Aden & Classic Crusader Patch Notes
The Crusader Update for Lineage II Aden & Classic is rapidly approaching!
After maintenance on Wednesday, October 19, players will gain access to a wealth of new content and improvements for Lineage II Aden & Classic! To help occupy your time while you wait, we have compiled a complete list of changes you can expect. Without further ado, we present below, the full patch notes for the Lineage II Crusader Update! Grab a refreshment and enjoy the read!
Lineage II Aden
Classes
Hierophant
A new skill was added to the Hierophant class.
Grade |
Skill Name |
Skill |
Learn |
Effects (max level standard) |
4 Stars |
Crusader Transformation |
Buff |
76 |
Those who grasped White Magic through methods that go against principles will be reborn as Crusaders who mastered both Physics and Magic |
3 Star |
Unique Thread of Damage |
Debuff |
76 |
Seal additional hit damage of front enemies by probability |
3 Star |
Essential Energy |
Passive |
80 |
Fatal Smash → Essential Fatal Smash |
3 Star |
Higher Attack Lv3 |
Buff |
80 |
P.Attack +2,000 |
2 Star |
Improve Ability Lv3 |
Buff |
80 |
Defense +200 |
2 Star |
Fatal Smash |
Active |
76 |
Throw a strong blow |
2 Star |
Tower Shield Lv2 |
Buff |
85 |
Defense +100 |
1 Star |
Mount Sleep |
Mez |
85 |
Sleep Effect on enemy with high accuracy rate |
|
Power of INT |
Passive |
76 |
Additional P. Attack is provided based on INT figure |
|
Boost Condition |
Passive |
76 |
Max HP +400 |
|
Quick Casting |
Passive |
76 |
M. Skill Cooldown Waiting Time +22% |
- ‘Unique Thread of Damage’s’ sealed additional hit damage only applies to skills written in the skill tooltip as additional hits.
- ‘Higher Attack’, ‘Improve Ability’ level 1,2 skills can be learned by using SP.
- ‘Tower Shield’ level 1 skill can be learned by using SP.
The Hierophant class’s existing skills were changed as follows.
Skill Name |
Effects (max level standard) |
Mana Burn |
Attack with 105 Power that was added to M.Attack |
Turn to Stone |
Turns self into Petrification status for 8 seconds to avoid Damage |
Pisces |
Changes so that it is deleted upon Recall skill learn. |
Prophecy of Fire |
Max HP +15% |
Mystic Endurance |
Remove Debuff on self by probability upon attack while effect is applied. |
Boost Attack |
P.Attack +10% |
Boost Defense |
Defense +10% |
Increase the Health |
Max HP +35% |
Increase the Mana |
Max MP +35% |
Physical Evasion |
P. Evasion +4 |
Physical Hit |
P. Accuracy +4 |
The Hierophant class’s existing passive skills have been integrated.
Integrated Target Skill |
New Skill |
Effects |
Heavy Armor Mastery |
Enchanter Armor Mastery |
<Basic Effects> |
Priest Armor Mastery |
||
Priest Attack Mastery |
Enchanter Attack Mastery |
P.Attack/M.Attack /HP Recovery Bonus /MP Recovery Bonus increase |
Priest Recovery Mastery |
||
Boost HP |
Boost Condition |
Max HP +400 |
Boost Mana |
||
Quick Recovery |
Quick Casting |
M. Skill Cooldown Waiting Time +22% |
Fast Spell Casting |
||
Physical Evasion |
Nimble Movement |
P. Evasion +4 |
Physical Hit |
||
Magic Avoid |
- 'Enchanter Armor Mastery' skill is provided based on the learned 'Heavy Armor Mastery’ skill level.
- 'Enchanter Armor Mastery' skill is provided based on the learned ‘Priest Attack Mastery’ skill level.
The following skills possessed by the Hierophant class have been deleted.
Deletion Target Skill |
|
Guard Switch |
Conversion |
Counter Critical |
Battle Switch |
Block Defense |
Block Wind Walk |
- If Scroll and Adena and SP are consumed to learn a skill, the amount consumed is recovered and saved to the warehouse.
- If you possess the scroll of the skill being deleted, they are recovered as Magical Tablet and Adena and saved to the warehouse.
Changed the Cooldown Waiting Time of the ‘Unique Thread of Damage’ skill.
Skill Name |
Skill Level |
Cooldown Waiting Time |
Unique Thread of Damage |
2 |
120 seconds → 110 seconds |
3 |
120 seconds → 100 seconds |
|
4 |
120 seconds → 90 seconds |
-Deleted the Cooldown Waiting Time of the ‘Decrease Vampiric’, ‘Decrease Physical Attack’ skills that are activated when the ‘Unique Thread of Damage’ skill is used.
- Changed the ‘Mana Burn’ skill’s Cooldown Waiting Time from 20 seconds to 15 seconds.
- Adjusted up the activation probability of the ‘Crusader’s Blue Energy’, ‘Crusader’s Yellow Energy’, ‘Crusader’s Red Energy’ buff skills that are applied to party members by probability upon Attack after the ‘Crusader Transformation’ skill is used.
- Added the ‘Crusader’s Purple Seal’ skill that seals the enemy’s additional Attack Damage and is activated by probability after the ‘Crusader Transformation’ skill is used.
- Corrected the problem of the Duration being incorrectly informed in the ‘Crusader’s Blue Energy’, ‘Crusader’s Yellow Energy’, ‘Crusader’s Red Energy’ skill tooltip.
- Changed the Cooldown Waiting Time of the ‘Crusader’s Blue Energy’, ‘Crusader’s Yellow Energy’, ‘Crusader’s Red Energy’ skills from 20 seconds to 15 seconds.
- Corrected the problem of the M. Skill Cooldown Waiting Time reduction figure being informed incorrectly in the ‘Quick Casting’ skill tooltip.
- Corrected so that the Equipment conditions that were guided in the ’Enchanter Weapon Mastery’ skill is guided clearly.
- Corrected the problem of not guiding the ‘Fatal Smash’ skill Transcendence when the Hierophant class enters the Transcendence dungeon.
Warrior
Added new skills to the Human Warrior class.
[Grade] |
Class |
Acquisition Level |
Effect |
[4 star] |
Duelist |
76 |
P. Atk. +20% |
[3 star] |
Duelist |
82 |
Attack the enemies in front by hurling a horizontal blast of massive sword energy |
[3 star] |
Duelist |
80 |
Attacks enemies in front with crossed Dualswords |
[2 star] |
Duelist |
85 |
Attacks an enemy at a distance by hurling a blast of sword energy with power added to the P. Atk. |
[2 star] |
Duelist |
80 |
Recharges 1 <Sword Spirit> each time a normal attack or attack skill is used |
[4 star] |
Dreadnought |
76 |
Swings a spear powerfully to attack enemies in front and blow them away, stunning them for 3 sec |
[3 star] |
Dreadnought |
85 |
Attacks the target and nearby enemies by dropping spears from above and inflicts Hold for 3 sec |
[3 star] |
Dreadnought |
80 |
Forcefully swings a spear downward to attack nearby enemies |
[2 star] |
Dreadnought |
85 |
Damage Received -3/4/5% for its duration |
[2 star] |
Dreadnought |
80 |
Increases P. Atk. |
- Once Contender and Giant Swing are learned, Clear and Insight are deleted.
- Once Blade Impact is learned, Sonic Blaster is deleted.
- Once Spear Prison is learned, Lightning Spear, Stun Blast, and Spear Shot are deleted.
- Once Spear Stomp is learned, Howl and Howl Spear are deleted.
- Enabled Dark Ruin to cancel its buff effects with the addition of the Contender skill.
Updated the Duelist's Momentum skill.
- Changed Force Mastery to Sword Spirit so that no more Momentum is recharged on attack.
- After a 'certain number of attacks', Sword Spirit activates an additional hit on the next single attack.
- Removed Sonic Focus that recharges Momentum directly.
Changed the following attack skills to no longer consume Momentum.
Applicable Class |
Target Skills |
|
Gladiator |
Triple Sonic Slash |
Sonic Buster |
Sonic Blaster |
Triple Sonic Slash - Transcendence |
|
Sonic Storm |
Arc Rising Attack |
|
Unbreakable Sonic |
|
- The Duelist's Sonic Move now consumes Spirit Ores, not Momentum Stones.
The Duelist's Sonic Barrier and Grand Khavatari's Force Barrier will be renamed Ultimate Body and Ultimate Force respectively, and their effects will be changed accordingly.
Class |
Skill Name |
Skill Effects |
Duelist |
Ultimate Body |
P. Def. +2,000 for 15 sec |
Grand Khavatari |
Ultimate Force |
- Added Momentum Stone Exchange to the Dimensional Merchant with the update of the Momentum system.
Exchange Path: [Dimensional Merchant] - [Items] - [Momentum Stone]
Item Name |
Exchange Materials |
Required Quantity |
Spirit Ore |
Momentum Stone |
4 |
Decreased the cooldowns of the Duelist's skills.
Skill Name |
Level |
Cooldown (Before) |
Cooldown (After) |
Blade Wave |
1~4 |
45 |
30 |
Blade Wave - Contender |
1~4 |
45 |
30 |
Blade Cutter |
1~6 |
15 |
10 |
Changed the name of the Duelist's Maximum Sonic Focus skill and enabled using it in combo with the new skill, Sword Spirit.
- Skill name: Maximum Sonic Focus → Maximum Sword Spirit
- Using Maximum Sword Spirit fully recharges the Sword Spirit buff, activating an additional attack on the next single attack.
Adjusted the duration and cooldown of the Duelist's Dual Weapon Defense skill.
- Duration: 1 minute → 30 seconds
- Cooldown: 30 seconds → 4 minutes
Renamed the Dreadnought's 'Fell Swoop' to 'Anger' and changed its effect.
- After a 'certain number of attacks', Anger activates an additional hit on nearby enemies on the next attack.
Updated the Duelist's Unbreakable Sonic skill.
- Changed its effect to 'Seal Skill', which seals a target, and changed its Mez duration to 5 sec.
- Changed its skill cooldown to 1 min.
- Changed to apply the additional debuff, 'Decrease P. Def. for 5 sec' after the Mez effect ends.
Changed the acquisition level for the Duelist's Triple Sonic Slash skill.
- Changed the minimum acquisition level of Triple Sonic Slash from 45 to 40.
Adjusted the Dreadnought and Dwarf Warrior's Provoke skills.
- Adjusted Provoke's duration, range of effect, number of targets, cooldown, and resistance reduction effect.
- Added a Dreadnought-only Provoke skill. This new Provoke skill will be automatically given depending on the level of the existing Provoke skill.
- The Dreadnought's Provoke decreases only Spear Resistance. It has a stronger resistance reduction effect, a shorter cooldown, and a wider range of effect.
The following lists the updated Provoke settings.
Skill |
Range of Effect |
Cooldown |
Effect Duration |
Resistance Reduction |
Existing Provoke |
1000 |
4 |
20 |
10% ~ 20% |
Dreadnought's Provoke |
500 |
20 |
10 |
5% ~ 13% |
Dwarf's |
300 |
30 |
5 |
5% ~ 10% |
Integrated the Human Warrior's passive skills.
Existing passive skills will be deleted, and characters will receive new passive skills according to their levels.
Applicable Class |
Existing Passive Skill |
New Passive Skill |
Gladiator |
Dual Sword Mastery |
Dual Sword Mastery |
Weapon Mastery |
||
Duelist Spirit |
||
Attack Ability |
||
Sword/Blunt Weapon Mastery |
||
Warlord |
Polearm Mastery |
Polearm Mastery |
Weapon Mastery |
||
Attack Ability |
||
Sword/Blunt Weapon Mastery |
||
Gladiator |
Light Armor Mastery |
Light Armor Mastery |
Defense Ability |
||
Armor Mastery |
||
Heavy Armor Mastery |
Heavy Armor Mastery |
|
Defense Ability |
||
Armor Mastery |
||
Vital Force |
Recovery Mastery |
|
Boost HP |
||
Emergency Rescue |
||
Fast HP Recovery |
Expanded the following Human Warrior's skills.
Class |
Skill Name |
Additional Acquisition Levels |
Effect |
Gladiator |
Battle Roar |
40/49/58/64/70 |
Recovers 15/20/25/30/35% of Max HP when used |
Duelist |
Unbreakable Sonic |
86/88/90 |
Seals enemy for 5 sec |
Dreadnought |
Thrill Fight |
76 |
Effect lasts for 20 min |
Revival |
85 |
Recovers the caster's HP to 100% |
The following Human Warrior skills will be removed.
1st Class Offensive Skills are now removed when learning 2nd Class Offensive Skills.
Applicable Class |
Removed Skills |
||
Gladiator |
Double Sonic Slash |
Sonic Focus |
Fatal Strike |
1st Class Offensive Skills are now removed when learning 2nd Class Offensive Skills.
Applicable Class |
2nd Class Offensive Skills |
1st Class Offensive Skills |
|||
Gladiator Duelist |
Triple Sonic Slash |
Power Strike |
Power Shot |
Mortal Blow |
Wild Sweep |
Warlord |
Fatal Strike |
- If a character has already learned it’s 2nd Class Offensive Skill, it’s 1st Class Offensive Skills will be removed after maintenance.
Added a new effect to Spirit of Ogre that is activated by the Grand Khavatari's Ogre Spirit Totem Lv. 2 skill.
- Added Shield effect that blocks damage.
Knight
Added new Knight skills.
[Grade] |
Class |
Acquisition Level |
Effect |
[2 star] |
Phoenix Knight/Eva's Templar |
78 |
<Enchant Skill> |
[2 star] |
Hell Knight/Shillien Templar |
78 |
<Enchant Skill> |
Adjusted the stages and ranges of Strength of Knight and increased its default P. Def. and additional P. Atk.
Skill Name |
Stage |
P. Def. Range |
Skill Level |
|
Level 1 |
Level 2 |
|||
P. Def. +200 |
P. Def. +300 |
|||
Additional Effect: Increase P. Atk. |
||||
Strength of Knight |
Stage 1 |
0~4,999 |
+125 |
+200 |
Stage 2 |
5,000~6,999 |
+190 |
+300 |
|
Stage 3 |
7,000~8,999 |
+250 |
+400 |
|
Stage 4 |
9,000~10,999 |
+375 |
+600 |
|
Stage 5 |
11,000~14,499 |
+500 |
+800 |
|
Stage 6 |
14,500~16,999 |
+625 |
+1,000 |
|
Stage 7 |
17,000 ~ 19,499 |
+750 |
+1,200 |
|
Stage 8 |
19,500 ~ 21,999 |
+875 |
+1,400 |
|
Stage 9 |
22,000 ~ 24,999 |
+1,000 |
+1,600 |
|
Stage 10 |
25,000 ~ |
+1,250 |
+2,000 |
Adjusted the casting ranges of the skills that Knights learn from Lv. 76.
Skill Name |
Level |
Casting Distance (Before) |
Casting Distance (After) |
Shield Stun |
3~10 |
40 |
50 |
Shield Bash |
6~10 |
40 |
50 |
Shield Charge |
1~9 |
40 |
50 |
Shield Strike |
16~30 |
40 |
50 |
Shield Strike - Transcendence |
16~30 |
40 |
50 |
Judgment |
16~30 |
40 |
50 |
Judgment - Transcendence |
16~30 |
40 |
50 |
Tribunal |
16~30 |
40 |
50 |
Tribunal - Transcendence |
16~30 |
40 |
50 |
Knight Assault |
1~13 |
40 |
60 |
Night Assault - Transcendence |
1~13 |
40 |
60 |
Shield Throwing |
1~7 |
400 |
600 |
Increased the default accuracy rate of Chain Strike: Stun and adjusted its cooldown from 12 sec to 6 sec.
Doombringer
Added new skills to the Doombringer class.
Skill Name |
Category |
Acquisition Level |
Effect |
Overwhelming Power |
Buff |
76 |
P. Atk./Atk. Spd. +30% |
Death Pain |
Passive |
85/88/91 |
Increases HP Recovery Bonus |
Enhanced Disarm |
Passive |
76 |
<Enchant Skill> Disarm → Disarm: Enhanced |
Soul Sign |
Physical |
76 |
Leaves a mark on the target after attack to suppress its magic ability |
Soul Guard |
Buff |
58/76/80 |
<Levels 1-2> |
Shock Impact |
Passive |
76 |
Stun Accuracy Rate +15% |
Added new skills to the Soul Hound class.
Skill Name |
Category |
Acquisition Level |
Effect |
Leopold |
Magic |
90 |
Attacks the enemy twice with 500 Power added to M. Atk. |
Resonance |
Passive |
76 |
<Enchant Skill> Soul Steal → Soul Snatch |
Fragarach |
Buff |
76 |
When hit, the caster reflects and deals damage upon the attacker. |
Mystic Shield |
Buff |
86 |
Neutralizes 70% of Damage Received |
Lightning Tempest |
Passive |
76 |
Activates additional Lightning Storm upon using Soul Spark |
Lightning Mastery |
Passive |
76 |
Paralysis Accuracy Rate +15% |
Changed the Jin Kamael race's existing skills as follows.
Class |
Skill Name |
Changes |
Doombringer |
Enuma Elish |
Changed to activate a critical hit upon using the skill. |
Jin - Enuma Elish |
Expanded attack range. |
|
Disarm |
Increased skill's max level. |
|
Soul Smash |
Increased the skill's default casting range. |
|
Soul Impact |
Increased skill's max Level. |
|
Ancient Sword Mastery |
Set to increase the range of a normal attack |
|
Enhanced Rush |
Deleted the existing [Advanced Rush] and replaced with this skill. |
|
Rush Impact |
Increased skill's max level. |
|
Pride of Kamael |
Added Paralysis Resistance 20%. |
|
Soul Guard |
Changed skill name [Soul Barrier] → [Soul Guard]. |
|
Soul Hound |
Soul Slash |
Increased skill's max level. |
Soul Steal |
Deleted the existing [Steal Divinity] and |
|
Soul Strike |
Changed effects activated by magic skills. |
|
Lightning Shock |
Increased skill's max level. |
|
Soul Spark |
Increased skill's max level. |
|
Jin - Soul Spark |
Increased skill's max level. |
|
Jin Kamael |
Pride of Kamael |
Added Paralysis Resistance +20%. |
Shine Soul Gathering |
Set to be automatically used. |
Sword Muse, Spectral Dancer and Bard
The new skill below was added as a skill that can be learned by the Sword Muse class.
Grade |
Skill Name |
Skill Type |
Learn Level |
Effects (max level standard) |
4 Stars |
Amadeus |
Special Skill |
76 |
For 20 minutes to <Self> |
3 Star |
Silence Song Lv4 |
Mez |
85 |
<Silence Skill> |
3 Star |
Music Mastery |
Passive |
76 |
Additional ability applied according to current STR figures |
|
Walkout |
Debuff |
40 |
For 8 seconds, the target’s |
- For 1~4 Star skills, Spellbook items are consumed upon skill learn.
The following skills were newly added as skills that can be learned by the Spectral Dancer class.
Grade |
Skill Name |
Skill Type |
Learn Level |
Effects (max level standard) |
4 Stars |
Flamenco |
Special Skill |
Level 76 |
For 20 minutes to <Self> |
3 Star |
Medusa Dancer Lv4 |
Mez |
85 |
<Seal Skill> |
3 Star |
Dance Mastery |
Passive |
76 |
Additional ability applied according to current STR figures |
|
Break |
Debuff |
40 |
Target’s P.Attack and Defense reduced for 8 seconds |
- For 1~4 Star skills, Spellbook items are consumed upon skill learn.
‘Extreme Tempo’ skill is enhanced in the following manner when the ‘Amadeus’ and ‘Flamenco’ effects are applied to self.
Class |
Sword Muse |
Spectral Dancer |
Skill Name |
[Real Extreme Tempo: Muse] |
[Real Extreme Tempo: Dancer] |
Effects |
Attack the enemy with 7630 Power added to P. Atk. |
Attack the enemy with 7960 Power added to P. Atk. |
- ‘Brand Explosion’ effect is only applied to PVP targets and Damage from additional hits are applied to both monsters and PVP targets.
Sword Muse and Spectral Dancer’s Passive skill have been integrated as follows.
Integrated Target Skill |
New Skill |
Effects (max level effect) |
[Sword/Blunt Mastery] |
[Bard Weapon Mastery] |
<Common Effects> |
[Dual Sword Mastery] |
||
[Shield Mastery] |
||
[Attack Ability] |
||
[Weapon Mastery] |
||
[Dignity] |
||
[Shock Mastery] |
||
[Heavy Armor Mastery] |
[Bard Armor Mastery] |
<Upon Heavy Equip> |
[Defense Ability] |
||
[Armor Mastery] |
||
[Pride] |
||
[Magic Residence] |
||
[Deflect Arrow] |
||
[Emergency Rescue] |
[Bard Recovery Mastery] |
HP Recovery Bonus +15 |
[Focus Mind] |
- New Passive skill was distributed based on the current learned skill of characters Level 40+.
- Spectral Dancer class deleted the ‘Shield Mastery’ skill when ‘Bard Weapon Mastery’ is learned.
Changed some of the skills possessed by the Bard class as follows.
Skill Name |
Skill Type |
Changed Matter |
Immunity Barrier |
Buff |
[Effects] |
Silence Song |
Mez |
- Increased Accuracy probability and changed so that upon skill use, it can be applied to a maximum of 6 people. |
Medusa Dance |
Mez |
- Increased Accuracy probability and changed so that upon skill use, it can be applied to a maximum of 6 people. |
Madness Beat |
Mez |
- Expanded to level 2 and the Paralysis Accuracy probability is increased according to the expanded level. |
Madness Waltz |
Mez |
- Expanded to level 2 and the Sleep Accuracy probability is increased according to the expanded level. |
Sword Symphony |
Buff |
- Improved the problem in which the distance of Attack that increases with each skill due to the <Sword Range Attack> effect differs. |
Poison Dance |
Buff |
- Skill effect changed to suit the Spectral Dancer’s new image. |
Harmony |
Song/Dance |
- Added an effect that continuously recovers MP upon Harmony Lv5 activation. |
Recovery |
Recovery |
- Cooldown Waiting Time will be changed to 60 seconds. |
- Improved the ‘Deadly Beat’ and ‘Deadly Beat - Transcendence’ skill’s icons, effects, and sounds to fit the class concept.
- ‘Silence Song’ Lv4, ‘Medusa Dance’ Lv4, ‘Ultimate Defense: Bard’ skills’ icons were changed to unique exclusive icons.
Changed ‘The Amadeus’ and ‘The Flamenco’ buff icons upon use of the ‘Amadeus’ and ‘Flamenco’ skills to enhance identification and improved so that buffs are applied differently according to the following order when player characters if various relationships are together within the skill application range.
‘The Amadeus’ and ‘The Flamenco’ - Buff Priority Application Target |
Self and Party Members > Clan Members > Alliance Members > Other players that are not enemies |
Healer Classes
Adjusted the cooldown and MP Recovery of Cardinal's and Eva's Saint's Saint Recovery skills.
- Cooldown: 60 sec → 10 sec
Effect: Recover % of Max MP → Recover a fixed amount
Skill Level |
Before Change (% of Max MP) |
After Change (Fixed) |
||
PVE |
PVP |
PVE |
PVP |
|
1 |
1% |
5% |
96 |
768 |
2 |
1.5% |
10% |
134 |
1,072 |
3 |
2% |
15% |
176 |
1,408 |
Adjusted the recovery effect of Shillien Saint's Fast Recharge.
Effect: Recover % of Max MP → Recover a fixed amount
Skill Level |
Before Change (% of Max MP) |
After Change (Fixed) |
1 |
5% |
263 |
2 |
7% |
385 |
3 |
10% |
563 |
4 |
12% |
693 |
5 |
15% |
886 |
6 |
18% |
1,154 |
7 |
21% |
1,380 |
8 |
24% |
1,615 |
9 |
27% |
1,861 |
10 |
30% |
2,117 |
Other Class Changes
Expanded all 3rd classes' main attack skill levels.
3rd Class |
Skill Name |
Acquisition Level |
Duelist |
Triple Sonic Slash |
91~93 |
Dreadnought |
Cursed Pierce |
91~93 |
Phoenix Knight/Hell Knight/ |
Knight Assault |
91~93 |
Adventurer/Wind Rider/Ghost Hunter |
Lethal Blow |
91~93 |
Sagittarius/Moonlight Sentinel/Ghost Sentinel |
Lethal Shot |
91~93 |
Archmage |
Flame Buster |
91~93 |
Soul Taker |
Abyssal Buster |
91~93 |
Arcana Lord/Elemental Master/Spectral Master |
Arterial Strike |
91~93 |
Cardinal/Hierophant/Eva's Saint/Shillien Saint |
Holy Ray |
91~93 |
Sword Muse/Spectral Dancer |
Extreme Tempo |
91~93 |
Mystic Muse |
Hydro Buster |
91~93 |
Storm Screamer |
Gale Buster |
91~93 |
Titan |
Demolition Impact |
91~93 |
Grand Khavatari |
Burning Strike |
92~93 |
Hurricane Assault |
92~93 |
|
Dominator |
Steal Essence |
91~93 |
Flame Blast |
82~93 |
|
Doomcryer |
Steal Essence |
91~93 |
Blood Link |
82~93 |
|
Fortune Seeker |
Jump Smash |
92~93 |
Spoil Crush |
91~93 |
|
Maestro |
Ground Smash |
91~93 |
Doombringer |
Soul Smash |
91~93 |
Soul Impact |
91~93 |
|
Soul Hound |
Soul Spark |
91~93 |
Soul Slash |
91~93 |
|
Trickster |
Twin Shot |
91~93 |
Death Knights (Human, Elf, Dark Elf) |
Punishment |
91~93 |
Demolition |
91~93 |
|
Hell Fire |
91~93 |
|
Storm Blaster |
Double Impact |
91~93 |
Vanguard |
Arc Impale |
92~93 |
Wild Scratch |
91~93 |
The table below shows the SP and Adena costs by acquisition level.
Acquisition Level |
Required SP |
Required Adena |
Notes |
82 |
170,000,000 |
- |
Doomcryer, |
85 |
840,000,000 |
- |
|
88 |
840,000,000 |
- |
|
90 |
840,000,000 |
- |
|
91 |
1,500,000,000 |
10,000,000 |
Common |
92 |
1,700,000,000 |
15,000,000 |
|
93 |
2,000,000,000 |
20,000,000 |
‘Backstep’, ‘Backstep: Blood’ skill’s tooltip has <CP Ignore Skill> text added.
Corrected the skills for Adventurer class.
Skill |
Correction Matters |
Bluff: Edge |
When Fatal Accuracy is learned, use ‘Bluff: Edge’ |
Reverse Pull |
Max HP +1,500 effect added |
Critical Assault |
Skill’s Cooldown Time: 30 seconds → 20 seconds |
Corrected the skills for Wind Rider class.
Skill |
Correction Matters |
Synchro Freedom |
Max HP +1,500 effect added |
Corrected the skills for Ghost Hunter class.
Skill |
Correction Matters |
Backstep: Blood |
Activation cycle of <Blood Step> that is activated by probability upon PC Attack: 10 seconds → 8 seconds |
Phantom Blood |
Skill’s Duration raised from 15 seconds to 20 seconds |
Deadly Piercing |
Skill’s Cooldown Time: 30 → 20 seconds |
Expanded the classes that can learn the Potion Mastery Skill.
- Knight, Bard, Warrior classes changed to be able to learn up to level 3.
- Archer, Hunter, Wizard, Summoner classes changed to be able to learn up to level 2.
Enchanter class can learn up to level 1.
Skill Name |
Skill Effect |
Learn Level |
Learn Fee |
Potion Mastery Lv1 |
HP Potion Recovery Amount +10% |
Level 40 |
1,000,000 Adena |
Potion Mastery Lv2 |
HP Potion Recovery Amount +20% |
Level 50 |
3,000,000 Adena |
Potion Mastery Lv3 |
HP Potion Recovery Amount +30% |
Level 60 |
6,000,000 Adena |
- The Cooldown time of ‘Reverse from Death’ activated when Death Knight class receives Damage that leads to death was changed from 600 seconds to 300 seconds and added a feature that recovers 5% MP after ‘Reverse from Death’ is activated.
- Made it so that the ‘Accelerated Movement’ buff that increases Speed by 15 for 8 seconds when Death Knight class uses the ‘Acceleration’ skill is applied.
Added the HP Increase Effect to the Archer class’s ‘Sharpshooter’, ‘True Target’ skills.
Skill Name |
Level |
Additional Effects |
Sharpshooter |
1 |
Max HP +300 |
2 |
Max HP +600 |
|
3 |
Max HP +1,000 |
Added HP Increase Effect upon skill learn to the Sylph skill ‘Elemental Spirit’.
Skill Name |
Level |
Additional Effects |
Elemental Spirit |
1 |
Max HP +100 |
2 |
Max HP +300 |
|
3 |
Max HP +600 |
|
4 |
Max HP +1,000 |
Added the ‘Expand Life’ skill that increases HP based on character level.
- Only Level 85, 3rd Transfer+ characters can learn skills.
- 1x [Spellbook - Expand Life] is consumed every level a skill is learned.
The detailed effect of ‘Expand Life’ is as follows.
Character Level |
Skill Level |
||||
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Level 5 |
|
81 |
320 |
930 |
1,540 |
2,160 |
2,900 |
82 |
340 |
960 |
1,580 |
2,220 |
3,000 |
83 |
360 |
990 |
1,620 |
2,280 |
3,100 |
84 |
380 |
1,020 |
1,660 |
2,340 |
3,200 |
85 |
400 |
1,050 |
1,700 |
2,400 |
3,300 |
86 |
420 |
1,080 |
1,740 |
2,460 |
3,400 |
87 |
440 |
1,110 |
1,780 |
2,520 |
3,500 |
88 |
460 |
1,140 |
1,820 |
2,580 |
3,600 |
89 |
480 |
1,170 |
1,860 |
2,640 |
3,700 |
90 |
500 |
1,200 |
1,900 |
2,700 |
3,800 |
91 |
520 |
1,230 |
1,940 |
2,760 |
3,900 |
92 |
540 |
1,260 |
1,980 |
2,820 |
4,000 |
93 |
560 |
1,290 |
2,020 |
2,880 |
4,100 |
94 |
580 |
1,320 |
2,060 |
2,940 |
4,200 |
95 |
600 |
1,350 |
2,100 |
3,000 |
4,300 |
96 |
620 |
1,380 |
2,140 |
3,060 |
4,400 |
97 |
640 |
1,410 |
2,180 |
3,120 |
4,500 |
98 |
660 |
1,440 |
2,220 |
3,180 |
4,600 |
99 |
680 |
1,470 |
2,260 |
3,240 |
4,700 |
The learn skill level is different by class and the same Spellbook is used for every skill level.
Class |
Max Learn Level |
Hierophant |
Level 1 |
Doomcryer |
|
Dominator |
|
Cardinal |
|
Eva's Saint |
|
Shillien Saint |
|
Doombringer |
|
Soul Hound |
|
Trickster |
|
Adventurer |
Level 2 |
Wind Rider |
|
Ghost Hunter |
|
Sagittarius |
|
Moonlight Sentinel |
|
Ghost Sentinel |
|
Storm Blaster |
|
Archmage |
|
Soul Taker |
|
Mystic Muse |
|
Storm Screamer |
|
Arcana Lord |
|
Elemental Master |
|
Spectral Master |
|
Titan |
|
Vanguard |
|
Grand Khavatari |
Level 3 |
Sword Muse |
|
Spectral Dancer |
|
Maestro |
Level 4 |
Fortune Seeker |
|
Dreadnought |
|
Duelist |
|
Phoenix Knight |
Level 5 |
Hell Knight |
|
Eva's Templar |
|
Shillien Templar |
|
Death Knight (Human) |
|
Death Knight (Elf) |
|
Death Knight (Dark Elf) |
Grand Khavatari
Changed War Roar to be applied to Debuff Resistance and added a damage condition that triggers instant death.
- Changed to apply the accuracy rate of War Roar - Mark to the target's Debuff Resistance.
Enabled War Roar - Mark to be removed using debuff removal skills. These skills are listed below:
[Cleanse] |
[High Cleanse] |
[Nocturn of Eva] |
[Eva's Serenade] |
[Core's Blessing] |
[Protection Debuff] |
Set skills with debuff resistance effects to resist War Roar - Mark. These skills are listed below:
[Mystic Immunity] |
[Unbreakable Sonic] |
[Turn to Stone] |
[Bone Prison] |
[Medusa Dance] |
[Gold Stone] |
[Opal - Special Ability] |
- To activate an instant death effect, 3,000 or more damage must be dealt at once when attacking an enemy marked with War Roar - Mark.
- The target of the instant death effect will receive a message warning that their recovery effect will temporarily decrease.
- The HP loss penalty for failing to activate instant death effects in time was removed.
Changed the effects of Totem skills as follows.
Target Skills |
Before |
After |
Ogre Spirit Totem |
Removes buffs if there are too many |
Does not remove buffs even if there are too many |
Rabbit Spirit Totem |
Removes buffs if there are too many |
Does not remove buffs even if there are too many |
Puma Spirit Totem |
Removes buffs if there are too many |
Does not remove buffs even if there are too many |
Spirit of Rabbit |
Atk. Spd +25% |
Atk. Spd +25% |
Spirit of Puma |
P. Skill Critical Rate +20% |
P. Skill Critical Rate +25% |
Increased the casting range of some attack skills.
Target Skills |
Changes |
Hurricane Assault |
Levels 46 to 50: Attack range 40 → 80 |
Hurricane Assault - Transcendence |
Levels 46 to 50: Attack range 40 → 80 |
Burning Fist |
Levels 41 to 45: Attack range 40 → 80 |
Burning Fist - Transcendence |
Levels 41 to 45: Attack range 40 → 80 |
Burning Strike |
Levels 1 to 6: Attack range 40 → 120 |
Revised the Armor Breaker guide text.
- Changed the category from Mez Skill → Special Skill.
- Added a description that the effect of removing the target's armor does not affect their Debuff/Mez Resistance and that it's applied at a certain chance. (Applies just like the current skill effect.)
Skills & Character
Fixed an issue where the damage of the Summoner's Arterial Strike - Transcendence is set lower than that of Arterial Strike.
Fixed an issue where Twin Shot sometimes does not change to Twin Shot - Transcendence while Tricksters are in a Transcendence Dungeon with Legendary Archer active.
Fixed an issue where the Archer's Lethal Shot - Transcendence and Twin Shot - Transcendence are set to deal less damage than Lethal Shot and Twin Shot respectively.
Added a detailed description regarding Criticals to the tooltip for Lethal Shot: Legendary, a skill that can be used while the Archer's Legendary Archer is active.
Added a green shield visual effect to Defense Mode activated by the Shield of Protection.
Changed the Bard's Song/Dance Lv. 2 to first be applied to allies:
Before |
After |
10 random allies/irrelevant characters within range |
10 party members in order of: clan members → alliance members → irrelevant characters |
Added the 'Max HP +10%' effect to the Duelist's Contender skill.
Added the 'P. Atk. +300' and 'Max HP +300' effects to the Duelist's Sword Spirit Lv. 2 skill.
Increased the power of the attack that is activated upon Sword Spirit's single attack.
Enabled Duelists to learn the attack skill, Sonic Rage, again.
- The SP required to learn the skill will be 0 until the maintenance on Wednesday, January 19, 2022.
- Learning Blade Wave will no longer delete Sonic Rage.
- Sonic Rage no longer has the Weakened Defense effect.
- Adjusted the casting times of the Duelist's Blade Wave and Blade Cutter to be proportional to their attack speeds.
Fixed an issue where Triple Sonic Slash's icon is not changed when a Duelist has both the Contender and Grand Master's Transcendence Blessing skills activated.
Improved the Dreadnought's Anger Lv. 2 skill's effect. (P. Atk. +250 -> P. Atk. +400)
Fixed an issue where the Dreadnought's Spear Prison skill affects allies as well.
Added higher level Chain Strike skills for Knights.
Skill Name |
Skill Level |
Acquisition Level |
Required SP |
Chain Strike |
4 |
86 |
840,000,000 |
5 |
88 |
||
6 |
90 |
Reset SP required to learn the Duelist's Sonic Rage to its original value:
Skill Name |
Skill Level |
Required SP |
Sonic Rage |
1 |
4,800,000 |
2 |
11,300,000 |
|
3 |
11,300,000 |
|
4 |
170,000,000 |
|
5 |
240,000,000 |
Changed the cooldown of Twin Shot, a skill that Tricksters can learn at Lv. 80, from 2 sec to 1.5 sec.
Changed the settings of Glory Expand Elixir, a skill that high level characters can learn.
- Expanded the skill's highest level from Level 6 to Level 10.
Changed acquisition levels and effects based on skill level increases.
Skill Name |
Skill Level |
Acquisition Level |
Effect |
Elixir Use Limit |
Glory Expand Elixir |
1 |
86 |
Elixir Accumulated Use Count +2 |
7 |
2 |
87 |
Elixir Accumulated Use Count +4 |
9 |
|
3 |
88 |
Elixir Accumulated Use Count +6 |
11 |
|
4 |
89 |
Elixir Accumulated Use Count +8 |
13 |
|
5 |
90 |
Elixir Accumulated Use Count +10 |
15 |
|
6 |
91 |
Elixir Accumulated Use Count +12 |
17 |
|
7 |
92 |
Elixir Accumulated Use Count +14 |
19 |
|
8 |
93 |
Elixir Accumulated Use Count +16 |
21 |
|
9 |
94 |
Elixir Accumulated Use Count +18 |
23 |
|
10 |
95 |
Elixir Accumulated Use Count +20 |
25 |
Fixed an issue where the Shillien Templar's Curse of Shilen skill can be used on boss monsters.
Added effect changes and a physical damage stat for Curse of Shilen following its bug fix.
Existing Effects |
New Effects |
|
Common |
PVE |
PVP |
Buff Cancel (up to 3 at random) |
Additional 10,580 Power P. Damage |
Additional 10,580 Power P. Damage Buff Cancel (up to 3 at random) |
Changed the display order of equipment conditions for the Doombringer skills, Soul Sign and Overwhelming Power.
Fixed an issue where it is impossible to force attack the target when the following skills are used.
Target Skills |
|
Soul Panic Shot |
Soul Panic Shot: Enhanced |
Chain Arrest |
Deflect Shot |
Flame Blast |
Blood Link |
Cold Flame |
Meteor |
Fixed an issue where the tooltips for Summon Arcana/Elemental/Spectral Cubic skills display items to be consumed.
Fixed an issue where when the Duelist's Sonic Rage does not activate when recharged to Sword Spirit Stage 5.
Changed the effects of Overwhelming Force, which lasts for 10 sec upon using Doombringer's Overwhelming Power, as follows.
- Set to deal 2 additional hits when Soul Sign is used.
- Enabled enchanting Rush Impact to Force - Rush Impact.
- Changed the Force - Enuma Elish icon and presentation effect.
- Changed to proc an additional hit on a normal attack.
Increased the Max HP boost of the Duelist's Contender skill.
- Before: Max HP +10%
- After: Max HP +10%, Max HP +2,500
Changed Death Roar of Death Knights as follows.
- Before: DP consumption: Only available once DP is 20 or more.
- After: MP consumption. Available even at 0 DP. Instantly recovers HP when used.
Added P. Def. Boost to Death Knight's Jin Death Knight Transformation Skill.
- Before: No P. Def. Boost effect
- After: P. Def. +250
Expanded levels of some Knight skills
Class |
Skill Name |
Skill Level |
Acquisition Level |
Effect |
Skill Acquisition Cost |
Phoenix Knight |
Knight Protection |
8 |
91 |
Max HP +1,800 |
20,000,000 Adena |
Phoenix Knight |
Stamina |
3 |
91 |
Max HP +25% |
100,000,000 Adena |
Hell Knight |
Toughness |
3 |
91 |
Max HP +4,800 |
100,000,000 Adena |
Changed the Knight's Ultimate Defense Lv. 3 effects as follows:
Class |
Skill Name |
Skill Level |
Existing Effects |
New Effects |
Phoenix Knight |
Ultimate Defense |
3 |
P. Def. +4,500 |
Recovers 6,000 HP when used |
Changed not to automatically deal normal attacks after the Knight/Bard's Aggression skills are used.
Changed not to automatically deal normal attacks after the Knight's Chain Strike and Mass Chain Strike skills are used.
Increased the Max HP boost of the Fortune Seeker's Fortune Time skill.
- Before: Max HP +20%
- After: Max HP +20%, Max HP +2500
Increased the Max HP boost of the Maestro's Mechanic Hero skill.
- Before: Max HP +25,000
- After: Max HP +40,000
Lowered the level requirements to learn the first skills from codices and spellbooks.
- Adjusted the SP required to learn the skills to coincide with the level requirement changes.
Changed only the acquisition level requirements. The settings and Powers of the skills were not changed.
Class |
Class |
Skill Name |
Previous Level |
New Level |
Warrior |
Dreadnought |
Spear Prison |
85 |
76 |
Spear Stomp |
80 |
76 |
||
Surge |
85 |
76 |
||
Duelist |
Blade Wave |
82 |
76 |
|
Blade Cutter |
80 |
76 |
||
Blade Impact |
85 |
76 |
||
Grand Khavatari |
Burning Strike |
80 |
76 |
|
Burning Assault |
80 |
76 |
||
Armor Breaker |
80 |
76 |
||
Titan |
Gigantic Weapon |
80 |
76 |
|
Gigantic Swing |
80 |
76 |
||
Gigantic Crush |
80 |
76 |
||
Maestro |
Mechanic Masterpiece |
80 |
76 |
|
Forge Attack |
78 |
76 |
||
Fortune Seeker |
Fortune Time |
84 |
76 |
|
Gold Stone |
79 |
76 |
||
Coin Stun |
81 |
76 |
||
Doombringer |
Soul Guard Lv. 3 |
80 |
78 |
|
Vanguard |
Giant Stamp |
80 |
76 |
|
Final Secret Lv. 2 |
85 |
78 |
||
Wild Roar Lv. 2 |
87 |
80 |
||
Knight |
All Knights |
Ultimate Defense Lv. 3 |
83 |
76 |
Phoenix Knight |
Shield of Safety |
85 |
76 |
|
Phoenix Knight |
Stamina |
78 |
76 |
|
Hell Knight |
Lunatic Crusher |
85 |
76 |
|
Hell Knight |
Toughness |
78 |
76 |
|
Eva's Templar |
Keeping of Eva |
85 |
76 |
|
Shillien Templar |
Curse Of Shilen |
85 |
77 |
|
Death Knight |
Death Knight (Human) |
Burning Field |
80 |
76 |
Death Knight (Elf) |
Freezing Area |
80 |
76 |
|
Death Knight (Dark Elf) |
Lightning Storm |
80 |
76 |
|
Rogue |
Rogue Common |
Flying Dagger |
80 |
76 |
Archer |
Sagittarius |
True Target |
85 |
76 |
Spike Shot |
82 |
76 |
||
Sagittarius |
Pain of Sagittarius |
85 |
84 |
|
Flame Arrow |
85 |
76 |
||
Pin Point |
85 |
76 |
||
Moonlight Sentinel |
Arrow Shower |
85 |
76 |
|
Swift |
85 |
76 |
||
Ghost Sentinel |
Piercing Arrow |
85 |
76 |
|
Eagle Eye |
85 |
76 |
||
Trickster |
Sharpshooter |
85 |
76 |
|
Chain Arrest |
82 |
76 |
||
Deflect Shot |
85 |
76 |
||
Bard |
Bard Common |
Extreme Tempo |
82 |
76 |
Sword Muse |
Madness Beat |
85 |
76 |
|
Spectral Dancer |
Madness Waltz |
85 |
76 |
|
Sylph |
Sylph |
Dragon Strike |
80 |
76 |
Wizard |
Wizard Common |
Mystic Shield |
86 |
76 |
Helix |
86 |
76 |
||
Deep Sleep |
85 |
76 |
||
Soul Taker |
Soul Guardian |
86 |
76 |
|
Summoner |
Summoner Common |
Luminous Ray |
82 |
76 |
Pain Link |
86 |
76 |
||
Servitor Empowerment Lv. 3 |
80 |
76 |
||
Arcana Lord |
Arcana Cubic Lv. 2 |
85 |
78 |
|
Elemental Master |
Elemental Cubic Lv. 2 |
85 |
78 |
|
Spectral Master |
Spectral Cubic Lv. 2 |
85 |
78 |
|
Healer |
Cardinal |
Sensation |
85 |
76 |
Balanced Body |
82 |
76 |
||
High Cleanse |
78 |
76 |
||
Cardinal |
Awaken |
80 |
76 |
|
Eva's Saint |
Refine |
85 |
76 |
|
Nocturn of Eva |
82 |
76 |
||
Shillien Saint |
Imprison |
85 |
76 |
|
Nemesis |
82 |
77 |
||
Force of Shilen |
80 |
76 |
||
Shaman |
Dominator |
Remedy of Pa'agrio |
80 |
76 |
Debuff Master |
80 |
76 |
||
Flame Blast |
80 |
76 |
||
Seal of Infection |
84 |
77 |
||
Doomcryer |
Blood Link |
80 |
76 |
|
Cold Flame |
80 |
76 |
||
Chant of Cure |
80 |
76 |
Added a caution text to the codex items of the skills that are deleted when higher level skills are learned.
Changed Dragon Strike, Elemental Transition, and Elemental Assist skills not to apply enemy effects in peace zones and PvE zones.
Hell Knight, Maestro class’s Servitor Summon Skill’s consumed item has been changed.
Class |
Skill Name |
Skill Level |
Consumed Item |
Consumed Item |
Hell Knight |
Summon Dark Panther |
1~11 |
Crystal (C-grade) 15x |
Spirit Ore 113x |
Maestro |
Summon Siege Golem |
1 |
Crystal (C-grade) 180x |
Spirit Ore 1350x |
Summon Wild Hog Cannon |
1 |
Crystal (B-grade) 70x |
Spirit Ore 1575x |
|
Summon Mechanic Golem |
1~14 |
Crystal (C-grade) 10x |
Spirit Ore 75x |
Adjusted the Casting time of the ‘Fire Ball’ skill down.
Deleted the ‘Enhanced Weapon’ skill learned by the Doombringer class.
- Transferred the Stats of the ‘Enchanted Weapon’ skill as-is to the Doombringer class unique Passive skill ‘Ancient Sword Mastery’.
Deleted the ‘Enhanced Weapon’ skill learned by the Soul Hound class.
- Transferred the Stats of the ‘Enchanted Weapon’ skill as-is to the Soul Hound class unique Passive skill ‘Rapier Sword Mastery’.
Changed so that the ‘Ice Bolt’ skill is deleted upon learning the ‘Divine Strike’ skill.
Changed so that the ‘Divine Strike’ skill is deleted upon learning the ‘Holy Ray’ skill.
- The SP consumed in learning a skill is recovered and saved to Warehouse.
Changed some of the Hierophant skills.
Expanded the ‘Essential Fatal Smash’ skill’s applied members.
Before Change |
After Change |
Single |
3 people |
Adjusted the Defense Reduction figure of the ‘Essential: Reduce Defense’ effect that is activated with the ‘Essential Holy Ray’ skill.
Skill Level |
Defense Reduction Figure |
1 |
100 |
2 |
150 |
3 |
200 |
4 |
250 |
5 |
300 |
6 |
350 |
7 |
400 |
8 |
450 |
9 |
500 |
10 |
550 |
11 |
600 |
12 |
650 |
13 |
700 |
14 |
750 |
15 |
800 |
16 |
850 |
17 |
900 |
18 |
950 |
The ‘Unique Thread of Damage’ skill level was expanded and the P.Atk Reduction effect was adjusted up.
Skill Name |
Skill Level |
Learn Level |
Effects |
Learn Fee |
Unique Thread of Damage |
1 |
76 |
Seal additional hit damage of front enemies by probability |
Spellbook - Unique Seal of Damage |
2 |
85 |
Seal additional hit damage of front enemies by probability |
- |
|
3 |
88 |
Seal additional hit damage of front enemies by probability |
- |
|
4 |
91 |
Seal additional hit damage of front enemies by probability |
10,000,000 |
Changed the Cooldown Waiting Time and applied members of the ‘Unique Thread of Damage’ skill.
Effects |
Before Change |
After Change |
Cooldown Waiting Time |
2 min 40 sec |
2 min |
Applied members |
5 people |
8 people |
Added ‘Movement Speed Increase’ effect to ‘Enlightenment’ skill and changed so that Spirit Ore is consumed in skill use.
Level |
Additional Effects |
Spirit Ore Consumption |
1 |
Movement Speed +15 |
1x |
2 |
Movement Speed +25 |
2x |
Supplemented the descriptions for ‘Essential Energy’ skill and ‘Tower Shield’ skill.
Supplemented the skill descriptions for ‘Silence Song’ skill and ‘Medusa Dance’ skill Level 4.
Corrected the problem of some weapon types not being set to Attack Range increase of the ‘Sword Symphony’ skill effect.
Corrected the problem of the pertinent skill’s buff icon not being output and only the skill’s effect been applied when the Song/Dance skill is enhanced according to ‘Music Mastery’ and ‘Dance Mastery’ skills’ effects.
Correction Target Skill |
||
Hunter’s Song: Muse |
Song of Wind: Muse |
Song of Earth: Muse |
Dance of Fury: Dancer |
Dance of Fire: Dancer |
Dance of Warrior: Dancer |
Added a new matter to Combat Prowess Details.
- Changed so that the Resistance information of the Sword/Blunt Weapon is guided in detail based on weapon type.
Added Weapon Cancel Resistance Bonus information.
Category |
Matters |
Attack |
Damage Increase Bonus - Sword (Two-handed) |
Damage Increase Bonus - Magic Sword |
|
Damage Increase Bonus - Blunt Weapon (Two-handed) |
|
Damage Increase Bonus - Magic Blunt Weapon (One-handed) |
|
Damage Increase Bonus - Magic Blunt Weapon (Two-handed) |
|
Defense |
Damage Resistance Bonus - Sword (Two-handed) |
Damage Resistance Bonus - Magic Sword |
|
Damage Resistance Bonus - Blunt Weapon (Two-handed) |
|
Damage Resistance Bonus - Magic Blunt Weapon (One-handed) |
|
Damage Resistance Bonus - Magic Blunt Weapon (Two-handed) |
|
CC |
Weapon Cancel Resistance Bonus |
Hunting Zone & Special Hunting Zone
Expanded the terrain of Antharas' Lair.
- Monsters appear at 22:00 in the new zones.
The following monsters spawn in the new zones.
Target Monsters |
Level |
Bone Black Scout |
90 |
Bone Black Warrior |
|
Bone Black Wizard |
|
Bone Black Knight |
|
Death Cave |
|
Death Cave's Knight |
Increased the spawn rate of Jin Behemoth significantly.
- Jin Behemoth appears in 5 minutes after Behemoth is killed at a 50% chance.
- Jin Behemoth appears at a deep location within either the newly added northern or southern zones.
- Increased stats of Behemoth and Jin Behemoth.
- When Jin Behemoth is killed, the character that delivers the last blow gains either a Blessed Scroll: Enchant Weapon or a Blessed Scroll: Enchant Armor.
Changed the existing zones as follows.
- Changed the spawn time of monsters in the inner zones from 22:00 to 18:00.
- Reduced the number of monsters spawning in Knoriks.
- Raised the balances of monsters.
Changed the Antharas zone to reward a party XP bonus.
Party Members |
Bonus XP Gain |
2 |
30% |
3 |
45% |
4 |
75% |
5 |
110% |
Increased the drop rate of Rare Collection Armor Pack on Alligator Island.
Increased HPs of monsters and XP gained from defeating them in the following hunting zones:
- War-Torn Plains, Silent Valley, Plains of the Lizardmen, West Dragon Valley
There is a low chance to obtain Pet Pendant Lv. 1 [Imprint] by killing monsters in the Lv. 80 area of the hunting zone, Bee Hive.
- A character can obtain only 1 Pet Pendant Lv. 1 [Imprint] per day.
- The acquisition count is reset every day at 06:30.
Changed the Hot Springs and Gourd Canyon hunting zones as follows.
- Added 'Hot Springs Searcher' and 'Canyon Searcher' titles to the Morgos Hot Springs Hunter and Morgos Cayon Hunter monsters.
- Changed Hot Springs Nepenthes and Canyon Bandersnatch NPCs not to spawn.
Changed the Giant's Cave hunting zone as follows.
- Added a new type where both Giants and Humans appear, except for the entrance area.
Lowered the balances of target monsters and adjusted Raid Points.
Target Monsters |
Evolved Lesser Giant Mercenary |
Evolved Lesser Giant Commander |
Evolved Lesser Giant Elder |
Evolved Lesser Giant Shooter |
Baron Warrior |
Baron Templar |
Baron Ranger |
Baron Breaker |
Fixed an issue where monsters spawn at abnormal locations in the Sea of Spores and Cruma Tower.
Changed Zakal, the monster that appears in the Silenoi Fortress, as follows.
- Zakal can no longer teleport when its HP drops.
- Added a return setting.
Fixed an issue where Share Location is available for some locations of the Silenoi Secret Fortress.
Added equipment-type rewards to the drop rewards of the Bee Hive Lv. 80 zone.
Obtainable Items |
|
Bow of Peril |
Bow of Peril Shaft |
Blue Wolf Tunic |
Blue Wolf Tunic Fabric |
Blue Wolf Stockings |
Blue Wolf Stocking Pattern |
Elemental Sword |
Elemental Sword Edge |
Sealed Dark Crystal Gaiters |
Sealed Dark Crystal Gaiter Pattern |
Sealed Dark Crystal Helmet |
Sealed Dark Crystal Helmet Design |
Divine Pain |
|
Share Location, My Teleport, and Revenge Teleport are now available for use in the Giant's Cave hunting zone.
Changed so that monsters do not drop Adena Pouches in all Hunting Zones.
Underground Labyrinth
The Unground Labyrinth has been added.
- Characters whose character propensity value has reached -150,000 are transferred to the Underground Labyrinth.
- Character propensity value does not change in the Underground Labyrinth.
- Transferred characters obtain 100x Mark of Confession through monster defeat, then speak with ‘Transfer Manager’ to transfer to a higher floor.
- The propensity value is changed to -135,000 upon moving to a higher floor and you can move to Town of Aden through the ‘Underground Labyrinth Guide’.
- You can Teleport to the Underground Labyrinth through Special Teleport, Revenge Teleport, and location sharing.
- You can Teleport to the Underground Labyrinth through Special Teleport, Revenge Teleport, and location sharing.
- You are teleported to a higher floor upon using Scroll of Escape, but Chaotic characters are teleported to lower levels.
- Free Teleport registration and Teleport are possible.
The monsters that appear in lower levels are as follows.
Monster Name |
Level |
Probability Obtained Item |
Labyrinth Executor |
85 |
Confession Mark [Seal] 1x |
Labyrinth Watchman |
||
Labyrinth Head |
||
Director |
- Can use Personal/Clan Warehouse through the ‘Underground Labyrinth’ lower-level Teleport ‘Mobile Manager’.
- ‘Mark of Confession’ item cannot be stored in the warehouse.
Changed the Training Dungeon's re-entry time to 5 minutes.
Improved the UIs for the Special Hunting Zone.
- For hunting zones that require Extra Passes, the text, 'Recharge Possible', was changed to 'Extra Pass.'
- Changed the text that used to display 'Available' to 'Unavailable' when all Extra Passes are used.
- Changed the button that used to display 'Enter' to 'Entry Unavailable' for hunting zones that are currently unavailable.
Improved the Special Hunting Zone UI.
- Changed the colors and sizes of special hunting zone names.
- Enabled checking the list of special hunting zones by clicking the left and right buttons.
Increased the chance to obtain Einhasad's Protection in the Harnak Underground Maze hunting grounds.
Renamed World Timed Hunting Zone's 'Forgotten Primeval Garden' to 'Forgotten Garden.'
Entry Conditions |
Entry Fee |
Default Play Time |
Rechargeable Time |
Hunting Zone |
Level 76 or higher |
200,000 Adena |
420 minutes |
780 minutes |
Primeval Garden |
- If you enter through the Special Hunting Zone UI, you are sent to the Forgotten Garden, where you can choose between the two hunting zones.
- From the Forgotten Garden, you can use either the existing Forgotten Primeval Garden or the newly added Garden of Eva hunting zones.
- While in a hunting zone, you can move to the Teleport NPC or the hunting ground you'd like to re-enter through.
- If you defeat named monsters at the Garden of Eva, you have a chance to obtain Eva's Talisman.
- Level 80 monsters are assigned to the lower levels of the Garden of Eva. Levels 88-90 monsters are assigned to the higher levels.
Set the areas around the starting points of Alligator Island and Primeval Isle as peace zones.
Added a function to exit a Timed Hunting Zone.
- You can now use the Exit button in World Timed Hunting Zones, as well.
- Press the Exit button on the top right of a Timed Hunting Zone to exit. You cannot leave during a battle.
- If you leave a Timed Hunting Zone by pressing the Exit button, you will be teleported to a town. If you leave by using an Escape item or skill, you will be teleported to the Timed Hunting Zone's start location.
- If you are killed in a Timed Hunting Zone, the ‘To Starting Point’ button will be displayed.
- You can select whether to lock the ‘To Starting Point’ button in the Resurrection settings.
- You can now use the Adventurer's Scroll of Escape in Ice Lord's Castle and Antharas' Lair hunting zones.
- Escape items are no longer dropped in Ice Lord's Castle and Antharas' Lair hunting zones.
Changed the Elmoreden's Tower hunting zone as follows.
- Monsters of the 2nd Floor no longer appear in the 1st Floor Outskirt.
- Only Lv. 79 or lower characters can use the 1st Floor.
- Changed the coordinates of the outskirt area that can be reached by talking to the 1st Floor Guide NPC.
The following monsters appear on the 2nd and 3rd Floors.
Area |
Monster Level |
Monsters |
2nd Floor |
77 |
Scout of Despair |
Sage of Despair |
||
Archer of Despair |
||
Elite Commando |
||
3rd Floor |
87 |
Forgotten Spirit |
Forgotten Priest |
||
Forgotten Archer |
||
Elite Commando |
Changed the Forgotten Garden hunting zone as follows.
- Changed the maximum play time to 9,420 minutes and the rechargeable time to 9,000 minutes.
- Added a teleport fee for the Garden Guide NPC.
- Changed NPC Kiku and Eva's Seal Stone to be teleported only to the Forgotten Garden.
Enabled characters to leave hunting zones by pressing the [Exit] button on the Special Hunting Zone UI.
Changed the [Exit] button on the Special Hunting Zone HUD icon to be easily distinguishable.
World timed Hunting Zone ‘Tower of Insolence’ added.
Entry Level |
Level 80+ |
Entry Fees |
50,000 Adena |
Basic Usage Time |
14 hours weekly |
Chargeable Time |
154 hours |
- Location can be shared in the matched server.
- The area around the starting location is a region where PVP is not possible.
Monsters that appear in Tower of Insolence 1~12F are as follows.
Floor Information |
Monster Name |
Name |
Level |
1F |
Resurrected Soul |
- |
85 |
Resurrected Scout |
- |
85 |
|
Resurrected Recruit |
- |
85 |
|
Resurrected Archer |
- |
85 |
|
Soulless Warrior |
Encroached in Energy |
85 |
|
2F |
Decayed Warrior |
- |
86 |
Decayed Ferocious Dog |
- |
86 |
|
Decayed Royal Guard |
- |
86 |
|
Decayed Archer |
- |
86 |
|
Unconscious Judge |
Encroached in Energy |
86 |
|
3F |
Brainwashed Maid |
- |
87 |
Brainwashed Philosopher |
- |
87 |
|
Brainwashed Warrior |
- |
87 |
|
Brainwashed Archer |
- |
87 |
|
Maluk’s Warhound |
Encroached in Energy |
87 |
|
4F |
Hallate Warrior |
- |
88 |
Hallate Watchman |
- |
88 |
|
Hallate Knight |
- |
88 |
|
Hallate Shaman |
- |
88 |
|
Bone Death Rod |
Encroached in Energy |
88 |
|
5F |
High-level White Hawk Soldier |
- |
89 |
High-level White Hawk Shaman |
- |
89 |
|
High-level White Hawk Escort |
- |
89 |
|
High-level White Hawk Knight |
- |
89 |
|
White Hawk Prince |
Encroached in Energy |
89 |
|
6F |
Evolved White Hawk Warrior |
- |
90 |
Evolved White Hawk Soldier |
- |
90 |
|
Evolved White Hawk Archer |
- |
90 |
|
Evolved White Hawk Elite Knight |
- |
90 |
|
White Hawk Rod |
Encroached in Energy |
90 |
|
7F |
Elyos Warrior |
- |
91 |
Elyos Elder |
- |
91 |
|
Elyos Royal Knight |
- |
91 |
|
Elyos Guard |
Encroached in Energy |
91 |
|
8F |
Mutated Herald Angel |
- |
92 |
Mutated Herald Chief |
- |
92 |
|
Mutated Herald Marksman |
- |
92 |
|
Black Daeva |
Encroached in Energy |
92 |
|
9F |
Warrior of Darkness |
- |
93 |
Wizard of Darkness |
- |
93 |
|
Berserker of Darkness |
- |
93 |
|
Rapinel |
Encroached in Energy |
93 |
|
10F |
Divine Pilgrim |
- |
94 |
Divine Watcher |
- |
94 |
|
Divine Archer |
- |
94 |
|
Muriel |
Encroached in Energy |
94 |
|
11F |
Heavenly Warrior |
- |
95 |
Heavenly Priestess |
- |
95 |
|
Heavenly Archer |
- |
95 |
|
Arhes |
Encroached in Energy |
95 |
|
12F |
Philosopher of Immortality |
- |
95 |
Bodyguard of Immortality |
- |
95 |
|
Ruler of Immortality |
- |
95 |
|
Dinamis |
Encroached in Energy |
95 |
|
2~4F |
Evolved Mul |
Tower of Insolence Guardian Spirit |
88 |
5~8F |
Evolved Echik |
Tower of Insolence Guardian Spirit |
90 |
9~12F |
Arel |
Tower of Insolence Guardian Spirit |
95 |
- Monsters with names appear for 1 hour upon defeating a set number of 1 ~ 3F monsters.
- You can use Paralysis or Stun skills on PCs of less than the designated Paralysis/Shock Resistance figures for each floor.
- Upon equip of Opal Lv5+, Paralysis or Stun skills are not used while Active Skill effects are applied.
Alliance Raid
- Connected raids are run twice a day.
If the lower floor boss is defeated, the next floor’s boss appears.
Floor Information |
Raid Name |
Name |
Level |
1F |
Enmity Ghost Ramdal |
Top-grade Elite |
85 |
Enmity Ghost |
Raid Subordinate |
||
Enmity Marksman |
Raid Subordinate |
||
2F |
Death Lord Hallate |
Top-grade Elite |
86 |
Death Mage Krician |
Subordinate |
||
Death Fighter Harik |
Subordinate |
||
3F |
Kietz |
Top-grade Elite |
87 |
Kietz’s Scapegoat |
Raid Subordinate |
||
4F |
Immortal Savior Mardil |
Top-grade Elite |
88 |
Immortal Savior |
Raid Subordinate |
||
Immortal Guide |
Raid Subordinate |
||
5F |
Ranku |
Top-grade Elite |
89 |
Eidolon |
Raid Subordinate |
||
Shadow Knight |
Raid Subordinate |
||
6F |
Korim |
Elite |
90 |
Korim Guard Captain Kaywon |
Raid Subordinate |
||
Korim Guards |
Subordinate |
||
7F |
Queen of Darkness |
Top-grade Elite |
90 |
Executor of Darkness |
Raid Subordinate |
||
Queen’s Royal Guard Captain |
Raid Subordinate |
||
8F |
Kernon |
Top-grade Elite |
90 |
Taliadon |
Subordinate |
||
Vemsk |
Subordinate |
||
9F |
Raphael |
Top-grade Elite |
90 |
Raphael’s Follower |
Raid Subordinate |
||
Raphael’s Subordinate |
Raid Subordinate |
||
10F |
Longhorn Golkonda |
Top-grade Elite |
90 |
11F |
Bloody Priest Melisha |
Top-grade Elite |
90 |
Melisha’s Knight |
Raid Subordinate |
||
Melisha’s Priest |
Raid Subordinate |
||
12F |
Fire of Wrath Shuriel |
Top-grade Elite |
90 |
Shuriel’s Pandari |
Subordinate |
||
Shuriel’s Paladin |
Subordinate |
||
13F |
Cherub Galaxia |
Top-grade Elite |
90 |
Galaxia’s Escorts |
Raid Subordinate |
||
Angel’s Messenger |
Raid Subordinate |
14F Boss ‘Baium’
- If you defeat 13F’s Connected Raid boss ‘Galaxia’, ‘Baium Statue’ appears in 14F.
The boss monster below is spawned when you attempt to speak with ‘Baium Statue’.
Spawn Condition |
Monster |
Name |
Level |
|
Fixed |
Baium |
from 1 type |
Sunwang |
90 |
Immortal Baium |
Sunwang |
90 |
||
Probability |
Anais |
from 0~4 types |
Tower Ruler |
90 |
Galaxia |
Tower Guardian |
90 |
||
Yurihel |
Tower Ruler |
90 |
||
Brielle |
Tower Judgment |
90 |
- ‘Anais’, ‘Galaxia’, ‘Yurihel’, ‘Brielle’ bosses are each spawned with 50% probability and use a unique buff skill.
- Buff skills include Baium and are applied stacked.
- The more the number of spawned bosses, Attack skills are used in shorter cycles.
- Changed so ‘Archangel’ does not appear.
Changed so that location can be shared between servers matched in all World Timed Hunting Zones.
Changed related settings based on changes to the Tower of Insolence Hunting Zone.
- Tower of Insolence Hunting Zone Teleport deleted.
- ‘Tower of Insolence Raid’ deleted from Raid list.
- ‘Symbol of the History of Insolence’ quest has been deleted.
- Training dungeon ‘Tower of Insolence’ monster changed the same as the World ‘Tower of Insolence’ monsters.
- ‘Tower of Insolence’ related content and defeat target deleted in Deton’s Quest.
- Changed so Scroll of Escape: Tower of Insolence Floor, Stone of Memory items can only be used in World ‘Tower of Insolence’.
- Guardian Messenger's Spear, Sealed Angel's Hammer can be obtained upon defeating monsters in the Tower of Insolence World Hunting Zone.
Changed the ‘Training Dungeon’s’ Tower of Insolence Raid Boss’s rewards.
Rilba (Tower of Insolence Training Dungeon 1 ~ 4F) Drop Items |
||
Aden’s Soul Crystal Lv1 - Weapon |
Aden’s Soul Crystal Lv1 - Armor |
Hardin’s Soul Crystal Lv1 |
Aden’s Soul Crystal Lv5 - Weapon |
Aden’s Soul Crystal Lv5 - Armor |
Hardin’s Soul Crystal Lv5 |
Sayha's Blessing Pouch 4~6x |
Sayha's Gold Gun Scroll 1~3x |
Blessing Scroll - Armor |
Ryun (Tower of Insolence Training Dungeon 5 ~ 9F) Drop Items |
||
Aden’s Soul Crystal Lv1 - Weapon |
Aden’s Soul Crystal Lv1 - Armor |
Hardin’s Soul Crystal Lv1 |
Aden’s Soul Crystal Lv5 - Weapon |
Aden’s Soul Crystal Lv5 - Armor |
Hardin’s Soul Crystal Lv5 |
Aden’s Soul Crystal Lv10 - Weapon |
Aden’s Soul Crystal Lv10 - Armor |
Hardin’s Soul Crystal Lv10 |
Sayha's Blessing Pouch 8~12x |
Sayha's Gold Gun Scroll 2~3x |
Blessing Scroll - Armor |
Chel (Tower of Insolence Training Dungeon 10 ~ 12F) Drop Items |
||
Aden’s Soul Crystal Lv1 - Weapon |
Aden’s Soul Crystal Lv1 - Armor |
Hardin’s Soul Crystal Lv1 |
Aden’s Soul Crystal Lv5 - Weapon |
Aden’s Soul Crystal Lv5 - Armor |
Hardin’s Soul Crystal Lv5 |
Aden’s Soul Crystal Lv10 - Weapon |
Aden’s Soul Crystal Lv10 - Armor |
Hardin’s Soul Crystal Lv10 |
Sayha's Blessing Pouch 9~15x |
Sayha's Gold Gun Scroll 2~3x |
Blessing Scroll - Weapon |
Blessing Scroll - Armor |
|
|
Can obtain normal Crafting Recharge materials when you defeat monsters in Tower of Insolence.
Added the new Cloak Enchant material ‘Transcendence Enhancement Stone’ to World Hunting Zone ‘Tower of Insolence’ 10F+ target monster rewards.
Target Monster |
||
Muriel |
Arhes |
Dinamis |
Many ‘Encroached in Energy’ named monsters appear in each floor of the World Hunting Zone ‘Tower of Insolence’ where the effects are.
Changed so that ‘Encroached in Energy’ named monsters in World Hunting Zone ‘Tower of Insolence’ 3F+ do not attack first.
Corrected so you are moved to the nearest village upon entering the training dungeon in a region where restart is not possible or entering the Transcendence Dungeon after being kicked out.
The Instructor's Guidance buff effect can now be applied to Servitors and pets as well.
Deleted some buffs from the Attack/Defense Support Buff List.
Tower of Insolence
Changed the names of the 2 types of items that were obtainable in Tower of Insolence.
Before Change |
After Change |
Suspicious Stone |
Old Suspicious Stone |
Shining Suspicious Stone |
Shining Old Suspicious Stone |
Corrected the Tower of Insolence monster defeat reward item with new items.
Before Change |
After Change |
Old Suspicious Stone |
Suspicious Stone |
Shining Old Suspicious Stone |
Shining Suspicious Stone |
Heavenly Rift Entrance Pass |
Cannot obtain |
One of the following types can be obtained by set probability if the new item ‘Suspicious Stone’ is used.
Obtainable Item |
|||
Spirit Ore 20x |
HP Potion 10x |
Wind Spirit Evolutionary Stone 1x |
Tower of Insolence Paralysis Resistance Scroll 1x |
One of the following types can be obtained by set probability if the new item ‘Shining Suspicious Stone’ item is used.
Obtainable Item |
||||
Fire Spirit Evolutionary Stone |
Wind Spirit Evolutionary Stone |
Water Spirit Evolutionary Stone |
Earth Spirit Evolutionary Stone |
Suspicious Stone 10x |
Fire Spirit Rough Jewel 5 |
Wind Spirit Rough Jewel 5x |
Water Spirit Rough Jewel 5x |
Earth Spirit Rough Jewel 5x |
|
Changed the defeat rewards for Tower of Insolence monsters.
- Can obtain ‘Tower of Insolence Time Recharge Stone’ and ‘Grace Potion’ by low probability when you defeat normal monsters on all floors.
- Changed so that items can be obtained a bit more frequently from Tower of Insolence 1~4F normal monsters.
- Changed so that the ‘Cloak of Protection Pack’ that could only be obtained from Tower of Insolence 4F+ can now be obtained from Tower of Insolence 3F+ normal monsters.
- Changed so that ‘Enchant Scroll: Ring of Insolence’ can be obtained from Tower of Insolence Elite Monsters.
- Changed so that ‘Ring of Insolence Pack’ can be obtained from Tower of Insolence Elite Monsters instead of ‘Ring of Insolence’.
Partially adjusted the balance of Tower of Insolence normal monsters.
Adjusted up the acquired XP of Tower of Insolence monsters.
Adjusted down the Tower of Insolence 2~4F first hit monster count and same race range.
‘Encroached in Energy’ monsters always appear in Tower of Insolence 1~12F.
- ‘Encroached in Energy’ monsters are stronger than normal monsters but distribute better rewards.
Changed so ‘Sword’s Disciple’ monsters appear more.
Changed some of the topography of Tower of Insolence starting locations.
Castle Siege
Changed Castle Siege rules.
- The clan with the highest Siege Points at the end of a Castle Siege will be the Castle Lords.
Siege Points are given to the clans in possession of the castle at the 20/40/60-minute marks after the Castle Siege starts.
Siege Points |
||
20 minutes mark |
40 minutes mark |
60 minutes mark |
+2 Siege Points |
+3 Siege Points |
+4 Siege Points |
- Use the [Siege Ranking] button in Castle Siege Info to check Siege Points and siege rankings.
- If a castle is not under the ownership of any clans when Siege Points are scheduled to be distributed, no Siege Points are rewarded.
- Removed the 2-minute cooldown required before other clan leaders can imprint after a Guardian Imprint.
- The Share Location function is no longer available within the castle.
Fixed an issue where the tax rate changes to 0% after a Castle Siege ends.
Fixed an issue where temporary tax revenues are not transferred to the Castle Vault after a Castle Siege ends.
Fixed an issue where Residence skills are not applied when a Castle Siege ends.
Added a function to give up castle ownership to the Chamberlain NPC.
- Only Castle Lords can use this function.
- Cannot give up ownership during a Castle Siege.
Field Boss & Raid
Added the Lv. 90 field boss, Immortal Baium.
Level |
Raid Boss |
90 |
Immortal Baium |
- There is a 10% chance that the Immortal Baium statue will appear at the top floor of the Tower of Insolence while the Baium statue appears.
- If you awaken this statue, Immortal Baium and Immortal Archangel may appear to fight you.
- Immortal Baium is stronger than the normal Baium and drops better rewards.
Immortal Baium drops the following rewards.
Reward List |
||
A-grade Top-grade Weapon |
+5 A-grade Top-grade Armor |
Enchant Scroll: Talisman of Baium |
Baium's Ring |
Talisman of Baium |
Baium's Thunder Breaker |
Baium Doll Lv. 2 |
Spellbook: Jin Death Knight Transformation |
Spellbook: Rolling Dice |
Spellbook: War Roar |
Spellbook: Touch of Pa'agrio |
Spellbook: Team Building |
Spellbook: Serenity |
Spellbook: Expel |
Spellbook: Dark Ruin |
Spellbook: Meteor |
Spellbook: Holy Ray |
Spellbook: Expand Dye Potential |
Freeze Breastplate |
Freeze Gaiters |
Thunder Leather Armor |
Thunder Leather Leggings |
Flaming Tunic |
Flaming Stockings |
Pet Textbook: Feather Explosion |
Pet Textbook: Last Savage Claw |
Pet Textbook: Magnetic Body |
Pet Textbook: Back Explosion |
Pet Textbook: Block Swapping |
Pet Textbook: Gigantic Bite |
Pet Textbook: Iron Skin |
Baium's Crystal |
|
Changed the level of Baium from 80 to 87.
Changed the drop rewards of the following raid bosses.
Added new spellbooks introduced with the update of Warrior classes to the reward list.
Raid Type |
Item Name |
Level 83 Alliance Raid |
Spellbook: Blade Impact |
Level 85 Alliance Raid |
Spellbook: Blade Cutter |
Level 80 Field Boss/Level 85 Chaotic Field Boss |
Spellbook: Blade Wave |
Jin Behemoth/Beleth |
Spellbook: Contender |
Set to despawn Immortal Baium and Baium if they are not killed.
Level |
Raid Boss |
Despawn Time |
87 |
Baium |
14:50/20:50 |
90 |
Immortal Baium |
14:50/20:50 |
Added Lv. 87 field bosses, Gourd, and Immortal Gourd.
Level |
Raid Boss |
87 |
Gourd |
87 |
Immortal Gourd |
- Gourd and Immortal Gourd spawn every day at 9 PM.
- They spawn at random locations in the Goddard hunting zone - Gourd Canyon.
- Once Gourd and Immortal Gourd spawn, they are displayed on the map, and the Raid Teleport feature becomes unavailable.
Gourd and Immortal Gourd drop the following rewards.
Gourd Raid Reward List |
||
Gourd's Flame Spear |
Scroll: Enchant Rare Accessory |
Blessing Scroll – Armor |
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Pet Manual |
Scroll: Enchant Weapon (A-grade) |
Scroll: Enchant Armor (A-grade) |
Cloth Piece |
Scroll of Purity |
Spellbook: Blood Link |
Spellbook: Sharpshooter |
Scroll of Darkness |
Spellbook: Debuff Master |
Spellbook: Mystic Shield |
Spellbook: Consume |
Spellbook: Song of Wind |
Spellbook: Soul Guardian |
Spellbook: Elemental Burst |
Spellbook: Dance of Fury |
Spellbook: Arcana Cubic |
Spellbook: Arterial Strike |
Spellbook: Piercing Thrust |
Spellbook: Elemental Cubic |
Spellbook: White Guardian |
Spellbook: Elemental Transition |
Spellbook: Spectral Cubic |
Spellbook: Hell Fire |
Spellbook: Elemental Spirit Lv. 4 |
Spellbook: Giant Stamp |
Spellbook: Song of Earth |
Spellbook: Fortune Time |
Spellbook: Blade Wave |
Spellbook: Hunter's Song |
Spellbook: Mechanic Masterpiece |
Spellbook: Spear Prison |
Spellbook: Dance of the Warrior |
Spellbook: Forge Attack |
Spellbook: Seclusion |
Spellbook: Dance of Fire |
Spellbook: Sensation |
Spellbook: Reverse Pull |
Spellbook: Gigantic Swing |
Spellbook: Refine |
Spellbook: Synchro Freedom |
Spellbook: Gigantic Crush |
Spellbook: Imprison |
Spellbook: Phantom Blood |
Spellbook: Burning Strike |
Spellbook: Stamina |
Spellbook: True Target |
Spellbook: Armor Breaker |
Spellbook: Toughness |
|
Immortal Gourd Raid Reward List |
||
Gourd's Flame Spear |
Scroll: Enchant Rare Accessory |
Fatal Sigil |
Blessing Scroll – Armor |
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Pet Manual |
Scroll: Enchant Weapon (A-grade) |
Scroll: Enchant Armor (A-grade) |
Cloth Piece |
Spellbook: Jin Death Knight Transformation |
Spellbook: Champion of Titan |
Spellbook: War Roar |
Spellbook: Touch of Pa'agrio |
Spellbook: Team Building |
Spellbook: Serenity |
Spellbook: Expel |
Spellbook: Dark Ruin |
Spellbook: Meteor |
Spellbook: Rolling Dice |
Spellbook: Holy Ray |
Scroll of Purity |
Spellbook: Blood Link |
Spellbook: Sharpshooter |
Scroll of Darkness |
Spellbook: Debuff Master |
Spellbook: Mystic Shield |
Spellbook: Consume |
Spellbook: Song of Wind |
Spellbook: Soul Guardian |
Spellbook: Elemental Burst |
Spellbook: Dance of Fury |
Spellbook: Arcana Cubic |
Spellbook: Arterial Strike |
Spellbook: Piercing Thrust |
Spellbook: Elemental Cubic |
Spellbook: White Guardian |
Spellbook: Elemental Transition |
Spellbook: Spectral Cubic |
Spellbook: Hell Fire |
Spellbook: Elemental Spirit Lv. 4 |
Spellbook: Giant Stamp |
Spellbook: Song of Earth |
Spellbook: Fortune Time |
Spellbook: Blade Wave |
Spellbook: Hunter's Song |
Spellbook: Mechanic Masterpiece |
Spellbook: Spear Prison |
Spellbook: Dance of the Warrior |
Spellbook: Forge Attack |
Spellbook: Seclusion |
Spellbook: Dance of Fire |
Spellbook: Sensation |
Spellbook: Reverse Pull |
Spellbook: Gigantic Swing |
Spellbook: Refine |
Spellbook: Synchro Freedom |
Spellbook: Gigantic Crush |
Spellbook: Imprison |
Spellbook: Phantom Blood |
Spellbook: Burning Strike |
Spellbook: Stamina |
Spellbook: True Target |
Spellbook: Armor Breaker |
Spellbook: Toughness |
|
Valakas' Temple
Added Alliance Raid - Valakas' Temple.
- You can enter it through the Subjugation Unit Manager NPC Parme stationed at the foot of the fountain in the Town of Aden.
- The instanced zone binding of Valakas' Temple is reset every Wednesday.
Entry conditions are as follows.
Level Restriction |
Lv. 76 or higher |
Number of Participants |
15 to 100 players of the same alliance |
Participation Count |
Once a week |
Alliance Status |
Alliance Required |
Time Limit |
60 minutes |
Entry Request |
Alliance Leader |
- You can obtain the following rewards from the Valakas' Temple Alliance Raid.
If the level difference among party/alliance members is greater than 15 levels, XP/rewards cannot be obtained.
Category |
Raid Monster |
Types of Rewards |
1st Raid Monster |
Ifrit |
A-grade Top-grade Weapon/Armor |
Cloth Piece |
||
2nd Raid Monster |
Efrin |
Scroll: Enchant Weapon/Armor (A-Grade) - Exchangeable |
Blessed Scroll: Enchant Weapon/Armor (A-Grade) - Exchangeable |
||
Life Stone (Weapon/Armor/Shield/Circlet/Accessory) |
||
Magical Tablet |
||
Final Raid Monster |
Iff |
A-grade Top-grade Weapon/Armor |
3-Star Spellbook |
||
4-Star Spellbook |
||
Flaming Tunic/Stockings |
||
Boss Weapon Pack |
||
Scroll: Enchant Weapon/Armor (A-Grade) - Exchangeable |
||
Life Stone (Weapon/Armor/Shield/Circlet/Accessory) |
||
Cloth Piece |
||
Chance to appear |
Flame Dragon |
3-Star Spellbook |
4-Star Spellbook |
Changed the minimum number of players required to enter an Alliance Raid from 20 players to 15 players.
Content Name |
Minimum Number of Players |
Maximum Number of Players |
Sanctum of Spirits |
15 |
100 |
Frintezza Subjugation |
15 |
100 |
Added 'Ancient Adena' to Alliance Raid mission rewards.
Added '5 Season Mission Points' and 'Ancient Adena' to 'Investigate Valakas' Temple' mission rewards.
Quest Name |
Goals |
Item |
Quantity |
Spirit Kings Subjugation |
Defeat the boss of the Sanctum of Spirits |
Greater Fire Attack Potion |
5 |
Greater Water Attack Potion |
5 |
||
Greater Wind Attack Potion |
5 |
||
Greater Earth Attack Potion |
5 |
||
Clan XP |
500 |
||
Ancient Adena [Imprint] |
100 |
||
Frintezza Subjugation |
Defeat the boss of the Frintezza Subjugation |
Soulshot Ticket [Imprint] |
20 |
Spirit Ore [Imprint] |
200 |
||
Clan XP |
500 |
||
Grace Potion [Imprint] |
300 |
||
Mission Points |
5 |
||
Ancient Adena [Imprint] |
100 |
||
Investigate Valakas' Temple |
Defeat the boss of Valakas' Temple |
Red Arc - 1st Place [Imprint] |
2 |
Clan XP |
500 |
||
Mission Points |
5 |
||
Ancient Adena [Imprint] |
100 |
Changed boss monsters of alliance raids to drop Blessing Scroll -Armor when killed.
The following raid bosses will now drop Blessing Scroll - Armor with a certain probability when killed.
Blessing Scroll - Armor Drop Bosses |
|
King Ignis |
Ifrit |
Queen Nebula |
Efrin |
King Procella |
Iff |
King Petram |
Scarlet van Halisha |
There is a fixed chance to obtain a Pet Pendant Pack Lv. 1-2 by killing Bearer and Tyrant Bearer, the raid boss monsters of the hunting zone, Bee Hive.
Changed some raids from which the existing pet skill spellbooks can be obtained; added new pet skill spellbook rewards.
Item Name |
How to Obtain |
Pet Training Scroll - Standard |
Atingo |
Pet Training Scroll - Advanced |
|
Pet Textbook: Block Swapping |
Atingo |
Pet Textbook: Gigantic Bite |
|
Pet Textbook: Last Savage Claw |
|
Pet Textbook: Feather Explosion |
|
Pet Textbook: Magnetic Body |
|
Pet Textbook: Back Explosion |
|
Pet Textbook: Iron Skin |
|
Pet Manual - Magic Flare |
Levels 80 and 83 Field Alliance Raids |
Pet Manual - Sharp Sense |
|
Pet Manual - Steal Body |
|
Pet Manual - Fast Feather |
|
Pet Manual - Magnetic Guard |
|
Pet Manual - Perfect Bite |
|
Pet Manual - Physical Training |
|
Pet Manual - Master Recharge |
Level 85 Field Alliance Raids |
Pet Manual - Master Evasion |
|
Pet Manual - Master Power |
|
Pet Manual - Master Chance |
|
Pet Manual - Master Health |
|
Pet Manual - Master Speed |
Added new skill spellbooks for Knights to High Elite monsters that appear in the Tower of Insolence.
Monster Name |
Level |
Item Name |
Kernon |
83 |
Spellbook: Master of Aggression |
Korim |
||
Longhorn Golkonda |
||
Fire of Wrath Shuriel |
||
Death Lord Hallate |
||
Enmity Ghost Ramdal |
||
Immortal Savior Mardil |
||
Cherub Galaxia |
Added new spellbooks to the dropped item lists of the following raid bosses.
Raid Boss |
Drop List of New Spellbooks |
Level 83 Alliance Raid |
Spellbook: Shock Impact |
Level 85 Alliance Raid |
Spellbook: Soul Guard Lv. 3 |
Level 80 Field Boss/Level 85 Chaotic Field Boss |
Spellbook: Soul Sign |
Scarlet van Halisha/Iff/Flame Dragon |
Spellbook: Overwhelming Power |
Adjusted the Spellbook drop probability of the Frintezza Alliance Raid’s ‘Scarlet Van Halisha’ upward.
Scarlet Van Halisha’s Drop Probability Upward Spellbook List |
|||
[Spellbook - Shine Mastery Lv2] |
[Spellbook - Shadow Mastery Lv2] |
[Spellbook - Consume] |
[Spellbook - Elemental Burst] |
[Spellbook - Arterial Strike] |
[Spellbook - White Guardian] |
[Spellbook - Hell Fire] |
[Spellbook - Song of Earth] |
[Spellbook - Hunter's Song] |
[Spellbook - Dance of the Warrior] |
[Spellbook - Dance of Fire] |
[Spellbook - Gigantic Swing] |
[Spellbook - Gigantic Crush] |
[Spellbook - Burning Strike] |
[Spellbook - Armor Breaker] |
[Spellbook - Blood Link] |
[Spellbook - Debuff Master] |
[Spellbook - Song of Wind] |
[Spellbook - Dance of Fury] |
[Spellbook - Piercing Thrust] |
[Spellbook - Elemental Transition] |
[Spellbook - Elemental Spirit Lv4] |
[Spellbook - Fortune Time] |
[Spellbook - Mechanic Masterpiece] |
[Spellbook - Forge Attack] |
[Spellbook - Sensation] |
[Spellbook - Refine] |
[Spellbook - Imprison] |
[Spellbook - Stamina] |
[Spellbook - Toughness] |
[Spellbook - Seclusion] |
[Spellbook - Reverse Pull] |
[Spellbook - Synchro Freedom] |
[Spellbook - Phantom Blood] |
[Spellbook - True Target] |
[Spellbook - Sharpshooter] |
[Spellbook - Mystic Shield] |
[Spellbook - Soul Guardian] |
[Spellbook - Arcana Cubic Lv2] |
[Spellbook - Elemental Cubic Lv2] |
[Spellbook - Spectral Cubic Lv2] |
[Spellbook - Giant Stamp] |
[Spellbook - Blade Wave] |
[Spellbook - Spear Prison] |
[Spellbook - Soul Sign] |
[Spellbook - Holy Ray] |
[Spellbook - Jin Death Knight Transformation] |
[Spellbook - Champion of Titan] |
[Spellbook - War Roar] |
[Spellbook - Touch of Pa’agrio] |
[Spellbook - Team Building] |
[Spellbook - Serenity] |
[Spellbook - Expel] |
[Spellbook - Dark Ruin] |
[Spellbook - Meteor] |
[Spellbook - Rolling Dice] |
[Spellbook - Dragon Strike] |
[Spellbook - Mechanic Hero] |
[Spellbook - Phoenix Shield] |
[Spellbook - Hell] |
[Spellbook - Shelter] |
[Spellbook - Condemn] |
[Spellbook - Critical Assault] |
[Spellbook - Fury Blade] |
[Spellbook - Deadly Piercing] |
[Spellbook - Legendary Archer] |
[Spellbook - Wild Evolution] |
[Spellbook - Cat Emperor] |
[Spellbook - Unicorn Guardian] |
[Spellbook - Lord of Race] |
[Spellbook - Contender] |
[Spellbook - Giant Swing] |
[Spellbook - Overwhelming Power] |
[Spellbook - Leopold] |
|
|
Antharas’ Lair Special Hunting Zone’s ‘Flame Dragon’s’ reward added.
Flame Dragon Reward Addition List |
|||
[Magical Tablet] |
[Spellbook - Shine Soul Gathering Lv2] |
[Spellbook - Shadow Soul Gathering Lv2] |
[Spellbook - Burning Assault] |
[Spellbook - Seal of Infection] |
[Spellbook - Cold Flame] |
[Spellbook: Flying Dagger] |
[Spellbook - Burst Time Lv2] |
[Spellbook - Elemental Wind Lv2] |
[Spellbook - Elemental Assist Lv2] |
[Spellbook - Elemental Spirit Lv3] |
[Spellbook - Gold Stone] |
[Spellbook - Jump Smash] |
[Spellbook - Coin Stun] |
[Spellbook - Vital Gain] |
[Spellbook - High Cleanse] |
[Spellbook - Eva’s Power] |
[Spellbook - Force of Shilen] |
[Spellbook - Saint Recovery] |
[Spellbook - Sacred Power] |
[Spellbook - High Endurance] |
[Spellbook - Holy Buster] |
[Spellbook - Awaken] |
[Spellbook - Strength of Knight] |
[Spellbook - Knight Assault] |
[Spellbook - Chain Strike: Shock] |
[Spellbook - Shield Throwing] |
[Spellbook - Fatal Accuracy] |
[Spellbook - Shadow Assault] |
[Spellbook - Rogue Expert] |
[Spellbook - Pin Point] |
[Spellbook - Swift] |
[Spellbook - Eagle Eye] |
[Spellbook - Agile Body] |
[Spellbook - Spike Shot] |
[Spellbook - Deflect Shot] |
[Spellbook - Magic Circle] |
[Spellbook - Deep Sleep] |
[Spellbook - Pain Link] |
[Spellbook - Servitor |
[Spellbook - Final Secret Lv2] |
[Spellbook - Brandish Wave] |
[Spellbook - Wild Assault] |
[Spellbook - Blade Impact] |
[Spellbook - Sword Spirit Lv2] |
[Spellbook - Surge] |
[Spellbook - Anger Lv2] |
[Spellbook - Shock Impact] |
[Spellbook - Lightning Mastery] |
[Spellbook - Enchanced Disarm] |
[Spellbook - Pragara(프라가라흐)] |
[Spellbook - Master of Hate] |
[Spellbook - Sword Symphony] |
[Spellbook - Poison Dance] |
[Spellbook - Gigantic Weapon] |
[Spellbook - Ogre Spirit Totem] |
[Spellbook - Rabbit Spirit Totem] |
[Spellbook - Puma Spirit Totem] |
[Spellbook - Flame Blast] |
[Spellbook - Additional Hit] |
[Spellbook - Balanced Body] |
[Spellbook - Nocturn of Eva] |
[Spellbook - Nemesis] |
[Spellbook - Ultimate Defense Lv3] |
[Spellbook - Shield of Safety] |
[Spellbook - Lunatic Crusher] |
[Spellbook - Keeping of Eva] |
[Spellbook - Curse Of Shilen] |
[Spellbook - Dark Blow] |
[Spellbook - Chain Arrest] |
[Spellbook - Flame Arrow] |
[Spellbook - Arrow Shower] |
[Spellbook - Piercing Arrow] |
[Spellbook - Helix] |
[Spellbook - Luminous Ray] |
[Spellbook - Wild Roar Lv2] |
[Spellbook - Awaken Darkness] |
[Spellbook - Master of Combat Lv3] |
[Spellbook - Blade Cutter] |
[Spellbook - Spear Stomp] |
[Spellbook - Soul Guard Lv3] |
[Spellbook - Death Pain] |
[Spellbook - Resonance] |
[Spellbook - Lightning Tempest] |
New Spellbook added to the next Level 83 Alliance Raid’s drop item list.
Raid Boss |
New Drop Item |
Kernon |
Spellbook - Expand Life |
Korim |
|
Longhorn Golkonda |
|
Fire of Wrath Shuriel |
|
Death Lord Hallate |
|
Enmity Ghost Ramdal |
|
Immortal Savior Mardil |
|
Cherub Galaxia |
Added a new Spellbook related to Class Remake in the next Raid Boss’s drop item list.
Raid Boss |
New Spellbook Drop List |
Level 75 Alliance Raid / |
Spellbook - Mount Sleep |
Level 80 Alliance Raid / |
Spellbook - Fatal Smash |
Level 85 Alliance Raid |
Spellbook - Music Mastery |
Level 80 field boss / Level 85 Boss Raid of Chaos |
Spellbook - Unique Seal of Damage |
Scarlet Van Halisha / If / Flame Dragon / True Behemoth / Glakias / Beleth / Antharas |
Spellbook - Amadeus |
Changed the Raid Boss that drops the Spellbook below based on the transfer of the existing Tower of Insolence chain raid to the World server.
Level 80 Alliance Raid → Level 75 Alliance Raid |
||
Spellbook - Death Guard |
Spellbook - Arc Cursed Pierce Mastery |
Spellbook - Perfect Shield |
Spellbook: Bone Prison |
Spellbook - Vitality Balance |
Spellbook - Fast Run Lv3 |
Spellbook - Drain Magic Energy |
Spellbook - Remedy of Pa’agrio |
Spellbook - Ultimate Mastery |
Spellbook - Extreme Tempo |
Spellbook - Chant of Cure |
Spellbook - Wild Charge |
Spellbook: Arc Thunder Storm Mastery |
Spellbook - Knight Assist |
|
Existing Tower of Insolence Chain Raid (Level 83 Alliance Raid) → Level 80 Alliance Raid |
||
Spellbook: Pain of Sagittarius |
Spellbook - High Cleanse |
Spellbook - Deflect Shot |
Spellbook - Esprit |
Spellbook - Eva’s Power |
Spellbook - Magic Circle |
Spellbook - Darkness Sense |
Spellbook - Force of Shilen |
Spellbook - Deep Sleep |
Spellbook: Technical Steal |
Spellbook - Saint Recovery |
Spellbook - Pain Link |
Spellbook - Madness Beat |
Spellbook - Sacred Power |
Spellbook - Servitor Empowerment Lv3 |
Spellbook - Madness Waltz |
Spellbook - High Endurance |
Spellbook - Final Secret Lv2 |
Spellbook - Shine Soul Gathering Lv2 |
Spellbook - Holy Buster |
Spellbook - Brandish Wave |
Spellbook - Shadow Soul Gathering Lv2 |
Spellbook - Awaken |
Spellbook - Wild Assault |
Spellbook - Burning Assault |
Spellbook - Strength of Knight |
Spellbook - Blade Impact |
Spellbook - Seal of Infection |
Spellbook - Knight Assault |
Spellbook - Sword Spirit Lv2 |
Spellbook - Cold Flame |
Spellbook - Chain Strike: Shock |
Spellbook - Surge |
Spellbook: Flying Dagger |
Spellbook - Shield Throwing |
Spellbook - Anger Lv2 |
Spellbook - Burst Time Lv2 |
Spellbook - Fatal Accuracy |
Spellbook - Shock Impact |
Spellbook - Elemental Wind Lv2 |
Spellbook - Shadow Assault |
Spellbook - Lightning Mastery |
Spellbook - Elemental Assist Lv2 |
Spellbook - Rogue Expert |
Spellbook - Enchanced Disarm |
Spellbook - Elemental Spirit Lv3 |
Spellbook - Pin Point |
Spellbook - Pragara |
Spellbook - Gold Stone |
Spellbook - Swift |
Spellbook - Master of Hate |
Spellbook - Jump Smash |
Spellbook - Eagle Eye |
Spellbook - Expand Life |
Spellbook - Coin Stun |
Spellbook - Agile Body |
Spellbook - Spike Shot |
Spellbook - Vital Gain |
|
|
The World Tower of Insolence Raid drops the rewards below.
Chain-type Raid 1 ~ 4F (Enmity Ghost Ramdal/Death Lord Hallate/Kietz/Immortal Savior Mardil)
Chain-type Raid 1~4F Drop Items |
||
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Level 3 Pigment |
A-grade Scroll: Enchant Weapon |
A-grade Scroll: Enchant Armor |
Cloth Piece |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Spellbook - Death Guard |
Spellbook - Arc Cursed Pierce Mastery |
Spellbook - Perfect Shield |
Spellbook: Bone Prison |
Spellbook - Vitality Balance |
Spellbook - Fast Run Lv3 |
Spellbook - Drain Magic Energy |
Spellbook - Remedy of Pa’agrio |
Spellbook - Ultimate Mastery |
Spellbook - Extreme Tempo |
Spellbook - Chant of Cure |
Spellbook - Wild Charge |
Spellbook: Arc Thunder Storm Mastery |
Spellbook - Knight Assist |
|
Chain-type Raid 5 ~ 7F (Ranku/Korim/Queen of Darkness)
Chain-type Raid 5~7F Drop Items |
||
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Level 3 Pigment |
A-grade Scroll: Enchant Weapon |
A-grade Scroll: Enchant Armor |
Cloth Piece |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Spellbook - Death Guard |
Spellbook - Arc Cursed Pierce Mastery |
Spellbook - Perfect Shield |
Spellbook: Bone Prison |
Spellbook - Vitality Balance |
Spellbook - Fast Run Lv3 |
Spellbook - Drain Magic Energy |
Spellbook - Remedy of Pa’agrio |
Spellbook - Ultimate Mastery |
Spellbook - Extreme Tempo |
Spellbook - Chant of Cure |
Spellbook - Wild Charge |
Spellbook: Arc Thunder Storm Mastery |
Spellbook - Knight Assist |
Pet Textbook: Magic Play |
Pet Textbook: Sharp Sense |
Pet Textbook: Fast Feather |
Pet Textbook: Perfect Bite |
Pet Textbook: Still Body |
Pet Textbook: Magnetic Guard |
Pet Textbook: Physical Training |
Pet Textbook: Master Recharge |
Pet Textbook: Master Power |
Pet Textbook: Master Health |
Pet Textbook: Master Avoid |
Pet Textbook: Master Chance |
Pet Textbook: Master Speed |
Chain-type Raid 8 ~ 10F (Kernon/Raphael/Longhorn Golkonda)
Chain-type Raid 8~10F Drop Items |
||
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Level 3 Pigment |
A-grade Scroll: Enchant Weapon |
A-grade Scroll: Enchant Armor |
Cloth Piece |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Spellbook: Pain of Sagittarius |
Spellbook - High Cleanse |
Spellbook - Deflect Shot |
Spellbook - Esprit |
Spellbook - Eva’s Power |
Spellbook - Magic Circle |
Spellbook - Darkness Sense |
Spellbook - Force of Shilen |
Spellbook - Deep Sleep |
Spellbook: Technical Steal |
Spellbook - Saint Recovery |
Spellbook - Pain Link |
Spellbook - Madness Beat |
Spellbook - Sacred Power |
Spellbook - Servitor Empowerment Lv3 |
Spellbook - Madness Waltz |
Spellbook - High Endurance |
Spellbook - Final Secret Lv2 |
Spellbook - Shine Soul Gathering Lv2 |
Spellbook - Holy Buster |
Spellbook - Brandish Wave |
Spellbook - Shadow Soul Gathering Lv2 |
Spellbook - Awaken |
Spellbook - Wild Assault |
Spellbook - Burning Assault |
Spellbook - Strength of Knight |
Spellbook - Blade Impact |
Spellbook - Seal of Infection |
Spellbook - Knight Assault |
Spellbook - Sword Spirit Lv2 |
Spellbook - Cold Flame |
Spellbook - Chain Strike: Shock |
Spellbook - Surge |
Spellbook: Flying Dagger |
Spellbook - Shield Throwing |
Spellbook - Anger Lv2 |
Spellbook - Burst Time Lv2 |
Spellbook - Fatal Accuracy |
Spellbook - Shock Impact |
Spellbook - Elemental Wind Lv2 |
Spellbook - Shadow Assault |
Spellbook - Lightning Mastery |
Spellbook - Elemental Assist Lv2 |
Spellbook - Rogue Expert |
Spellbook - Enchanced Disarm |
Spellbook - Elemental Spirit Lv3 |
Spellbook - Pin Point |
Spellbook - Pragara |
Spellbook - Gold Stone |
Spellbook - Swift |
Spellbook - Master of Hate |
Spellbook - Jump Smash |
Spellbook - Eagle Eye |
Spellbook - Expand Life |
Spellbook - Coin Stun |
Spellbook - Agile Body |
Spellbook - Spike Shot |
Spellbook - Vital Gain |
Pet Textbook: Magic Play |
Pet Textbook: Perfect Bite |
Pet Textbook: Sharp Sense |
Pet Textbook: Fast Feather |
Pet Textbook: Physical Training |
Pet Textbook: Still Body |
Pet Textbook: Magnetic Guard |
Pet Textbook: Master Health |
Pet Textbook: Master Recharge |
Pet Textbook: Master Power |
Pet Textbook: Master Speed |
Pet Textbook: Master Avoid |
Pet Textbook: Master Chance |
|
Chain-type Raid 11 ~ 12F (Bloody Priest Melisha/Fire of Wrath Shuriel)
Chain-type Raid 11~12F Drop Items |
||
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Level 3 Pigment |
A-grade Scroll: Enchant Weapon |
A-grade Scroll: Enchant Armor |
Cloth Piece |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Spellbook - Sword Symphony |
Spellbook - Lunatic Crusher |
Spellbook - Blade Cutter |
Spellbook - Blood Dance |
Spellbook - Keeping of Eva |
Spellbook - Spear Stomp |
Spellbook - Gigantic Weapon |
Spellbook - Curse of Shilen |
Spellbook - Soul Guard Lv3 |
Spellbook - Ogre Spirit Totem |
Spellbook - Dark Blow |
Spellbook - Death Pain |
Spellbook - Rabbit Spirit Totem |
Spellbook - Chain Arrest |
Spellbook - Resonance |
Spellbook - Puma Spirit Totem |
Spellbook - Flame Arrow |
Spellbook - Lightning Tempest |
Spellbook - Flame Blast |
Spellbook - Arrow Shower |
Spellbook - Music Mastery |
Spellbook - Additional Hit |
Spellbook - Piercing Arrow |
Spellbook - Dance Mastery |
Spellbook - Balanced Body |
Spellbook - Helix |
Spellbook - Silence Song Lv4 |
Spellbook - Nocturn of Eva |
Spellbook - Luminous Ray |
Spellbook - Medusa Dance Lv4 |
Spellbook - Nemesis |
Spellbook - Wild Roar Lv2 |
Spellbook - Essential Energy |
Spellbook - Ultimate Defense Lv3 |
Spellbook - Awaken Darkness |
Spellbook - Higher Attack Lv3 |
Spellbook - Shield of Safety |
Spellbook - Master of Combat Lv3 |
Spellbook - Improve Ability Lv3 |
Spellbook - Shine Mastery Lv2 |
Spellbook - Debuff Master |
Spellbook - Reverse Pull |
Spellbook - Shadow Mastery Lv2 |
Spellbook - Song of Wind |
Spellbook - Synchro Freedom |
Spellbook - Consume |
Spellbook - Dance of Fury |
Spellbook - Phantom Blood |
Spellbook - Elemental Burst |
Spellbook - Piercing Thrus |
Spellbook - True Target |
Spellbook - Arterial Strike |
Spellbook - Elemental Transition |
Spellbook - Sharpshooter |
Spellbook - White Guardian |
Spellbook - Elemental Spirit Lv4 |
Spellbook - Mystic Shield |
Spellbook - Hell Fire |
Spellbook - Fortune Time |
Spellbook - Soul Guardian |
Spellbook - Song of Earth |
Spellbook - Mechanic Masterpiece |
Spellbook - Arcana Cubic Lv2 |
Spellbook - Hunter's Song |
Spellbook - Forge Attack |
Spellbook - Elemental Cubic Lv2 |
Spellbook - Dance of the Warrior |
Spellbook - Sensation |
Spellbook - Spectral Cubic Lv2 |
Spellbook - Dance of Fire |
Spellbook - Refine |
Spellbook - Giant Stamp |
Spellbook - Gigantic Swing |
Spellbook - Imprison |
Spellbook - Blade Wave |
Spellbook - Gigantic Crush |
Spellbook - Stamina |
Spellbook - Spear Prison |
Spellbook - Burning Strike |
Spellbook - Toughness |
Spellbook - Soul Sign |
Spellbook - Armor Breaker |
Spellbook - Seclusion |
Spellbook - Unique Seal of Damage |
Spellbook - Blood Link |
Pet Textbook: Magic Play |
Pet Textbook: Perfect Bite |
Pet Textbook: Sharp Sense |
Pet Textbook: Fast Feather |
Pet Textbook: Physical Training |
Pet Textbook: Still Body |
Pet Textbook: Magnetic Guard |
Pet Textbook: Master Health |
Pet Textbook: Master Recharge |
Pet Textbook: Master Power |
Pet Textbook: Master Speed |
Pet Textbook: Master Avoid |
Pet Textbook: Master Chance |
|
Chain-type Raid 13F (Cherub Galaxia)
Chain-type Raid 13F Drop Items |
||
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Level 3 Pigment |
A-grade Scroll: Enchant Weapon |
A-grade Scroll: Enchant Armor |
Cloth Piece |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Spellbook - Shine Mastery Lv2 |
Spellbook - Debuff Master |
Spellbook - Reverse Pull |
Spellbook - Shadow Mastery Lv2 |
Spellbook - Song of Wind |
Spellbook - Synchro Freedom |
Spellbook - Consume |
Spellbook - Dance of Fury |
Spellbook - Phantom Blood |
Spellbook - Elemental Burst |
Spellbook - Piercing Thrus |
Spellbook - True Target |
Spellbook - Arterial Strike |
Spellbook - Elemental Transition |
Spellbook - Sharpshooter |
Spellbook - White Guardian |
Spellbook - Elemental Spirit Lv4 |
Spellbook - Mystic Shield |
Spellbook - Hell Fire |
Spellbook - Fortune Time |
Spellbook - Soul Guardian |
Spellbook - Song of Earth |
Spellbook - Mechanic Masterpiece |
Spellbook - Arcana Cubic Lv2 |
Spellbook - Hunter's Song |
Spellbook - Forge Attack |
Spellbook - Elemental Cubic Lv2 |
Spellbook - Dance of the Warrior |
Spellbook - Sensation |
Spellbook - Spectral Cubic Lv2 |
Spellbook - Dance of Fire |
Spellbook - Refine |
Spellbook - Giant Stamp |
Spellbook - Gigantic Swing |
Spellbook - Imprison |
Spellbook - Blade Wave |
Spellbook - Gigantic Crush |
Spellbook - Stamina |
Spellbook - Spear Prison |
Spellbook - Burning Strike |
Spellbook - Toughness |
Spellbook - Soul Sign |
Spellbook - Armor Breaker |
Spellbook - Seclusion |
Spellbook - Unique Seal of Damage |
Spellbook - Blood Link |
Spellbook - Holy Ray |
Spellbook - Jin Death Knight Transformation |
Spellbook - Champion of Titan |
Spellbook - Mechanic Hero |
Spellbook - Cat Emperor |
Spellbook - War Roar |
Spellbook - Phoenix Shield |
Spellbook - Unicorn Guardian |
Spellbook - Touch of Pa’agrio |
Spellbook - Hell |
Spellbook - Lord of Race |
Spellbook - Team Building |
Spellbook - Shelter |
Spellbook - Contender |
Spellbook - Serenity |
Spellbook - Condemn |
Spellbook - Giant Swing |
Spellbook - Expel |
Spellbook - Critical Assault |
Spellbook - Overwhelming Power |
Spellbook - Dark Ruin |
Spellbook - Fury Blade |
Spellbook - Leopold |
Spellbook - Meteor |
Spellbook - Deadly Piercing |
Spellbook - Amadeus |
Spellbook - Rolling Dice |
Spellbook - Legendary Archer |
Spellbook - Flamenco |
Spellbook - Dragon Strike |
Spellbook - Wild Evolution |
Spellbook - Crusader Transformation |
Pet Textbook: Sharp Sense |
Pet Textbook: Magic Play |
Pet Textbook: Perfect Bite |
Pet Textbook: Still Body |
Pet Textbook: Fast Feather |
Pet Textbook: Physical Training |
Pet Textbook: Master Recharge |
Pet Textbook: Magnetic Guard |
Pet Textbook: Master Health |
Pet Textbook: Master Avoid |
Pet Textbook: Master Power |
Pet Textbook: Master Speed |
Pet Textbook: Master Chance |
|
|
4 types of new Bosses (Anais, Galaxia, Yurihel, Brielle)
4 Types of New Boss Drop Items |
||
A-grade Top-grade Weapon |
A-grade Top-grade Armor |
Boss Weapon by Boss Type |
A-grade Scroll: Enchant Weapon |
A-grade Scroll: Enchant Armor |
Stable Scroll: Enchant Rare Accessory |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Spellbook - Shine Mastery Lv2 |
Spellbook - Debuff Master |
Spellbook - Reverse Pull |
Spellbook - Shadow Mastery Lv2 |
Spellbook - Song of Wind |
Spellbook - Synchro Freedom |
Spellbook - Consume |
Spellbook - Dance of Fury |
Spellbook - Phantom Blood |
Spellbook - Elemental Burst |
Spellbook - Piercing Thrus |
Spellbook - True Target |
Spellbook - Arterial Strike |
Spellbook - Elemental Transition |
Spellbook - Sharpshooter |
Spellbook - White Guardian |
Spellbook - Elemental Spirit Lv4 |
Spellbook - Mystic Shield |
Spellbook - Hell Fire |
Spellbook - Fortune Time |
Spellbook - Soul Guardian |
Spellbook - Song of Earth |
Spellbook - Mechanic Masterpiece |
Spellbook - Arcana Cubic Lv2 |
Spellbook - Hunter's Song |
Spellbook - Forge Attack |
Spellbook - Elemental Cubic Lv2 |
Spellbook - Dance of the Warrior |
Spellbook - Sensation |
Spellbook - Spectral Cubic Lv2 |
Spellbook - Dance of Fire |
Spellbook - Refine |
Spellbook - Giant Stamp |
Spellbook - Gigantic Swing |
Spellbook - Imprison |
Spellbook - Blade Wave |
Spellbook - Gigantic Crush |
Spellbook - Stamina |
Spellbook - Spear Prison |
Spellbook - Burning Strike |
Spellbook - Toughness |
Spellbook - Soul Sign |
Spellbook - Armor Breaker |
Spellbook - Seclusion |
Spellbook - Unique Seal of Damage |
Spellbook - Blood Link |
Pet Textbook: Sharp Sense |
Pet Textbook: Magic Play |
Pet Textbook: Perfect Bite |
Pet Textbook: Still Body |
Pet Textbook: Fast Feather |
Pet Textbook: Physical Training |
Pet Textbook: Master Chance |
Pet Textbook: Master Speed |
Pet Textbook: Master Recharge |
Pet Textbook: Magnetic Guard |
Pet Textbook: Master Health |
Pet Textbook: Master Avoid |
Pet Textbook: Master Power |
|
The following items were added to the drop list in Baium/Immortal Baium.
Baium/Immortal Baium New Drop Items |
||
Stable Scroll: Enchant Rare Accessory |
Blessed Scroll: Enchant Weapon (A-grade) |
Blessed Scroll: Enchant Armor (A-grade) |
Blessings Weapon Reforge Stone |
Blessings Armor Reforge Stone |
Blessings Accessory Reforge Stone |
Subjugation
Improved the Raid UI.
- The raids from which characters can obtain rewards are now displayed in yellow.
- A button to return to the Raid List was added to the Receive Raid Reward window.
- The Receive Rewards window pops up upon double-clicking the Raid Gauge.
- The quantity of keys is now automatically entered into the Receive Rewards window.
- The current raid is now automatically selected in the side bar when opening the raid UI.
- Characters can now receive raid rewards up to 10 times.
Fortress War
Orc Fortress War monster’s level and balance adjusted up.
- XP obtained upon defeating monsters adjusted up.
Partially changed the settings of the NPC ‘Giant Orc Deraka’ that appeared in the event ‘Orc Ambush’.
- Changed so that spawn is maintained event after the event ends.
- Adjusted the HP up.
- Changed so that the buff NPC that spawned upon defeat is no longer spawned.
- Title has been deleted.
- Deco Effect has been deleted.
Mission & Quest
Added 1 Valakas' Temple mission.
Quest Name |
Level Required |
Cycle |
Unit |
Contents |
Rewards |
Investigate Valakas' Temple |
Lv. 76 or higher |
Weekly |
Character |
Defeat Ifrit, Efrin, |
Red Arc x2 |
Added 2 new weekly missions.
Mission Name |
Cycle |
Unit |
Goal |
Rewards |
Primeval Garden Exploration |
Weekly |
Account |
At the Primeval Garden, defeat |
Talisman of Speed |
Garden of Eva Exploration |
Weekly |
Account |
At the Garden of Eva, defeat |
Eva's Talisman |
Deleted the weekly mission Forgotten Primeval Garden Exploration I - III.
Changed Ancient Adena rewards that are obtained through daily/weekly missions.
- Added Ancient Adena to the Daily Hunting IV (Lv. 76 or higher), Primeval Garden Exploration, and Garden of Eva Exploration mission rewards.
The following missions reward Ancient Adena.
Mission Name |
Level Required |
Cycle |
Goals |
Ancient Adena |
Daily Hunting IV (Lv. 76 or higher) |
76 or higher |
Daily |
Defeat 400 monsters |
20 |
Daily Hunting V (Lv. 76 or higher) |
76 or higher |
Daily |
Defeat 500 monsters |
30 |
Attack Orc Fortress - Advanced |
60 or higher |
Daily |
Defeat 1 Fortress Battle named monster |
50 |
Clear Transcendence Dungeon |
40 or higher |
Daily |
Defeat 300 Transcendence Dungeon monsters |
50 |
Continuous Training |
76 or higher |
Daily |
Defeat the boss of a Training Dungeon |
50 |
Balok's Battlefield Challenge |
60 or higher |
Daily |
Defeat 10 Balok Raid monsters |
50 |
Goddard Exploration |
85 or higher |
Daily |
Defeat 1,000 Goddard Territory monsters |
100 |
Spirit Kings Subjugation |
76 or higher |
Weekly |
Defeat the boss of the Sanctum of Spirits |
20 |
Frintezza Subjugation |
76 or higher |
Weekly |
Defeat the boss of the Frintezza Subjugation |
20 |
Investigate Valakas' Temple |
76 or higher |
Weekly |
Defeat the boss of Valakas' Temple |
20 |
Explore Phantasm World |
76 or higher |
Weekly |
Defeat the Phantasmagoria Dungeon boss |
100 |
Primeval Garden Exploration |
76 or higher |
Weekly |
Defeat 1,000 Primeval Garden named monsters |
100 |
Garden of Eva Exploration |
76~ |
Weekly |
Defeat 1,000 Garden of Eva named monsters |
100 |
Added 2 new missions.
Quest Name |
Cycle |
Unit |
Goal |
Rewards |
Daily Potential Enchantment |
Daily |
Character |
Enchant Potential 7 times |
Ancient Adena x10 |
Consistent Potential Enchantment |
Weekly |
Character |
Enchant Potential 80 times |
Dye Powder [Imprint] x1 |
Changed the mission level’s maximum reward acquisition level to level 30.
- Starting with over Level 30, 100 points of XP are needed per level until level 50, just like the existing additional reward distribution.
Adjusted the distribution point figure of missions that distribute mission points.
Mission Name |
Mission Point Rewards |
Olympiad participants |
150 → 50 |
Alligator Island Exploration |
5 → 15 |
Changed the completion conditions and rewards of the ‘Tower of Insolence Exploration’ mission.
Mission Name |
Rewards |
Completion Conditions |
Tower of Insolence Exploration |
+0~+4 Cloak of Protection Box |
Defeat 100 ‘Encroached in Energy’ named Monsters |
Updated the Deton's Request quest so that it can be carried out at Hot Springs, Ancient Canyon, Morgos's Command Base, and Silenoi Fortress.
The Tower of Insolence related quest settings will be changed.
- Tower of Insolence quest ‘Symbol of the History of Insolence’ Growth quest will be deleted.
- Tower of Insolence monster defeat conditions will be deleted from Deton’s Request Quest.
Tattoo and Power Potential Tutorial Quest added.
- ‘Adventurer’s Dye Level 0’ can be Enchanted by ‘Adventurer’s Dye Powder’ and is Enchanted to ‘Adventurer’s Dye Level 3’.
- Can tattoo by using ‘Adventurer’s Dye’.
- ‘Adventurer’s Dye Level 3’ does not have stat effects but can receive effect application up to maximum level 3 upon Power Potential Enchant.
1x ‘Adventurer’s Dye’ is returned upon tattoo extraction.
Quest Name |
Starting NPC |
Performance Level |
Completion Rewards |
Tattoo and Power Potential |
High Priest Orfen |
Level 40+ |
1x Adventurer’s Dye Level 0 [Imprint] |
Magic Lamp Genie Quest has been added.
- Level 52+ characters can execute the Magic Lamp Genie Quest.
- When a character reaches level 52, they can obtain ‘Genie Summon Lamp’ through the tutorial alarm.
- If after obtaining the Summon Lamp if is destroyed, you can obtain the Genie Summon Lamp again through Town of Aden Einhasad Temple’s High Priest Orfen NPC.
- The Magic Lamp Genie Quest can be accepted through the summoned Genie NPC by using the ‘Genie Summon Lamp’.
- The Magic Lamp Genie Quest is comprised of 5 types of daily quests and 1 type of repetition quest per hunting zone.
- 1 type of quest can be carried out at one time in one hunting zone and executable daily quests are temporarily determined at the time of acceptance.
- 3 types of daily quests can be executed in one day in one hunting zone and repetition quests can be done after all daily quests are completed.
- If you use the ‘Genie Summon Lamp’ to summon the Genie NPC after achieving the quest objective, you can accept the next quest after completing this quest.
The executable quests through the Genie NPC are as follows.
Quest Name |
Type |
Target Hunting Zone |
Defeated Monster |
Defeat Count |
Completion Rewards |
Death’s Excessive Block |
Daily |
Fields of Massacre |
Doom Knight, Doom Scout, Doom Servant, Doom Guard, Doom Archer, Doom Trooper, Doom Warrior |
200 |
2x XP Boost Scroll |
Enemies That Use Bows |
Daily |
Archer of Destruction, Doom Archer |
200 |
2x Boost Attack Scroll |
|
Trace of Death |
Daily |
Dismal Pole, Graveyard Predator |
200 |
2x Boost Defense Scroll |
|
Not a Skeleton |
Daily |
Doom Servant, Doom Guard, Graceyard Lich, Dismal Pole, Graveyard Predator |
200 |
4x Grace Cookies |
|
Presence That Guards the Fields of Massacre |
Daily |
Butcher Guardian |
200 |
25x Soulshot Tickets |
|
Investigate the Fields of Massacre |
Repeat |
All Monsters of the Fields of Massacre |
500 |
200x HP Potion |
|
The Basis of Patrol is the First Attack |
Daily |
Plains of Glory |
Vanor Silenos Scout |
200 |
2x XP Boost Scroll |
Considerable Vanor Silenos |
Daily |
Vanor Silenos, Vanor Silenos Soldier |
200 |
2x Boost Attack Scroll |
|
Core of Fighting Power |
Daily |
Vanor Silenos Soldier, Vanor Silenos Scout, Vanor Silenos Warrior |
200 |
2x Boost Defense Scroll |
|
Tribe’s Chief and Confidant |
Daily |
Vanor Silenos Shaman, Vanor Silenos Chief, Vanor |
200 |
4x Grace Cookies |
|
Vanor Silenos’ Guardian |
Daily |
Honor Guardian |
200 |
25x Soulshot Tickets |
|
Investigate the Plains of Glory |
Repeat |
All Monsters of the Plains of Glory |
500 |
200x HP Potion |
|
Under the Name of Hatar |
Daily |
War-Torn Plains |
Hatar Ratman Thief, Hatar Ratman Boss, Hatar Hanishee |
200 |
2x XP Boost Scroll |
Evils Pulled by the Energy of Death |
Daily |
Graveyard Wanderer, Archer of Greed, Deprive, Farcran |
200 |
2x Boost Attack Scroll |
|
Created Creature |
Daily |
Hatar Hanishee, Deprive |
200 |
2x Boost Defense Scroll |
|
Orcs Are Everywhere |
Daily |
Greater Taik Orc |
200 |
4x Grace Cookies |
|
Presence That Chases Traces of Battle |
Daily |
Pierce Guardian |
200 |
25x Soulshot Tickets |
|
Investigate the War-Torn Plains |
Repeat |
All Monsters of the War-Torn Plains |
500 |
200x HP Potion |
|
Cruma Tower: Underground Lv. 3 |
Daily |
Cruma Tower |
Porta, Excuro, Mordeo, Ricenseo, Krator, Catherok |
200 |
3x XP Boost Scroll |
Cruma Tower: Underground Lv. 2 |
Daily |
Premo, Validus, Dicor, Perum, Torfe Death Lord |
200 |
3x Boost Attack Scroll |
|
Cruma Tower’s Magical Creature |
Daily |
Excuro, Mordeo, Ricenseo, Premo, Dicor |
200 |
3x Boost Defense Scroll |
|
Probably Giants Golem |
Daily |
Porta, Krator, Perum |
200 |
7x Grace Cookies |
|
Similar Yet Different Presense |
Daily |
Catherok, Torfe, Validus |
200 |
40x Soulshot Tickets |
|
Investigate Cruma Tower |
Repeat |
All Monsters of the Cruma Tower |
500 |
50x Spirit Ore |
|
Degenerated Giants |
Daily |
Silent Valley |
Giant’s Shadow, Warrior of Ancient Times, Shaman of Ancient Times, Forgotten Ancient People |
200 |
3x XP Boost Scroll |
Giant’s Creation |
Daily |
Past Creation, One That Does Not Exist |
200 |
3x Boost Attack Scroll |
|
Trace of Ancient Times |
Daily |
Warrior of Ancient Times, Shaman of Ancient Times |
200 |
3x Boost Defense Scroll |
|
Remaining Traces of Experimenting |
Daily |
Past Creation |
200 |
20x Intermediate HP Potion |
|
Unforgotten Things |
Daily |
Forgotten Ancient People |
200 |
40x Soulshot Tickets |
|
Investigate Silent Valley |
Repeat |
All Monsters of the Silent Valley |
500 |
50x Spirit Ore |
|
Tanta Lizardman’s Most Important Thing |
Daily |
Plains of the Lizardmen |
Tanta Lizardman, Tanta Lizardman Warrior |
200 |
3x XP Boost Scroll |
Don’t Find Me |
Daily |
Tanta Lizardman Berserker |
200 |
3x Boost Attack Scroll |
|
In Attack Somewhere |
Daily |
Tanta Lizardman Archer |
200 |
3x Boost Defense Scroll |
|
What is Being Summoned |
Daily |
Tanta Lizardman Summoner |
200 |
25x Intermediate HP Potion |
|
Guardian in Disguise |
Daily |
Plain Guardian |
200 |
40x Soulshot Tickets |
|
Investigate Plains of the Lizardmen |
Repeat |
All Monsters of the Plains of the Lizardmen |
500 |
50x Spirit Ore |
|
From the Blood of a Dragon |
Daily |
West Dragon Valley |
Cave Maiden, Drake, Bloody Queen, Royal Cave Servant, Dragon |
200 |
4x XP Boost Scroll |
Curse Flowing Through Dragon Valley |
Daily |
Shackle, Thunder Wyrm, Cave Banshee, Cave Servant Warrior, Dragon |
200 |
4x Boost Attack Scroll |
|
Where the Devil Whispered |
Daily |
Cave Keeper, Dustwind, Maluk Succubus, Cave Servant Archer, Dragon |
200 |
4x Boost Defense Scroll |
|
One Without the Approval of Death |
Daily |
Headless Knight, Cave Servant Captain, Hunter Gargoyle, Maluk Succubus, Cave Servant, Cave Servant Warrior, Dragon |
200 |
30x Intermediate HP Potion |
|
Trace of Dragon |
Daily |
Dragon Bearer Captain, Dragon Bearer Warrior, Dragon Bearer Archer, Lord Ishka, Dragon |
200 |
50x Soulshot Tickets |
|
Investigate West Dragon Valley |
Repeat |
All Monsters of the West Dragon Valley |
500 |
50x Spirit Ore |
|
Dragon Valley Occupied by Dragontroop |
Daily |
East Dragon Valley |
Dragontroop Soldier, Dragontroop Lancer, Dragontroop Berserker, Dragontroop Subordinate, Dragontroop Wizard, Dragontroop Elite Wizard, Dragon |
200 |
4x XP Boost Scroll |
The Beginning of the Dragontroop |
Daily |
Dragontroop Soldier, Dragontroop Subordinate, Dragon |
200 |
4x Boost Attack Scroll |
|
Possessor of Strong Battle Power |
Daily |
Dragontroop Lancer, Dragontroop Berserker, Dragon |
200 |
4x Boost Defense Scroll |
|
Dragontroop That Has Learned Magic |
Daily |
Dragontroop Wizard, Dragontroop Elite Wizard, Dragon |
200 |
30x Intermediate HP Potion |
|
Dragontroop’s Drake |
Daily |
Dominated Drake, Mutant Drake, Dragon |
200 |
2x Scroll: Einhasad's Blessing |
|
Investigate East Dragon Valley |
Repeat |
All Monsters of the East Dragon Valley |
500 |
3x Soulshot Tickets |
|
You Must Always Be Careful |
Daily |
Sel Mahum Barracks |
Sel Mahum Sniper, Sel Mahum Thief, Sel Mahum Marksman |
200 |
2x Scroll: Einhasad's Blessing |
Those Who Gave Their Souls to Battle |
Daily |
Sel Mahum Raider, Sel Mahum Berserker |
200 |
6x Boost Attack Scroll |
|
Structured Sel Mahum |
Daily |
Sel Mahum Sniper, Sel Mahum Raider, Sel Mahum Knight, Sel Mahum Soldier |
200 |
6x Boost Defense Scroll |
|
Magic is Proof of Intelligence |
Daily |
Sel Mahum Wizard, Sel Mahum Magus |
200 |
40x Intermediate HP Potion |
|
Inside the Barracks |
Daily |
Sel Mahum Magus, Sel Mahum Knight, Sem Mahum Soldier, Sel Mahum Marksman |
200 |
2x Berserker Scroll |
|
Investigate Sel Mahum Barracks |
Repeat |
All Monsters of the Sel Mahum Barracks |
500 |
4x Soulshot Tickets |
|
Campsite Worker |
Daily |
Turek Orc Barracks |
Turek Orc, Turek Orc Soldier, Turek Orc Elite Soldier, Turek Orc Raider |
200 |
3x Scroll: Einhasad's Blessing |
Don’t Relax Because You’re Far Away |
Daily |
Turek Orc Archer, Turek Orc Sniper |
200 |
9x Boost Attack Scroll |
|
Turek Orc Tribe’s Potential |
Daily |
Turek Orc Shaman, Turek Orc Elder |
200 |
9x Boost Defense Scroll |
|
Strong Orcs Like Signs |
Daily |
Turek Orc Warrior, Turek Orc Overlord |
200 |
60x Intermediate HP Potion |
|
Turek Orc Rulers |
Daily |
Ker, Turek |
200 |
3x Berserker Scroll |
|
Investigate Turek Orc Barracks |
Repeat |
All Monsters of the Turek Orc Barracks |
500 |
5x Soulshot Tickets |
Items
Added a new boss weapon, Gourd's Flame Spear.
Like other boss weapons, Gourd's Flame Spear activates a regular skill or an enchant skill when using a normal attack or a P./M. Skill based on enchantment level.
Enchantment Level |
Normal Skill Activation Chance |
Enhanced Skill Activation Chance |
Additional Stats |
Additional Stats |
0 |
1% |
- |
- |
- |
1 |
1% |
- |
- |
- |
2 |
1% |
- |
- |
- |
3 |
1% |
- |
- |
- |
4 |
1% |
- |
- |
- |
5 |
2% |
1% |
1 |
1 |
6 |
4% |
1% |
2 |
2 |
7 |
6% |
1% |
3 |
3 |
8 |
8% |
2% |
4 |
4 |
9 |
10% |
2% |
5 |
5 |
10 |
12% |
3% |
6 |
6 |
Infinite Quiver [Imprint] is now available for account sharing.
Item Name |
Before |
After |
Infinite Wooden Quiver [Imprint] |
Private Warehouse |
Private Warehouse/Account Sharing |
Infinite Bone Quiver [Imprint] |
Private Warehouse |
Private Warehouse/Account Sharing |
Infinite Steel Quiver [Imprint] |
Private Warehouse |
Private Warehouse/Account Sharing |
Infinite Silver Quiver [Imprint] |
Private Warehouse |
Private Warehouse/Account Sharing |
Infinite Mithril Quiver [Imprint] |
Private Warehouse |
Private Warehouse/Account Sharing |
All Arc items to be automatically used.
Added the notification, 'All items will be deleted every week during maintenance,' to the tooltips for time-limited Arc items.
Target Items |
|
Red Arc (Time-limited) [Imprint] |
Purple Arc (Time-limited) [Imprint] |
Blue Arc (Time-limited) [Imprint] |
Green Arc (Time-limited) [Imprint] |
Added 2 new dolls, the Behemoth Doll and Glakias Doll.
- If you combine the dolls of the same type/level, there's a chance to obtain a higher-level doll.
- Obtain these 2 new dolls from Behemoth, Jin Behemoth, and Glakias as drop rewards in the Antharas' Lair and Ice Lord's Castle World Hunting Zones.
Levels 1-5 Glakias Dolls have the following options.
Options |
Lv1 |
Lv2 |
Lv3 |
Lv4 |
Lv5 |
P. Atk./M. Atk for all weapons |
5 |
10 |
15 |
20 |
35 |
Soulshot/Spiritshot Damage |
2% |
5% |
8% |
10% |
15% |
Recovers MP on hit and when using skills (Cooldown: 30 sec) |
50 |
100 |
150 |
200 |
300 |
- The Glakias Doll's effect, 'Increased P. Atk./M. Atk. for all weapons' is displayed with green font in the equipped weapon's tooltip.
Levels 1-5 Behemoth Dolls have the following options.
Level |
Lv1 |
Lv2 |
Lv3 |
Lv4 |
Lv5 |
Ignore Damage Reduction |
100 |
200 |
300 |
400 |
500 |
All Skill Critical Damage |
3% |
5% |
10% |
15% |
20% |
Hold Resistance |
5% |
10% |
20% |
20% |
20% |
Renamed spellbooks to make it easier to check the skills you are learning.
Old Spellbook Name |
New Spellbook Name |
Shine Crystal |
Spellbook: Shine Soul Gathering Lv. 2 |
Shine Crystal [Imprint] |
Spellbook: Shine Soul Gathering Lv. 2 [Imprint] |
Shadow Crystal |
Spellbook: Shadow Soul Gathering Lv. 2 |
Shadow Crystal [Imprint] |
Spellbook: Shadow Soul Gathering Lv. 2 [Imprint] |
Scroll of Purity |
Spellbook: Shine Mastery Lv. 2 |
Scroll of Purity [Imprint] |
Spellbook: Shine Mastery Lv. 2 [Imprint] |
Scroll of Darkness |
Spellbook: Shadow Mastery Lv. 2 |
Scroll of Darkness [Imprint] |
Spellbook: Shadow Mastery Lv. 2 [Imprint] |
Expanded Brooch, Talisman Bracelet, Agathion Bracelet, and Growth Rune levels.
Added new Lv. 7 - 10 Brooches.
Item |
Stage |
Slots |
Inventory Increase |
P. Def. |
M. Def. |
Max HP |
Max MP |
Damage Received Reduction |
Brooch |
7 |
6 |
20 |
400 |
400 |
250 |
250 |
|
8 |
6 |
25 |
500 |
500 |
500 |
500 |
|
|
9 |
6 |
25 |
700 |
700 |
750 |
750 |
1% |
|
10 |
6 |
25 |
900 |
900 |
1,000 |
1,000 |
2% |
- Brooch Packs of the same level can be combined with each other. When a Brooch Pack is combined with a Brooch, the resulting Success/Failure yields a Pack item.
Added new Lv. 7 - 10 Agathion Bracelets.
Item |
Stage |
Slots |
Paralysis/Stun/Sleep/Silence/Fear Resistance |
Hold/Seal/Pull/Knock Back/Speed Reduction Resistance |
STR/INT |
CON/MEN |
DEX/WIT |
Agathion Bracelet |
7 |
5 |
12% |
5% |
2 |
2 |
2 |
8 |
5 |
15% |
10% |
2 |
3 |
3 |
|
9 |
5 |
15% |
10% |
3 |
3 |
3 |
|
10 |
5 |
15% |
10% |
4 |
4 |
4 |
- Agathion Bracelet Packs of the same level can be combined with each other. When an Agathion Bracelet Pack is combined with an Agathion Bracelet, the resulting Success/Failure yields a Pack item.
Added new Lv. 7 - 10 Talisman Bracelets.
Item |
Stage |
Slots |
P. Atk. |
M. Atk. |
Skill Power |
Damage Given Increase |
Talisman Bracelet |
7 |
6 |
400 |
400 |
1% |
|
8 |
6 |
500 |
500 |
2% |
|
|
9 |
6 |
700 |
700 |
2% |
1% |
|
10 |
6 |
900 |
900 |
3% |
2% |
- Talisman Bracelet Packs of the same level can be combined with each other. When a Talisman Bracelet Pack is combined with a Talisman Bracelet, the resulting Success/Failure yields a Pack item.
- Auto Combination cannot be used to combine an equipped item with a pack or vise versa. It can be used only to combine identical items.
- Added new Lv. 16 - 20 Growth Runes.
- Changed the Lv. 6 - 15 Growth Rune icons.
Enabled Account Sharing for all Growth Rune levels.
Item |
Stage |
XP/SP Gain |
P. Def. |
M. Def. |
P. Atk. |
M. Atk. |
Growth Rune |
16 |
16% |
270 |
270 |
270 |
270 |
17 |
17% |
300 |
300 |
300 |
300 |
|
18 |
18% |
330 |
330 |
330 |
330 |
|
19 |
19% |
360 |
360 |
360 |
360 |
|
20 |
20% |
390 |
390 |
390 |
390 |
Renamed 'Forgotten Primeval Garden Time Recharge Stone' to 'Forgotten Garden Time Recharge Stone.'
Added Blessed Talisman - Speed [Imprint] and Blessed Eva's Talisman [Imprint].
- You can craft these new talismans by spending 2 talismans of the same level in the Special Crafting > Accessory > Talisman tab.
- If you fail to enchant the new talismans, the material items will be lost. If you fail to enchant a +5 or higher talisman, you may receive Challenge Points.
- If equipped with both a normal talisman and a blessed talisman, only 1 of the higher-grade talisman's effects is applied.
Blessed Talisman - Speed [Imprint] grants the following options by level.
Effect by Enchant Level |
<Activation Effect: Energy of Speed> |
|||||||||
Stage |
P. Def. |
M. Def. |
Max HP |
Speed |
Atk. Spd. |
Casting Spd |
P. Skill |
M. Skill |
Duration |
All Weapon |
4 |
45 |
45 |
400 |
1 |
115 |
115 |
45 |
45 |
5 seconds |
|
5 |
55 |
55 |
800 |
1 |
160 |
160 |
80 |
80 |
5 seconds |
|
6 |
70 |
70 |
1,250 |
2 |
185 |
185 |
200 |
200 |
5 seconds |
|
7 |
190 |
190 |
1,750 |
3 |
215 |
215 |
450 |
450 |
10 seconds |
|
8 |
225 |
225 |
2,500 |
5 |
245 |
245 |
850 |
850 |
10 seconds |
|
9 |
275 |
275 |
4,000 |
7 |
280 |
280 |
1,300 |
1,300 |
10 seconds |
|
10 |
400 |
400 |
6,000 |
10 |
300 |
300 |
1,500 |
1,500 |
15 seconds |
5% |
*Energy of Speed: 5% chance with normal attacks or 10% chance with skill attacks to activate the following effects (Cooldown: 10 sec)
Blessed Eva's Talisman [Imprint] grants the following options by level.
Effect by Enchant Level |
|||||||
Stage |
M. Def. |
Max MP |
MP Recovery Bonus |
All Critical |
All Skill |
Seal/Knock Back Resistance |
All Critical |
4 |
145 |
600 |
14 |
-4% |
-7% |
|
|
5 |
200 |
850 |
18 |
-6% |
-9% |
|
|
6 |
265 |
1,100 |
22 |
-8% |
-11% |
|
|
7 |
340 |
1,300 |
27 |
-10% |
-13% |
6% |
|
8 |
425 |
1,550 |
32 |
-12% |
-16% |
9% |
|
9 |
535 |
1,850 |
37 |
-14% |
-18% |
12% |
|
10 |
800 |
3,000 |
50 |
-15% |
-22% |
15% |
-5% |
Deton's Request Lv. 1 to Lv. 4 Packs are now available for combination.
Items for Combination |
Item Obtained on Success |
Item Obtained on Failure |
Fee |
Deton's Request Lv. 1 Pack x2 |
Deton's Request Lv. 2 Pack |
- |
100,000 Adena |
Deton's Request Lv. 2 Pack x2 |
Deton's Request Lv. 3 Pack |
Deton's Request Lv. 2 Pack |
160,000 Adena |
Deton's Request Lv. 3 Pack x2 |
Deton's Request Lv. 4 Pack |
Deton's Request Lv. 3 Pack |
200,000 Adena |
Deton's Request Lv. 4 Pack x2 |
Deton's Request Lv. 5 Pack |
Deton's Request Lv. 4 Pack |
500,000 Adena |
- It is impossible to combine the Deton's Request items that are obtained from Deton's Request Packs.
- Changed the Deton's Request Lv. 1 - 10 Pack icons.
Added Blood Crystal to the raid drop reward list so that characters can obtain them at a certain chance.
NPC List |
||
Scarlet van Halisha |
King Ignis |
Queen Nebula |
King Procella |
King Petram |
Iff |
Revised spellbook tooltips as follows due to changes to the Knight and Death Knight skills.
Item Name |
Description |
Spellbook: Ultimate Defense Lv. 3 |
A spellbook needed to learn Ultimate Defense Lv. 3 |
Spellbook: Ultimate Defense Lv. 3 [Imprint] |
|
Spellbook: Jin Death Knight Transformation |
A spellbook needed to learn the Jin Death Knight Transformation. |
Spellbook: Jin Death Knight Transformation [Imprint] |
Changed the active skills for Ice Lord's Sword/Axe.
Item Name |
Existing Active Skills |
New Active Skills |
Ice Lord's Sword |
Raging Icy Air |
Absolute Zero |
Ice Lord's Sword [Imprint] |
||
Ice Lord's Axe |
||
Ice Lord's Axe [Imprint] |
The new active skills depending on enchant stats are as follows.
Weapon Enchantment |
Activation Chance |
<Absolute Zero> |
Ability Effect |
||||
Stats |
Effect |
Normal Attack |
Skill Attack |
All Weapon Resistance |
Effect |
STR |
CON |
0 |
Activates <Absolute Zero> |
1% |
1% |
-20% |
Holds target |
+1 |
+1 |
1 |
1% |
1% |
-20% |
+1 |
+1 |
||
2 |
1% |
1% |
-20% |
+1 |
+1 |
||
3 |
1% |
1% |
-20% |
+1 |
+1 |
||
4 |
1% |
1% |
-20% |
+1 |
+1 |
||
5 |
2% |
5% |
-25% |
+2 |
+2 |
||
6 |
5% |
10% |
-25% |
+3 |
+3 |
||
7 |
7% |
15% |
-25% |
+4 |
+4 |
||
8 |
9% |
20% |
-30% |
+5 |
+5 |
||
9 |
12% |
25% |
-30% |
+6 |
+6 |
||
10 |
15% |
30% |
-30% |
+7 |
+7 |
Lowered the number of Soulshots/Spiritshots consumed by boss weapons.
Added Collector's Weapon/Armor to the hunting zone drop reward list so that characters can obtain them with a certain probability.
Hunting Zones |
Drop Items |
Cruma Tower: Underground Lv. 2 |
Collector's Weapon I [Imprint] |
West Dragon Valley |
|
East Dragon Valley |
+4 to +12 Collector's Weapon I Pack [Imprint] |
Sel Mahum Barracks |
|
Entrance to the Giant's Cave |
|
Hot Springs |
Revised the tooltips for 3 types of Dye Powders.
Item Name |
Tooltip |
Dye Powder |
<Enchant Tattoo/Dye to levels 0 - 10> |
High-grade Dye Powder |
<Enchant Tattoo/Dye to levels 11 - 19> |
Dye Powder [Imprint] |
<Can enchant Potential> |
Changed the names of discontinued buff scrolls and added Exchanger <NPC Pona> details to their tooltips.
Before |
After |
Golden Fruit Buff Lv. 1 [Imprint] |
Old Golden Fruit Buff Lv. 1 [Imprint] |
Battle Scroll [Imprint] |
Old Battle Scroll [Imprint] |
Sayha's Buff Scroll [Imprint] |
Old Sayha's Buff Scroll [Imprint] |
Battleground Scroll [Imprint] |
Old Battleground Scroll [Imprint] |
Shining Scroll of Mood Melody [Imprint] |
Old Shining Scroll of Mood Melody [Imprint] |
Discontinued buff scrolls can be exchanged for various consumables through Pona at the Giran Castle Luxury Shop.
Before |
After |
Old Golden Fruit Buff Lv. 1 [Imprint] |
Berserker Scroll [Imprint] x2 |
Old Battle Scroll [Imprint] |
P. Def. Enchant Scroll [Imprint] x1 |
Old Sayha's Buff Scroll [Imprint] |
Spirit Ore [Imprint] x500 |
Old Battleground Scroll [Imprint] |
P. Atk. Enchant Scroll [Imprint] x1 |
Old Shining Scroll of Mood Melody [Imprint] |
Spirit Ore [Imprint] x500 |
The ‘Shield/Sigil Reforge Stone’ will be integrated with the ‘Armor Reforge Stone’.
- The ‘Shield/Sigil Reforge Stone’ will be changed to the ‘Armor Reforge Stone’.
- The ‘Blessings Shield/Sigil Reforge Stone’ will be changed to the ‘Blessings Armor Reforge Stone’.
- The Shield and Sigil can be forged in the same manner as before with the changed Armor Reforge Stone, and the Forge option and probability can be used the same as well.
Changed so that the Shield and Sigil can be Reforged with the ‘Armor Reforge Stone’.
- All ‘Shield/Sigil Reforge Stones’ in possession are changed to ‘Armor Reforge Stones’.
- The option types and probability that can be obtained upon reforging Shields and Sigils with the ‘Armor Reforge Stone’ are the same as when using the existing ‘Shield/Sigil Reforge Stone’.
Added the ‘Special Equipment Reforge Stone’ that can Reforge the Dragon's Belt, Circlet of Hero, and some Hair Accessories.
The ‘Special Equipment Reforge Stone’ can be used as follows.
Item Name |
Item Effect |
Special Equipment Reforge Stone |
Can Reforge the Dragon's Belt, Circlet of Hero, and some Hair Accessories upon use |
Blessings Special Equipment Reforge Stone |
Blessed Reforge Stone. Can Reforge the Dragon's Belt, Circlet of Hero, and some Hair Accessories upon use |
The Reforge fee for items that use the ‘Special Equipment Reforge Stone’ is as follows.
Normal Reforge Stone |
Blessings Reforge Stone |
Reforge remove |
900,000 Adena |
2,000,000 Adena |
100,000 Adena |
The options granted upon Reforging the ‘Dragon's Belt’ with the ‘Special Equipment Reforge Stone’ are as follows.
Type |
Part |
Option 1 |
Option 2 |
Normal |
Belt |
Defense +10 ~ +200 |
Defense +10 ~ +200 |
Blessings |
Belt |
Defense +60 ~ +200 |
Defense +60 ~ +200 |
Skill Name |
Effects |
Reduction Damage |
Skill Activation Probability |
Skill Cooldown |
Arcane Power Break Lv1 |
If more than 3000 Damage is received upon attack, |
-2,000 |
2% |
10 seconds |
Arcane Power Break Lv2 |
-3,000 |
2% |
10 seconds |
|
Arcane Power Break Lv3 |
-4,000 |
3% |
10 seconds |
|
Arcane Power Break Lv4 |
-5,000 |
3% |
10 seconds |
|
Arcane Power Break Lv5 |
-6,000 |
4% |
10 seconds |
|
Arcane Power Break Lv6 |
-6,500 |
4% |
10 seconds |
|
Arcane Power Break Lv7 |
-7,000 |
5% |
10 seconds |
|
Arcane Power Break Lv8 |
-8,000 |
6% |
10 seconds |
|
Arcane Power Break Lv9 |
-9,000 |
8% |
10 seconds |
|
Arcane Power Break Lv10 |
-10,000 |
10% |
10 seconds |
|
Arcane Magic Break Lv1 |
If more than 3000 Damage is received upon attack, |
-2,000 |
2% |
10 seconds |
Arcane Magic Break Lv2 |
-3,000 |
2% |
10 seconds |
|
Arcane Magic Break Lv3 |
-4,000 |
3% |
10 seconds |
|
Arcane Magic Break Lv4 |
-5,000 |
3% |
10 seconds |
|
Arcane Magic Break Lv5 |
-6,000 |
4% |
10 seconds |
|
Arcane Magic Break Lv6 |
-6,500 |
4% |
10 seconds |
|
Arcane Magic Break Lv7 |
-7,000 |
5% |
10 seconds |
|
Arcane Magic Break Lv8 |
-8,000 |
6% |
10 seconds |
|
Arcane Magic Break Lv9 |
-9,000 |
8% |
10 seconds |
|
Arcane Magic Break Lv10 |
-10,000 |
10% |
10 seconds |
- The option types and probability that can be obtained upon reforging Circlet of Hero and Hair Accessories with the ‘Special Equipment Reforge Stone’ are the same as when using the existing ‘Circlet Reforge Stone’.
Changed so that ‘Shield/Sigil Reforge Stone’, ‘Circlet Reforge Stone’ are not dropped in the raid NPC below.
NPC List |
|||
Scarlet Van Halisha |
Ifrin |
If |
Elmoreden’s Lady |
Modified so that Talisman that can be obtained from some Hunting Zones can be obtained in package form.
- Changed ‘Talisman - Speed’ to ‘Talisman of Speed Enchant Package’.
- Changed ‘Eva's Talisman’ to ‘Eva's Talisman Enchant Package’.
- Changed ‘Aden Talisman’ to ‘Aden Talisman Enchant Package’.
‘Intermediate HP Potion’ item has been added.
- Can be purchased through each town’s Grover NPC.
‘Intermediate HP Potion’ item information is as follows.
Item Name |
Effects |
Auto Use |
Intermediate HP Potion |
Instantly recovers 200 HP then the remaining figure recovers CP. |
O |
Enhanced the effect activated when Enchant +7 and above Armor of Protection is equipped.
Target Item |
||
Gaiters of Protection |
Leggings of Protection |
Stockings of Protection |
Helmet of Protection |
Gauntlets of Protection |
Boots of Protection |
Adjusted the Enchant Effect of Armor of Protection as below.
Breastplate of Protection |
||
+6 Enchant |
Shield Defense +500 |
Counter Paralyze Lv1: 3 second Paralysis |
+7 Enchant |
Shield Defense +800 |
Counter Paralyze Lv1: 3 second Paralysis |
+8 Enchant |
Shield Defense +1,000 |
Counter Paralyze Lv2: 4 second Paralysis |
+9 Enchant |
Shield Defense +1,200 |
Counter Paralyze Lv2: 4 second Paralysis |
+10 and above |
Shield Defense +1,500 |
Counter Paralyze Lv3: 5 second Paralysis |
Gaiters of Protection |
||
+6 Enchant |
Range Attack Skill Received Damage -6% |
Received Damage Max Limit: 3,600 |
+7 Enchant |
Range Attack Skill Received Damage -7% |
Received Damage Max Limit: 3,200 |
+8 Enchant |
Range Attack Skill Received Damage -8% |
Received Damage Max Limit: 2,800 |
+9 Enchant |
Range Attack Skill Received Damage -9% |
Received Damage Max Limit: 2,400 |
+10 and above |
Range Attack Skill Received Damage -10% |
Received Damage Max Limit: 2,000 |
Leather Armor of Protection |
||
+6 Enchant |
P. Evasion/M. Evasion +10 |
Counter Paralyze Lv1: 3 second Paralysis |
+7 Enchant |
P. Evasion/M. Evasion +12 |
Counter Paralyze Lv1: 3 second Paralysis |
+8 Enchant |
P. Evasion/M. Evasion +14 |
Counter Paralyze Lv2: 4 second Paralysis |
+9 Enchant |
P. Evasion/M. Evasion +17 |
Counter Paralyze Lv2: 4 second Paralysis |
+10 and above |
P. Evasion/M. Evasion +20 |
Counter Paralyze Lv3: 5 second Paralysis |
Leather Leggings of Protection |
||
+6 Enchant |
Range Attack Skill Received Damage -6% |
All Critical Hit Damage Received -25% |
+7 Enchant |
Range Attack Skill Received Damage -7% |
All Critical Hit Damage Received -30% |
+8 Enchant |
Range Attack Skill Received Damage -8% |
All Critical Hit Damage Received -35% |
+9 Enchant |
Range Attack Skill Received Damage -9% |
All Critical Hit Damage Received -40% |
+10 and above |
Range Attack Skill Received Damage -10% |
All Critical Hit Damage Received -45% |
Tunic of Protection |
||
+6 Enchant |
Max MP +1,500 |
Counter Paralyze Lv1: 3 second Paralysis |
+7 Enchant |
Max MP +2,000 |
Counter Paralyze Lv1: 3 second Paralysis |
+8 Enchant |
Max MP +2,500 |
Counter Paralyze Lv2: 4 second Paralysis |
+9 Enchant |
Max MP +3,200 |
Counter Paralyze Lv2: 4 second Paralysis |
+10 and above |
Max MP +4,000 |
Counter Paralyze Lv3: 5 second Paralysis |
Stockings of Protection |
||
+6 Enchant |
Range Attack Skill Received Damage -6% |
HP 7,000 Barrier created |
+7 Enchant |
Range Attack Skill Received Damage -7% |
HP 8,000 Barrier created |
+8 Enchant |
Range Attack Skill Received Damage -8% |
HP 9,000 Barrier created |
+9 Enchant |
Range Attack Skill Received Damage -9% |
HP 10,000 Barrier created |
+10 and above |
Range Attack Skill Received Damage -10% |
HP 11,000 Barrier created |
Helmet of Protection |
||
+6 Enchant |
CON/MEN/DEX/WIT +1 |
All Critical Hit Probability -6% |
+7 Enchant |
CON/MEN/DEX/WIT/STR/INT +1 |
All Critical Hit Probability -10% |
+8 Enchant |
CON/MEN +2 |
All Critical Hit Probability -13% |
+9 Enchant |
CON/MEN/DEX/WIT +2 |
All Critical Hit Probability -16% |
+10 and above |
CON/MEN/DEX/WIT +3 |
All Critical Hit Probability -20% |
Gauntlets of Protection |
||
+6 Enchant |
P. Def./M. Def. +3% |
All Critical Hit Probability -6% |
+7 Enchant |
P. Def./M. Def. +5% |
All Critical Hit Probability -7% |
+8 Enchant |
P. Def./M. Def. +6% |
All Critical Hit Probability -8% |
+9 Enchant |
P. Def./M. Def. +8% |
All Critical Hit Probability -9% |
+10 and above |
P. Def./M. Def. +10% |
All Critical Hit Probability -10% |
Boots of Protection |
||
+6 Enchant |
P. Def./M. Def. +200 |
All Debuff/Mez Resistance +90% |
+7 Enchant |
P. Def./M. Def. +250 |
All Debuff/Mez Resistance +90% |
+8 Enchant |
P. Def./M. Def. +320 |
All Debuff/Mez Resistance +90% |
+9 Enchant |
P. Def./M. Def. +400 |
All Debuff/Mez Resistance +90% |
+10 and above |
P. Def./M. Def. +500 |
All Debuff/Mez Resistance +90% |
Changed so ‘Stockings of Protection’s’ activation effect can be stack applied with the ‘Dragon’s Protection’ skill effect.
Adjusted the Attack Power and M.Attack figures that increase when +8 and beyond Enchant of Ice Lord’s Weapon is successful to double the original.
Changed the equip effect of Ice Lord’s Weapon +8 and beyond Enchant level.
Expanded the Enchant level of Rare Accessories to a maximum of +6.
- You can Enchant Rare Accessories by using ‘Scroll: Enchant Rare Accessory’, ‘Stable Scroll: Enchant Rare Accessory’.
[+5 → +6 Enchant Information]
Enchant Scroll |
Enchant Success Probability |
Upon Fail |
Scroll: Enchant Rare Accessory |
8% |
Item Destroy |
Stable Scroll: Enchant Rare Accessory |
0.1% |
Maintain Enchant |
If item ID destroyed due to Enchant fail, Rare Accessory Challenge Points can be obtained.
Item Name (Imprint equipment included) |
Enchant Level |
Obtained Challenge Points |
Ring of Core |
5 |
6 |
Queen Ant’s Ring, Orfen's Earring |
5 |
12 |
Zaken’s Earring |
5 |
15 |
Baium's Ring, Frintezza's Necklace |
5 |
21 |
Anthara’s Earring, Beleth's Ring |
5 |
27 |
Rare Accessory’s +6 Enchant effect is as follows.
Rare Accessory |
Enchant Effects |
+6 Orfen’s Earring |
Max MP +80 |
+6 Zaken’s Earring |
Max MP +120 |
+6 Anthara’s Earring |
Max MP +120 |
+6 Frintezza’s Necklace |
Max MP +150 |
+6 Ring of Core |
Max MP +60 |
+6 Queen Ant's Ring |
Max MP +70 |
+6 Baium's Ring |
Max MP +90 |
+6 Beleth's Ring |
Max MP +120 |
Changed some of Orfen's Earring +4, +5 Enchant level’s options.
Enchant Level |
Option Change Content |
+4 |
Damage M. Resistance +3% → received Damage -1% |
+5 |
Damage M. Resistance +3% → received Damage -2% |
New boss weapon added.
Item Name |
Type |
P.Atk |
M.Atk |
Stats Increased After +5 Enchant |
Galaxia’s Ancient Sword |
Ancient Sword |
299 |
145 |
DEX, CON |
Brielle’s Rapier |
Rapier |
258 |
175 |
INT, STR |
Anais’ Dual Fist |
Fist Weapon |
329 |
145 |
STR, CON |
Urihel’s Dual Sword |
Dual Sword |
329 |
145 |
STR, CON |
- Boss weapon additional Attack occurs by fixed probability upon Attack.
- If Boss weapon is Enchanted more than +5 Enchant, stats are additionally increased and strong additional Attack occurs upon Attack.
The power of the skill that is additionally attacked when attacking with ‘Queen Ant’s Stone Crasher’, ‘Core’s Plasma Bow’ equipped is slightly raised.
‘Spellbook - Poison Dance’ is replaced with ‘Spellbook - Blood Dance’.
Corrected the problem of some effects of some Armor of Protection being applied differently from the actual applied effects.
Changed the effect and sound that is output when ‘Galaxia’s Ancient Sword’, ‘Brielle’s Rapier’, ‘Anais’ Dual Fist’, ‘Urihel’s Dual Sword’ Boss Weapon additional Attack occurs.
Added a menu that can exchange Tower of Insolence 2~10F Stone of Memory for a Stone of Memory of a lower level than the exchange item in Town of Aden’s NPC ‘Stone’.
- You can exchange Tower of Insolence 2~10F Stone of Memory for a Stone of Memory of a lower level than the exchange item.
The name of the ‘Tower of Insolence Time Recharge Stone [Imprint]’ item that was already in possession has been changed to ‘Tower of Insolence Time Recharge Stone (Time-limited) [Imprint] and will be collectively deleted at the time of the 11/30/2022(Wed) maintenance.
Added the ‘MP Elixir of Recovery’ item.
Can purchase in the Level 5+ Clan Shop.
Item Name |
Purchase Fees |
Purchase Limit |
MP Elixir of Recovery |
200x Honor Coins |
1x per day per account |
Item usage effects are as follow.
Item Name |
Usage Effect |
MP Elixir of Recovery |
Instantly recover 30% MP upon use |
Improved the Facelifting, Dye, Hair Style Change Potion type items’ tooltips.
Changed the markings of weapon sorts based on weapon type.
Type |
Existing |
Changed |
One-handed Blunt Weapon types with high M. Atk. |
Blunt Weapon / One-handed |
Magic Blunt Weapon / One-handed |
Two-handed Blunt Weapon types with high M. Atk. |
Two-handed Blunt Weapon / Two-handed |
Magic Blunt Weapon / Two-handed |
Ancient Sword type |
Ancient Sword / Two-handed |
Ancient Sword / Two-handed |
One-handed Sword types with high M. Atk. |
Sword / One-handed |
Magic Sword / One-handed |
- Based on changes to the weapon type markings, the Item Name, Tooltip, Special Crafting Name, Collection Effect Name, etc. have also been changed.
New item ‘Heavenly Cloak’ has been added.
‘Heavenly Cloak’ can be obtained by compounding the ‘+10 Cloak of Protection’.
Material 1 |
Material 2 |
Obtain Upon Success |
Obtain Upon Fail |
Fees |
1x +10 Cloak of Protection [Imprint] |
1x Transcendence Enhancement Stone |
1x Heavenly Cloak [Imprint] |
1x +10 Cloak of Protection [Imprint] |
5,000,000 Adena |
1x +10 Cloak of Protection [Imprint] |
Transcendence Enhancement Stone |
1x Heavenly Cloak [Imprint] |
1x +10 Cloak of Protection [Imprint] |
5,000,000 Adena |
1x +10 Cloak of Protection [Imprint] |
+10 Cloak of Protection |
1x Heavenly Cloak [Imprint] |
1x +10 Cloak of Protection [Imprint] |
1,000,000,000 Adena |
- Corrected the name of the ‘Scroll: Enchant Cloak of Protection’ item to ‘Scroll: Enchant Cloak’.
‘Heavenly Cloak’ can be Enhanced by using the ‘Scroll: Enchant Cloak’, and the Enchant probability and Enchant effects by level are as follows.
Enchant Level |
Enchant Probability |
Option |
Skill Activation Probability Upon Received Attack |
0 |
- |
Max HP +20% |
1% |
1 |
50% |
Max HP +21% |
3% |
2 |
40% |
Max HP +22% |
5% |
3 |
30% |
Max HP +23% |
7% |
4 |
20% |
Max HP +24% |
9% |
5 |
10% |
Max HP +25% |
12% |
The effects of the activated skill ‘Angelic Recovery’ skill are as follows.
Skill Name |
Effects |
Duration |
Cooldown Waiting Time |
Angelic Recovery |
HP/MP recovered periodically |
10 seconds |
120 seconds <Fixed> |
Added the ‘+9 Cloak of Protection’ Safety Enchant that uses ‘Transcendence Enhancement Stone’.
Target Item |
Material Item |
Probability |
Characteristic |
Multiple Enchant |
Auto Enchant |
+9 Cloak of Protection |
Transcendence Enhancement Stone |
1% |
Maintain Enchant legel upon Enchant fail |
X |
O |
Added a new boss weapon, Gourd's Flame Spear.
Like other boss weapons, Gourd's Flame Spear activates a regular skill or an enchant skill when using a normal attack or a P./M. Skill based on enchantment level.
Enchantment Level |
Normal Skill Activation Chance |
Enhanced Skill Activation Chance |
Additional Stats |
Additional Stats |
0 |
1% |
- |
- |
- |
1 |
1% |
- |
- |
- |
2 |
1% |
- |
- |
- |
3 |
1% |
- |
- |
- |
4 |
1% |
- |
- |
- |
5 |
2% |
1% |
1 |
1 |
6 |
4% |
1% |
2 |
2 |
7 |
6% |
1% |
3 |
3 |
8 |
8% |
2% |
4 |
4 |
9 |
10% |
2% |
5 |
5 |
10 |
12% |
3% |
6 |
6 |
Changed 5 types of Elemental Orb items to be account-sharable.
Item Name |
||||
Elemental Orb (A-grade) [Imprint] |
Elemental Orb (B-grade) [Imprint] |
Elemental Orb (C-grade) [Imprint] |
Elemental Orb (D-grade) [Imprint] |
Elemental Orb (No-grade) [Imprint] |
Augment
Fixed an issue where the Option Overview displays Damage Received incorrectly when augmenting an Upper Armor/Upper Armor and Pants with an Armor Augment Stone.
Renamed existing Life Stone Augment Stones and added new higher level Augment Stones with the Augment system updates.
Category |
Existing Life Stones |
Augment Stone Name Changes |
New Augment Stone Additions |
Weapon |
Life Stone Lv. 1 - Weapon |
Faded Life Stone Lv. 1 - Weapon |
Blessed |
Life Stone Lv. 2 - Weapon |
Weapon Augment Stone |
||
Armor |
Life Stone Lv. 1 - Armor |
Faded Life Stone Lv. 1 - Armor |
Blessed |
Life Stone Lv. 2 - Armor |
Armor Augment Stone |
||
Circlet |
Life Stone - Circlet |
Circlet Augment Stone |
Blessed |
Rare Accessory |
Life Stone - Accessory |
Accessory Augment Stone |
Blessed |
Shield/Sigil |
Life Stone Lv. 1 - Shield/Sigil |
Faded Life Stone Lv. 1 - Shield/Sigil |
Blessed |
Life Stone Lv. 2 - Shield/Sigil |
Shield/Sigil Augment Stone |
The new higher level Augment Stones can be used as follows.
Item Name |
Item Effect |
Blessed Weapon Augment Stone |
Blessed Augment Stone. Can augment weapons when used. |
Blessed Armor Augment Stone |
Blessed Augment Stone. Can augment armor when used. |
Blessed Circlet Augment Stone |
Blessed Augment Stone. Can augment Circlet of Hero and some hair accessories when used. |
Blessed Accessory Augment Stone |
Blessed Augment Stone. Can augment A-grade or higher common accessories as well as Boss, Spirit, Insolence, Dragon Valley, |
Blessed Shield/Sigil Augment Stone |
Blessed Augment Stone. Can augment shields/sigils. |
Augmenting with Blessed Augment Stones costs Adena as follows.
Category |
Blessing |
Blessing (Augmentation Removal) |
Weapon |
2,000,000 Adena |
100,000 Adena |
Armor |
1,500,000 Adena |
100,000 Adena |
Sigil/Shield |
1,500,000 Adena |
100,000 Adena |
Circlet |
2,000,000 Adena |
100,000 Adena |
Rare Accessory |
2,000,000 Adena |
100,000 Adena |
Blessed Augment Stones add the following options to the equipment listed below.
Category |
Part |
Option 1 |
Option 2 |
Weapon |
- |
Attack Speed: +55 to +150 |
P. Atk.: +120 to +425 |
Armor |
Common |
Max HP: +125 to +480 |
P. Def.: +32 to +110 |
Headgear |
Bow Weapon and Magic Damage Resistance: +2% to +5% |
Debuff and Mes Resistance: +3% to +10% |
|
Upper Armor/Full Body Armor |
Damage Received: -2% to -5% |
All Critical Damage Received: -4% to -15% |
|
Gloves |
Melee Weapon Resistance: -2% to -5% |
All Critical Rate Received: -4% to -15% |
|
Shoes |
Skill Evasion: +2% to +5% |
Speed: +2 to +5 |
|
Hair Accessory |
Circlet |
Max HP: +125 to + 500 |
P. Def.: + 70 to +300 |
Common Accessories |
Common |
P. Atk.: +60 to +200 |
Max HP: +12 to +50 |
Ring |
Magic Damage Resistance: +2% to +5% |
P. Skill Critical Damage Received: -30 to -100 |
|
Earring |
Bow Resistance: +2% to +5% |
Damage Received: -1.2% to -3% |
|
Necklace |
Melee Weapon Resistance: +2% to +5% |
P. Skill Critical Rate Received: -1.2% to 2% |
|
Rare Accessory |
Common |
P. Atk.: +60 to +200 |
Max HP: +30 to +100 |
Ring |
Magic Damage Resistance: +3% to +10% |
P. Skill Critical Damage Received: -70 to -300 |
|
Earring |
Bow Resistance: +3.5% to +10% |
Damage Received: -2% to -5% |
|
Necklace |
Melee Weapon Resistance: +3.5% to +10% |
P. Skill Critical Rate Received: -2% to -5% |
|
Shield/Sigil |
- |
Max MP: +90 to +400 |
Max MP: +90 to +400 |
Deleted Life Stone Lv. 1 - Weapon, Life Stone Lv. 1 - Armor, and Life Stone Lv. 1 – Shield/Sigil from the Grocer NPC's inventory.
Added Crafting Points to discontinued Life Stone items.
Target Items |
Life Stone Lv. 1 - Hair Accessory |
Life Stone Lv. 2 - Hair Accessory |
Common Life Stone - Weapon |
Mid-grade Life Stone - Weapon |
High-grade Life Stone - Weapon |
Top-grade Life Stone - Weapon |
Life Stone Lv. 1 - Shield/Sigil |
Life Stone Lv. 1 - Shield/Sigil [Imprint] |
Life Stone Lv. 1 - Weapon |
Life Stone Lv. 1 - Armor |
Life Stone Lv. 1 - Weapon [Imprint] |
Life Stone Lv. 1 - Armor [Imprint] |
Changed Elmoreden's Lady of the Elmoreden's Tower not to drop Life Stone Lv. 1.
Discontinued the supply of the boxes containing old Augment Stones and added boxes containing new Augment Stones.
Supply Source |
Item Name |
Before |
After |
Clan Raids |
Battle Box Lv. 4 |
Faded Life Stone Lv. 1 - Weapon |
Weapon Augment Stone |
Faded Life Stone Lv. 1 - Armor |
Armor Augment Stone |
Compound & Enchant System
Added Blessing Scroll - Armor that can enchant armor.
- Changed existing Blessing Scrolls to 'Blessing Scrolls - Weapon.'
- Using Blessing Scroll - Armor can bestow a Blessing effect on an A-grade or higher armor item.
- Upon bestowing a Blessing, the default effect is first applied, followed by additional effects that are applied according to the armor's enchant level.
The following lists detailed Blessing effects by armor type.
Category |
Grade |
Blessing Effect |
Headgear |
Normal/Advanced |
All Weapon Resistance +0.5% |
Activation Type Armor |
All Weapon Resistance +1% |
|
Protective Armor |
All Weapon Resistance +3% |
|
Upper Armor (Heavy Armor/Light Armor) |
Normal/Advanced |
All Skill Critical Damage Received -5 |
Activation Type Armor |
All Skill Critical Damage Received -20 |
|
Protective Armor |
All Skill Critical Damage Received -50 |
|
Upper Armor (Robe) |
Normal/Advanced |
All Skill Critical Damage Received -15 |
Activation Type Armor |
All Skill Critical Damage Received -30 |
|
Protective Armor |
All Skill Critical Damage Received -60 |
|
Pants (Heavy Armor/Light Armor) |
Normal/Advanced |
All Skill Critical Damage Received -5 |
Activation Type Armor |
All Skill Critical Damage Received -20 |
|
Protective Armor |
All Skill Critical Damage Received -50 |
|
Upper Armor (Robe) |
Normal/Advanced |
All Skill Critical Damage Received -15 |
Activation Type Armor |
All Skill Critical Damage Received -30 |
|
Protective Armor |
All Skill Critical Damage Received -60 |
|
Upper Armor and Pants (Heavy Armor/Light Armor) |
Normal/Advanced |
All Skill Critical Damage Received -10 |
Upper Armor and Pants (Robe) |
Normal/Advanced |
All Skill Critical Damage Received -20 |
Gloves |
Normal/Advanced |
Debuff and Mez Resistance +1% |
Activation Type Armor |
Debuff and Mez Resistance +2% |
|
Protective Armor |
Debuff and Mez Resistance +4% |
|
Boots |
Normal/Advanced |
HP Potion Recovery +5 |
Activation Type Armor |
HP Potion Recovery +15 |
|
Protective Armor |
HP Potion Recovery +30 |
Additional Blessing options are applied as follows according to the type and enchant level of the armor.
Category |
Grade |
Blessing Effect by Enchant Level |
||
+6 |
+7 |
+8 |
||
Headgear |
Normal/Advanced |
Max. HP + 300 |
All Weapon Resistance +0.5% |
Fixed Damage Received -1% |
Activation Type Armor |
Max HP +600 |
All Weapon Resistance +2% |
Fixed Damage Received -2% |
|
Protective Armor |
Max HP +1,000 |
All Weapon Resistance +3% |
Fixed Damage Received -3% |
|
Upper Armor, Pants |
Normal/Advanced |
All Skill Critical Rate Received -1% |
All Skill Critical Damage Received -15 |
All Received Skill Power -1% |
Activation Type Armor |
All Skill Critical Rate Received -2% |
All Skill Critical Damage Received -30 |
All Received Skill Power -2% |
|
Protective Armor |
All Skill Critical Rate Received -3% |
All Skill Critical Damage Received -50 |
All Received Skill Power -3% |
|
Upper Armor, Pants |
Normal/Advanced |
All Skill Critical Rate Received -1% |
All Skill Critical Damage Received -15 |
All Received Skill Power -1% |
Activation Type Armor |
All Skill Critical Rate Received -2% |
All Skill Critical Damage Received -30 |
All Received Skill Power -2% |
|
Protective Armor |
All Skill Critical Rate Received -3% |
All Skill Critical Damage Received -60 |
All Received Skill Power -3% |
|
Upper Armor and Pants |
Normal/Advanced |
All Skill Critical Rate Received -1% |
All Skill Critical Damage Received -20 |
All Received Skill Power -1% |
Gloves |
Normal/Advanced |
P. Def./M. Def. +100 |
Debuff and Mez Resistance +1% |
Damage Received -1% |
Activation Type Armor |
P. Def./M. Def. +200 |
Debuff and Mez Resistance +2% |
Damage Received -2% |
|
Protective Armor |
P. Def./M. Def. +300 |
Debuff & Mez Resistance +3% |
Damage Received -3% |
|
Boots |
Normal/Advanced |
P. Def./M. Def. +100 |
HP Potion Recovery +10 |
HP Potion Recovery +2% |
Activation Type Armor |
P. Def./M. Def. +200 |
HP Potion Recovery +15 |
HP Potion Recovery +4% |
|
Protective Armor |
P. Def./M. Def. +300 |
HP Potion Recovery +30 |
HP Potion Recovery +6% |
- If bestowing a Blessing effect on armor fails, the Blessing Scroll - Armor will be consumed, but the item will be retained.
You have a chance to obtain Blessing Scroll - Armor from the raid monsters of the following Training Dungeons.
Raid Monster |
Hunting Zone |
Pitron |
Sel Mahum Barracks |
Kerion |
Orc Barracks (Keru Quarter) |
Furious Tuhark |
Orc Barracks (Turek Quarter) |
Ryun |
Tower of Insolence 5th to 9th Floors |
Chel |
Tower of Insolence 10th to 12th Floors |
Added new Pet Pendant combinations.
Material Item 1 |
Material Item 2 |
Success Rate |
Reward on Success |
Reward on Failure |
Pet Pendant Lv. 1 |
Pet Pendant Lv. 1 |
20% |
Pet Pendant Lv. 2 |
Pet Pendant Lv. 1 |
Pet Pendant Lv. 2 |
Pet Pendant Lv. 2 |
18% |
Pet Pendant Lv. 3 |
Pet Pendant Lv. 2 |
Pet Pendant Lv. 3 |
Pet Pendant Lv. 3 |
12% |
Pet Pendant Lv. 4 |
Pet Pendant Lv. 3 |
Pet Pendant Lv. 4 |
Pet Pendant Lv. 4 |
9% |
Pet Pendant Lv. 5 |
Pet Pendant Lv. 4 |
Added an Auto Compounding function to the Compounding system.
- You can change the mode by pressing the [Switch to Normal Compounding] or [Switch to Auto Compounding] button.
Use Normal Compounding to combine items consecutively.
- Use the [Continue] button to make consecutive compounding attempts after the initial compounding is complete, provided that ample compounding materials are available.
- Use the [Combine to Next Stage] button to compound them to the next stage after the initial compound is complete, provided that ample next stage materials are available.
Use Auto Compound to automatically compound items up to the desired stage.
- The following is a guide for Auto compound.
1) Register compound materials to Slots 1 and 2.
2) Select materials from the compound Materials inventory and register them as Auto Compound Materials.
Use the Register All button to register all available compound materials at once.
3) Set a target level.
4) Press the Compound button to combine the materials automatically.
5) After all materials of a lower level are used in compounding, those of the following level will be used next.
6) Auto Compounding will stop once either all compound materials are used or the set target level has been reached.
Added a function to display a notification when compounding yields an item of the highest level.
You can use only Auto Compounding when combining identical items or upgrading with identical materials.
Changed the cost of compounding the following items to 1,000 Adena.
Target Items |
Growth Rune Lv. 1 - 19 |
Jewel Lv. 1 - 7 |
Brooch Lv. 1 - 9 |
Talisman Bracelet Lv. 1 - 9 |
Agathion Bracelet - Lv. 1 - 9 |
Doll Lv. 1 - 4 |
Hellbound Talisman Lv. 1 - 9 |
Venir's Talisman Lv. 1 - 29 |
Einhasad Pendant Lv. 1 - 4 |
Pet Pendant Lv. 1 - 4 |
Mark of the King Lv. 1 |
A Jewel can now be compounded with a Jewelry Box of the same level.
- Jewelry Boxes of the same level can now be compounded.
Items obtained based on the compounding results will be given as Jewelry Boxes.
Before |
After |
||
Combination |
Result |
Combination |
Result |
Jewel + Jewel |
Jewel |
Jewel + Jewel |
Jewel |
Jewel + Jewelry Box [Imprint] |
Jewelry Box [Imprint] |
||
Jewelry Box [Imprint] + Jewelry Box [Imprint] |
Jewelry Box [Imprint] |
An Einhasad's Pendant can now be compounded with an Einhasad's Pendant Pack of the same level.
- Einhasad's Pendant Packs of the same level can be compounded.
Items obtained based on the compounding results will be given as Einhasad's Pendant Packs.
Before |
After |
||
Combination |
Result |
Combination |
Result |
Einhasad's Pendant [Imprint] + |
Einhasad's Pendant [Imprint] |
Einhasad's Pendant [Imprint] |
Einhasad's Pendant [Imprint] |
Einhasad's Pendant [Imprint] |
Einhasad's Pendant Pack [Imprint] |
||
Einhasad's Pendant Pack [Imprint] |
Einhasad's Pendant Pack [Imprint] |
Added the Auto Enchant feature.
- Can use the Auto Enchant feature by clicking on the ‘Single Enchant’ tab in the Enchant UI.
- The item is not destroyed upon fail for the Auto Enchant feature and can be used as an Enchant Scroll that maintains the Enchant figure.
- If you registered the Enchant Scroll to the Enchant UI, the ‘Auto Enchant’ button is activated.
- Auto Enchant ends when all the registered Enchant Scrolls are used up or you succeed at Enchant.
Corrected so that only items that meet Enchant use conditions are output in the Enchant item list when the Enchant Scroll is used.
Improved the usage of the Enchant UI.
- Changed so that the scrolls registered upon Single/Multiple Enchant conversion are not reset.
Potential & Dye System
Changed Potential Enchant Rates as shown in the table below.
Stage 1 |
||
Increment |
Old Rate |
New Rate |
0 |
50% |
20% |
1 |
50.0% |
80.0% |
Stage 2 |
||
Increment |
Old Rate |
New Rate |
1 |
70% |
63% |
2 |
29% |
32% |
3 |
1% |
5% |
Stage 3 |
||
Increment |
Old Rate |
New Rate |
1 |
10% |
0% |
2 |
75% |
85% |
3 |
12% |
12% |
4 |
2% |
2% |
5 |
1% |
1% |
Changed skill effects based on Potential option values.
Potential 1 Option – Basic Stats |
||||||
Stage |
P. Atk./M. Atk. |
P. Def./M. Def. |
Atk. Spd./Casting Spd. |
|||
Before |
After |
Before |
After |
Before |
After |
|
1 |
+20 |
+50 |
+20 |
+50 |
+4 |
+10 |
2 |
+30 |
+100 |
+30 |
+100 |
+6 |
+20 |
3 |
+40 |
+150 |
+40 |
+150 |
+8 |
+30 |
4 |
+50 |
+200 |
+50 |
+200 |
+10 |
+40 |
5 |
+100 |
+250 |
+100 |
+250 |
+20 |
+50 |
6 |
+200 |
+300 |
+200 |
+300 |
+40 |
+60 |
7 |
+300 |
+400 |
+300 |
+400 |
+60 |
+80 |
8 |
+400 |
+500 |
+400 |
+500 |
+80 |
+100 |
9 |
+500 |
+600 |
+500 |
+600 |
+100 |
+120 |
10 ~ 20 |
Same |
Potential 2 Option – PvE/PvP |
||||
Stage |
All Skill Damage Bonus |
All Skill Damage Received |
||
Before |
After |
Before |
After |
|
1 |
+0.1% |
+0.25% |
0.1% |
0.25% |
2 |
+0.2% |
+0.5% |
0.2% |
0.5% |
3 |
+0.3% |
+0.8% |
0.3% |
0.8% |
4 |
+0.4% |
+1.2% |
0.4% |
1.2% |
5 |
+0.6% |
+1.5% |
0.6% |
1.5% |
6 |
+1.2% |
+2% |
1.2% |
2% |
7 |
+1.8% |
+2.5% |
1.8% |
2.5% |
8 |
+2.4% |
+3% |
2.4% |
3% |
9 |
+3% |
+4% |
3% |
4% |
10 |
+4.2% |
+4.5% |
4.2% |
4.5% |
11 ~ 20 |
Same |
Potential 3 Option – Critical |
||||||||
Stage |
Skill Critical Damage |
Skill Critical Rate |
Skill Critical Damage Received |
Skill Critical Rate Received |
||||
Before |
After |
Before |
After |
Before |
After |
Before |
After |
|
1 |
+0.1% |
+0.25% |
+0.1% |
+0.25% |
0.1% |
0.25% |
0.1% |
0.2% |
2 |
+0.2% |
+0.5% |
+0.2% |
+0.5% |
0.2% |
0.5% |
0.2% |
0.4% |
3 |
+0.3% |
+0.8% |
+0.3% |
+0.8% |
0.3% |
0.8% |
0.3% |
0.6% |
4 |
+0.4% |
+1.2% |
+0.4% |
+1.2% |
0.4% |
1.2% |
0.4% |
0.8% |
5 |
+0.6% |
+1.5% |
+0.6% |
+1.5% |
0.6% |
1.5% |
0.6% |
1% |
6 |
+1.2% |
+2% |
+1.2% |
+2% |
1.2% |
2% |
0.8% |
1.4% |
7 |
+1.8% |
+2.5% |
+1.8% |
+2.5% |
1.8% |
2.5% |
1.2% |
1.7% |
8 |
+2.4% |
+3% |
+2.4% |
+3% |
2.4% |
3% |
1.6% |
2% |
9 |
+3% |
+4% |
+3% |
+4% |
3% |
4% |
2% |
2.5% |
10 |
+4.2% |
+4.5% |
+4.2% |
+4.5% |
4.2% |
4.5% |
2.8% |
3% |
11 ~ 20 |
Same |
Potential 4 Option |
||||||||
Stage |
Mez Attack Bonus |
Soulshot/Spiritshot Damage |
Soulshot/Spiritshot Damage Resistance |
Ignore Damage Reduction (PvP/PvE)/Damage Reduction (PvP/PvE) |
||||
Before |
After |
Before |
After |
Before |
After |
Before |
After |
|
1 |
+0.1% |
+0.3% |
+0.2% |
+0.5% |
+0.1% |
+0.3% |
20 |
50 |
2 |
+0.2% |
+0.6% |
+0.4% |
+1% |
+0.2% |
+0.5% |
30 |
100 |
3 |
+0.3% |
+0.9% |
+0.5% |
+1.6% |
+0.3% |
+0.8% |
40 |
150 |
4 |
+0.4% |
+1.2% |
+0.6% |
+2.4% |
+0.4% |
+1% |
50 |
200 |
5 |
+0.8% |
+1.5% |
+1.2% |
+3% |
+0.6% |
+1.2% |
100 |
250 |
6 |
+1.6% |
+2% |
+2.4% |
+4% |
+1.2% |
+1.6% |
200 |
300 |
7 |
+2.4% |
+2.5% |
+3.6% |
+5% |
+1.8% |
+2% |
300 |
400 |
8 |
+3.2% |
+3.5% |
+4.8% |
+6% |
+2.4% |
+2.8% |
400 |
500 |
9 |
+4% |
+4.5% |
+6% |
+8% |
+3% |
+3.6% |
500 |
600 |
10 |
Same |
+8.4% |
+9% |
+4.2% |
+4.5% |
Same |
||
11 ~20 |
Same |
Daily Power Potential Enchant number added.
- When all ‘Common Enchant Number’ usable in all existing slots are used, individually usable ‘Exclusive Enchant Number’ are given to Dye 1~4 Slots.
- ‘Exclusive Enchant Number’ is reset daily at 6:30AM.
Exclusive Enchant can only be used in Dye with Power Potential levels of Level 10 or lower.
Slot |
Exclusive Enchant Section |
Power Potential Level |
1-time Enchant Fee |
Daily Enchant Number |
Obtainable XP |
Dye1 |
First |
Level 0~10 |
10,000,000 Adena |
5 times |
2~5 |
Second |
20,000,000 Adena |
5 times |
2~5 |
||
Dye2 |
First |
10,000,000 Adena |
5 times |
2~5 |
|
Second |
20,000,000 Adena |
5 times |
2~5 |
||
Dye3 |
First |
10,000,000 Adena |
5 times |
2~5 |
|
Second |
20,000,000 Adena |
5 times |
2~5 |
||
Dye4 |
First |
10,000,000 Adena |
5 times |
2~5 |
|
Second |
20,000,000 Adena |
5 times |
2~5 |
Made it possible to use the Change Potential Options function in the world server.
Talisman of Power Lv. 6 - 12 compound success rates have been increased.
Item Name |
Old Rate |
New Rate |
Talisman of Power Lv. 6 |
45 |
60 |
Talisman of Power Lv. 7 |
35 |
50 |
Talisman of Power Lv. 8 |
25 |
40 |
Talisman of Power Lv. 9 |
20 |
30 |
Talisman of Power Lv. 10 |
50 |
50 |
Talisman of Power Lv. 11 |
30 |
40 |
Talisman of Power Lv. 12 |
25 |
30 |
-Talisman of Power are upgradable by compound using the Talisman of Power Piece.
-All Talismans of Power and fragments will be replaced with newer versions of the same items.
Special & Normal Crafting
Added new spellbooks for the Warrior class to Special Crafting.
Item Name |
Obtained Item |
Crafting Cost |
||
Spellbook: Blade Impact |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Seal of Giran x111 |
Seal of Giran |
22 |
|||
Spellbook: Surge |
Spellbook: Surge |
1 |
Obtain 1 of either |
Seal of Giran x111 |
Seal of Giran |
22 |
|||
Spellbook: Sword Spirit Lv. 2 |
Spellbook: Sword Spirit Lv. 2 |
1 |
Obtain 1 of either |
Seal of Giran x111 |
Seal of Giran |
22 |
|||
Spellbook: Anger Lv. 2 |
Spellbook: Anger Lv. 2 |
1 |
Obtain 1 of either |
Seal of Giran x111 |
Seal of Giran |
22 |
|||
Spellbook: Blade Cutter |
Spellbook: Blade Cutter |
1 |
Obtain 1 of either |
Seal of Giran x294 |
Seal of Giran |
58 |
|||
Spellbook: Spear Stomp |
Spellbook: Spear Stomp |
1 |
Obtain 1 of either |
Seal of Giran x294 |
Seal of Giran |
58 |
|||
Spellbook: Blade Wave |
Spellbook: Blade Wave |
1 |
Obtain 1 of either |
Seal of Giran x441 |
Seal of Giran |
88 |
|||
Spellbook: Spear Prison |
Spellbook: Spear Prison |
1 |
Obtain 1 of either |
Seal of Giran x441 |
Seal of Giran |
88 |
Item Name |
Obtained Item |
Crafting Cost |
||
<Imprint> Spellbook: Blade Impact |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 2 x1 |
Magical Tablet |
8 |
|||
<Imprint> Spellbook: Surge |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 2 x1 |
Magical Tablet |
8 |
|||
<Imprint> Spellbook: Sword Spirit Lv. 2 |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 2 x1 |
Magical Tablet |
8 |
|||
<Imprint> Spellbook: Anger Lv. 2 |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 2 x1 |
Magical Tablet |
8 |
|||
<Imprint> Spellbook: Blade Cutter |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 3 x1 |
Magical Tablet |
32 |
|||
<Imprint> Spellbook: Spear Stomp |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 3 x1 |
Magical Tablet |
32 |
|||
<Imprint> Spellbook: Blade Wave |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 3 x1 |
Magical Tablet |
64 |
|||
<Imprint> Spellbook: Spear Prison |
Spellbook: Blade Impact |
1 |
Obtain 1 of either |
Hardin's Record Chapter 3 x1 |
Magical Tablet |
64 |
Added Pet Pendant crafting to Special Crafting.
Special Crafting |
Crafting Result |
Required Item |
Crafting Restriction |
Pet Pendant Lv. 1 [Imprint] |
Pet Pendant Lv. 1 [Imprint] |
10,000,000 Adena |
Once per account per day |
Added new pet tomes for Special Crafting to the Miscellaneous category.
Product Name |
Obtained Item |
Quantity Obtained |
Crafting Cost |
|
Pet Training Scroll - Standard |
Pet Training Scroll - Standard |
1 |
27 |
|
Pet Training Scroll - Advanced |
Pet Training Scroll - Advanced |
1 |
Obtain 1 of either |
51 |
Seal of Giran |
2 |
|||
Pet Textbook: Block Swapping |
Pet Textbook: Block Swapping |
1 |
Obtain 1 of either |
69 |
Seal of Giran |
3 |
|||
Pet Textbook: Gigantic Bite |
Pet Textbook: Gigantic Bite |
1 |
Obtain 1 of either |
69 |
Seal of Giran |
3 |
|||
Pet Textbook: Last Savage Claw |
Pet Textbook: Last Savage Claw |
1 |
Obtain 1 of either |
69 |
Seal of Giran |
3 |
|||
Pet Textbook: Feather Explosion |
Pet Textbook: Feather Explosion |
1 |
Obtain 1 of either |
69 |
Seal of Giran |
3 |
|||
Pet Textbook: Magnetic Body |
Pet Textbook: Magnetic Body |
1 |
Obtain 1 of either |
69 |
Seal of Giran |
3 |
|||
Pet Textbook: Back Explosion |
Pet Textbook: Back Explosion |
1 |
Obtain 1 of either |
69 |
Seal of Giran |
3 |
|||
Pet Textbook: Iron Skin |
Pet Textbook: Iron Skin |
1 |
Obtain 1 of either |
86 |
Seal of Giran |
4 |
‘Blessings’ tab has been added to the Special Crafting category.
- ‘+4~10 Blessed Dragon's Belt Box’ crafting has been changed to ‘+4~10 Blessed Dragon’s Belt’. Can be crafted in the Special Crafting - Blessings category. Upon Reforge option Succession, some fees are needed.
- Succession fees are only needed when Blessings items are crafted while Forge options are maintained, and if Forge options are not succeeded, no separate fees are imposed.
- Upon Forge option Succession, the item with the Forge option that you wish to succeed must be registered to the ‘Succession Item’ slot. The Reforge option of the item registered to the second ‘Material Item’ slot is deleted.
If you do not want Reforge item Succession, you can use after clearing Reforge in the Dimensional Merchant,
Craft Item |
Required Item |
Upon Reforge option Succession |
+4 Blessed Dragon's Belt |
+4 Dragon’s Belt 2x |
5,000,000 |
+5 Blessed Dragon's Belt |
+5 Dragon’s Belt 2x |
50,000,000 |
+6 Blessed Dragon's Belt |
+6 Dragon’s Belt 2x |
80,000,000 |
+7 Blessed Dragon's Belt |
+7 Dragon’s Belt 2x |
320,000,000 |
+8 Blessed Dragon's Belt |
+8 Dragon’s Belt 2x |
520,000,000 |
+9 Blessed Dragon's Belt |
+9 Dragon’s Belt 2x |
720,000,000 |
+10 Blessed Dragon's Belt |
+10 Dragon’s Belt 2x |
920,000,000 |
- ‘+4~10 Blessed Talisman - Speed Pack’, ‘+4~10 Blessed Eva’s Talisman Pack’ crafting moved to the -Blessings category.
Added 8 types of Blessings Reforge Stone Special Crafting that can be crafted at any time.
Special Crafting |
Craft Item |
Required Material |
|
Blessings Weapon Reforge Stone |
Of 1x Blessings Weapon Reforge Stone, |
obtain 1 type |
1,000,000 Adena |
1x Weapon Reforge Stone |
2x Weapon Reforge Stone |
||
Blessings Weapon Reforge Stone [Imprint] |
1x Blessings Weapon Reforge Stone [Imprint] |
obtain 1 type |
1,000,000 Adena |
1x Weapon Reforge Stone [Imprint] |
2x Weapon Reforge Stone [Imprint] |
||
Blessings Armor Reforge Stone |
1x Blessings Armor Reforge Stone |
obtain 1 type |
1,000,000 Adena |
1x Armor Reforge Stone |
2x Armor Reforge Stone |
||
Blessings Armor Reforge Stone [Imprint] |
1x Blessings Armor Reforge Stone [Imprint] |
obtain 1 type |
1,000,000 Adena |
1x Armor Reforge St1x one [Imprint] |
2x Armor Reforge Stone [Imprint] |
||
Blessings Accessory Reforge Stone |
1x Blessings Accessory Reforge Stone |
obtain 1 type |
1,000,000 Adena |
1x Accessory Reforge Stone |
2x Accessory Reforge Stone |
||
Blessings Accessory Reforge Stone [Imprint] |
Blessings Accessory Reforge Stone |
obtain 1 type |
1,000,000 Adena |
1x Accessory Reforge Stone [Imprint] |
2x Accessory Reforge Stone [Imprint] |
||
Blessings Special Equipment Reforge Stone |
1x Blessings Special Equipment Reforge Stone |
obtain 1 type |
1,000,000 Adena |
1x Special Equipment Reforge Stone |
2x Special Equipment Reforge Stone |
||
Blessings Special Equipment Reforge Stone [Imprint] |
1x Blessings Special Equipment Reforge Stone [Imprint] |
obtain 1 type |
1,000,000 Adena |
1x Special Equipment Reforge Stone [Imprint] |
2x Special Equipment Reforge Stone [Imprint] |
21 types of new Spellbook Crafting added to Special Crafting.
Craft Item |
Obtainable Item |
Crafting Fee |
|
<Imprint> |
Spellbook - Music Mastery |
obtain 1 type |
1x Hardin's Record Chapter 3 |
32x Magic Tablet |
|||
Spellbook - Music Mastery |
1x Spellbook - Music Mastery |
obtain 1 type |
294x Seal of Giran |
58x Seal of Giran |
|||
<Imprint> |
Spellbook - Dance Mastery |
obtain 1 type |
1x Hardin's Record Chapter 3 |
32x Magic Tablet |
|||
Spellbook - Dance Mastery |
1x Spellbook - Dance Mastery |
obtain 1 type |
294x Seal of Giran |
58x Seal of Giran |
|||
<Imprint> |
Spellbook - Silence Song Lv4 |
obtain 1 type |
1x Hardin's Record Chapter 3 |
64x Magic Tablet |
|||
Spellbook - Silence Song Lv4 |
1x Spellbook - Silence Song Lv4 |
obtain 1 type |
441x Seal of Giran |
88x Seal of Giran |
|||
<Imprint> |
1x Spellbook - Medusa Dance Lv4 [Imprint] |
obtain 1 type |
1x Hardin's Record Chapter 3 |
64x Magic Tablet |
|||
Spellbook - Medusa Dance Lv4 |
1x Spellbook - Medusa Dance Lv4 |
obtain 1 type |
441x Seal of Giran |
88x Seal of Giran |
|||
<Imprint> |
1x Spellbook - Unique Seal of |
obtain 1 type |
1x Hardin's Record Chapter 3 |
64x Magic Tablet |
|||
1x Spellbook - Unique Seal of |
1x Spellbook - Unique Seal of |
obtain 1 type |
441x Seal of Giran |
88x Seal of Giran |
|||
<Imprint> |
Spellbook - Essential Energy |
obtain 1 type |
1x Hardin's Record Chapter 3 |
32x Magic Tablet |
|||
Spellbook - Essential Energy |
1x Spellbook - Essential Energy |
obtain 1 type |
294x Seal of Giran |
58x Seal of Giran |
|||
<Imprint> |
1x Spellbook - Higher Attack Lv3 [Imprint] |
obtain 1 type |
1x Hardin's Record Chapter 3 |
32x Magic Tablet |
|||
Spellbook - Higher Attack Lv3 |
Spellbook - Higher Attack Lv3 |
obtain 1 type |
294x Seal of Giran |
58x Seal of Giran |
|||
<Imprint> |
1x Spellbook - Improve Ability Lv3 [Imprint] |
obtain 1 type |
1x Hardin's Record Chapter 2 |
8x Magic Tablet |
|||
Spellbook - Improve Ability Lv3 |
1x Spellbook - Improve Ability Lv3 |
obtain 1 type |
111x Seal of Giran |
22x Seal of Giran |
|||
<Imprint> |
Spellbook - Fatal Smash |
obtain 1 type |
1x Hardin's Record Chapter 2 |
8x Magic Tablet |
|||
Spellbook - Fatal Smash |
1x Spellbook - Fatal Smash |
obtain 1 type |
111x Seal of Giran |
22x Seal of Giran |
|||
<Imprint> |
Spellbook - Tower Shield Lv2 |
obtain 1 type |
1x Hardin's Record Chapter 2 |
8x Magic Tablet |
|||
Spellbook - Tower Shield Lv2 |
1x Spellbook - Tower Shield Lv2 |
obtain 1 type |
111x Seal of Giran |
22x Seal of Giran |
|||
<Imprint> |
Spellbook - Mount Sleep |
obtain 1 type |
1x Hardin's Record Chapter 1 |
2x Magic Tablet |
|||
Spellbook - Mount Sleep |
1x Spellbook - Mount Sleep |
obtain 1 type |
56x Seal of Giran |
11x Seal of Giran |
Added 1 type of Special Crafting that can craft the ‘+7 Cloak of Protection Pack’.
Deleted the existing ‘+5 Cloak of Protection Pack’ Crafting.
Category |
Special Crafting |
Craft Item |
Required Material Quantity |
Accessory |
+7 Cloak of Protection [Imprint] Pack |
1x +7 Cloak of Protection [Imprint] Pack |
67x Cloak of Protection Pack |
Added 6 types of Special Crafting that can be crafted with ‘Seal of Giran’.
Special Crafting |
Craft Item |
Crafting Fee |
|
Baium Talisman Pack |
1x Baium Talisman Pack |
obtain 1 type |
149x |
15x Seal of Giran |
|||
+7 Talisman of Power Box |
1x +7 Talisman of Power Box [Imprint] |
obtain 1 type |
225x |
2x Talisman of Power Enchant Package [Imprint] |
|||
+6 Talisman of Power Box |
1x +6 Talisman of Power Box [Imprint] |
obtain 1 type |
58x |
1x Talisman of Power Enchant Package [Imprint] |
|||
Venir’s Talisman Lv18 Pack |
1x Venir's Talisman Lv. 18 Pack [Imprint] |
obtain 1 type |
148x |
1x Venir’s Talisman Fragment |
|||
Venir’s Talisman Lv12 Pack |
1x Venir's Talisman Lv. 12 Pack [Imprint] |
obtain 1 type |
25x |
1x Venir’s Talisman Fragment |
|||
Hellbound Talisman Lv1 Pack |
1x Hellbound Talisman Lv1 Pack [Imprint] |
obtain 1 type |
56x |
Seal of Giran |
|||
Hellbound Talisman Fragment |
1x Hellbound Talisman Fragment |
47x |
Removed acquisition notifications regarding items that are lower than A-grade Top-grade items.
Collection
Added 63 new collections.
You can register Imprint/Non-imprint items to the collections as substitute items.
Category |
Collection Name |
Collection Effects |
Defense |
Fast, Perfect Shot |
P. Def./M. Def. +30 |
Pull-hitter |
P. Def./M. Def. +30 |
|
Dark Heavy Armor |
P. Skill Critical Damage Received -0.5% |
|
Dark Light Armor |
P. Skill Critical Damage Received -0.5% |
|
Dark Robe |
P. Skill Critical Damage Received -0.5% |
|
Majestic Heavy Armor |
P. Skill Critical Rate Received -0.5% |
|
Majestic Light Armor |
P. Skill Critical Rate Received -0.5% |
|
Majestic Robe |
P. Skill Critical Rate Received -0.5% |
|
Nightmare Heavy Armor |
M. Skill Critical Rate Received -0.5% |
|
Nightmare Light Armor |
M. Skill Critical Rate Received -0.5% |
|
Nightmare Robe |
M. Skill Critical Rate Received -0.5% |
|
Tallum Heavy Armor |
M. Skill Critical Damage Received -0.5% |
|
Tallum Light Armor |
M. Skill Critical Damage Received -0.5% |
|
Tallum Robe |
M. Skill Critical Damage Received -0.5% |
|
Rapier Master |
P. Def./M. Def. +50 |
|
Best Lefty Equipment |
P. Def./M. Def. +100 |
|
Higher Specs Needed |
P. Def. +10 |
|
Importance of Curse Scrolls |
P. Def. +5 |
|
Look Around the Warehouse |
M. Def. + 5 |
|
Local Specialties |
All Weapon Resistance +1% |
|
Decent Quality, Decent Defense |
P. Def. +13 |
|
Undertaker's Collection Debut |
P. Def. +14 |
|
Classic Wizard Weapon |
P. Def. 16 |
|
Sealing Boots and Sealed Boots I |
P. Def. +10 |
|
Sealing Boots and Sealed Boots II |
P. Def. +9 |
|
P. Def. +15 |
P. Def. +15 |
|
P. Def. +12 |
P. Def. +12 |
|
It's Not So Hard! |
P. Def. +11 |
|
Balaurea, Insolence, and Protection Accessories |
P. Skill Critical Rate Received -0.5% |
|
With Beasts |
P. Skill Critical Rate Received -0.5% |
|
Two-handed Sword Strike |
P. Skill Critical Rate Received -0.5% |
|
One-handed Sword Strike |
P. Skill Critical Rate Received -0.5% |
|
Doombringer's Spellbook |
P. Skill Critical Damage Received -10 |
|
Soul Hound Spellbook |
P. Skill Critical Damage Received -10 |
|
Blunt Weapons Galore |
Max HP +35 |
|
This Is a Must! |
HP Recovery Bonus/MP Recovery Bonus/CP Recovery Bonus +1 |
|
Yes, the Robe of Seal Is Required |
Max HP 10 |
|
Not Enough HP/MP/CP? |
HP Recovery Bonus/MP Recovery Bonus/CP Recovery Bonus +1 |
|
Wolf and Scorpion |
Max HP +25 |
|
Only Battle Axe +9 |
Max HP +30 |
|
Combat Support |
Be Respectful |
Max HP/MP/CP +130 |
Thrust Hard |
Skill MP Consumption -1% |
|
Avadon + Plating |
Max CP +40 |
|
Not Easy to Get |
Max HP +40 |
|
Slaughter and Seal |
Max MP +40 |
|
Ecofriendly Material |
HP/MP/CP Recovery Bonus +1 |
|
Start of the Hunt |
Max HP/MP/CP +20 |
|
Blunt Weapons Galore |
Max HP +35 |
|
This Is a Must! |
HP Recovery Bonus/MP Recovery Bonus/CP Recovery Bonus +1 |
|
Yes, the Robe of Seal Is Required |
Max HP 10 |
|
Not Enough HP/MP/CP? |
HP Recovery Bonus/MP Recovery Bonus/CP Recovery Bonus +1 |
|
Wolf and Scorpion |
Max HP +25 |
|
Only Battle Axe +9 |
Max HP +30 |
|
Special |
Rapiers Cannot Be Dualswords |
Hold Resistance +0.5% |
Quick, Thin Weapon I |
Hold Resistance +0.5% |
|
Quick, Thin Weapon II |
Hold Resistance +0.5% |
|
Completed Flame Set |
Hold Resistance +0.5% |
|
Completed Freeze Set |
Speed Reduction Resistance +0.5% |
|
Completed Thunder Set |
Speed Reduction Resistance +0.5% |
|
Path of the Rogue |
Ancient Sword Resistance +0.5% |
|
Archers Should Be the Nimblest |
Ancient Sword Resistance +0.5% |
|
Human Wizard Tome |
Ancient Sword Resistance +0.5% |
|
With Servitors |
Ancient Sword Resistance +0.5% |
The Weapon Resistance collection has been recategorized from Special to Defense.
Set tooltips to show the quantities of items registered in the collection inventory.
Added substitute items that can be registered to collections.
Item Name |
Item Effect |
Collector's Weapon I [Imprint] |
Can be registered as a substitute item for some collections, including C-grade to No-grade weapons. |
Collector's Armor I [Imprint] |
Can be registered as a substitute item for some collections, including C-grade to No-grade armor and accessories. |
+4 to +12 Collector's Weapon I Pack [Imprint] |
Has a fixed chance to obtain an enchanted Collector's Weapon I when used |
+4 to +8 Collector's Armor I Pack [Imprint] |
Has a fixed chance to obtain an enchanted Collector's Armor I when used |
Collector's Weapon I and Collector's Armor I can be registered as substitute items for the following collections.
Category |
Collection Name |
Attack |
Failed Dress Code |
Become a Master Marksman |
|
Intermediate Weapon Set I |
|
Intermediate Spear Set I |
|
Intermediate Spear Set II |
|
Intermediate Two-handed Blunt Weapon Set I |
|
Heavy Gear |
|
C-grade Weapon Set III |
|
All Attack Increase |
|
Dwarven Hammer +8 |
|
Defense |
In Search of Eternal Youth and Immortality |
Sage's Penance |
|
Pa'agrio's Faint Energy |
|
Archery Initiation |
|
Gunblader |
|
Hunter's Reliable Equipment |
|
Forgotten Riddle |
|
Solid Head Protection Gear |
|
Strong Leather |
|
Dwarf's Skill |
|
Coward Warrior |
|
Swing Big |
|
Shining Accessories |
|
Protect Your Hands |
|
Light Armor and Shield |
|
Adequate Self-defense Weapon |
|
Dead Person's Scream |
|
Extreme Axe |
|
Swing Hard |
|
Ecliptic Sword Blade +9 |
|
Cheap Accessories |
|
Full Plate Boots of War |
|
Divine Boots of War |
|
Sealed Equipment But Not Really |
|
Silver Steel |
|
Support |
Mithril is Beautiful |
Enchanted Mithril |
|
Eternal Enemy |
|
Rind Light Armor |
|
Demon Seal |
|
Where Are The Gloves |
|
Fast |
|
Agile |
|
Equipment 6 Challenge II |
|
Piece of Cake |
|
Recycling |
|
Not Easy to Get |
|
Slaughter and Seal |
|
Ecofriendly Material |
|
Convenience |
Horn Collector |
Deluded Cross |
|
Heavy Weapons |
|
Short Staff and Long Staff |
|
C-grade Weapon Set I |
|
C-grade Weapon Set II |
|
Dwarven |
|
Soul-piercing |
|
Good and Evil |
|
Path of Long Sword |
|
C-grade Equipment |
|
Chain Equipment |
|
Dwarf's Chain Equipment |
Improved the usage of the collection UI.
- A blue light is displayed when an item that exceed the Enchant figure is in possession.
- If stacked in Registration possible(yellow) → Enchant figure low(red) → Enchant figure exceeded(blue) order, the light color of the highest order is displayed.
Added 3 types of ‘Tower of Insolence’ Collections.
Collection Name |
Registration Item |
Collection Effect |
Effect Duration Period |
Tower of Insolence of Strife |
+7 Guardian Messenger's Spear |
P. Skill Critical Damage Received -0.5% |
Always |
Tower of Insolence of Chaos |
+16 Guardian Messenger's Spear |
CON/MEN +1, Damage received -1% |
Always |
Call of Tower of Insolence |
+4 Guardian Messenger's Spear |
All Critical Hit Damage Received -1% |
14 days |
Death & Chaotic Penalty
Set to display a screen message when an item will be lost as a death penalty.
Added a flashing function to the notification button when an item is lost.
An additional caution message is displayed when more than 5 items are lost.
Expanded the safe that stores the items lost to the death penalty. It can now store up to 30 items (10 items before change).
- Set to display a repeating caution message when 15 items or more are lost.
- If the number of items lost exceeds 30 items, they will be permanently deleted starting with the oldest ones.
Changed the Karma decrease limit for Chaotic characters from -360,000 to -720,000.
- When PKing a mutually hostile clan's character, the decrease limit is only -36,000.
- When PKing a non-mutually hostile clan's character, the decrease limit is -720,000.
- When PKing a mutually hostile clan's character that is already at -36,000 or lower, their Karma does not decrease any more.
Expanded Einhasad's Observation from Stage 1 to Stage 15.
Observation Stage |
Karma |
Threat - Reflect |
Free Revenge |
Teleport and Adventurer's Scroll of Escape (Cooldown x10) |
Map Display |
Speed Reduction |
Lost Item Restoration Fee |
1 |
-1 ~ |
|
|
|
|
|
|
2 |
-18001 ~ |
|
|
|
|
|
|
3 |
-27,001 ~ |
O |
O |
|
|
|
|
4 |
-30,241 ~ |
O |
O |
|
|
|
|
5 |
-33,841 ~ |
O |
O |
|
|
|
|
6 |
-3,6001 ~ |
O |
O |
+2 seconds |
|
|
|
7 |
-72,001 ~ |
O |
O |
+3 seconds |
|
|
|
8 |
-144,001 ~ |
O |
O |
+4 seconds |
O |
-35 |
50% |
9 |
-216,001 ~ |
O |
O |
+5 seconds |
O |
-35 |
50% |
10 |
-288,001 ~ |
O |
O |
+6 seconds |
O |
-35 |
50% |
11 |
-36,0001 ~ |
O |
O |
+7 seconds |
O |
-70 |
100% |
12 |
-432,001 ~ |
O |
O |
+8 seconds |
O |
-70 |
100% |
13 |
-504,001 ~ |
O |
O |
+9 seconds |
O |
-70 |
100% |
14 |
-576,001 ~ |
O |
O |
+10 seconds |
O |
-70 |
100% |
15 |
-648,001 ~ |
O |
O |
+11 seconds |
O |
-70 |
100% |
Added an increased Lost Item Restoration Fee (+50%) penalty to Einhasad's Observation Stages 6 - 7.
Changed the rate of rewards that an Einhasad's Observation Stage 6 or higher character receives by mail when restoring lost items with Adena.
Before |
After |
Returns 10% of the recovery cost as a reward |
Returns 50% of the recovery cost as a reward |
Changed the Revenge Duration for an Einhasad's Observation Stage 3 or higher character to 24 hours.
- Even if the character's Karma value changes after a PK, Revenge is applied based on the Karma value at the time of the PK.
Added a PvP Damage Bonus Reduction penalty to Einhasad's Observation Stage 6 or higher.
Einhasad's Observation Stage |
Penalty |
Einhasad's Observation Stages 6 - 7 |
PvP Damage Bonus -20% |
Einhasad's Observation Stages 8 - 9 |
PvP Damage Bonus -40% |
Einhasad's Observation Stages 10 - 15 |
PvP Damage Bonus -60% |
The tendency value of all characters has been reset.
The tendency limit of Chaotic characters to be reduced was changed from -720,000 to -150,000.
- If the Mutual Hostile Clan character is PK, reduction is only up to -36,000.
- If a character that is not a part of the Mutual Hostile Clan is PK, reduction is up to -150,000.
- If the Mutual Hostile Clan character is PK when it has already been reduced to less than -36,000, tendency is not reduced any further.
- Tendency Recovery is not possible in Einhasad’s Observation level 8, additional penalty is applied to Underground Labyrinth forced Teleport.
Added new Penalty in Einhasad’s Observation Level 4~8.
Observation Level |
Tendency |
PK Tendency Reduction |
PVE Tendency Recovery |
4 |
-36,001 ~ |
double |
-50% |
5 |
-64,801 ~ |
double |
-60% |
6 |
-100,801 ~ |
4 times |
-70% |
7 |
-144,001 ~ |
4 times |
-80% |
8 |
-150,000 |
4 times |
Cannot recover |
- Other Chaotic Penalties are maintained as usual.
Changed the Revenge list and Help Request list’s maintenance time to 24 hours.
Pet System
Enabled pets to wear pendants.
- Characters cannot wear Pet Pendants. If Dragon Pendant or Einhasad's Pendant is equipped on a pet, its pet-only options are applied.
The pendants equipped on pets have the following effects.
Item Name |
P. Atk. |
M. Atk. |
P. Def. |
M. Def. |
Damage Received |
Acquired XP |
+0 to 5 Dragon Pendant Lv. 1 |
- |
- |
100 |
100 |
- |
- |
+0 to 5 Dragon Pendant Lv. 2 |
- |
- |
200 |
200 |
-2% |
- |
+0 to 5 Dragon Pendant Lv. 3 |
- |
- |
350 |
350 |
-3% |
- |
+0 to 5 Dragon Pendant Lv. 4 |
200 |
200 |
500 |
500 |
-4% |
- |
Einhasad Pendant Lv. 1 [Imprint] |
- |
- |
150 |
150 |
- |
- |
Einhasad Pendant Lv. 2 [Imprint] |
- |
- |
250 |
250 |
-2% |
- |
Einhasad Pendant Lv. 3 [Imprint] |
- |
- |
400 |
400 |
-3% |
- |
Einhasad Pendant Lv. 4 [Imprint] |
300 |
300 |
600 |
600 |
-4% |
- |
Einhasad Pendant Lv. 5 [Imprint] |
500 |
500 |
800 |
800 |
-5% |
- |
Pet Pendant Lv. 1 [Imprint] |
200 |
200 |
150 |
150 |
-1% |
5% |
Pet Pendant Lv. 2 [Imprint] |
400 |
400 |
250 |
250 |
-2% |
8% |
Pet Pendant Lv. 3 [Imprint] |
600 |
600 |
400 |
400 |
-3% |
10% |
Pet Pendant Lv. 4 [Imprint] |
800 |
800 |
600 |
600 |
-4% |
15% |
Pet Pendant Lv. 5 [Imprint] |
1,000 |
1,000 |
1,000 |
1,000 |
-5% |
20% |
- Set Low-grade Pet XP Crystal [Imprint], Pet XP Crystal [Imprint], and Greater Pet XP Crystal [Imprint] to be automatically used.
- Changed the number of Beast Soulshots/Spiritshots consumed by pets to 1, regardless of their stages.
Lowered the pet extraction fee.
Extraction Level |
Adena Cost |
L2 Coin Cost |
50~52 |
100,000 |
20 |
53~54 |
200,000 |
|
55~56 |
300,000 |
|
57 |
400,000 |
|
58 |
500,000 |
|
59 |
600,000 |
|
60 |
700,000 |
|
61 |
900,000 |
25 |
62 |
1,000,000 |
|
63 |
1,200,000 |
|
64 |
1,500,000 |
|
65 |
1,800,000 |
|
66 |
2,200,000 |
|
67 |
2,600,000 |
|
68 |
3,200,000 |
|
69 |
3,900,000 |
|
70 |
4,700,000 |
|
71 |
5,700,000 |
30 |
72 |
7,000,000 |
|
73 |
8,600,000 |
|
74 |
10,600,000 |
|
75 |
13,200,000 |
|
76 |
16,600,000 |
|
77 |
21,100,000 |
|
78 |
27,500,000 |
|
79 |
37,100,000 |
|
80 |
51,500,000 |
|
81 |
73,000,000 |
|
82 |
80,000,000 |
53 |
83 |
78 |
|
84 |
115 |
|
85 |
171 |
|
86 |
255 |
|
87 |
405 |
|
88 |
706 |
|
89 |
1,606 |
|
90 |
6,107 |
Increased the pet's default attack range from 40 to 100.
Increased stats of some pet skills.
Pet Type |
Skill |
Changes |
Kookaburra |
Magic Missile |
Increased Skill Power. |
Energy Burst |
Increased Skill Power. |
|
Chain Block |
Decreased cooldown from 20 sec to 10 sec. |
|
Block Swapping |
Decreased Skill MP Consumption by 30%. |
|
Tiger |
Basic Ability |
Increased Deadly Stab success rate by 10%. |
Tearing Blow |
Increased attack range. |
|
Gigantic Bite |
Increased attack range, Deadly Stab bonus, and Critical Rate. |
|
Wolf |
Savage Claw |
Increased attack range. |
Last Savage Claw |
Increased attack range; now available for use |
|
Strider |
Bite Crush |
Increased attack range. |
Double Bite Crush |
Increased attack range. |
|
Back Explosion |
Increased accuracy rate of procced Stun on use. |
|
Buffalo |
Horn Pierce |
Increased attack range. |
Magnetic Body |
Increased the P. Def./M. Def. bonus during Magnetic Body. |
|
Hawk |
Feather Explosion |
Explosion attack now activates at a 100% chance. |
Feather Tempest |
Now activates a critical attack when used. |
Added new passive skills for pets.
Pet Type |
Skill |
Description |
Kookaburra |
Magic Flare |
Deals an additional hit whenever Magic Missile is used 3 times. |
Tiger |
Sharp Sense |
Sharpens senses related to battles. |
Wolf |
Steal Body |
Grants a permanent strong ability. |
Strider |
Perfect Bite |
Enhances the ability to bite at the target. |
Buffalo |
Magnetic Guard |
Activates a shield upon using Magnetic Body. |
Hawk |
Fast Feather |
Feather Arrow activates an additional buff on Hawk when used. |
Common |
Physical Training |
Trains the pet's body to improve its physical abilities permanently. |
Added Pet's Blessing, a new buff skill for pets.
- Learn Level 1 at Level 40 after the 1st Evolution, and Level 2 at Level 76 after the 2nd Evolution.
- Pet's Blessing skills cannot stack with each other.
A pet owner cannot receive another Pet's Blessing while one is already active.
Pet Type |
Skill Name |
Level |
Duration |
Cooldown |
Description |
Kookaburra |
Pet's Blessing - Master Recharge |
1 |
2 minutes |
5 minutes |
Recovers a certain amount of the pet owner's MP |
2 |
3 minutes |
5 minutes |
Level 2: Recovers a certain amount of the pet owner's MP; double the Level 1 effect |
||
Tiger |
Pet's Blessing - Master Evasion |
1 |
2 minutes |
5 minutes |
Pet Owner's All Skill Evasion +2%, P. Evasion/M. Evasion +5 |
2 |
3 minutes |
5 minutes |
Pet Owner's All Skill Evasion +5%, P. Evasion/M. Evasion +10 |
||
Wolf |
Pet's Blessing - Master Power |
1 |
2 minutes |
5 minutes |
Pet Owner's All Skill Power +1% |
2 |
3 minutes |
5 minutes |
Pet Owner's All Skill Power +2% |
||
Buffalo |
Pet's Blessing - Master Health |
1 |
2 minutes |
5 minutes |
Pet Owner's Max HP +500 |
2 |
3 minutes |
5 minutes |
Pet Owner's Max HP +1,000 |
||
Strider |
Pet's Blessing - Master Speed |
1 |
2 minutes |
5 minutes |
Pet Owner's Speed +2 |
2 |
3 minutes |
5 minutes |
Pet Owner's Speed +5 |
||
Hawk |
Pet's Blessing - Master Chance |
1 |
2 minutes |
5 minutes |
Pet Owner's All Critical Rate +1% |
2 |
3 minutes |
5 minutes |
Pet Owner's All Critical Rate +3% |
Set Pet XP Crystals to be automatically used.
Set the number of Soulshots/Spiritshots consumed by pets to 1, regardless of their stages.
Changed the quantity of L2 Coins required to extract a pet.
Level |
Current |
After |
50 ~ 81 |
1,000 |
20/25/30 |
82 |
1,036 |
37 |
83 |
1,484 |
53 |
84 |
2,184 |
78 |
85 |
3,220 |
115 |
86 |
4,788 |
171 |
87 |
7,140 |
255 |
88 |
11,340 |
405 |
89 |
19,768 |
706 |
90 |
44,968 |
1,606 |
Added buff scrolls that can enhance pets' attack and defense abilities.
- Scroll: Enhance Pet Attack and Scroll: Enhance Pet Defense cannot be used by characters. These scrolls cannot be used at the same time.
The scrolls apply the following effects to pets.
Item Name |
Effect |
Scroll: Enhance Pet Attack [Imprint] |
Pet P. Atk. +200 |
Scroll: Enhance Pet Defense [Imprint] |
Pet P. Def. +400 |
- The Hunger Gauge Recovery increases if Pet Feed is used while the Pet Hunger Gauge Recovery Boost buff is active.
- Scroll: Enhance Pet Attack and Scroll: Enhance Pet Defense can be purchased from Grocers and Pet Managers in Giran Castle, Aden Castle, Goddard Castle, Bee Hive, Floran Village, and world servers (Aden Castle/Antharas' Lair/Hellbound).
- There is a chance to obtain Pet Attack and Defense Enhance Scrolls by defeating the Bee Hive monster, Tag.
Added Pet Special HP Potion.
Pet Special HP Potion cannot be used by characters and has the following effect.
Item Name |
Effect |
Pet Special HP Potion [Imprint] |
Recovers 240 Pet HP |
- Pet Special HP Potion can be purchased from Grocers and Pet Managers.
Scroll: Enhance Pet Attack Scroll: Enhance Pet Defense, and Pet Special HP Potion can be purchased from Grocers, Chaotic Traders, and World Traders.
Fixed an issue where some skills are not displayed in the pet skill list when a pet has more than 6 active skills.
Partly reduced the great increase of a pet's attack range when it is equipped with a weapon.
Fixed an issue where upon using Fast Dive, a Hawk pet knocks back the target regardless of their Knock Back Resistance, as well as an issue where critical hits fail to activate on attack.
Adjusted the chance for a Strider pet to pull the target when using Bite Crush and Double Bite Crush and revised their tooltips accordingly.
Changed the tooltips and icon panels of some skills of pets that have a Mez effect.
Clan Store
Added the XP Restoration Discount Scroll Lv. 2 [Imprint] item to the Clan Shop.
Product Name |
Price |
Purchase Limit |
XP Restoration Discount Scroll Lv. 2 [Imprint] |
60 Honor Coins |
Three per account daily, clan level 8 or higher |
The XP Restoration Discount Scroll Lv. 2 [Imprint] item has the following effects.
XP Restoration Discount Scroll Lv. 2 [Imprint] Effects |
· XP Restoration Fee -25%, Share Location Teleport Fee -20%, Duration: 20 minutes, Cooldown: 1 minute, Remains active after death |
Dimensional Merchant
Added new exchangeable spellbooks to the Dimensional Merchant's 2-Star and 3-Star Spellbook Exchange Lists.
Required Item |
Exchangeable Item |
2-Star Spellbook Coupon [Imprint] x1 |
Spellbook: Lightning Mastery [Imprint] x1 |
Spellbook: Shock Impact [Imprint] x1 |
|
Spellbook: Enhanced Disarm [Imprint] x1 |
|
Spellbook: Fragarach [Imprint] x1 |
|
3-Star Spellbook Coupon [Imprint] x1 |
Spellbook: Death Pain [Imprint] x1 |
Spellbook: Lightning Tempest [Imprint] x1 |
|
Spellbook: Resonance [Imprint] x1 |
|
Spellbook: Soul Guard Lv. 3 [Imprint] x1 |
|
Spellbook: Soul Sign [Imprint] x1 |
Added a new spellbook to the 2-Star Spellbook Coupon list.
Added a new spellbook necessary for Knights to learn new skills to the Exchange List.
Exchangeable Item |
Required Items |
Spellbook: Master of Aggression [Imprint] x1 |
2-Star Spellbook Coupon [Imprint] x1 |
Added Sealed Pet Necklace as an exchangeable item with the Dimensional Merchant.
Exchange Path: [Dimensional Merchant] - [Items] - [Sealed Pet Necklace]
Item Name |
Exchange Materials |
Required Quantity |
Pet Consumables Pouch |
Sealed Wolf Necklace |
1 |
Sealed Buffalo Necklace |
1 |
|
Sealed Tiger Necklace |
1 |
|
Sealed Kookaburra Necklace |
1 |
|
Sealed Strider Necklace |
1 |
|
Sealed Hawk Necklace |
1 |
Using a Pet Consumables Pouch [Imprint] rewards the following items.
Item Name |
Quantity Obtained |
Pet XP Boost Scroll [Imprint] |
10 |
Pet Feed |
900 |
Pet HP Potion |
1,000 |
World Trading Post
Improved the tooltips for the Settlement Office's [Retrieve] and [Unregister] buttons.
Set the maximum sales fee to not exceed 20,000 L2 Coins.
Added a function to register multiple stackable items in the World Trading Post.
- Up to 1,000 can be registered at a time.
- When registering more than one item, you must set the total price as the sales price. You can check the unit price after setting the total price.
- Sort items by unit price or by quantity at Trading Post and Trading Post Status.
‘Adena’ category has been added to World Trade.
- ‘Adena’ can be registered to World Trade to trade.
- ‘Adena’ can be registered in increments of 10 million, and a minimum of 10 million to a maximum of 1 billion Adena can be registered.
- A separate search window is not provided in the ‘Adena’ category.
- The unit price of an ‘Adena’ product is set based on a standard 10 million Adena.
The registration and sale fees of ‘Adena’ items are the same as the originally applied World Trade fees.
Registration Duration Period |
Sales Fee |
Settlement Waiting Period |
Recovery Waiting Period |
14 days |
5% |
120 days |
120 days |
Changed so that when registering sales items to World Trade, if they are sold lower than the unit price standard average price, a warning pop-up is output.
Improved so that equipment registered for sale and equipped equipment can be compared through the tooltip in World Trade.
Deleted ‘remaining time’ information from the World Trade sales list.
Home screen added to World Trade.
- You can search products registered to World Trade in the Home screen.
- You can search the lowest price based on a standard 10,000,000 of Adena products registered to World Trade in the Home screen.
Corrected the problem of the appearance change icon panel not being output in the World Trade UI.
Corrected the problem of the appearance change name not being output in the World Trade Adjustment Office and World Trade current situation UI.
L2 Shop & Store
Added 1 new item to the L2 Coin Shop and discontinued sale of 6 existing items.
Product Name |
Category |
Sale Period |
Cost |
Purchase Limit |
Blessed Scroll of Escape |
Hardeners & Consumables |
Permanent |
20 L2 Coins |
None |
List of Discontinued Items
Category |
Product Name |
Hardeners & Consumables |
Scroll: Enchant Weapon (A-grade) [Imprint] |
Scroll: Enchant Armor (A-grade) [Imprint] |
|
Scroll: Enchant Weapon (B-grade) [Imprint] |
|
Scroll: Enchant Armor (B-grade) [Imprint] |
|
Scroll: Enchant Weapon (C-grade) [Imprint] |
|
Scroll: Enchant Armor (C-grade) [Imprint] |
- You can purchase the 6 discontinued Enchant Scrolls in the Adena Shop.
Added 1 new item to the L2 Coin Shop - Adena Shop and discontinued sale of 6 existing items.
Product Name |
Category |
Sale Period |
Cost |
Purchase Limit |
Boost Defense Scroll 10-unit Pack [Imprint] |
Adena Shop |
Permanent |
1,000,000 Adena |
10 per account per day |
List of Discontinued Items
Category |
Product Name |
Adena Shop |
Aden Subjugation Crystal [Imprint] |
Talisman Bracelet Lv. 1 |
|
Agathion Bracelet Lv. 1 |
|
Brooch Lv. 1 |
|
Magic Lamp Acceleration Potion [Imprint] |
|
Blessed Scroll of Escape [Imprint] |
Talisman Bracelet Lv. 1, Agathion Bracelet Lv. 1, and Brooch Lv. 1 can be purchased through Grocers Helvetia, Holly, and Liesel.
Product |
Price (Excluding Tax Rate) |
Talisman Bracelet Lv. 1 |
3,000,000 Adena |
Agathion Bracelet Lv. 1 |
3,000,000 Adena |
Brooch Lv. 1 |
3,000,000 Adena |
+5 A-grade Weapon Exchange’ Shop added to the Item → Weapon menu.
Item Name |
Quantity |
Fees |
+5 Sirra's Blade Pack [Imprint] |
1x |
+5 A-grade Weapon |
+5 Sword of Ipos Pack [Imprint] |
1x |
|
+5 Barakiel's Axe Pack [Imprint] |
1x |
|
+5 Behemoth’s Tuning Fork Pack [Imprint] |
1x |
|
+5 Naga Storm Pack [Imprint] |
1x |
|
+5 Tiphon's Spear Pack [Imprint] |
1x |
|
+5 Shyeed's Bow Pack [Imprint] |
1x |
|
+5 Sobekk's Hurricane Pack [Imprint] |
1x |
|
+5 Themis’s Tongue Pack [Imprint] |
1x |
|
+5 Cabrio's Hand Pack [Imprint] |
1x |
|
+5 Daimon Crystal Pack [Imprint] |
1x |
|
+5 Tallum Blade*Damascus Pack [Imprint] |
1x |
|
+5 Éclair Bijou Pack [Imprint] |
1x |
|
+5 Durendal Pack [Imprint] |
1x |
|
+5 Zephyrus Pack [Imprint] |
1x |
+5 A-grade Armor Exchange’ Shop added to the Item → Armor menu.
Item Name |
Quantity |
Fees |
(+5 A-grade Armor Exchange Ticket) |
||
+5 Armor of Nightmare Pack [Imprint] |
1x |
2x |
+5 Helm of Nightmare - Heavy Armor Pack [Imprint] |
1x |
1x |
+5 Gauntlets of Nightmare - Heavy Armor Pack [Imprint] |
1x |
1x |
+5 Boots of Nightmare - Heavy Armor Pack [Imprint] |
1x |
1x |
+5 Majestic Plate Armor Pack [Imprint] |
1x |
2x |
+5 Majestic Circlet - Heavy Armor Pack [Imprint] |
1x |
1x |
+5 Majestic Gauntlets - Heavy Armor Pack [Imprint] |
1x |
1x |
+5 Majestic Boots - Heavy Armor Pack [Imprint] |
1x |
1x |
+5 Leather Armor of Nightmare Pack [Imprint] |
1x |
2x |
+5 Helm of Nightmare - Light Armor Pack [Imprint] |
1x |
1x |
+5 Gauntlets of Nightmare - Light Armor Pack [Imprint] |
1x |
1x |
+5 Boots of Nightmare - Light Armor Pack [Imprint] |
1x |
1x |
+5 Majestic Leather Armor Pack [Imprint] |
1x |
2x |
+5 Majestic Circlet - Light Armor Pack [Imprint] |
1x |
1x |
+5 Majestic Gauntlets - Light Armor Pack [Imprint] |
1x |
1x |
+5 Majestic Boots - Light Armor Pack [Imprint] |
1x |
1x |
+5 Robe of Nightmare Pack [Imprint] |
1x |
2x |
+5 Helm of Nightmare - Robe Pack [Imprint] |
1x |
1x |
+5 Gauntlets of Nightmare - Robe Pack [Imprint] |
1x |
1x |
+5 Boots of Nightmare - Robe Pack [Imprint] |
1x |
1x |
+5 Majestic Robe Pack [Imprint] |
1x |
2x |
+5 Majestic Circlet - Robe Pack [Imprint] |
1x |
1x |
+5 Majestic Gauntlets - Robe Pack [Imprint] |
1x |
1x |
+5 Majestic Boots - Robe Pack [Imprint] |
1x |
1x |
New 4 Star Spellbook added to Item → Spellbook → 4 Star Spellbook Coupon
Item Name |
Quantity |
Fees |
Spellbook - Amadeus [Imprint] |
1 |
1x 4 Star Spellbook Coupon [Imprint] |
Spellbook – Flamenco [Imprint] |
1 |
1x 4 Star Spellbook Coupon [Imprint] |
Spellbook - Crusader Transformation [Imprint] |
1 |
1x 4 Star Spellbook Coupon [Imprint] |
New 3 Star Spellbook added to Item → Spellbook → 3 Star Spellbook Coupon
Item Name |
Quantity |
Fees |
Spellbook - Music Mastery [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
Spellbook - Dance Mastery [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
Spellbook - Silence Song Lv4 [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
Spellbook - Medusa Dance Lv4 [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
Spellbook - Unique Seal of Damage [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
Spellbook - Essential Energy [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
Spellbook - Higher Attack Lv3 [Imprint] |
1 |
1x 3 Star Spellbook Coupon [Imprint] |
New 2 Star Spellbook added to Item → Spellbook → 2 Star Spellbook Coupon.
Item Name |
Quantity |
Fees |
Spellbook - Improve Ability Lv3 [Imprint] |
1 |
1x 2 Star Spellbook Coupon [Imprint] |
Spellbook - Fatal Smash [Imprint] |
1 |
1x 2 Star Spellbook Coupon [Imprint] |
Spellbook - Tower Shield Lv2 [Imprint] |
1 |
1x 2 Star Spellbook Coupon [Imprint] |
New 1 Star Spellbook added to Item → Spellbook → 1 Star Spellbook Coupon.
Item Name |
Quantity |
Fees |
Spellbook - Mount Sleep [Imprint] |
1 |
1x 1 Star Spellbook Coupon [Imprint] |
Added a new product to the LCoin Shop.
Product Name |
Type |
Sales Period |
Fees |
Purchase Limit |
Class Change Ticket |
Event Shop |
Always |
5,000 LCoin |
Once per Month |
|
|
|
|
|
If you use the ‘Cloak of Protection Bundle (Time-limited) [Imprint]’ item you are guaranteed to obtain 4x ‘Cloak of Protection Pack [Imprint]’ items, and you can obtain 1 type from the list below based on a set probability.
Set Acquisition Item |
||
4x Cloak of Protection Pack [Imprint] |
||
Obtainable Item |
||
1x 4 Star Spellbook Chest [Imprint] |
1x Ice Lord’s Weapon Box [Imprint] |
1x Armor of Protection Chest [Imprint] |
1x Anthara’s Earring |
1x Beleth's Ring |
1x Frintezza’s Necklace |
1x Baium's Ring |
1x Zaken’s Earring |
1x Queen Ant’s Ring |
1x Orfen’s Earring |
1x Ring of Core |
1x Blessed Scroll: Enchant Rare Accessory |
1x Blessed Scroll: Enchant Rare Accessory |
1x Antharas Doll Lv1 Pack [Imprint] |
1x Baium Doll Lv1 Pack [Imprint] |
1x Frintezza Doll Lv1 Pack [Imprint] |
1x Zaken Doll Lv1 Pack [Imprint] |
1x Core Doll Lv1 Pack [Imprint] |
1x Cloak of Protection 500x Pack [Imprint] |
1x Elixir Powder [Imprint] |
|
The ‘P.Atk Enchant Scroll 10x Pack [Imprint]’, ‘Boost Defense Scroll 10x Pack [Imprint]’ product’s 1 day purchase limit was changed from 3 times to 5 times.
Inventory
Product Inventory’s name changed to ‘Product/Gift Inventory’.
‘Gift’ tab added to the existing Product Inventory UI.
- Gift arrival icon is displayed in the lower right of the game screen when N Shop gifts arrive.
- Approved gifts can be obtained by moving to the ‘Product’ tab.
- Rejected gifts are deleted from the gift list.
Products that have been approved as gifts can be accepted through the Product Inventory.
Gift Sender |
Gift Recipient |
If the gift is not approved by the recipient within 7 days of being sent, |
If the sender does not cancel within 7 days after the gift is received, it can be rejected |
- Ncoin gift feature is the same as the existing.
Chat
Updated the World Chat to allow chatting with characters that have moved to the World Hunting Zone.
- Through the World Chat, you can now chat with other characters in your server, regardless of their current locations.
- Through the World Chat, you can only chat with characters in your server.
Added the Universal World Chat function that can be used only in the World Hunting Zone.
- To use the Universal World Chat, you must be in the World Hunting Zone.
- Through the Universal World Chat, you can chat with other characters in the World Hunting Zone, no matter the distance.
- The Universal World Chat is set to default in Options > Chat Channel Settings.
The following chat symbols are used in the World Chat and Universal World Chat.
Channel |
Chat Symbols |
Description |
World |
& |
This chat channel allows characters in the World Hunting Zone to chat with those outside it. |
Universal World |
* |
This chat channel allows characters in the World Hunting Zone to chat with each other. |
Made the whisper function available in the World Hunting Zone.
- Characters that belong to the same server can whisper to each other even if they are connected to different servers.
- Characters in the World Hunting Zone can whisper to each other, regardless of server.
How to use Whisper:
Whisper Target's Server |
How to Whisper |
Whisper Location |
Same |
‘character name’ or ‘character name server name’ |
Regardless of location |
Different |
‘character name server name’ |
Available only in the World Hunting Zone |
Synchronizes blocked character lists between the peer server and the world server.
- The blocked character lists registered before this update will not be synchronized. To synchronize the lists, delete these lists and register new ones.
Teleport
Added the following to the Special Teleport List.
Area |
Teleport Location |
Special Teleport Cost |
Required Level |
Orc Barracks |
Inner Barracks |
200 L2 Coins |
Level 88 |
Morgos's Command Base |
Central Barracks |
400 L2 Coins |
Level 90 |
Silenoi Fortress |
Silenoi Fortress North Entrance |
50 L2 Coins |
Level 90 |
Silenoi Fortress South Entrance |
50 L2 Coins |
Level 90 |
|
Morgos's Command Base |
Training Grounds |
50 L2 Coins |
Level 90 |
Morgos Barracks 3 Entrance |
50 L2 Coins |
Level 90 |
|
Morgos Barracks 7 Entrance |
50 L2 Coins |
Level 90 |
Improved the Teleport UI.
- Added a name search function to the Teleport UI.
- Added a function to sort Favorites (by date registered/level/name) to the Teleport UI.
- Added a list scroll button to the Teleport UI.
Special Teleports can now be added to Favorites in the Teleport UI.
Environment Settings
Added the 'Apply system aspect ratio' checkbox to video screen settings.
- Clicking the 'Apply system aspect ratio' button scales in-game UIs according to the aspect ratio set in your Windows display.
- The resolutions you can select vary with the Windows display aspect ratio.
- Game interfaces and texts that appear small can be improved with a high-resolution monitor.
- Click the 'Apply system aspect ratio' button and restart the game to apply the new aspect ratio.
- The 'Apply system aspect ratio' function is supported only with Windows 10 or higher.
Reduced the number of window modes in Display Settings.
Before |
After |
Full screen mode/Full window mode/Window mode |
Full screen mode/Window mode |
- The new full screen mode is the same as the existing full window mode.
User-Interface
Changed the designs and font sizes of some UIs.
Improved the Special Hunting Zone UI.
Fixed an issue where the Alligator Island Time Recharge Stone is not displayed in the Special Hunting Zone Recharge UI.
Changed to update the Mission Level page when a mission is leveled up while the Mission UI is open.
Fixed an issue where the Collection UI does not open when a character clicks the Collection button without selecting an item in the inventory.
Fixed an issue where the Mission UI is not normally displayed when opening the mission window in the world server for the first time.
Enabled UI movement by dragging the Activate button from the Auto Hunting UI.
Changed so that the scroll bar of the Restart UI’s acquired item list does not go to the very top during Auto Hunt.
Corrected the problem of the Compound UI not closing with the ‘Close’ button after completing compound up to the target figure with auto Compound.
Fixed an issue where when one offensive clan uses the Seal of Ruler, the Castle Siege Info UI displays a different offensive clan in the defensive info.
Sayha’s Grace
Updated the Sayha's Grace UI.
- The sidebar UI now displays: (Current amount)/3,500,000 (Maximum amount)
Fixed an issue where the Sayha's Grace UI closes with actions other than using the Close button.
Bug Fixes & Other Changes
Improved overall quality of the game graphics regardless of the video option.
Deleted the death information from the PvP Ranking List.
Fixed an issue where the Remove Augmentation window is hidden by other windows.
Fixed an issue where certain zones of the Antharas Raid are set as peace zones.
Changed the name and tooltip of Scroll: Soul Panic to be consistent with its new skill effects.
Fixed an issue where sometimes, when 2 or more items equipped in slots are lost and then restored, they become impossible to re-equip.
Fixed an issue where it is impossible to register +5 Freeze Breastplate [Imprint] to the Powerful Energy of Ice collection.
Fixed an issue where the raid monsters of the Tower of Insolence respawn when killed right after spawning.
Fixed an issue where the ribbon disappears when turning a page on the main screen of the L2 Coin Shop.
Fixed an issue where the World Ranking continues to show the information of a character that was transferred to a different server or whose name was changed.
Fixed an issue where the enchant effects for Ice Lord's Axe and Ice Lord's Magic Blunt Weapon are displayed in incorrect locations.
Revised to display the character that delivers the last blow when killed in the Antharas Raid.
Changed Broken Ballista spawning in the Phantasmagoria Dungeon Ventus's Hall to an Immortal. The boss appears upon talking to Broken Ballista.
Fixed an issue where pressing the ESC key in the world entry loading screen closes the client.
Fixed an issue where Zakal spawns twice in the Silenoi Fortress under certain circumstances.
Changed to reward nothing to alliance or party members of the character that delivers the last blow in the Antharas Raid if they have never hit Antharas.
Fixed an issue where Ice Lord's Castle is displayed twice in World Info - Hunting Ground.
Fixed an issue where +7/+9 Admiral's Estoc [Imprint] cannot be added to a collection.
Fixed an issue where the shop price of Volcanic is lower than those of other equivalent items.
Changed Wood Horse that appears in Phantasmagoria Dungeon Gustav's Mansion to an Immortal. The boss appears upon talking to Wood Horse.
Disabled private warehouses from storing the Scrolls of Escape from quests that were used to help in teleporting to hunting zones.
Fixed an issue where no pants texture is displayed when a male Orc Fighter transforms into a Castle Guardian.
Fixed an issue where the monster kills of players other than the character that delivers the last blow do not increase during the Deton's Request quest when they defeat quest monsters as a party.
Revised the guide texts of some Deton's quests that indicate target monsters incorrectly.
Fixed an issue where equipping an appearance-modified Emerald Weapon is not displayed correctly on male Orc characters.
Improved the response speed of Auto Use Skills.
Deleted all remaining 18th Anniversary event items that had not been removed.
Fixed an issue where killing certain monsters in the World Hunting Zone Antharas' Lair does not increase the kill count of the Antharas' Lair Exploration mission.
Increased the Burning Beast's Pa'agrio's Blaze effect's damage dealing interval and its damage given.
Added a casting effect and an effect over time to the Opal - Special Ability skill that activates when used.
Disabled characters from receiving and completing Deton's Request quests in the world server.
- Deton's Request cannot be used in the world server.
- Cannot summon Deton through Summoning Stone - Deton to complete the quest in the world server.
Fixed an issue where the Cave Control Device effect is applied to Lv. 90 Transcendence Dungeons.
Fixed an issue where clan/alliance crests are displayed incorrectly in the world server.
Made it impossible to attack Antharas Subjugation Member NPCs.
Fixed an issue where texts typed in the chat text box are cut off.
Fixed an issue where Auto-use does not trigger for some buff skills before their effects end.
Fixed an issue where the item acquisition notification server number is displayed through common crafting in the world server.
Fixed an issue where melee characters under water cannot use default attacks and skills.
Fixed an issue where clan/alliance crests are sometimes not displayed in the World Hunting Zone.
Fixed an issue where on very rare occasions, the mail system is not available in some peace zones.
Fixed an issue where system and screen messages are not displayed when a time-limited collection effect ends.
Added a new waiting motion for Human, Elf, and Dark Elf characters when equipped with dualswords.
Changed the display order of Special Hunting Zones to display the event hunting zone, Frozen Canyon, at the very front.
Fixed an issue where no material item tooltip is displayed when a Special Crafting requires only one type of material.
Changed the level required to create a clan from Lv. 10 to Lv. 1.
- Applied the change to Help > Community Info > Clan System.
Added Class Change information to Help.
Fixed an issue where the Circlet of Hero and Eva's Talisman tooltips of certain enchant levels are displayed incorrectly from their actual effects.
Fixed an issue where a character outside a Transcendence Dungeon can use HP standardizing skills on the party members inside the dungeon.
Fixed an issue where PC Points are sometimes not given after server maintenance.
Remove Fatal Sigil from the Core of Chaos Raid Reward List.
Fixed the Baium Raid's incorrect level being displayed on the map.
Fixed an issue where the Dragon Valley Earring and Ring of Insolence items are not destroyed.
Improved the functions of sorting and refreshing items displayed in the World Trading Post and changed the time interval for Search Again.
Fixed an issue where both Immortal Baium and Baium appeared at the same time.
Fixed an issue where no appearance is displayed for some weapons whose appearances were modified by an Emerald Weapon Appearance Stone.
Changed the price of the Blessed Spiritshot [Imprint]sold by the Orc Fortress Logistics Officer to 46 Adena.
Fixed an issue where no death animation is displayed for Vanguard characters if they die equipped with Cheer Pom Poms.
Fixed an issue where Soul Crystals are ineffective for Dark Crystal Gaiters [Imprint].
Fixed an issue where a death penalty is applied when a character dies in certain zones of the Heavenly Rift.
Changed to play an effect when Zakal teleports in the Silenoi Fortress.
Changed to output a notification when the Rim boss drops a Blessing Scroll - Armor in the Sanctum of the Lords of Dawn.
Fixed an issue where among the Attack Elmoreden's Tower mission rewards, the tooltips for Arc items indicate the item deletion dates incorrectly.
Fixed an issue where typing in the command '/Location' while in the World Hunting Zone returns a system/screen message saying that this function is not available.
Fixed an issue where on very rare occasions, the reward for the last blow on a raid boss goes to the wrong character.
Fixed an issue where the MP Drain effect is not activated when a pet is equipped with Orfen's Earring.
Fixed an issue where weekly and monthly missions sometimes display completion statuses abnormally.
Fixed an issue where some of the equipment that male Orc Mage characters are equipped with overlap with their faces.
Fixed an issue where a character's shadow is not visible when the Enhanced Shader Effect option is selected.
Fixed an issue where NPCs' whispers are displayed to party or alliance members who are not in the Sanctum of the Lords of Dawn.
Fixed an issue where no World Trading Post Notification icon is displayed when a character logs into the world for the first time.
Fixed an issue where afterimages of buildings are displayed in window mode.
Fixed an issue where the Pet Management window does not display the cooldown when a pet skill is used.
Fixed an issue where one clan could own two castles at a time.
Improved tooltips to show the sub name of the item to be crafted and its cost even if no Special Crafting list is selected.
Fixed an issue where in the world server, the Town of Aden Grocer Holly's sales list includes discontinued items.
Fixed an issue where characters that are not participating in a raid can use heals or buffs on raid participants from certain locations within the Antharas Raid dungeon.
Fixed an issue where in the Event category, the time limit for the Special Crafting that can be crafted with Baium's Energy (Time-limited) [Imprint] is displayed as February 3.
The Ivory Tower's Protection buff effect can now be applied to Servitors and pets as well in Balok's Battlefield.
Fixed an issue where Grocers of the world server sell items that are no longer used.
Fixed an issue where a Cardinal character that casts Sensation on a clan member that is not in battle turns purple.
Fixed an issue where during the Valakas' Temple Raid, Iff and Flame Dragon drop the 2-Star spellbooks, Scroll of Darkness and Scroll of Purity.
Fixed an issue where the Dismount skill does not cancel Silent Riding when used while mounted on Shining Lady.
Changed Floran Village Trader Pano's inventory to be identical to that of the town traders.
Fixed an issue where the names and required quantities of cost items overlap in the tooltip of the Special Crafting List.
Fixed an issue where the New Flame of Orcs quest's completion arrow points to the wrong NPC.
Changed skill tooltips to display cooldowns to the precise decimal.
Changed Pet Feed requirements to check the Pet Hunger Gauge Recovery Boost effect.
Fixed an issue where the Orc and Orc+ Servers are missing from the list of available servers for pets under Help.
Fixed an issue where Baium and Immortal Baium can be moved far away.
Fixed an issue where texts overlap in the tooltips of some main Special Crafting items.
Fixed an issue where hair accessories are displayed awkwardly while Hot Spring Effect is active.
Fixed an issue where Town of Goddard Grocer Liesel does not spawn.
Fixed an issue where in Timed Hunting Zone Primeval Isle, monsters spawn above some trees.
Fixed an issue where the Hellbound Ring tooltip describes the enchant effect incorrectly.
Fixed an issue where the Giant Stamp tooltip describes the skill effect incorrectly.
Changed the dialogue of Harnak Underground Maze's Dimensional Vortex NPC to reflect the current floor.
Fixed an issue where in the PVP Ranking tab, the 'My Ranking' tab button text reads incorrectly.
Fixed an issue where some effects of the Jin Kamael race's Heavy Armor Mastery and Light Armor
Mastery skills are applied even when no armor is equipped.
Changed boss monsters of Training Dungeons to attack first.
Changed the Guard Crush and Guard Crush - Transcendence skill icons.
Added presentations for Rush, Soul Chase, Wild Rush, Rush Impact, and Soul Chase to be displayed when used.
Added a Transcendence skill to Cursed Pierce.
Made it possible to check in Shortcut whether Auto-use is active and to enable turning Auto-use on/off even when skills and items are not available.
Added Spellbook: Overwhelming Power and Spellbook: Leopold to the Dimensional Merchant's 4-Star Spellbook Exchange List.
Fixed an issue where 'Unable to Show Region' is not displayed on the mini-map after teleporting to the Alliance Instanced Zone, Valakas' Temple.
Changed not to display acquisition notifications for Top-grade A-grade items in Common Crafting.
Fixed an issue where the cooldown and MP Consumption Reduction effects are not applied to the following skills.
Skill Name |
Fireball |
Rolling Dice |
Piercing Thrust |
Dragon Strike |
Condemn |
Shield Throwing |
Wild Assault |
Spear Prison |
Fixed an issue where Lethal Shot: Legendary and Twin Shot: Legendary sometimes do not deal 3 strikes when used while the Legendary Archer buff is active.
Changed the cooldown of Soul Spark - Transcendence from 2 sec to 1 sec.
Fixed an issue where the Glory Ability spellbook cannot be destroyed.
Fixed an issue where no character animation is played when a Dwarf character uses the highest level Maphr type buff skills.
Fixed an issue where an item being exchanged is not displayed in the inventory when the other person cancels the exchange.
Changed the True Target and Real Target buffs to remain active when characters enter the 3 vs 3 World Olympiad.
Fixed an issue where the connection to the game is lost repeatedly when returning to the main server from a world server on some PCs.
Fixed an issue where the skills acquired through using items are not learned during battle with monsters.
Target Items |
Inventory Expansion Ticket of Glory |
Weight Limit Expansion Ticket of Glory |
Spellbook: Glory Ability Lv. 1 |
Spellbook: Glory Ability Lv. 2 |
Spellbook: Glory Ability Lv. 3 |
Spellbook: Summon Silver Saint |
Spellbook: Summon Winner's Glory |
Spellbook: Mount Wyvern |
Set to check whether the weight and quantity of the inventory is below 90% when receiving rewards from an Envoy NPC that spawns after a Castle Siege ends.
Fixed an issue where the New Flame of Orcs quest indicates the wrong NPC.
Fixed an issue where Magic Missile is incorrectly displayed as 'Energy Burst' when the pet, Kookaburra, evolves to a 2-Star Kookaburra.
Improved the Combination UI.
- Moved the [Cancel] button to the right to enable consecutive normal combinations.
- Fixed an issue where it is possible to set 0 Auto Combination materials.
Fixed an issue where the chance to activate a special skill during a normal attack is described in the Ice Lord's Weapon's enchant skill tooltip differently from the description in the item tooltip.
Related Items |
||
Ice Lord's Magic Blunt Weapon |
Ice Lord's Spear |
Ice Lord's Ancient Sword |
Ice Lord's Greatsword |
Ice Lord's Staff |
Ice Lord's Twin Blade |
Ice Lord's Blade Fist |
Ice Lord's Bow |
Ice Lord's Gun |
Fixed an issue where the skill icon is not changed when receiving Grand Master's Transcendence
Blessing in a Transcendence Dungeon.
Related Skills |
||
Triple Sonic Slash - Contender |
Arc Cursed Pierce |
Triple Impact |
Lethal Shot: Legendary |
Punishment |
Shadow Scratch |
Fixed an issue where the Hellbound Ring M. Def value is incorrectly set.
Fixed an issue where pets sometimes do not use skills.
Fixed an issue where the default attack range increases abnormally when a pet is equipped with a weapon.
Fixed an issue where some pet skill icons do not display cooldown.
Fixed an issue where a character that has never used Character Ability Points does not display an increase in
'Elixir Accumulated Use Count' and 'Elixir use' Points after using an Elixir item to change their class.
Added a list of races that cannot equip a particular weapon to that weapon's tooltip.
Fixed an issue where a search by category in the private store returns D-grade or lower items that do not belong to the selected category.
Fixed an issue where the icons registered in shortcuts disappear when dragged across the Radar Map.
Changed the Clan Shop's Clan Cloak and Clan Circlet to pack types.
Fixed an issue where it is impossible to scroll to the top or bottom with the scroll bar on the Party Matching window.
Fixed an issue where XP Restoration Discount Scroll Lv. 2 is not displayed in Clan Benefits.
Fixed an issue where Korean characters are not input properly in Windows 11.
Fixed an issue where the maximum quantity is automatically set when canceling Special Crafting settings without setting the quantity.
Fixed an issue where an acquisition notification is displayed even when a combination fails.
Fixed an issue where the A-grade Imprint/Non-imprint weapon effects are displayed incorrectly based on enchant and augment conditions.
The maximum dungeon counts for Transcendence Dungeon - East Dragon Valley/Sel Mahum Barracks/Giant's Cave and Training Dungeon have all been increased by 10 each.
Fixed an issue where monsters spawn at abnormal locations in certain areas of Alligator Island and Silent Valley hunting zones.
The Stylish Color Title and Special Color Title items are now available for Account Sharing.
Fixed typo in the Clan Circlet Pack item name, sold in the Clan Shop.
Fixed an issue where chat options change when playing the game using 2 or more clients.
Fixed an issue where Wind Village's location is displayed differently on the teleport and world map from its actual location.
Fixed an issue where Blue Wolf Armor [Imprint] cannot be registered to the 'Wolf and Scorpion' and 'This Is a Must!' collections.
Lowered the inventory quantity requirement when buying items in the PC Cafe Points Shop (from 90% or lower to 95% or lower).
Fixed an issue where no skill sound is played for Force - Enuma Elish.
Fixed an issue where the remaining time of a raid is displayed incorrectly in servers where the special buff is the boss.
Set not to display Gremlin monster names.
Fixed an issue where the Potential level of a tattoo slot increases when it hasn't been enchanted.
Fixed an issue where the enchant effects of Ice Lord's Axe/Magic Blunt Weapon are displayed in incorrect locations.
‘Einhasad Pendant Pack’ type items’ icons have been changed.
Configuration → Supplemented the explanation tooltip regarding the next target in the next target settings.
Corrected the issue of the Spirit XP figure being output abnormally when attempting Spirit Rough Jewel Drain during battle.
Corrected the problem of the information that the Heavenly Rift Entrance Pass can be obtained from ‘Dimension Vertex’ NPC conversation even though the Heavenly Rift Entrance Pass cannot be obtained from Tower of Insolence.
Corrected the problem of the item tool tip being maintained when the mouse is over the Special Crafting fee item during auto combat.
Corrected the problem of incorrect region information being guided when you enter the Queen Ant Raid Event Zone.
Corrected the problem of Potential Power Enchant being possible when Potential Power Points are maximum status.
Corrected the problem of monsters spawning where characters cannot attack in the hunting zone ‘Silent Valley’.
Corrected the feature so items can be directly registered without entering the quantity when only 1 quantitative item is in possession in World Trade.
Corrected the problem of the ‘Enchanced Weapon’ skill’s ‘Attack Speed’ effect is applied differently from the tooltip.
Corrected the problem of detailed information of some Pet skills being output as information of other items.
Corrected the problem of ‘Anti Infection’, ‘Strength of Knight’, ‘Perfect Shield’, ‘Death Mark’, ‘Death Pain’ skills not being applied when mounted to Wyvern.
Corrected the problem of the UO being output abnormally when screen mode is changed.
Corrected the problem of Lower Stealth Effect being applied when ‘Hide’ skill is used while the ‘Seclusion’ Upper Stealth Effect is applied.
Corrected the phenomenon of the damage of skills that consume Momentum being lowered when Momentum is low.
Changed the level that can use Free Teleport to level 75.
Corrected so that the shortcut key (Alt+double click left mouse) that can move the entire quantity of quantized items works when account sharing the items.
Adjusted the drop rewards of some Hot Springs monsters.
Raised the readability of the Rare Accessory tooltip.
Corrected the problem of intermittently getting stuck in structures when auto hunting in the Giant’s Cave Hunting Zone.
Corrected the problem of some skill effects not being applied when mounted on Wyvern.
Corrected the problem of item tooltip being exposed in the tooltip of some pet skills.
Changed the level mark colors of Agathion/Talisman Bracelet Lv1 ~ Lv5 item icons.
Changed so that the icon is not covered when checking the item tooltip.
Combined the skill window and action window into one window.
Corrected the problem of pets of other characters being occasionally summoned in the World Hunting Zone.
Changed so that special crafting is not possible during Private Store sales.
Corrected the problem of the Enchant effect being guided incorrectly in the Ice Lord’s Sword & Axe item tooltip.
Corrected the problem of the Quest Scroll not being output from the Orven NPC when you can perform the ‘Dye and Power Power Potential’ quest.
Added training dungeon content to mission ‘Tower of Insolence Exploration’ completion conditions.
Changed the maximum number of uses of location sharing Teleport to 20 times.
Improved the phenomenon of intermittently not being able to defeat Tower of Insolence bosses ‘Baium’ and ‘Immortal Baium’.
Corrected the problem of 500,000 Adena being consumed when upgrading ‘Adventurer’s Pigment’ to Dye Enchant.
Corrected the problem of not being able to set some skill icons as macro icons.
Corrected the problem of ‘Baium & Immortal Baium’ not attacking at times.
Corrected so that even if Song/Dance skills Enhanced through the ‘Music Mastery’ and ‘Dance Mastery’ skills and non-Enhanced basic Song/Dance skills are combined and used, the ‘Harmony’ buff is activated based on conditions.
Corrected so that if you have received the ‘Enhanced Song/Dance’ buff from another user according to your own ‘Music Mastery’ and ‘Dance Mastery’ skills, you can reuse the skill regardless of your own Song/Dance skills’ Enchant status.
Corrected so that upon use of the Song/Dance Lv2 skill, your own <Caster> effect is applied first, and even if you use the ‘Enhanced Song/Dance’ skill according to another user’s ‘Music Mastery’ and ‘Dance Mastery’, the Song/Dance buffs you used are protected.
Corrected the problem of ‘Slap Critical Damage’ being included in the ‘All Skill Critical Damage’ Reforge effect.
Corrected the problem of not being able to input Korean at times in Windows 11 OS.
Corrected the problem of monsters spawning in abnormal locations in some regions of the ‘Death Pass’ Hunting Zone.
Corrected so upon entering the Training Dungeon, Transcendence Dungeon from regions where restart is not possible, you are moved to the village closest to where you exited.
Corrected fee for moving through location sharing to 200 LCoin.
Corrected the problem of icons being output to Tower of Insolence monsters with no Melee Attack weaknesses.
Corrected the problem of screen messages being output repeatedly when monsters are attacked by Pet/Servitor in Underground Labyrinth.
Changed so that the Grover no longer sells ‘Magic Rope’ D~A-grade items.
Changed so that ‘Box Auto-Use’ system can be used in the World Hunting Zone.
Changed the drop texture of the Tower of Insolence Time Recharge Stone, Doll items.
Item Removal
With the update, some obsolete items will be removed from players. Please check the list of items being removed on 10/19 below:
- Exhausted Stone of Purity
- Exhausted Stone of Purity
- Exhausted Enria
- Exhausted Asofe
- Exhausted Thons
- Old and Worn Material
- Unknown and Worn Material
- Shiny and Worn Material
- Advanced Worn Material
Lineage II Classic
Skills
Corrected the problem of not being able to use the ‘Mass Recharge’ Skill in Olympiad.
Reformed the reaction speed of Skill auto-use.
Corrected the problem of not being able to use ‘Speed Energy’ and ‘Dimensional Chamber’ in repetition.
Changed the ‘Glory Expand Elixir’ skill settings learned by high level characters.
- Expanded the level up to which the skill can be learned from level 6 to level 10.
- Changed the learn level and effect based on skill level expansion.
Below is an overview of the changes made to the ‘Glory Expand Elixir’ skill.
Skill Name |
Skill Level |
Learn Level |
Effects |
Maximum Number of Elixir Uses |
Glory Expand Elixir |
1 |
86 |
Number of accumulated Elixir uses +2 |
7 |
2 |
87 |
Number of accumulated Elixir uses +4 |
9 |
|
3 |
88 |
Number of accumulated Elixir uses +6 |
11 |
|
4 |
89 |
Number of accumulated Elixir uses +8 |
13 |
|
5 |
90 |
Number of accumulated Elixir uses +10 |
15 |
|
6 |
91 |
Number of accumulated Elixir uses +12 |
17 |
|
7 |
92 |
Number of accumulated Elixir uses +14 |
19 |
|
8 |
93 |
Number of accumulated Elixir uses +16 |
21 |
|
9 |
94 |
Number of accumulated Elixir uses +18 |
23 |
|
10 |
95 |
Number of accumulated Elixir uses +20 |
25 |
Items
Changed so that the Infinite Quiver item cannot be used as Normal Crafting Recharge material.
Target Item |
|
Infinite Wooden Quiver |
Infinite Silver Quiver |
Infinite Bone Quiver |
Infinite Mithril Quiver |
Infinite Steel Quiver |
Infinite Quiver of Light |
Corrected the tooltip of 3 types of Dye Powders.
Item Name |
Tool Tip |
Dye Powder |
<Tattoo/Dye Level 0~10 Enchance> |
High-grade Dye Powder |
<Tattoo/Dye Level 11~19 Enchance> |
Dye Powder [Imprint] |
<Power Potential Enhance possible> |
New doll ‘Glakias Doll’ has been added.
- By compounding 2x dolls of the same level, you may be able to obtain a top-level doll based on probability.
- ‘Glakias Doll Lv2’ can be obtained as a ‘Glakias’ drop reward in ‘Ice Lord’s Castle’.
The ‘Glakias Doll Lv1~Lv5’ options are as follows.
Option |
Lv1 |
Lv2 |
Lv3 |
Lv4 |
Lv5 |
All P.Attack/M.Attack |
5 |
10 |
15 |
20 |
35 |
Soulshot/Spiritshot Damage |
2% |
5% |
8% |
10% |
15% |
MP recovered upon using Attack and Skill |
50 |
100 |
150 |
200 |
300 |
- The ‘Glakias Doll’s’ effect ‘All Weapon P.Attack/M.Attack increase’ is marked in green font in the equipped weapon item tool tip.
Corrected the problem of ‘Ice Lord’s Bow’, ‘Ice Lord’s Bow (Bound)’ items’ Critical figures being set lower than intended.
The triggered effects of the Ice Lord’s Weapon have been updated and the information provided on the effects will be in more detail.
- Changes have been made so that there will be separate information on the effects inflicting damage and debuff effects.
- When an effect is triggered, damage will be inflicted on the enemy depending on the attack type, even if the enemy is not under a debuff.
- Changes have been made so that the debuff effects of the Raging Icy Air will no longer be applied to field bosses.
Corrected so that the activated skill’s Damage is proportional to the P.Attack when Normal Attack, Physical Skill is used after equipping Ice Lord’s Weapon.
Target Skill |
||
A Raging Cold |
Bitter Cold |
Frigid Bondage |
Ice Lord’s Weapon’s P.Attack/M.Attack have been raised.
The Dragon’s Belt has been deleted from the Dimensional Merchant - Upgrade.
Changes have been made so that Shields and Sigils can be augmented with the ‘Armor Augment Stone.’
- Any ‘Shield/Sigil Augment Stones’ one has had previously will be changed to the ‘Armor Augment Stone.’
- Augmenting Shields and Sigils with the ‘Armor Augment Stone’ will have the same option types obtainable, probabilities, fees, etc. as the previous ‘Shield/Sigil Augment Stone.’
The ‘Special Equipment Augment Stone’ with which one can augment the Dragon’s Belt, Circlet of Hero, and some Hair Accessories has been added.
The ‘Special Equipment Augment Stone’ can be used as follows:
Item Name |
Item Effect |
Special Equipment Augment Stone |
Use to augment a Dragon’s Belt, Circlet of Hero |
Blessed Special Equipment Augment Stone |
A Blessed Augment Stone. Use to augment a Dragon’s Belt, Circlet of Hero |
The fees for augmenting using the ‘Special Equipment Augment Stone’ will be as follows:
Regular Augment Stone |
Blessed Augment Stone |
Augmentation Removal |
900,000 Adena |
2,000,000 Adena |
100,000 Adena |
The following options will be bestowed upon augmenting a ‘Dragon’s Belt’ using the ‘Special Equipment Augment Stone’:
Type |
Part |
Option 1 |
Option 2 |
Regular |
Belt |
P. Def. +10 ~ +200 |
P. Def. +10 ~ +200 |
Blessed |
Belt |
P. Def. +60 ~ +200 |
P. Def. +60 ~ +200 |
Skill Name |
Effect |
Damage Reduced |
Skill Trigger Rate |
Skill Cooldown |
Arcane Power Break Lv1 |
Reduce the target’s P. Atk. for 3 seconds when receiving 3,000+ damage upon being hit |
-2,000 |
2% |
10 sec |
Arcane Power Break Lv2 |
-3,000 |
2% |
10 sec |
|
Arcane Power Break Lv3 |
-4,000 |
3% |
10 sec |
|
Arcane Power Break Lv4 |
-5,000 |
3% |
10 sec |
|
Arcane Power Break Lv5 |
-6,000 |
4% |
10 sec |
|
Arcane Power Break Lv6 |
-6,500 |
4% |
10 sec |
|
Arcane Power Break Lv7 |
-7,000 |
5% |
10 sec |
|
Arcane Power Break Lv8 |
-8,000 |
6% |
10 sec |
|
Arcane Power Break Lv9 |
-9,000 |
8% |
10 sec |
|
Arcane Power Break Lv10 |
-10,000 |
10% |
10 sec |
|
Arcane Magic Break Lv1 |
Reduce the target’s M. Atk. for 3 seconds when receiving 3,000+ damage upon being hit |
-2,000 |
2% |
10 sec |
Arcane Magic Break Lv2 |
-3,000 |
2% |
10 sec |
|
Arcane Magic Break Lv3 |
-4,000 |
3% |
10 sec |
|
Arcane Magic Break Lv4 |
-5,000 |
3% |
10 sec |
|
Arcane Magic Break Lv5 |
-6,000 |
4% |
10 sec |
|
Arcane Magic Break Lv6 |
-6,500 |
4% |
10 sec |
|
Arcane Magic Break Lv7 |
-7,000 |
5% |
10 sec |
|
Arcane Magic Break Lv8 |
-8,000 |
6% |
10 sec |
|
Arcane Magic Break Lv9 |
-9,000 |
8% |
10 sec |
|
Arcane Magic Break Lv10 |
-10,000 |
10% |
10 sec |
- Augmenting a ‘Circlet of Hero’ using the ‘Special Equipment Augment Stone’ will have the same options and probabilities as the previous ‘Circlet Augment Stone.’
A ‘Mid-grade HP Potion’ item has been added.
- This item will be available at the Grocer NPC of each town.
The ‘Mid-grade HP Potion’ item info is as follows:
Item Name |
Effect |
Auto Use |
Mid-grade HP Potion |
Instantly recovers HP by 200 and the remaining amount will go to CP |
O |
6 Armors of Protection have been added.
Item Name |
Breastplate of Protection |
Gaiters of Protection |
Leather Armor of Protection |
Leather Leggings of Protection |
Tunic of Protection |
Stockings of Protection |
The Armors of Protection will have the following effects by default:
Item Name |
Grade |
P. Def. |
Effects |
Breastplate of Protection |
S |
260 |
CON +3, STR +1, Weight Penalty +1500, |
Gaiters of Protection |
S |
190 |
CON +2, Weight Penalty +1000, |
Leather Armor of Protection |
S |
210 |
CON +2, STR +2, Weight Penalty +1500, |
Leather Leggings of Protection |
S |
150 |
STR +2, Weight Penalty +1000, |
Tunic of Protection |
S |
150 |
CON +2, INT +2, Weight Penalty +1500, |
Stockings of Protection |
S |
115 |
CON +2, Weight Penalty +1000, |
- When enchanted, the Armors of Protection will have the corresponding enchant effects.
- The Armors of Protection can be enchanted using the dedicated ’Armor of Protection Enchant Scroll.’
- The Armors of Protection will have special triggered skills for +8 enchant and higher, and the effects will be applied when hit.
The Breastplate of Protection will have the following effects per enchant level:
Enchant Level |
P. Def. |
M. Def. |
All Skill Damage Received |
Chance of receiving All Skill Critical Attack |
Counter Paralysis |
1 |
100 |
115 |
- |
- |
- |
2 |
200 |
230 |
- |
- |
- |
3 |
300 |
345 |
- |
- |
- |
4 |
400 |
460 |
-1% |
-1% |
- |
5 |
500 |
575 |
-1% |
-2% |
- |
6 |
600 |
690 |
-2% |
-3% |
- |
7 |
700 |
805 |
-2% |
-4% |
- |
8 |
800 |
920 |
-3% |
-5% |
Paralyze the target |
9 |
900 |
1,035 |
-4% |
-7% |
Paralyze the target |
10 |
1,000 |
1,150 |
-5% |
-9% |
Paralyze the target |
11 |
1,200 |
1,320 |
-10% |
-11% |
Paralyze the target |
12 |
1,500 |
1,650 |
-11% |
-13% |
Paralyze the target |
13 |
1,800 |
1,980 |
-12% |
-15% |
Paralyze the target |
14 |
2,200 |
2,420 |
-15% |
-17% |
Paralyze the target |
15 |
2,210 |
2,430 |
-15% |
-17% |
Paralyze the target |
16 |
2,220 |
2,440 |
-15% |
-18% |
Paralyze the target |
17 |
2,230 |
2,450 |
-15% |
-18% |
Paralyze the target |
18 |
2,240 |
2,460 |
-15% |
-19% |
Paralyze the target |
19 |
2,250 |
2,470 |
-15% |
-19% |
Paralyze the target |
20 |
2,260 |
2,480 |
-15% |
-20% |
Paralyze the target |
The Gaiters of Protection will have the following effects per enchant level:
Enchant Level |
P. Def. |
M. Def. |
Chance of receiving All Skill Critical Attack |
Skill Damage Defense |
Reduce Range |
1 |
90 |
108 |
- |
- |
- |
2 |
180 |
216 |
- |
- |
- |
3 |
270 |
324 |
- |
- |
- |
4 |
360 |
432 |
-1% |
- |
- |
5 |
450 |
540 |
-1% |
- |
- |
6 |
540 |
648 |
-2% |
- |
- |
7 |
630 |
756 |
-2% |
- |
- |
8 |
720 |
864 |
-3% |
All Skill Damage Received -5% |
- |
9 |
810 |
972 |
-3% |
All Skill Damage Received -6% |
Reduce the target’s skill attack range by -200 & Mana Burn |
10 |
900 |
1,080 |
-6% |
All Skill Damage Received -7% |
Reduce the target’s skill attack range by -230 & Mana Burn |
11 |
1,080 |
1,190 |
-7% |
All Skill Damage Received -8% |
Reduce the target’s skill attack range by -260 & Mana Burn |
12 |
1,350 |
1,500 |
-10% |
All Skill Damage Received -9% |
Reduce the target’s skill attack range by -300 & Mana Burn |
13 |
1,620 |
1,800 |
-11% |
All Skill Damage Received -11% |
Reduce the target’s skill attack range by -350 & Mana Burn |
14 |
1,980 |
2,180 |
-15% |
All Skill Damage Received -13% |
Reduce the target’s skill attack range by -400 & Mana Burn |
15 |
1,990 |
2,190 |
-15% |
All Skill Damage Received -13% |
Reduce the target’s skill attack range by -400 & Mana Burn |
16 |
2,000 |
2,200 |
-16% |
All Skill Damage Received -13% |
Reduce the target’s skill attack range by -400 & Mana Burn |
17 |
2,010 |
2,210 |
-16% |
All Skill Damage Received -14% |
Reduce the target’s skill attack range by -400 & Mana Burn |
18 |
2,020 |
2,220 |
-17% |
All Skill Damage Received -14% |
Reduce the target’s skill attack range by -400 & Mana Burn |
19 |
2,030 |
2,230 |
-18% |
All Skill Damage Received -14% |
Reduce the target’s skill attack range by -400 & Mana Burn |
20 |
2,040 |
2,240 |
-20% |
All Skill Damage Received -15% |
Reduce the target’s skill attack range by -400 & Mana Burn |
The Leather Armor of Protection will have the following effects per enchant level:
Enchant Level |
P. Def. |
M. Def. |
All Skill Damage Received |
P. Critical Damage |
Counter Paralysis |
1 |
110 |
110 |
- |
- |
- |
2 |
120 |
120 |
- |
- |
- |
3 |
330 |
330 |
- |
- |
- |
4 |
440 |
440 |
-1% |
+2% |
- |
5 |
560 |
560 |
-1% |
+3% |
- |
6 |
660 |
660 |
-2% |
+4% |
- |
7 |
770 |
770 |
-2% |
+5% |
- |
8 |
880 |
880 |
-3% |
+6% |
Paralyze the target |
9 |
990 |
990 |
-4% |
+7% |
Paralyze the target |
10 |
1,100 |
1,100 |
-5% |
+8% |
Paralyze the target |
11 |
1,260 |
1,260 |
-10% |
+10% |
Paralyze the target |
12 |
1,575 |
1,575 |
-11% |
+12% |
Paralyze the target |
13 |
1,890 |
1,890 |
-12% |
+14% |
Paralyze the target |
14 |
2,310 |
2,310 |
-15% |
+17% |
Paralyze the target |
15 |
2,320 |
2,320 |
-15% |
+18% |
Paralyze the target |
16 |
2,330 |
2,330 |
-15% |
+18% |
Paralyze the target |
17 |
2,340 |
2,340 |
-15% |
+19% |
Paralyze the target |
18 |
2,350 |
2,350 |
-15% |
+19% |
Paralyze the target |
19 |
2,360 |
2,360 |
-15% |
+20% |
Paralyze the target |
20 |
2,370 |
2,370 |
-15% |
+20% |
Paralyze the target |
The Leather Leggings of Protection will have the following effects per enchant level:
Enchant Level |
P. Def. |
M. Def. |
Movement Spd. |
Critical Damage Defense |
Reduce Critical |
1 |
99 |
99 |
- |
- |
- |
2 |
108 |
108 |
- |
- |
- |
3 |
297 |
297 |
- |
- |
- |
4 |
396 |
396 |
+1 |
- |
- |
5 |
504 |
504 |
+1 |
- |
- |
6 |
594 |
594 |
+2 |
- |
- |
7 |
693 |
693 |
+2 |
- |
- |
8 |
792 |
792 |
+5 |
All Received Critical Rate&Damage -5% |
- |
9 |
891 |
891 |
+5 |
All Received Critical Rate&Damage -7% |
All Critical Damage -10% |
10 |
990 |
990 |
+6 |
All Received Critical Rate&Damage -9% |
All Critical Damage -11% |
11 |
1,130 |
1,130 |
+6 |
All Received Critical Rate&Damage -11% |
All Critical Damage -12% |
12 |
1,420 |
1,420 |
+7 |
All Received Critical Rate&Damage -13% |
All Critical Damage -13% |
13 |
1,700 |
1,700 |
+7 |
All Received Critical Rate&Damage -15% |
All Critical Damage -15% |
14 |
2,080 |
2,080 |
+8 |
All Received Critical Rate&Damage -17% |
All Critical Damage -20% |
15 |
2,090 |
2,090 |
+8 |
All Received Critical Rate&Damage -17% |
All Critical Damage -20% |
16 |
2,100 |
2,100 |
+8 |
All Received Critical Rate&Damage -18% |
All Critical Damage -20% |
17 |
2,110 |
2,110 |
+8 |
All Received Critical Rate&Damage -18% |
All Critical Damage -20% |
18 |
2,120 |
2,120 |
+8 |
All Received Critical Rate&Damage -19% |
All Critical Damage -20% |
19 |
2,130 |
2,130 |
+8 |
All Received Critical Rate&Damage -19% |
All Critical Damage -20% |
20 |
2,140 |
2,140 |
+8 |
All Received Critical Rate&Damage -20% |
All Critical Damage -20% |
The Tunic of Protection will have the following effects per enchant level:
Enchant Level |
P. Def. |
M. Def. |
All Skill Damage Received |
Max HP |
Counter Paralysis |
1 |
120 |
100 |
- |
- |
- |
2 |
240 |
200 |
- |
- |
- |
3 |
360 |
300 |
- |
- |
- |
4 |
480 |
400 |
-1% |
+200 |
- |
5 |
600 |
500 |
-1% |
+300 |
- |
6 |
720 |
600 |
-2% |
+400 |
- |
7 |
840 |
700 |
-2% |
+500 |
- |
8 |
960 |
800 |
-3% |
+600 |
Paralyze the target |
9 |
1,080 |
900 |
-4% |
+800 |
Paralyze the target |
10 |
1,200 |
1,000 |
-5% |
+1,000 |
Paralyze the target |
11 |
1,320 |
1,200 |
-10% |
+3,000 |
Paralyze the target |
12 |
1,650 |
1,500 |
-11% |
+5,000 |
Paralyze the target |
13 |
1,980 |
1,800 |
-12% |
+7,000 |
Paralyze the target |
14 |
2,420 |
2,200 |
-15% |
+9,000 |
Paralyze the target |
15 |
2,430 |
2,210 |
-15% |
+9,100 |
Paralyze the target |
16 |
2,440 |
2,220 |
-15% |
+9,200 |
Paralyze the target |
17 |
2,450 |
2,230 |
-15% |
+9,300 |
Paralyze the target |
18 |
2,460 |
2,240 |
-15% |
+9,400 |
Paralyze the target |
19 |
2,470 |
2,250 |
-15% |
+9,500 |
Paralyze the target |
20 |
2,480 |
2,260 |
-15% |
+10,000 |
Paralyze the target |
The Stockings of Protection will have the following effects per enchant level:
Enchant Level |
P. Def. |
M. Def. |
M. Skill Cooldown |
Protection Shield |
Remove Barrier |
1 |
108 |
90 |
- |
- |
- |
2 |
216 |
180 |
- |
- |
- |
3 |
324 |
270 |
- |
- |
- |
4 |
432 |
360 |
-1% |
- |
- |
5 |
540 |
450 |
-1% |
- |
- |
6 |
648 |
540 |
-2% |
- |
- |
7 |
756 |
630 |
-2% |
- |
- |
8 |
864 |
720 |
-3% |
Protection Shield 2500 |
- |
9 |
972 |
810 |
-3% |
Protection Shield 3,000 |
Remove the Protection Shield from the target |
10 |
1,080 |
900 |
-6% |
Protection Shield HP 4,000 |
Remove the Protection Shield from the target |
11 |
1,190 |
1,080 |
-6% |
Protection Shield 6,000 |
Remove the Protection Shield from the target |
12 |
1,500 |
1,350 |
-8% |
Protection Shield HP 8,000 |
Remove the Protection Shield from the target |
13 |
1,800 |
1,620 |
-10% |
Protection Shield HP 10,000 |
Remove the Protection Shield from the target |
14 |
2,180 |
1,980 |
-12% |
Protection Shield HP 12,000 (trigger rate: 12%) |
Remove the Protection Shield from the target |
15 |
2,190 |
1,990 |
-12% |
Protection Shield HP 12,100 (trigger rate: 12%) |
Remove the Protection Shield from the target |
16 |
2,200 |
2,000 |
-13% |
Protection Shield HP 12,200 (trigger rate: 13%) |
Remove the Protection Shield from the target |
17 |
2,210 |
2,010 |
-13% |
Protection Shield HP 12,400 (trigger rate: 13%) |
Remove the Protection Shield from the target |
18 |
2,220 |
2,020 |
-14% |
Protection Shield HP 12,600 (trigger rate: 14%) |
Remove the Protection Shield from the target |
19 |
2,230 |
2,030 |
-14% |
Protection Shield HP 12,800 (trigger rate: 14%) |
Remove the Protection Shield from the target |
20 |
2,240 |
2,040 |
-15% |
Protection Shield HP 13,000 (trigger rate: 15%) |
Remove the Protection Shield from the target |
The following effects will be bestowed upon successfully blessing the 6 Armors of Protection:
Type |
Option Bestowed upon Successful Blessing |
+11 |
+13 |
+15 |
Breastplate of Protection Gaiters of Protection Leather Armor of Protection Leather Leggings of Protection |
All Critical Damage Received - 50 |
Chance of Receiving All Critical -3% |
All Critical Damage Received - 50 |
All Power Received |
Tunic of Protection Stockings of Protection |
All Critical Damage Received - 60 |
Chance of Receiving All Critical -3% |
All Critical Damage Received - 60 |
All Power Received |
The icon and effects of the ‘Mid-grade HP Potion’ have been changed, and a sound has been added and will play upon using the item.
Fixed an issue with the Gaiters of Protection enchant-triggered effect ‘Reduce Range’ where some skills with shorter attack ranges are unavailable after its attack range reduction effect is applied.
The Facelifting, Dye, Hair Style Change Potion item tooltips have been improved.
The naming of the weapon types has been updated.
Type |
Previous |
Changed |
One-handed Blunt Weapon with high M. Atk. |
Blunt Weapon / One-handed |
Magic Blunt Weapon / One-handed |
Two-handed Blunt Weapon with high M. Atk. |
Two-handed Blunt Weapon / Two-handed |
Magic Blunt Weapon / Two-handed |
Ancient Sword |
Ancient Sword / Two-handed |
Ancient Sword / Two-handed |
One-handed Sword with high M. Atk. |
Sword / One-handed |
Magic Sword / One-handed |
- As the naming of the weapon types has been updated, item names, tooltips, Special Craft names, etc. have also been updated.
The level cap for Brooches, Talisman Bracelets, Agathion Bracelets has been raised to Lv. 10.
- Brooches, Talisman Bracelets, Agathion Bracelets can be obtained by compounding items of the same level.
Brooches Lv. 1-10 will have the following effects:
Lv. |
Gem Equipped Slot |
Inventory Increase |
P. Def. |
M. Def. |
Max HP |
Max MP |
Damage Received |
1 |
4 |
5 |
|
|
|
|
|
2 |
4 |
9 |
|
|
|
|
|
3 |
4 |
12 |
|
|
|
|
|
4 |
5 |
12 |
100 |
100 |
|
|
|
5 |
6 |
15 |
200 |
200 |
|
|
|
6 |
6 |
18 |
300 |
300 |
|
|
|
7 |
6 |
20 |
400 |
400 |
250 |
250 |
|
8 |
6 |
25 |
500 |
500 |
500 |
500 |
|
9 |
6 |
25 |
700 |
700 |
750 |
750 |
-1% |
10 |
6 |
25 |
900 |
900 |
1,000 |
1,000 |
-2% |
Talisman Bracelets Lv. 1-10 will have the following effects:
Lv. |
Talisman Equipped Slot |
P. Atk. |
M. Atk. |
All Skill Power |
All Critical Damage |
1 |
4 |
|
|
|
|
2 |
4 |
20 |
20 |
|
|
3 |
4 |
50 |
50 |
|
|
4 |
5 |
100 |
100 |
|
|
5 |
6 |
200 |
200 |
|
|
6 |
6 |
300 |
300 |
|
|
7 |
6 |
400 |
400 |
1% |
|
8 |
6 |
500 |
500 |
2% |
|
9 |
6 |
700 |
700 |
2% |
1% |
10 |
6 |
900 |
900 |
3% |
2% |
Agathion Bracelets Lv. 1-10 will have the following effects:
Lv. |
Agathion Equipped Slot |
Paralysis/Stun/Sleep/Mental Attack Resistance |
Hold/Petrify/Pull/Knock Down Resistance |
STR |
CON |
DEX |
1 |
4 |
|
|
|
|
|
2 |
4 |
2% |
|
|
|
|
3 |
4 |
3% |
|
|
|
|
4 |
5 |
5% |
|
1 |
1 |
|
5 |
5 |
8% |
|
1 |
1 |
1 |
6 |
5 |
10% |
|
1 |
2 |
2 |
7 |
5 |
12% |
5% |
2 |
2 |
2 |
8 |
5 |
15% |
10% |
2 |
3 |
3 |
9 |
5 |
15% |
10% |
3 |
3 |
3 |
10 |
5 |
15% |
10% |
4 |
4 |
4 |
Inventory
The name of the Item Inventory has been changed to ‘Item/Gift Inventory.’
The ‘Gift’ tab has been added to the existing Item Inventory UI.
- If a gift is delivered to the NShop, an icon for the item arrived will appear on the bottom right of the game screen.
- Gifts accepted can be obtained after being moved to the ‘Items’ tab.
- Gifts rejected will be deleted from the gift list.
Items accepted as gifts can be claimed in the Item Inventory.
Gift Sender |
Gift Recipient |
Gift can be cancelled within 7 days of being sent If not accepted by the recipient. |
Gift can be rejected within 7 days of receipt Unless cancelled by the sender. However, it will automatically be accepted if the recipient has not taken any action for 7 days. |
- The feature to gift NCoins will be the same as before.
Chaotic Penalty
The tendency limit of Chaotic characters to be reduced was changed from -360,000 to -720,000.
- If the Mutual Hostile Clan character is PK, reduction is only up to -36,000.
- If a character that is not a part of the Mutual Hostile Clan is PK, reduction is up to -720,000.
- If the Mutual Hostile Clan character is PK when it has already been reduced to less than -36,000, tendency is not reduced any further.
‘Einhasad’s Observation’ has been expanded from level 1 to level 15.
Observation Level |
Tendency |
Threat Counterattack |
Revenge Free |
Teleport & Escape (10 times Cooldown) |
Map Mark |
Movement Speed Reduction |
Lost Item Recovery Fee |
1 |
-1 ~ |
|
|
|
|
|
|
2 |
-18,001 ~ |
|
|
|
|
|
|
3 |
-27,001 ~ |
O |
O |
|
|
|
|
4 |
-30,241 ~ |
O |
O |
|
|
|
|
5 |
-33,841 ~ |
O |
O |
|
|
|
|
6 |
-36,001 ~ |
O |
O |
+2 seconds |
|
|
|
7 |
-72,001 ~ |
O |
O |
+3 seconds |
|
|
|
8 |
-144,001 ~ |
O |
O |
+4 seconds |
O |
-35 |
50% |
9 |
-216,001 ~ |
O |
O |
+5 seconds |
O |
-35 |
50% |
10 |
-288,001 ~ |
O |
O |
+6 seconds |
O |
-35 |
50% |
11 |
-360,001 ~ |
O |
O |
+7 seconds |
O |
-70 |
100% |
12 |
-432,001 ~ |
O |
O |
+8 seconds |
O |
-70 |
100% |
13 |
-504,001 ~ |
O |
O |
+9 seconds |
O |
-70 |
100% |
14 |
-576,001 ~ |
O |
O |
+10 seconds |
O |
-70 |
100% |
15 |
-648,001 ~ |
O |
O |
+11 seconds |
O |
-70 |
100% |
Lost item recovery fee increase (+50%) penalty added to ‘Einhasad’s Watch’ level 6~7.
Changed the ratio of rewards distributed through the mail when characters beyond ‘Einhasad’s Watch’ level 6 recover lost items with Adena.
Existing |
Changed |
Distribute 10% of the recovery fee as a reward |
Distribute 50% of the recovery fee as a reward |
Changed the Revenge Maintaining Time of characters beyond ‘Einhasad’s Watch’ level 3 to 24 hours.
- Even if Tendency figures are changed after PK, the Tendency figure from the point PK occurred is applied as the standard.
Added PVP Damage Bonus Reduction Penalty to ‘Einhasad’s Watch’ level 6 and higher.
Einhasad's Watch Level |
Penalty |
Einhasad's Watch Level 6~7 |
PVP Damage Bonus -20% |
Einhasad's Watch Level 8~9 |
PVP Damage Bonus -40% |
Einhasad's Watch Level 10~15 |
PVP Damage Bonus -60% |
The state info has been reset for all characters.
The chaotic state reduction limit has been changed from -720,000 to -150,000.
- It will only be reduced to -36,000 when PKing a character of a mutually opposing clan.
- It will be reduced to up to -150,000 when PKing a character from a clan that is not mutually opposing.
- Once it is reduced to under -36,000, it will not be reduced further even after PKing a character of a mutually opposing clan.
New penalties have been added to ‘Einhasad’s Observation’ Lv. 4-7.
Observation Level |
State |
PK State Reduction |
PVE State Recovery |
4 |
-36,001 ~ |
2X |
-50% |
5 |
-64,801 ~ |
2X |
-60% |
6 |
-100,801 ~ |
4X |
-70% |
7 |
-144,001 ~ |
4X |
-80% |
- The other chaotic penalties will be the same.
Blessing System
Added the ‘Blessing Scroll - Armor’ item that can Enchant Armor
- The existing 'Blessings Scroll’ was changed to 'Blessings Scroll - Weapon'.
- The ‘Blessing Scroll- Armor’ item can be used to grant the Blessing Effect on Armor items above S-grade.
- Basic Effect is granted upon Blessings, and additional effects are applied based on Armor Enchant level.
Blessing Effects applied by Armor type are as follows.
Type |
Rank Grade |
Blessing Effects |
Helm |
Normal |
All Weapon Resistance +1% |
Activation Type Armor |
All Weapon Resistance +3% |
|
Top, Bottom |
Normal |
All Critical Hit Damage Received -20 |
Activation Type Armor |
All Critical Hit Damage Received -50 |
|
Top, Bottom |
Normal |
All Critical Hit Damage Received -60 |
Top and Bottom |
Normal |
All Critical Hit Damage Received -30 |
Gloves |
Normal |
Debuff Resistance +1% |
Activation Type Armor |
Debuff Resistance +3% |
|
Boots |
Normal |
HP Potion Recovery Amount +15 |
Activation Type Armor |
HP Potion Recovery Amount +30 |
Additional Blessing options based on Armor type level are as follows.
Type |
Rank Grade |
Blessing Effects by Enchant Level |
||
Level 11 |
Level 13 |
Level 15 |
||
Helm |
Normal |
Max HP +600 |
All Weapon Resistance +2% |
Fixed Hit Damage received -2% |
Activation Type Armor |
Max HP +1,000 |
All Weapon Resistance +3% |
Fixed Hit Damage received -3% |
|
Top, Bottom |
Normal |
All Critical Hit Probability -2% |
All Critical Hit Damage Received - 30 |
All Hit Damage -2% |
Activation Type Armor |
All Critical Hit Probability -2% |
All Critical Hit Damage Received - 50 |
All Hit Damage -3% |
|
Top, Bottom |
Normal |
All Critical Hit Probability -2% |
All Critical Hit Damage Received - 60 |
All Hit Damage -3% |
Top and Bottom |
Normal |
All Critical Hit Probability -2% |
All Critical Hit Damage Received - 30 |
All Hit Damage -2% |
Gloves |
Normal |
Defense/M. Def +200 |
Debuff Resistance +2% |
Hit Damage received -2% |
Activation Type Armor |
Defense/M. Def +300 |
Debuff Resistance +3% |
Hit Damage received -3% |
|
Boots |
Normal |
Defense/M. Def +200 |
HP Potion Recovery Amount +15 |
HP Potion Recovery Amount +4% |
Activation Type Armor |
Defense/M. Def +300 |
HP Potion Recovery Amount +30 |
HP Potion Recovery Amount +6% |
- If you fail to grant the Armor Blessing Effect, only the ‘Blessing Scroll - Armor’ is consumed and the item is maintained.
- ‘Blessing Scroll - Armor’ can be obtained by probability from Tower of Insolence 1st~12th Floor monsters.
Collection
30 types of new collections added.
- Imprint/non-Imprint items can all be registered through replacement item registration.
Category |
Collection Name |
Collection Effect |
Defense |
Dark Heavy Armor |
P. Skill Critical Damage Received -0.5% |
Dark Light Armor |
P. Skill Critical Damage Received -0.5% |
|
Dark Robe |
P. Skill Critical Damage Received -0.5% |
|
Majestic Heavy Armor |
P. Skill Critical Rate Received -0.5% |
|
Majestic Light Armor |
P. Skill Critical Rate Received -0.5% |
|
Majestic Robe |
P. Skill Critical Rate Received -0.5% |
|
Nightmare Heavy Armor |
M. Skill Critical Rate Received -0.5% |
|
Nightmare Light Armor |
M. Skill Critical Rate Received -0.5% |
|
Nightmare Robe |
M. Skill Critical Rate Received -0.5% |
|
Tallum Heavy Armor |
M. Skill Critical Damage Received -0.5% |
|
Tallum Light Armor |
M. Skill Critical Damage Received -0.5% |
|
Tallum Robe |
M. Skill Critical Damage Received -0.5% |
|
Rapier Experience |
Defense/M. Def +50 |
|
Highest Left-handed Equipment |
Defense/M. Def +100 |
|
Spec up needed |
Defense +10 |
|
Should we check the storage? |
M. Def +5 |
|
Necessity of the Curse Scroll |
Defense +5 |
|
Combat supplement |
Respectfully with two hands |
Max HP /MP/CP +130 |
Poke forcefully |
Skill consumption MP -1% |
|
Avadon + Plate |
Max CP +40 |
|
It’s harder to obtain than expected |
Max HP +40 |
|
Slaughter and block |
Max MP +40 |
|
Environmentally friendly materials |
HP/MP/CP Recovery Bonus +1 |
|
Beginning of the hunt |
Max HP/MP/CP +20 |
|
Special |
Cannot make a Dual Sword with a Rapier |
Hold Attack Resistance +0 .5% |
Fast and thin weapon Ⅰ |
Hold Attack Resistance +0.5% |
|
Fast and thin weapon Ⅱ |
Hold Attack Resistance +0.5% |
|
Flame Full Set completed |
Hold Attack Resistance +0.5% |
|
Freeze Full Set completed |
Mental Attack Resistance +0.5% |
|
Thunder Full Set completed |
Mental Attack Resistance +0.5% |
14 types of new collections added.
Category |
Collection Name |
Collection Effect |
Defense |
Adequate Defense to adequate standards |
Defense +13 |
Debut of Undertaker Collection |
Defense +14 |
|
Classical Magic Weapons |
Defense 16 |
|
Seal Boots and Sealed BootsⅠ |
Defense +10 |
|
Seal Boots and Sealed BootsⅡ |
Defense +9 |
|
Defense +15 |
Defense +15 |
|
Defense +12 |
Defense +12 |
|
It isn’t difficult! |
Defense +11 |
|
Assistance |
Blunt Weapons Blunt Weapons Blunt Weapons |
Max HP +35 |
This must be done! |
HP Recovery Bonus / MP Recovery Bonus / CP Recovery Bonus +1 |
|
Yes, the Robe of Seal is needed |
Max HP +10 |
|
Do you not have enough HP/MP/CP? |
HP Recovery Bonus / MP Recovery Bonus / CP Recovery Bonus +1 |
|
Wolf and Scorpion |
Max HP +25 |
|
Only Battle Axe +9 |
Max HP +30 |
Changed so that the number of items in possession can be checked through the tool tip in the registered inventory within the collection.
The usability of the Collection UI has been improved.
- A blue light will show up for when an item in possession has reached its enchant level.
- If there are duplicate cases in the order of registerable (yellow) → enchant level not reached (red) → enchant level reached (blue), the color of a higher order will appear.
Fixed an issue with some Collections where Imprint items cannot be registered.
Collection Name |
Registered Item |
Composite Heavy Armor |
Composite Armor [Imprint] |
Two Hands Full |
Composite Armor [Imprint] |
Weakest Gear |
Leather Boots [Imprint] |
Four-legged Walking |
Fleuret [Imprint] |
Agile |
Chevalier Rapier [Imprint] |
P. Atk. Matters |
Chevalier Rapier [Imprint] |
Non-enchanted Bow |
Eminence Bow [Imprint] |
Corrected the problem of the +7, +9 ‘Admiral's Estoc (Bound)' item not being registered to the collection.
Corrected the problem of system and screen messages not being output when the timed collection’s effects end.
Corrected the problem of the collection UI not opening when the collection button is clicked instead of selecting the item in the Inventory.
Corrected the problem of the Blue Wolf Armor [Imprint] item not being registered in the ‘Wolf and Scorpion’, ‘This must be done!’ Collection.
Corrected the problem of the ‘Crystal Dagger’, which cannot be enhanced, being set in the ‘Daggers’ Collection materials.
Death Penalty
Changed so that there is an additional message guide when items are lost as Death Penalty.
Added a function where the alert button flashes and accentuates the function when there is a lost item.
Changed so that an additional cautionary screen message is output when there are more than 5 lost items.
Expanded the maximum quantity of storage that stores items lost as Death Penalty from 10 to 30.
- When the number of lost items is more than 15, warning messages are output repeatedly.
- When the number of accumulated lost items exceeds 30, the oldest lost item is permanently deleted.
Subjugation
Subjugation UI has been reformed.
- Changed so that the text color of Subjugation where reward learn is possible is displayed in yellow.
- Added a button to return to the Subjugation list in the Subjugation Reward reception window.
- Changed so that double-clicking on the Subjugation gauge area will make the reward receipt window pop up.
- Changed so that the number of keys in possession in reward receipt are automatically input.
- Changed so that the Subjugation currently in progress is automatically selected in the side bar when the Subjugation UI is opened.
Revenge
The duration of the revenge list and help request list has been changed to 24 hours.
Mission & Raid
Changed all ‘Hot Springs Exploration’ mission’s defeat target monsters to monsters placed in Hot Springs.
New weekly mission added.
Mission Name |
Performance Cycle |
Performance Unit |
Performance Content |
Rewards |
Enhance Power Potential |
Weekly |
Character |
Perform Power Potential Enhance 80 times |
1x Dye Powder [Imprint] |
The maximum level for earning rewards in Missions has been changed to Lv. 30.
- After Lv. 30, one will need EXP worth 100 Points per level until Lv. 50, like they were required to earn additional rewards.
The new 6 Armors of Protection have been added to the rewards from the Ice Lord’s Castle boss monster ‘Glakias.’
Mission Rewards have changed as follows:
Mission Name |
Existing Reward |
New Rewards |
Daily Hunt I (Level 20 or lower) |
XP Boost Scroll(x1);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1) |
Daily Hunt I (Level 21-40) |
XP Boost Scroll(x1);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1) |
Daily Hunt I (Level 41-50) |
XP Boost Scroll(x1);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1) |
Daily Hunt I (Level 51~60) |
XP Boost Scroll(x1);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1) |
Daily Hunt I (Level 61-70) |
XP Boost Scroll(x1);Mission Points(x10);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1);Mission Points(x10) |
Daily Hunt I (Level 71~75) |
XP Boost Scroll(x1);Mission Points(x10);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1);Mission Points(x10) |
Daily Hunt I (Level 76 or higher) |
XP Boost Scroll(x1);Mission Points(x10);Transformation Sealbook Fragment(x1);Victory Coin(x1) |
XP Boost Scroll(x1);Mission Points(x10) |
Daily Hunt II (Level 20 or lower) |
XP Boost Scroll(x1);Victory Coin(x2) |
XP Boost Scroll(x1) |
Daily Hunt II (Level 21-40) |
XP Boost Scroll(x1);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1);Victory Coin(x2) |
XP Boost Scroll(x1);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1) |
Daily Hunt II (Level 41-50) |
XP Boost Scroll(x2);Victory Coin(x2) |
XP Boost Scroll(x2) |
Daily Hunt II (Level 51~60) |
XP Boost Scroll(x2);Victory Coin(x2) |
XP Boost Scroll(x2) |
Daily Hunt II (Level 61-70) |
XP Boost Scroll(x2);Mission Points(x10);Victory Coin(x2) |
XP Boost Scroll(x2);Mission Points(x10) |
Daily Hunt II (Level 71~75) |
XP Boost Scroll(x2);Mission Points(x10);Victory Coin(x2) |
XP Boost Scroll(x2);Mission Points(x10) |
Daily Hunt II (Level 76 or higher) |
XP Boost Scroll(x2);Mission Points(x10);Victory Coin(x2) |
XP Boost Scroll(x2);Mission Points(x10) |
Daily Hunt III (Level 20 or Below) |
XP Boost Scroll(x1);Victory Coin(x3) |
XP Boost Scroll(x1) |
Daily Hunt III (Level 21-40) |
XP Boost Scroll(x2);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1);Victory Coin(x3) |
XP Boost Scroll(x2);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1) |
Daily Hunt III (Level 41-50) |
XP Boost Scroll(x3);Victory Coin(x3) |
XP Boost Scroll(x3) |
Daily Hunt III (Level 51~60) |
XP Boost Scroll(x3);Victory Coin(x3) |
XP Boost Scroll(x3) |
Daily Hunt III (Level 61-70) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x3) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt III (Level 71~75) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x3) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt III (Level 76 or higher) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x3) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt IV (Level 20 or lower) |
XP Boost Scroll(x1);Victory Coin(x4) |
XP Boost Scroll(x1) |
Daily Hunt IV (Level 21-40) |
XP Boost Scroll(x2);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1);Victory Coin(x4) |
XP Boost Scroll(x2);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1) |
Daily Hunt IV (Level 41-50) |
XP Boost Scroll(x3);Victory Coin(x4) |
XP Boost Scroll(x3) |
Daily Hunt IV (Level 51~60) |
XP Boost Scroll(x3);Victory Coin(x4) |
XP Boost Scroll(x3) |
Daily Hunt IV (Level 61-70) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x4) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt IV (Level 71~75) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x4) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt IV (Level 76 or higher) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x4) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt V (Level 20 or lower) |
XP Boost Scroll(x1);Victory Coin(x5) |
XP Boost Scroll(x1) |
Daily Hunt V (Level 21-40) |
XP Boost Scroll(x2);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1);Victory Coin(x5) |
XP Boost Scroll(x2);High-grade XP Scroll(x1);Scroll: 2,000 SP(x1) |
Daily Hunt V (Level 41-50) |
XP Boost Scroll(x3);Victory Coin(x5) |
XP Boost Scroll(x3) |
Daily Hunt V (Level 51~60) |
XP Boost Scroll(x3);Victory Coin(x5) |
XP Boost Scroll(x3) |
Daily Hunt V (Level 61-70) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x5) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt V (Level 71~75) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x5) |
XP Boost Scroll(x3);Mission Points(x10) |
Daily Hunt V (Level 76 or higher) |
XP Boost Scroll(x3);Mission Points(x10);Victory Coin(x5) |
XP Boost Scroll(x3);Mission Points(x10) |
New Mission Added:
Mission Name |
Details |
Reward |
Daily Hunting Master |
You can receive a reward when you complete the Daily Hunt V (Achieve 1 of all levels) mission. |
Transformation Sealbook Fragment(x1);Victory Coin(x15) |
Special Hunting Zone & UI
The Special Hunting Zone’s UI has been reformed.
- For Hunting Zones that cannot currently be used, the button output as ‘Enter’ was changed to ‘Cannot Enter’.
- The Special Hunting Zone’s name color and size have been changed.
- Changed so that the Special Hunting Zone list can be checked by clicking the left right buttons at the bottom.
Changed so that you can exit through the [Exit] button in the Special Hunting Zone UI
Changed so that you can easily differentiate the Special Hunting Zone HUD icon’s [Exit] button.
Rewards for the 6 hunting zones have been adjusted.
Hunting Zone |
||
Catacomb of the Forbidden Path |
Catacomb of the Witch |
Patriot's Necropolis |
Necropolis of Devotion |
The Disciple's Necropolis |
Catacomb of Dark Omens |
The amount of the reward drops from some of the monsters appearing in the hunting zones Devil's Isle and Silent Valley has been adjusted.
Devil's Isle |
|||
Bloody Purple |
Seer |
Clipher |
Guardian Spirit |
Sairon |
Midnight Sairon |
Demon Warrior |
Daymen |
Veil Master |
Dolores |
Death Flyer |
Tor Scorpion |
Stone Vanul |
Maiden Doll |
Pearl Horror |
Midnight Nightmare |
Silent Valley |
|||
Creature of the Past |
Giant's Shadow |
Shaman of Ancient Times |
|
Potential System
Changed the Power Potential Enhance Probability to the table below.
Stage 1 |
||
Increase Value |
Existing Probability |
Changed Probability |
0 |
50% |
20% |
1 |
50.0% |
80.0% |
Stage 2 |
||
Increase Value |
Existing Probability |
Changed Probability |
1 |
70% |
63% |
2 |
29% |
32% |
3 |
1% |
5% |
Stage 3 |
||
Increase Value |
Existing Probability |
Changed Probability |
1 |
10% |
0% |
2 |
75% |
85% |
3 |
12% |
12% |
4 |
2% |
2% |
5 |
1% |
1% |
Changed the Power Potential Option Effect figure.
Power Potential 1 Option – Basic Trait |
||||||
Stage |
P.Attack/M.Attack |
Defense/M. Def |
Atk. Spd./Casting Speed |
|||
Existing |
Changed |
Existing |
Changed |
Existing |
Changed |
|
1 |
20 |
50 |
20 |
50 |
4 |
10 |
2 |
30 |
100 |
30 |
100 |
6 |
20 |
3 |
40 |
150 |
40 |
150 |
8 |
30 |
4 |
50 |
200 |
50 |
200 |
10 |
40 |
5 |
100 |
250 |
100 |
250 |
20 |
50 |
6 |
200 |
300 |
200 |
300 |
40 |
60 |
7 |
300 |
400 |
300 |
400 |
60 |
80 |
8 |
400 |
500 |
400 |
500 |
80 |
100 |
9 |
500 |
600 |
500 |
600 |
100 |
120 |
10~20 |
Same |
Power Potential 2 Option – PVE/PVP |
||||
Stage |
All Skill Damage Bonus |
All Skill Hit Damage |
||
Existing |
Changed |
Existing |
Changed |
|
1 |
0.1% |
0.25% |
-0.1% |
-0.25% |
2 |
0.2% |
0.5% |
-0.2% |
-0.5% |
3 |
0.3% |
0.8% |
-0.3% |
-0.8% |
4 |
0.4% |
1.2% |
-0.4% |
-1.2% |
5 |
0.6% |
1.5% |
-0.6% |
-1.5% |
6 |
1.2% |
2% |
-1.2% |
-2% |
7 |
1.8% |
2.5% |
-1.8% |
-2.5% |
8 |
2.4% |
3% |
-2.4% |
-3% |
9 |
3% |
4% |
-3% |
-4% |
10 |
4.2% |
4.5% |
-4.2% |
-4.5% |
11 ~ 20 |
Same |
Power Potential 3 Option – Critical |
||||||||
Stage |
All Critical Probability: |
All Critical Damage |
All Critical Hit Probability Reduction |
All Critical Hit Damage Reduction |
||||
Existing |
Changed |
Existing |
Changed |
Existing |
Changed |
Existing |
Changed |
|
1 |
0.1% |
0.25% |
-0.1% |
-0.25% |
-0.1% |
-0.25% |
-0.1% |
-0.25% |
2 |
0.2% |
0.5% |
-0.2% |
-0.5% |
-0.2% |
-0.5% |
-0.2% |
-0.5% |
3 |
0.3% |
0.8% |
-0.3% |
-0.8% |
-0.3% |
-0.8% |
-0.3% |
-0.8% |
4 |
0.4% |
1.2% |
-0.4% |
-1.2% |
-0.4% |
-1.2% |
-0.4% |
-1.2% |
5 |
0.6% |
1.5% |
-0.6% |
-1.5% |
-0.6% |
-1.5% |
-0.6% |
-1.5% |
6 |
1.2% |
2% |
-1.2% |
-2% |
-1.2% |
-2% |
-1.2% |
-2% |
7 |
1.8% |
2.5% |
-1.8% |
-2.5% |
-1.8% |
-2.5% |
-1.8% |
-2.5% |
8 |
2.4% |
3% |
-2.4% |
-3% |
-2.4% |
-3% |
-2.4% |
-3% |
9 |
3% |
4% |
-3% |
-4% |
-3% |
-4% |
-3% |
-4% |
10 |
4.2% |
4.5% |
-4.2% |
-4.5% |
-4.2% |
-4.5% |
-4.2% |
-4.5% |
11 ~ 20 |
Same |
Power Potential 4 Option |
||||||||
Stage |
Soulshot/Spiritshot Damage, Damage Resistance |
All Healing Increase |
All Hit Healing Reduction |
Immobilized Accuracy Bonus (Stun/Paralysis/Sleep/Petrify) |
||||
Existing |
Changed |
Existing |
Changed |
Existing |
Changed |
Existing |
Changed |
|
1 |
0.1% |
0.2% |
0.1% |
0.2% |
-0.1% |
-0.2% |
0.1% |
0.3% |
2 |
0.2% |
0.4% |
0.2% |
0.4% |
-0.2% |
-0.4% |
0.2% |
0.6% |
3 |
0.3% |
0.6% |
0.3% |
0.6% |
-0.3% |
-0.6% |
0.4% |
0.9% |
4 |
0.4% |
0.8% |
0.4% |
0.8% |
-0.4% |
-0.8% |
0.6% |
1.2% |
5 |
0.5% |
1% |
0.5% |
1% |
-0.5% |
-1% |
1% |
1.5% |
6 |
0.8% |
1.4% |
0.8% |
1.4% |
-0.8% |
-1.4% |
1.2% |
2% |
7 |
1.2% |
1.7% |
1.2% |
1.7% |
-1.2% |
-1.7% |
1.6% |
2.5% |
8 |
1.6% |
2% |
1.6% |
2% |
-1.6% |
-2% |
2.4% |
3.5% |
9 |
2% |
2.5% |
2% |
2.5% |
-2% |
-2.5% |
2.6% |
4.5% |
10 |
2.8% |
3% |
2.8% |
3% |
-2.8% |
-3% |
4% |
5.6% |
11 |
Same |
4.8% |
7.2% |
|||||
12 |
5.6% |
8% |
||||||
13 |
6.4% |
8.8% |
||||||
14 |
7.2% |
9.6% |
||||||
15 |
8% |
11.2% |
||||||
16 |
9.6% |
12% |
||||||
17 |
10.4% |
12.8% |
||||||
18 |
12% |
13.6% |
||||||
19 |
13.6% |
14.4% |
||||||
20 |
Same |
A daily enchant limit for Potential has been added.
- Once the ‘Shared Enchant Limit’ available across all slots is reached, an ‘Individual Enchant Limit’ that can be used exclusively for each of the dye slots 1-4 will be added.
- The 'Individual Enchant Limit’ will reset daily at 6:30am.
- Individual enchant can only be used for the dyes with Potential Lv. 10 or lower.
Below is an overview of the Daily Enchant Limit.
Slot |
Individual Enchant Range |
Potential Level |
Enchant Fee per Try |
Daily Enchant Limit |
EXP Earned |
Dye 1 |
1st |
Lv. 0~10 |
10 million Adena |
5 times |
2~5 |
2nd |
20 million Adena |
5 times |
2~5 |
||
Dye 2 |
1st |
10 million Adena |
5 times |
2~5 |
|
2nd |
20 million Adena |
5 times |
2~5 |
||
Dye 3 |
1st |
10 million Adena |
5 times |
2~5 |
|
2nd |
20 million Adena |
5 times |
2~5 |
||
Dye 4 |
1st |
10 million Adena |
5 times |
2~5 |
|
2nd |
20 million Adena |
5 times |
2~5 |
Reforge
Corrected the problem of the Hit Damage received being guided as Damage received in the option brief view when Top/Top and Bottom are Reforged using the Armor Reforge Stone.
As the Reforge system was reformed, the existing ‘Life Stone’ Reforge Stone’s name was changed and a new Top Reforge Stone item was added.
Type |
Existing Life Stone |
Reforge Stone Name Change |
New Addition |
Weapon |
Life Stone Lv1 - Weapon |
Faded Life Stone Lv1 - Weapon |
Blessings Weapon Reforge Stone |
Life Stone Lv2 - Weapon |
Weapon Reforge Stone |
||
Armor |
Life Stone Lv1 - Armor |
Faded Life Stone Lv1 - Armor |
Blessings Armor Reforge Stone |
Life Stone Lv2 - Armor |
Armor Reforge Stone |
||
Circlet |
Life Stone - Circlet |
Circlet Reforge Stone |
Blessings Circlet Reforge Stone |
Rare Accessory |
Life Stone - Accessory |
Accessory Reforge Stone |
Blessings Accessory Reforge Stone |
Shield/Sigil |
Life Stone Lv1 - Shield/Sigil |
Faded Life Stone Lv1 - Shield/Sigil |
Blessings Shield/Sigil Reforge Stone |
Life Stone Lv2 - Shield/Sigil |
Shield/Sigil Reforge Stone |
The new Top Reforge Stone item can be used as below.
Item Name |
Item Effect |
Blessings Weapon Reforge Stone |
Blessed Reforge Stone. Weapon can be Reforged upon use |
Blessings Armor Reforge Stone |
Blessed Reforge Stone. Armor can be Reforged upon use |
Blessings Circlet Reforge Stone |
Blessed Reforge Stone. Circlet of Hero can be Reforged upon use |
Blessings Accessory Reforge Stone |
Blessed Reforge Stone. Reforge is possible on Normal Accessories and Boss, Spirit, Insolence, Dragon Valley Accessories of A-grade or higher upon use |
Blessings Shield/Sigil Reforge Stone |
Blessed Reforge Stone. Can Reforge on Shield/Sigil upon use. |
The Adena consumed upon item Reforge using ‘Blessings Reforge Stone’ is as follows.
Type |
Blessings |
Blessings (Reforge remove) |
Weapon |
2,000,000 Adena |
100,000 Adena |
Armor |
1,500,000 Adena |
100,000 Adena |
Sigil/Shield |
1,500,000 Adena |
100,000 Adena |
Circlet |
2,000,000 Adena |
100,000 Adena |
Rare Accessory |
2,000,000 Adena |
100,000 Adena |
The options granted by Gear upon using the ‘Blessings Reforge Stone’ are as follows.
Type |
Part |
Option 1 |
Option 2 |
Weapon |
- |
Attack Speed: +55 ~ +150 |
Attack Power: +120 ~ +425 |
Armor |
Common |
Max HP: +125 ~ +480 |
Defense: +32 ~ +110 |
Helm |
Bow Weapon and Damage M. Resistance: +2% ~ +5% |
Debuff and Mez Resistance: +3% ~ +10% |
|
Top/Set |
Hit Damage: -2% ~ -5% |
All Hit Critical Damage: -4% ~ -15% |
|
Gloves |
Close Weapon Resistance: -2% ~ -5% |
All Hit Critical Probability: -4% ~ -15% |
|
Shoes |
Skill Evasion: +2% ~ +5% |
Movement Speed: +2 ~ +5 |
|
Hair Accessory |
Circlet |
Max HP: +125 ~ + 500 |
Defense: +70 ~ +300 Resistance: +3% ~ +10% |
Normal Accessory |
Common |
Attack Power: +60 ~ +200 |
Max HP: +12 ~ +50 |
Ring |
Damage M. Resistance: +2% ~ +5% |
P. Skill Critical Hit Damage Received: -+30 ~ +100 |
|
Earring |
Bow Resistance: +2% ~ +5% |
Hit Damage: -1 .2% ~ -3% |
|
Necklace |
Close Weapon Resistance: +2% ~ +5% |
P. Skill Critical Hit Probability: -1.2% ~ 2% |
|
Rare Accessory |
Common |
Attack Power: +60 ~ +200 |
Max HP: +30 ~ +100 |
Ring |
Damage M. Resistance: +3% ~ +10% |
P. Skill Critical Hit Damage Received: -70 ~ -300 |
|
Earring |
Bow Resistance: +3.5% ~ +10% |
Hit Damage: -2% ~ -5% |
|
Necklace |
Close Weapon Resistance: +3.5% ~ +10% |
P. Skill Critical Hit Probability: -2% ~ -5% |
|
Shield/Sigil |
- |
Max MP +90 ~ +400 |
Max MP: +90 ~ +400 |
- ‘Life Stone Lv1 - Weapon’, ‘Life Stone Lv1 - Armor’, ‘Life Stone Lv1 - Shield/Sigil’ items deleted from the General Merchant NPC sales list.
The Life Stone Lv1 item and the pack that distributes the Life Stone Lv1 item will be deleted with the 11/30/2022 maintenance.
Type |
Item Name |
Delete Date |
Reforge Stone |
Faded Life Stone Lv1 - Shield/Sigil |
11/23/2022 |
Faded Life Stone Lv1 - Shield/Sigil [Imprint] |
||
Faded Life Stone Lv1 - Weapon |
||
Faded Life Stone Lv1 - Armor |
||
Faded Life Stone Lv1 - Weapon [Imprint] |
||
Faded Life Stone Lv1 - Armor [Imprint] |
||
Pack Item |
Life Stone Pack |
|
Dimensional Gift [Imprint] |
||
Moody’s Enhance Pouch [Imprint] |
||
Battle Box Lv4 [Imprint] |
The supply for the pack with the previous Reforge Stone was stopped and the pack with the new Reforge Stone has been added.
Supply Location |
Item Name |
Before Change |
After Change |
Clan Raid |
Battle Box Lv4 |
Faded Life Stone Lv1 - Weapon |
Weapon Reforge Stone |
Faded Life Stone Lv1 - Armor |
Armor Reforge Stone |
||
Exploring the West Wing /Exploring the East Wing Quest |
Dimensional Gift |
Faded Life Stone Lv1 - Weapon |
Weapon Reforge Stone |
Faded Life Stone Lv1 - Armor |
Armor Reforge Stone |
Enchant System
The usability of the Enchant UI has been improved.
- Changed have been made so the scroll registered will not reset after switching from/to single/multiple enchants.
An Automatic Enchant feature has been added.
- One can click on the ‘Single Enchant’ tab in the Enchant UI to use the Automatic Enchant feature.
- In the Automatic Enchant feature, items are not destroyed upon failure and can be used with Enchant Scrolls that keep the enchant level.
- After registering an Enchant Scroll on the Enchant UI, the ‘Enchant Automatically’ button is activated.
- Automatic Enchant ends after all Enchant Scrolls registered have been used up or enchant has been successful.
Changes have been made so that when using an Enchant Scroll, only the items that meet the enchant requirements are displayed in the enchant items list.
Teleport
Teleport UI has been reformed.
- Name search function has been added to the Teleport UI.
- Favorites line up(registration point/level/name order) function has been added to the Teleport UI.
- List scroll button has been added to the Teleport UI.
Changed so that Special Teleport can be registered to Favorites in the Teleport UI.
Part of the ‘Antharas’ Lair’ topography was changed and can Teleport through the Teleport Helper NPC.
The Tower of Insolence terrains have been changed so that one can move in the hunting zone through the Teleport UI.
Special Crafting
A ‘Blessing’ tab has been added to the Special Craft category.
- ‘+4~10 Blessed Dragon’s Belt’ Special Craft – has been added to the Blessing category. Transferring Augment options requires a certain amount of fee.
- As the Craft method for the Blessed Dragon’s Belt has been changed to Special Craft, the Adena fee previously incurred depending on the enchant level has been removed.
- The transfer fee is only required when crafting Blessing items with Augment options maintained, and there is no fee that needs to be paid when choosing not to transfer Augment options.
- To transfer Augment options, the item where the Augment option is bestowed must be registered on the first ‘transfer item’ slot. The Augment option of the item registered on the second ‘material item’ slot will be deleted.
- If one does not want to transfer Augment options, they can remove the augmentation at the Dimensional Merchant.
Craft Item |
Required Item |
Required Adena to transfer Augment option |
+4 Blessed Dragon’s Belt |
+4 Dragon’s Belt x2 |
5,000,000 |
+5 Blessed Dragon’s Belt |
+5 Dragon’s Belt x2 |
50,000,000 |
+6 Blessed Dragon’s Belt |
+6 Dragon’s Belt x2 |
80,000,000 |
+7 Blessed Dragon’s Belt |
+7 Dragon’s Belt x2 |
320,000,000 |
+8 Blessed Dragon’s Belt |
+8 Dragon’s Belt x2 |
520,000,000 |
+9 Blessed Dragon’s Belt |
+9 Dragon’s Belt x2 |
720,000,000 |
+10 Blessed Dragon’s Belt |
+10 Dragon’s Belt x2 |
920,000,000 |
Sayha’s Grace
Reformed Sayha’s Grace UI.
- Changed so that (current amount in possession)/3,500,000(maximum amount in possession) are output in the side bar UI.
LCoin Shop
‘Scroll: Enchant Weapon/Armor’ product added to Adena Shop.
Category |
Product Name |
Price |
Purchase Limit |
Adena Shop |
Scroll: Enchant Weapon (B-grade) [Imprint] |
1,200,000 Adena |
5 times per day per account |
Scroll: Enchant Armor (B-grade) [Imprint] |
192,000 Adena |
||
Scroll: Enchant Weapon (C-grade) [Imprint] |
396,000 Adena |
||
Scroll: Enchant Armor (C-grade) [Imprint] |
54,000 Adena |
||
Scroll: Enchant Weapon (D-grade) [Imprint] |
180,000 Adena |
||
Scroll: Enchant Armor (D-grade) [Imprint] |
21,600 Adena |
Changed the number of ‘Growth Rune Fragments’ that can be purchased from Lcoin Shop - Adena Shop.
Item Name |
Purchasable Quantity |
Growth Rune Fragment [Imprint] |
5x → 100x |
Other Changes & Bug Fixes
The overall quality of game graphics has been improved regardless of video options.
Talisman Bracelet Lv.2 - 4 will be removed from the NPC Ponna.
Deleted the death information output in the PVP Ranking List.
Corrected the issue of the Reforge reset window not being visible due to being behind another window when opened.
Corrected the issue of the Client ending when the ESC key is pressed in the World Entry loading screen.
Special Hunting Zone UI was reformed.
Ice Lord’s Castle was added to the map.
Corrected the problem of text being cut off in the chat input box.
Corrected the problem of close characters not being able to use basic Attacks and Skills underwater.
Corrected the problem of appearances not being output for some weapons that had their appearance processed through the Emerald Weapon Appearance Stone.
Corrected the problem of not being able to grant Blessings to Ice Lord’s Weapon.
Corrected the problem of the ‘Dimensional Talisman’ item level and skill tool tip level being written differently.
Corrected the problem of ‘Talisman of Power Lv16~20’ item’s category being set incorrectly in the World Trade Market.
Corrected the problem of the ‘Talisman of Insolence Lv6’ exchangeable item list being empty in Talisman of Insolence upgrade.
Changed so that the mission level page is renewed when you level up while the mission UI is open.
Corrected the problem of Spirits King Procella’s used skill being set incorrectly.
Corrected the problem of the weekly & monthly mission completion statuses being intermittently shown abnormally.
Corrected the problem of Face Gear overlapping with some Gear that is equipped by the Orc race Male Magician class.
Corrected the problem of the character’s shadow not being visible when the ‘Enhanced Shader Effect’ option is checked.
Corrected the problem of the ‘Snow Crystal’ category being output as ‘temporary’ in the Special Crafting Event tab.
Corrected the problem of an afterimage of buildings being output in window mode.
Reformed so that items to be crafted, additional names of fees can be checked in the tool tip even if the Special Crafting list is not selected.
Added P.Attack skills to the ‘Dimensional Fate’s Power’ skill activation condition of the ‘Power of Dimensional Talisman of Fate/Dimensional Talisman Skills.
Corrected the problem of only Cat Transformation being applied as 20 minutes in the Event Transformation Scroll list.
Corrected the problem of Cat Transformation being applied repeatedly with another Transformation when the Event Transformation Scroll is used.
Changed so that UI Mobile is possible by dragging the activation button portion in the Auto Hunt UI.
Corrected the problem of not being able to use the ‘Dye Powder [Imprint]’ obtained from Special Crafting in Power Potential Enchant.
Changed so that Cooldown is guided to the smallest score in Skill Tool Tip.
‘Infinite Steel Quiver [Imprint]’ item modified so account sharing is possible.
Corrected the problem of monsters spawning on top of some Forge of the Gods Hunting Zone boulders.
Corrected the problem of the ‘My Ranking’ tab button text being incorrectly output as ‘My Order’ in the PVP Ranking tab.
Corrected the problem of monsters abnormally spawning in Demonic Island specific topography.
Corrected the problem of monsters abnormally spawning in Blazing Swamp specific topography.
Changed so that Auto Use activation can be checked and Auto Use On/Off is possible in the shortcut even if Skill and Items cannot be used.
Compound UI has been reformed.
- Changed the location of the [Cancel] button to the right side so Normal Compound can occur continuously.
- Corrected the problem of being able to register 0x Auto Compound materials.
Corrected the problem of the activation skill ‘Silence Attack’ not being impacted by Mental Attack Accuracy/Resistance.
Corrected the problem of some items below D-grade being searched as the incorrect category in the Personal Shop search category.
Corrected the problem of icons disappearing if the Raider map is passed by dragging the icon registered in the shortcut.
Changed the Clan Shop’s ‘Clan Cloak’, ‘Clan Circlet’ items to pack format.
Corrected the problem of the Party Matching window’s scroll bar not being able to scroll to the very top or bottom.
Corrected the problem of the maximum quantity being set if cancelled without inputting the quantity in Special Crafting.
Corrected the problem of there being no response when attempting to speak with the Dimensional Merchant NPC ‘Manager’.
Corrected the problem of the acquisition alert being output even when failing in Compound.
Corrected so account sharing is possible for ‘Sophisticated Color Title’ and ‘Special Color Title’ items.
Corrected the typo in the name of the ‘Clan Circlet Pack’ item sold in the Clan Shop.
Corrected the problem of Sayha’s Grace UI closing to all actions other than the close button.
Corrected the problem of the Tattoo Slot’s Power Potential level increasing when ‘Power Potential Enchance’ is not in progress.
Changed so that Keltir monster’s name is not displayed.
The item name ‘Dye Slot Expansion Ticket’ has been changed to ‘Spellbook - Expand Dye Potential.’
The description tooltip for the next target at Settings → Set Next Target has been supplemented.
Fixed an issue with the item tooltip of items required for Special Craft not remaining opened on mouse-over during auto-hunt.
Improved an issue with the ‘Wasteland’ area where monsters are spawned to slopes where it is hard to attack them.
Fixed an issue with Potential being able to be enchanted after the Potential Points reached its maximum level.
Fixed an issue with the hunting zone ‘Silent Valley’ where monsters are spawned to locations where it is impossible to kill them.
Fixed an issue with UIs not displayed properly after the screen mode is changed.
Equip not possible races have been added to the Weapon Tool Tip.
Changes have been made so that when account-transferring items, the shortcut (Alt + double-left-click) that transfers all quantities of quantifiable items can work now.
Fixed an issue with the hunting zone Giant’s Cave where players are often stuck between objects during auto-hunt.
Fixed an issue with the Compound UI being unable to be closed with the button ‘Close’ after finishing compounding towards the goal through auto-compound.
The icon of the Advanced Weapon/Armor Enchant Scroll-S-grade has been changed.
Changes have been made so the item tooltip does not block the icon when opened.
The Skills window and Actions window have been combined into one.
Changes have been made so the ‘Maphr Potion’ item tooltip shows clearer information on the target of the affects.
Special Craft has been made unavailable for the Private Store sales.
Changes have been made so that the scroll bar in the obtained items list in the Re-start UI does not go to the top during auto-hunt.
Fixed an issue with the augmentation effects of ‘All Skill Critical Damage’ having ‘Regular Hit Critical Damage.’
Fixed an issue with Windows 11 OS where one cannot often type in Korean.
Fixed an issue with some areas of the hunting zone ‘Death Pass’ seeing monsters spawned to abnormal locations.
The fee for travelling through location sharing has been changed to 200 L2 Coins.
Item Removal
With the update, some obsolete items will be removed from players. Please check the list of items being removed on 11/23 below:
- Life Stone Lv. 1 - Shield/Sigil
- Life Stone Lv. 1 - Shield/Sigil
- Life Stone Lv. 1 - Weapon
- Life Stone Lv. 1 - Armor
- Life Stone Lv. 1 - Weapon
- Life Stone Lv. 1 - Armor
- Dimensional Gift
- Life Stone Pack
- Moody’s Enhance Pouch
- Battle Box Lv. 4
- Battle Box Lv. 4
- Battle Box Lv. 4
- Battle Box Lv. 1
- Battle Box Lv. 2
- Battle Box Lv. 3
- Battle Box Lv. 4
- Battle Box Lv. 1
- Battle Box Lv. 2
- Battle Box Lv. 3
- Battle Box Lv. 4
- Clan's Supplies Lv. 1
- Clan's Supplies Lv. 2
- Clan's Supplies Lv. 3
- Clan's Supplies Lv. 4
- Clan Coin
- Clan's Special Supplies Lv. 1
- Clan's Special Supplies Lv. 2
- Clan's Special Supplies Lv. 3
- Clan's Special Supplies Lv. 4