*Please note: The update content is subject to change before the patch is released without prior notice.


Hunting Zone

Hellbound

Added a new Hunting Zone 'Hellbound.'

  • Can be accessed via Teleport from Town of Gludio → Hellbound Barracks.

Added Hunting Zones 'Beleth's Magic Circle,' 'Jadna's Laboratory,' and 'Otherworldly Steeple' to Hellbound region.

  • Players can use the 'Warp Gate' NPC in Hellbound base to Teleport to each Hunting Zone by paying an Adena fee.

Added the following monsters to the Hellbound region:

Beleth's Magic Circle

Shadow Wizard

Shadow Warrior

Demonic Wizard

Demonic Warrior

Jadna's Laboratory

Old Vampire

Hunting Vampire

Bloody Vampire

Rueful Vampire

Otherworldly Steeple

Steel Warrior

Steel Worker

Steel Stalker

Steel Blader

Zamad

Vegskytt

Shisuck

Drayzak

Beleth' Eye

 -

 -

 -

 

Defeat the monsters that appear in Hellbound region to obtain the following rewards.

Obtainable Items

Hellbound Energy [Imprint]

Hellbound Ring

Scroll: Enchant Hellbound Ring

 

Added Boss Raids that could be completed in each Hunting Zones of Hellbound region.

Appearance Areas

Raid Boss

Level

Appearance Time

Beleth's Magic Circle

Deiman

90

Every Saturday at 11:00

Jadna's Laboratory

Jadna

90

Every Saturday at 21:00

Otherworldly Steeple

Ryuminir

90

Every Sunday at 11:00

Aizen Kelsour

90

Every Sunday at 21:00

 

Defeat the Raid Boss to obtain the following rewards.

Guaranteed Drop Items

Hellbound Ring

Scroll: Enchant Hellbound Ring

Additional Drop Items by Chance

Hellbound Talisman Lv. 1

 

Added the Hellbound Exploration mission

Mission Details

Reward Information

Name

Requirements

Name

Qnty

Hellbound Exploration

Defeated 50 Monster in Hellbound.

Life Control Tower's Scroll of Blessing

3

Growth Rune Fragment

1

Mission Points

10


Aztacan’s Temple

Added possible drop reward items to 'Aztacan's Temple Raid Boss 'Aztacan.'

Item Name

Quantity

Top-grade Aztacan Doll Summoning Ticket (Imprint) Pack

1


Doll

Added the Doll Summon System.

  • Added a function to Summon Doll from 'Summon' tab in 'Doll' menu.
  • Summoning Ticket item used in the inventory can be used as same as before.
  • The provided Summon menu will be as follows.

Obtainable Doll Grades

Amount Drawn

Cost

Normal-Hero

1

200 L2 Coins

Normal-Hero

x11

2000 L2 Coins

  • Doll Summon can be done once at a time or automatically. If done automatically, the Summoning will proceed repeatedly until all the Summoning fees in possession have been depleted. The auto process can be paused at any time.
  • Once the Doll Summon is complete, you can check the Doll acquired with the History button at the bottom right of the Summon Doll window. Closing the Doll Summon window will delete all history of Dolls acquired in this Summon.

 

Added the function of Guaranteed Doll Compound.

  • If you fail to obtain a higher grade Doll by Compounding Hero and Legendary Dolls, you can obtain 1 Guaranteed Compound Point.
  • Once you obtain 15 Guaranteed Compound Points, a Guaranteed Doll Compound of the higher grade can be performed, and a Doll of higher grade can be obtained at a fixed chance.
  • If all 165 Guaranteed Compound Points, which is used to complete the max Guaranteed Compound of 11 times, are accumulated, all points gained thereafter will be deleted.

Added 7 new Dolls.

Doll

Grade

Options

Princess Molrang Doll

Top-grade

HP Potion Recovery +50
Speed +5

Aztacan Doll

Normal

P. Atk. +100
M. Atk. +100

Aztacan Doll

High-grade

P. Atk. +200
M. Atk. +200
PvE Damage Bonus +0.5%
PvE Critical Damage +0.5%
XP/SP Gain +1%

Aztacan Doll

Top-grade

P. Atk. +300
M. Atk. +300
PvE Damage Bonus +1%
PvE Critical Damage +1%
XP/SP Gain +2%

Aztacan Doll

Rare

P. Atk. +500
M. Atk. +500
PvE Damage Bonus +3%
PvE Critical Damage +3%
XP/SP Gain +3%

Aztacan Doll

Hero

P. Atk. +700
M. Atk. +700
PvE Damage Bonus +5%
PvE Critical Damage +5%
XP/SP Gain +4%

Aztacan Doll

Legendary

P. Atk. +1000
M. Atk. +1000
PvE Damage Bonus +7%
PvE Critical Damage +7%
XP/SP Gain +5%

  • New Dolls can be obtained through Doll Summon and Compound.

 

 Added 8 Doll Collections.

Category

Collection Name

Options

Required Dolls

Battle Support

Piece of Cake

Max MP +5

Regular Aztacan

Regular Vulcan

Top-grade Princess Molrang

Battle Support

Bow before Antharas

XP/SP Gain +1%

Regular Aztacan

High-grade Aztacan

Top-grade Aztacan

Rare Aztacan

Rare Antharas

Defense

P. Def. is important

P. Def. +50

Regular Aztacan

High-grade Core

Top-grade Princess Molrang

Rare Lilith

Hero Scarlet van Halisha

Defense

Beings Beyond the Dimensions

P. Def. +150

Regular Baium

High-grade Behemoth

High-grade Tron

Top-grade Kelbim

Top-grade Ferion

Rare Aztacan

Rare Vulcan

Defense

The Old and the New

M. Skill Power Received -1%

Regular Queen Ant

Hero Core

Hero Aztacan

Defense

Let Orfen Join

M. Skill Critical Rate Received -0.5%

Regular Orfen

High-grade Core

Top-grade Aztacan

Hero Queen Ant

Defense

Dissonance

M. Skill Power Received -0.5%

High-grade Anakim

High-grade Orfen

High-grade Andreas Van Halter

High-grade Zaken

High-grade Aztacan

Defense

King Amongst Kings

P. Skill Critical Damage Received -1.5%

Rare King Procella

Rare King Petram

Hero Zaken

Hero Frintezza

Hero Baium

 

Improved the option type displayed in Doll Collection Status.

When attacking with Legendary or Mythic-grade Doll in possession, a Doll will appear at a chance.

Grade

Doll

Legendary

Glakias

Behemoth

Andreas Van Halter

Kelbim

Ferion

Mythic

Ferion

Added function to check doll summoning probability in Doll Summoning Ticket Item tooltip.

  • Can bring up probability details pop up if you click 'Ctrl' key in Doll Summoning Ticket Item icon tooltip.


Aden Lab

Added the 'Aden Lab' content.

  • You can enter 'Aden Lab' via the 'Aden Lab' menu button in the upper right of System Menu.
  • 'Queen Ant' research can be conducted from 'Aden Lab.'

In Normal Stage, you search for a Boss Card among a set number of cards for each stage.

  • 'Aden Research Journal' item and fee will be spent whenever a Card is selected.

Fee

5,000,000 Adena

Aden Research Journal x1

 

  • If the selected card is not a Boss Card, the card will be deleted and you can select another card.
  • If the selected card is a Boss Card, you'll gain an effect designated to each stage and start the next stage.
  • 'Aden Research Journal' can be obtained via chance in Special Crafting.
  • Special Crafting ingredient of 'Aden Research Journal [Imprint] Piece' can be obtained at a chance in Regular Crafting, or purchased in L2 Store Adena Shop.
  • The following Stats can be obtained in each Regular Stage.

Level

Options Provided

Values Provided

1

P. Def.

50

2

M. Def.

50

3

Max HP

100

4

Max MP

100

5

Atk. Spd.

50

6

Casting Spd.

50

7

Speed

1

8

HP Potion Recovery

5

9

P. Def.

150

10

M. Def.

150

11

Max HP

200

12

Max MP

200

13

HP Potion Recovery

5

14

XP/SP Gain

2.0%

15

XP/SP Gain

2.0%

16

XP/SP Gain

2.0%

17

XP/SP Gain

2.0%

18

P. Def./M. Def.

150

19

P. Def./M. Def.

150

20

PvE Damage Bonus

1.0%

 

The Special Stage allows you to repeat the Research to obtain the desired effect for that stage and confirm it.

  • The obtainable effect will change with each research, and can be replaced (confirmed) with existing option.
  • Research and confirmation will cost fees.

Fee

Fee per Research

Confirmation Fee

5,000,000 Adena

100 Million Adena

 

The following Stats can be obtained in each Special Stage, and the Stats value will be applied at a chance.

Level

Options Provided

Values Provided

Special Effect Lv. 1

P. Atk./M. Atk.

10-200

Special Effect Lv. 2

P. Def.

10 - 1,000

Special Effect Lv. 3

M. Def.

10 - 1,000

Special Effect Lv. 4 (1)

PvE Damage Bonus

0.01% - 3.0%

Special Effect Lv. 4 (2)

P. Atk./M. Atk.

5 - 500

 

'Transcendence Stage' can be proceeded once all of Aden Lab's Regular/Special Games are complete.

  • In Transcendence Stage, you can attempt to Enhance at a fixed chance, and obtain Basic/Special Effect on successful Enhancement. 'Transcendent Enhancement Stone' will be spent as Enhance fee.

Fee

Transcendent Enhancement Stone x1 (Imprint/Time-limited included)

 

There are 3 levels of Transcendent Enhancement, and each level provides a Basic/Special Effect.

Transcendence Level

Basic Effect

Special Effect

Lv. 1 Transcendence

P. Atk./M. Atk. +300

No

Soulshot/Spiritshot Damage +1%

Lv. 2 Transcendence

P. Atk./M. Atk. +700

Queen Ant's Ring Passive added

Soulshot/Spiritshot Damage +3%

Lv. 3 Transcendence

P. Atk./M. Atk. +1,500

Queen Ant's Ring Passive added

Soulshot/Spiritshot Damage +7%

 

Special Effect can be obtained by equipping the target item, and the effects per level are applied in accumulation.

Level

Item Name

Passive Effects per Level

Lv. 2 Transcendence

Queen Ant's Ring Lv. 1

P. Atk. +20, M. Atk. +20

Queen Ant's Ring Lv. 2

P. Atk. +20, M. Atk. +20, P. Def. +20, M. Def. +20

Queen Ant's Ring Lv. 3

P. Atk. +100, M. Atk. +100, P. Def. +20, M. Def. +20

Queen Ant's Ring Lv. 4

P. Atk. +100, M. Atk. +100, P. Def. +100, M. Def. +100

Queen Ant's Ring Lv. 5

P. Atk. +100, M. Atk. +100, P. Def. +100, M. Def. +100, All Critical Damage +0.5%

Lv. 3 Transcendence

Queen Ant's Ring Lv. 1

P. Atk. +40, M. Atk. +40

Queen Ant's Ring Lv. 2

P. Atk. +40, M. Atk. +40, P. Def. +40, M. Def. +40

Queen Ant's Ring Lv. 3

P. Atk. +200, M. Atk. +200, P. Def. +40, M. Def. +40

Queen Ant's Ring Lv. 4

P. Atk. +200, M. Atk. +200, P. Def. +200, M. Def. +200

Queen Ant's Ring Lv. 5

P. Atk. +200, M. Atk. +200, P. Def. +200, M. Def. +200, All Critical Damage +1.0%


Tattoo & Potential

Separated Tattoo & Potential system.

  • Separated the Tattoo & Potential system so they won't affect each other.
  • Can use Tattoo UI in Character Information window and Main Menu.
  • Can use Potential UI by clicking on Potential Slot button in Inventory.
  • When Potential Slot is activated, the previous effects remain the same.
  • No fees will be charged for the Potential event that will run from the maintenance on 12/03/2024 to the maintenance on 01/14/2025.

(Fees will be charged for equipping/sealing Potential after the event ends.)

Changed system to allow options to be repeated if the the same dye is etched on the tattoo.

  • This is the option for each level:

Level

STR

CON

DEX

P. Atk.

P. Skill Critical Rate

P. Def.

Received P. Skill Damage

P. Skill Critical Rate Received

Soulshot Damage

3

+15

-

+18

-

-0.1%

-

4

30

-

+36

-

-0.21%

-

5

+44

-

+54

-

-0.32%

-

6

+58

-

+72

-

-0.43%

-

7

+73

-

+89

-

-0.53%

-

8

+87

-

+107

-

-0.64%

-

9

+102

-

+125

-

-0.75%

-

10

+116

-

+143

-

-0.85%

-

11

+130

-

+162

-

-0.96%

-

12

+145

-

+178

-

-1.07%

-

13

+160

-

+196

-

-1.18%

-

14

+174

-

+214

-

-1.29%

-

15

+189

-

+231

-

-1.4%

-

16

+203

+0.13%

+249

-0.3%

-1.5%

+0.3%

17

+218

+0.26%

+267

-0.45%

-1.6%

+0.43%

18

+232

+0.4%

+285

-0.6%

-1.72%

+0.58%

19

+247

+0.54%

+302

-0.9%

-1.82%

+0.85%

20

+261

+0.62%

320

-1.5%

-1.93%

+1.15%

21

+275

+0.8%

+338

-1.65%

-2.03%

+1.42%

22

+290

+0.94%

+356

-1.8%

-2.14%

+1.72%

23

+304

+1.06%

+374

-1.95%

-2.25%

+2%

24

+319

+1.2%

+392

-2.1%

-2.35%

+2.3%

25

+333

+1.32%

+410

-2.25%

-2.46%

+2.58%

26

+348

+1.46%

+428

-2.4%

-2.58%

+2.85%

27

+362

+1.6%

+446

-2.55%

-2.68%

+3.15%

28

+377

+1.73%

+464

-2.7%

-2.78%

+3.42%

29

+391

+1.86%

+482

-2.85%

-2.88%

+3.72%

30

+400

+2%

500

-3%

-3%

+4%

 

 

Level

INT

MEN

WIT

M. Atk.

M. Skill Critical Rate

M. Def.

Received M. Skill Damage

M. Skill Critical Rate Received

Spiritshot Damage

3

+15

-

+18

-

-0.1%

-

4

30

-

+36

-

-0.21%

-

5

+44

-

+54

-

-0.32%

-

6

+58

-

+72

-

-0.43%

-

7

+73

-

+89

-

-0.53%

-

8

+87

-

+107

-

-0.64%

-

9

+102

-

+125

-

-0.75%

-

10

+116

-

+143

-

-0.85%

-

11

+130

-

+162

-

-0.96%

-

12

+145

-

+178

-

-1.07%

-

13

+160

-

+196

-

-1.18%

-

14

+174

-

+214

-

-1.29%

-

15

+189

-

+231

-

-1.4%

-

16

+203

+0.13%

+249

-0.3%

-1.5%

+0.3%

17

+218

+0.26%

+267

-0.45%

-1.6%

+0.43%

18

+232

+0.4%

+285

-0.6%

-1.72%

+0.58%

19

+247

+0.54%

+302

-0.9%

-1.82%

+0.85%

20

+261

+0.62%

320

-1.5%

-1.93%

+1.15%

21

+275

+0.8%

+338

-1.65%

-2.03%

+1.42%

22

+290

+0.94%

+356

-1.8%

-2.14%

+1.72%

23

+304

+1.06%

+374

-1.95%

-2.25%

+2%

24

+319

+1.2%

+392

-2.1%

-2.35%

+2.3%

25

+333

+1.32%

+410

-2.25%

-2.46%

+2.58%

26

+348

+1.46%

+428

-2.4%

-2.58%

+2.85%

27

+362

+1.6%

+446

-2.55%

-2.68%

+3.15%

28

+377

+1.73%

+464

-2.7%

-2.78%

+3.42%

29

+391

+1.86%

+482

-2.85%

-2.88%

+3.72%

30

+400

+2%

500

-3%

-3%

+4%

 

Added Potential Breakthrough function in Potential System.

  • Can awaken Locked Potential Slot with Potential Breakthrough.
  • Can breakthrough Potential Slot for free from Lv. 1-30.

Added a function to open UI window if you double-click or right-click hardener items in inventory.

  • Can open UI window if you double-click or right-click Potential Hardener.
  • Can open UI window if you double-click or right-click Dye Hardener. 


Items

Beleth’s Ring

Added a new accessory 'Beleth's Ring.'

  • 'Beleth's Ring' item can be Enchanted using 'Scroll: Enchant Rare Accessory' and 'Greater Scroll: Enchant Rare Accessory.'
  • The effects for each Enchant level of 'Beleth's Ring' item are as follows.

Enchant

0

1

2

3

4

5

6

Max MP

22

32

40

60

85

100

120

HP/MP Recovery Bonus

1

1

1

2

2

3

5

Soulshot/Spiritshot Damage

2%

3%

6%

12%

15%

20%

25%

Sleep/Hold Attack & Resistance

15%

20%

25%

25%

25%

25%

30%

Paralysis Attack & Resistance

10%

15%

20%

20%

20%

20%

30%

P. Atk./M. Atk.

-

-

20

50

100

200

300

M. Skill Critical Damage

-

-

5%

10%

15%

20%

25%

All Critical Damage Received

-

-

-10%

-13%

-16%

-20%

-23%

All Skill Cooldown

-

-

-

-3%

-5%

-10%

-10%

When hit, has a 1% chance to

Activate Passive Skills for 5 seconds

-

-

-

-

-

<Beleth's Authority Lv. 1>
All Skill Power Received -10%

<Beleth's Authority Lv. 2>
All Skill Power Received -11%

 

'Beleth's Ring' item can be Augmented through 'Accessory Augment Stone' and 'Blessed Accessory Augment Stone.'

Augment Stone

<Option 1>

<Option 2>

Augmentation Fee

Accessory Augment Stone

P. Def. +10 - +200

M. Def. +10 - +200

P. Accuracy +1 - +5

M. Accuracy +1 - +5

Magic Damage Resistance +2% - +10%

Max HP +5 - +100

Max MP +5 - +100

P. Evasion +1 - +5

M. Evasion +1 - +5

P. Skill Critical Damage Received -10 to -300

M. Skill Critical Damage Received -10 to -300

All Skill Critical Damage Received -10 to -300

900,000 Adena

Blessed Accessory Augment Stone

P. Def. +60 - +200

M. Def. +60 - +200

P. Accuracy +2 - +5

M. Accuracy +2 - +5

Magic Damage Resistance +3% - +10%

Max HP +30 - +100

Max MP +30 - +100

P. Evasion +2 - +5

M. Evasion +2 - +5

P. Skill Critical Damage Received -70 to -300

M. Skill Critical Damage Received -70 to -300

All Skill Critical Damage Received -70 to -300

2,000,000 Adena


Growth Rune Expansion

Growth Rune item has been expanded to Lv. 25.

  • Can be Compounded as Growth Rune Fragment and upgraded into higher level item.

Compound Levels

Items Obtained from Successful Compound

Item Obtained from Failed Compound

Fee

20 → 21

Growth Rune Lv. 21

Growth Rune Lv. 16

1,000 Adena

21 → 22

Growth Rune Lv. 22

Growth Rune Lv. 21

1,000 Adena

22 → 23

Growth Rune Lv. 23

Growth Rune Lv. 21

1,000 Adena

23 → 24

Growth Rune Lv. 24

Growth Rune Lv. 21

1,000 Adena

24 → 25

Growth Rune Lv. 25

Growth Rune Lv. 21

1,000 Adena

 

The item effects of 'Growth Rune Lv. 21 - 25' are as follows.

Item Name

Item Effects

Growth Rune Lv. 21

XP/SP Gain +21%
P. Atk. +420
M. Atk. +420
P. Def. +420
M. Def. +420
All Skill Critical Rate Received -0.4%
All Skill Critical Damage Received -0.4%

Growth Rune Lv. 22

XP/SP Gain +22%
P. Atk. +450
M. Atk. +450
P. Def. +450
M. Def. +450
All Skill Critical Rate Received -0.8%
All Skill Critical Damage Received -0.8%

Growth Rune Lv. 23

XP/SP Gain +23%
P. Atk. +480
M. Atk. +480
P. Def. +480
M. Def. +480
All Skill Critical Rate Received -1.2%
All Skill Critical Damage Received -1.2%

Growth Rune Lv. 24

XP/SP Gain +24%
P. Atk. +510
M. Atk. +510
P. Def. +510
M. Def. +510
All Skill Critical Rate Received -1.6%
All Skill Critical Damage Received -1.6%

Growth Rune Lv. 25

XP/SP Gain +25%
P. Atk. +540
M. Atk. +540
P. Def. +540
M. Def. +540
All Skill Critical Rate Received -2%
All Skill Critical Damage Received -2%


Leather Leggings of Protection

Changed the Enchant Effect of 'Leather Leggings of Protection.'

Enchant

Existing Effect

Changed Effect

4

P. Def./M. Def. +396

Speed +1

P. Def./M. Def. +396

P. Skill Cooldown -1%

5

P. Def./M. Def. +504

Speed +1

P. Def./M. Def. +504

P. Skill Cooldown -1%

6

P. Def./M. Def. +594

Speed +1

P. Def./M. Def. +594

P. Skill Cooldown -2%

7

P. Def./M. Def. +693

Speed +2

P. Def./M. Def. +693

P. Skill Cooldown -2%

8

P. Def./M. Def. +792

Speed +2

Protection: Critical activated on self when hit.

P. Def./M. Def. +792

P. Skill Cooldown -3%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

9

P. Def./M. Def. +891

Speed +5

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +891

P. Skill Cooldown -3%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

10

P. Def./M. Def. +990

Speed +5

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +990

P. Skill Cooldown -6%

Protection: Critical applied to self when hit.

Reduce Critical activated on target when hit.

11

P. Def./M. Def. +1130

Speed +6

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +1130

P. Skill Cooldown -6%

Protection: Critical applied to self when hit.

Reduce Critical activated on target when hit.

12

P. Def./M. Def. +1420

Speed +6

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +1420

P. Skill Cooldown -8%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

13

P. Def./M. Def. +1700

Speed +7

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +1700

P. Skill Cooldown -10%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

14

P. Def./M. Def. +2080

Speed +7

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2080

P. Skill Cooldown -12%

All Critical Damage +3%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

15

P. Def./M. Def. +2090

Speed +8

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2090

P. Skill Cooldown -12%

All Critical Damage +4%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

16

P. Def./M. Def. +2100

Speed +8

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2100

P. Skill Cooldown -13%

All Critical Damage +5%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

17

P. Def./M. Def. +2110

Speed +8

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2110

P. Skill Cooldown -13%

All Critical Damage +6%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

18

P. Def./M. Def. +2120

Speed +8

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2120

P. Skill Cooldown -14%

All Critical Damage +7%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

19

P. Def./M. Def. +2130

Speed +8

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2130

P. Skill Cooldown -14%

All Critical Damage +8%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

20

P. Def./M. Def. +2140

Speed +8

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.

P. Def./M. Def. +2140

P. Skill Cooldown -15%

All Critical Damage +10%

Protection: Critical activated on self when hit.

Reduce Critical activated on target when hit.


Talisman of Hellbound

Added new item 'Talisman of Hellbound.'

  • 'Talisman of Hellbound' can be crafted through Special Crafting.
  • Compound with 'Talisman of Hellbound Fragment' to increase the Item Level.
  • Upon 'Talisman of Hellbound' Compound failure, the Item Level will be lowered by one.

Level

Max HP

P. Atk.
/M. Atk.

P. Def.
/M. Def.

P. Accuracy
/M. Accuracy

Atk. Spd.
/Casting Spd.

Speed

PvP
Damage Received

Debuff Resistance

Stats

Special Effect
(Hell's Lightning)

1

+100

+50

+100

-

-

-

-

-

-

-

2

+200

+100

+200

+1

-

-

-

-

-

-

3

+300

+150

+300

+2

-

-

-

-

-

-

4

+400

+200

+400

+3

-

-

-

-

MEN +1

-

5

500

+250

500

+4

+35

-

-

-

CON/MEN +1

On attack, deal 1,000

Fixed Damage

6

700

+300

+600

+5

+50

+1

-

-

WIT/CON/MEN +1

On attack, deal 1,500

Fixed Damage

7

+1,000

+350

700

+6

+70

+2

-3%

-

DEX/WIT/

CON/MEN +1

On attack, deal 2,000

Fixed Damage

8

+2,000

+400

+800

+7

+100

+5

-7%

+2%

INT/DEX/WIT/

CON/MEN +1

On attack, deal 3,000

Fixed Damage

9

+3,000

+450

900

+8

+150

+7

-12%

+5%

STR/INT/DEX/

WIT/CON/MEN +1

On attack, deal 4,000

Fixed Damage

10

+5,000

500

+1,000

10

+200

10

-20%

+10%

STR/INT/DEX/

WIT/CON/MEN +2

On attack, deal 5,000

Fixed Damage


Hellbound Ring

Added a new item 'Hellbound Ring.'

  • 'Hellbound Ring' can be obtained via Elite Monster and Raid Boss of Hunting Zone.
  • Can be Enchanted via 'Scroll: Enchant Hellbound Ring.'
  • Starting from Lv. 2 Enchant attempt, Enchantment failure will cause 'Hellbound Ring' to disappear.

Enchant

Paralysis Resistance

Max HP

P. Atk./M. Atk.

Stats

0

+1%

-

-

-

1

+2%

+50

-

-

2

+3%

+100

-

-

3

+4%

+150

+5

-

4

+5%

+200

10

-

5

+10%

+300

+15

-

6

+12%

+400

30

-

7

+14%

500

+45

DEX/WIT +1

8

+18%

+600

+90

DEX/WIT +1

9

+22%

+800

180

DEX/WIT +2

10

+30%

+1,000

+300

DEX/WIT +5


Other Item Changes

 Changed the options of Speed Talisman item to the following.

Enchant Level

<Base Effects>

<Activation Effects> Energy of Speed

P. Def./M. Def.

Atk. Spd./Casting Spd.

All Critical Damage

+0

+5

+5

-

+1

10

10

-

+2

20

30

-

+3

30

+50

-

+4

40

80

+100

+5

+50

+150

+300

+6

60

+170

500

+7

80

+200

700

+8

+200

+230

900

+9

+250

+260

+1,100

10

+300

+300

+1,500

 

Changed the options of Ferion’s Necklace to the following:

Enchat Level

All Skills cooldown

Max MP

P. Atk./M. Atk.

P. Def./M. Def.

All Skill Power

Paralysis Accuracy and Resistance

Stun Accuracy

Max HP

All Critical Damage

0

-5%

30

300

500

 -

 -

-

 -

 -

1

-6%

36

600

1000

 -

 -

-

 -

 -

2

-8%

50

900

1500

5%

 -

-

 -

 -

3

-10%

65

1200

2000

10%

5%

-

 -

 -

4

-12%

90

1500

3000

15%

10%

10%

1000

3%

5

-15%

120

2000

4000

20%

15%

15%

3000

6%

6

-18%

150

3000

5000

25%

20%

20%

5000

10%

  • Ferion’s Authority is no longer available.


Special Crafting

Added 1 Guaranteed Crafting option that can be used regularly.

Obtainable

Seal of Giran

Scroll: Enchant Rare Accessory

Guaranteed Items

50

 

Added 1 Crafting option that can obtain 'Aden Research Journal' which is used in 'Aden Lab.'

  • The Aden Research Journal Crafting can be viewed in [Misc. → Misc.] category.

Crafting Item

Obtainable Items

Required Item

Aden Research Journal

Aden Research Journal x1

obtain 1 type

Aden Research Journal Piece [Imprint] x2
76,000,000 Adena

Aden Research Journal [Imprint] x1

10,000 Adena

 

Added 2 Random Crafting options and 1 Guaranteed Crafting option related to Hellbound.

Special Crafting

Crafting Item

Material Items

Hellbound Talisman Fragment

Talisman of Hellbound Fragment x1

Obtain 1 type

Hellbound Energy x20
1,000,000 Adena

Hellbound Energy x10

Hellbound Talisman Lv. 1

Hellbound TalismanLv. 1 Pack [Imprint] x1

Obtain 1 type

Hellbound Energy x100
10,000,000 Adena

Hellbound Energy x20

 

Special Crafting

Crafting Item

Material Items

Hellbound Talisman Fragment

Talisman of Hellbound Fragment x2

Hellbound Talisman Lv. 1


Blessing System

Blessing can be applied to Sigil/Shield equipment via 'Blessing Scroll - Armor' Scroll.

  • The Blessing effects per Enchant for Sigil/Shield equipment are as follows.

Type

Enchant

Blessing Basic Effect

Blessed Enchant Effect

Imperial Crusader Shield

+11

Max HP +100

P. Def. +90

+13

P. Atk. +60

+15

All Critical Damage Received -1.2%

+18

All Critical Damage +0.8%

20

All Skill Power +1%

Fatal Sigil
Revenge Shield

+11

Max HP +120

P. Def. +110

+13

P. Atk. +80

+15

All Critical Damage Received -1.5%

+18

All Critical Damage +1%

20

All Skill Power +1.3%

Sigil of Protection

Shield of Protection

+11

Max HP +160

P. Def. +140

+13

P. Atk. +110

+15

All Critical Damage Received -1.8%

+18

All Critical Damage +1.2%

20

All Skill Power +1.6%

Berserker Sigil

Berserker Shield

+11

Max HP +200

P. Def. +180

+13

P. Atk. +150

+15

All Critical Damage Received -2.4%

+18

All Critical Damage +1.6%

20

All Skill Power +2%


Augmentation

Added Augmentation options to Cloak items (Sayha's Cloak/Heavenly Cloak).

  • The Item Augmentation fees that use 'Special Equipment Augment Stone' are as follows.

Target Item

Normal Augment Stone

Blessed Augment Stone

Cancel Augmentation

Sayha's Cloak

Sayha's Supreme Cloak

(Black/White/Red)

1,000,000 Adena

 3,000,000 Adena

100,000 Adena

Heavenly Cloak

2,000,000 Adena

5,000,000 Adena

100,000 Adena

 

Can be Augmented with 'Special Equipment Augment Stone' and 'Blessed Special Equipment Augment Stone' items.

Target Item

Normal Augmentation Options

Blessed Augmentation Options

<Option 1>

<Option 1>

Sayha's Cloak
Sayha's Supreme Cloak
(Black/White/Red)

P. Atk. +15 - +400
M. Atk. +15 - +400
P. Def. +15 - +400
M. Def. +15 - +400
Max HP +15 - +400
Max MP +15 - +400

P. Atk. +30 - +500
M. Atk. +30 - +500
P. Def. +30 - +500
M. Def. +30 - +500
Max HP +30 - +500
Max MP +30 - +500

<Option 2>

<Option 2>

P. Skill Critical Damage Received -10 - -200
M. Skill Critical Damage Received -10 - -200
All Skill Critical Damage Received -10 - -200
AoE Attack Skill Damage Received -0.5% - -5%
Lucky Armor Enchant +0.05% - +0.3%

P. Skill Critical Damage Received -15 - -250
M. Skill Critical Damage Received -15 - -250
All Skill Critical Damage Received -15 - -250
AoE Attack Skill Damage Received -1% - -7%
Lucky Armor Enchant +0.08% - +0.5%

 

Target Item

Normal Augmentation Options

Blessed Augmentation Options

<Option 1>

<Option 1>

Heavenly Cloak

P. Atk. +30 - +900
M. Atk. +30 - +900
P. Def. +30 - +900
M. Def. +30 - +900
Max HP +30 - +900
Max MP +30 - +900

P. Atk. +50 - +1,000
M. Atk. +50 - +1,000
P. Def. +50 - +1,000
M. Def. +50 - +1,000
Max HP +50 - +1,000
Max MP +50 - +1,000

<Option 2>

<Option 2>

P. Skill Critical Damage Received -10 - -300
M. Skill Critical Damage Received -10 - -300
All Skill Critical Damage Received -10 - -300
AoE Attack Skill Damage Received -0.5% - -8%
Lucky Armor Enchant +0.05% - +0.3%

P. Skill Critical Damage Received -50 - -350
M. Skill Critical Damage Received -50 - -350
All Skill Critical Damage Received -50 - -350
AoE Attack Skill Damage Received -1% - -10%
Lucky Armor Enchant +0.08% - +0.5%

Option 3

Option 3

Arcane Reduce Critical -1% - -7%
Arcane Resist: Knock Down +1% - +11%
Arcane Resist: Derangement +1% - +11%
Arcane Resist: Paralyze +1% - +11%

Arcane Reduce Critical -3% - -10%
Arcane Resist: Knock Down +3% - +15%
Arcane Resist: Derangement +3% - +15%
Arcane Resist: Paralyze +3% - +15%

 

  • The Option 3 of Heavenly Cloak can be obtained at low chance, and equipping after applying Option 3 will apply the Augmentation effect to Heavenly Cloak.
  • For the Augmentation option of 'Lucky Armor Enchant,' the increase in Enchant rate will only apply in the following conditions.

Target Grades

Target Scrolls

D - S-grade

Scroll: Enchant Armor
Protection Scroll: Enchant Armor
Improved Scroll: Enchant Armor
Stable Armor Enchant Scroll
Advanced Stable Scroll: Enchant Armor
Top-grade Stable Scroll: Enchant Armor

  • The Augmentation option of font color application rules have been changed across the board.


Collection

Added 'Collection Substitute Item - Regular/High-grade (Time-limited) [Imprint]' item to be registered in some Collections.

Category

Collection Name

Registered Items

Items Available for Substitution

Stats

Queen Ant Doll I

Queen Ant Doll Lv. 2

Collection Substitute Item - Greater (Time-limited) [Imprint]

Queen Ant Doll Lv. 1

Collection Substitute Item - Greater (Time-limited) [Imprint]

Orfen Doll I

Orfen Doll Lv. 2

Collection Substitute Item - Greater (Time-limited) [Imprint]

Orfen Doll Lv. 1

Collection Substitute Item - Greater (Time-limited) [Imprint]

Zaken Doll I

Zaken Doll Lv. 2

Collection Substitute Item - Greater (Time-limited) [Imprint]

Zaken Doll Lv. 1

Collection Substitute Item - Greater (Time-limited) [Imprint]

Core Doll I

Core Doll Lv. 2

Collection Substitute Item - Greater (Time-limited) [Imprint]

Core Doll Lv. 1

Collection Substitute Item - Greater (Time-limited) [Imprint]

Frintezza Doll I

Frintezza Doll Lv. 2

Collection Substitute Item - Greater (Time-limited) [Imprint]

Frintezza Doll Lv. 1

Collection Substitute Item - Greater (Time-limited) [Imprint]

Defense

Greatest Left-handed Equipment

+7 Fatal Sigil

Collection Substitute Item - Greater (Time-limited) [Imprint]

+7 Revenge Shield

Collection Substitute Item - Greater (Time-limited) [Imprint]

Dark Heavy Armor

+6 Dark Crystal Breastplate

Collection Substitute Item - Regular (Time-limited) [Imprint]

+4 Dark Crystal Gaiters

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Gloves - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Boots - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Helmet - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Dark Light Armor

+6 Dark Crystal Leather Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+4 Dark Crystal Leggings

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Gloves - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Boots - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Helmet - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Dark Robe

+6 Dark Crystal Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Gloves - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Boots - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Dark Crystal Helmet - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

Sublime Heavy Armor

+6 Majestic Plate Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Gauntlets - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Boots - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Circlet - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Sublime Light Armor

+6 Majestic Leather Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Gauntlets - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Boots - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Circlet - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Sublime Robe

+6 Majestic Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Gauntlets - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Boots - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Majestic Circlet - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

Nightmare Heavy Armor

+6 Armor of Nightmare

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Gauntlets of Nightmare - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Boots of Nightmare - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Helm of Nightmare - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Nightmare Light Armor

+6 Leather Armor of Nightmare

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Gauntlets of Nightmare - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Boots of Nightmare - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Helm of Nightmare - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Nightmare Robe

+6 Robe of Nightmare

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Gauntlets of Nightmare - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Boots of Nightmare - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+5 Helm of Nightmare - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

Tallum Heavy Armor

+6 Tallum Plate Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Gloves - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Boots - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Helmet - Heavy Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Tallum Light Armor

+6 Tallum Leather Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Gloves - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Boots - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Helmet - Light Armor

Collection Substitute Item - Regular (Time-limited) [Imprint]

Tallum Robe

+6 Tallum Tunic

Collection Substitute Item - Regular (Time-limited) [Imprint]

+4 Tallum Stockings

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Boots - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Helmet - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

+6 Tallum Gloves - Robe

Collection Substitute Item - Regular (Time-limited) [Imprint]

 

Added 4 new Collections related to Hellbound.

Collection Name

Collection Effect

[Further Enchanted Hellbound Accessories]

M. Def. +1%

[Hellbound Talisman Collector]

M. Def. +100

[Hellbound Ring Collector]

Dagger Resistance +1%

[Hellbound Accessories]

Dagger Resistance +2%


Inventory

Increased the size of Inventory window and Icon.

Fixed the issue where the equipped Accessory, Gem, Talisman, and Agathion would not be marked in the Character Inventory window sometimes.


PK Penalty Improvement

Changed the PK system to enhance penalties against excessive PK

Penalty Tier

Karma

Karma Recovery Penalty

Teleport Penalty

Speed Penalty

Tier 1 (Neutral)

0

 -

 -

 -

Tier 2

-1 to -14400

-14401 to -27000

-

 -

-

-27001 to -36000

 -

 -

 -

Tier 3 - Enchanced Penalty 1

-36001 to -64800

-80% Karma recovery

Departure delay +12 seconds

Movement speed reduced by -35

Tier 4 - Enchanced Penalty 2

-64801 to -100800

-80% Karma recovery

Departure delay +12 seconds

Movement speed reduced by -70

Tier 5 - Enchanced Penalty 3

-100801 to -144000

-80% Karma recovery

Teleport Not possible

Movement speed reduced by -70

Tier 6 - Enchanced Penalty 4

-144001 to -149999

-80% Karma recovery

Teleport Not possible

Movement speed reduced by -70


Olympiad

Olympiad prizes have been improved.

A new item, Mark of Battle, will be rewarded to players who participate in Olympiad.

  • Match wins will be rewarded with 5x Mark of Battle items
  • Match losses will be rewarded with 1x Mark of Battle item

Mark of Battle items will can be double clicked to access the following exchange:

Exchange Result

Exchange Requirement

Item Name

Qty

Mark of Battle Needed

Circlet of Effort - 2 days

1

50

Transformation Sealbook Fragment

1

20

Potential Hardener

1

20

Growth Rune Fragment

1

20

Feather of Blessing

1

5

Golden Fruit Buff Lv. 3

1

4

Dragon's Special Elixir Lv. 3

1

4

Consumables Bundle

1

4

Enhanced Sayha's Blessing

1

1

Special HP Potion

1

1

  • Mark of Battle items will be removed weekly during server maintenance.

 

Circlet of Glory and Effort Details

Item Name

Duration

Details

Circlet of Glory

7-day

Circlet of Glory given to an Olympiad Hero.

Basic Effect

· Max HP +2500

· Max MP +2500

· Max CP +2500

· P. Def. +13%

· M. Def. +13%

· Damage Received -13%

· All Critical Damage +150

· PvE Damage Bonus +7%

Special Effect

Fatal Critical

· Buff Effect: When attacking, All Skill Critical Damage +90%

· Activation Chance: +15%

· Duration: 8 seconds

· Cooldown: 8 seconds

Circlet of Effort

2-day

Circlet of Effort for those who participated in the Olympiad consistently.

Basic Effects

· Max HP +750

· Max MP +750

· Max CP +750

· P. Def. +8%

· M. Def. +8%

· Damage Received -7%

Special Effect

Fatal Critical

· Buff Effect: When attacking, All Skill Critical Damage +30%

· Activation Chance: 10%

· Duration:8 seconds

· Cooldown: 8 seconds


UI

Changed the design of some Confirmation pop up.

  • In the changed pop up, you can use the 'Enter' and 'Esc' keys as 'Confirm' and 'Cancel' buttons respectively.

Added Show/Hide Name feature for Guardians and Servitors in the Options' Screen Info.

Added a function where effects are applied based on the equipped item's Enchant stage in the Inventory.

  • The effects will be applied according to the Enchant level of Special Armor, Armor of Protection, Boss/Ice Lord's Weapon, and Special Equipment items.

Aztacan's Temple NPC 'Sven' will now be marked in the radar map.

Reduced the size of the Resurrection confirmation window to make it easier to view the death information when attempting to Resurrect.

 Changed the standard Enchant level for when the equipped item effect is displayed in the Inventory.

  • Changed the level of effect displayed from Lv. 3 to Lv. 4. 


Skill

Added 1 Passive Skill that can be acquired by all Classes.

Class

Type

Skill Name

Skill Level

Skill Effect

Acquirable Level

Acquired Material

SP

Adena

Warrior

Passive

Emblem of Honor: Physical

1

P. Atk. +300
PvE Damage Bonus +0.5%

90

840000000

15,000,000

2

P. Atk. +500
PvE Damage Bonus +1%

93

840000000

60,000,000

3

P. Atk. +700
PvE Damage Bonus +1.5%

96

840000000

150,000,000

4

P. Atk. +1000
PvE Damage Bonus +2%

99

840000000

300,000,000

Wizard

Passive

Emblem of Honor: Magical

1

M. Atk. +300
PvE Damage Bonus +0.5%

90

840000000

15,000,000

2

M. Atk. +500
PvE Damage Bonus +1%

93

840000000

60,000,000

3

M. Atk. +700
PvE Damage Bonus +1.5%

96

840000000

150,000,000

4

M. Atk. +1000
PvE Damage Bonus +2%

99

840000000

300,000,000

 

Expanded the Skill Levels of 1 Key Skill for each Class.

  • Acquiring a Skill with expanded Skill Level will grant you a higher power than the previous Skill Level.

Race

Class

Skill

Expanded Levels

Acquirable Level

SP Needed

Human Fighter

Phoenix Knight

Shield Strike

31-39

91-99

840000000

Hell Knight

Shield Strike

31-39

91-99

Dreadnought

Cursed Pierce

9-13

92/94/96/98/99

Duelist

Double Sonic Slash

41-45

92/94/96/98/99

Adventurer

Lethal Blow

6-10

92/94/96/98/99

Sagittarius

Lethal Shot

16-24

91-99

Elf Fighter

Eva's Templar

Tribunal

26-34

91-99

Sword Muse

Deadly Strike

16-24

91-99

Wind Rider

Lethal Blow

6-10

92/94/96/98/99

Moonlight Sentinel

Lethal Shot

16-24

91-99

Dark Elf Fighter

Shillien Templar

Judgment

26-34

91-99

Spectral Dancer

Deadly Strike

16-24

91-99

Ghost Hunter

Lethal Blow

6-10

92/94/96/98/99

Ghost Sentinel

Lethal Shot

16-24

91-99

Orc Warrior

Titan

Fatal Strike

51-59

91-99

Grand Khavatari

Hurricane Assault

56-64

91-99

Dwarves

Fortune Seeker

Spoil Crush

16-24

91-99

Maestro

Ground Smash

16-24

91-99

Jin Kamael

Doombringer

Soul Impact (Jin)

9-13

92/94/96/98/99

Soul Hound (F)

Soul Spark (Jin)

9-13

92/94/96/98/99

Trickster

Twin Shot (Jin)

11-15

92/94/96/98/99

Human Mystic

Archmage

Prominence

41-49

91-99

Soul Taker

Vampiric Claw

37-51

85-99

Arcana Lord

Blaze

37-41

92/94/96/98/99

Cardinal

Might of Heaven

31-39

91-99

Hierophant

Might of Heaven

31-39

91-99

Elf Mystic

Mystic Muse

Hydro Blast

41-49

91-99

Elemental Master

Aqua Swirl

31-39

92/94/96/98/99

Eva's Saint

Might of Heaven

31-39

91-99

Dark Elf Mystic

Storm Screamer

Hurricane

41-49

91-99

Spectral Master

Twister

37-41

91-95

Shillien Saint

Might of Heaven

31-39

91-99

Orc Mystic

Dominator

Steal Essence

26-34

91-99

Doomcryer

Steal Essence

26-34

91-99

 

Added Magic Damage Reflect 20% effect to Ghost Hunter Class' 'Counterattack' Skill.

Changed some Buff Skills of Cardinal, Hierophant, Eva's Saint, Shillien Saint, Dominator, and Doomcryer Class to be available for Auto-Use.

  • 'Salvation,' 'Mystic Immunity,' 'Sublime Self-Sacrifice,' and 'Flames of Invincibility' Skills are excluded from Auto-Use targets.
  • Changed the Cooldown of Auto-Use Buff Skills to 10 seconds.

Changed the Cooldown of Buff Skills available for Auto-Use to 10 seconds in order to prevent them being used twice.

Changed the Buff Duration of 'Blessing of Protection' to 4 hours.

Changed the 'All Skills Critical Damage Increased' effect of some items and Activation Skills to 'All Critical Damage Increased' effect.

Target Item

Activation Effects

+4 - +10 Blessed Circlet of Hero

Fatal Critical

+15 - +20 Stun Gauntlets

Fist Impact


Character Info Window

Eliminated unnecessary details in Character Info window to display important information only.

  • Eliminated some stats in Character's Combat Stats.

Removed Stats

P. Critical/M. Critical/P. Accuracy/M. Accuracy/P. Evasion/M. Evasion

  • Can click Spirits icon to check descriptions on Attack Stats.
  • Added [Tattoo] button on bottom of Character Info window.


Kill Rogue

  • Added new function to move Kill Rogue UI.
  • Click on Kill Rogue Change Location button in Options → UI.
  • Drag transparent UI window and click Save Location button to change location.


Other Changes

The Regular Crafting system items have been updated.

The amount of Adena drop will be adjusted for all monsters level 86 and higher.

Added Recommended Hunting Zone to Teleport for easy access to Hunting Zones that match the Character's level.

Attendance Check reward notification will now display when the Character reconnects without having received the Attendance Check reward.

Added a comma mark to the payment amount displayed in the payment completion mail.

Added a notification message informing that up to 1 million units can be moved per slot at a time when using the Warehouse storing and retrieving function.

'Enhanced Sayha's Blessing' item will no longer be provided when updating Regular Crafting list.

The Doll has been changed to not display detailed stats in the acquisition message.

Adjusted the max Skill Evasion Rate to 80%.

Improved the <Seal Effect> text that informs about items sealed by Items Seal Scroll.

Karma can no longer be recovered in the Pagan Temple entrance area.

 Monsters will no longer spawn on top of the rock formations in some parts of the Garden of Beasts Hunting Zone.

Added a panel to 'Gran Kain's Pendant' icon. 

Added additional information to explain effect of 'Prophecy of Wind' Skill in tooltip.