Hero’s Tome Patch Notes
The Hero’s Tome Update for Lineage II is rapidly approaching!
After maintenance on Wednesday, October 19, players will gain access to a wealth of new content and improvements for Lineage II! To help occupy your time while you wait, we have compiled a complete list of changes you can expect. Without further ado, we present below, the full patch notes for the Lineage II Hero’s Tome Update! Grab a refreshment and enjoy the read!
Lineage II
Hero’s Historical Tome
Added Hero’s Historical Tome system.
- Skills acquired through the Hero's Tome belong to the character and are applied to both main and dual classes. The Hero’s Tome Update is approaching!
- You can charge the success rate by registering exclusive items as materials.
- For items that can be registered as materials, the ‘Hero’s Historical Tome’ icon is displayed in the tooltip, and the ‘Hero’s Historical Tome’ UI can be called by double-clicking the dedicated item.
- The success rate can be charged up to 100%, and the remaining points after the maximum charge amount are discarded.
- If the success rate is more than 10%, you can try strengthening with the current probability.
- Hero’s Historical Tome UI cannot be opened while Olympiad, World hunting zone Tower of Insolence, and Dethrone are in use, and Hero’s Historical Tome features such as success rate charging and enhancement cannot be used. (However, the effect is applied.)
The following items can recharge the Hero’s Historical Tome success rate.
Item Name |
Item Effect |
Shining Einhasad’s Historical Tome |
Item that can charge Hero’s Historical Tome |
Aden Historical Tome |
|
Einhasad’s Historical Tome |
|
Dimensional Historical Tome |
The effects according to the skill level of ‘Hero’s Historical Tome’ are as follows:
Skill Name |
Skill Level |
Effect |
Hero’s Historical Tome |
1 |
No effect |
2~4 |
Max HP Limit 50~150 |
|
5~10 |
Max HP Limit 200~450 |
|
11~50 |
Max HP Limit 500~3000 |
|
51~200 |
Max HP Limit 3100~30000 |
- When ‘Hero’s Historical Tome’ level 50/100/150/200 is reached, bonus skills and ‘Advanced Rune Stones - Non-Exchangeable’ are provided.
The bonus skill effects obtained after reaching Level 50/100/150/200 of Hero’s Historical Tome are as follows:
Skill Name |
Chronicle Level |
Skill Level |
Effect |
Hero’s Historical Tome – Ancient Wisdom |
50 |
1 |
Adena Acquired +3% |
100 |
2 |
Adena Acquired +5% |
|
150 |
3 |
Acquired Adena 7% |
|
200 |
4 |
Acquired Adena +10% |
Interpreted the ancient knowledge and history of Chapters 1-200 of the Hero’s Historical Tome.
- You can check it in the skill description of Hero’s Historical Tome skill Lv1-Lv200.
Cursed Village
The 'Cursed Village', which was nothing more than a ruin, was transformed into an old-fashioned village with a calm atmosphere under the influence of the Fallen Angel Narcissus.
When the melody of death wandering around the world of Aden finds a person covered in grudges and curses, it will lead them to the cursed village.
The cursed village system is as follows:
If the PK level increases by killing a normal character, you will be moved to the cursed area within the village according to each level.
The area moved according to the PK value can be checked in the character information window (Alt + C).
Name |
Move Requirements (PK Value) |
Adagio (Area 1) |
More than 10 ~ less than 35 times |
Andante (Area 2) |
More than 35 ~ less than 40 times |
Allegro (Area 3) |
40 times or more |
- The character is moved to the Cursed Village only when the figure rises due to PK behavior on the main server.
- If you move to the main server with an increased PK figure in the Dethrone, Tower of Insolence, which runs on the Dimension Server, you will not be moved to the Cursed Village.
- Characters moved to each section of the Cursed Village cannot move outside unless they meet the conditions required by each section.
- Once moved to each area, information on external travel conditions can be checked through the Cursed Village-only UI.
- Characters moved to each zone cannot be moved outside due to the power of the Fallen Angel Narcissus. (Return/Move/Summon Skill, My Teleports, Timed Hunting Zone, Ceremony of Chaos, Olympiad, Dethrone, etc.)
- If you reconnect and move dead and resurrect within the zone, you cannot move out of each zone.
- If a Cursed Sword owner kills another character, the PK level does not rise, so it is not moved to the Cursed Village.
A character moved to the Cursed Village will be guided through a system message.
Overall Message |
The melody of death wandering around Aden World led to a cursed village by discovering a man with hatred and curse all over his body. |
In order for a character moved to each section of the Cursed Village to escape from the power of the Fallen Angel Narcissus, the following conditions must be met:
You must meet the time of stay and item conditions required in the moved area.
Or if you donate Adena, you are immediately moved outside.
Name |
External Move Requirements |
Adagio (Area 1) |
1. 180 min stay |
Andante (Area 2) |
1. 240 min stay + acquire 108 petals on moonlight |
Allegro (Area 3) |
1. 300 min stay + acquire 54 pure crystals |
- Stay time accumulates only when you are accessing the game. It does not include the time that has elapsed since the connection was terminated.
- If you do not meet the external movement conditions, 30 days after each zone is moved, it will be moved to the outside with or without connection.
If the exterior movement conditions are met and moved outside, a constant plateau value is obtained.
If the movement conditions are not met and are moved outside after 30 days, the reputation value will not be obtained.
Name |
Acquire Reputation |
Adagio (Area 1) |
Acquire 7,200 |
Andante (Area 2) |
Acquire 25,200 |
Allegro (Area 3) |
Acquire 28,800 |
As you approach each section of the Cursed Village, you will be able to see what the area is like through a system message and will be subject to a "night melody" buff.
- When buffed, the character holds a blue fan in his hand instead of a weapon.
The Cursed Village Teleport List has been added to allow you to move to the village at any time.
- Windmill Teleport -> Town of Rune -> Cursed Village
PK System Reset and Changes
With the addition of the Cursed Village, PK and reputation values have been reset to zero.
Some skills have been improved to respond to the act of inducing PK to automatic hunting users.
- The effects of skills (Provoke, Thunder Storm, Hellfire, etc.) that operate on surrounding enemies have been changed so that they do not apply to purple characters. However, in the event of a forced attack, the effect is also applied to the surrounding purple characters.
- It has been changed so that characters and summoners do not die due to the effects of counterattacks and reversals
The effect of the skills below, which work on surrounding enemies, has been changed so that it does not apply to purple characters.
Use Class/Job |
Skill Name |
Feoh Wizard |
Shadow Snare |
Wynn Summoners |
Summon Death Gate |
Othell Rogue |
Poison Swarm / Istina Acid Swarm (Othell Adventurer Only) |
Yul Archer |
Gravity Trap / Frost Trap |
Aeore Healer |
Dissolve |
Sigel Death Knight |
Flame Quake |
CLASSES
Tyrr Warrior
Tyrr Warrior’s skills have been adjusted.
Skill |
Changes |
Infinity Strike |
Skill power has been increased. |
Sonic Star |
Skill power has been increased. |
Force Intention |
Skill Power +5% |
Yul Archer
Yul Archer’s skills have been adjusted.
Skill |
Changes |
Quick Shot |
|
Piercing Shot |
Skill power has been increased. |
Eviscerator
Eviscerator’s skills have been adjusted.
Skill |
Changes |
Gravity Hit |
Skill power has been increased. |
Stamp Punch |
Skill power has been increased. |
Sigel Deathknight
Sigel Deathknight’s skills have been adjusted.
Skill |
Changes |
Hell Slash |
Skill power has been increased. |
Hell Slash |
Defense ignore ratio has been increased. |
Chase of Curse |
Skill power has been increased. |
Desecration |
Defense ignore ratio has been lowered. |
Hell Fire |
Skill power has been decreased. |
Hell Fire |
Skill power has been decreased. |
Hell Bringer |
Skill power has been decreased. |
Hell Bringer |
Skill power has been decreased. |
Flame Quake |
Skill power has been decreased. |
Rage Eruption |
Defense ignore ratio has been lowered. |
Fate Rush |
Defense ignore damage setting has been removed. |
Feoh Wizard
Feoh Wizard’s skills have been changed.
- The channeling skills of the Feoh Wizard class (Meteor/Black Pool/Snow Storm/Tornado/Soul Barrage) have been changed to general casting skills.
- Adjusted the balance related to power and casting time according to the change in usage.
- The skill cooldown time is changed to 45 seconds, and it has been changed to be affected by the cooldown time reduction effect.
- The related debuff effects (Ignite/Black Shackle/Freezing Slow/Wind Binding/Soul Weakness) have been changed to a maximum of 3 levels.
Fixed the balance as the related debuff effect was adjusted up to 3 levels.
Class |
Skill Name |
Add New Effect |
Relevant Debuff Name |
Feoh Archmage |
Meteor |
After the first use, a buff that reduces the cooldown time of Meteor skill by 15 seconds is applied up to 2 additional times. |
Ignite |
Feoh Soultaker |
Black Pool |
After the first use, a buff that reduces the cooldown time of the Black Pool skill by 15 seconds is applied up to two additional times. |
Black Shackle |
Feoh Mystic Muse |
Snow Storm |
After the first use, a buff that reduces the cooldown time of Snow Storm by 15 seconds is applied up to two additional times. |
Freezing Slow |
Feoh Storm Caller |
Tornado |
After the first use, a buff that reduces the cooldown of the Tornado skill by 15 seconds is applied up to 2 additional times. |
Wind Binding |
Feoh Soulhound |
Soul Barrage |
After the first use, a buff that reduces the cooldown time of Soul Bomber skill by 15 seconds is applied up to two additional times. The ‘Immortal Soul’ effect is applied with each use. |
Soul Weakness |
The skill level has been expanded to level 4, and you can achieve the highest skill level at level 116.
The duration of the ‘Immortal Soul’ skill of the Feoh Soulhound class has been changed to 2 seconds.
Skills
Adjusted some ability effects.
Abilities |
Before Change |
After Change |
Guardian Death Shield |
Decreases P. Atk. Critical Damage Received |
All Critical Damage Received Reduction |
Guardian Focus Shield |
Chance of receiving a P. Atk. Critical Attack decrease |
Chance of receiving all Critical Rate decrease |
Ability tooltip guidance has been improved.
Abilities |
Before Change |
After Change |
Wizard's Eva, |
Skill MP Consumption decrease |
All Skill MP Consumption decrease |
Guardian Mind Control |
Skill Cooldown decrease |
All Skill Cooldown decrease |
The cooldown time of all revelation skills has been modified to be fixed at 600 seconds.
- The cooldown skill Unbind, Prevision, Savage, Undying Will, Endurance, Earth Tremor, and Soul Protection, which were subject to the Cooldown Reduction effect, have been modified to have a cooldown of 600 seconds.
- The cooldown of all Revelation skills is not affected by the cooldown reduction effect.
- Fixed cooldown time setting is maintained even when the revelation skill is strengthened through characteristics.
The Cubic Summon skill has been changed to enable automatic use.
- You can use the skill automatically when you activate the automatic use function after registering in the shortcut.
The skills that can be used automatically are as follows.
Use Class |
Skill Name |
Sigel Phoenix Knight |
Summon Phoenix Cubic |
Sigel Shillien Templar |
Summon Hex Cubic |
Sigel Shillien Templar |
Summon Death Cubic |
Sigel Eva's Templar |
Summon Othellot Cubic |
Sigel Eva's Templar |
Summon Spirit Hawk Cubic |
Wynn Summoners Job Common |
Summon Avenging Cubic |
- In addition, you can automatically use the ‘Novice Phoenix Cubic’, ‘Novice Summon Othellot Cubic’, and ‘Novice Summon Death Cubic’ skills from the Knights before awakening.
Fixed an issue where HP did not recover when using the 'Hell Bringer' skill among the 'Roar of Valakas' effects of the Sigel Death Knight class.
Fixed an issue where the 'Sardonic Revival' skill would reduce reuse time among the 'Superior Indomitable Will' effects of Sigel Death Knight class.
Fixed an issue where the tooltip for the 'Shadow Snare' skill in the Feoh Wizard class incorrectly indicated the abnormal status type.
Fixed an issue where the 'Flame Quake' skill tooltip of the Sigel Death Knight class incorrectly indicated the abnormal status type.
Removed the part where ‘Fixed Reuse Time’ was displayed in the tooltip of the ‘Equilibrium Aura’ and ‘Rage Aura’ skills of the Sigel Death Knight class.
Fixed an issue where the 'Song of Assault' skill of the Iss Blade Muse class did not use a skill with a higher level than the currently applied buff level.
Fixed an issue where the skill icon was activated without the shield being used for some skills that were not required to be used.
Fixed an issue where incorrect application of defense and Magic Resistance among the effects of 'Mentor's Harmony' skill has been applied wrong.
The ‘Ultimate Servitor Share’ and ‘Sharing Equipment’ skills of the Wynn Summoner class have been changed so that the character can be deleted from the buff window.
Some skills were displayed as available in the shortcut even when they were not available at a specific skill level.
- ‘Elemental Burst’ of the Feoh Wizard class
- ‘Stamp Punch’ of the Gravity Ranker Class
- ‘Unlimited Hydro Flare’ from Sayha's Seer class
Characters
Character EXP/SP units have been improved.
- All EXP/SP values have been changed to 1/10,000.
- Adjusted theEXP table for high level and increased level limit.
- The amount of EXP/SP held by the character has been adjusted according to the ratio.
- All EXP/SP acquisitions through in-game contents such as defeat monster and quests have been adjusted according to the new ratio.
- Adjusted the SP values required for content such as homunculus, ability, and skill learning.
- If you have more Ability Points than your current character level, your Ability Points will be reset.
- If you acquire a skill with a higher level than the current character level, the skill level will be adjusted or deleted according to the current level, and the SP and items used to acquire the skill will be restored.
- The main/dual class 'Shield of Masia', 'Spear of Eratone' skills, 'Definition of Perseverance', 'Definition of Endurance' collection of characters whose clan mission has been reset, 'Masia's Historical Tome' in inventory and personal storage, all 'Eratone's Historical Tome' and 'Level 120 Celebratory Token' items will be deleted.
- Deleted collections, skills, and items can be restored by re-receiving the reset clan mission rewards.
- Characters who are level 120 or higher in both main and dual classes will be excluded from Clan mission reset and skill, collection, and item deletion.
- Characters who are below level 110 in both main and dual classes are excluded from Clan mission reset and skill, collection, and item deletion targets.
- If there is another character with level 120 or higher in the same account as the character whose EXP was collected, the collection will not be deleted.
Timed Hunting Zone
World Timed Hunting Zone - Added Baium boss monster to the top floor of Tower of Insolence.
- Baium raids can be entered individually through the ‘dimensional rift’ located in the center of the 9th floor of the Tower of Insolence only from 10:00 to 11:00 pm every Wednesday.
- When entering, check whether the clan leader or clan member who owns the Aden Castle and Rune Castle of each server is a clan member, and only the clan leader and clan member are allowed to enter.
- When Baium is defeated, the right to loot the reward item is given to the alliance/party/individual with the highest contribution for 5 minutes.
- The top floor of the Tower of Insolence is the Battle Zone.
World Timed Hunting Zone - Added 9th floor hunting zone to Tower of Insolence.
- You can move to the 9th floor hunting zone through the teleporter NPC inside the Tower of Insolence.
- The 9th floor of the Tower of Insolence is a party-specialized hunting zone.
- The 9th floor of the Tower of Insolence is a battle zone.
World Timed Hunting Zone - Tower of Insolence 1st~8th floor monsters' EXP and item rewards have been adjusted.
World Timed Hunting Zone - The skill balance and HP recovery of the Baium boss monster on the top floor of the Tower of Insolence have been increased.
- The skill range of Thunder Roar, Cruel Thunder Roar, Execution, and Cruel Execution has been increased.
- Added a debuff that reduces combat ability when being attacked by brutal thunder roar or brutal execution.
- Added a debuff that increases the damage received and cancels the invincibility effect when the thunder god's wrath is hit.
‘Storm Isle’ hunting zone has been reworked.
- The minimum entry level has been modified to 105, and the monster level and balance have been adjusted accordingly.
- The layout of the monsters in the existing Storm Isle area has been reworked, and the hunting area has been expanded to the Isle of Prayer area.
- In the expanded area, only characters of level 110 or higher can move through the ‘Investigators Teleporter’ NPC placed in Storm Isle, and exclusive monsters with higher level balance and rewards than monsters placed in the existing area are placed.
Teleportable levels, regions, and requirements:
Category |
Teleportable Level |
Monster Level |
Teleportable Regions |
Storm Isle |
Lv. 105 or higher |
110 |
Storm Isle East |
Storm Isle West |
|||
Storm Isle South |
|||
Storm Isle North |
|||
Isle of Prayer |
Lv. 110 or higher |
115 |
Isle of Prayer East |
Isle of Prayer West |
|||
Isle of Prayer South |
|||
Isle of Prayer North |
‘Primeval Isle’ hunting zone has been reworked.
- The minimum entry level has been modified to 105, and the monster level and balance have been adjusted accordingly.
- The arrangement of monsters in the existing Primeval Isle area has been reworked, and the hunting area has been expanded to the Swamp of Screams area.
- In the Swamp of Screams area, only characters of level 110 or higher can move through the ‘Expedition Teleporter’ NPC placed in Primeval Isle, and exclusive monsters with higher level balance and rewards than monsters placed in the existing area are placed.
Teleportable levels, regions, and requirements:
Category |
Teleportable Level |
Monster Level |
Teleportable Regions |
Primeval Isle |
Lv. 105 or higher |
110 |
Primeval Isle - Primeval Plains North |
Primeval Isle - Primeval Plains South |
|||
Primeval Isle - Lost Nest South |
|||
Primeval Isle - Lost Nest North |
|||
Swamp of Screams |
Lv. 110 or higher |
115 |
Swamp of Screams - South Post |
Swamp of Screams - Center Post |
|||
Swamp of Screams - North Post |
Added an exit button to the Timed Hunting Zone UI.
- You can exit out of the Timed Hunting Zone by clicking the Exit button.
- When using a return item or skill, it does not go out of the timed hunting zone but moves to the starting location of each Timed Hunting Zone.
- The same exit button can be used in the World Timed Hunting Zone.
- During battle, you cannot leave by pressing the Exit button.
- If you use the exit button while dead, you will exit with the death status maintained.
- When you die inside the part-time hunting zone, you cannot respawn in castles, fortresses, or hideouts.
- Return items and skills that move to a specific area have been changed so that they cannot be used inside the Timed hunting zone.
- Changed so that the 'to the starting point' button is output when you die inside the Timed Hunting Zone, and when used, you can revive at the starting location of each Timed Hunting Zone. (Lost EXP is not recovered.)
Removed the maximum entry level for all Timed Hunting Zones.
Changed the entry level of Timed Hunting Zone ‘Abandoned Coal Mines’ to level 99 or higher.
The ‘Pondus zone’ of ‘Otherworldly Atelia Refinery’ has been changed to a level 120 area.
The monster balance and rewards of ‘Otherworldly Atelia Refinery’ have been changed as the zone has been changed.
Target Monsters |
|||
Level |
Name |
||
112 |
Rashrack Spira |
Embryo Guard |
Atelia Wizard |
116 |
Rashrack Exqu |
Embryo Raven |
Atelia Raven |
120 |
Rashrack Pondus |
Embryo Manchidai |
Atelia Yuyurina |
"Isle of Souls", "Primeval Isle" and "Island of Storm" Hunting Zone were reorganized.
- The Timed Hunting Zone name was changed, and the area where characters over 115 levels can be moved has been expanded.
- When entering the Timed Hunting Zone, you will be moved to the lobby, and if you meet the level conditions, you will be able to go to each Hunting Zone via the portal.
You can go to the inside of the Hunting Zone and to the lobby through the Teleporter NPC, which is in the Hunting Zone that has been moved through the portal.
Previous Name |
Changed Name |
Monster Level |
Teleportable Level |
Teleportable Regions |
Isle of Souls |
Pantheon's Museum |
110 |
105 |
Isle of Souls Stronghold I |
115 |
110 |
Isle of Souls Stronghold II |
||
120 |
115 |
Plunderous Plains |
||
Primeval Isle |
Zamoa’s Campsite |
110 |
105 |
Primeval Isle |
115 |
110 |
Swamp of Screams |
||
120 |
115 |
Blazing Swamp |
||
Storm Isle |
Fioren’s Crystal Prison |
110 |
105 |
Storm Isle |
115 |
110 |
Isle of Prayer |
||
120 |
115 |
Alligator Island |
The drop reward items have been changed to match the Timed Hunting Zone reorganization.
- The reward balance has been adjusted to match the expanded Hunting Zone level.
A new item ‘Augment Stone Box’ that can be obtained from Zamoa’s Campsite has been added.
Obtainable Items |
QTY |
Brooch Augment Stone |
1 |
Circlet Augment Stone |
1 |
Accessory Augment Stone |
1 |
Dragon Shirt Augment Stone |
1 |
Kaliel’s Bracelet Augment Stone |
1 |
Super Advanced Seed Bracelet Augment Stone |
1 |
Artifact Book Augment Stone |
1 |
Mask Augment Stone |
1 |
- All of these Augment Stone items are 'Not Tradable' and 'No Exchange Registration'.
Changes to entry fee for the Timed Hunting Zone has been listed below.
Timed Hunting Zone |
Entry Fee |
Pantheon's Museum |
300,000 Adena |
Zamoa’s Campsite |
|
Fioren’s Crystal Prison |
|
Abandoned Coal Mines |
|
Imperial Tomb |
|
Innadril of Crisis |
300,000 Adena 10,000,000 Adena |
The entry level of the Timed Hunting Zone below has been changed.
Timed Hunting Zone |
Entry Level |
Pantheon's Museum |
105 |
Innadril of Crisis |
105 |
The name and minimum usage level of the following items have been changed according to the change of the Timed Hunting Zone.
Previous Name |
Changed Name |
Min. Usage Level |
Storm Isle Time Recharge Stone |
Fioren’s Crystal Prison Recharge Stone |
105 |
Primeval Isle Time Recharge Stone |
Zamoa’s Campsite Recharge Stone |
105 |
Isle of Souls Time Recharge Stone |
Pantheon’s Museum Recharge Stone |
105 |
Field of Crisis Time Recharge Stone |
Innadril of Crisis Time Recharge Stone |
105 |
The layout of some monsters in the Plunderous Plains in the ‘Pantheon’s Museum 'Timed Hunting Zone has been changed.
- The location of the monitoring team teleporter's 'Plunderous Plains Railroad Station' and 'Plunderous Plains East' teleport has been changed.
Some monsters in the Timed Hunting one for 'Innadril of Crisis' PC room have been changed.
- Resized the monsters placed in the Field of Whispers, Field of Silence in the 'Innadril of Crisis' Timed Hunting Zone.
Expanded solo Instanced Zone ‘Castilla’s Labyrinth’ level.
Instanced Zone |
Hugos Subjugation (Lv.125 or higher recommended) |
Entry NPC |
Solo Instanced Zone Manager Karina |
Entry Requirement |
Lv. 100 or higher |
Max Players |
1 player |
Binding Reset |
(Reset daily at 06:30 AM) |
- You can receive a reward by defeating ‘Hugos’ within the 15-minute time limit in ‘Hugos Subjugation’
- ‘Castilla’s Labyrinth’ is bonded when receiving a reward, and not only the selected stage but also other stages are binding and cannot be used.
Improved Castilla’s Labyrinth Instanced Zone names.
- Improvements have been made so that you can know the name of the boss NPC that appears and the recommended level.
Field hunting zone ‘Cruma Marshlands’ has been reworked.
Hunting Zone Name |
Cruma Marshlands |
Hunting Zone Level |
122 |
Hunting Zone Type |
Regular Hunting Zone |
- Reworked to level 122 general hunting zone and changed the balance and rewards according to the monster level.
- Monsters in the ‘Cruma Marshlands’ hunting zone have been added to the existing Exalted quests.
Fields ‘Frozen Labyrinth’ has been reworked.
Hunting Zone Name |
Frozen Labyrinth |
Hunting Zone Level |
122 |
Hunting Zone Type |
Enchant Hunting Zone |
- Reworked to level 122 Enchant Hunting Zone and changed the balance and rewards to match the monster level.
- Monsters from the ‘Frozen Labyrinth’ hunting zone have been added to the existing Exalted quest.
Field Boss
Field boss spawn time has been adjusted.
- Queen Ant: Monday 9pm
- Anakim: Monday 10pm
- Orfen: Tuesday 9pm
- Lilith: Tuesday 10pm
- Lord Ishka: Thursday 10pm
Items
Added 1 new Artifact.
Item Name |
Additional Name |
Description |
Artifact Damage Received |
Balance |
Damage Received -11% |
New Artifacts can be obtained through the Exchange Shop of NPC Town of Giran Artifact Merchant Alexandria.
Purchase Artifacts |
||
Item Name |
Material Item |
Quantity |
Artifact Damage Received |
Artifact decrease damage received when immobilized |
1 |
Artifact - P. Skill Power |
1 |
|
Artifact - M. Skill Power |
1 |
|
Artifact Normal Attack Power |
1 |
|
Artifact P. Def./M. Def. |
1 |
‘Beora's Ancient Vitality Tonic’ has been added.
- When using 'Beora's Ancient Vitality Tonic', 1 out of 4 vitality gauges is restored.
The material of the seed bracelet that can be exchanged through Star Sign has been changed.
Acquired Item |
Quantity |
Material Item |
Quantity |
Intermediate Seed Bracelet |
1 |
Elementary Seed Bracelet |
1 |
Star Sign |
1 |
||
Adena |
400,000,000 |
||
Advanced Seed Bracelet |
1 |
Intermediate Seed Bracelet |
1 |
Star Sign |
2 |
||
Adena |
400,000,000 |
||
Top-grade Seed Bracelet |
1 |
Advanced Seed Bracelet |
1 |
Star Sign |
3 |
||
Adena |
400,000,000 |
||
Super Advanced Seed Bracelet - Stage 1 |
1 |
Top-grade Seed Bracelet |
1 |
Star Sign |
4 |
||
Adena |
400,000,000 |
Changed the icon of dragon claw weapons of normal grade or higher.
Added a background image to the tooltip of the Top-grade Dragon Claw weapon item.
- Antharas weapon
- Valakas weapon
- Lindvior weapon
- Fafurion weapon
Added a new item called 'Cloak of Light Dragon'.
- 'Cloak of Light Dragon' can be obtained through item production.
The basic effects of 'Cloak of Light Dragon' are as follows:
Item |
Basic Item Effect |
Cloak of Light Dragon |
P. Def. +200 <Additional effect on wearing> |
‘Cloak of Light Dragon’ can be enhanced using ‘Gran Kain Scroll: Enchant Cloak’, and the enhancement probability and tier effects are as follows.
Enhancement Stage |
Enchant Chance |
Option |
1 |
1% |
AOE Damage Resistance +5% |
2 |
1% |
AOE Damage Resistance +5% |
3 |
1% |
AOE Damage Resistance +5% |
4 |
1% |
AOE Damage Resistance +5% |
5 |
1% |
AOE Damage Resistance +5% |
Changed the effect of ‘Nevit's Cloak of Light’ to the following:
Item |
Basic Item Effect |
Nevit's Cloak of Light |
<Equip Effect> |
‘Dragon Weapon Augment Stone’ name has changed to ‘Dark Augment stone’.
Antharas, Valakas, Lindvior, and Fafurion weapons have been changed to allow 2 normal Soul Crystals. Common, High-grade, and Top-grade grades with regular Soul Crystal added.
Soul Crystal items and Soul Crystal options and skill descriptions have been improved.
- Added information on options that can be acquired with Soul Crystal to the Soul Crystal item description.
- Added Soul Crystal item information for obtaining the option to the Soul Crystal option and skill name.
- Partially modified the expression of Soul Crystal option description.
Blood-red/Abyss/Dark Soul Bead Step 1~10 Item Tooltip corrected the issue of misleading the destination.
When checking the tooltip of the item, it has been changed so that it does not cover the icon.
The appearance of dragon claw and magic sword weapons has been changed so that it does not change with the effect of changing the weapon Appearance.
- The appearance of Dragon Claw and Magic Sword weapons does not change even with the ‘Ignition’ skill of the Sigel Death Knight class.
Fixed an issue where item tooltips were not retained when hovering over a special crafting cost item during auto-battle.
Fixed the issue where 'Ether' items being acquired were in excess of the daily maximum.
Fixed an issue where the effect of the item 'Blood-stained Akamanah Retriever' was printed in the wrong location.
Fixed an issue where the Enchant Effect of the Exalted Dual Dagger/Shooter weapon was output abnormally.
Shandai NPC UI was simplified, and exchange options adjusted.
- Buy and Upgrade La Vie En Rose's Brooch
Exchange Requirements |
Exchange Result |
||||||
Item Name |
Qnty |
Item 2 Name |
Qnty |
Item 3 Name |
Qnty |
Item Name |
Qnty |
Adena |
100,000,000 |
X |
X |
X |
X |
La Vie En Rose's Brooch Lv. 1 |
1 |
La Vie En Rose's Brooch Lv. 1 |
1 |
Gemstone (R-grade) |
190 |
Elcyum Crystal |
5 |
La Vie En Rose's Brooch Lv. 2 |
1 |
La Vie En Rose's Brooch Lv. 2 |
1 |
Gemstone (R-grade) |
641 |
Elcyum Crystal |
20 |
La Vie En Rose's Brooch Lv. 3 |
1 |
La Vie En Rose's Brooch Lv. 3 |
1 |
Gemstone (R-grade) |
641 |
Elcyum |
10 |
La Vie En Rose's Brooch Lv. 4 |
1 |
La Vie En Rose's Brooch Lv. 4 |
1 |
Gemstone (R-grade) |
641 |
Elcyum |
20 |
La Vie En Rose's Brooch Lv. 5 |
1 |
- Exchange La Vie En Rose's Jewels Box for Jewelry Box
Exchange Requirements |
Exchange Result |
||||
Item Name |
Qnty |
Item 2 Name |
Qnty |
Item Name |
Qnty |
La Vie En Rose's Ruby Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Ruby Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Sapphire Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Sapphire Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Topaz Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Topaz Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Opal Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Opal Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Obsidian Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Obsidian Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Diamond Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Diamond Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Emerald Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Emerald Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Aquamarine Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Aquamarine Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Pearl Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Pearl Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Vital Stone Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Vital Stone Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Garnet Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Garnet Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Tanzanite Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Tanzanite Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Cat's Eye Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Cat's Eye Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Amethyst Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Amethyst Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Red Cat's Eye Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Red Cat's Eye Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Blue Cat's Eye Chest |
1 |
La Vie En Rose's Gemstone Powder |
30 |
Blue Cat's Eye Lv. 3 Jewelry Box |
1 |
La Vie En Rose's Ruby Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Ruby Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Sapphire Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Sapphire Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Topaz Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Topaz Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Opal Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Opal Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Obsidian Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Obsidian Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Diamond Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Diamond Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Emerald Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Emerald Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Aquamarine Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Aquamarine Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Pearl Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Pearl Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Vital Stone Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Vital Stone Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Garnet Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Garnet Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Tanzanite Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Tanzanite Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Cat's Eye Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Cat's Eye Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Amethyst Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Amethyst Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Red Cat's Eye Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Red Cat's Eye Lv. 4 Jewelry Box |
1 |
La Vie En Rose's Blue Cat's Eye Chest |
1 |
La Vie En Rose's Gemstone Powder |
200 |
Blue Cat's Eye Lv. 4 Jewelry Box |
1 |
- Exchange Level 3 and Level 5 Gems for Jewelry Boxes
Exchange Requirements |
Exchange Result |
||||
Item Name |
Qnty |
Item 2 Name |
Qnty |
Item Name |
Qnty |
Ruby Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Ruby Lv. 3 Jewelry Box |
1 |
Sapphire Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Sapphire Lv. 3 Jewelry Box |
1 |
Topaz Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Topaz Lv. 3 Jewelry Box |
1 |
Opal Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Opal Lv. 3 Jewelry Box |
1 |
Obsidian Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Obsidian Lv. 3 Jewelry Box |
1 |
Diamond Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Diamond Lv. 3 Jewelry Box |
1 |
Emerald Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Emerald Lv. 3 Jewelry Box |
1 |
Aquamarine Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Aquamarine Lv. 3 Jewelry Box |
1 |
Pearl Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Pearl Lv. 3 Jewelry Box |
1 |
Vital Stone Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Vital Stone Lv. 3 Jewelry Box |
1 |
Garnet Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Garnet Lv. 3 Jewelry Box |
1 |
Tanzanite Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Tanzanite Lv. 3 Jewelry Box |
1 |
Cat's Eye Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Cat's Eye Lv. 3 Jewelry Box |
1 |
Amethyst Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Amethyst Lv. 3 Jewelry Box |
1 |
Red Cat's Eye Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Red Cat's Eye Lv. 3 Jewelry Box |
1 |
Blue Cat's Eye Lv. 3 |
1 |
La Vie En Rose's Gemstone Powder |
15 |
Blue Cat's Eye Lv. 3 Jewelry Box |
1 |
Ruby Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Ruby Lv. 4 Jewelry Box |
1 |
Sapphire Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Sapphire Lv. 4 Jewelry Box |
1 |
Topaz Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Topaz Lv. 4 Jewelry Box |
1 |
Opal Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Opal Lv. 4 Jewelry Box |
1 |
Obsidian Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Obsidian Lv. 4 Jewelry Box |
1 |
Diamond Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Diamond Lv. 4 Jewelry Box |
1 |
Emerald Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Emerald Lv. 4 Jewelry Box |
1 |
Aquamarine Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Aquamarine Lv. 4 Jewelry Box |
1 |
Pearl Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Pearl Lv. 4 Jewelry Box |
1 |
Vital Stone Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Vital Stone Lv. 4 Jewelry Box |
1 |
Garnet Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Garnet Lv. 4 Jewelry Box |
1 |
Tanzanite Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Tanzanite Lv. 4 Jewelry Box |
1 |
Cat's Eye Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Cat's Eye Lv. 4 Jewelry Box |
1 |
Amethyst Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Amethyst Lv. 4 Jewelry Box |
1 |
Red Cat's Eye Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Red Cat's Eye Lv. 4 Jewelry Box |
1 |
Blue Cat's Eye Lv. 4 |
1 |
La Vie En Rose's Gemstone Powder |
90 |
Blue Cat's Eye Lv. 4 Jewelry Box |
1 |
- Exchange for Gemstone Powder
Exchange Requirements |
Exchange Result |
||||
Item Name |
Qnty |
Item 2 Name |
Qnty |
Item Name |
Qnty |
La Vie En Rose's Ruby Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Sapphire Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Topaz Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Opal Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Obsidian Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Diamond Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Emerald Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Aquamarine Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Pearl Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Vital Stone Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Garnet Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Tanzanite Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Cat's Eye Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Amethyst Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Red Cat's Eye Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
La Vie En Rose's Blue Cat's Eye Chest |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Vital Stone Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Garnet Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Tanzanite Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Topaz Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Ruby Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Sapphire Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Obsidian Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Opal Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Emerald Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Diamond Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Pearl Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Aquamarine Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Cat's Eye Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Amethyst Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Red Cat's Eye Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
Blue Cat's Eye Lv. 1 |
1 |
Jewel Grinder |
1 |
La Vie En Rose's Gemstone Powder |
1 |
- The exchange of Brooch Augment Stones for Rare Augment Stones is removed.
A few items will no longer be supplied, and an exchange path to exchange existing items will start and be available for players until 11/23, when all remaining items will be removed during the regular scheduled maintenance.
List of Affected Items:
- Shiny Gemstone Fragment
- Radiant Gemstone Fragment
- Brilliant Brooch Jewel
- Jewel Ticket
Players who have the items above, may exchange them through the side-bar Dimensional Merchant ("Event" > "Gem/Brooch Ingredient")
Item Name (Material) |
Qnty |
Item Name (Result) |
Payment Qnty |
Brilliant Brooch Jewel |
1 |
Gem Energy |
5 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Ruby Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Sapphire Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Topaz Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Opal Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Obsidian Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Diamond Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Emerald Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Aquamarine Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Pearl Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Vital Stone Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Garnet Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Tanzanite Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Cat's Eye Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Amethyst Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Red Cat's Eye Chest |
1 |
Shiny Gemstone Fragment |
1 |
La Vie En Rose's Blue Cat's Eye Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Ruby Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Sapphire Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Topaz Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Opal Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Obsidian Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Diamond Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Emerald Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Aquamarine Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Pearl Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Vital Stone Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Garnet Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Tanzanite Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Cat's Eye Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Amethyst Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Red Cat's Eye Chest |
1 |
Radiant Gemstone Fragment |
1 |
La Vie En Rose's Blue Cat's Eye Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Ruby Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Sapphire Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Topaz Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Opal Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Obsidian Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Diamond Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Emerald Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Aquamarine Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Pearl Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Vital Stone Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Garnet Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Tanzanite Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Cat's Eye Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Amethyst Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Red Cat's Eye Chest |
1 |
Jewel Ticket |
1 |
La Vie En Rose's Blue Cat's Eye Chest |
1 |
Gem Crystal |
1 |
Gem Energy |
1 |
Crafting
‘Beora's Ancient Vitality Tonic’ crafting has been added.
Product Name |
Acquired Item |
Success Rate |
Material Item |
Crafting limit |
Beora's Ancient Vitality Tonic |
2 Beora's Ancient Vitality Tonics |
100% |
4 High Priest's Holy Water |
100 daily per character |
One other crafting item has been added.
Crafting Name |
Acquired Item |
Required Item |
Crafting Period |
Dimensional Historical Tome |
Dimensional Historical Tome |
120 Ether |
Permanent |
Enchant, Compound and Augment
Enchantment of ‘Talisman - Heaven’ item is possible.
The enchantment effect is as follows.
Enchant Stage |
Enchant Effect |
|
1 |
Fixed Damage Resistance +2% |
|
2 |
Fixed/Reflected Damage Resistance +2% |
|
3 |
Fixed/Reflected Damage Resistance +3%, Defense/M. Def. +1% |
|
4 |
Fixed/Reflected Damage Resistance +4%, P. Atk./M. Atk/Defense/M. Def. +1% |
|
5 |
Fixed/Reflected Damage Resistance +5%, P. Atk./M. Atk/Defense/M. Def. +3%, Acquired Adena +5% |
|
6 |
Fixed/Reflected Damage Resistance +6%, P. Atk./M. Atk/Defense/M. Def. +4%, Acquired Adena +5% |
|
7 |
Fixed/Reflected Damage Resistance +7%, P. Atk./M. Atk/Defense/M. Def. +5%, Acquired Adena +5% |
|
8 |
Fixed/Reflected Damage Resistance +8%, P. Atk./M. Atk/Defense/M. Def. +6%, Acquired Adena +5% |
|
9 |
Fixed/Reflected Damage Resistance +10%, P. Atk./M. Atk/Defense/M. Def. +7%, Acquired Adena +5%, Normal Attack/P. Skill/M. Skill Power +3% |
|
10 |
Fixed/Reflected Damage Resistance +10%, P. Atk./M. Atk/Defense/M. Def. +7%, Acquired Adena +5%, Normal Attack/P. Skill/M. Skill Power +7% |
|
‘Epic Talisman’ item enchantment effect has been added.
The effects of each enchantment step are as follows.
Enchant Stage |
HP/MP/CP |
P. Atk./P. Skill/M. Skill Critical Rate |
P. Atk./P. Skill/M. Skill Critical Damage Received |
P. Atk./P. Skill/M. Skill Critical Damage |
Talisman Energy |
||
Attack Attribute |
All Weapon Resistance |
Magical Received Damage |
|||||
+1 |
+1% |
|
|
|
+50 |
+3% |
|
+2 |
+2% |
|
|
|
+50 |
+3% |
|
+3 |
+3% |
+1% |
|
|
+50 |
+3% |
|
+4 |
+4% |
+2% |
|
|
+50 |
+3% |
|
+5 |
+5% |
+3% |
|
|
+100 |
+3% |
-3% |
+6 |
+6% |
+4% |
-2% |
|
+100 |
+3% |
-3% |
+7 |
+7% |
+5% |
-3% |
|
+100 |
+3% |
-3% |
+8 |
+8% |
+6% |
-4% |
|
+100 |
+3% |
-3% |
+9 |
+9% |
+7% |
-5% |
+3% |
+100 |
+3% |
-3% |
+10 |
+10% |
+7% |
-7% |
+5% |
+200 |
+7% |
-7% |
- Talisman's Energy is an added effect when equipped simultaneously with Talisman of Longing/Insanity/Heaven.
Improved the availability of Enchant UI.
- When switching to single/multiple reinforcement, the registered order was changed so that it would not be initialized.
Changed item exchange requirements for the Blacksmith Augment Stone and Spirit Stone exchange.
Added ‘Super Advanced Seed Bracelet’ augment.- Augmentation is possible with ‘Super Advanced Seed Bracelet Augment Stone’
The options available through the ‘Super Advanced Seed Bracelet’ augmentation are as follows.
Attack Attribute +10~100 |
All Defense Attribute +10~100 |
STR + 1 |
DEX + 1 |
CON + 1 |
INT + 1 |
WIT + 1 |
MEN + 1 |
LUC +1 |
CHA +1 |
Vitality Bonus +1~5% |
When wearing the Aquarius Agathion Charm, M. Atk. +1/2/5% |
Casting Spd. when equipped with Pisces Agathion Charm. +1/2/5% |
P. Skill Critical Damage +1/2/5% when wearing Aries Agathion Charm |
When wearing Taurus Agathion Charm, P. Def. +1/2/5% |
+1/2/5% to Magical Resistance while wearing Gemini Agathion Charm |
P. Skill Critical Rate +1/2/5% when wearing Cancer Agathion Charm |
P. Atk +1/2/5% when equipped with Leo Agathion Charm |
When wearing the Virgo Agathion Charm, P. Atk. Critical Rate +10/20/50 |
M. Skill Critical Damage +1/2/5% when equipped with Libra Agathion Charm |
When wearing the Scorpio Agathion Charm, P. Atk. Critical Damage +1/2/5% |
Attack Spd +1/2/5% when equipped with Sagittarius Agathion Charm |
M. Critical Rate +10/20/50 when wearing Capricorn Agathion Charm |
Damage +5%, Damage Received -5% |
The ‘Artifact Book’ augment has been added.
- ‘High-grade Artifact Book’ and ‘Top-grade Artifact Book’ can be augmented with ‘Artifact Book Augment Stone’.
The options available through ‘Artifact Book’ augment are as follows.
Option 1 |
Damage +1~5% |
Damage Received -1~5% |
EXP/SP Gain +1~5% |
Attack Attribute +10~50 |
Defense Attribute +10~50 |
Option 2 |
Attack Power +1~5%. |
M. Atk. +1~5% |
Defense +1~5% |
M. Def. +1~5% |
P. Atk. Critical Damage +1~5% |
P. Skill Critical Damage +1~5% |
M. Skill Critical Damage +1~5% |
Normal Attack Power +1~5% |
P. Skill Power +1~5% |
M. Skill Power +1~5% |
EXP/SP Gain +1~5% |
Added Blood-stained Blood Sword Akamanah and Blood-stained Demonic Sword Zariche augment.
- Blood-stained Blood Sword Akamanah/Blood-stained Demonic Sword Zariche augment can be performed using ‘Dark Augment stone’, and ‘Dark Augment stone’ can be exchanged through the blacksmith NPC in each town.
The list of items that can be augmented is as follows.
Augmentation Item |
|
Blood-stained Zariche Shaper |
Blood-stained Akamanah Shaper |
Blood-stained Zariche Cutter |
Blood-stained Akamanah Cutter |
Blood-stained Zariche Slasher |
Blood-stained Akamanah Slasher |
Blood-stained Zariche Avenger |
Blood-stained Akamanah Avenger |
Blood-stained Zariche Fighter |
Blood-stained Akamanah Fighter |
Blood-stained Zariche Stormer |
Blood-stained Akamanah Stormer |
Blood-stained Zariche Thrower |
Blood-stained Akamanah Thrower |
Blood-stained Zariche Shooter |
Blood-stained Akamanah Shooter |
Blood-stained Zariche Buster |
Blood-stained Akamanah Buster |
Blood-stained Zariche Caster |
Blood-stained Akamanah Caster |
Blood-stained Zariche Retributer |
Blood-stained Akamanah Retributer |
Blood-stained Zariche Dualsword |
Blood-stained Akamanah Dualsword |
Blood-stained Zariche Dual Dagger |
Blood-stained Akamanah Dual Dagger |
Blood-stained Zariche Dual Blunt |
Blood-stained Akamanah Dual Blunt |
The options available for augment are as follows.
|
Available Options |
Option 1 |
Attack Power +1~5%. |
Option 2 |
Attack Attribute +10~50 |
The compound system was reworked into 'general compound' and 'auto compound'.
- You can switch the mode through the [Convert to normal compound]/[Switch to automatic compound] button.
You can proceed with the same compound at once by using 'auto compound'.
- The sequence of 'auto compound' is as follows.
1) Register the item to proceed with compound.
2) From the 'compound material' inventory, select the material to be used for automatic compound and register it as 'auto compound material'. (You can also register all available materials at once with the ‘Register All’ button.)
3) Press the compound button to proceed with automatic compounding.
4) Automatic compounding stops when all compound materials are used up.
Improvements have been made so that when a specific item is acquired through compound, an acquisition notification is displayed.
Changed the compound fee to 300,000 Adena.
Added auto-enhancement function.
- The player can use the auto-enhance function by clicking the ‘Single Enchant’ tab in the Enchantment UI.
- The automatic enhancement function can be used as an enhancement spell that does not destroy the item in case of failure and maintains the enchantment level.
- Register the Enchant Scroll in the Enchant UI to activate the ‘Auto Enhance’ button.
- Automatic enhancement ends when all registered Enchant Scrolls are exhausted or when the enchantment is successful.
- If the player uses Lucky Enchant Stone, the player cannot proceed with ‘Auto Enhance’.
Artifact System
Artifact enhancement method has been changed.
Enchant Stage |
Before |
After |
Trying for +1 |
+0 or more artifacts of the same type |
+0 artifacts of the same type |
Trying for +2 |
+0 or more artifacts of the same type |
+0 artifacts of the same type |
Trying for +3 |
+0 or more artifacts of the same type |
+0 artifacts of the same type |
Trying for +4 |
+0 or more artifacts of the same type |
+0 artifacts of the same type |
Trying for +5 |
+1 or more artifacts of the same type |
+1 artifacts of the same type |
Trying for +6 |
+1 or more artifacts of the same type |
+1 artifacts of the same type |
Trying for +7 |
+1 or more artifacts of the same type |
+1 artifacts of the same type |
Trying for +8 |
+3 or more artifacts of the same type |
+3 artifacts of the same type |
Trying for +9 |
+3 or more artifacts of the same type |
+3 artifacts of the same type |
Trying for +10 |
+3 or more artifacts of the same type |
+3 artifacts of the same type |
Collection
Improvements have been made so that you can check the number of items you have in the tooltip in the registered inventory in the collection.
Improved the usability of the collection UI.
- A blue light is displayed when you have an item that exceeds the incant number.
- High-rank color lights are displayed when super-imposed on the rank of Registrable (Yellow) > Enchant Low (Red) > Enchant Exceeded (Blue).
Dethrone
The available time for Dethrone has been extended.
Before |
After |
||
Day |
Time |
Day |
Time |
Fri/Sat/Sun |
20:00 ~ 01:00 |
Mon/Tue/Wed/Thu |
10:00 ~ 12:00 |
Fri/Sat/Sun |
20:00 ~ 01:00 |
PVP is available during the following times.
Day |
Time |
Region |
PVP |
Fri/Sat/Sun |
20:00~22:00 |
All zones |
No |
22:00~01:00 |
Deril’s Garden |
No |
|
Fran Deril's Garden |
|||
Other area |
Yes |
||
Mon/Tue/Wed/Thu |
10:00~14:00 |
Deril’s Garden |
No |
Fran Deril's Garden |
|||
Other area |
Yes |
The balance and rewards of monsters in Dethrone have been increased.
A dash has been added to the monsters below in Dethrone, and the ‘Light Crash’ skill has been changed to a range skill.
Fran Deril's Forest:
Monster Name |
Level |
Appearance Zone |
Deril |
112 |
Deril's Water Source |
Athron |
112 |
|
Theo |
112 |
|
Coraiger |
112 |
|
Kiku |
112 |
|
Floato |
112 |
|
Fran Deril |
116 |
|
Fran Athron |
116 |
Fran Deril's Water Source |
Fran Theo |
116 |
|
Fran Coraiger |
116 |
|
Fran Kiku |
116 |
|
Fran Floato |
116 |
An additional door to the world of Dethrone opens under the influence of the Demonic Sword Aegis, which grows stronger by feeding on the energy of the soul.
- Doors to enter the world of Dethrone will be opened from Monday to Thursday.
Under the influence of Demonic Sword Aegis, monsters throughout Dethrone become stronger.
Fixed an issue that incorrectly indicated the entry time for Dethrone in the contents of the ‘Let’s Go to Dethrone’ quest.
Adjusted the amount of compensation for all floors of ‘Tower of Insolence’.
- When you defeat monsters on all floors of the ‘Tower of Insolence’, there is a certain probability that you will receive a ‘History of Dimensions’.
Adjusted the amount of compensation for all areas of Dethrone.
Potential System
The Potential System UI has been improved.
- The layout, font, and highlighting were modified to improve the readability of the information.
- Added information on the number of dyes returned in the Clear Pattern window.
Teleport
The teleport UI has been improved.
- Added name search function to the teleport UI.
- Added a function to sort favorites (registration time/level/name order) in the teleport UI.
- Added a list scroll button to the teleport UI.
The teleport cost of hunting zone and village has been changed to 300,000 Adena.
Some teleportable areas have been changed.
- ‘Cruma Tower’ has been deleted from the teleport list.
- ‘Frozen Labyrinth’ has been deleted from the teleport list and the existing ‘Ice Merchant Cabin’ has been changed to ‘Frozen Labyrinth’.
- Removed ‘Freya’s Garden’ from the teleport list. The ‘Freya’s Garden’ area can be moved by talking to the NPC ‘Rafforty’ who is deployed in the ‘Frozen Labyrinth’ teleport area.
Auto Hunt/Use
During automatic use of the next target, it has been improved so that the target that attacks the character can be targeted first.
- If the current target dies or cannot be attacked, the target that attacked you is prioritized.
When using the item/skill automatic use function, the automatic use application status can be checked regardless of the item/skill usage conditions.
Type |
Requirements |
Auto Use |
Shaded |
Wave |
Skill |
Satisfied |
Turn On |
X |
O |
Turn Off |
X |
X |
||
Unsatisfied |
Turn On |
O |
O |
|
Turn Off |
O |
X |
||
Consumable |
Satisfied |
Turn On |
X |
O |
Turn Off |
X |
X |
||
Unsatisfied |
Turn On |
O |
O |
|
Turn Off |
O |
X |
Mission & Quests
Vitality Tonic, which can be obtained as a reward in the ‘General’ tab, has been changed to ‘Beora's Ancient Vitality Tonic’.
Clan Quest UI has been improved.
- After completing Clan Quest, missions that can receive rewards have been changed to be automatically sorted at the top of the list.
- After receiving the clan mission reward, the next clan mission to obtain the reward has been changed to be automatically selected.
Brothers Bound in Chains quest completion condition has been changed.
- The existing completion condition was to collect 10 items of "Atoner’s powder", but it was changed to 100 items of "Atoner’s powder".
The following changes have been made in the Timed Hunting Zone related missions.
Previous Name |
Changed Name |
Minimum Level |
Defeat Target |
Hunt monsters in Storm Isle |
Hunt monsters in Fioren’s Crystal Prison |
105 |
Add Alligator Isle monster to the target |
Hunt monsters in Primeval Isle |
Zamoa’s Campsite |
105 |
Add Blazing Swamp monster to the target |
Hunt monsters in Isle of Souls |
Pantheon’s Museum |
105 |
Add Plunderous Plains monster to the target |
The following items have been changed in the Timed Hunting Zone related missions.
Previous Name |
Changed Name |
Minimum Level |
Monster |
Reward |
Defeat Target |
Field of Crisis |
Innadril of Crisis |
105 |
1400 |
12x 2x Clan Rewards |
Add Alligator Beach monster to the target |
Changes have been made to Clan Mission Rewards.
A new mission has been added:
Mission Name |
Description |
Daily Hunting Master |
You can receive a reward when you complete the Daily Hunt V (Achieve 1 of all levels) mission |
Shop
You can purchase ‘Beora's Ancient Vitality Tonic’ through each Village General Merchant NPC.
The price of some items in the clan shop has been changed.
Item |
Quantity |
Required My Rep |
Adena |
Purchasable Clan Level |
Scroll: PK |
1 |
5,000 |
10,000,000 |
7 |
Scroll: Reputation |
1 |
100,000 |
10,000,000 |
6 |
The purchase cost of 'Scroll: PK' and 'Scroll: Reputation' has been changed.
Item Name |
Required Personal Rep |
Required Adena |
Scroll: PK |
500 |
20,000,000 |
Scroll: Reputation |
1,000 |
20,000,000 |
'Scroll: Reputation’ item effect has been changed.
Item Name |
Previous Effect |
New Effect |
Scroll: Reputation |
Karma reduced by 30,000 |
Karma reduced by 1,000 |
A gift acceptance/rejection function has been added to prevent mis-sending of N-Shop gifts.
- When an N Shop gift arrives, a gift arrival icon is displayed at the bottom right of the game screen.
- When you click the icon, the product UI appears, and you can accept/reject the arrived gift list.
Products for which gift acceptance has been completed can be received through the product inventory.
Gift Sender |
Gift Recipient |
Cancellation is possible within 7 days after sending the gift if the recipient does not accept the gift |
The gift can be rejected within 7 days of receiving the gift if the sender does not cancel it. However, if you do not express your intention within 7 days, the gift will be automatically accepted. |
Preferences Setting
Added ‘Apply system scaling’ checkbox to video screen settings.
- If you click the ‘Apply system scaling’ button, the size of the in-game UI is changed to match the window display scale.
- Depending on the window display magnification, the selectable resolutions change.
- Click the ‘Apply system scaling’ button and restart the game after closing the game for it to take effect.
- The ‘Apply system scaling’ function is only available in Windows 10 or later.
Reduced the number of screen-setting window modes.
Before |
After |
full screen mode / full window mode / windowed mode |
full screen mode / windowed mode |
- The changed full screen mode is the same as the existing full window mode.
User-Interface
The Special Hunting Zone UI has been improved.
After completing the synthesis to the target value with automatic synthesis, we fixed the issue that the synthesis UI did not close with the 'Close' button.
Fixed an issue where the minimized auto-hunting UI was unintentionally maximized.
Fixed the issue that the UI was displayed abnormally when changing the screen mode.
Changed the frame design and title font size of some UIs.
Changed the size of checkboxes and radio buttons in some UIs.
Box/Chest Automatic Use System
Added 'Automatic use of box' system to automatically open boxed and pack items.
- Added 'Automatic use of box' icon to the right of the inventory crystallization icon.
- Auto-use box UI is opened by '<Ctrl>+Right-click' or 'Auto-use box' icon on the box & pack item in the inventory and drag and drop the box & pack item to the 'Auto-use box' icon. can.
- You can automatically open all chests & packs you have in your inventory in the box auto use UI, and you cannot proceed if the weight/free space in your inventory is insufficient.
- The box auto-use UI provides a minimize mode, which can be switched through the minimize button at the top right of the UI.
- If you acquire a rare item in minimized mode, the color that matches the item grade is displayed.
- When an item is registered in the box auto use UI, all box & pack items in the inventory are displayed in red, and items cannot be used or shredded.
- Collection, warehouse, and mail cannot be used while the chest is automatically used.
- Registered items can be registered and replaced by dragging and dropping in the inventory, clicking an item in the 'Auto-use UI' inventory, or dragging an item in the ready or stopped state.
- Auto-opening of the box will be terminated if you teleport, move the server, die, or forcefully close the connection while the automatic use of the box is in progress.
Bug Fixes & Other Changes
Improved overall quality of game graphics regardless of video options.
Fixed an issue where increasing LUC, not CHA, among the Dignity of the Exited level 7 effects.
Fixed an issue where the Dignity of the Exited level 7 effect was not applied in the Dual Class state.
- If the target who has acquired the Dignity of the Exited 7 level is applied to level 6 after login.
- Dual Class login: Normal skill level will be applied after the first transition to the main class.
- Main Class Access: Normal skill level will be applied after the first transition to Dual Class → Main Class.
Fixed an issue where the 'Attribute of the Exalted' skill is not applied to the Dual class.
-Dual class access: It is applied normally after switching to the main class the first time.
-Main class access: After switching to the first dual class → main class, it will be applied normally.
The Othell Wind Rider class corrected the issue of not being able to acquire 'Mortal Strike' level 5 skill at level 115.
Fixed an issue where the client would close when pressing the ESC key on the loading screen to enter the world.
Fixed an issue where the Orc male character displayed abnormal appearance after equipping the ‘Antharas Fighter’ weapon.
Fixed an issue where the ability effect before resetting was applied again when reconnecting after resetting the ability.
Fixed the issue where the acquisition information for Fallen Angel's Earring Challenge Points was incorrect.
Fixed an issue where ‘Ruler’s Ring of Authority - Event’ and ‘Ring of the Truth-Seeker - Event’ items exchanged through ‘Black Coupon’ could not be deleted from the inventory.
Fixed an issue where the power of the ‘Revenging Black Thorn’ skill of the Sigel Hell Knight class was set to be weaker than intended.
When Sayha's Seer class wears caster equipment and uses the skills 'Deceptive Blink' and 'Sayha's Fury', the movement motion is displayed awkwardly.
Fixed the issue that the enhanced ‘Song of Assault’ skill of the Iss Blade Muse class did not use a skill with a higher level than the currently applied buff level.
The macro has been expanded so that up to 20 lines of content can be entered.
Fixed an issue where the number of enhancements that can be enhanced with the Shining/Vague Elemental Shirt Enchant Scroll was set incorrectly.
In the ‘Fafurion Retributer’ item tooltip, click ‘M. Fixed an issue where ‘Skill Critical Rate’ was guided differently from the effect.
Fixed an issue where the information provided by the skill and the effect guided by the ‘Dragon Earrings’ item were different.
Fixed an issue where text being cut off in the chat field.
The tooltip of the item ‘Scroll: Enchant Elemental Shirt’, which is not allowed in Auction House, has been modified.
Fixed an issue where the Mentor Guide NPC's mentor and mentee rewards were guided differently.
Fixed an issue where melee characters could not use basic attacks and skills while underwater.
Fixed an issue where the presentation was not displayed when the ‘Sacredium’ item was equipped.
Fixed an issue where special effects are applied even when ‘Agasion’ is equipped in a sub-slot.
Fixed ‘Vampiric Rage %’ missing from ‘Talisman - Insanity’ tooltip.
While applying ‘Kaliel’s Protection’, the barrier skill effect of the Tanzanite gem has been modified to be applied.
- 'Kaliel's Protection' is not applied while the Tanzanite gem effect is applied.
Fixed an issue where Novice Radiant Recharge skill being able to be used on targets that have learned the Recharge effect.
The effect of Sayha’s Seer’s Wind Blend skill has been modified so that it is not forcibly deleted with Alt + Left Click.
Fixed an issue where system and screen messages were not displayed when the effect of the limited-time collection ended.
Fixed an issue where the enchantment effect of ‘Exalted Weapon’ was being applied incorrectly and the augment effect was not output.
Fixed an issue where the system message is not displayed when the half-kill effect is activated.
‘Talisman - Heaven’ has been changed to allow exchange/drop/private store sales/personal, clan warehouse storage.
Changed so that ‘Sealed Talisman - Heaven’ cannot be exchanged from the Seed Talisman manager.
Fixed an issue where the icon was activated even if some skills did not meet the item requirements for skill use.
Fixed an issue where the skill icon was not activated even though the conditions for using the skill ‘Heroic Berserker’ were satisfied.
Fixed an issue where the ‘+9 Talisman - Heaven’ enchantment option was set incorrectly.
Removed the restrictions on the level of use of the spell book, which is paid as a reward for completing the Exalted quest.
Fixed an issue where when enchanting the ‘Sacrificial Soul’ skill of the Feoh Soultaker class, some pets cannot use it.
Fixed an issue where the face overlaps with the equipment when the orc male wizard class character wears some equipment.
Fixed an issue where Masia/Paulina/Tersi's Guard Agathion's unique ability did not apply when wearing Blessed Exalted armor of +8 or higher.
Fixed an issue where the sound of the previously selected homunculus is displayed even when the homunculus management window is closed.
After summoning the Summon Protection Stone, if the character is not logged in, the Protection Stone has been modified to despawn.
Added the phrase ‘Max HP can increase by more than 150,000’ to the tooltip of ‘Fafurion Dual Dagger’.
Fixed an issue where Spirit Ore consumption was incorrectly displayed in the skill tooltip of the ‘Prophecy of Might’ level 3 skill of the Iss Hierophant class.
Added a statement that it is impossible to apply both skills at the same time to the skill tooltip of ‘Divine Prayer’ and ‘Mass Mana Gain’ of the Aeore Healer class group.
Fixed an issue where Improved Baby Cougar, Buffalo, and Kookaburra would repeatedly use the Pet Buff skill while the ‘Band Melody’ and ‘Emperor’s Special Cocktail’ buffs were applied.
Fixed an issue where the shadow of the character was not visible when the ‘Advanced Shader Effects’ option was checked.
Fixed an issue where upon returning from the dimension server, it is able to summon multiple summons.
Improvements have been made so that the skill settings registered in the shortcut are maintained even if dismounted after restarting in riding state.
Fixed an issue where the afterimage of the building was displayed in windowed mode.
Fixed an issue where the Seed Talisman Manager's HTML incorrectly indicated sealable Talismans.
Even if you do not select the crafting list, the tooltip has been improved so that you can check the additional name of the item to be crafted and the cost.
Fixed an issue where when the ‘Victories of Pa’agrio’ skill of the Iss Dominator class is being applied, you cannot cast a skill higher than the skill level being applied.
Fixed an issue where the Yul Archer class could not learn the 'Phoenix Arrow Lv8' skill after reaching level 119.
Changed so that ‘Goddess Statue Keeper’ cannot be spawned through ‘Genesis Goddess Statue’ in the Garden of Genesis.
Changed so that the system message is not displayed if you do not acquire EXP and SP.
Certain Field Raids and Instanced Zone bosses have removed the bonus EXP/SP rewards that are additionally paid to the Party Leader or Alliance Leader.
The ranking system has been modified to operate normally.
Fixed an issue where the item being exchanged is not displayed in the inventory if the other party cancels the exchange while exchanging with a character.
The 'Teleportation Cubic', which can be obtained through the tutorial quest 'Path of Destiny - Beginning', has been modified so that only characters below level 105 can use it.
Fixed an issue where the ‘Crystal of Purity’ item could not be obtained even if training was successful during the ‘A Grand Plan for Taming Wild Beasts’ quest.
Fixed an issue where the ‘Dragon Valley’ hunting zone information on the entire map was displayed as ‘Party Hunting Field’.
Fixed an issue where the maximum HP limit effect does not apply when the maximum HP is 180,000 or more.
A guide for augmentation has been added to the tooltip of the ‘Advanced/High-end Artifact Book’ item.
The position of the [Cancel] button has been changed to the right to prevent accidental cancellation during compounding.
Fixed an issue where 0 automatic compound materials could be registered.
Fixed an issue where Giran Valley Fortress gates not being visible.
Fixed NPCs and characters hovering in the air in Town of Oren.
Fixed an issue where in Throne of Heroes, if the Alliance is disbanded after defeating ‘Throne’s Treasure Chest’, items cannot be acquired.
Removed the close button on the Alliance Matching window and the Allied Forces information window.
Fixed an issue where when changing the pet from passive mode to defense mode, it does not counterattack if there are many targets in battle.
Fixed an issue where the Horn Melody Battleground buff was applied instead of Band Melody when using the Ceremony of Chaos item.
In the character information window, the LUC stat tooltip has been removed from the 'workshop' and 'craft' related information.
Fixed an issue where the ‘Abandoned Coal Mines Time Recharge Stone’ item had an incorrect usage limit level.
Fixed an issue where the effect duration of the ‘Emperor's Special Cocktail’ item behaved differently from the tooltip.
The character level that can use teleport for free has been changed to 104 or lower.
Fixed an issue where the reinforcement information was displayed incorrectly when using the ‘Divine Zodiac Agathion Book of Growth’ item.
Fixed an issue where the Anakim Blessing effect was not applied when wearing the ‘Agathion Charm - Anakim Holly Barrier’ item.
Fixed an issue where the item to be enhanced was not displayed even when using some ‘Blessed Scroll: Enchant Armor (S-grade)’ scrolls.
The condition ‘Can be used when equipped with a One-handed Sword’ has been added to the following skills of the Death Knight class.
Skill Name |
|
Presence of Mind |
Stability of Valakas |
Ardor of Mind |
Rage of Valakas |
The output range of the augment option window has been expanded.
When opening the inventory without applying the new option among the augments, a pop-up window will be displayed to confirm the application of the new opt-in.
Fixed an issue in the 'Top-grade Obsidian Lv. 1' skill that did not explain the effect of increasing armor/magical resistance.
Fixed an issue in which the maximum number is set when the number is canceled without entering the number in the special production.
Fixed an issue preventing the use the mail system in the peace zone.
Fixed an issue where the icon disappeared when passing the radar map by dragging the icon registered in the shortcut.
Fixed an issue where the party matching window could not scroll to the top or bottom of the scroll bar.
Fixed an issue where some items were not searched for by category in the personal shop.
Fixed an issue where chat options were changed when playing the game using more than one client.
Fixed the problem that the compound probability is not updated when changing the compound material in the compound UI.
Tutorial NPC ‘Growth Guide Tarti’ has been placed on the platform to make it easier to target.
Fixed an issue where the debuff effect of some skills was displayed in the buff slot.
- ‘Fate Rush’ of Sigel Death Knight class
- ‘Grim Reaper Possession’ of Othell Rogue class
Added a guide to ignoring the target's CP when an attack is successful in the tooltip of the 'Backstab', 'Blood Stab', and 'Novice Blood Stab' skills of the Othell Rogue class.
Changed the item name of ‘History of Dethrone’ to ‘History of Dimension’.
Fixed the issue that the stun effect of Sigel Death Knight class’s ‘Fate Rush’ and Othell Ghost Hunter class’s ‘Grim Reaper Possession’ skills were displayed in the buff effect slot.
Added information on the effect of ignoring the target's CP when an attack is successful in the tooltip of the 'Backstab', 'Blood Stab', and 'Novice Blood Stab' skills of the Rogue class.
Fixed the issue that the animation is not displayed properly after the effect of the character with the paralysis effect is finished.
Fixed an issue where the screen message was truncated when attacking the Slaughter Bardin when the character name is longer than 5 characters.
The Adena distribution function has been moved to the full menu.
Corrected the issue of the monster not responding to level 2 skill of 'Provoke Aura' in Sigel Knight class.
Fixed the issue of intermittent trapped structure during automatic hunting in Giant's Cave Hunting Zone.
The skill and action windows are integrated into one window.
Changed it to make it impossible to make a special crafting during the sale of a private store.
Fixed an issue where player could not retrieve 'Einhasad's History Book' or 'Shining Einhasad's History Book' from the private store list.
The "Water Dragon Legion's Scroll Bundle" and "Elite Water Dragon Army Supply Items" item tooltip corrected the issue of guiding the Hunting Zone before the reorganization.
Corrected the issue of not being able to change the flame color of the Deathnight class in the character creation window.
Corrected the issue that misinformed the collection effect of the collection 'Ruler of Aden' and 'Soul Overdose'.
The 'Phoenix Arrow' skill effect of Yul Archer class was applied to the Bora character.
When a new item is acquired while there is a scroll in the acquired item list in the Restart UI, the scroll is initialized and the item at the bottom of the scroll cannot be checked.
In the HTML content of NPC ‘Mentor Guide’, Mentee’s Mark exchange items were guided to items before the Hunting Zone reorganization has been fixed.
Fixed an issue where the fee was incorrectly provided when smelting a brooch with the ‘Brooch Augment Stone’ (non-exchangeable) item.
Fixed an issue where the doors of White Sands Fortress were not displayed.
Fixed an issue where a page error was displayed when clicking the homepage tab shortcut button on the Q&A board.
The performance of the character ranking system has been improved.
Fixed the Cursed Sword appearing in Dethrone.
Fixed typos in some Chronicle skills.
The price and effect of <Scroll: PK> and <Scroll: Reputation> items that can be purchased at the clan shop have been changed by the power of the Fallen Angel Narcissus.
The skill and action windows are integrated into one window.
Some monsters on Alligator Island have been changed.
Item Removal
With the update, obsolete items will be removed from players during the maintenance on 10/19. Please see the list of items below:
- Red Soul Crystal
- Red Soul Crystal - Stage 6
- Green Soul Crystal
- Blue Soul Crystal
- Blue Soul Crystal - Stage 11
- Green Soul Crystal - Stage 12
- Red Soul Crystal: Stage 13
- Green Soul Crystal - Stage 13
- Festival Adena
- Red Soul Crystal - Stage 14
- Blue Soul Crystal - Stage 14
- Green Soul Crystal - Stage 14
- Green Soul Crystal - Stage 15
- Mouse Coin
- Red Soul Crystal - Stage 18
- Blue Soul Crystal - Stage 18
- Green Soul Crystal - Stage 18
- Yellow Soul Crystal (R99-grade)
- Teal Soul Crystal (R99-grade)
- Purple Soul Crystal (R99-grade)
- Yellow Soul Crystal Fragment (R99-grade)
- Teal Soul Crystal Fragment (R99-grade)
- Purple Soul Crystal Fragment (R99-grade)
- Yellow Soul Crystal (R-grade)
- Teal Soul Crystal (R-grade)
- Purple Soul Crystal (R-grade)
- Yellow Soul Crystal Fragment (R-grade)
- Teal Soul Crystal Fragment (R-grade)
- Purple Soul Crystal Fragment (R-grade)
- Yellow Soul Crystal Fragment (R95-grade)
- Teal Soul Crystal Fragment (R95-grade)
- Purple Soul Crystal Fragment (R95-grade)
- Recipe: Talisman - Abundance Lv. 1 (High-grade)
- Bottle of Luminous God's Soul
- Bottle of Splendid God's Soul
- Bottle of Honorable God's Soul
- Fortune Pocket - Stage 1
- Fortune Pocket - Stage 2
- Fortune Pocket - Stage 3
- Fortune Pocket - Stage 4
- Fortune Pocket - Stage 5