hunting Zone ‘Silent Valley’ has been increased temporarily.
An issue with some zones of the Hunting Zones ‘Gorgon Flower Garden’, ’Silent Valley’ having monsters placed at areas where they cannot be attacked has been fixed.
An issue of Bow/Shooter Weapon Resistance now displayed in the attributes information of monsters placed on the west side of the internal map on Cruma Tower 2~3F has been fixed.
Cruma Tower 3F monster Catherok’s reward XP has been adjusted to match its abilities.
The number of monsters placed in hunting zones at lv. 60 or under has been lowered.
An issue with some zones of the Hunting Zone ‘Ruins of Agony’ having monsters placed at areas where they cannot be attacked has been fixed.
Special Hunting Zones
Added Garden of Authority to Forgotten Garden
- You can acquire the buff skill ‘Burning’ that increases EXP/SP by 50% with a certain probability when attacking a named monster in Garden of Authority.
- There is a chance to obtain ‘Talisman of Power Enchant Package’ when defeating the named monster in Garden of Authority.
Monster Name |
Title |
Level |
Harpe Guardian |
Divine Power |
80 |
Harpe |
- |
80 |
Harpe Warrior |
- |
80 |
Harpe Guardian |
- |
80 |
Judge of Darkness |
Divine Power |
85 |
Dark Mage of Darkness |
- |
85 |
Archer of Darkness |
- |
85 |
Scout of Darkness |
- |
85 |
Apostle of Darkness |
- |
85 |
- ‘Garden of Authority’ raid boss monster information is as follows.
- The ‘Radi’ boss monster appears once every day at 23:00.
Monster Name |
Title |
Level |
Radi |
Emperor of Power |
85 |
- When the ‘Radi’ raid boss monster is defeated, a teleport NPC ‘Pawn’ that can move to another area in the Forgotten Garden will be spawned.
- ‘Garden of Authority’ raid boss monster rewards are as follows.
Monster Name |
Item Type |
Radi |
A-grade Weapon |
A-grade Armor |
|
A-grade Accessory |
|
Assassin's Spellbook (1-3 stars) |
|
Scroll:Blessed Weapon/Armor Enchant Scroll (A-Grade) |
Added World Timed Hunting Zone Kelbim’s Castle
- Kelbim’s Castle matching server group and entry information are as follows.
Entry Level |
Level 85+ |
Entry Fee |
100,000 Adena |
Entry Possible Day |
Mon/Tue/Wed/Thu/Fri |
Entry Possible Time |
24 hours |
Basic Usage Time |
10 hours weekly |
Charging Possible Time |
110 hours |
- ‘Kelbim’s Castle’ Hunting Zone usage time is reset every Wednesday at 6:30AM.
- Set so PVP is not possible around the Hunting Zone starting location.
- Placed Goods Merchant NPC ‘Monin’ at the Hunting Zone starting location.
- Teleport NPC ‘Castle Teleport Device’ placed at the Hunting Zone starting location.
- You can Telepot to specific regions of the Hunting Zone through the ‘Castle Teleport Device’.
Monsters that appear in the ‘Kelbim’s Castle’ Hunting Zone are as follows.
Special Notes |
Monster Name |
Title |
Level |
Normal Field |
Castle Exterior Guard |
- |
86~87 |
Castle Elite Guard |
- |
88~89 |
|
Hot Time Time |
Castle Escort |
- |
91 |
Castle Escort Captain |
Kelbim Command |
92 |
|
Kelbim Subordinate Monster |
Charge Commander |
Kelbim Command |
92 |
Summon Commander |
Kelbim Command |
92 |
|
Magic Commander |
Kelbim Command |
92 |
|
Invulnerable Commander |
Kelbim Command |
92 |
|
Archer Commander |
Kelbim Command |
92 |
|
Attack Commander |
Kelbim Command |
92 |
|
Heal Commander |
Kelbim Command |
92 |
|
Appears Friday at 10PM |
Kelbim |
Castle owner |
92 |
Appears at fixed probability |
Angered Kelbim |
Castle owner |
92 |
- Hot Time time is Friday 18:00~24:00.
- Some NPCs that appear during Hot Time time appear and replace the NPCs of normal fields.
- 7 types of Commander NPCs appear at random upon the appearance of ‘Kelbim’ and you can Teleport to ‘Kelbim’ through the Teleport NPC ‘Castle Teleport Device’ at the entry location.
- ‘Angered Kelbim’ appears by 50% probability when HP is 40% during ‘Kelbim’ attack.
- The NPC ‘Castle Teleport Device’ of the place where ‘Kelbim’ was defeated is activated when ‘Angered Kelbim’ appears, and you can Teleport to ‘Angered Kelbim’.
- You can also Teleport to ‘Angered Kelbim’ through the ‘Castle Teleport Device’ in the entry region.
- The first Teleport to ‘Angered Kelbim’ is free and if additional Teleport is used, the ‘Teleport Overload’ buff is stacked and the Adena usage fee is increased by 250,000 Adena.
- The ‘Teleport Overload’ buff can be stacked up to a maximum of level 40, and the Teleport fee is 10,000,000 Adena at level 40.
- The ‘Teleport Overload’ buff disappears after 5 minutes, and starts Stacking at level 1 again upon Teleport to ‘Angered Kelbim’.
The following items can be obtained by defeating the monsters that appear in ‘Kelbim’s Castle’.
Castle Escort |
Castle Escort Captain |
Knights ID Tag |
Knights ID Tag |
Tobald’s Prophecy Box |
|
Blessing Scroll - Weapon |
|
Blessing Scroll - Armor |
The following items can be obtained by defeating Kelbim in ‘Kelbim’s Castle’.
Kelbim |
Angered Kelbim |
+5 Boss Weapon Box |
+5 Boss Weapon Box |
+5 Special Armor |
+5 Special Armor |
4Star Spellbook |
Transcendence Enhancement Stone |
Stable Scroll: Enchant Rare Accessory |
4 Star Spellbook |
Immortal Weapon Fragment |
Blessed Scroll: Enchant Rare Accessory |
Rare Accessory Box |
Immortal Weapon Fragment |
Scroll: Enchant Rare Accessory |
Rare Accessory Box |
- When you use a ‘Lv4~Lv6 Jewel Box (Time-limited) [Imprint]’ item, you can obtain 1 type from the list below based on probability.
Obtainable Item |
||
Onyx Lv. 4 |
Onyx Lv. 5 |
Onyx Lv. 6 |
Zircon Lv. 4 |
Zircon Lv. 5 |
Zircon Lv. 6 |
Spinel Lv. 4 |
Spinel Lv. 5 |
Spinel Lv. 6 |
Coral Lv. 4 |
Coral Lv. 5 |
Coral Lv. 6 |
Added World Timed Hunting Zone Pagan Temple
Entry Level |
Lv.85 or higher |
Entry Fee |
100,000 Adena |
Entry Day of the Week |
Mon/Tue/Wed/Thu/Fri |
Entry Time |
24 hours (from 6:30 on Monday) |
Standard Use Time |
10 hours per week |
Recharging time |
110 hours |
- ‘Pagan Temple’ has no server distinction, so you can play on one server.
- ‘Kelbim’s Castle’ and ‘Pagan Temple’ are available every other week in the special hunting zone menu.
- The ‘Pagan Temple’ hunting zone usage time is reset every Wednesday at 6:30 am.
- In the circular space at the starting location of the hunting zone, PVP is not possible and there is no experience penalty.
- A miscellaneous goods vendor NPC ‘Yul’ has been placed at the entrance of the chapel.
- You can teleport to the waiting room and chapel area through the NPC ‘Eli’.
- In Triol's Altar, only qualified personnel can move by defeating Andreas' Escorts that appear at 22:00 on Friday.
Common monsters that appear in the ‘Pagan Temple’ hunting zone are as follows.
Note |
Monster Name |
Title |
Spawn Location |
Level |
Mon - Thu |
Old Aristocrat's Soldier |
Lobby Entrance |
86 |
|
Palace Archon |
86 |
|||
Forgotten Victim |
86 |
|||
Ritual Sacrifice |
Outside of the Lobby |
87 |
||
Divine Creation |
88 |
|||
Ritual Offering |
87 |
|||
Mon - Thu |
Triol's Believer |
Chapel |
89 |
|
Triol's Believer |
89 |
|||
Triol's Believer |
89 |
|||
Triol's Priest |
Chapel aisle |
89 |
||
Triol's Apostle |
89 |
|||
Lobby Hot Time |
Old Aristocrat's Soldier |
Enchanted |
Lobby Entrance |
91 |
Palace Archon |
Enchanted |
91 |
||
Forgotten Victim |
Enchanted |
91 |
||
Ritual Sacrifice |
Enchanted |
Outside of the Lobby |
91 |
|
Divine Creation |
Enchanted |
91 |
||
Ritual Offering |
Enchanted |
91 |
||
Chapel hot time |
Triol's Fanatic |
Chapel |
91 |
|
Triol's Fanatic |
91 |
|||
Triol's Fanatic |
91 |
|||
Fanatic of Pain |
Chapel aisle |
91 |
||
Triol's High Priest |
91 |
|||
Available after defeating the boss |
Temple Blader |
space behind the boss |
92 |
|
Temple Guardian Warrior |
92 |
|||
Temple Berserker |
92 |
|||
Summon target |
Priest's Escort |
Triol's Priest |
89 |
|
Priest's Bodyguard |
91 |
- Hot time is Friday 18:00 ~ 24:00.
- During Hot Time, all NPCs that appear are replaced with enhanced forms.
- The Chapel's hot time is divided into 18:00 and 22:00, and the number of monsters spawned at each hour is different.
- When the HP of ‘Triol’s Priest’ and ‘Triol’s High Priest’ is 70%, 2 ‘Priest’s Escort’ and 3 ‘Priest’s Bodyguard’ spawn respectively.
- You cannot normally go to the area behind the boss, but it is open after defeating the boss monster.
PVE |
||
NPC Attributes |
PC Attack Attributes |
PC Defense Attributes |
Fire |
Water |
Water |
Water |
Wind |
Wind |
Wind |
Earth |
Earth |
Earth |
Fire |
Fire |
Non-Attribute |
Attribute with the highest accumulated XP |
Attribute with the highest accumulated XP |
PVP |
||
PC Attack Attributes |
PC Defense Attributes |
|
Attribute with the highest accumulated XP |
Attribute with the highest accumulated XP |
- Attack/Defense occurs with Attributes of the highest level because a reciprocal relationship is not activated for Attributes in PVP.
- If all Attributes’ accumulated XP are the same, Fire → Water → Wind → Earth order is applied.
- Pet/Servitor are also applied with the same rules as PC.
Attribute XP automatically obtains NPC Attribute’s reciprocal Attribute XP.
NPC Attributes |
Obtained XP |
Fire |
Water Attribute XP |
Water |
Wind Attribute XP |
Wind |
Earth Attribute XP |
Earth |
Fire Attribute XP |
The boss monsters appearing in the ‘Pagan Temple’ hunting zone are as follows.
Note |
Monster Name |
Title |
Spawn Location |
Level |
Friday 22:00 |
Andreas' Escort |
Triol's Martyr |
Chapel/Lobby |
90 |
Andreas' Escort |
Triol's Martyr |
Chapel/Lobby |
90 |
|
Andreas' Escort |
Triol's Martyr |
Chapel/Lobby |
90 |
|
Andreas Van Halter |
Priest |
Boss space |
90 |
|
Andreas Van Halter |
Priest of Blood |
90 |
||
Summon target |
Andreas' Acolyte |
90 |
||
Andreas' Acolyte |
90 |
- ‘Andreas’ Escort’ will spawn 16 in the Lobby and 3 in the chapel.
- Only the top 2 alliances that defeated 5 ‘Andreas’ Escort’ first are given the right to enter the boss space and can move through the teleport NPC ‘Eli’.
- The number of people who can enter the boss space is set to one of 40/50/60 people, and after entering the special hunting zone, you can figure out the number of people entering with 10 people per 'Trioll's Revelation' at the starting location.
- There is a 50% chance of ‘Priest Andreas Van Halter’ or ‘Priest of Blood Andreas Van Halter’ appearing on Friday at 22:00.
- Andreas' Acolyte is summoned whenever the boss monster's HP decreases by 20%.
You can obtain the following items by defeating the monsters that appear in ‘Pagan Temple’.
Monster Name |
Acquired Item |
Common Reward |
Pagan Temple Time Recharge Stone |
Triol's Believer (Mage) |
Accessory Augment Stone, Weapon Augment Stone |
Enhanced Old Aristocrat's Soldier |
Triol's Seal |
Temple Blader |
Triol's Seal, Tobald's Prophecy Box, |
Triol's Seal |
‘Monster Energy’ can be produced in special crafting by collecting a certain number |
Triol's Confinement Protection |
When used, Triol's restraints unbind targets caught in mid-air. |
Pagan Temple Time Recharge Stone |
When used, 60 minutes are added to the usage time of the ‘Pagan Temple’ hunting ground. |
Defeat ‘Andreas Van Halter’ in ‘Pagan Temple’ to obtain the following items.
High Priest Andreas Van Halter |
Priest of Blood Andreas Van Halter |
+5 Boss Weapon Pack |
+5 Boss Weapon Pack x 1~2 |
+5 Special Armor x 2 |
+5 Armor of Protection |
4 Star Spellbook |
4 Star Spellbook |
Scroll: Enchant Stable Rare Accessory x 2~4 |
Transcendent Enhancement Stone x 9~15 |
Rare Accessory Box |
Immortal Weapon Fragment |
Scroll: Enchant Rare Accessory |
Blessed Scroll: Enchant Rare Accessory |
Rare Accessory Box |
Other Special Hunting Zone Changes
Added items that can be obtained by defeating the Raid Bosses below.
Raid Boss |
New Obtainable Items |
Behemoth / Jin Behemoth |
Cursed Grail Crafting Book |
Immortal Earth Dragon Antharas |
Refined Immortal Orb |
World Timed Hunting Zone ‘Antharas’ Lair’ and ‘Ice Lord’s Castle’ entry changes.
- ‘Antharas’ Lair’ and ‘Ice Lord’s Castle’ entry day and basic usage time, recharge possible time have been changed.
Hunting Zone |
Entry Possible Day |
Entry Possible Time |
Basic Usage Time |
Charging Possible Time |
Antharas’ Lair |
Mon, Wed |
18:00~24:00 |
200 minutes |
480 minutes |
Ice Lord’s Castle |
Tue, Thu |
18:00~24:00 |
200 minutes |
480 minutes |
It has been improved so that you can directly enter other world special hunting zones from the world special hunting zones.
- It is impossible to enter the special hunting zone of this server.
- In the special hunting zone of this server, it is impossible to enter other special hunting zones.
- The remaining time in the special hunting zone UI has been changed to display hours and minutes.
- If you enter a special hunting zone in another world while in a party or union state in a special world hunting zone, you will be moved in the same state.
Missions
World hunting ground ‘Pagan Temple’ Mission.
Mission Name |
Pagan Temple Explore |
Prerequisites |
Above level 85 |
Execution cycle |
Daily |
performance unit |
Account |
Complete Requirements |
Kill 300 monsters in Kelbim's Castle & Pagan Temple |
Reward |
Kelbim's Castle Time Recharge Stone - Imprint x 1 |
World Hunting Zone ‘Kelbim’s Castle’ Mission.
Mission Name |
Kelbim’s Castle Exploration |
Performance Requirement |
Level 85+ |
Performance Cycle |
Daily |
Performance Unit |
Account |
Completion Requirement |
Defeat 300 Kelbim’s Castle monsters |
Reward |
Castle Investigative Journal - 2(Time-limited) 1x, |
Raid boss monsters have been added to the ‘Garden of Eva’ hunting zones.
- The ‘Epa’ boss monster appears once every day at 23:00.
- When ‘Epa’s HP reaches 50%, there is a certain chance that it will transform into ‘Primal Epa’.
- During battles with ‘Epa’ and ‘Primal Epa’, whenever HP decreases by a certain amount, you are teleported to the surrounding area and use an enhanced buff for 1 minute.
Monster Name |
Title |
Level |
Epa |
Ruler of the Garden |
85 |
First Epa |
Garden of Eva |
85 |
- When ‘Epa’ and ‘Primal Epa’ raid boss monsters are defeated, a teleport NPC ‘Pawn’ that can move to another area within the Forgotten Garden will be spawned.
- ‘Garden of Eva’ raid boss monster rewards are as follows.
Monster Name |
Item Type |
Epa |
A-grade Weapon |
A-grade Armor |
|
A-grade Accessory |
|
Assassin's Spellbook (1-3 stars) |
|
Masterbook Box |
|
First Epa |
A-grade Weapon |
A-grade Armor |
|
A-grade Accessory |
|
Assassin's Spellbook (1-3 stars) |
|
Masterbook Box |
|
Weapon/Armor/Accessory Augment Stone |
The level and spawn time of the ‘Primeval Isle’ raid boss monster has been changed.
Target Monsters |
Changes |
Kadin |
Level 80 → 85 |
Tanas |
Level 80 → 85 |
- When the ‘Tanas’ raid boss monster is defeated, a teleport NPC ‘Pawn’ that can move to another area in the Forgotten Garden will be spawned.
‘Cruma Tower’ and ‘Giant’s Cave’ have been added to the Training Dungeons.
- The details of each zone is as follows:
Zone name |
Exact zone |
Appropriate level |
Cruma Tower |
Cruma Tower: Underground Lv. 3 |
Lv. 77~79 |
Cruma Tower Underground Lv. 2 |
Lv. 81~85 |
|
Giant’s Cave |
Entrance to Giant’s Cave |
Lv. 85 |
Center of Giant’s Cave |
Lv. 88 |
|
Inside Giant’s Cave |
Lv. 90 |
- In Cruma Tower and Giant’s Cave, like the existing Training Dungeons, one can talk to NPC Grown to choose where to enter and enter via NPC Teend.
- After entering Cruma Tower and Giant’s Cave, one can go to the waiting room via NPC Teend.
- Raid monsters will be spawned 10 minutes before the instanced zone ends, and the following rewards can be obtained by defeating the boss in each zone:
Zone name |
Exact zone |
Boss |
Rewards |
Cruma Tower |
Cruma Tower: Underground Lv. 3 |
Susceptor Primo |
Sayha's Blessing Pouch |
Cruma Tower Underground Lv. 2 |
Susceptor Prime |
||
Giant’s Cave |
Entrance to Giant’s Cave |
Lakarta |
Sayha's Blessing Pouch |
Center of Giant’s Cave |
Vicant |
||
Inside Giant’s Cave |
Hacepsuit |
Sayha's Blessing Pouch |
- The added ‘Cruma Tower’, ‘Giant’s Cave’ bosses have been added to the monsters that need to be defeated for the mission ‘Continuous Training.’
- Changes have been made so the appropriate level information is displayed for all hunting zones in the Training Dungeons.
Weapons
Immortal Weapon
13 types of new Activation weapons ‘Immortal Weapon’ have been added.
- The Immortal Weapon is a drop item that comes from Hunting Zones (normal Hunting Zone, Kelbim’s Castle), World Hunting Zone (Ice Lord’s Castle, Antharas’ Lair, Kelbim’s Castle), Boss (Zaken, Core, Orfen, Queen Ant, Baium), World Boss (Behemoth, Jin Behemoth, Kelbim, Angered Kelbim), and can be obtained through Special Crafting.
Item Name |
||
Immortal Axe |
Immortal Ancient Sword |
Immortal Magic Blunt Weapon |
Immortal Flame Fist |
Immortal Gun |
Immortal Rapier |
Immortal Staff |
Immortal Dagger |
Immortal Greatsword |
Immortal Spear |
Immortal Bow |
Immortal Sword |
Immortal Twin Blade |
Death Knight Fire Sword |
- The basic effects of Immortal Weapons are as follows.
Item Name |
Type |
Stats |
Basic Specification Value |
Soulshot |
Soulshot |
Activated Skill |
|
P. Atk |
M. Atk |
||||||
Immortal Sword |
Sword (One-hand) |
STR/CON +5 |
543 |
304 |
20% |
2/2 |
Immortal Slash |
Immortal Axe |
Blunt Weapon (One-hand) |
STR/CON +5 |
543 |
304 |
20% |
2/2 |
|
Immortal Dagger |
Dagger |
STR/DEX +5 |
485 |
304 |
20% |
2/2 |
|
Immortal Rapier |
Rapier |
STR/MEN +5 |
506 |
337 |
20% |
2/2 |
|
Immortal Spear |
Spear |
STR/CON +5 |
543 |
304 |
20% |
2/2 |
Hurricane |
Immortal Greatsword |
Sword (Two-hand) |
STR/DEX +5 |
628 |
304 |
20% |
2/2 |
|
Immortal Ancient Sword |
Ancient Sword |
STR/DEX +5 |
597 |
304 |
20% |
2/2 |
|
Immortal Dual Blade |
Dual Sword |
STR/DEX +5 |
628 |
304 |
20% |
2/2 |
Dual Execution |
Immortal Flame Fist |
Fist Weapon |
STR/DEX +5 |
628 |
304 |
20% |
2/2 |
|
Immortal Bow |
Bow |
STR/DEX +5 |
1,018 |
319 |
20% |
2/2 |
Ruin Arrow |
Immortal Gun |
Gun |
STR/DEX +5 |
1,018 |
319 |
20% |
2/2 |
|
Immortal Magic Blunt Weapon |
Magic Blunt Weapon (One-hand) |
INT/WIT +5 |
462 |
357 |
20% |
2/2 |
Doom Lightning |
Immortal Staff |
Magic Blunt Weapon (Two-hand) |
INT/MEN +5 |
532 |
377 |
20% |
2/2 |
|
Death Knight Fire Sword |
Sword (One-hand) |
STR/CON +5 |
543 |
304 |
20% |
2/2 |
Hell Slash |
- The Weapon grade of Immortal Weapons is ‘A-grade’.
- An exclusive Soulshot effect is applied upon equip.
- An exclusive Equipment effect is applied upon equip.
- The stats that are increased with each Enchant level are as follows.
Weapon Type |
Enchant Increase Value |
||
P. Atk |
M. Atk |
Stats |
|
Immortal Sword |
80 |
50 |
STR +1 / CON +1 |
Immortal Axe |
80 |
50 |
STR +1 / CON +1 |
Immortal Dagger |
80 |
50 |
STR +1 / DEX +1 |
Immortal Rapier |
80 |
50 |
STR +1 / MEN +1 |
Immortal Spear |
80 |
50 |
STR +1 / CON +1 |
Immortal Greatsword |
96 |
50 |
STR +1 / DEX +1 |
Immortal Ancient Sword |
96 |
50 |
STR +1 / DEX +1 |
Immortal Dual Blade |
96 |
50 |
STR +1 / DEX +1 |
Immortal Flame Fist |
96 |
50 |
STR +1 / DEX +1 |
Immortal Bow |
128 |
50 |
STR +1 / DEX +1 |
Immortal Gun |
128 |
50 |
STR +1 / DEX +1 |
Immortal Magic Blunt Weapon |
80 |
55 |
INT +1 / WIT +1 |
Immortal Staff |
96 |
55 |
INT +1 / MEN +1 |
Death Knight Fire Sword |
80 |
50 |
STR +1 / CON +1 |
classification | weapon type | classification | 0 | 1 | 2 | 3 | 4 | 5 |
one-handed physical weapon | Sword (one handed) | offense power | 543 | 623 | 703 | 783 | 863 | 943 |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
CON | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Axe (one-handed) | offense power | 543 | 623 | 703 | 783 | 863 | 943 | |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
CON | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Dagger | offense power | 485 | 565 | 645 | 725 | 805 | 885 | |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Rapier | offense power | 506 | 586 | 666 | 746 | 826 | 906 | |
magical power | 337 | 387 | 437 | 487 | 537 | 587 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
MEN | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
two-handed physical weapon | Spear | offense power | 543 | 623 | 703 | 783 | 863 | 943 |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
CON | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Greatsword (two handed) | offense power | 628 | 724 | 820 | 916 | 1012 | 1108 | |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Ancient Sword | offense power | 597 | 693 | 789 | 885 | 981 | 1077 | |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
dual weapon | Dual Blade | offense power | 628 | 724 | 820 | 916 | 1012 | 1108 |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Flame Fist | offense power | 628 | 724 | 820 | 916 | 1012 | 1108 | |
magical power | 304 | 354 | 404 | 454 | 504 | 554 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
ranged weapon | Bow | offense power | 1018 | 1146 | 1274 | 1402 | 1530 | 1658 |
magical power | 319 | 369 | 419 | 469 | 519 | 569 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Gun | offense power | 1018 | 1146 | 1274 | 1402 | 1530 | 1658 | |
magical power | 319 | 369 | 419 | 469 | 519 | 569 | ||
STR | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
magic weapon | Magic Blunt Weapon (One Handed) | offense power | 462 | 542 | 622 | 702 | 782 | 862 |
magical power | 357 | 412 | 467 | 522 | 577 | 632 | ||
INT | 5 | 6 | 7 | 8 | 9 | 10 | ||
WIT | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% | ||
Immortal Staff (two-handed) | offense power | 532 | 628 | 724 | 820 | 916 | 1012 | |
magical power | 377 | 432 | 487 | 542 | 597 | 652 | ||
INT | 5 | 6 | 7 | 8 | 9 | 10 | ||
MEN | 5 | 6 | 7 | 8 | 9 | 10 | ||
Spirit Bullet/Spirit Bullet Damage | 20% | 20% | 20% | 20% | 20% | 20% |
- For Immortal Weapons, a special skill is activated by probability upon Attack.
- A set range is attacked and the target number is limited, but the target receives a fixed amount of Damage.
- 2 types of Debuff skills exist in common for all weapons, and the Debuff target is the same as the Special Skill target.
Skill Name |
Effect |
Critical Limit |
The target’s Critical activation maximum probability is limited. |
Increase Crisis |
It is a Debuff that increases the Skill Damage received by the target. |
- ‘Death Knight Fire Sword’ can only be equipped by the Death Knight class, and the ‘Death Throw’ skill and ‘Ignition Body’ skill are enhanced upon equip.
Existing Skill |
Enchant Skill |
Enchant Effect |
Death Throw |
Flame Whip |
Accuracy increase effect |
Ignition Body |
Inferno Body |
Speed increase effect |
- The activation effect by Enchant level is as follows.
Enchant Level |
Special Skill Activation Probability |
Fixed Damage (Wide Area) |
Critical Limit |
Increase Crisis |
|
Normal Attack |
Skill Attack |
||||
0 |
2% |
5% |
5,000 |
All Critical Damage |
Damage Skill Power +5% |
1 |
3% |
7% |
7,000 |
All Critical Damage |
Damage Skill Power +10% |
2 |
4% |
9% |
10,000 |
All Critical Damage |
Damage Skill Power +15% |
3 |
6% |
12% |
15,000 |
All Critical Damage |
Damage Skill Power +20% |
4 |
8% |
16% |
22,000 |
All Critical Damage |
Damage Skill Power +25% |
5 |
10% |
20% |
30,000 |
All Critical Damage |
Damage Skill Power +30% |
- The Blessing effect by Immortal Weapon Enchant level is as follows.
Enchant Level |
Blessing Effect |
0 |
All Skill Power +10% / All Attributes P. Atk +30 |
1 |
All Critical Damage + 200 / Critical probability maximum increase |
2 |
Soulshot/Spiritshot Damage +20% |
3 |
Skill Cooldown Wait Time -5% |
4 |
STR/INT/DEX/WIT/CON/MEN + 1 |
5 |
Given Damage +5% |
Death Knight Fire Sword
If the Dwarf class learns ‘Recipe: Fire Sword Blade 10%’, the recipe is deleted and ‘Worn Recipe: Fire Sword Blade(10%)’ is distributed to Personal Warehouse.
- The ‘Worn Recipe: Fire Sword Blade(10%)’ item is sold in the shop or used as a Crafting ingredient for ‘Cursed Grail Crafting Book’ in Special Crafting.
Items
New Agathion ‘Dragon Egg Agathion’ and ‘Valakas Agathion’ have been added.
- The effects of 'Dragon Egg Agathion' for each level of enhancement are as follows.
Dragon Egg Agathion |
|||||||||||
Enhancement Stage |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Enchant Chance |
- |
100% |
100% |
100% |
65% |
50% |
35% |
24% |
18% |
14% |
8% |
Magic Resist |
35 |
36 |
37 |
38 |
41 |
44 |
47 |
50 |
53 |
56 |
59 |
Attack Speed |
2 |
4 |
7 |
10 |
15 |
20 |
30 |
50 |
80 |
110 |
150 |
Casting Spd. |
2 |
4 |
7 |
10 |
15 |
20 |
30 |
50 |
80 |
110 |
150 |
Attack Power |
20 |
40 |
60 |
100 |
140 |
180 |
220 |
260 |
360 |
500 |
700 |
M. Atk. |
20 |
40 |
60 |
100 |
140 |
180 |
220 |
260 |
360 |
500 |
700 |
All Critical Rate |
- |
- |
- |
- |
1% |
2% |
3% |
4% |
5% |
6% |
8% |
Range Attack Skill |
- |
- |
- |
- |
- |
-100 |
-250 |
-400 |
-650 |
-800 |
-1000 |
Damage Received |
- |
- |
- |
- |
- |
- |
- |
-1% |
-2% |
-3% |
-4% |
All Critical Damage |
- |
- |
- |
- |
- |
- |
- |
- |
- |
1% |
3% |
- The effects of ‘Valakas Agathion’ for each level of enhancement are as follows.
Valakas Agathion |
||||||
Enhancement Stage |
0 |
1 |
2 |
3 |
4 |
5 |
Enchant Chance |
- |
50% |
30% |
20% |
10% |
3% |
Magic Resist |
75 |
76 |
77 |
78 |
81 |
84 |
Attack Speed |
150 |
150 |
150 |
150 |
150 |
150 |
Casting Spd. |
150 |
150 |
150 |
150 |
150 |
150 |
Attack Power |
1,000 |
1,200 |
1,400 |
1,600 |
1,800 |
2,000 |
M. Atk. |
1,000 |
1,200 |
1,400 |
1,600 |
1,800 |
2,000 |
All Critical Rate |
10% |
11% |
12% |
13% |
14% |
15% |
Range Attack Skill |
-1,200 |
-1,400 |
-1,600 |
-1,800 |
-2,000 |
-2,500 |
Damage Received |
-5% |
-6% |
-7% |
-8% |
-9% |
-10% |
All Critical Damage |
5% |
7% |
9% |
11% |
13% |
15% |
All Skill Power |
2% |
4% |
6% |
8% |
10% |
12% |
- The enhancement per stage effect of ‘Valakas’s Roar’ skill, which is the special effect of ‘Valakas Agathion’, is as follows.
Skill Name |
Enhancement Stage |
Trigger Rate |
Fixed Damage |
Valakas's Roar |
0 |
0.5% |
2,000 |
1 |
1% |
3,000 |
|
2 |
1.3% |
4,000 |
|
3 |
1.6% |
5,000 |
|
4 |
2% |
6,000 |
|
5 |
3% |
7,000 |
- ‘Valakas Agathion’ can be obtained by compounding ‘+10 Dragon Egg Agathion’.
Material 1 |
Material 2 |
Acquired on Success |
Acquired on Failure |
Fee |
+10 Dragon Egg Agathion [Imprint] x 1 |
Transcendent Enhancement Stone x 1 |
Valakas Agathion [Imprint] x 1 |
+10 Dragon Egg Agathion [Imprint] x 1 |
5,000,000 Adena |
+10 Dragon Egg Agathion [Imprint] x 1 |
Transcendent Enhancement Stone [Imprint] x 1 |
Valakas Agathion [Imprint] x 1 |
+10 Dragon Egg Agathion [Imprint] x 1 |
5,000,000 Adena |
+10 Dragon Egg Agathion [Imprint] x 1 |
+10 Dragon Egg Agathion [Imprint] x 1 |
Valakas Agathion [Imprint] x 1 |
+10 Dragon Egg Agathion [Imprint] x 1 |
1 billion Adena |
- Safe enhancement of ‘+9 Dragon Egg Agathion’ using ‘Transcendent Enhancement Stone’ has been added.
Target Items |
Material Item |
Acquired on Success |
Acquired on Failure |
Multiple Enchant |
Auto-enchant |
+9 Dragon Egg Agathion |
Transcendent Enhancement Stone |
+10 Dragon's Egg |
+9 Dragon's Egg |
X |
O |
‘Collector’s Weapon/Armor I’ item name was changed to ‘Collector’s Weapon/Armor C’.
‘Collector’s Weapon/Armor I Pack’ item name was changed to ‘Collector’s Weapon/Armor C Pack’.
+6 Rare Accessory’s Enchant option was adjusted up.
Rare Accessory |
Enchant Effect |
+6 Orfen’s Earring |
Maximum MP +80 |
+6 Zaken’s Earring |
Maximum MP +120 |
+6 Antharas’ Earring |
Maximum MP +120 |
+6 Frintezza’s Necklace |
Maximum MP +150 |
+6 Core’s Ring |
Maximum MP +60 |
+6 Queen Ant’s Ring |
Maximum MP +70 |
+6 Baium’s Ring |
Maximum MP +90 |
+6 Beleth’s Ring |
Maximum MP +120 |
Rare Accessory’s Power Skill’s Duration and Cooldown times have been changed.
- +5 Rare Accessory’s Power Lv1, +6 Rare Accessory’s Power Effect were raised to Lv2.
- For Mes type skills, Lv2 is applied with higher Accuracy than Lv1.
Power Skill |
Activation Requirement |
Skill Effect |
Duration |
Cooldown |
Core’s Power Lv1 |
Upon Attack, 1% probability |
P. Def./M. Def. Reduction Skill Immunity |
5 seconds |
None |
Core’s Power Lv2 |
Upon Attack, 1% probability |
P. Def./M. Def. Reduction Skill Immunity and |
30 seconds |
300 seconds |
Queen Ant’s Power Lv1 |
Upon Attack, 1% probability |
P. Atk./M. Atk. Reduction Skill Immunity |
5 seconds |
None |
Queen Ant’s Power Lv2 |
Upon Attack, 1% probability |
P. Atk./M. Atk. Reduction Skill Immunity and |
30 seconds |
300 seconds |
Baium’s Power Lv1 |
Upon Attack, 1% probability |
Damage Bonus +10% |
5 seconds |
None |
Baium’s Power Lv2 |
Upon Attack, 1% probability |
Damage Bonus +11% |
30 seconds |
300 seconds |
Beleth’s Power Lv1 |
Upon Attack, 1% probability |
All Attack Skills Power +10% |
5 seconds |
None |
Beleth’s Power Lv2 |
Upon Attack, 1% probability |
All Attack Skills Power +11% |
30 seconds |
300 seconds |
Orfen’s Power Lv1 |
Upon Attack, 1% probability |
Holds target for 5 seconds |
5 seconds |
None |
Upon Attack, 50% probability |
MP 10% Recovery |
immediately |
300 seconds |
|
Orfen’s Power Lv2 |
Upon Attack, 1% probability |
Holds target for 5 seconds |
5 seconds |
None |
Upon Attack, 50% probability |
MP 10% Recovery |
immediately |
300 seconds |
|
Zaken’s Power Lv |
Upon Attack, 1% probability |
Silences target for 3 seconds |
3 seconds |
None |
Upon Attack, 50% probability |
HP 10% Recovery |
immediately |
300 seconds |
|
Zaken’s Power Lv2 |
Upon Attack, 1% probability |
Silences target for 3 seconds |
3 seconds |
None |
Upon Attack, 50% probability |
HP 10% Recovery |
immediately |
300 seconds |
|
Antharas’s Power Lv1 |
Upon Attack, 1% probability |
Stuns target for 3 seconds |
3 seconds |
None |
Upon Attack, 50% probability |
HP/MP 30% Recovery |
immediately |
300 seconds |
|
Antharas’s Power Lv2 |
Upon Attack, 1% probability |
Stuns target for 3 seconds |
3 seconds |
None |
Upon Attack, 50% probability |
HP/MP 30% Recovery |
immediately |
300 seconds |
|
Upon Attack, 30% probability |
MP 225 Recovery |
immediately |
60 seconds |
|
Frintezza’s Power Lv1 |
Upon Attack, 1% probability |
Horror to target for 3 seconds |
3 seconds |
None |
Frintezza’s Power Lv2 |
Upon Attack, 1% probability |
Horror to target for 3 seconds |
3 seconds |
None |
Changed so the stable Scroll: Enchant Rare Accessory can be used starting from +4 Enchant.
Amber Lv 6~8 effects have been changed.
Item Name |
Effect |
|
Amber Lv 6 |
<Option> |
|
Amber Lv 7 |
<Option> |
|
Amber Lv 8 |
<Option> |
- The list of skills reset with Amber Lv 6~8 is as follows.
Skill Name |
Lionheart |
Courage |
Immunity of Pa'agrio |
Chant of Spirit |
Opal - Special Trait |
Added 2 types of Hair Style Change Potions that can only be used by Human Wizard Male characters.
- Can be purchased from each village’s Grocer.
- Existing Hair Style Change Potion - F, G items have been changed so only female characters can use them.
Target Item |
|
Hair Style Change Potion - F |
Hair Style Change Potion - G |
Special Hunting Zone Time Recharge Stone item’s Cooldown time has been shortened.
‘Inventory Expansion Ticket’ item’s types have been simplified.
Item Name |
Location of Use |
Inventory Expansion Ticket |
Needed to learn Expand Inventory Lv1~3 |
Greater Inventory Expansion Ticket |
Needed to learn Expand Inventory Lv4~5 |
- According to the changes to Inventory Expansion Ticket item types, the ‘Inventory Expansion Ticket Lv1 ~ Lv5’ items that were originally in possession are replaced and distributed with new items.
Item Name |
Distribution Item |
Distribution Location |
Inventory Expansion Ticket Lv1 |
Inventory Expansion Ticket |
Same as the existing location of possession |
Inventory Expansion Ticket Lv2 |
Inventory Expansion Ticket |
|
Inventory Expansion Ticket Lv3 |
Inventory Expansion Ticket |
|
Inventory Expansion Ticket Lv4 |
Greater Inventory Expansion Ticket |
|
Inventory Expansion Ticket Lv5 |
Greater Inventory Expansion Ticket |
Changed the names of 3 types of items.
Previous Item Name |
Item Name After Change |
Buff Slot Expansion Ticket Lv1~4 |
Spellbook - Divine Inspiration Lv1~4 |
Buff Slot Expansion Ticket Box |
Spellbook - Divine Inspiration Box |
Inventory Expansion Ticket Lv4,5 Pack |
Greater Inventory Expansion Ticket Pack |
- Components will change based on the name change of ‘Inventory Expansion Ticket Lv4,5 Pack’ items.
Previously Obtained Items |
Items Obtained After Change |
1x each of Inventory Expansion Ticket Lv4, Lv5 |
2x Greater Inventory Expansion Ticket |
3 types of new items have been added.
Item Name |
Acquisition Path |
Personal Storage Expansion Ticket |
Fishing Guildsman, Special Crafting |
Personal Shop Expansion Ticket |
Fishing Guildsman, Special Crafting |
Dwarf Crafting Expansion Ticket |
Fishing Guildsman |
Improved so that upon using target / Ticket items, an item exchange window opens up so you can exchange with used items. Usable items are as follows.
Usable Item |
||
A-grade Weapon Exchange Ticket [Imprint] |
A-grade Armor Exchange Ticket [Imprint] |
C-grade Enchant Weapon Exchange Ticket [Imprint] |
B-grade Enchant Weapon Exchange Ticket [Imprint] |
B-grade Enchant Armor Exchange Ticket [Imprint] |
Special Armor Exchange Coupon [Imprint] |
Super Advanced Dye Exchange Ticket [Imprint] |
Spirit Agathion Exchange Ticket [Imprint] |
+7 B-grade Weapon Exchange Ticket [Imprint] |
+4 C-grade Armor Set Exchange Ticket [Imprint] |
C-grade Enchant Armor Exchange Ticket [Imprint] |
1-Star Spellbook Coupon [Imprint] |
2-Star Spellbook Coupon [Imprint] |
3-Star Spellbook Coupon [Imprint] |
4-Star Spellbook Coupon [Imprint] |
+5 A-grade Weapon Exchange Ticket [Imprint] |
+5 A-grade Armor Exchange Ticket [Imprint] |
+7 Armor of Protection Exchange Coupon(Time-limited) [Imprint] |
Soulshot Ticket [Imprint] |
Refined Immortal Orb |
Evolution Stone Exchange Coupon(Time-limited) [Imprint] |
Fixed an issue where some Imprint Magic Tome icons were displayed incorrectly.
Target Items |
|
Spellbook - Shine Soul Gathering Lv. 2 [Imprint] |
Spellbook - Shadow Soul Gathering Lv. 2 [Imprint] |
Spellbook - Shine Mastery Lv. 2 [Imprint] |
Spellbook - Shadow Mastery Lv. 2 [Imprint] |
18 new Magic Tomes have been added.
2 Star Spellbook |
||
Spellbook: Death Endurance |
Spellbook: Sound of Muse |
Spellbook: Play of Dancer |
Spellbook - Spell Orb Force |
Spellbook - Spell Orb Fatal |
Spellbook: Splash Attack |
Spellbook: Titan Spirit |
Spellbook: Khavatari Spirit |
Spellbook: Spearhead |
Spellbook: Long Range Attack Lv. 3 |
Spellbook: Children of Eva Lv. 2 |
Spellbook: Children of Shilen Lv. 2 |
Spellbook: Einhasad's Blessing Lv. 2 |
Spellbook: Summoner of Eva |
Spellbook: Summoner of Shilen |
Spellbook: Summoner of Einhasad |
||
3 Star Spellbook |
||
Spellbook: Spoil Destroyer |
Spellbook: Broken Match |
4 new items have been added.
Item Name |
|
Special Armor Chest [Imprint] |
Aden Soul Crystal Lv. 1 - Weapon 200-unit Pack [Imprint] |
Special Equipment Exchange Ticket 100-unit Pack [Imprint] |
+7 Reduction Piercing Mask Pack [Imprint] |
- If you use the ‘Special Armor Pack’, you can obtain one of the items below with a set probability.
Obtainable Items |
||
Gloves of Silence |
Freeze Breastplate |
Freeze Gaiters |
Thunder Leather Armor |
Thunder Leather Leggings |
Flaming Tunic |
Flaming Stockings |
Stun Gauntlets |
Mana Helmet |
Evasion Boots |
Fatal Sigil |
Revenge Shield |
The Growth Rune item has been extended to Lv25.
- You can upgrade it to a higher level item by combining it with Growth Rune pieces.
Compound Stage |
Compound Success Acquired Items |
Compound Failure Acquired Items |
Fee |
20 > 21 |
Growth Rune Lv. 21 |
Growth Rune Lv. 16 |
1,000 Adena |
21 > 22 |
Growth Rune Lv. 22 |
Growth Rune Lv. 21 |
1,000 Adena |
22 > 23 |
Growth Rune Lv. 23 |
Growth Rune Lv. 21 |
1,000 Adena |
23 > 24 |
Growth Rune Lv. 24 |
Growth Rune Lv. 21 |
1,000 Adena |
24 > 25 |
Growth Rune Lv. 25 |
Growth Rune Lv. 21 |
1,000 Adena |
- Growth Rune Lv 21~25 item effects are as follows.
Item Name |
Item Effect |
Growth Rune Lv. 21 |
XP/SP Gain +21% |
Growth Rune Lv. 22 |
XP/SP Gain +22% |
Growth Rune Lv. 23 |
XP/SP Gain +23% |
Growth Rune Lv. 24 |
XP/SP Gain +24% |
Growth Rune Lv. 25 |
XP/SP Gain +25% |
The ‘Sayha’s Storm’ item has been integrated.
- ‘Sayha’s Storm Lv3’ item name has been changed to ‘Sayha’s Storm’.
- All previously owned ‘Sayha’s Storm Lv1, Lv2’ items have been changed to ‘Sayha’s Storm’ items and sent to the inventory and personal storage.
- The previously applied ‘Sayha’s Storm Lv1, Lv2’ buff effects will be collectively deleted.
It can be exchanged for ‘Seal of Giran’ or ‘Sayha’s Storm’ using the ‘Hero's Token (Time-limited) [Imprint]’ item.
Item Name |
Quantity |
Hero's Token |
Seal of Giran |
1 |
2 |
Sayha's Blessing [Imprint] |
10 |
1 |
The names of the 'Magic Tome' items required for skill acquisition have been unified to 'Spellbook'.
In the case of a spellbook that is required to acquire a certain level of skill, the skill level is indicated together with the name of the spellbook.
The supply of all books, including book exchanges through NPC Lorenzo and Harmony, will be suspended.
- In the case of skills that are previously acquired by consuming books, the required item has been changed so that it can be acquired by consuming the ‘Mana Tablet’ item instead of the book item.
- The registered item for the ‘Warrior Master’ collection, which could be completed by registering the existing book item, has been changed to Mana Tablet.
Collection Category |
Collection Name |
First Slot |
Second Slot |
||
Previous Registrable Item |
After Registrable Item |
Previous Registrable Item |
After Registrable Item |
||
Battle Support |
Warrior Master |
Scroll: Arc Rising Attack Mastery x1 |
Mana Tablet x63 |
Scroll: Arc Soul Smash Mastery x1 |
Mana Tablet x63 |
- All remaining books were changed to ‘Mana Tablet’ and ‘Adena’, which were consumed at the time of exchange, and paid. ‘Adena’ was paid by ‘Private Warehouse’.
- Books registered on the World Exchange sales list can be retrieved with ‘Mana Tablet’ at the clearing house. The fee consumed when registering on the World Exchange was paid to Private Warehouse along with Adena consumed when exchanging books.
Lv1~8 Jewelry Boxes of each jewel have been changed to account-sharable.
The Add Grace State EXP/SP proportion for Moonstone Lv1~8 has been changed and basic EXP/SP bonuses have been added.
Previous |
Moonstone level |
Changed |
Changed |
3% |
1 |
1% |
2% |
4% |
2 |
1% |
3% |
6% |
3 |
2% |
4% |
8% |
4 |
2% |
6% |
11% |
5 |
3% |
8% |
15% |
6 |
4% |
11% |
20% |
7 |
5% |
15% |
25% |
8 |
5% |
20% |
‘Blessed Circlet of Hero’ item has been added.
- ‘Blessed Circlet of Hero’ can be Crafted by using +4 Enchant+ ‘Circlet of Hero’.
- The effect by Enchant level is as follows.
Enchant Level |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Maximum HP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
Maximum MP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
Maximum CP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
P. Def |
6% |
7% |
8% |
9% |
11% |
14% |
20% |
M. Def |
6% |
7% |
8% |
9% |
11% |
14% |
20% |
Received Damage |
-5% |
-6% |
-7% |
-9% |
-11% |
-14% |
-15% |
Received Skill |
- |
- |
- |
- |
- |
- |
-15% |
Critical |
|||||||
Damage |
|||||||
Activated Skill Effect |
All Skill Critical Damage +10% |
All Skill Critical Damage +20% |
All Skill Critical Damage +30% |
All Skill Critical Damage +50% |
All Skill Critical Damage +70% |
All Skill Critical Damage +90% |
All Skill Critical Damage +100% |
Raids
World Raid
The rewards for 18 World Raid Bosses have been changed.
- ‘Scroll: Enchant Weapon (A-grade)’ and ‘Scroll: Enchant Armor (A-grade)’ have been removed.
- ‘Weapon Augment Stone’, ‘Armor Augment Stone’, ‘Accessory Augment Stone’, and ‘Special Equipment Augment Stone’ have been added.
Raid Boss |
|||
Enmity Ghost Ramdal |
Death lord Hallate |
Kietz |
Immortal Savior Mardil |
Ranku |
Korim |
Queen of Darkness |
Kernon |
Rafael |
Longhorn Golkonda |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Cherub Galaxia |
Anais |
Galaxia |
Urihel |
Briel |
Baium |
Hellbound
Hellbound progress time has been changed 10:00~24:00 on Saturdays.
- Beleth battle has been changed from 21:00 to 22:00.
- Steel Citadel Rooftop Teleport possible time has been changed from 21:00 to 22:00.
- The Steel Citadel possible usage time was changed from 18:00~ 24:00.
The HP and Attack of 4 types of Field Raid Bosses increased.
Target Raid Boss |
|||
Daemon |
Jadna |
Luminiere |
Eisen Canselor |
The Field Raid Boss appearance time was changed.
Raid Boss |
Appearance Time |
Jadna |
Random appearance from 21:00~21:10 |
Daemon |
Random appearance from 21:00~21:10 |
Luminiere |
21:05 |
Eisen Canselor |
21:05 |
Darion |
21:59 |
Raid Bosses
The next raid boss’s Crystal drop probability has been adjusted.
Raid Boss |
|
Core of Chaos |
Zaken of Chaos |
Queen Ant of Chaos |
Orfen of Chaos |
‘Spellbook - Acceleration Lv. 2’ item has been added to the raid boss drop reward below.
Raid Boss |
||
Shilen Priest Hisilrome |
Palibati Queen Themis |
Monster Minotaur |
Monster Buleros |
Kuroboros' High Priest |
Hero Tamash |
Evil Orc Tabris |
Evil Orc Dephracor |
Queen Ant’s Priest Dron |
Baium's Priest Angel |
Core's Priest Decar |
Orfen's Priest Lord Ipos |
Katuba |
Flame Dragon |
Kernon |
Rafael |
Longhorn Golkonda |
|
Raid Rewards
16 new 2-star Magic Tomes have been added to the raid boss drop rewards below.
Raid Boss |
||
Shilen Priest Hisilrome |
Palibati Queen Themis |
Monster Minotaur |
Monster Buleros |
Kuroboros' High Priest |
Hero Tamash |
Evil Orc Tabris |
Evil Orc Dephracor |
Queen Ant’s Priest Dron |
Baium's Priest Angel |
Core's Priest Decar |
Orfen's Priest Lord Ipos |
Katuba |
Flame Dragon |
Kernon |
Rafael |
Longhorn Golkonda |
Two new 3-star Magic Tomes have been added to the raid boss drop rewards below.
Raid Boss |
||
Palibati Queen Themis |
Monster Buleros |
Kuroboros' High Priest |
Evil Orc Dephracor |
Katuba |
Flame Dragon |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
‘Spellbook - Bloody Strike’ has been added to the drop rewards of the raid bosses below.
Raid Boss |
||
Palibati Queen Themis |
Monster Buleros |
Kuroboros' High Priest |
Evil Orc Dephracor |
Katuba |
Flame Dragon |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Changed the character's maximum amount of SP from 5 billion to 10 billion.
When using the class change system, the SP distribution method for skill acquisition has been changed.
- No longer distributes 1 billion SP scroll.
- When the class change is complete, the character's SP has been changed to 10 billion.
- SP is not distributed when returning to a class that has already been changed.
Adjusted the SP obtained from arc items and magic lamps.
Adjusted the amount of SP obtained by hunting monsters.
The SP required for skill acquisition has been adjusted according to the SP acquisition amount adjustment.
Greater SP Scrolls and 2,000 SP Scrolls can no longer be exchanged from Fishing Guild Member NPCs.
‘Spellbook: Enhanced Servitor Share’ has been added to the drop rewards of the raid bosses below.
Raid Boss |
|||
Queen Ant |
Zaken |
Core |
Orfen |
Queen Ant of Chaos |
Zaken of Chaos |
Core of Chaos |
Orfen of Chaos |
Iff |
Flame Dragon |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Cherub Galaxia |
Baium |
Gordon |
Gordon of Immortality |
Eva’s Saint’s new spellbook ‘Spellbook - Cure Lv4’ has been added to raid boss drop rewards.
- It can be acquired from the following raid bosses:
Raid Boss |
||
Palibati Queen Themis |
Kuroboros' High Priest |
Monster Bulleroth |
Evil Orc Dephracor |
Katuba |
Flame Dragon |
Bloody Priest Maliss |
Fire of Wrath Shuriel |
Quests/Missions
Quests
Corrected the problem of level attainment requirements being unnecessarily instructed in some quests.
Related Quest |
Engulfed in Spores |
Cemetery Worship |
A Memorial Service |
Memory of the Glorious Past |
Traces of Battle |
Shortened the Despawn and Genie NPC Summon Skill Casting time.
Added Effects where Despawn and Genie NPC are Summoned.
Changed so that the location of the Summoned Genie NPC is higher than the surface.
Changed so that the Quest Completion Scroll is output to the Summoned NPC Genie after quest completion.
Corrected the problem of not being able to accept additional quests after performing the War-Torn Plains Quest received from the Genie NPC 3 times.
The Quest system has been improved.
- Quests can now be accepted/completed through HUD.
- One can go to quest NPCs and quest areas through a quest notification window and dialogues.
- Quests can be proceeded through a quest-specific dialogue window, not the existing NPC dialogue window.
All existing quests have been deleted and new quests have been added.
- All existing quests have been deleted and so have quest-related items.
New quest and progression info:
- Once a character is created and logged in to the game, it can play quests at the starting village of each race.
- One can play the following tutorials with a Human Fighter:
Quest Name |
Quest Objective |
Reward |
Prospective Sedrick's Apprentice |
Talk to Roien |
None |
Learn How to Fight |
Defeat Gremlins |
Soulshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Talking Island, Eastern Territory Monster Subjugation |
XP Boost Scroll [Imprint] x3, |
Convenient Battle Preparation |
Talking Island, Eastern Territory Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Talking Island, Western Territory Monster Subjugation |
HP Potion x50 |
Be Cautious |
Talking Island, Western Territory Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Talking Island, Western Territory Monster Subjugation |
Soulshot Ticket [Imprint] x50, |
Time For A Class Transfer |
Advance your class and talk to Roien |
HP Potion x50 |
Towards the World |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Human Mage.
Quest Name |
Quest Objective |
Reward |
An Outstanding Wizard's First Step |
Talk to Gallint |
None |
Learn How to Fight |
Defeat Gremlins |
Blessed Spiritshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Blessed Spiritshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Talking Island, Eastern Territory Monster Subjugation |
XP Boost Scroll [Imprint] x3, |
Convenient Battle Preparation |
Talking Island, Eastern Territory Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Talking Island, Western Territory Monster Subjugation |
HP Potion x50 |
Be Cautious |
Talking Island, Western Territory Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Talking Island, Western Territory Monster Subjugation |
Soulshot Ticket [Imprint] x50, |
Time For A Class Transfer |
Advance your class and talk to Gallint |
HP Potion x50 |
Towards the World |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating an Elven Fighter.
Quest Name |
Quest Objective |
Reward |
Shadow of the Mother Tree |
Speak with Nerupa |
None |
Learning a New Life |
Defeat Gremlins |
Soulshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Shadow of the Mother Tree Monster Subjugation |
XP Boost Scroll [Imprint] x3, |
Convenient Battle Preparation |
Shadow of the Mother Tree Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Elven Forest Monster Subjugation |
HP Potion x50 |
Be Cautious |
Elven Forest Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Elven Forest Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Nerupa |
HP Potion x50 |
Young Traveler's Start |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating an Elven Mage.
Quest Name |
Quest Objective |
Reward |
Shadow of the Mother Tree |
Speak with Nerupa |
None |
Learning a New Life |
Defeat Gremlins |
Blessed Spiritshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Blessed Spiritshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Shadow of the Mother Tree Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Shadow of the Mother Tree Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Elven Forest Monster Subjugation |
HP Potion x50 |
Be Cautious |
Elven Forest Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Elven Forest Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Nerupa |
HP Potion x50 |
Young Traveler's Start |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Dark Fighter.
Quest Name |
Quest Objective |
Reward |
From the Abyss |
Talk to Mitraell |
None |
Learning a New Life |
Defeat Gremlins |
Soulshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Shilen's Garden Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Shilen's Garden Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Swampland Monster Subjugation |
HP Potion x50 |
Be Cautious |
Swampland Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Swampland Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Mitraell |
HP Potion x50 |
With the Blessings of the Abyss |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Dark Mage.
Quest Name |
Quest Objective |
Reward |
From the Abyss |
Talk to Mitraell |
None |
Learning a New Life |
Defeat Gremlins |
Soulshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Blessed Spiritshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
Blessed Spiritshot x500 |
Preparing For Danger |
Shilen's Garden Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Shilen's Garden Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Swampland Monster Subjugation |
HP Potion x50 |
Be Cautious |
Swampland Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Swampland Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Mitraell |
HP Potion x50 |
With the Blessings of the Abyss |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating an Orc Fighter or Orc Mage.
Quest Name |
Quest Objective |
Reward |
New Flame for Orcs |
Talk to Sabitus |
None |
Learning a New Life |
Defeat the Training Dummy |
Soulshot x500 |
Containing Spirit Power |
Defeat the Training Dummy |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Valley of Heroes Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Valley of Heroes Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Immortal Plateau, Northern Region Monster Subjugation |
HP Potion x50 |
Be Cautious |
Immortal Plateau, Northern Region Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Immortal Plateau, Northern Region Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Gantaki Zu Urutu |
HP Potion x50 |
Become a Member of the Brave Orcs |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Dwarven Fighter.
Quest Name |
Quest Objective |
Reward |
Mine's Sprout |
Talk to Laferon |
None |
Learning a New Life |
Defeat Gremlins |
Soulshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Frozen Valley Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Frozen Valley Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Western Mining Zone Monster Subjugation |
HP Potion x50 |
Be Cautious |
Western Mining Zone Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Western Mining Zone Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Gerald |
HP Potion x50 |
I'll Become the Greatest Miner |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Jin Kamael Soldier.
Quest Name |
Quest Name |
Reward |
Orientation Training |
Talk to Elder Lukenir |
None |
Learning a New Life |
Defeat Gremlins |
Soulshot x500 |
Containing Spirit Power |
Defeat Gremlins |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Hills of Hope Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Hills of Hope Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Hills of Gold Monster Subjugation |
HP Potion x50 |
Be Cautious |
Hills of Gold Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Hills of Gold Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Crenir |
HP Potion x50 |
Into the World |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Death Walker.
Quest Name |
Quest Objective |
Reward |
Death Knight's Life |
Talk to Kilemanja |
None |
Learning a New Life |
Defeat the Training Dummy |
Soulshot x500 |
Containing Spirit Power |
Defeat the Training Dummy |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Training Grounds I Monster Subjugation |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Training Grounds I Monster Subjugation |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Training Grounds II Monster Subjugation |
HP Potion x50 |
Be Cautious |
Training Grounds II Monster Subjugation |
HP Potion x50 |
How To Use Abilities |
Training Grounds II Monster Subjugation |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Kilemanja |
HP Potion x50 |
To Overcome the Fate |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating a Sylphid.
Quest Name |
Quest Objective |
Reward |
Sayha's Children |
Talk to Cherchira |
None |
Learning a New Life |
Defeat the Training Dummy |
Soulshot x500 |
Containing Spirit Power |
Defeat the Training Dummy |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots in the Silent Plains |
HP Potion x100 |
Preparing For Danger |
Defeat monsters in the Silent Plains |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Defeat monsters in the Silent Plains |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Defeat monsters in the Whispering Woods |
HP Potion x50 |
Be Cautious |
Defeat monsters in the Whispering Woods |
HP Potion x50 |
How To Use Abilities |
Defeat monsters in the Whispering Woods |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Andros |
HP Potion x50 |
New Start in the Name of Sylph |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- You can continue with the following tutorial after creating an Assassin.
Quest Name |
Quest Objective |
Reward |
Become Nota's Member |
Talk to Training Instructor Aiwul |
None |
Learning a New Life |
Defeat the Training Dummy |
Soulshot x500 |
Containing Spirit Power |
Defeat the Training Dummy |
Soulshot x500 |
Learn Auto-hunting |
Obtain Medicinal Herb Roots |
HP Potion x100 |
Preparing For Danger |
Defeat monsters in the Basic Training Grounds |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Convenient Battle Preparation |
Defeat monsters in the Basic Training Grounds |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Take Care Of Armor |
Defeat monsters in the Battle Preparation Area |
HP Potion x50 |
Be Cautious |
Defeat monsters in the Battle Preparation Area |
HP Potion x50 |
How To Use Abilities |
Defeat monsters in the Battle Preparation Area |
Soulshot Ticket [Imprint] x50, HP Potion x50 |
Time For A Class Transfer |
Advance your class and talk to Frost |
HP Potion x50 |
First Battle as an Assassin |
Ruins of Agony Subjugation |
Adventurer's Talisman Bracelet [Imprint], Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power Enchant Package [Imprint], Talisman of Speed Enchant Package [Imprint], HP Potion x50 |
- After the 1st class transfer, one can play the main quests in the hunting zone that matches their level and grow.
- The quests ‘Keep the Peace at the Graveyard 1’, ‘Lasting Time of Honor 2’ give out the equipment box or equipment exchange coupon for each class as a reward.
Acceptance Level |
Quest Name |
Quest Objective |
Completion Reward Items |
25 |
Adventurer's Refinement |
Defeat monsters in the Abandoned Camp |
Reach Level 30, Adventurer's Brooch [Imprint], Opal Lv. 1 [Imprint], Coral Lv. 1 [Imprint], Onyx Lv. 1 [Imprint], Zircon Lv. 1 [Imprint], HP Potion x50 |
30 |
Secret Garden |
Defeat monsters in Gorgon Flower Garden |
Reach Level 35, Adventurer's Agathion Bracelet [Imprint], Ignis Agathion Pack [Imprint], Procella Agathion Pack [Imprint], Petram Agathion Pack [Imprint], Shiny Agathion Pack [Imprint], HP Potion x50 |
35 |
Death in the Corridor |
Defeat monsters in Death Pass |
Reach Level 40, Circlet of Hero Enchant Package [Imprint], HP Potion x50 |
40 |
Transfer to A New Look |
Advance your class and talk to Maximilian |
SP x1 Million, HP Potion x50 |
40 |
Engulfed in Spores |
Defeat monsters in the Sea of Spores |
Reach Level 45, SP x1,060,000, Magic Lamp Acceleration Potion [Imprint] x2, Grace Cookie [Imprint], HP Potion x50 |
45 |
Keep the Peace of the Cemetery 1 |
Collect 40 Stolen Grave Goods |
XP x40 Million, SP x400,000, |
45 |
Keep the Peace of the Cemetery 2 |
Defeat monsters in the Cemetery |
XP x40 Million, SP x400,000, |
45 |
Keep the Peace of the Cemetery 3 |
Defeat monsters in the Cemetery |
XP x40 Million, SP x400,000, |
45 |
Keep the Peace of the Cemetery 4 |
Defeat monsters in the Cemetery |
XP x40 Million, SP x400,000, |
52 |
A Memorial Service 1 |
Defeat monsters in Fields of Massacre |
XP x100 Million, SP x1 Million, |
52 |
A Memorial Service 2 |
Defeat monsters in Fields of Massacre, and collect Old Poison Energy |
XP x100 Million, SP x1 Million, |
52 |
A Memorial Service 3 |
Defeat monsters in Fields of Massacre |
XP x100 Million, SP x1 Million, |
52 |
A Memorial Service 4 |
Defeat monsters in Fields of Massacre |
XP x100 Million, SP x1 Million, |
58 |
Memory of the Glorious Past 1 |
Defeat monsters in Plains of Glory |
XP x200 Million, SP x2 Million, |
58 |
Memory of the Glorious Past 2 |
Defeat monsters in Plains of Glory |
XP x200 Million, SP x2 Million, |
58 |
Memory of the Glorious Past 3 |
Defeat monsters in Plains of Glory |
XP x200 Million, SP x2 Million, |
58 |
Memory of the Glorious Past 4 |
Defeat monsters in Plains of Glory |
XP x200 Million, SP x2 Million, |
58~63 |
Reach Level 64 |
Reach Level 64 |
None |
64 |
Traces of Battle 1 |
Defeat monsters in War-Torn Plains |
XP x300 Million, SP x3 Million, |
64 |
Traces of Battle 2 |
Defeat monsters in War-Torn Plains |
XP x300 Million, SP x3 Million, |
64 |
Traces of Battle 3 |
Defeat monsters in War-Torn Plains |
XP x300 Million, SP x3 Million, |
64 |
Traces of Battle 4 |
Defeat monsters in War-Torn Plains |
XP x300 Million, SP x3 Million, |
64 |
Traces of Battle 5 |
Defeat monsters in War-Torn Plains |
XP x300 Million, SP x3 Million, |
64~69 |
Reach Level 70 |
Reach Level 70 |
None |
70 |
Not So Silent Valley 1 |
Defeat monsters in Silent Valley |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
70 |
Not So Silent Valley 2 |
Defeat monsters in Silent Valley, and collect Trace of Giants |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
70 |
Not So Silent Valley 3 |
Defeat monsters in Silent Valley, and collect Creation's Core |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
70 |
Not So Silent Valley 4 |
Defeat monsters in Silent Valley |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
70 |
Not So Silent Valley 5 |
Defeat monsters in Silent Valley |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
70~75 |
Reach Level 76 |
Reach Level 76 |
None |
76 |
Legend Continues |
Defeat monsters in Silent Valley |
3rd Class Transfer Available |
76 |
Close to the Legend |
Advance your class and talk to Orven |
Perform 3rd Class Transfer |
76 |
Stop the Lizardmen's Activities 1 |
Defeat Tanta Lizardmen |
XP x1.5 Billion, SP x15 Million, Mark of Journey [Imprint], HP Potion x50 |
76 |
Stop the Lizardmen's Activities 2 |
Defeat Tanta Lizardman Warriors |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
76 |
Stop the Lizardmen's Activities 3 |
Defeat Tanta Lizardman Berserkers |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
76 |
Stop the Lizardmen's Activities 4 |
Defeat Tanta Lizardman Archers |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
76 |
Stop the Lizardmen's Activities 5 |
Defeat Tanta Lizardman Summoners |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
76~77 |
Let's Reach Level 78 |
Reach Level 78 |
None |
78 |
Investigate West Dragon Valley 1 |
Defeat monsters in Cave Servant's Habitat |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Investigate West Dragon Valley 2 |
Defeat monsters in Maluk Succubus's Habitat |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Investigate West Dragon Valley 3 |
Defeat monsters in Headless Knight's Habitat |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Investigate West Dragon Valley 4 |
Defeat monsters in Drake's Habitat |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Investigate West Dragon Valley 5 |
Defeat monsters in West Dragon Valley |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Cruma Tower: 3rd Floor Investigation 1 |
Defeat the monsters in Cruma Tower: 3rd Floor |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Cruma Tower: 3rd Floor Investigation 2 |
Defeat the monsters in Cruma Tower: 3rd Floor |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Cruma Tower: 3rd Floor Investigation 3 |
Defeat the monsters in Cruma Tower: 3rd Floor |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Cruma Tower: 3rd Floor Investigation 4 |
Defeat the Cruma Tower: 3rd Floor Manager and Watcher |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78 |
Cruma Tower: 3rd Floor Investigation 5 |
Defeat the Cruma Tower: 3rd Floor Manager and Watcher |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
78~80 |
Reach Level 81 |
Reach Level 81 |
None |
81 |
Grasp Movements of the Dragontroops 1 |
Defeat Dragon Steed Troop Infantry/Lancers |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Grasp Movements of the Dragontroops 2 |
Defeat Dragon Warriors/Wizards |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Grasp Movements of the Dragontroops 3 |
Defeat Dragontroop Berserkers/Elite Wizards |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Grasp Movements of the Dragontroops 4 |
Defeat Controlled/Mutated Drake |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Grasp Movements of the Dragontroops 5 |
Defeat monsters in East Dragon Valley |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Cruma Tower: 2nd Floor Investigation 1 |
Defeat the monsters in Cruma Tower: 2nd Floor |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Cruma Tower: 2nd Floor Investigation 2 |
Defeat the monsters in Cruma Tower: 2nd Floor |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Cruma Tower: 2nd Floor Investigation 3 |
Defeat the monsters in Cruma Tower: 2nd Floor |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Cruma Tower: 2nd Floor Investigation 4 |
Defeat the Cruma Tower: 2nd Floor Manager and Watcher |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81 |
Cruma Tower: 2nd Floor Investigation 5 |
Defeat the Cruma Tower: 2nd Floor Manager and Watcher |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
81~83 |
Reach Level 84 |
Reach Level 84 |
None |
84 |
Stop the Congregation of the Sel Mahum 1 |
Defeat Sel Mahum Snipers |
XP x1.5 Billion, SP, x15 Million, HP Potion x50 |
84 |
Stop the Congregation of the Sel Mahum 2 |
Defeat Sel Mahum Raiders |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
84 |
Stop the Congregation of the Sel Mahum 3 |
Defeat Sel Mahum Berserkers |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
84 |
Stop the Congregation of the Sel Mahum 4 |
Defeat Sel Mahum Mages |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
84 |
Stop the Congregation of the Sel Mahum 5 |
Defeat Sel Mahum Thieves |
XP x1.5 Billion, SP x15 Million, HP Potion x50 |
- For other quests than the main quests, a notification icon will show up on the bottom right when they become available, and the quests can be accepted in the ‘List of Available Quests’ in the Quest window (Alt+U).
- To accept 10 ‘Deton’s Request’ quests, one needs to have the ‘Deton’s Request Letter’ item required at each level. The item will be consumed upon accepting the corresponding quest.
Acceptance Level |
Quest Name |
Quest Objective |
Clear Reward |
60 |
Dealing with Transcendent Power |
Complete the 'Transcendence Dungeon Breakthrough' Mission |
Transcendence Dungeon Extra Pass [Imprint], HP Potion x50 |
76 |
Deton's Request Stages 1-10 |
Defeat the requested monsters |
1 Deton's Box [Imprint] per Stage |
Changes have been made so that character creation equipment, equipment obtained as a quest/class transfer reward can be registered to Collections.
Quests that are guided by the Fairy of the Lamp Genie will be added later.
Changes have been made so that if one exits ‘Cave of Souls’ at Kamael Village without completing the quests available, he/she can revisit them by talking to ‘Vice Hierarch Krenir’ at Kamael Village.
An issue of being unable to play the next main quest until re-logging in if completing quests in instanced zones has been fixed.
An issue with the quests ‘Let’s Get to Lv. 76’/’ Let’s Get to Lv. 78’/’ Let’s Get to Lv. 81’/’ Let’s Get to Lv. 84’ and the quest ‘Get Closer to the Legend’ being unable to be completed has been fixed.
Changes have been made so that the main quests in the beginners’ zone can still be played after the 2nd class transfer.
An issue of being unable to keep playing the quest ‘Deton's Request’ repeatedly unless re-logging in once the quest is completed has been fixed.
An issue of being unable to complete the quest ‘Deton's Request’ without having the ‘Deton’s Request Letter’ has been fixed.
An issue with the quest ‘Deton's Request’ not having Dragon Valley ‘Dragon’ in the list of monsters to be defeated has been fixed.
Training dungeon mission ‘Continuous Training’ mission reward has been added.
Mission Name |
Existing Reward |
Changed Reward |
Continuous Training |
50x Ancient Adena |
50x Ancient Adena, 1x Trainer’s Subjugation Equipment Box |
- The following items can be obtained from ‘Trainer’s Subjugation Equipment Box’.
Obtainable Item |
||
Excuro’s Staff |
Deadman’s Dagger |
Turek Orc Prefect’s Dualsword |
Torfe’s Claw |
[Dragon Bone Blade] |
Butcher’s Longsword |
Giant’s Blunt Weapon |
Berserker’s Sword |
Giant’s One-handed Axe |
Ancient Rapier |
Sel Mahum Sniper |
Giant’s Two-handed Staff |
Lizard Shaman’s Staff |
Guardian Messenger’s Spear |
Silenoi’s Great Spear |
Lizardman Slayer |
Sealed Angel’s Hammer |
Silenoi’s Shield |
Excuro’s Staff [Imprint] |
Deadman’s Dagger [Imprint] |
Turek Orc Prefect’s Dualsword [Imprint] |
Torfe’s Claw [Imprint] |
Dragon Bone Blade [Imprint] |
Butcher’s Longsword [Imprint] |
Giant’s Blunt Weapon [Imprint] |
Berserker’s Sword [Imprint] |
Giant’s One-handed Axe [Imprint] |
Ancient Rapier [Imprint] |
Sel Mahum Sniper [Imprint] |
Giant’s Two-handed Staff [Imprint] |
Lizard Shaman’s Staff [Imprint] |
Guardian Messenger’s Spear [Imprint] |
Silenoi’s Great Spear [Imprint] |
Cruma Tower Subjugation Equipment Design |
Silent Valley Subjugation Equipment Design |
Plains of the Lizardmen Subjugation Equipment Design |
Dragon Valley Subjugation Equipment Design |
Sel Mahum Barracks Subjugation Equipment Design |
Turek Orc Campsite Subjugation Equipment Design |
Goddard Territory Subjugation Equipment Design |
Aden Subjugation Crystal |
|
Changed the mission completion conditions for the event mission, “Monsters that Interfere with Wishes for Abundance Ⅰ”.
Mission Name |
Completion Requirements (Before) |
Completion Requirements (After) |
“Monsters that Interfere with Wishes for Abundance Ⅰ”. |
Defeat 5 Dark Legionnaires |
Defeat 3 Dark Legionnaires |
4 new missions have been added.
Mission Title |
Play Cadence |
Play Unit |
Details |
Rewards |
Search Garden of Power |
Daily |
Account |
Hunt 100 monsters with a title of ‘having holy power’ in Garden of Power |
Talisman of Power Enchant Package x1 |
Scour Garden of Power |
Weekly |
Account |
Hunt 1,000 monsters with a title of ‘having holy power’ in Garden of Power |
Talisman of Power Enchant Package x10 |
Ancient Adena x100 |
||||
Giran Sacred Defense Battle Challenge - High |
Weekly |
Account |
Hunt 20 Greater monsters in Protection War |
Red Arc x5 |
Sayha's Storm x10 |
||||
Ancient Adena x200 |
||||
Giran Sacred Defense Battle Challenge |
Weekly |
Account |
Hunt 200 Lesser monsters in Protection War |
Red Arc x1 |
Sayha's Storm x10 |
The existing missions have been deleted/combined.
- ‘Adventurer’s Journey I~V’ missions, ‘Mark of Journey Lv1~4’ items have been deleted.
- ‘Mark of Journey Lv5’ item has been changed to ‘Mark of Journey.’
- 'Daily Hunting I~ V’ missions that are played by lv. 61 characters or lower have been combined into one.
- ‘Mark of Journey’ can be obtained as a ‘Block Lizardman’s Activities 1’ quest reward or from the Exchange Merchant.
- HP/MP +25% effect that was applied if one had ‘Mark of Journey’ in the Inventory has been deleted from the item.
- One can get the same effect applied by registering ‘Mark of Journey’ on the ‘Mark of Journey’ Collection.
The required level for the Clear Transcendent Dungeon mission has been raised to lv. 60 or above.
Castle Siege
Changes have been made so that Town of Goddard Castle Siege is not available.
Giran Defense Relic Protection Siege will be added.
- It can be played in front of Giran Castle while Giran Castle Siege is underway as follows:
Time |
Steps |
18:00 |
Defense Relic and Defense Relic Protector opened in front of Giran Castle |
20:10/20:20 |
Notify players that Giran Defense Relic Protection Siege has begun |
20:30 |
Raid Immortal Kashin and Skeleton Corps |
21:00 |
Ends |
2 flag-defending war missions, ‘Giran Defense Relic Protection Siege Attack/Attack-Advanced,’ will be added.
The Giran Defense Relic Protection Siege has been changed.
- Changes have been made so that a screen message will be displayed in the world 20 minutes, 10 minutes before the Giran Defense Relic Protection Siege begins.
- P. Atk. Of monsters appearing in the Giran Defense Relic Protection Siege has been lowered.
- Changes have been made so that the skill Heal is not applied to Giran Defense Relics.
- The number of monsters required to achieve the goal in the mission ‘Giran Defense Relic Protection Siege Attack – Advanced’ has been changed to x20.
L2 Coin Shop
A new type of product have been added to the Ancient Adena Shop.
Product Name |
Type |
Sales Period |
Fee |
Purchase Limit |
Scroll: PK(Imprint) |
Ancient Adena Shop |
Permanent |
300x Ancient Adena |
None |
2 permanent sales items have been added to the L2 Coin Shop.
Category |
Sales item |
Price |
Server |
Equipment |
Cloak of Protection Pack [Imprinted] |
200 L2Coin |
Guardian |
Other |
Scroll: PK [Imprinted] |
350 L2Coin |
All servers |
The purchase quantity of the Adena Shop product ‘Growth Rune Fragment’ has been changed.
Category |
Product Name |
Purchasable Amount |
Adena Shop |
Growth Rune Fragment [Imprint] |
3,000 / 1day |
Two Adena Shop products have been added.
Product Name |
Category |
Sales Time |
Cost |
Sealed Collection Book [Imprint] |
Adena Shop |
Permanent |
10 million Adena |
Enchant Scroll: Sealed Collection Book [Imprint] |
Adena Shop |
Permanent |
100,000 Adena |
- ‘Sealed Collection Book [Imprint]’ can be enhanced with ‘Enchant Scroll: Sealed Collection Book [Imprint]’.
- ‘Sealed Collection Book [Imprint]’ can be registered as a collection at +8 and +10, and the collection effect is as follows.
Category |
Collection Name |
Registrable Item |
Collection Effect |
Duration of effect |
Event |
Unsealed Collection Book |
+10 Sealed Collection Book [Imprint] |
EXP/SP Gains +7% |
After acquired |
Event |
Sealed Collection Book |
+8 Sealed Collection Book [Imprint] |
EXP/SP Gains +3% |
PvP and Ranking Changes
Olympiad
‘Scroll: PK [Imprint]’ item added to ‘Olympiad Victory I’ mission rewards.
‘Circlet of Glory’ item’s options have been improved as follows.
Item Name |
Before Change |
After Change |
Circlet of Glory |
All Stats +3 |
<Basic Effect> |
PVP Ranking
PVP Ranking has been added to the World server.
- Only the PVP in the World server is recorded regardless of the main server’s PVP Ranking.
- It works in the same way as the main server’s PVP Ranking rules, and the season rewards are also the same.
The PVP Ranking score acquisition method has been changed.
- If the opponent is defeated upon PVP, you obtain a basic score of 10 points and 10% of the ranking score possessed by the opponent.
- If you defeat the opponent with one-sided PK, the basic score cannot be obtained.
- If the character dies, 10% of the possessed ranking score is deducted.
Changed so that the number of deaths is exposed in the ranking list in the PVP ranking UI.
PVP/PK Penalty Change
PK count was reset and added to PVP count.
The PK count and PVP count and tendency’s reduction requirements have been changed.
- The PK count increases and tendency is reduced -1,440 if characters excluding mutual hostile relationships are unilaterally killed.
Type |
Normal(Defender) |
Purple(Defender) |
Chaos(Defender) |
Normal(Attacker) |
PK(Tendency -1,440) |
PVP(no Tendency Reduction) |
No change |
Purple(Attacker) |
|||
Chaos(Attacker) |
- The PVP count increases and tendency is reduced -720 if mutual hostile relationship characters are unilaterally killed.
Type |
Normal(Defender) |
Purple(Defender) |
Chaos(Defender) |
Normal(Attacker) |
PK(Tendency -720) |
PVP(no Tendency Reduction) |
No change |
Purple(Attacker) |
|||
Chaos(Attacker) |
Added a condition of forced transfer to the Underground Maze when the PK count reaches 100.
- You can escape from the Underground Maze by obtaining 100 Mark of Confession and PK count is reduced 1.
PK count is reduced 1 by fixed probability if monsters are hunted in the Underground Maze by characters excluding characters that were forcefully transferred to the Underground Maze.
PK count is reduced 1 if the ‘Scroll: PK’ added to the Ancient Adena Shop is used.
Changed so that ‘Scroll: PK’ can no longer be obtained from the box that appears after Clan dungeon raid strategy success.
Deleted the ‘Brothers Bound in Chains’ quest that was able to reduce the PK count.
Changed so that when the status’s tendency is lower than 0, it is displayed in red.
Changed so that the status’s PK term is in red, PK count is displayed in red if more than 1.
Ranking
Changed the ranking order that can be checked in the server/race ranking in the character ranking UI.
- Server ranking can be checked up to the TOP 100.
- Race ranking can be checked up to the TOP 100.
Deleted the View My Ranking feature from character ranking.
- The View My Ranking feature is maintained in Olympiad Ranking, PVP Ranking, etc. aside from character ranking.
System Updates
Character
Changed so that you automatically return 5 minutes later upon field Death.
Changed the location transferred to when you automatically return 5 minutes after Death in a timed hunting zone.
HUD
The Auto-hunt UI has been improved.
- Functions that set next targets and minimize/maximize the Auto-hunt UI have been added.
A Main Menu function has been added.
- One can select a frequently used menu from the System Menu (Alt + X) and fix it in the right bottom.
- Main Menus can be selected using the System Menu – Edit button.
The Chat window has been improved.
- Channels can be changed directly in the Chat window UI.
- One can click on the word balloon icon on the left of the character name to use Invite Parties, Invite Friends, and Block.
- The Minimize/Maximize functions have been added.
- The ‘Text Size,’ ‘Make Chat Window Transparent’ settings at ‘Settings - Chat’ have been added.
- A ‘New Messages’ button that scrolls down to the bottom of a chat window has been added.
A context menu has been added to the Target window.
- Target a character and right-click on the Target window to open the co
When targeting different character |
|||
Whisper |
Exchange |
Add Friends |
Invite Parties |
Leave Parties |
Kick Party Members |
Hand Over Party Leader |
|
When targeting one’s character |
|||
Open Private Shop |
Open Common Shop |
Open Purchase Shop |
Instanced Zone History |
The functions on the side bar/bottom bar have been updated.
- The ‘Magic Lamp’, ‘Regular Crafting’, ‘Special Crafting’. ‘Subjugate’ menus have been moved from the side bar to the bottom bar.
- One can ‘Change Equipment Set’ on the bottom bar.
- ‘Auto Camera Setting’ on the bottom bar has been moved to Settings, and the ‘Party Matchmaking,’ ‘Mailbox’ functions are now available in the Systems menu (Alt+X).
A function to minimize the radar map has been added.
The default settings have been modified.
Default settings |
|||
Auto-hunt Auto-pickup : On |
Auto-hunt Etiquette mode : On |
Auto-hunt Ranged/melee : Ranged |
Enter Chat On |
The in-game font design has been renewed.
Map
The map feature has been improved.
- Changed so that locations that can be Teleported to from the Teleport UI can also be Teleported to from the Map UI.
- Some region names were removed from the map.
XP Recovery System
Changed the number of free Resurrections from 2 times to 3 times.
- The number of free Resurrections is reset at 6:30AM just as before.
Deleted the Adena XP Recovery feature that could be selected after using all free Resurrections.
- The LCoin XP Recovery fee is the same as existing.
World Information
Switched the main icons that are displayed on the map by Raid reward item level.
Augment
The worn item has been changed so that it remains worn even when Augment and Augment are removed.
Blessing
Automatic Blessing system has been added.
- Blessings are granted automatically until either equipment blessing is successful or Blessing Scrolls in possession are all used up.
- The Blessing target item cannot be changed while automatic blessing is in progress.
Class Transfer
Items distributed for characters created have been changed.
- Packages with the same contents will be given out to pre-created characters.
- ‘Apprentice Knight’s Shirt’, ‘Apprentice Knight’s Pants’ set wearing effect ‘P. Def. +3%, Max HP +41’ has been added.
Race |
Equipment Provided Upon Creation |
Human Fighter |
Long Sword [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint], Apprentice Knight's Shield [Imprint] |
Human Mage |
Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint] |
Elven Fighter |
Long Sword [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint], Apprentice Knight's Shield [Imprint] |
Elven Mystic |
Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint] |
Dark Fighter |
Long Sword [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint], Apprentice Knight's Shield [Imprint] |
Dark Mystic |
Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint] |
Orc Fighter |
Cestus [Imprint], Zweihander [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Orc Shaman |
Mage Staff [Imprint], Apprentice's Tunic [Imprint], Apprentice's Stockings [Imprint] |
Dwarven Fighter |
Bone Club [Imprint], Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Jin Kamael Soldier |
Warrior's Ancient Sword [Imprint], Warrior's Sword [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Death Knight |
Long Sword [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Sylphid |
Wooden Shooter [Imprint], Elemental Orb (No-grade) [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Orc Rider |
Great Spear [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Assassin |
Throwing Knife [Imprint], Squire's Shirt [Imprint], Squire's Pants [Imprint] |
Class transfer rewards have been changed.
- As the 1st class transfer reward, the corresponding +4 D-grade Armor Pack, D-grade Imprinted Weapon or D-grade Magic Weapon Exchange Ticket for each class will be given out.
- x1 '1st Class Transfer Gift Box [Imprinted]', x4 'Weapon Enchant Scroll – D-grade [Imprinted]' will be given out to all classes.
- The ‘1st Class Transfer Gift Box [Imprinted]’ consists of the following:
Guaranteed Obtained Item |
|
Spirit Ore [Imprint] x250 |
Spirit Ore [Imprint] x250 |
Boost Attack Scroll [Imprint] x3 |
Boost Attack Scroll [Imprint] x3 |
Class Name |
Reward Item |
Knight |
+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint], Brigandine Shield [Imprint] |
Warrior |
+4 D-grade Heavy Armor Set Box [Imprint], Winged Spear [Imprint], Bastard Sword*Bastard Sword [Imprint] |
Rogue |
+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint] |
Wizard |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Cleric |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Elven Knight |
+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint], Brigandine Shield [Imprint] |
Elven Scout |
+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint] |
Elven Wizard |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Oracle |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Palus Knight |
+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint], Bastard Sword*Bastard Sword [Imprint], Brigandine Shield [Imprint] |
Assassin |
+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint] |
Dark Wizard |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Shillien Oracle |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Orc Raider |
+4 D-grade Heavy Armor Set Box [Imprint], Lesser Giant's Sword [Imprint] |
Orc Monk |
+4 D-grade Heavy Armor Set Box [Imprint], Bich'Hwa [Imprint] |
Orc Shaman |
+4 D-grade Robe Set Box [Imprint], D-grade Magic Weapon Exchange Ticket [Imprint] |
Scavenger |
+4 D-grade Heavy Armor Set Box [Imprint], Morning Star [Imprint] |
Artisan |
+4 D-grade Heavy Armor Set Box [Imprint], Morning Star [Imprint] |
Trooper |
+4 D-grade Heavy Armor Set Box [Imprint], Katzbalger [Imprint] |
Soul Finder |
+4 D-grade Light Armor Set Box [Imprint], Épée [Imprint] |
Warder |
+4 D-grade Light Armor Set Box [Imprint], Reinforced Longbow [Imprint], Infinite Bone Quiver [Imprint] |
Death Blader |
+4 D-grade Heavy Armor Set Box [Imprint], Sword of Revolution [Imprint] |
Sylph Gunner |
+4 D-grade Light Armor Set Box [Imprint], Breath Shooter [Imprint], Elemental Orb (D-grade) [Imprint] |
Dreco |
+4 D-grade Heavy Armor Set Box [Imprint], Winged Spear [Imprint] |
Assassin |
+4 D-grade Light Armor Set Box [Imprint], Maingauche [Imprint] |
- As the 2nd class transfer reward, the corresponding C-grade Armor Pack, C-grade Imprinted Weapon or C-grade Magic Weapon Exchange Ticket for each class will be given out.
- x1 '2nd Class Transfer Gift Box [Imprinted]', x4 'Weapon Enchant Scroll – C-grade [Imprinted]', x5 Grace Cookie [Imprinted]’ will be given out to all classes.
- The ‘2nd Class Transfer Gift Box [Imprinted]’ consists of the following:
Guaranteed Obtained Item |
|
Spirit Ore [Imprint] x500 |
Spirit Ore [Imprint] x500 |
Boost Attack Scroll [Imprint] x10 |
Boost Attack Scroll [Imprint] x10 |
Class Name |
Reward Item |
Paladin |
+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint] |
Dark Avenger |
+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint] |
Warlord |
+4 C-grade Heavy Armor Set Box [Imprint], Orcish Poleaxe [Imprint] |
Gladiator |
+4 C-grade Heavy Armor Set Box [Imprint], Katana*Katana [Imprint] |
Treasure Hunter |
+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint] |
Hawkeye |
+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint] |
Sorcerer |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Necromancer |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Warlock |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Bishop |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Prophet |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Temple Knight |
+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint] |
Sword Singer |
+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint] |
Plains Walker |
+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint] |
Silver Ranger |
+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint] |
Spellsinger |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Elemental Summoner |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Elder |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Shillien Knight |
+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint], Full Plate Shield [Imprint] |
Bladedancer |
+4 C-grade Heavy Armor Set Box [Imprint], Katana*Katana [Imprint] |
Abyss Walker |
+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint] |
Phantom Ranger |
+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint] |
Spellhowler |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Phantom Summoner |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Shillien Elder |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Destroyer |
+4 C-grade Heavy Armor Set Box [Imprint], Berserker Blade [Imprint] |
Tyrant |
+4 C-grade Heavy Armor Set Box [Imprint], Great Pata [Imprint] |
Overlord |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Warcryer |
+4 C-grade Robe Set Box [Imprint], C-grade Magic Weapon Exchange Ticket [Imprint] |
Bounty Hunter |
+4 C-grade Heavy Armor Set Box [Imprint], Yaksa Mace [Imprint] |
Warsmith |
+4 C-grade Heavy Armor Set Box [Imprint], Yaksa Mace [Imprint] |
Berserker |
+4 C-grade Heavy Armor Set Box [Imprint], Saber Tooth [Imprint] |
Soul Breaker |
+4 C-grade Light Armor Set Box [Imprint], Admiral's Estoc [Imprint] |
Arbalester |
+4 C-grade Light Armor Set Box [Imprint], Eminence Bow [Imprint], Infinite Steel Quiver [Imprint] |
Undertaker |
+4 C-grade Heavy Armor Set Box [Imprint], Samurai Long Sword [Imprint] |
Wind Hunter |
+4 C-grade Light Armor Set Box [Imprint], Flintlock [Imprint], Elemental Orb (C-grade) [Imprint] |
Lancer |
+4 C-grade Heavy Armor Set Box [Imprint], Orcish Poleaxe [Imprint] |
Assassin |
+4 C-grade Light Armor Set Box [Imprint], Crystal Dagger [Imprint] |
Clan
Preset sentences have been added to clan crests.
The size of the clan crest has been expanded.
Before Change |
After Change |
16*12 (256 color, BMP file) |
24*12 (256 color, BMP file) |
- Due to the expansion of the size of the Clan Crest, the previously applied crest has been reset.
The alliance crest has been deleted.
- Alliance sentences can no longer be used, and related commands have been deleted.
Collection
Changed so ‘Collector’s Weapon/Armor B’ item can be registered to some collections.
- The list for the target collection is as follows.
Category |
Collection Name |
Attack |
The Way to the Festival |
Attack |
Advanced Weapon SetⅠ |
Attack |
Advanced Weapon SetⅡ |
Attack |
Adequate P. Atk. |
Defense |
Blue Wolf Top and Bottom |
Defense |
Zubei Top and Bottom |
Defense |
Nameless VictoryⅠ |
Defense |
Tallum and B-grade Armor |
Defense |
Fashion TerroristⅢ |
Defense |
Zubei Boots and Gauntlets |
Defense |
Curse Spellbook’s necessity |
Defense |
P. Def. +12 |
Battle Support |
Giant’s Footsteps |
Battle Support |
Intelligent Wizard |
Battle Support |
Avadon Top and Bottom |
Battle Support |
B-grade Accessory SetⅠ |
Battle Support |
B-grade Weapon SetⅠ |
Battle Support |
B-grade Weapon SetⅡ |
Battle Support |
B-grade Weapon SetⅢ |
Battle Support |
B-grade Weapon SetⅣ |
Battle Support |
B-grade Weapon SetⅤ |
Battle Support |
Avadon Upper Armor and Shield |
Battle Support |
Avadon Boots and Gloves |
Battle Support |
Doom vs Zubei |
Side’s |
Magic Destroyer |
Side’s |
We Cannot Be Together |
Side’s |
Adventurer of Aden |
Side’s |
3 Types of Zubei Helmets |
Side’s |
Fashion TerrorustⅥ |
Side’s |
Wolf and Doom Helmet Set |
Can exchange 3 types of new items through the ‘Fishing Guildsman’ NPC.
Obtained Item |
Material Item |
Quantity |
1x Personal Storage Expansion Ticket [Imprint] |
Fresh Blue Mackeral |
2,822x |
1x Personal Shop Expansion Ticket [Imprint] |
Fresh Blue Mackeral |
2,822x |
1x Dwarf Crafting Expansion Ticket [Imprint] |
Fresh Blue Mackeral |
2,822x |
Can exchange ‘Inventory Expansion Ticket’ items through the ‘Fishing Guildsman’ NPC.
Obtained Item |
Material Item |
Quantity |
1x Inventory Expansion Ticket [Imprint] |
Inventory Expansion Ticket Lv1 |
1x |
1x Inventory Expansion Ticket [Imprint] |
Inventory Expansion Ticket Lv2 |
1x |
1x Inventory Expansion Ticket [Imprint] |
Inventory Expansion Ticket Lv3 |
1x |
1x Greater Inventory Expansion Ticket [Imprint] |
Inventory Expansion Ticket Lv4 |
1x |
1x Greater Inventory Expansion Ticket [Imprint] |
Inventory Expansion Ticket Lv5 |
1x |
‘Timed Expedition Collection Ⅰ, Ⅱ’ period changed to 2 weeks.
- For characters that completed the existing collection, +7 days will be added.
The collection categories of the 4 types were changed from ‘Special’ to ‘Defense’.
Collection Name |
Category |
Rogue’s Path |
Defense |
Archers must be more agile than anyone |
Defense |
Human Wizard Spellbook |
Defense |
Along with Servitors |
Defense |
Changed so that ‘1~3-Star Spellbook Coupon’ items can be registered to some collections.
- For Scroll, Masterbook type items, substitute registration is not possible.
2 types of new collections have been added.
Collection Name |
Category |
Effect |
May the Force Be With You Ⅰ |
Special |
Overwhelming Force Damage Resistance +2% |
May the Force Be With You Ⅱ |
Special |
Overwhelming Force Damage Resistance +4% |
New Collections where character creation equipment, equipment obtained as a quest/class transfer reward are registered have been added.
Category |
Collection Name |
Slot |
Registrable Items |
Collection Effects |
Combat Support |
Basics Are Essential |
1 |
One of either the Earring of Strength or the Earring of Wisdom, Imprint or Non-Imprint |
[Atk. Spd./Casting Spd. +4] |
2 |
One of either the Ring of Wisdom or the Blue Coral Ring, Imprint or Non-imprint |
|||
Combat Support |
First Step to Growth |
1 |
One of either the +4 Brigandine Boots, +4 Manticore Skin Boots, +4 Elven Mithril Boots, +4 Brigandine Boots, +4 Manticore Skin Boots, +4 Elven Mithril Boots, Imprint or Non-Imprint |
[Atk. Spd./Casting Spd. +6] |
Attack |
Growing Fast |
1 |
One of either the +4 Full Plate Gauntlets, +4 Drake Leather Gloves, +4 Karmian Gloves, +4 Full Plate Gauntlets, +4 Drake Leather Gloves, +4 Karmian Gloves, Imprint or Non-Imprint |
[P. Atk./M. Atk. +5] |
Attack |
Have you grown? |
1 |
One of either +4 Blue Wolf Leather Armor, +4 Blue Wolf Breastplate, +4 Blue Wolf Tunic, Imprint or Non-Imprint |
[P. Atk./M. Atk. +10] |
2 |
+4 Blue Wolf Gloves, Imprint or Non-Imprint |
|||
3 |
+4 Blue Wolf Boots, Imprint or Non-Imprint |
|||
4 |
+4 Blue Wolf Helmet, Imprint or Non-Imprint |
|||
Attack |
This Is the Real Start |
1 |
One of either the Armor of Nightmare, Majestic Plate Armor, Leather Armor of Nightmare, Majestic Leather Armor, Robe of Nightmare, Majestic Robe, Imprint or Non-Imprint |
[P. Atk./M. Atk. +15] |
2 |
One of either the Gauntlets of Nightmare or Majestic Gauntlets, Imprint or Non-Imprint |
|||
3 |
One of either the Boots of Nightmare or Majestic Boots, Imprint or Non-Imprint |
|||
4 |
One of either the Helm of Nightmare or Majestic Circlet, Imprint or Non-Imprint |
|||
Combat Support |
Mark of Journey |
1 |
Mark of Journey [Imprint] |
[HP/MP Recovery Bonus +25%] |
The no-grade weapon items provided for character creation cannot be registered because they are alternative items to the non-imprinted items with the same names.
Configurations - Sound
Added an ‘Alert Mode’ where only the alert can be heard.
- If this mode is selected, all other sounds aside from the alert are muted.
Added a feature so alert sounds can be turned On/Off by selecting the situation.
Equipped Gear Set System
Equipped Gear Set System has been added.
- The Equipped Gear Set System is a system that allows you to equip two gear sets with items and quickly change the gear set depending on the situation.
- Set change can be done in the following ways.
Category |
Method |
Inventory |
A set, B set button |
Shortcut Key |
Ctrl + Tab |
Action |
Change Equipment Set |
Command |
/SetChange |
- When you click an equipment slot in the inventory, a comparison tooltip with items equipped in other sets is displayed.
It is not possible to change the equipment set in the following conditions.
Set Cannot be Changed |
Character Dead Status |
Private Store (buy/sell) UI activation state |
Codex UI activation state |
A state that is affected by a condition that makes it impossible to equip/disarm items |
- If equipment conversion does not work normally, click the conversion icon that pops up on the right side of the character in the center of the screen, or click the ‘Confirm’ button in the equipment slot area in the inventory to return to normal.
The Belt/Brooch/Right Bracelet/Left Bracelet slots are equipped and unequipped in A/B sets at the same time.
- Gem, Talisman, and Agathion equipment can be equipped in A/B sets respectively.
You can set potential options for each A/B set, and if you change the set, the potential options set for that set will be applied.
- Tattoos are applied in common regardless of set.
Equipment worn only in B set while A set is applied is not actually worn, so it is possible to use it for enhancement and warehouse storage.
- When switching sets, if the last worn item does not exist in the inventory, the set will be converted to an empty slot.
Compound
Changes have been made to the Lv1 Doll Pack so that it can be compounded with the same doll and doll pack.
- If compunded with a pack, a Lv2 doll will be provided upon a successful fusion and a pack upon a failure.
Previous |
Changed |
||
Fuse |
Result |
Fuse |
Successful / Failed |
doll + doll |
doll |
Lv1 doll + Lv1 doll |
Lv2 doll / Lv1 doll |
Lv1 doll + 1Lv doll pack |
Lv2 doll / 1Lv doll pack |
||
Lv1 doll pack + 1Lv doll pack |
Lv2 doll / 1Lv doll pack |
Multicell
You can exchange to the following lists using 'Lv. 6 Gem Exchange Ticket (Time-limited) [Imprint]'.
Item Name |
Lv6 Gem Exchange Ticket required amount |
Beryl Lv. 6 Jewelry Box [Imprint] x1 |
x 5 |
Onyx Lv. 6 Jewelry Box [Imprint] x1 |
x 3 |
Spinel Lv. 6 Jewelry Box [Imprint] x1 |
x 3 |
Zircon Lv. 6 Jewelry Box [Imprint] x1 |
x 3 |
Coral Lv. 6 Jewelry Box [Imprint] x1 |
x 2 |
Opal Lv. 6 Jewelry Box [Imprint] x1 |
x 2 |
Amber Lv. 6 Jewelry Box [Imprint] x1 |
x 1 |
Moonstone Lv. 6 Jewelry Box [Imprint] x1 |
x 1 |
Teleport
The Teleport UI has been improved.
- World Map is output when ‘My Location’, ‘Saved Teleport’ is clicked.
- Character location and saved Teleport location are marked on the World Map.
- Changed so World Map and My Teleport, action window are closed when My Teleport is cast.
Added 5 new regions where Teleport is possible.
Target Region |
||||
Valley of Heroes |
Talking Island, Eastern Territory |
Gludin Harbor |
Giran Harbor |
Outskirts of the Ivory Tower |
Skill Window
The [Enchantable] tab has been moved to the top so that it is more convenient to access.
- An icon that connects to SP Pouch crafting has been added to the [Enchantable] tab.
- Changes have been made so that the previous [Acquirable] tab is now under the [Character] tab.
Improvements have been made so that when acquiring skills that can be learned using the ‘Magical Tablet’ and ‘Magical Tablet (Imprinted)’, the items can be consumed based on the total number of the two in possession.
- The ‘Magical Tablet (Imprinted)’ is consumed first, and for the insufficient number of imprinted items, a tradable ‘Magic Tablet’ is consumed.
Soulshot Integration
Changed so Servitor and Pet consume Soulshot and Blessed Spiritshot instead of Beast Soulshot and Beast Spiritshot.
Beast Soulshot and Beast Spiritshot deleted from Grocery Store, Dimensional Merchant, Pet Manager.
Deleted all Beast Soulshot and Beast Spiritshot in the character’s possession and distributed the same quantity as deleted as Soulshot and Spiritshot to personal warehouse.
Deleted 4 types of skills that summoned Beast Soulshot and Beast Spiritshot.
- It is deleted even if the skill was learned before the class change.
- 1x ‘Scroll: 100,000 SP [Imprint]’ is distributed to personal warehouse for each deleted skill.
Target Delete Skill |
Summon Soulshot |
Summon Mass Soulshot |
Summon Spiritshot |
Summon Mass Spiritshot |
Corrected the items that can obtain the Box/Package that includes Beast Soulshot and Beast Spiritshot.
Item Name |
Tag’s Supplies |
Wolf Package |
Buffalo Package |
Tiger Package |
Kookaburra Package |
Strider Package |
Hawk Package |
Magic Tomes
18 Magic Tomes have been added to the Magic Tome category.
Grade |
|||
2 Star |
|||
Craft Item |
Obtainable Items |
Required Material |
|
Spellbook: Death Endurance |
Corresponding Special |
Obtain 1 of those items |
Seal of Giran x 111 |
Spellbook: Sound of Muse |
|||
Spellbook: Play of Dancer |
|||
Spellbook - Spell Orb Force |
|||
Spellbook - Spell Orb Fatal |
|||
Spellbook: Splash Attack |
|||
Spellbook: Titan Spirit |
|||
Spellbook: Khavatari Spirit |
|||
Spellbook: Spearhead |
Seal of Giran |
||
Spellbook: Long Range Attack Lv. 3 |
|||
Spellbook: Children of Eva Lv. 2 |
|||
Spellbook: Children of Shilen Lv. 2 |
|||
Spellbook: Einhasad's |
|||
Spellbook: Summoner of Eva |
|||
Spellbook: Summoner of Shilen |
|||
Spellbook: Summoner |
|||
3 Star |
|||
Spellbook: Spoil Destroyer |
Corresponding Special |
Obtain 1 of those items |
Seal of Giran x 294 |
Spellbook: Broken Match |
Seal of Giran |
||
2 Star |
|||
Spellbook: Death Endurance |
Corresponding Special |
Obtain 1 of those items |
Hardin's Record [Imprint] Lv2 x 1 |
Spellbook: Sound of Muse |
|||
Spellbook: Play of Dancer |
|||
Spellbook - Spell Orb Force [Imprint] |
|||
Spellbook - Spell Orb Fatal |
|||
Spellbook: Splash Attack [Imprint] |
|||
Spellbook: Titan Spirit [Imprint] |
|||
Spellbook: Khavatari Spirit |
|||
Spellbook: Spearhead [Imprint] |
Mana Tablet |
||
Spellbook: Long Range Attack Lv. 3 |
|||
Spellbook: Children of Eva Lv. 2 |
|||
Spellbook: Children of Shilen Lv. 2 |
|||
Spellbook: Einhasad's |
|||
Spellbook: Summoner of Eva |
|||
Spellbook: Summoner of Shilen |
|||
Spellbook: Summoner |
|||
3 Star |
|||
Spellbook: Spoil Destroyer [Imprint] |
Corresponding Special |
Obtain 1 of those items |
Hardin's Record [Imprint] Lv3 x 1 |
Spellbook: Broken Match [Imprint] |
Mana Tablet |
Item & Skill Removal
During the maintenance on 03/08, the following items and skills will be removed:
Items
- Recipe: Fire Sword Blade (10%)
- Red Gem
- Hero's Treasure Chest (Time-limited)
- Tower of Insolence Time Recharge Stone (Time-limited)
- Mark of Journey Lv. 1
- Mark of Journey Lv. 2
- Mark of Journey Lv. 3
- Mark of Journey Lv. 4
Skills
- Vital Gain - Lv. 1
- Vital Gain - Lv. 2
- Vital Gain - Lv. 3
- Vital Gain - Lv. 4
- Vital Gain - Lv. 5
- Vital Gain - Lv. 6
- Strength of Knight - Lv. 1
- Strength of Knight - Lv. 2
- Strength of Knight - Lv. 3
- Strength of Knight - Lv. 4
- Strength of Knight - Lv. 5
- Strength of Knight - Lv. 6
- Strength of Knight - Lv. 7
- Strength of Knight - Lv. 8
- Strength of Knight - Lv. 9
- Strength of Knight - Lv. 10
- Fatal Critical
- Anger - Lv. 1
During the maintenance on 03/15, the following items and skills will be removed:
Items
- Pierre's Letter
- Sealed Glass Bottle
- Fish Report
- Remnant Ashes
- Image of Evil
- Penitent Agathion
- Scroll of Escape: High Priest Orven
- Recommendation
- Recommendation
- Scroll of Escape: Loud Wolves
- Scroll of Escape: Captain Bathis
- Scroll of Escape: Captain Bathis
- Scroll of Escape: Captain Bathis
- Leaf of the Mother Tree
- Scroll of Escape: Troublemaker of Forest
- Big Spiderweb
- Blood of Mitraell
- Mark of Flame
- Scroll of Escape: Clean the Yard
- Scroll of Escape: Suspicious Men
- Mining License
- Scroll of Escape: Disruptors
- Tarantula’s Venom Sac
- Escape: Adaptation Training
- Summoning Stone - Deton
- Genie Summoning Lamp
- Scroll of Escape: Gorgon Flower Garden
- Teleport: Death Pass
- Scroll of Escape: Sea of Spores
- Scroll of Escape: Cemetery
- Scroll of Escape: Fields of Massacre
- Scroll of Escape: Plains of Glory
- Scroll of Escape: War-Torn Plains
- Scroll of Escape: Abandoned Camp
- Scroll of Escape: Ruins of Agony
Skills
- Sayha's Storm Lv. 1 - Event
- Sayha's Storm Lv. 2 - Event
- Sayha's Storm Lv. 1
- Sayha's Storm Lv. 2
- Mechanic Hero
- Overdrive
During the maintenance on 04/26, the following items will be removed:
- Scroll: 1,000,000,000 SP
- Scroll: 100 Million SP
Lineage II: Classic
World Hunting Zone
Lizard Ruins is added
A New dimensional server is added, and multi-server content is now possible in the Lizard Ruins World Hunting Zone.
Summary
The Lizard Ruins consists of 3 normal hunting areas and 1 boss area.
Mini Bosses can appear in the far right and left side of the hunting zone.
When players kill a certain amount of regular monsters, enhanced monsters will start spawning for 1 hour.
The Main Boss spawns every Wednesday after the maintenance, and may also spawn daily at 21:00 and 22:00 server time.
- Bosses are invincible when outside of attackable time.
When a Raid Boss is spawned, the reward of the raid monsters change in proportion to the number of monsters kills.
- When the raid kill requirement is met, the raid will despawn, an a new higher level raid will start (a total of 5 raids).
Reward NPC will spawn when the Raid Boss is defeated, in addition to regular drop rewards.
- Only players from the same server as the last hitter can collect rewards.
Daily and Weekly missions will be available for the new Hunting Zone.
Details
Hunting Zone Name |
Lizard Ruins (World Time Hunting Zone - Dimensional) |
Requirements and Limits |
|
Monster Level |
85 |
Required entry item |
1.5 million adena |
hunting ground features |
World (Dimensional) Timed Hunting Grounds |
apply areadata |
No restart/no grace time |
Apply RestrinctAredata |
No flying Ban summoning party members Ban saving bookmarks Ban using bookmarks Ban automatic pinch hit |
Hunting Zone Rewards
Raid Boss Possible Rewards (Common Drops)
Division |
Reward Details |
Base Rewards |
Sealed Imperial Crusader Breastplate, Sealed Imperial Crusader Gaiters, Sealed Imperial Crusader Gauntlets, Sealed Imperial Crusader Boots, Sealed Imperial Crusader Shield, Sealed Imperial Crusader Helmet, Sealed Draconic Leather Armor, Sealed Draconic Leather Gloves, Sealed Draconic Leather Boots, Sealed Draconic Leather Helmet, Sealed Major Arcana Robe, Sealed Major Arcana Gloves, Sealed Major Arcana Boots, Sealed Major Arcana Circlet, Sealed Tateossian Earring, Sealed Tateossian Ring, Sealed Tateossian Necklace, Forgotten Blade, Basalt Battlehammer, Imperial Staff, Angel Slayer, Dragon Hunter Axe, Saint Spear, Demon Splinter, Heaven's Divider, Arcana Mace, Draconic Bow, Mana Helmet, Evasion Boots, Fatal Sigil, Stun Gauntlets, Revenge Shield, Freeze Breastplate, Freeze Leggings, Thunder Leather Leggings, Thunder Leather Mail, Flaming Tunic, Flaming Stockings, Transformation Sealbook: Legendary Random, Transformation Sealbook: Rare Random (x2), Transformation Sealbook: High-grade Random (x3), Transformation Sealbook: Standard Random (x5), 1000 L2 Coins, 8000 L2 Coins, Codex - Armor Breaker, Codex - Disarm, Codex - Spell Break, Codex - Flash, Codex - Warp, Codex - Berserker Mode, Weapon Augment Stone, Armor Augment Stone, Priest's Scroll Level 1 (x5) |
Step 2 |
Beryl Lv. 1, Priest's Scroll Level 1 (x5), Lizard Ruins Time Charge Stone (exchangeable) (x2) |
Step 3 |
Beryl Lv. 1 & 2, Priest's Scroll Level 1 (x10), Lizard Ruins Time Charge Stone (exchangeable) (x4) |
Step 4 |
Beryl Lv. 1 & 2 & 3, Priest's Scroll Level 1 (x15), Lizard Ruins Time Charge Stone (exchangeable) (x6) |
Step 5 |
Beryl Lv. 1 & 2 & 3 & 4, Priest's Scroll Level 1 (x20), Lizard Ruins Time Charge Stone (exchangeable) (x8) |
Raid Boss Reward (Reward NPC) - Last Hitter and Server Mates
Division |
Reward Details |
Stage 1 |
Priest's Scroll Level 1 (x2) |
Stage 2 |
Priest's Scroll Level 2 (x2) |
Stage 3 |
Priest's Scroll Level 3 (x2) |
Stage 4 |
Priest's Scroll Level 4 (x2) |
Stage 5 |
Priest's Scroll Level 5 (x2) |
Mini-Boss Possible Rewards
Item Name |
Count |
Priest's Scroll Level 1 |
1 |
Lizard Ruins Time Charge Stone (exchangeable) |
1 |
Beryl Lv. 1 |
1 |
5,000/ 8,000 Adena |
5000/8000 |
Solo Monsters
Monster Level |
|
Normal |
Priest's Scroll Level 1 Beryl Lv. 1* 1,200/1,500 Adena |
Enhanced |
Priest's Scroll Level 1 Beryl Lv. 1 2,000/2,500 Adena |
*Enhanced monster have a higher chance of dropping the above items.
Party Monsters
Monster Level |
|
Normal |
Priest's Scroll Level 1 Beryl Lv. 1 3,500/5,000 Adena |
Enhanced |
Priest's Scroll Level 1 Beryl Lv. 1 4,000/6,000 Adena |
*Enhanced monster have a higher chance of dropping the above items.
Missions and Quests
Mission Name |
Mission Requirements |
Mission Details |
Reward |
Lizard Ruins Exploration |
|
Defeat 100 Monsters in Lizard Ruins |
|
Defeat Ruler Aztakan |
|
Defeat Lord Aztacan |
|
New Items
Added Priest's Scroll
Duration: 20 Min
Cooldown: 20 min
Can be enhanced through compounding.
Effect |
Lv. 1 |
Lv. 2 |
Lv. 3 |
Lv. 4 |
Lv. 5 |
Lv. 6 |
Lv. 7 |
Lv. 8 |
Lv. 9 |
Lv. 10 |
All Stats Increase |
1 |
1 |
2 |
2 |
3 |
4 |
5 |
6 |
7 |
10 |
P. Attack/M. Attack |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
13% |
15% |
20% |
P. Attack/M. Defense |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
13% |
15% |
20% |
P./M. Critical Damage |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
13% |
15% |
20% |
Drop Rate |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
13% |
15% |
20% |
Added Beryl
New Gem only obtained through the new hunting zone
Can be enhanced through compounding.
Effect |
Lv. 1 |
Lv. 2 |
Lv. 3 |
Lv. 4 |
Lv. 5 |
P. Attack/M. Attack |
+30 |
100 |
175 |
250 |
330 |
P. Attack/M. Defense |
+50 |
125 |
245 |
365 |
495 |
Effects |
- |
- |
- |
- |
Absorbs 3,000 damage for 10 seconds when attacked (Activation cooldown: 60 seconds) |
Added Heavenly Cloak
- You can obtain Heavenly Cloak by compounding +10 Sayha's Supreme Cloak - Black/White/Red.
Material 1 |
Material 2 |
Reward on Success |
Reward on Failure |
Fee |
+10 Sayha's Supreme Cloak - Red x1 |
Transcendent Enhancement Stone x1 |
Heavenly Cloak x1 |
+10 Sayha's Supreme Cloak - Red |
5,000,000 Adena |
+10 Sayha's Supreme Cloak - Black x1 |
Transcendent Enhancement Stone x1 |
Heavenly Cloak x1 |
+10 Sayha's Supreme Cloak - Black x1 |
5,000,000 Adena |
+10 Sayha's Supreme Cloak - White x1 |
Transcendent Enhancement Stone x1 |
Heavenly Cloak x1 |
+10 Sayha's Supreme Cloak - White x1 |
5,000,000 Adena |
- You can enchant Heavenly Cloak with Scroll: Enchant Heavenly Cloak. The enchant rate and effect based on enchant level is as follows.
Enchant Level |
Enchant Rate |
Options |
0 |
- |
Max HP +25% |
1 |
50% |
Max HP +26% |
2 |
40% |
Max HP +27% |
3 |
30% |
Max HP +28% |
4 |
20% |
Max HP +29% |
5 |
10% |
Max HP +30% |
- The Angelic Recovery activated skill effect is as follows:
Skill Name |
Effect |
Cooldown |
Angelic Recovery |
Recovers HP/MP periodically for 10 seconds |
120 seconds <Fixed> |
- The Angelic Blink active skill effect is as follows:
Skill Name |
Effect |
Cooldown |
Angelic Blink |
Cancels target and teleports to the back |
50 seconds |
- The Angelic Breath active skill effect is as follows:
Skill Name |
Effect |
Cooldown |
Angelic Breath |
For 5 seconds, P. Def. +1000/M. Def. +1000/Speed +50 |
240 seconds <Fixed> |
Changed so that while equipping Brooch Lv. 1 - Lv. 5, the brooch equip skill is not applied.
Improved so that the exchangeable item window opens when a ticket/coupon item is used. The usable items are as follows.
Usable Items |
|
Soulshot Ticket - Account Shareable [Imprint] |
Soulshot Ticket [Imprint] |
Added Mysterious Sword item drop.
Target Monsters |
|
Excuro |
Harit Lizardman Soldier |
Added Blessed Circlet of Hero
- You can craft a Blessed Circlet of Hero with a Circlet of Hero that is enchanted to +4 or higher.
- The effects of enchant levels are as follows:
Enchant Level |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Max HP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
Max MP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
Max CP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
P. Def |
6% |
7% |
8% |
9% |
11% |
14% |
20% |
M. Def |
6% |
7% |
8% |
9% |
11% |
14% |
20% |
Damage Received |
-5% |
-6% |
-7% |
-9% |
-11% |
-14% |
-15% |
Skill Received |
- |
- |
- |
- |
- |
- |
-15% |
Critical |
|||||||
Damage |
|||||||
Activated Skill Effect |
All |
All |
All |
All |
All |
All |
All |
Added Dragon Egg Agathion and Valakas Agathion.
- Dragon Egg Agathion and Valakas Agathion can be enchanted using the Dragon's Agathion Enchant Scroll. If the enchant fails, the item is destroyed.
- The effects of Dragon Egg Agathion are as follows for each enchant level.
Dragon Egg Agathion |
|||||||||||
Enchant Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Enchant Rate |
- |
100% |
100% |
100% |
65% |
50% |
35% |
24% |
18% |
14% |
8% |
M. Def |
35 |
36 |
37 |
38 |
41 |
44 |
47 |
50 |
53 |
56 |
59 |
Atk. Spd. |
2 |
4 |
7 |
10 |
15 |
20 |
30 |
50 |
80 |
110 |
150 |
Casting Spd. |
2 |
4 |
7 |
10 |
15 |
20 |
30 |
50 |
80 |
110 |
150 |
P. Atk. |
20 |
40 |
60 |
100 |
140 |
180 |
220 |
260 |
360 |
500 |
700 |
M. Atk |
20 |
40 |
60 |
100 |
140 |
180 |
220 |
260 |
360 |
500 |
700 |
All Critical Rate |
- |
- |
- |
- |
1% |
2% |
3% |
4% |
5% |
6% |
8% |
Range Attack Skill |
- |
- |
- |
- |
- |
-100 |
-250 |
-400 |
-650 |
-800 |
-1,000 |
Damage Received |
- |
- |
- |
- |
- |
- |
- |
-1% |
-2% |
-3% |
-4% |
PvE Damage Bonus |
|
|
|
|
|
|
|
|
3% |
4% |
5% |
PvP Damage Bonus |
|
|
|
|
|
|
|
|
3% |
4% |
5% |
All Critical Damage |
- |
- |
- |
- |
- |
- |
- |
- |
- |
1% |
3% |
- The effects of Valakas Agathion are as follows for each enchant level.
Valakas Agathion |
||||||
Enchant Level |
0 |
1 |
2 |
3 |
4 |
5 |
Enchant Rate |
- |
50% |
30% |
20% |
10% |
3% |
M. Def |
75 |
76 |
77 |
78 |
81 |
84 |
Atk. Spd. |
150 |
150 |
150 |
150 |
150 |
150 |
Casting Spd. |
150 |
150 |
150 |
150 |
150 |
150 |
P. Atk. |
1,000 |
1,200 |
1,400 |
1,600 |
1,800 |
2,000 |
M. Atk |
1,000 |
1,200 |
1,400 |
1,600 |
1,800 |
2,000 |
All Critical Rate |
10% |
11% |
12% |
13% |
14% |
15% |
Range Attack Skill |
-1,200 |
-1,400 |
-1,600 |
-1,800 |
-2,000 |
-2,500 |
Damage Received |
-5% |
-6% |
-7% |
-8% |
-9% |
-10% |
All Critical Damage |
5% |
7% |
9% |
11% |
13% |
15% |
All Skill Power |
2% |
4% |
6% |
8% |
10% |
12% |
PvE Damage Bonus |
8% |
9% |
10% |
11% |
12% |
15% |
PvP Damage Bonus |
8% |
9% |
10% |
11% |
12% |
15% |
- Valakas Agathion's special effect, the Valakas's Roar skill, are as follows for each enchant level.
Skill Name |
Enchant Level |
Activation Chance |
Fixed Damage |
Valakas's Roar |
0 |
0.5% |
2,000 |
1 |
1% |
3,000 |
|
2 |
1.3% |
4,000 |
|
3 |
1.6% |
5,000 |
|
4 |
2% |
6,000 |
|
5 |
3% |
7,000 |
- Valakas Agathion can be obtained by compounding +10 Dragon Egg Agathion.
Material 1 |
Material 2 |
Reward on Success |
Reward on Failure |
Fee |
+10 Dragon Egg |
Transcendent Enhancement Stone x1 |
Valakas Agathion [Imprint] x1 |
+10 Dragon Egg |
5,000,000 Adena |
+10 Dragon Egg |
Transcendent Enhancement Stone [Imprint] x1 |
Valakas Agathion [Imprint] x1 |
+10 Dragon Egg |
5,000,000 Adena |
+10 Dragon Egg |
+10 Dragon Egg |
Valakas Agathion [Imprint] x1 |
+10 Dragon Egg |
1,000,000,000 Adena |
- Added safe enchant of +9 Dragon Egg Agathion with Transcendent Enhancement Stone.
Target Items |
Material Items |
Reward on Success |
Reward on Failure |
Multi Enchant |
Auto-enchant |
+9 Dragon Egg Agathion |
Transcendent Enhancement Stone |
+10 Dragon Egg |
+9 Dragon Egg |
X |
O |
Hunting Zone
Changed so that Transcendent Enhancement Stone is obtainable on Tower of Insolence 10th Floor or above Hunting Zones.
Hunting Zones where Transcendent Enhancement Stones are obtainable |
||
Tower of Insolence 10th Floor |
Tower of Insolence 11th Floor |
Tower of Insolence 12th Floor |
- Changed so that the remaining time in the Special Hunting Zone UI displays both the hours and minutes.
Added a new item, Heavenly Cloak.
- You can obtain Heavenly Cloak by compounding +10 Sayha's Supreme Cloak - Black/White/Red.
Material 1 |
Material 2 |
Reward on Success |
Reward on Failure |
Fee |
+10 Sayha's Supreme Cloak - Red x1 |
Transcendent Enhancement Stone x1 |
Heavenly Cloak x1 |
+10 Sayha's Supreme Cloak - Red |
5,000,000 Adena |
+10 Sayha's Supreme Cloak - Black x1 |
Transcendent Enhancement Stone x1 |
Heavenly Cloak x1 |
+10 Sayha's Supreme Cloak - Black x1 |
5,000,000 Adena |
+10 Sayha's Supreme Cloak - White x1 |
Transcendent Enhancement Stone x1 |
Heavenly Cloak x1 |
+10 Sayha's Supreme Cloak - White x1 |
5,000,000 Adena |
- You can enchant Heavenly Cloak with Scroll: Enchant Heavenly Cloak. The enchant rate and effect based on enchant level is as follows.
Enchant Level |
Enchant Rate |
Options |
0 |
- |
Max HP +25% |
1 |
50% |
Max HP +26% |
2 |
40% |
Max HP +27% |
3 |
30% |
Max HP +28% |
4 |
20% |
Max HP +29% |
5 |
10% |
Max HP +30% |
- The Angelic Recovery activated skill effect is as follows:
Skill Name |
Effect |
Cooldown |
Angelic Recovery |
Recovers HP/MP periodically for 10 seconds |
120 seconds <Fixed> |
- The Angelic Blink active skill effect is as follows:
Skill Name |
Effect |
Cooldown |
Angelic Blink |
Cancels target and teleports to the back |
50 seconds |
- The Angelic Breath active skill effect is as follows:
Skill Name |
Effect |
Cooldown |
Angelic Breath |
For 5 seconds, P. Def. +1000/M. Def. +1000/Speed +50 |
240 seconds <Fixed> |
Changed so that while equipping Brooch Lv. 1 - Lv. 5, the brooch equip skill is not applied.
Improved so that the exchangeable item window opens when a ticket/coupon item is used. The usable items are as follows.
Usable Items |
|
Soulshot Ticket - Account Shareable [Imprint] |
Soulshot Ticket [Imprint] |
Added monsters that drop the Mysterious Sword item.
Target Monsters |
|
Excuro |
Harit Lizardman Soldier |
Added Blessed Circlet of Hero item.
- You can craft a Blessed Circlet of Hero with a Circlet of Hero that is enchanted to +4 or higher.
- The effects of enchant levels are as follows:
Enchant Level |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Max HP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
Max MP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
Max CP |
550 |
650 |
750 |
900 |
1,500 |
2,500 |
5,000 |
P. Def |
6% |
7% |
8% |
9% |
11% |
14% |
20% |
M. Def |
6% |
7% |
8% |
9% |
11% |
14% |
20% |
Damage Received |
-5% |
-6% |
-7% |
-9% |
-11% |
-14% |
-15% |
Skill Received |
- |
- |
- |
- |
- |
- |
-15% |
Critical |
|||||||
Damage |
|||||||
Activated Skill Effect |
All |
All |
All |
All |
All |
All |
All |
Added new Agathions, Dragon Egg Agathion and Valakas Agathion.
- Dragon Egg Agathion and Valakas Agathion can be enchanted using the Dragon's Agathion Enchant Scroll. If the enchant fails, the item is destroyed.
- The effects of Dragon Egg Agathion are as follows for each enchant level.
Dragon Egg Agathion |
|||||||||||
Enchant Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Enchant Rate |
- |
100% |
100% |
100% |
65% |
50% |
35% |
24% |
18% |
14% |
8% |
M. Def |
35 |
36 |
37 |
38 |
41 |
44 |
47 |
50 |
53 |
56 |
59 |
Atk. Spd. |
2 |
4 |
7 |
10 |
15 |
20 |
30 |
50 |
80 |
110 |
150 |
Casting Spd. |
2 |
4 |
7 |
10 |
15 |
20 |
30 |
50 |
80 |
110 |
150 |
P. Atk. |
20 |
40 |
60 |
100 |
140 |
180 |
220 |
260 |
360 |
500 |
700 |
M. Atk |
20 |
40 |
60 |
100 |
140 |
180 |
220 |
260 |
360 |
500 |
700 |
All Critical Rate |
- |
- |
- |
- |
1% |
2% |
3% |
4% |
5% |
6% |
8% |
Range Attack Skill |
- |
- |
- |
- |
- |
-100 |
-250 |
-400 |
-650 |
-800 |
-1,000 |
Damage Received |
- |
- |
- |
- |
- |
- |
- |
-1% |
-2% |
-3% |
-4% |
PvE Damage Bonus |
|
|
|
|
|
|
|
|
3% |
4% |
5% |
PvP Damage Bonus |
|
|
|
|
|
|
|
|
3% |
4% |
5% |
All Critical Damage |
- |
- |
- |
- |
- |
- |
- |
- |
- |
1% |
3% |
- The effects of Valakas Agathion are as follows for each enchant level.
Valakas Agathion |
||||||
Enchant Level |
0 |
1 |
2 |
3 |
4 |
5 |
Enchant Rate |
- |
50% |
30% |
20% |
10% |
3% |
M. Def |
75 |
76 |
77 |
78 |
81 |
84 |
Atk. Spd. |
150 |
150 |
150 |
150 |
150 |
150 |
Casting Spd. |
150 |
150 |
150 |
150 |
150 |
150 |
P. Atk. |
1,000 |
1,200 |
1,400 |
1,600 |
1,800 |
2,000 |
M. Atk |
1,000 |
1,200 |
1,400 |
1,600 |
1,800 |
2,000 |
All Critical Rate |
10% |
11% |
12% |
13% |
14% |
15% |
Range Attack Skill |
-1,200 |
-1,400 |
-1,600 |
-1,800 |
-2,000 |
-2,500 |
Damage Received |
-5% |
-6% |
-7% |
-8% |
-9% |
-10% |
All Critical Damage |
5% |
7% |
9% |
11% |
13% |
15% |
All Skill Power |
2% |
4% |
6% |
8% |
10% |
12% |
PvE Damage Bonus |
8% |
9% |
10% |
11% |
12% |
15% |
PvP Damage Bonus |
8% |
9% |
10% |
11% |
12% |
15% |
- Valakas Agathion's special effect, the Valakas's Roar skill, are as follows for each enchant level.
Skill Name |
Enchant Level |
Activation Chance |
Fixed Damage |
Valakas's Roar |
0 |
0.5% |
2,000 |
1 |
1% |
3,000 |
|
2 |
1.3% |
4,000 |
|
3 |
1.6% |
5,000 |
|
4 |
2% |
6,000 |
|
5 |
3% |
7,000 |
- Valakas Agathion can be obtained by compounding +10 Dragon Egg Agathion.
Material 1 |
Material 2 |
Reward on Success |
Reward on Failure |
Fee |
+10 Dragon Egg |
Transcendent Enhancement Stone x1 |
Valakas Agathion [Imprint] x1 |
+10 Dragon Egg |
5,000,000 Adena |
+10 Dragon Egg |
Transcendent Enhancement Stone [Imprint] x1 |
Valakas Agathion [Imprint] x1 |
+10 Dragon Egg |
5,000,000 Adena |
+10 Dragon Egg |
+10 Dragon Egg |
Valakas Agathion [Imprint] x1 |
+10 Dragon Egg |
1,000,000,000 Adena |
- Added safe enchant of +9 Dragon Egg Agathion with Transcendent Enhancement Stone.
Item Changes
Some items have been changed or combined. Please check each affected item below.
Vital Stone
The effects of the Vital Stones have changed. Please check the details below:
Vital Stone | |||||
Grade | Level | EXP/SP Gain | Sayha's Grace Consumption | Attribute EXP Gain | Sayha's Grace Point Recharge |
Common | 1 | 3% | |||
2 | 4% | ||||
3 | 6% | ||||
4 | 8% | 10% | |||
5 | 15% | 30% | |||
Greater | 1 | 17% | 30% | ||
2 | 19% | 32% | |||
3 | 21% | 32% | |||
4 | 23% | 32% | |||
5 | 30% | 35% | 50% | ||
Top-Grade | 1 | 32% | 35% | 55% | 1% |
2 | 33% | 35% | 57% | 2% | |
3 | 34% | 35% | 59% | 3% | |
4 | 35% | 35% | 61% | 4% | |
5 | 40% | 35% | 65% | 5% |
Aquamarine
The effects of the Aquamarines have changed. Please check the details below:
Aquamarine | |||||
Grade | Level | MP Recovery Rate | MP Recovery | Max MP | Special Skill |
Common | 1 | 10% | 12 | ||
2 | 10% | 16 | |||
3 | 10% | 20 | |||
4 | 10% | 30 | |||
5 | 10% | 50 | |||
Greater | 1 | 10% | 60 | 2% | |
2 | 10% | 80 | 5% | ||
3 | 10% | 100 | 8% | ||
4 | 10% | 130 | 12% | ||
5 | 10% | 200 | 20% | Recovers 10% MP | |
Top-Grade | 1 | 10% | 250 | 25% | Recovers 12% MP |
2 | 10% | 260 | 26% | Recovers 14% MP | |
3 | 10% | 270 | 27% | Recovers 16% MP | |
4 | 10% | 280 | 28% | Recovers 18% MP | |
5 | 10% | 300 | 30% | Recovers 20% MP |
Blue & Red Cat's Eye
The Blue & Red Cat's Eye have been combined into the Cat's Eye item. The effects for the new Cat's Eye can be checked below:
Cat's Eye | ||||
Grade | Level | P./M. Critical Damage | P./M. Skill Power | Buff Cancelation Resistance |
Common | 1 | 2% | ||
2 | 4% | |||
3 | 6% | |||
4 | 8% | |||
5 | 15% | |||
Greater | 1 | 16% | 1% | |
2 | 17% | 2% | ||
3 | 18% | 3% | ||
4 | 19% | 5% | ||
5 | 20% | 7% | 40% | |
Grade | Level | All Critical Damage | P./M. Skill Power | Buff Cancelation Resistance |
top grade | 1 | 20% | 10% | 44% |
2 | 21% | 11% | 48% | |
3 | 22% | 12% | 52% | |
4 | 23% | 13% | 56% | |
5 | 25% | 15% | 60% |
Equipment Set System
Added the Equipment Set System.
- The Equipment Set System is a system that allows you to equip items on 2 item sets and to quickly change between the equipment sets depending on the situation.
- Set Change can be done in the following ways.
Category |
Method |
Inventory |
A Set, B Set Buttons |
Shortcut Keys |
Ctrl + Tab |
Action |
Change Equipment Set |
Command |
/changeset |
- If you click the equipment slot in the inventory, a tooltip that compares it against the item equipped to the other set is displayed.
Equipment Set Change is not available in the following situations.
Set Change Unavailable |
Character is dead |
Private store (buy/sell) UI is active |
Collection UI is active |
While inflicted with an Abnormal Status where you cannot equip/unequip items |
- If equipment conversion is abnormal, click the Conversion icon that pops up on the right side of the character in the center of the screen, or press the OK button in the equipment slot area in the inventory to return to normal.
Can equip and unequip Belt/Brooch/Right Bracelet/Left Bracelet slots on A/B sets simultaneously.
- Can equip Jewels, Talismans, and Agathion equipment to each A/B set.
Can set Potential options separately to A/B sets. When changing sets, the Potential option on that set is applied.
- Tattoos are applied without set distinction.
While set A is applied, the equipment on set B is not actually equipped. So you can enchant them, store it them the warehouse, etc.
- If you change sets, if the item that was last equipped is not in the inventory, the set is changed to an empty slot.
Greater Jewels
Greater Jewels Lv. 3 - Lv. 5 currently located in the mailbox will be extracted to the warehouse.
Special Crafting
- Added crafting Blessed Circlet of Hero [Imprint] to the Special Crafting Blessed category.
- Augment Option succession is possible for the crafting of Blessed Circlet of Hero [Imprint].
[Special Crafting] |
Crafting Item |
Crafting Ingredient |
|
+4 Blessed Circlet of Hero |
+4 Blessed Circlet of Hero |
Obtain 1 from the list |
+4 Circlet of Hero |
+4 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x2 |
||
+5 Blessed Circlet of Hero |
+5 Blessed Circlet of Hero |
Obtain 1 from the list |
+5 Circlet of Hero |
+5 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x7 |
||
+6 Blessed Circlet of Hero |
+6 Blessed Circlet of Hero |
Obtain 1 from the list |
+6 Circlet of Hero |
+6 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x23 |
||
+7 Blessed Circlet of Hero |
+7 Blessed Circlet of Hero |
Obtain 1 from the list |
+7 Circlet of Hero |
+7 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x87 |
||
+8 Blessed Circlet of Hero |
+8 Blessed Circlet of Hero |
Obtain 1 from the list |
+8 Circlet of Hero |
+8 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x363 |
||
+9 Blessed Circlet of Hero |
+9 Blessed Circlet of Hero |
Obtain 1 from the list |
+9 Circlet of Hero |
+9 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x1080 |
||
+10 Blessed Circlet of Hero |
+10 Blessed Circlet of Hero |
Obtain 1 from the list |
+10 Circlet of Hero |
+10 Circlet of Hero [Imprint] x1 |
Circlet of Hero Enchant Package x2450 |
||
+4 Blessed Circlet of Hero |
+4 Blessed Circlet of Hero [Imprint] x1 |
+4 Circlet of Hero |
|
+5 Blessed Circlet of Hero |
+5 Blessed Circlet of Hero [Imprint] x1 |
+5 Circlet of Hero |
|
+6 Blessed Circlet of Hero |
+6 Blessed Circlet of Hero [Imprint] x1 |
+6 Circlet of Hero |
|
+7 Blessed Circlet of Hero |
+7 Blessed Circlet of Hero [Imprint] x1 |
+7 Circlet of Hero |
|
+8 Blessed Circlet of Hero |
+8 Blessed Circlet of Hero [Imprint] x1 |
+8 Circlet of Hero |
|
+9 Blessed Circlet of Hero |
+9 Blessed Circlet of Hero [Imprint] x1 |
+9 Circlet of Hero |
|
+10 Blessed Circlet of Hero |
+10 Blessed Circlet of Hero [Imprint] x1 |
+10 Circlet of Hero |
Augment
Changed so that an equipped item remains equipped whether Augment or Remove Augmentation is applied to it.
Attribute
Revamped the attribute system.
- Revamped so that the attribute is not selected manually. Instead, the activating attribute is automatically selected based on the target.
PVE |
||
NPC Attribute |
PC Attack Attribute |
PC Defense Attribute |
Fire |
Water |
Water |
Water |
Wind |
Wind |
Wind |
Earth |
Earth |
Earth |
Fire |
Fire |
No attribute |
Attribute with the most accumulated XP |
Attribute with the most accumulated XP |
PVP |
||
PC Attack Attribute |
PC Defense Attribute |
|
Attribute with the most accumulated XP |
Attribute with the most accumulated XP |
- Since the attribute relativity does not activate in PVP, the attribute with the highest level is used for attack/defense.
- If the accumulated XP of all attributes are the same, they will be applied in the following order: Fire → Water → Wind → Earth.
- The same rule applies to the Servitor as with the PC.
Automatically obtains the attribute XP of the attribute that is opposite from the NPC's attribute.
NPC Attribute |
Obtained XP |
Fire |
Water attribute XP |
Water |
Wind attribute XP |
Wind |
Earth attribute XP |
Earth |
Fire attribute XP |
Because of the attribute automation, the UI has been revamped.
- The attribute icon on the sidebar has been changed, and the Select Attribute UI that used to pop up when the attribute icon was clicked has been deleted.
- When you hover over the attribute icon on the sidebar, you can check the levels and XP of all attributes as a tooltip.
- You can check the attack and defense of all attributes in the Character Info window.
Attribute Automation
The attribute icon on the sidebar has been changed to an icon that can express all 4 attributes.
- Revamped so that the attribute that you are attacking with is highlighted in the attribute icon in the sidebar and in the Character Info window.
Collection
The following Collections will be reset
Collection Name |
Greater Gem Lv. 3 Set II |
Greater Gem Lv. 4 Set II |
Greater Gem Lv. 5 Set II |
Top-grade Gem Lv. 1 Set II |
Top-grade Gem Lv. 2 Set II |
- Items currently registered in the above collections will be re-paid to the character's warehouse.
Added substitute items that can be registered to collections.
Item Name |
Item Effect |
Collector's Armor C [Imprint] |
Can register as a replacement in some collections including C-grade and No-grade items in the Attack/Defense/Support/Convenience categories. |
Collector's Weapon C [Imprint] |
|
Collector's Armor B [Imprint] |
Can register as a replacement in some collections including B-grade and C-grade items in the Attack/Defense/Support/Convenience categories. |
Collector's Weapon B [Imprint] |
- The replacement can be enchanted with Scroll: Enchant Weapon/Armor (C/B-grade).
- Collector's Weapon C and Collector's Armor C can be registered as replacements for the following collections.
Category |
Collection Name |
||
Attack |
Failed Dress Code |
Become a Master Marksman |
Intermediate Weapon Set I |
Intermediate Spear Set I |
Intermediate Spear Set II |
Intermediate Two-handed Blunt Weapon Set I |
|
Heavy Gear |
C-grade Weapon Set III |
All Attack Increase |
|
Dwarven Hammer +8 |
|||
Defense |
In Search of Eternal Youth and Immortality |
Sage's Penance |
Pa'agrio's Faint Energy |
Archery Initiation |
Hunter's Reliable Equipment |
Forgotten Riddle |
|
Solid Head Protection Gear |
Strong Leather |
Dwarf's Skill |
|
Coward Warrior |
Swing Big |
Shining Accessories |
|
Protect Your Hands |
Light Armor and Shield |
Adequate Self-defense Weapon |
|
Dead Person's Scream |
Extreme Axe |
Swing Hard |
|
Ecliptic Sword Blade +9 |
Cheap Accessories |
Full Plate Boots of War |
|
Divine Boots of War |
Sealed Equipment But Not Really |
Silver Steel |
|
Combat Support |
Mithril is Beautiful |
Enchanted Mithril |
Eternal Enemy |
Rind Light Armor |
Demon Seal |
Where Are The Gloves |
|
Fast |
Agile |
Equipment 6 Challenge II |
|
Recycling |
Not Easy to Get |
Slaughter and Seal |
|
Ecofriendly Material |
|||
Convenience |
Horn Collector |
Deluded Cross |
Heavy Weapons |
Short Staff and Long Staff |
C-grade Weapon Set I |
C-grade Weapon Set II |
|
Dwarven |
Soul-piercing |
Good and Evil |
|
Path of Long Sword |
C-grade Equipment |
Chain Equipment |
|
Dwarf's Chain Equipment |
- Collector's Weapon B and Collector's Armor B can be registered as replacements for the following collections.
Category |
Collection Name |
||
Attack |
Way to the Festival |
Advanced Weapon Set I |
Advanced Weapon Set II |
Adequate P. Atk. |
|||
Defense |
Blue Wolf Top and Bottom |
Zubei Top and Bottom |
Nameless Victory I |
Tallum and B-grade Armor |
Fashion Terrorist III |
Zubei Boots and Gauntlets |
|
Importance of Curse Scrolls |
P. Def. +12 |
||
Combat Support |
Giant's Footsteps |
Intelligent Wizard |
Avadon Top and Bottom |
B-grade Accessory Set I |
B-grade Weapon Set I |
B-grade Weapon Set II |
|
B-grade Weapon Set III |
B-grade Weapon Set IV |
B-grade Weapon Set V |
|
Avadon Upper Armor and Shield |
Avadon Boots and Gloves |
Doom vs Zubei |
|
Convenience |
Magic Destroyer |
We Can't Be Together |
Adventurer of Aden |
3 Zubei Helmets |
Fashion Terrorist VI |
Wolf and Doom Helmet Set |
Blessing
Added an auto-blessing system.
- Auto-blessing continues until the equipment blessing is successful or all Blessing Scrolls are used.
- You cannot change the item that is being blessed while auto-blessing is in progress.
Character
Changed location for auto escape 5 minutes after death in Timed Hunting Zones.
Changed to auto escape 2 hours after death in the field.
Skills
Changed so that the following Warrior-type 3rd classes can learn the Rush skill up to Lv. 3.
- Duelist, Dreadnought, Titan, Grand Khavatari, Maestro, Fortune Seeker
Skill Name |
Acquisition Level |
Consumed SP |
Rush Lv. 2 |
85 |
840,000,000 |
Rush Lv. 3 |
88 |
840,000,000 |
Ranking
Changed the rankings that can be checked in the Server/Race Rankings from the Character Ranking UI.
- You can check the TOP 100 for Server Rankings.
- You can check the TOP 10 for Race Rankings.
Deleted the View My Ranking function from Character Ranking.
- The View My Ranking function other than in Character Ranking, such as Olympiad Ranking and PVP Ranking, will be kept.
PVP Ranking
Changed how PVP Ranking points are obtained.
- Upon defeating a character with a purple name or a chaotic character, you obtain 10 base points and an additional 10% of the ranking points owned by the opponent.
- Upon defeating an enemy character through a one-sided PK, you obtain 10% of the ranking points owned by the opponent.
- When your character dies, 10% of your ranking points are deducted.
In the PVP Ranking UI, if you hover your mouse over the ranking list, the Number of Deaths is displayed on the tooltip.
Map
Improved Map features.
- Changed so that the locations that can be moved to using the teleport UI can also be moved to using the map UI.
- Removed a few location names from the map.
Teleport
Improved the My Teleport UI.
- The World Map is displayed when My Location or Saved Teleport is clicked.
- The character's location and saved teleport locations are displayed on the World Map.
- Changed so that casting My Teleport closes the World Map, My Teleport, and Action windows.
Added 5 areas where you can teleport to.
Target Areas |
||||
Valley of Heroes |
Talking Island, Eastern Territory |
Gludin Harbor |
Giran Harbor |
Ivory Tower Crater |
Settings - Sound
Added Notification Mode, where you only hear the notification sounds.
- All sounds other than notification sounds are muted upon selecting this mode.
Added a function to turn alarms On/Off depending on the situation.
Clans
Added preset crests to clan crests.
Expanded the clan crest size.
Before |
After |
16x12 (256 colors, BMP file) |
24x12 (256 colors, BMP file) |
- Due to clan crest sizes being expanded, the pre-existing crests have been reset.
Alliance crests have been deleted.
- You cannot no longer use alliance crests. The related command has been deleted.
HUD
Revamped the Auto-hunting UI.
- Added Next Target settings and Minimize/Maximize Auto-hunting UI functions.
Added the Main Menu function.
- You can select and pin frequently used menu options from the system menu (Alt + X) to the bottom right.
- You can select the Main Menu with the System Menu - Edit button.
Revamped the chat window.
- You can immediately change the channel within the Chat Window UI.
- You can use Invite to Party, Invite Friends, and Block by clicking the chat balloon icon to the left of the character name.
- Added Minimize/Maximize functions.
- Added Text Size, Chat Window Transparency Usage in Settings - All Chat.
- Added a New Message button that lets you scroll down to the very bottom of the chat window.
Added a Context Menu to the Target Window.
- If you target a character and right-click on the target window, the appropriate menu is displayed for the situation.
If the target is a different character |
|||
Whisper |
Exchange |
Add Friend |
Invite to Party |
Leave Party |
Banish Party Member |
Delegate Party Leader |
|
If the target is your character |
|||
Open Private Store |
Open Package Store |
Open Purchase Shop |
Instanced Zone Records |
Fixed the sidebar/bottom bar functions.
- Common Crafting, Special Crafting, and Raid menus have been moved from the sidebar to the bottom bar.
- You can Change Equipment Set from the bottom bar.
- The Auto Camera Settings in the bottom bar has been moved to Settings. Party Matching and Mailbox functions can be used from the system menu (Alt+X).
Added a Minimize function to the Radar Map.
Fixed default setting values.
Default Settings |
|||
Auto-hunting |
Auto-hunting |
Auto-hunting |
Enter Chat |
Renewed the in-game font design.