Rise of the High Elves Patch Notes
Rise of the High Elves Trailer
The Rise of the High Elves Content Update for Lineage II will be released on April 16, 2024!
Notice: The contents below are subject to change before the content update scheduled on 4/16.
The Power of Light is growing ever stronger. A new race, the High Elf, has awakened in Aden. Choose your class and start out on your adventure as a proud member of this powerful race! This update also includes new Hunting Grounds, Special Crafting, and so much more. Check out the full patch notes below for all the details.
New Race - High Elf
Added New Race, 'High Elf'
- You can create High Elf characters starting after the maintenance on April 16.
- Males can only select the Warrior type of 'Sacred Templar' Class and females can only select the Mage type of 'Spirit' Class.
- 'Sacred Templar' and 'Spirit' Class will not change Class Name during Class Transfer.
- You can select the 'High Elf' Race in Class Change.
- High Elf Race has been added to Race Ranking.
- The following benefits are provided for the 1st place in High Elf Ranking:
Race Ranking Effect |
All Skill Power +2% |
Added Unique Buffs and Mount Skills for High Elf Race
Skill Name |
Skill Grade |
Skill Description |
Light Bless |
- |
Light Bless Lv. 1: 2nd Class Transfer or higher, automatically learned on Lv. 45 Light Bless is automatically provided to the High Elf when 2nd Class Transfer is completed, and cannot be stacked with White Guardian Transformation. |
Riding Unicorn |
- |
A High Elf who's completed the 3rd Class Transfer can ride an exclusive mount 'Unicorn.' |
Sacred Templar
Added New Class, 'Sacred Templar'
- A fighter who wields the power of radiant light with the characteristics of 'Warrior' and 'Knight' Classes.
- You cannot unequip the Class armor as the armor is needed to suppress the Power of Light. Therefore, your appearance will not change from Transformation Skills.
- Only 'One-handed Sword' weapons can be equipped.
- Cannot equip 'Sigil,' only 'Shield.'
- Hair style, facial customization, and coloring are not available.
Added Combat Skill for the Sacred Templar
Skill Name |
Skill Grade |
Skill Description |
Sacred Bash |
- |
The Skill's effect depends on the target. Upon acquiring ★3 Skill [Noblesse Oblige] Skill, the following effects are added: |
Purge |
- |
The Skill's effect depends on the target. Enemy Target: Single target attack with fixed power added to P. Atk. |
Justice |
★2 |
Attack multiple targets 2 times with fixed Power added to P. Atk. Enemy Target: Increase Defense Ignore Rate and reduce the target's Stun Resistance
|
Wing Leaf |
★2 |
Rush and attack the target along with its surroundings. |
Light Discharge |
★3 |
The Skill's effect depends on the target.
Has a chance to inflict 'Light Shock (Stun)' when attacking
|
Sacrosanctity |
★4 |
Both Enemy Effect and Ally Effect are applied at the same time on Skill use. Level 1 (Sacrosanctity) Enemy Effect: Attack the nearby enemy 2 times with 15,000 Power added to P. Atk. Cooldown: 180 seconds
Cooldown: 180 seconds |
Added Buff Skill for the Sacred Templar
Skill Name |
Skill Grade |
Skill Description |
Sacred Force |
- |
Increases your Stats for 20 minutes |
Light Counter |
★2 |
<Basic Effect> Light Shield Cooldown: 20 seconds
|
Decoy |
★3 |
HP increases by 6000 when used |
Added Passive Skills for the Sacred Templar
Skill Name |
Skill Grade |
Skill Description |
Sacred Force |
- |
Increases your Stats for 20 minutes |
Light Counter |
★2 |
<Basic Effect> Light Shield Cooldown: 20 seconds
|
Decoy |
★3 |
Instantly Recover 6,000 HP when used |
Sacred Weapon Mastery |
- |
The effect is applied when One-handed Sword and Shield are equipped. |
Sacred Armor Mastery |
- |
The effect is applied when Heavy Armor is equipped. If acquired after the 3rd Class Transfer, it costs 31 Mana Tablets, but further decreases Damage Received. |
Destiny |
- |
Harnessing the Power of Light concentrated in their armor, Sacred Guardians walk a path of righteous destiny. The Character's appearance is determined by how much Power of Command they wield.
|
Lord Knight |
- |
P. Atk. +20% |
Noble Expert |
★1 |
Passive that increases the Sacred Templar's P. Atk. |
Noble Protection |
★1 |
Passive that increases the Sacred Templar's P. Def. |
Resist Darkness |
★1 |
Increases all Mes Resistance and Blood Siphon Resistance |
Privilege |
★2 |
A Passive Skill that increases Stats based on STR and CON.
|
Added Unique 'Light Points' System for Sacred Templer
After completing their 3rd Class Transfer, Sacred Templars will gain the [Sacred Light] Skill, which allows them to accumulate the Power of Light.
Skill Name |
Skill Grade |
Skill Description |
Sacred Light |
- |
This Skill is automatically acquired after your 3rd Class Transfer. |
Sacred Templars can earn Light Points whenever they use the following Combat Skills.
- Sacred Bash / Purge / Justice / Light Discharge / Wing Leaf / Sacrosanctity
- All 'Light Points' are removed on character's death.
Added the 'Sacred Guardian,' an exclusive Servitor for Sacred Templars.
- If Sacred Templar has acquired ★3 [Sacred Guardian] Skill, they can spend 100,000 Light Points to summon the Sacred Guardian.
- Sacred Guardian lasts 30 seconds.
- The Sacred Guardian consists of 3 Levels total. As its Level increases, the Sacred Guardian will be able to use more of the same Skills used by its master.
- When a Sacred Guardian travels too far away from its master, it will automatically return to its master's side.
Spirit
Added New Class, 'Spirit.'
- A High Elf Wizard who uses Flame/Frost/Natural/Splendor magics.
- You can only equip weapons of the 'Two-handed magical blunt' class, and when you equip a weapon of that class, it automatically changes its appearance to a 'Spirit Orb' that allows you to cast various spells.
- Cannot equip 'Shield,' only 'Sigil.'
The Flame and Frost Magics for the Spirit Class are as follows:
- When 'Spirit' uses Flame and Frost magics in rotation, it deals Explosion Damage.
- Targets attacked by Flame magic take more damage from Frost magic, and vice versa.
Skill Name |
Skill Grade |
Skill Description |
Flame Orb |
- |
Flame Magic Cooldown: 1 second |
Freezing Orb |
- |
Frost Magic |
Blazing Tempest |
★2 |
Flame Magic Cooldown: 10 seconds |
Glacial Strike |
★2 |
Frost Magic Cooldown: 10 seconds |
Extreme Magic |
★3 |
Enhances Flame Magic and Frost Magic. |
Added Natural Magic and Splendor Magic for the Spirit Class
- As Splendor magic is a tricky power to wield, using it will transform the Spirit Orb's form.
Skill Name |
Skill Grade |
Skill Description |
Bright Dance |
- |
Splendor Magic Upon acquiring the Skill, 10 'Mana Tablets' are required. |
Claidheamh Soluis |
★3 |
Splendor Magic Cooldown: 30 seconds |
Sephiroth |
★4 |
Splendor Magic Whenever additional attacks are made, the duration will be renewed. Cooldown: 180 seconds via [Blessing of Mother Tree] buff. Grants you and your party members the [Light Authority] buff. Recover 100% of your Max HP when the Buff is applied, and recover 30,000 HP every 2 seconds. |
Light Mastery |
★3 |
Enhances Splendor Magic. |
Natural Spirit |
★1 |
Natural Magic |
Bloom |
★2 |
Natural Magic
Cooldown: 10 seconds |
Natural Assimilation |
★3 |
Enhances Natural Magic. |
Brilliant Light |
- |
Brilliant Light (Natural Spirit Buff Status+ Splendor Magic) |
Misteltein |
- |
Upon using Splendor Magic on target with [Full Plant] debuff: Deals damage equal to the power of last used Splendor Magic |
Added Passive Skill for Spirit Class
Skill Name |
Skill Grade |
Skill Description |
Children of the Mother Tree |
- |
Increases HP/MP Recovery Bonus, M. Skill Critical Rate, Max Speed |
Serenade of Mana |
- |
When a Spirit beloved by Mana equips a Magic Blunt Weapon: The appearance will change to a Spirit Orb |
Spirit of Mastery |
- |
Equipping a Magic Two-Handed Blunt Weapon increases M. Atk. |
Spirit Armor Mastery |
- |
Equipping Robes increases P. Def., M. Def., Max HP, and MP Recovery Bonus and reduces Magic Skill Cooldowns. If acquired after 3rd Class Transfer, it costs 31 'Mana Tablets,' but M. Skill Power is increased. |
Talent of Magic |
★1 |
Increases M. Atk. and reduces the Cooldown of Magic Skills |
Mana Extension |
★1 |
Max MP increased |
Ordinary Meditation |
★2 |
You will naturally reach a meditative state, increasing your stats. Increases Max HP/MP, M. Atk., Spiritshot Damage, M. Skill Power. A skill that can be enchanted |
Critical Magic |
★3 |
Increases M. Skill Critical Rate and Max M. Skill Critical Rate |
Special Hunting Zones
Heavenly Tower
Added the World Timed Hunting Zone "Heavenly Tower"
Entry Level |
Lv. 90 or above |
Entry Fee |
100,000 Adena |
Entry Days |
Monday / Tuesday / Wednesday / Thursday / Friday / Saturday / Sunday |
Entry Time |
24 hours (starting Monday at 6:30) |
Standard Use Time |
10 hours per week |
Charging Time |
110 hours |
Location sharing is not possible within the Heavenly Tower.
Kelbim's Castle, Pagan Temple, and Heavenly Tower are available every three weeks from the Special Hunting Zone menu.
The 'Heavenly Tower' Hunting Zone resets every Wednesday at 6:30 AM.
On Friday at 21:00-00:00, the circular central boss area will change to a PvP zone, and other areas will change to an area with no XP Death Penalty.
Level 89 / Level 91 Areas |
PvE Settings |
Ferion Area |
PvP available |
The following monsters appear in the Heavenly Tower:
Time |
Monster Name |
Title |
Appearance Location |
Level |
Monday - Sunday |
Holy Messenger |
Left |
89 |
|
Holy Archer |
89 |
|||
Holy Mystic |
89 |
|||
Holy Royal Knight |
89 |
|||
Heaven's Palace Watcher |
Right |
91 |
||
Heaven's Palace Shooter |
91 |
|||
Heaven's Palace Magus |
91 |
|||
Heaven's Palace Guardian |
91 |
|||
Apparition Warrior |
Boss Battle Area |
94 |
||
Apparition Shooter |
94 |
|||
Apparition Priest |
94 |
|||
Friday |
Divine Warrior |
Left |
89 |
|
Divine Archer |
89 |
|||
Divine Chief Priest |
89 |
|||
Divine Guard Captain |
89 |
|||
Heavenly High-ranking Warrior |
Right |
94 |
||
Heavenly High-ranking Shooter |
94 |
|||
Heavenly High-ranking High Priest |
94 |
|||
Heavenly High-ranking Berserker |
94 |
|||
Seal Angel |
Heavenly Agent |
Left |
91 |
|
Archangel |
Heavenly Agent |
Right |
94 |
The Boss monsters in the Heavenly Tower are shown below:
- When 'Ferion' moves to the center and becomes golden, those who attack without a Heavenly Cloak will be moved to a separate area.
Notes |
Monster Name |
Title |
Appearance Location |
Level |
Friday at 22:00 |
Ferion |
Heavenly Emperor |
Ferion Area |
95 |
Summon Monsters |
Ferion's Escort |
- |
- |
90 |
During the weeks when the Heavenly Tower is active in Special Hunting Zones, the Tower of Insolence will spawn a higher level Raid Boss than the previously featured Raid.
- Higher level Raids offer increased rewards for kills compared to traditional Raids.
Existing Raid Rewards |
Advanced Raid Rewards |
A-grade Armor |
+5 A-grade Armor |
Blessed Augment Stone |
Blessed Augment Stone drop rate enhanced |
Other Special Hunting Zone Changes
Removed 'Transcendent Dungeon - Plains of Glory.'
Removed 'Keber's Attack.'
Changed the entry fee for the content below:
Content |
Entry Fee |
Primeval Isle |
10,000 Adena |
Ice Lord's Castle |
100,000 Adena |
Antharas' Lair |
100,000 Adena |
Transcendent Dungeon - War-Torn Plains |
1,000 Adena |
Transcendent Dungeon - East Dragon Valley |
50,000 Adena |
Transcendent Dungeon - Sel Mahum Barracks |
200,000 Adena |
Transcendent Dungeon - Giant's Cave |
500,000 Adena |
Hunting Zones
Shadowlands
Added a new Hunting Zone, 'Shadowlands'
The recommended level for the Shadowlands Hunt is 89~90.
You can reach it via Teleport Mother Tree Village → Shadowlands.
The Shadowlands Hunt consists of four zones.
In each zone, hunting as the High Elf Race has a chance to awaken a young Mother Tree located in the zone.
- If you activate a Mother Tree Sapling, you will receive the following benefits for 30 minutes:
Benefit 1 |
Benefit 2 |
Gain the Light of the Mother Tree buff XP/SP +50% |
Increased the total number of monsters spawning in Hunting Grounds in Mother Tree Awakened Zones by 8 |
The Light of the Mother Tree effect is available to all users in the corresponding Hunt Zone.
Light of the Mother Tree effect is removed when you leave the hunting area.
The Awakened Mother Tree will become inactive again after 30 minutes.
Wasteland's Oasis
Added a new Field Hunting Zone, "Wasteland's Oasis"
Wasteland's Oasis is a recommended hunting zone for levels 88-90.
You can travel from Gludin Village to the Wasteland Oasis via the Teleport UI.
When fighting monsters at close range, there is a chance that an "elite raider" monster will appear.
A 'Creature of the Oasis' monster will appear near the oasis.
Defeating a "Creature of the Oasis" monster has a chance to unleash a powerful "Vander" monster.
You can earn the following rewards in the Wasteland's Oasis:
Obtainable Items |
Special Equipment Augment Stone / Hunter Armor |
Hunting Zone Changes
Increased the balance of the "Dragon" monster that spawns on weekends inside East Dragon Valley Hunting Zone and adjusted its rewards to match the changed balance.
Added a new monster to the Tower of Insolence.
New monsters have a chance to summon subordinate monsters.
Location |
Title |
Monster Name |
Subordinate Monster Name |
1st Floor |
Heavenly Watchman |
Resurrected Berserker |
Resurrected Warrior |
2nd Floor |
Putrefied Sage |
Putrefied Escort |
|
3rd Floor |
Brainwashed Berserker |
Brainwashed Escort |
|
4th Floor |
Hallate Great Warrior |
Hallate Knight-Errant |
|
5th Floor |
Hard Armored Beast |
Armored Beast |
|
6th Floor |
Evolved Hard Armored Beast |
Evolved Armored Beast |
|
7th Floor |
Heavenly Watchman |
Heavenly Watcher |
|
8th Floor |
Mutated Messenger Watchman |
Mutated Messenger Watcher |
|
9th Floor |
Watchman of Darkness |
Watcher of Darkness |
|
10th Floor |
Holy Warrior |
Heavenly Witch Clone |
|
11th Floor |
Heavenly Bodyguard |
Dinamis' Clone |
|
12th Floor |
Archangel of Eternal Life |
Archangel's Clone |
Removed the existing Titles of 'Consumed by Energy' from titled monsters in the Tower of Insolence.
Changed the monsters to be defeated in the "Tower of Insolence Exploration" quest to "Heavenly Watchman" due to a change in the Tower of Insolence titled monsters.
Nerfed boss monsters in Monster Invasion.
Gludio |
Giran |
Oren |
Raid Leader Turin |
Commander Skyla |
Commander Shadow Sky |
Operations Officer Cytus |
Chief Priest Isirr |
Chief Priest Thetis |
Quartermaster Kastor |
Archbishop Ipos |
Archbishop Vespera |
Commander Gako |
Soldier Avaka |
Soldier Black Mamba |
Raider Captain Kuka |
Raider Captain Tamash |
Raider Captain Knoriks |
Legate Chiku |
Commander Gazan |
Commander Shadowvein |
Ol Mahum Mercenary Raid Leader |
Zenta Monastery Guard Captain |
Vicious Beast Army Escort Captain |
Ol Mahum Mercenary Commando Captain |
Zenta Monastery Bishop |
Vicious Beast Army Bishop |
Ol Mahum Mercenary Chief Commander |
Zenta Monastery Archbishop |
Vicious Beast Army Archbishop |
Ol Mahum Mercenary Knight Captain |
Lizardman Mercenary Advisor |
Vicious Demon Army Advisor |
Oel Mahum Special Forces Commando Leader |
Lizardmen Mercenary Staff Officer |
Vicious Demon Army Staff Officer |
Oel Mahum Special Forces Elder |
Lizardman Mercenary Soldier |
Vicious Demon Army Soldier |
Oel Mahum Special Forces Commander |
Lizardmen Commando Raid Leader |
Vicious Undead Escort Commander |
Oel Mahum Special Forces Raider Captain |
Lizardmen Commando Commando Captain |
Vicious Undead Escort Legate |
Sel Mahum Escort Legate |
Lizardmen Commando Commando Leader |
Vicious Undead Escort Commander |
Sel Mahum Escort High Magus |
Zenta Escort Commander |
- |
Sel Mahum Escort Inspector |
Zenta Escort Legate |
- |
Sel Mahum Escort Commando Captain |
Zenta Escort Commander |
- |
Added and adjusted the amount of "Blessing Scroll - Weapon/Armor" drops that have a chance to drop when killing monsters in some Hunting Zones.
- Added rewards for killing monsters in the Heavenly Tower, levels 91 and 92, and Morgos's Command Base to drop Blessing Scrolls.
- Increased the amount of the "Blessing Scroll - Weapon/Armor" item drop rewards in Silenoi Fortress.
- Reduced the amount of "Blessing Scroll - Weapon/Armor" item drops in the Giant's Cave.
Added "Blessed Weapon/Armor Enchant Scroll - A-grade" to the Sin Eater drop rewards for Atingo's summoned monsters in Plains of the Lizardmen, West/East Dragon Valley, and Orc Barracks.
Increased the populations of the following target Hunting Zones:
Target Hunting Zone |
Newbie Tutorial Section |
Ruins of Agony |
Death Pass |
Sea of Spores |
Cemetery |
Plains of Glory |
War-Torn Plains |
Silent Valley |
The following Hunting Zones have been rebalanced:
Hunting Zone Name |
Changes |
Cruma Tower Floors 2-3 |
XP Gain increased |
Silent Valley |
|
Plains of the Lizardmen |
|
East Dragon Valley |
|
Sel Mahum Barracks |
|
Orc Barracks |
|
Aztacan's Temple |
XP Gain increased Skill Damage reduced |
Underground Labyrinth |
P. Atk./M. Atk. reduced |
Adjusted the populations of the following Target Hunting Zones:
Target Hunting Zone |
Newbie Tutorial Section |
Ruins of Agony |
Death Pass |
Sea of Spores |
Cemetery |
Plains of Glory |
Expanded the number of the following instanced zones:
Target Instanced Zone |
Transcendent Dungeon |
Training Dungeon |
Increased the monster population in the Harita Lizardmen spawn area in Aztacan's Temple.
Fixed an issue with monsters being placed in unusual spots in some areas of the Silent Valley.
Slightly increased the Respawn Time of monsters in Shadowlands.
Replaced the B-Grade or Lower Enchantment Scroll item with the 'Growth Rune Fragment' item in the rewards available from Alligator Island.
Added rewards that can be obtained from the 5th Floor and above in World Tower of Insolence.
Tower of Insolence |
Obtainable Rewards Added |
5th Floor |
Weapon Augment Stone [Imprint] |
6th Floor |
Weapon/Armor Augment Stone [Imprint] |
7th Floor |
Weapon/Armor/Accessory Augment Stone [Imprint] |
8th Floor |
Weapon/Armor/Accessory/Special Equipment Augment Stone [Imprint] |
Floors 9-12 |
Weapon/Armor/Accessory/Special Equipment Augment Stone [Imprint] |
Increased the P. Def and M. Def. of monsters inside the Giant's Cave.
Added Debuff Resistance to prevent 'Castle Teleport Device' placed within Kelbim's Castle from changing position.
Fixed an issue where Raid Boss Lilith & Anakim would spawn once more if killed within a certain amount of time after spawning.
Increased EXP/SP rewards for the following monsters in the 'Hot Springs' and Giants' Cave Hunting Zones:
Hunting Zone Name |
Monster Name |
Hot Springs |
Morgos Hot Springs Hunter |
Tail Warrior |
|
Tail Hunter |
|
Tail Berserker |
|
Tail Wizard |
|
Giant's Cave |
Giant's Mercenary |
Mutated Soldier |
|
Mutated Tracker |
|
Mutated Archer |
Changed the balance of the Silenoi Fortress hunting zone.
- Increased the spawn quantity of monsters in the Silenoi Fortress hunting zone.
Fixed an issue with Chaos Bosses spawning when the server is down.
- Chaos Bosses will spawn daily at 20:00 as before.
Added a new Spellbook of 'Bless Fortune' to the list of Drop Rewards from Raid Bosses.
Hunting Zones with Reduced Drop Reward |
||
Palibati Queen Themis |
Monster Bulleroth |
Kuroboros' High Priest |
Evil Orc Dephracor |
Katuba |
Flame Dragon |
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Changed the Instance Zone duration to 10 minutes after defeating the Boss monster in "Valakas Shrine" to compensate for the fact that players could not obtain items if they were removed from Alliance after defeating the Boss monster.
- The boss monster's loot privileges are tied to the kill coalition for 5 minutes, so if you disband the coalition after killing the boss monster, you must wait 5 minutes before you can loot.
Changed the rewards for some Hunting Zones.
Increased the drop rate of the "Cloak of Protection Pack [Imprint]" that can be obtained from killing monsters in the Hunting Zones of World Tower of Insolence's 3rd to 12th Floors.
Reduced the Drop Reward Amount in some Hunting Zones.
Hunting Zones with Reduced Drop Reward |
||
Inside the Giants' Cave |
Morgos's Command Base |
Silenoi Fortress |
Skill
- The actual Skill Cast Time will not be increased with the changes in animation, these are visual changes only.
Enchantment Extraction System
Added an Enchantment Extraction system
You can find the target Skill in the 'Skills window → Enchantments → Enchantment Extraction', and use the Enchantment Extraction system.
If you have a '3-star' Skill enchanted, you can use the extraction system to gain a Skill Enchant Guaranteed Ticket.
Extraction Materials |
Obtain after extracting |
|||||
Skill |
Enchant Level |
L2 Coin |
Adena |
Skill |
Enchant Level |
Item Acquired |
3-Star Skills |
1 |
35,280 |
1,000,000 |
3-Star Skills |
0 |
<★3> Skill Enchant +1 Guaranteed Ticket |
2 |
97,020 |
2,000,000 |
0 |
<★3> Skill Enchant +2 Guaranteed Ticket |
||
3 |
308,700 |
3,000,000 |
0 |
<★3> Skill Enchant +3 Guaranteed Ticket |
Using Skill Enchant Guaranteed Tickets in the traditional Enchant Skill window, you can enchant a Skill as follows:
Enchant Guaranteed Ticket |
Target Skills |
Change Enchantment Level |
Required L2 Coins |
Required Adena |
<★3> Skill Enchant +1 Guaranteed Ticket |
3-Star Skills |
0 → +1 |
15,120 |
1,000,000 |
<★3> Skill Enchant +2 Guaranteed Ticket |
0 / +1 → +2 |
41,580 |
2,000,000 |
|
<★3> Skill Enchant +3 Guaranteed Ticket |
0 / +1 / +2 → +3 |
132,300 |
3,000,000 |
Skill Changes
The Duelist Class' 'Contender' and 'Contender: Master' Skill levels are no longer visible.
Added <Weapon Skill> Guide to Item/Skill Tooltips of following Weapons:
- Boss Weapon
- Ice Lord's Weapon
- Immortal Weapon (Death Knight's Flame Sword)
Changed the Skill Name whose effect reduces the target's MP with Magic Damage to <Mana Flare>.
- Aura Sink
- Seal of Gloom
- Gloves of Silence Activation Skill
Improved the tooltips for Skills with Blocking and Removal effects to specify which Skills can be removed.
Target Skills |
Blocking and Removal Effects |
Expel |
Wind Walk, Blade Movement, Fast Run, Elemental Wind |
Giant Swing |
Wind Walk, Blade Movement, Fast Run, Elemental Wind |
Block Defense |
Shield, Magic Barrier |
Block Wind Walk |
Wind Walk, Blade Movement, Fast Run |
Death Rupture |
Wind Walk, Blade Movement, Fast Run |
Howl Spear |
Wind Walk |
Spear Stump |
Wind Walk |
The Assassin Class' 'Suppression' Skill can now Suppress 'Claidheamh Soluis' and 'Light Discharge' Skills.
The Rogue Class Skills of 'Exciting Adventure', 'Wind Riding', and 'Ghost Walking' have been changed to stack with 'Ultimate Evasion.'
The 'Vengeance' Skill for the Knight Class has been changed to stack with the 'Ultimate Defense' Skill.
Added a list of Skills that can be removed with Dark Ruin.
- [Light Authority] effect (Excluding Recovery effect) applied through Sephiroth Skill
- Light Protection effects applied by Sacrosanctity Skills
Expanded the level for the Main Attack Skill used by characters of Lv. 91 and above.
Class |
Skill Name |
Expanded Levels |
Phoenix Knight |
Knight Assault |
94-95 |
Dreadnought |
Cursed Pierce |
94-95 |
Duelist |
Triple Smash |
94-95 |
Full Rising Attack |
91-95 |
|
Adventurer |
Lethal Blow |
94-95 |
Dark Blow |
91-95 |
|
Sagittarius |
Lethal Shot |
94-95 |
Arc Mage |
Flame Buster |
94-95 |
Soul Taker |
Abyssal Buster |
94-95 |
Arcana Lord |
Arterial Strike |
94-95 |
Cardinal |
Holy Ray |
94-95 |
Eva's Saint |
Holy Ray |
94-95 |
Shillien Saint |
Holy Ray |
94-95 |
Hierophant |
Holy Ray |
94-95 |
Death Knight |
Punishment |
94-95 |
Assassin |
Blow |
94-95 |
Sword Muse |
Extreme Tempo |
94-95 |
Spectral Dancer |
Extreme Tempo |
94-95 |
Mystic Muse |
Mystic Buster |
94-95 |
Storm Screamer |
Gale Buster |
94-95 |
Titan |
Demolition Impact |
94-95 |
Grand Khavatari |
Hurricane Assault |
94-95 |
Dominator |
Steal Essence |
94-95 |
Vanguard |
Arc Impale |
94-95 |
Fortune Seeker |
Jump Smash |
94-95 |
Spoil Destroyer |
91-95 |
|
Maestro |
Ground Smash |
94-95 |
Broken Match |
91-95 |
|
Doombringer |
Soul Impact |
94-95 |
Soul Hound |
Soul Spark |
94-95 |
Trickster |
Twin Shot |
94-95 |
Storm Blaster |
Double Impact |
94-95 |
The SP Consumption and Adena according to Acquisition are shown below:
Acquiring Level |
SP Needed |
Required Adena |
91 |
150,000,000 |
10,000,000 |
92 |
170,000,000 |
15,000,000 |
93 |
200,000,000 |
20,000,000 |
94 |
240,000,000 |
50,000,000 |
95 |
290,000,000 |
100,000,000 |
Reduced the MP Consumption of some Skills used by characters of Lv. 91 and above.
Class |
Skill Name |
Grand Khavatari |
Hurricane Assault |
Adventurer |
Lethal Blow |
Fortune Seeker |
Spoil Crush |
Dreadnought |
Cursed Pierce |
Titan |
Demolition Impact |
Doombringer |
Soul Smash |
Soul Hound |
Soul Slash |
Maestro |
Ground Smash |
Death Knight |
Punishment |
Phoenix Knight |
Knight Assault |
Vanguard |
Arc Impale |
Sword Muse |
Extreme Tempo |
Spectral Dancer |
Extreme Tempo |
Duelist |
Triple Slash |
Added Basic Inventory Expansion Skills to all character Races.
Skill Name |
Effect |
Inventory Management |
Inventory Slots +12 |
Adjusted the MP cost of the 'Soul Spark' Skill for the Soul Hound Class.
Changed the effect of the "Lightning Tempest" for the Soul Hound Class.
Existing |
Change |
Additional Hit triggered when using 'Soul Spark' |
Enhances 'Soul Spark' Skill on acquisition Soul Spark → Lightning Soul Spark Enchantment Effect: Attack Count 1 time -> 2 times Jin - Soul Spark → Jin - Lightning Soul Spark Enchantment Effect: Attack Count 2 times -> 3 times |
Added effects to each Enchantment Level of the 'Resonance' Skill for the Soul Hound Class.
Enchant Level |
Additional Effect |
+1 |
All Skill Power +2% |
+2 |
All Skill Power +4% |
+3 |
All Skill Power +7% |
Improved the readability of Skill tooltips where effects are applied when the Equipment is equipped.
Changed the Duelist Class' 'Full Rising Attack' Skill to apply P. Def. reduction first, then damage.
Added Help for Skill Enchant.
If a Skill can only be Enchanted, it will not be displayed in the 'Skills window - Available' tab.
6 Class Common Buff Skills have been changed to Passive Skills.
The list of changed Skills is as follows and Race exclusive Prefixes are removed:
List of skills that have changed |
Shield |
Might |
Focus |
Death Whisper |
Empower |
Clarity |
Fixed the Spirit Ore consumption for Classes' common Buff Skills.
- Prefixes per Race is maintained.
Race |
Prefixes |
Human/Elf/Dark Elf/High Elf |
None |
Orc |
Chant Orb |
Dwarf |
Maphr's |
Jin Kamael |
Soul |
Sylph |
Elemental |
Spirit Ore costs for Common Buff Skills are as follows:
Skill Name |
Spirit Ore Consumption per Level |
|||
Lv. 1 |
Lv. 2 |
Lv. 3 |
Lv. 4 |
|
Berserker Spirit |
3 |
3 |
5 |
|
Haste |
3 |
3 |
5 |
|
Wind Walk |
3 |
3 |
5 |
|
Acumen |
3 |
3 |
3 |
5 |
Magic Barrier |
3 |
3 |
5 |
|
Wild Magic |
3 |
3 |
5 |
Items
Talisman - Heaven
Added the 'Talisman - Heaven' Item
The "Talisman - Heaven Enchant Package" is tradeable and grants "Talisman - Heaven [Imprint] x1 and Enchant Scroll: Accessories [Imprint] x10 when used.
"Talisman - Heaven [Imprint]" can be Enchanted with "Enchant Scroll: Accessories [Imprint]" to +10, with the following stats per Enchant.
"+8-9 Talisman - Heaven" can be safely enchanted with Transcendent Enhancement Stones.
Enchant Value |
Effect |
0 (default) |
P. Def. +200, M. Def. +200, Max HP +200, All Critical Damage Received -1% |
1 |
P. Def. +400, M. Def. +400, Max HP +400, All Critical Damage Received -2% |
2 |
P. Def. +600, M. Def. +600, Max HP +600, All Critical Damage Received -3% |
3 |
P. Def. +800, M. Def. +800, Max HP +800, All Critical Damage Received -4% |
4 |
P. Def. +1000, M. Def. +1000, Max HP +1000, All Critical Damage Received -5% |
5 |
P. Def. +1200, M. Def. +1200, Max HP +1200, All Critical Damage Received -6% |
6 |
P. Def. +1400, M. Def. +1400, Max HP +1400, All Critical Damage Received -7%, Bow Weapon Resistance +2% |
7 |
P. Def. +1600, M. Def. +1600, Max HP +1600, All Critical Damage Received -9%, Bow Weapon Resistance +4%, Sleep Resistance +3%, Hold Resistance +3% |
8 |
P. Def. +1800, M. Def. +1800, Max HP +1800, All Critical Damage Received -11%, Bow Weapon Resistance +6%, Sleep Resistance +6%, Hold Resistance +6%, All Critical Damage +3% |
9 |
P. Def. +2000, M. Def. +2000, Max HP +2000, All Critical Damage Received -13%, Bow Weapon Resistance +8%, Sleep Resistance +9%, Hold Resistance +9%, All Critical Damage +5% |
10 |
P. Def. +2500, M. Def. +2500, Max HP +2500, All Critical Damage Received -15%, Bow Weapon Resistance +10%, Sleep Resistance +12%, Hold Resistance +12%, All Critical Damage +10% |
Phantom Mask
Added a new item 'Phantom Mask'
The 'Phantom Mask' item can be equipped in the Hair Accessory (right) slot.
The 'Phantom Mask' item can be enchanted using the 'Enchant Scroll: Accessories' item.
Phantom Mask items of +8 or higher can be Enchanted safely with Transcendent Enhancement Stones.
The Phantom Mask's enchant progression is shown below:
Enchant |
P. Def./M. Def. |
P. Atk./M. Atk. |
XP/SP Gain |
PvE Damage Bonus |
Paralysis Resistance |
PvE Damage Received |
Seal Resistance |
0 |
100 |
100 |
1% |
0.3% |
|||
1 |
200 |
200 |
2% |
0.6% |
|||
2 |
300 |
300 |
3% |
0.9% |
|||
3 |
400 |
400 |
4% |
1.2% |
|||
4 |
500 |
600 |
5% |
1.5% |
2% |
||
5 |
700 |
800 |
7% |
1.8% |
4% |
-1% |
|
6 |
900 |
1000 |
9% |
2.1% |
6% |
-2% |
3% |
7 |
1100 |
1500 |
11% |
2.4% |
8% |
-3% |
6% |
8 |
1300 |
2000 |
13% |
3.0% |
10% |
-4% |
9% |
9 |
1500 |
2500 |
15% |
4.0% |
12% |
-5% |
12% |
10 |
2000 |
3000 |
20% |
5.0% |
15% |
-7% |
15% |
If you are equipping a +7 or higher Phantom Mask, a special monster will appear when you defeat the Heavenly Watchman in the Tower of Insolence.
Depending on the Phantom Mask's enchant level, different special monsters will appear.
Depending on the level of the Tower of Insolence, special monsters will appear at different frequencies.
Red Flame Gauntlets
Added new item 'Red Flame Gauntlets'
Enchant Level |
Stats |
P. Def./ M. Def. |
Max HP |
Critical Rate Received |
All Skill Power |
Mana Flare: Gloves of Silence - Mana Burn Effect |
Flame Restriction |
|
Debuff Activation Chance |
Weapon Skill Activation Chance |
|||||||
0 |
+200 |
+500 |
-1% |
+0.5% |
-1% |
|||
1 |
+400 |
+600 |
-1.5% |
+1% |
-2% |
|||
2 |
+600 |
+700 |
-2% |
+1.5% |
-3% |
|||
3 |
+800 |
+800 |
-2.5% |
+2% |
-4% |
|||
4 |
+1000 |
+1000 |
-3% |
+2.5% |
-5% |
|||
5 |
STR/INT +1 |
+1200 |
+1200 |
-4% |
+3% |
-7% |
1% |
-10% |
6 |
STR/INT +1 |
+1400 |
+1400 |
-5% |
+3.5% |
-10% |
3% |
-20% |
7 |
STR/INT+2 |
+1600 |
+1600 |
-6% |
+4% |
-20% |
5% |
-30% |
8 |
STR/INT+2 |
+1800 |
+1800 |
-7% |
+8% |
-30% |
7% |
-40% |
9 |
STR/INT+2 |
+2000 |
+2000 |
-8% |
+12% |
-40% |
9% |
-50% |
10 |
STR/INT +3 |
+2500 |
+3000 |
-10% |
+16% |
-50% |
10% |
-70% |
*Among the basic effects of Red Flame Gauntlets is the Mana Flare Damage Reduction, which reduces the damage dealt to MP, just like the the Gloves of Silence's Activation Skill.
Equip 'Red Flame Gauntlets' with +5 or higher enchantment then attack to trigger 'Flame Restriction' Skill.
Skill Name |
Effect |
Flame Restriction |
Reduces the target's Weapon Skill Activation Chance |
Enchant |
Activation Chance (%) |
Debuff Effect (%) |
Duration |
5 |
1 |
-10 |
5 seconds |
6 |
3 |
-20 |
5 seconds |
7 |
5 |
-30 |
5 seconds |
8 |
7 |
-40 |
5 seconds |
9 |
9 |
-50 |
5 seconds |
10 |
10 |
-70 |
5 seconds |
Red Flame Gauntlets' Blessing options are as follows:
Enchant |
Effect |
Basic |
+1000 P. Def./M. Def. |
6 |
XP/SP Gain +10% |
7 |
XP/SP Gain +10% |
8 |
XP/SP Gain +20% |
Hunter Armor
Added New Hunting Specialization Item, Hunter Armor
Equipment Type |
Item Name |
Options |
Heavy |
Hunter Breastplate (Upper Body) |
CON +1 Stun Resistance +25% |
Hunter Gaiters (Lower Body) |
||
Light |
Hunter Leather Armor (Upper Body) |
DEX +1 Stun Resistance +25% |
Hunter Leather Leggings (Lower Body) |
||
Robe |
Hunter Tunic (Upper Body) |
WIT +1 Stun Resistance +25% |
Hunter Stockings (Lower Body) |
The Enchantment effects for the Hunter Armor are as follows:
Enchantment (Upper/Lower Body) |
Enchant Effect |
0 |
XP/SP Gain +1% |
1 |
XP/SP Gain +2% |
2 |
XP/SP Gain +3% |
3 |
XP/SP Gain +4% |
4 |
XP/SP Gain +5% |
5 |
XP/SP Gain +6%, Skill Power 0.6% |
6 |
XP/SP Gain +8%, Skill Power 1.2% |
7 |
XP/SP Gain +15%, Skill Power 1.8% |
8 |
XP/SP Gain +30%, Skill Power 2.4% |
9 |
XP/SP Gain +50%, Skill Power 3% |
10 |
XP/SP Gain +80%, Skill Power 4% |
The Supply Hunting Zones for the Hunter Armor are as follows:
Hunting Zone Name |
||
Sel Mahum Barracks |
Dragon Valley |
Melat Lizardman Occupied Territory |
Orc Barracks |
Cruma Tower: 2nd Floor |
Adventure Guildsman Hunting Zone |
Giant's Cave |
Hot Springs |
Gourd Canyon |
Silenoi Fortress |
Morgos's Command Base |
Fairy Occupied Territory |
Stable Scroll: Enchant Weapon/Armor (A-grade)
Added new item: "Stable Scroll: Enchant Weapon/Armor (A-grade)"
These Enchant Scrolls are obtained through Special Crafting and can be used on equipment with +7 to +9 enchant levels.
The equipment retains its enchantment level when it fails to be enchanted using Enchant Scrolls.
Kelbim Doll
Added 'Kelbim Doll Lv. 1-6'
Kelbim Dolls of the same level can be Combined to upgrade to a higher level Doll.
'Kelbim Doll Lv. 1-6' effects:
Level |
STR/INT |
DEX/WIT |
CON/MEN |
P. Def./ M. Def. |
Knock Back/Sealed/Speed Reduction Attack |
All Critical Damage |
XP/SP Gain |
PvP Damage Received |
Lv. 1 |
- |
+1 |
+1 |
+1,000 |
+3% |
+10 |
- |
- |
Lv. 2 |
+1 |
+1 |
+1 |
+1,500 |
6% |
+20 |
- |
- |
Lv. 3 |
+1 |
+2 |
+2 |
+2,000 |
+9% |
+30 |
- |
- |
Lv. 4 |
+2 |
+2 |
+2 |
+2,500 |
+12% |
+50 |
- |
- |
Lv. 5 |
+2 |
+3 |
+3 |
+3,000 |
+15% |
+70 |
- |
- |
Lv. 6 |
+3 |
+3 |
+3 |
+5,000 |
+20% |
+100 |
+5% |
-2% |
Item Changes
By Combining the Hellbound Talisman Lv. 8 and Lv. 9 with Transcendent Enhancement Stones, you can now obtain the next level of Talisman without the risk of the item leveling down at fail.
Combination Items |
Fee (Adena) |
Success Item Acquired |
Fail Item Acquired |
Hellbound Talisman Lv. 8 + Transcendent Enhancement Stone or Transcendent Enhancement Stone [Imprint] |
1.5 million |
Hellbound Talisman Lv. 9 |
Hellbound Talisman Lv. 8 |
Hellbound Talisman Lv. 9 + Transcendent Enhancement Stone or Transcendent Enhancement Stone [Imprint] |
7.5 million |
Hellbound Talisman Lv. 10 |
Hellbound Talisman Lv. 9 |
Reduced the price of the 'Scroll: PK'.
Sourcing |
Changing prices |
Clan Shop |
300 Clan Coins → 200 Clan Coins |
L2 Coin Shop - Ancient Adena |
300 Ancient Adena → 200 Ancient Adena |
L2 Coin Shop - Other |
350 L2 Coins → 250 L2 Coins |
Changed for Talisman of Baium to be enchantable up to +10.
+6 and above enchant values have different effects than before.
Below are the stats for each of the enchantments for Talisman of Baium.
Enchant Value |
Effect |
0 (Basic) |
P. Atk. +284, M. Atk. +392, All Skill Power +5%, P. Critical Rate +20, M. Skill Critical Rate +20, P. Def. +100, M. Def. +100, All Weapon Resistance +5%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/DEX/WIT/CON/MEN +1 |
1 |
P. Atk. +300, M. Atk. +415, All Skill Power +5%, P. Critical Rate +20, M. Skill Critical Rate +20, P. Def. +100, M. Def. +100, All Weapon Resistance +5%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/DEX/WIT +1, CON/MEN +2 |
2 |
P. Atk. +334, M. Atk. +449, All Skill Power +5%, P. Critical Rate +20, M. Skill Critical Rate +20, P. Def. +100, M. Def. +100, All Weapon Resistance +5%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT +1, DEX/WIT/CON/MEN +2 |
3 |
P. Atk. +376, M. Atk. +491, All Skill Power +5%, P. Critical Rate +30, M. Skill Critical Rate +30, P. Def. +100, M. Def. +100, All Weapon Resistance +5%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/DEX/WIT/CON/MEN +2 |
4 |
P. Atk. +426, M. Atk. +541, All Skill Power +5%, P. Critical Rate +40, M. Skill Critical Rate +40, P. Def. +100, M. Def. +100, All Weapon Resistance +6%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/CON/MEN +2, DEX/WIT +3 |
5 |
P. Atk. +485, M. Atk. +600, All Skill Power +5%, P. Critical Rate +50, M. Skill Critical Rate +50, P. Def. +100, M. Def. +100, All Weapon Resistance +7%, Skill MP Consumption -5%, Skill Cooldown -3%, CON/MEN +2, STR/INT/DEX/WIT +3 |
6 |
P. Atk. +650, M. Atk. +650, All Skill Power +5%, All Critical Rate +60, P. Def. +200, M. Def. +200, All Weapon Resistance +7%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/DEX/WIT/CON/MEN +3 |
7 |
P. Atk. +800, M. Atk. +800, All Skill Power +5%, All Critical Rate +70, P. Def. +400, M. Def. +400, All Weapon Resistance +7%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/WIT/MEN +3, INT/DEX/CON +4 |
8 |
P. Atk. +1000, M. Atk. +1000, All Skill Power +5%, All Critical Rate +80, P. Def. +600, M. Def. +600, All Weapon Resistance +7%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/DEX/WIT/CON/MEN +4 |
9 |
P. Atk. +1500, M. Atk. +1500, All Skill Power +5%, All Critical Rate +90, P. Def. +800, M. Def. +800, All Weapon Resistance +7%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/WIT/MEN +4, INT/DEX/CON +5 |
10 |
P. Atk. +2000, M. Atk. +2000, All Skill Power +5%, All Critical Rate +100, P. Def. +1000, M. Def. +1000, All Weapon Resistance +7%, Skill MP Consumption -5%, Skill Cooldown -3%, STR/INT/DEX/WIT/CON/MEN +5 |
Adjusted the +9/+10 enchant options for the 'Sigil/Shield of Protection', 'Berserker Sigil/Shield', 'Fatal Sigil', and 'Revenge Shield'.
Fatal Sigil |
|||
Effect |
9 |
10 |
|
Max MP |
500 |
700 |
|
All Critical Rate |
10% |
12% |
|
Activation Skill <Fatal Power> |
Activation Chance |
8% |
9% |
Skill Power |
8.5% |
9% |
|
Activation Skill <Fatal Impact> |
Activation Chance |
3% (maintain) |
4% |
All Critical Damage |
350 |
400 |
|
Sigil of Protection |
|||
Effect |
9 |
10 |
|
Defense |
16% |
18% |
|
M. Def. |
16% |
18% |
|
Activation Skill <Protection: Curse> |
Activation Chance |
4% |
5% |
Re-activation Cooldown |
Delete |
||
Berserker Sigil |
|||
Effect |
9 |
10 |
|
Max HP |
200 |
500 |
|
Activation Skill <Berserker Rage> |
Activation Chance |
8% |
9% |
<Activation Skill> <Berserker From Hell> |
Damage Given |
410 |
440 |
All Skills Critical Damage |
7% |
8% |
|
Revenge Shield |
|||
Effect |
9 |
10 |
|
Activation Skill <Defense Shield> |
Activation Chance |
8% |
9% |
Re-activation Cooldown |
30 seconds |
30 seconds |
|
P. Def./M. Def. |
70% |
80% |
|
Activation Skill <Guard Revenge> |
Re-activation Cooldown |
30 seconds |
30 seconds |
Damage Reflect |
70% |
80% |
|
Shield of Protection |
|||
Effect |
9 |
10 |
|
P. Def. / M. Def. / Shield P. Def. |
16% |
18% |
|
Activation Skill <Protection: Condition> |
Activation Chance |
4% |
5% |
HP Regeneration per second |
1500 |
2000 |
|
Berserker Shield |
|||
Effect |
9 |
10 |
|
P. Def. / M. Def. |
1000 |
1200 |
|
All Critical Damage Rate/Damage |
-12% |
-14% |
|
Activation Skill <Berserker Revival> |
Activation Chance |
8% |
9% |
Activation Skill <Absolute Revenge> |
Activation Chance |
4% |
5% |
Changed the balance of Immortal Weapons and Death Knight Fire Swords.
- Improved stat increases for all Immortal Weapons and Death Knight Fire Swords.
Enchant Level |
Existing Stats |
Current Stats |
0 |
5 |
10 |
1 |
6 |
11 |
2 |
7 |
12 |
3 |
8 |
13 |
4 |
9 |
14 |
5 |
10 |
15 |
Made the following changes to the P. Atk./M. Atk. values per enchant level and the values that increase when enchanted.
Weapon |
P. Atk. |
M. Atk. |
||||
Basic |
Adds +1 to +3 when enchanted |
Adds +4 to +5 when enchanted |
Basic |
Adds +1 to +3 when enchanted |
Adds +4 to +5 when enchanted |
|
Immortal Sword |
690 |
90 |
100 |
342 |
50 |
60 |
Death Knight Fire Sword |
690 |
90 |
100 |
342 |
50 |
60 |
Immortal Axe |
690 |
90 |
100 |
342 |
50 |
60 |
Immortal Rapier |
639 |
85 |
100 |
375 |
50 |
60 |
Immortal Spear |
690 |
90 |
100 |
342 |
50 |
60 |
Immortal Dagger |
680 |
90 |
100 |
342 |
50 |
60 |
Immortal Greatsword |
768 |
85 |
100 |
342 |
50 |
60 |
Immortal Ancient Sword |
737 |
85 |
100 |
342 |
50 |
60 |
Immortal Flame Fist |
768 |
85 |
100 |
342 |
50 |
60 |
Immortal Twin Blade |
768 |
85 |
100 |
342 |
50 |
60 |
Immortal Magic Blunt Weapon |
657 |
90 |
100 |
519 |
60 |
70 |
Immortal Staff |
698 |
85 |
100 |
534 |
60 |
70 |
Immortal Bow |
1197 |
110 |
120 |
357 |
50 |
60 |
Immortal Gun |
1197 |
110 |
120 |
357 |
50 |
60 |
Phantom Knight has been changed to have a chance to appear when some monsters of level 76 or higher are defeated while equipped with a 'Phantom Mask' enchanted to +7 or higher.
Appearance Hunting Zone List
Field Hunting Zone |
||||
Bee Hive |
Cruma Tower |
Plains of the Lizardmen |
Dragon Valley |
Sel Mahum Barracks |
Blazing Swamp |
Forest of Mirrors |
Ancient Battleground |
Enchanted Valley |
Ivory Tower Crater |
Giant's Cave |
Melat Lizardmen Barracks |
Tayga Barracks |
Orc Barracks |
Fairy Frontier |
Hot Springs |
Gourd Canyon |
Silenoi Fortress |
Hellbound |
Timed Hunting Zone |
|||
Primeval Isle |
Alligator Island |
Forgotten Garden |
Aztacan's Temple |
Tower of Insolence |
Antharas' Lair |
Ice Lord's Castle |
'M. M. Skill Critical Damage' has been added to the 'Beleth's Ring' effect.
Enchant Value |
M. Skill Critical Damage |
+4 |
+5% |
+5 |
+10% |
+6 |
+20% |
The shield of the 'Stockings of Protection' activation skill ‘Protection: Barrier' has been improved.
Enchant Value |
Barrier HP |
+5 |
6,000 → 8,000 |
+6 |
7,000 → 12,000 |
+7 |
8,000 → 16,000 |
+8 |
9,000 → 20,000 |
+9 |
10,000 → 25,000 |
+10 |
11,000 → 30,000 |
Added Ctrl + mouseover on the icon of an item that can be exchanged for Exchange Tickets, etc. to display the item exchange preview window.
The following exchange information is available in the item exchange preview window:
Info Provided |
Item Icon |
Item Name |
Obtainable Amount |
Required Item |
Added tooltips for droppable items in packaged items such as boxes.
Level |
Tooltip |
Mouse over the box icon |
Show Normal Tooltip |
Mouse over while holding Ctrl |
Show a list of obtainable items |
Hover over a list of items in a tooltip while holding Ctrl while showing details |
Show a tooltip for an item in a list of droppable items |
Added the ability to change the STR/CON/DEX/INT/MEN/WIT dye levels 21-30 to the Dye Change Tickets sold in the Adena Shop.
Added new Enchantment effects to A-Grade Armor.
Item Name |
Equipment Type |
Dark Crystal Breastplate |
Upper Body |
Armor of Nightmare |
One-piece garment |
Dark Crystal Gaiters |
Lower Body |
Tallum Plate Armor |
One-piece garment |
Majestic Plate Armor |
One-piece garment |
Dark Crystal Leather Armor |
Upper Body |
Dark Crystal Leggings |
Lower Body |
Tallum Leather Armor |
One-piece garment |
Leather Armor of Nightmare |
One-piece garment |
Majestic Leather Armor |
One-piece garment |
Tallum Tunic |
Upper Body |
Tallum Stockings |
Lower Body |
Dark Crystal Robe |
One-piece garment |
Robe of Nightmare |
One-piece garment |
Majestic Robe |
One-piece garment |
The effects of each Enchant are as follows:
Enchantment (Upper/Lower Body) |
Enchant Effect |
7 |
XP/SP Gain +7% |
8 |
XP/SP Gain +9% |
9 |
XP/SP Gain +9% |
10 |
XP/SP Gain +9% |
Enchant (One-piece) |
Enchant Effect |
7 |
XP/SP Gain +12% |
8 |
XP/SP Gain +16% |
9 |
XP/SP Gain +16% |
10 |
XP/SP Gain +16% |
'Cloak of Aden' grants the following additional Power of Command per enchantment when equipped:
Enchant Level |
Power of Command Value |
0 |
30 |
1 |
65 |
2 |
100 |
3 |
130 |
4 |
160 |
5 |
200 |
When equipping more than one of the same Jewel/Talisman, those with the highest Power of Command will be applied.
Changed the contents of 'Balok's Treasure Chest [Imprint]' that can be obtained in Balok Battle.
Changed the 'Aztacan's Temple Time Recharge Stone [Imprint]' item to capable of being shared within Account.
Balanced the monsters that appear when killing monsters with Title inside the Giant's Cave while wearing a Phantom Mask of +7 or higher.
Unified the presentation of Item/Skill Tooltips for Special Equipment, Armor of Protection, Boss Weapons, and Ice Lords' Weapons.
Special Equipment List |
|
Einhasad Pendant Lv. 1 |
Cloak of Protection |
Einhasad Pendant Lv. 2 |
Heavenly Cloak |
Einhasad Pendant Lv. 3 |
Aden Cloak |
Einhasad Pendant Lv. 4 |
Dragon's Belt |
Einhasad Pendant Lv. 5 |
Blessed Dragon's Belt |
Gran Kain's Pendant |
Circlet of Hero |
Reduction Piercing Mask |
Blessed Circlet of Hero |
Phantom Mask |
Circlet of Glory |
If an Equipment dropped from a Box or Pack item can be shared within an Account, the Box and Pack items themselves can also be shared within the Account.
- Single item drops that can be Account shared. Only crate and pack items can be Account shared.
Added the ability to restore the appearance of Weapons of Aden with the Equipment Appearance Restoration item.
Special Crafting
Added a Special Craft that allows you to craft the "Angel's Wings [Imprint]" item with the "Talisman - Heaven Enchant Package".
Crafting Item |
Item Acquired |
Required Ingredients |
Talisman - Heaven Enchant Package |
Talisman - Heaven Enchant Package x10 |
Angel's Wings [Imprint] x1 |
Talisman - Heaven Enchant Package x5 |
||
Talisman - Heaven Enchant Package x3 |
||
Talisman - Heaven Enchant Package x1 |
||
Transcendent Enhancement Stone Fragment [Imprint] x10 |
Added a Special Craft that allows you to craft Transcendent Enhancement Stones with Transcendent Enhancement Stone Fragments.
Crafting Item |
Item Acquired |
Required Ingredients |
Transcendent Enhancement Stone |
Transcendent Enhancement Stone x1 |
Transcendent Enhancement Stone Fragment x10 |
Transcendent Enhancement Stone Fragment x1 |
Added the "Stable Scroll: Enchant Weapon/Armor (A-grade)" crafting to the Misc → Enchant Scrolls category.
Special Crafting |
Crafting Item |
Crafting Ingredients |
|
Solid Scroll: Enchant Weapon (A-grade) (Imprint) |
Solid Scroll: Enchant Weapon (A-grade) [Imprint] x1 |
Obtain 1 type |
Transcendent Enhancement Stone Fragment [Imprint] x14 |
Blessed Scroll: Enchant Weapon (A-grade) [Imprint] x1 |
Blessing Scroll - Weapon [Imprint] x160 |
||
Blessed Scroll: Enchant Weapon (A-grade) [Imprint] x120 |
|||
Solid Scroll: Enchant Armor (A-grade) (Imprint) |
Solid Scroll: Enchant Armor (A-grade) [Imprint] x1 |
Obtain 1 type |
Transcendent Enhancement Stone Fragment [Imprint] x10 |
Blessed Scroll: Enchant Armor (A-grade) [Imprint] x1 |
Blessing Scroll - Armor [Imprint] x200 |
||
Blessed Scroll: Enchant Armor (A-grade) [Imprint] x200 |
Since only the Imprinted Stable Scroll: Enchant Weapon/Armor can be used as ingredients, we've added a Special Crafting to the 'Misc → Other' category that allows you to exchange Non-Imprinted items for Imprinted items.
Special Crafting |
Crafting Item |
Crafting Ingredients |
Blessing Scroll - Weapon (Imprint) |
Blessing Scroll - Weapon [Imprint] x1 |
Blessing Scroll - Weapon x1 |
Blessing Scroll - Armor (Imprint) |
Blessing Scroll - Armor [Imprint] x1 |
Blessing Scroll - Armor x1 |
Transcendent Enhancement Stone (Imprint) |
Transcendent Enhancement Stone Fragment [Imprint] x1 |
Transcendent Enhancement Stone x1 |
Blessed Scroll: Enchant Weapon (A-grade) (Imprint) |
Blessed Scroll: Enchant Weapon (A-grade) [Imprint] x1 |
Blessed Scroll: Enchant Weapon (A-grade) x1 |
Blessed Scroll: Enchant Armor (A-grade) (Imprint) |
Blessed Scroll: Enchant Armor (A-grade) [Imprint] x1 |
Blessed Scroll: Enchant Armor (A-grade) x1 |
Added 1 new guaranteed Craft to the 'Armor & Accessories > Item Enchant Crafting' category.
Crafting Item |
Obtainable Items |
Material 1 |
Material 2 |
|
+6 Phantom Mask Pack |
+6 Phantom Mask Pack [Imprint] x1 |
Guaranteed Items |
Phantom Mask Enchant Package [Imprint] x285 |
1,000,000 Adena |
Added 2 new Crafting types to the 'Armor & Accessories → Item Enchant Crafting' category.
Crafting Item |
Obtainable Items |
Cost |
Crafting Limit |
+6 Talisman - Heaven Pack |
+6 Talisman - Heaven Pack [Imprint] x1 |
Talisman - Heaven Enchant Package x285 |
- |
1,000,000 Adena |
|||
+6 Talisman - Heaven Pack (Imprint) |
+6 Talisman - Heaven Pack [Imprint] x1 |
Talisman - Heaven Enchant Package [Imprint] x285 |
- |
1,000,000 Adena |
Added 4 new Craft items to the 'Misc > Soul Crystal & Evolution Stone' category.
Crafting Item |
Obtainable Items |
Cost |
Crafting Limit |
Fire Spirit Evolutionary Stone |
Fire Spirit Evolutionary Stone x1 |
10,000,000 Adena |
- |
Soulshot Exchange Ticket [Imprint] x100 |
|||
Water Spirit Evolutionary Stone |
Water Spirit Evolutionary Stone x1 |
10,000,000 Adena |
- |
Soulshot Exchange Ticket [Imprint] x100 |
|||
Wind Spirit Evolutionary Stone |
Wind Spirit Evolutionary Stone x1 |
10,000,000 Adena |
- |
Soulshot Exchange Ticket [Imprint] x100 |
|||
Earth Spirit Evolutionary Stone |
Earth Spirit Evolutionary Stone x1 |
10,000,000 Adena |
- |
Soulshot Exchange Ticket [Imprint] x100 |
Added Crafting for the new equipment item, 'Red Flame Gauntlets'.
Crafting Item |
Category |
Item Acquired |
Material Items |
|
Red Flame Gauntlets Pack |
Armor & Accessories |
Red Flame Gauntlets Pack [Imprint] x1 |
Obtain 1 type |
Armor Recipe [Imprint] x30 Refined Crystal [Imprint] x100 1 billion Adena |
Refined Crystal [Imprint] x1 |
Added 3 new Craft items that can be crafted with Skill Enchant Guaranteed Tickets.
Crafting Item |
Obtainable Items |
Crafting Fee |
|
4-Star Spellbook Coupon |
4-Star Spellbook Coupon [Imprint] x1 |
obtain 1 type |
3-Star Skill +1 Enchant Guaranteed Ticket |
Mana Tablet [Imprint] x5 |
|||
4-Star Spellbook Coupon |
4-Star Spellbook Coupon [Imprint] x1 |
obtain 1 type |
3-Star Skill +2 Enchant Guaranteed Ticket |
Mana Tablet [Imprint] x10 |
|||
4-Star Spellbook Coupon |
4-Star Spellbook Coupon [Imprint] x1 |
obtain 1 type |
3-Star Skill +3 Enchant Guaranteed Ticket |
Mana Tablet [Imprint] x15 |
Mission
One type of mission that can be completed in the World Hunting Zone 'Heavenly Tower' has been added.
Quest Name |
Heavenly Tower Investigation |
Prerequisites |
Lv. 90 or above |
Cycle |
Once a week |
Completion Unit |
Share Account |
Completion Requirements |
Defeat 50 monsters in the World Hunting Zone Heavenly Tower starting Friday at 22:00, plus Ferion's Escorts |
Rewards |
Angel's Wings [Imprint] x3 |
Added the "Gold Name Deco [Imprint]" item to the "Lv. 94 Achievement Special Gift" one-time mission reward.
Unified the Daily Hunting Missions for those below Lv. 76 into one.
The required level for the Transcendent Dungeon Breakthrough Mission has been changed to Lv. 70 and above.
Added the ability to level up missions by 30 levels at once by using L2 Coins.
- This is available once per month per Account and costs 1,000 L2 Coins.
- After receiving the final reward as before, you can earn excess rewards by leveling up your mission.
Revised the Mission Points required to reach mission levels Lv. 31 and above.
Increased the rewards for completing 7 missions due to changes in some Hunting Zone rewards.
Quest Name |
Existing Rewards |
Changed Rewards |
Antharas' Lair Exploration |
Enria [Imprint] x10 |
Enria [Imprint] x10, Ancient Adena x500 |
Ice Lord's Castle Exploration |
Enria [Imprint] x10 |
Enria [Imprint] x10, Ancient Adena x500 |
Primeval Garden Investigation |
Talisman of Speed Enchant Package [Imprint] x1 |
Talisman of Speed Enchant Package [Imprint] x2 |
Garden of Eva Investigation |
Eva's Talisman Enchant Pack [Imprint] x1 |
Eva's Talisman Enchant Pack [Imprint] x2 |
Tower of Insolence Exploration |
+0-+4 Cloak of Protection Box [Imprint] x2 |
+0-+4 Cloak of Protection Box [Imprint] x2, Ancient Adena x100 |
Kelbim's Castle & Pagan Temple Investigation |
Kelbim's Castle Time Recharge Stone [Imprint] x1, Pagan Temple Time Recharge Stone [Imprint] x1 |
Kelbim's Castle Time Recharge Stone [Imprint] x1, Pagan Temple Time Recharge Stone [Imprint] x1, Ancient Adena x100 |
Garden of Authority Investigation |
Talisman of Power Enchant Package [Imprint] x1 |
Talisman of Power Enchant Package [Imprint] x2 |
UI
Added a Name Deco management feature.
- You can set which Name Deco features you have in the Cosmetic menu in Options.
Improved the Resurrection menu that can be selected when a character dies.
- Removed the Resurrection path for castles and fortresses that could result in lost XP upon Resurrection.
- Removed the function to recover XP from residence due to the removal of the Fortress and Castle Resurrection paths.
- Changed the Resurrection menu to show the percentage of XP recovered.
During Special Crafting period, Reset Time will be announced for products that aren't part of Permanent Crafting.
L2 Coin Shop
Removed the 4 Elemental Evolution Stones for sale in the L2 Coin Shop and added them to the 'Misc → Soul Crystal & Evolution Stones' category of Special Crafting.
Added the "Life Control Tower's Scroll of Blessing" item to the Adena Shop in the L2 Coin Shop.
Category |
Product Name |
Cost |
Purchase Restrictions |
Adena Shop |
Life Control Tower's Scroll of Blessing [Imprint] x1 |
1,000,000 Adena |
12 per Account per day |
Removed the purchase restriction for "Potential Hardener," which is always available for purchase in the Adena Shop, and adjusted the price.
Product Name |
Type |
Cost |
Potential Hardener |
Adena Shop |
20,000,000 Adena |
Class
Mystic Muse
Added Master Skill for the Mystic Muse Class
Star |
Skill Name |
Effect |
★4 |
Mystic Meteor: Master |
<Fixed Cooldown Skill> Current CP of enemies near the target -50% Attacks with 417 power added to M. Atk. and has a chance to knock the enemy down. Apply the Mystic Frost debuff to an enemy Apply the Mystic Pride buff to self Afterwards, Meteorite Fragments and a Huge Tsunami occur, attacking 3 times. - Meteorite Fragment: Attacks 2 times with 438 power added to M. Atk. - Huge Tsunami: Attacks 1 time with 438 power added to M. Atk. Mystic Frost M. Def. -30% M. Skill Critical Rate Received +10% Duration: 5 seconds (Each effect is applied individually) Mystic Pride Skill Attack Range +200 PvP Damage Given +30% When using Magic (Attack/Mes/Debuff) Skills: Small meteorites have a chance to drop for extra damage. Duration: 10 seconds All attacks deal more damage to enemies with Debuff/Mes |
Added New Skill for Mystic Muse Class to Learn
Star |
Skill Name |
Effect |
★3 |
Mystic Frozen (Based on Lv. 3) |
Attack enemies with 231 Power added to M. Atk. Deploy a freezing field where the target is located. Freezing Field The climate within a certain range turns frigid, and affected enemies fall into a Freezing Cold state. Field Duration: 5 seconds Freezing Cold Paralysis/Speed Reduction/Sleep Resistance -30% (PvE) M. Def. -10% (PvP) Speed -90% (PvP) Charging Skills blocked Cold Duration: 3 seconds |
★2 |
Winter Shackle |
<Speed Reduction Skill> Bound by extreme cold, slowed down and temporarily unable to move Speed Reduction Time: 3 seconds |
★2 |
Winter Dreamer (Based on Lv. 7) |
Puts enemies into Sleep status, and they cannot be woken by attacks. With each hit, the chance of waking up increases with each stack. (Lv. 1 to Lv. 6 have the same effects as the old (Deep Sleep") |
★1 |
Winter Icicle |
Attacks with 195 Power added to M. Atk. Paralyzes the enemy for 3 seconds |
★1 |
Winter Skin (Based on Lv. 2) |
Reflect 15% of the damage received Speed +10 Max HP +750 P. Def. +750 When hit, has a chance to grant Frost to the target that attacked you. Frost Paralyzed by a cold energy Duration: 3 seconds |
★1 |
Relic |
Paralysis Attack +8% Sleep Attack +4% When Equipping Robes: Max HP +1,000 Max MP +1,000 MP Recovery Bonus + 3 (Skill Enchant available) |
★2 |
Repel |
Teleport to the back Has a chance to knock down targets M. Skill Attack Range +300 Duration 5 seconds (Does not apply when in Mystic Pride state) |
★1 |
Mystic Mastery (Based on Lv. 4) |
When equipped with a Magic Blunt & Robe or Magic Sword & Robe M. Atk. +400 M. Skill Power +4% Max HP +400 P. Def. +400 Debuff & Mes Resistance +4% All Range Attack Skill Damage Received -7% The effects below are applied in proportion to Max MP: 15,000 or higher - M. Skill Power +1% 20,000 or higher - M. Skill Power +2% 30,000 or higher - M. Skill Power +3% Recover 2% of your Max MP when killing an enemy PC (Re-activation Cooldown: 5 seconds) |
The 'Wind Shackle' skill will be removed when the 'Winter Shackle' skill is acquired.
The 'Blizzard' skill will be removed when the 'Winter Icicle' skill is acquired.
The 'Freezing Skin' skill will be removed when the 'Winter Skin' skill is acquired.
If you have an existing 'Deep Sleep' skill, it will be replaced with the 'Winter Dreamer' skill that matches your level.
The following changes to the Mystic Muse class skills have been made:
Star |
Skill Name |
Changes |
★3 |
Ice Helix → Mystic Helix |
Debuff Effects INT/CON reduced → Decrease one random STR/INT/DEX/WIT/CON/MEN stat Attack Range Straight-shooting range based on target → Circular range centered around target |
★3 |
Hydro Buster → Mystic Buster |
Casting Time 4 seconds → 3 seconds Enchant Skill on Relic +3 Enchantment Mystic Buster → Mystic Buster: Relic (Power and number of attacks increased) |
★3 |
Mystic Shield |
Nullify 70% of damage received The remaining 30% of damage consumes MP instead of HP Effect is removed when MP reaches 0 M. Atk. +200 M. Skill Cooldown -4% Knock Back Attack +30% Recover 30% of Maximum MP when the effect ends and PvP Damage Received -30% for 3 seconds M. Skill MP Consumption +400% |
★2 |
Magic Circle (Based on Lv. 2, Mystic Muse only) |
M. Atk. +1,000 When using Magic (Attack/Mes/Debuff) Skills Circles increases one level (2-second reactivation Cooldown for each level) Upon reaching level 4, using the Attack Skills below deals additional damage of 145 power - Hydro Blast - Ice Vortex - Mystic Buster - Mystic Buster: Relic Additional effects for each level of the circle M. Atk. +300 / +500 / +700 / +1,000 M. Skill Critical Rate +1% / +2% / +3% / +5% M. Skill Critical Damage +1% / +2% / +3% / +5 |
- |
Arcane Power |
Changed from Toggle Skill to Buff Skill |
The "Mystic Shield" skills held by the "Archmage", "Storm Screamer", and "Soul Hound" classes will be renamed "Arc Shield", "Scream Shield", and "Hound Shield", respectively, with the same effects as the original "Mystic Shield".
Changes to the 'Arcane Power' Skill will apply to all Wizard Classes with that skill.
Added/changed enchantments for the Mystic Muse class skills.
Skill Name |
Enchant Effect by Level |
Mystic Helix ★3 |
+1: Power increased / Casting Time reduced / Debuff enhanced / Range increased |
Master Children of Eva ★2 |
+1: M. Atk. / M. Skill Critical Rate / M. Skill Critical Damage increased +2: M. Atk. / M. Skill Critical Rate / M. Skill Critical Damage / Knock Back Attack increased +3: M. Atk. / M. Skill Critical Rate / M. Skill Critical Damage / Knock Back Attack increased |
Relic ★1 |
+1: Paralysis & Sleep Attack / Max HP & MP / MP Recovery Bonus increased +2: Paralysis & Sleep Attack / Max HP & MP / MP Recovery Bonus increased +3: Paralysis & Sleep & Knock Back Attack / Max HP & MP / MP Recovery Bonus increased / Skill Enchant Enchant Skill Mystic Buster → Mystic Buster: Relic |
Other skill-related changes include the following:
- Changed the placement order of the "Self Heal" and "Battle Heal" Skills in the Skills window.
- Mana Regeneration skill's Spirit Ore cost has been reduced.
- Improved the tooltip for the 'Magician Armor Mastery' Skill.
Reduced the cast time of the "Aqua Splash" and "Hydroblast" Skills.
Skill Name |
Level |
Casting Time (Before) |
Casting Time (Changed) |
Aqua Splash |
1-20 |
4 seconds |
3 seconds |
Hydro Blast |
1-45 |
4 seconds |
3 seconds |
Added an attack function to the 'Winter Shackle' skill.
Skill Name |
Level |
Effect (Existing) |
Effect (Changed) |
Winter Shackle |
1 |
<Speed Reduction Skill> Bound by extreme cold, slowed down and temporarily unable to move Duration: 3 seconds |
<Speed Reduction Skill> Attacks with 2112 power added to M. Atk. Bound by extreme cold, slowed down and temporarily unable to move Duration: 3 seconds |
Increased Skill Power of 'Winter Icicle'.
Skill Name |
Level |
Attack Power (Before) |
Attack Power (Changed) |
Winter Icicle |
1 |
195 |
201 |
Added a new MP zone to the Mystic Mastery skill, and added a M. Atk. boost to all zones.
Skill Name |
Level |
Effect (Existing) |
Effect (Changed) |
Mystic Mastery |
3-4 |
The effects below are applied in proportion to Max MP 15,000 or higher M. Atk. +500 M Skill Power +1% 20,000 or higher M. Atk. +500 M Skill Power +2% 30,000 or higher M. Atk. +500 M. Skill Power +3% |
The effects below are applied in proportion to Max MP 10,000 or higher M. Atk. +500 15,000 or higher M. Atk. +500 M Skill Power +1% 20,000 or higher M. Atk. +500 M Skill Power +2% 30,000 or higher M. Atk. +500 M. Skill Power +3% 40,000 or higher M. Atk. +500 M. Skill Power +4% |
Titan
Added increased M. Def. and Knock Back Resistance to the Champion of Titans skill.
Skill Name |
Level |
Additional Effect |
Champion of Titan |
1 |
M. Def. +10% / Knock Back Resistance +10% |
Assassin
Added AoE Attack Skill Damage Received to the Time Warp: Mastery skill.
Skill Name |
Level |
Additional Effect |
Time Warp: Master |
1 |
Range Attack Skill Damage Received -10% |
Fortune Seeker
Expanded the Skill Level for "Fortune Time" and enhanced the Skill Effects according to the levels.
Drops additional rewards only on specified bosses and monsters.
If the <Fortune Mark> effect is already applied to bosses and monsters, it will not be refreshed.
Skill |
Level |
Acquiring Level |
Effects by Level |
Common Effects |
Fortune Time |
1 |
76 |
<Basic Effect> |
Attacks against some monsters and Raid Bosses have a chance to trigger <Fortune Mark> for 2 minutes defeating some monsters and Raid Bosses will drop additional rewards |
2 |
85 |
<Basic Effect> |
||
3 |
92 |
<Basic Effect> |
||
4 |
94 |
<Basic Effect> |
Added a new Passive Skill of 'Bless Fortune.'
Skill |
Level |
Acquiring Level |
Effect |
Required Spellbooks |
Bless Fortune |
1 |
76 |
The chance of additional rewards from <Fortune Mark> increases with the character's Power of Command level. |
Spellbook - Bless Fortune |
The effect of "Blessed Fortune Time" is as follows:
Skill |
Level |
Acquiring Level |
Effects by Level |
Common Effects |
Blessed |
1 |
76 |
<Basic Effect> |
Attacking some monsters and Raid Bosses has a chance to grant <Fortune Mark> for 2 minutes some monsters and Raid Bosses will drop additional rewards on defeat Rush → Blessed Rush |
2 |
85 |
<Basic Effect> |
||
3 |
92 |
<Basic Effect> |
||
4 |
94 |
<Basic Effect> |
- Drops additional rewards only on specified bosses and monsters.
- If the <Fortune Mark> effect is already applied to bosses and monsters, it will not be refreshed.
The Blessed Rush skill has the following effects:
Skill |
Level |
Effect |
Blessed Rush |
1-3 |
Changed to Range Attack Skill |
Enhanced Fortune Time rewards and added Raid Bosses and Special Monsters that can be acquired.
The following Individual Raids, Special Monsters, and rewards are eligible for Fortune Time rewards:
Fortune Time Individual Rewards Eligibility |
Kuka / Jisra / Dark Knight / Dark Banshee / Likaria / Liansus / Jackal / Aenux / Archeon / Trajenta / Kaztar |
Fortune Time Individual Rewards List |
||
Water Spirit Evolutionary Stone |
Fire Spirit Evolutionary Stone |
Earth Spirit Evolutionary Stone |
Wind Spirit Evolutionary Stone |
Scroll: Enchant Weapon (A-grade) |
Scroll: Enchant Armor (A-grade) |
Blessed Scroll: Enchant Weapon (A-grade) |
Blessed Scroll: Enchant Armor (A-grade) |
Cursed Scroll: Enchant Weapon (A-grade) |
Cursed Scroll: Enchant Armor (A-grade) |
Blessing Scroll - Weapon |
Blessing Scroll - Armor |
The following Alliance Raids and rewards are eligible for Fortune Time rewards:
Fortune Time Allied Rewards Eligibility |
Varbasion / Varmoni / Overlord Muscel / Bathus Elbogen / Kshana Daumen / Evil Spirit Tempest / Fiend Goblier / Demon Cherkia / Demon Harthemon / Demon Sarboth / Demon Bedukel / Bloody Witch Rumilla / Tiger King Karu / Iron Giant Totem / King Tarlk / Tiger King Kata / Flame Salamander / Fire Dre Vanul / Shilen's Priest Hisilrome / Monster Minotaur / Hero Tamash / Evil Orc Tabris / Queen Ant Drone Priest / Baium's Priest Angel / Core's Priest Decar / Orfen's Priest Lord Ipos / Karim / Palibati Quintemis / Monster Buleros / Kuroboros' High Priest / Evil Orc Dephracor / Kadin / Katuba / Tanas / Enmity Ghost Ramdal / Death Lord Hallate / Kietz / Immortal Savior Mardil / Ranku / Korim / Queen of Darkness / Kernon / Rafael / Longhorn Golkonda / Bloody Priest Melissa / Fire of Wrath Shuriel / Cherub Galaxia / Epa / Epa of Origin / Radi |
Fortune Time Allied Rewards List |
||
Blessed Scroll: Enchant Weapon (A-grade) |
Blessed Scroll: Enchant Armor (A-grade) |
Cursed Scroll: Enchant Weapon (A-grade) |
Cursed Scroll: Enchant Armor (A-grade) |
Blessing Scroll - Weapon |
Blessing Scroll - Armor |
<★1> Skill Enchant 10% Recharge Stone |
<★2> Skill Enchant 10% Recharge Stone |
<★3> Skill Enchant 10% Recharge Stone |
Transcendent Enhancement Stone |
The following Boss Raids and rewards are eligible for Fortune Time rewards:
Fortune Time Boss Reward Eligibility |
Queen Ant / Zaken / Core / Orfen / Antharas / Behemoth / Deiman / Jadna / Jin Behemoth / Ryuminir / Aizen Kelsour / Lilith / Anakim / Lasigies / Slasheg / Tron / Glakias / Beleth / Core of Chaos / Orfen of Chaos / Chaos Queen Ant / Zaken of Chaos / Gourd / Immortal Gourd / Anais / Galaxia / Urihel / Briel / Baium / Immortal Baium / Wrathful Kelbim / Kelbim/ Andreas Van Halter / Aztacan / Ares |
Fortune Time Boss Reward List |
||
Scroll: Enchant Rare Accessory |
Blessed Scroll: Enchant Rare Accessory |
Transcendent Enhancement Stone |
The following Pet Raids and rewards are eligible for Fortune Time rewards:
Fortune Time Pet Raid Reward Eligibility |
Bearer / Tyrant Bearer |
Fortune Time Pet Raid Reward List |
||
Pet Pendant Pack Lv. 1 |
1-Star Pet Textbook Exchange Ticket |
2-Star Pet Textbook Exchange Ticket |
3-Star Pet Textbook Exchange Ticket |
Pet Earring |
Pet Ring |
Enchant Scroll: Pet Accessories |
Dye & Potential
Expanded the Dye max level to 30 and the Potential max level to 30.
Dye Lv. |
Engraving Fees |
Deletion Fees |
21-25 |
80 million Adena or 1,600 L2 Coins |
200 million Adena or 4,000 L2 Coins |
26-30 |
120 million Adena or 2,400 L2 Coins |
300 million Adena or 6,000 L2 Coins |
Tattoo Enchant, Dye Combination Materials and fees are as follows:
Added Tattoo Auto Enchant. Tattoos will automatically be enchanted until the enchantment is successful or materials are exhausted.
Enchantment Attempt |
Enchant Rate |
Enchant Ingredient |
Tattoo Enchant Fees |
Dye Combination Fees |
0 → 1 |
50% |
Dye Hardener or |
300,000 Adena |
600,000 Adena |
1 → 2 |
25% |
|||
2 → 3 |
20% |
|||
3 → 4 |
15% |
|||
4 → 5 |
10% |
|||
5 → 6 |
8% |
|||
6 → 7 |
6% |
|||
7 → 8 |
5% |
|||
8 → 9 |
5% |
|||
9 → 10 |
5% |
|||
10 → 11 |
5% |
|||
11 → 12 |
10% |
High-grade Dye Hardener or |
500,000 Adena |
1,000,000 Adena |
12 → 13 |
8% |
|||
13 → 14 |
6% |
|||
14 → 15 |
5% |
|||
15 → 16 |
4% |
|||
16 → 17 |
3% |
|||
17 → 18 |
2% |
|||
18 → 19 |
1% |
|||
19 → 20 |
0.5% |
|||
20 → 21 |
0.5% |
|||
21 → 22 |
4% |
Top-grade Dye Hardener or |
900,000 Adena |
1,500,000 Adena |
22 → 23 |
3% |
|||
23 → 24 |
2% |
|||
24 → 25 |
1.5% |
|||
25 → 26 |
1% |
|||
26 → 27 |
0.5% |
|||
27 → 28 |
0.2% |
|||
28 → 29 |
0.2% |
|||
29 → 30 |
0.1% |
Added High-grade Dye Hardener, Top-grade Dye Hardener to the 'Special Crafting - Other' category.
Crafting Item |
Craftable Items |
Rate |
Crafting Fee |
High-grade Dye Hardener [Imprint] |
High-grade Dye Hardener [Imprint] x3 |
obtain 1 type |
Dye Hardener [Imprint] x5, 500,000 Adena |
High-grade Dye Hardener [Imprint] x1 |
|||
Dye Hardener [Imprint] x2 |
|||
Top-grade Dye Hardener |
Top-grade Dye Hardener x1 |
Guaranteed Items |
High-grade Dye Hardener x5, 500,000 Adena |
Top-grade Dye Hardener [Imprint] |
Top-grade Dye Hardener [Imprint] x1 |
Guaranteed Items |
High-grade Dye Hardener [Imprint] x5 500,000 Adena |
The Engraving options for the new Levels 21 through 30 Dyes are shown below.
Lv. 21-25 |
Level |
21 |
22 |
23 |
24 |
25 |
STR Dyes |
STR |
5 |
5 |
5 |
5 |
6 |
Additional Options |
P. Atk. +475/ Physical Skill Critical Rate +3.5% |
P. Atk. +500/ Physical Skill Critical Rate +4% |
P. Atk. +525/ Physical Skill Critical Rate +4.5% |
P. Atk. +550/ Physical Skill Critical Rate +5% |
P. Atk. +575/ Physical Skill Critical Rate +5.5% |
|
INT Dyes |
INT |
5 |
5 |
5 |
5 |
6 |
Additional Options |
M. Atk. +475/ Magic Skill Critical Rate +3.5% |
M. Atk. +500/ Magic Skill Critical Rate +4% |
M. Atk. +525/ Magic Skill Critical Rate +4.5% |
M. Atk. +550/ Magic Skill Critical Rate +5% |
M. Atk. +575/ Magic Skill Critical Rate +5.5% |
|
DEX Dyes |
DEX |
5 |
5 |
5 |
5 |
6 |
Additional Options |
Physical Skill Critical Rate Received -7.6%/ Soulshot Damage +5% |
Physical Skill Critical Rate Received -8.0%/ Soulshot Damage +6% |
Physical Skill Critical Rate Received -8.4%/ Soulshot Damage +7% |
Physical Skill Critical Rate Received -8.8%/ Soulshot Damage +8% |
Physical Skill Critical Rate Received -9.2%/ Soulshot Damage +9% |
|
WIT Dyes |
WIT |
5 |
5 |
5 |
5 |
6 |
Additional Options |
Magic Skill Critical Rate Received -7.6%/ Spiritshot Damage +5% |
Magic Skill Critical Rate Received -8.0%/ Spiritshot Damage +6% |
Magic Skill Critical Rate Received -8.4%/ Spiritshot Damage +7% |
Magic Skill Critical Rate Received -8.8%/ Spiritshot Damage +8% |
Magic Skill Critical Rate Received -9.2%/ Spiritshot Damage +9% |
|
CON Dyes |
CON |
5 |
5 |
5 |
5 |
6 |
Additional Options |
P. Def. +618/ Physical Skill Damage Received -5.5% |
P. Def. +651/ Physical Skill Damage Received -6% |
P. Def. +684/ Physical Skill Damage Received -6.5% |
P. Def. +717/ Physical Skill Damaged Received -7% |
P. Def. +750/ Physical Skill Damage Received -7.5% |
|
MEN Dyes |
MEN |
5 |
5 |
5 |
5 |
6 |
Additional Options |
M. Def. +699/ Magic Skill Damage Received -5.5% |
M. Def. +723/ Magic Skill Damage Received -6% |
M. Def. +747/ Magic Skill Damage Received -6.5% |
M. Def. +771/ Magic Skill Damaged Received -7% |
M. Def. +795/ Magic Skill Damage Received -7.5% |
Lv. 26-30 |
Level |
26 |
27 |
28 |
29 |
30 |
Dye of STR |
STR |
6 |
6 |
6 |
6 |
6 |
Additional Options |
P. Atk. +600/ Physical Skill Critical Rate +5.5% |
P. Atk. +625/ Physical Skill Critical Rate +6% |
P. Atk. +650/ Physical Skill Critical Rate +6.5% |
P. Atk. +675/ Physical Skill Critical Rate +7% |
P. Atk. +700/ Physical Skill Critical Rate +7.5% |
|
Dye of INT |
INT |
6 |
6 |
6 |
6 |
6 |
Additional Options |
M. Atk. +600/ Magic Skill Critical Rate +5.5% |
M. Atk. +625/ Magic Skill Critical Rate +6% |
M. Atk. +650/ Magic Skill Critical Rate +6.5% |
M. Atk. +675/ Magic Skill Critical Rate +7% |
M. Atk. +700/ Magic Skill Critical Rate +7.5% |
|
Dye of DEX |
DEX |
6 |
6 |
6 |
6 |
6 |
Additional Options |
Physical Skill Critical Rate Received -9.6%/ Soulshot Damage +10% |
Physical Skill Critical Rate Received -10.0%/ Soulshot Damage +11% |
Physical Skill Critical Rate Received -10.4%/ Soulshot Damage +12% |
Physical Skill Critical Rate Received -10.8%/ Soulshot Damage +13% |
Physical Skill Critical Rate Received -11.2%/ Soulshot Damage +14% |
|
Dye of WIT |
WIT |
6 |
6 |
6 |
6 |
6 |
Additional Options |
Magic Skill Critical Rate Received -9.6%/ Spiritshot Damage +10% |
Magic Skill Critical Rate Received -10.0%/ Spiritshot Damage +11% |
Magic Skill Critical Rate Received -10.4%/ Spiritshot Damage +12% |
Magic Skill Critical Rate Received -10.8%/ Spiritshot Damage +13% |
Magic Skill Critical Rate Received -11.2%/ Spiritshot Damage +14% |
|
Dye of CON |
CON |
6 |
6 |
6 |
6 |
6 |
Additional Options |
P. Def. +783/ Physical Skill Damage Received -8% |
P. Def. +816/ Physical Skill Damage Received -8.5% |
P. Def. +849/ Physical Skill Damage Received -9% |
P. Def. +882/ Physical Skill Damage Received -9.5% |
P. Def. +915/ Physical Skill Received Damage - 10% |
|
Dye of MEN |
MEN |
6 |
6 |
6 |
6 |
6 |
Additional Options |
M. Def. +819/ Magic Skill Damage Received -8% |
M. Def. +843/ Magic Skill Damage Received -8.5% |
M. Def. +867/ Magic Skill Damage Received -9% |
M. Def. +891/ Magic Skill Damage Received -9.5% |
M. Def. +915/ Magic Skill Received Damage - 10% |
The new Level 21-30 Potential options are shown below.
Slot Number |
1 |
2 |
|||||||
Options |
P. Atk./ M. Atk. (DIFF) |
P. Def./ M. Def. (DIFF) |
Atk. Spd./ Casting Spd. (DIFF) |
All Skills Damage Bonus |
All Skills Damage Received |
||||
Level 21 |
2,100 |
2,100 |
420 |
12.3% |
12.3% |
||||
Level 22 |
2,200 |
2,200 |
440 |
12.6% |
12.6% |
||||
Level 23 |
2,300 |
2,300 |
460 |
12.9% |
12.9% |
||||
Level 24 |
2,400 |
2,400 |
480 |
13.2% |
13.2% |
||||
Level 25 |
2,500 |
2,500 |
500 |
13.5% |
13.5% |
||||
Level 26 |
2,600 |
2,600 |
520 |
13.8% |
13.8% |
||||
Level 27 |
2,700 |
2,700 |
540 |
14.1% |
14.1% |
||||
Level 28 |
2,800 |
2,800 |
560 |
14.4% |
14.4% |
||||
Level 29 |
2,900 |
2,900 |
580 |
14.7% |
14.7% |
||||
Level 30 |
3,000 |
3,000 |
600 |
15% |
15% |
||||
Slot Number |
3 |
||||||||
Options |
Skill Critical Damage |
Skill Critical Rate |
Skill Critical Damage Received |
Skill Critical Rate Received (PER) |
|||||
Level 21 |
12.3% |
12.3% |
12.3% |
8.2% |
|||||
Level 22 |
12.6% |
12.6% |
12.6% |
8.4% |
|||||
Level 23 |
12.9% |
12.9% |
12.9% |
8.6% |
|||||
Level 24 |
13.2% |
13.2% |
13.2% |
8.8% |
|||||
Level 25 |
13.5% |
13.5% |
13.5% |
9% |
|||||
Level 26 |
13.8% |
13.8% |
13.8% |
9.2% |
|||||
Level 27 |
14.1% |
14.1% |
14.1% |
9.4% |
|||||
Level 28 |
14.4% |
14.4% |
14.4% |
9.6% |
|||||
Level 29 |
14.7% |
14.7% |
14.7% |
9.8% |
|||||
Level 30 |
15% |
15% |
15% |
10% |
|||||
Slot Number |
4 |
||||||||
Options |
Mes Accuracy Bonus |
Soulshot/ Spiritshot Damage |
Soulshot/ Spiritshot Damage Resistance |
Ignore Damage Reduction (PvP/PvE) |
Damage Reduction (PvP/PvE) |
||||
Level 21 |
16.4% |
24.6% |
12.3% |
2,050 |
2,050 |
||||
Level 22 |
16.8% |
25.2% |
12.6% |
2,100 |
2,100 |
||||
Level 23 |
17.2% |
25.8% |
12.9% |
2,150 |
2,150 |
||||
Level 24 |
17.6% |
26.4% |
13.2% |
2,200 |
2,200 |
||||
Level 25 |
18% |
27% |
13.5% |
2,250 |
2,250 |
||||
Level 26 |
18.4% |
27.6% |
13.8% |
2,300 |
2,300 |
||||
Level 27 |
18.8% |
28.2% |
14.1% |
2,350 |
2,350 |
||||
Level 28 |
19.2% |
28.8% |
14.4% |
2,400 |
2,400 |
||||
Level 29 |
19.6% |
29.4% |
14.7% |
2,500 |
2,500 |
||||
Level 30 |
20% |
30% |
15% |
2,600 |
2,600 |
Raid
You can now obtain the 'Kelbim Doll Lv. 3 (Imprint) Pack' from Kelbim's Castle boss raid.
- 'Kelbim Doll Lv. 3 (Imprint) Pack' can be traded, and when you use the item, you will obtain an [Imprinted] doll.
A new Spellbook has been added to the raid boss drop reward list.
- Spellbook - Winter Icicle, Spellbook - Winter Skin, Spellbook - Relic, Spellbook - Mystic Mastery
Target Boss Name |
||
Varbasion |
Varmoni |
Overlord Muscel |
Bathus Elbogen |
Daumen Kshana |
Evil Spirit Tempest |
Fiend Goblier |
Fiend Cherkia |
Fiend Harthemon |
Fiend Sarboth |
Demon Bedukel |
Bloody Witch Rumilla |
Tiger King Karu |
Iron Giant Totem |
King Tarlk |
Tiger King Kata |
Flame Salamander |
Fire Dre Vanul |
Enmity Ghost Ramdal |
Death Lord Hallate |
Kietz |
Immortal Savior Mardil |
Ranku |
Korim |
Queen of Darkness |
Spellbook - Winter Shackle, Spellbook - Winter Dreamer, Spellbook - Repel
Target Boss Name |
||
Shilen's Priest Hisilrome |
Palibati Queen Themis |
Monster Minotaur |
Monster Bulleroth |
Kuroboros' High Priest |
Hero Tamash |
Evil Orc Tabris |
Evil Orc Dephracor |
Queen Ant Drone Priest |
Angel Priest of Baium |
Priest of Core Decar |
Priest Orfen Lord Ipos |
Katuba |
Flame Dragon |
Kernon |
Rafael |
Longhorn Golkonda |
Spellbook - Mystic Frozen
Target Boss Name |
||
Bloody Priest Melissa |
Fire of Wrath Shuriel |
Cherub Galaxia |
Queen Ant |
Zaken |
Core |
Orfen |
Scarlet van Halisha |
Queen Ant of Chaos |
Zaken of Chaos |
Core of Chaos |
Orfen of Chaos |
Iff |
Flame Dragon |
Gordon |
Immortal Gordon |
Anais |
Galaxia |
Urihel |
Briel |
Baium |
Immortal Baium |
|
Spellbook - Mystic Meteor: Master
Target Boss Name |
||
Earth Dragon of Immortality |
Wrathful Kelbim |
Priest of Blood Andreas Van Halter |
Aries |
Ferion |
Some Raid Boss monsters have been rebalanced.
Raid Boss Name |
Changes |
(Chaos) Queen Ant |
HP increased, AoE P. Atk./M. Atk. % Reduction Debuff Skill added |
Zaken (of Chaos) |
HP increased, Added AoE Bleed Skill |
Core (of Chaos) |
HP increased, Added AoE Stun Skill |
Orfen (of Chaos) |
Increased CON |
- The same changes were made to the HP and balance adjustments of Boss Monsters in Clan Dungeons.
- Changed the name and contents of the 'Major Supply Box,' as a Subjugation Reward item in some Subjugation regions.
- Increased the drop rate for High-grade Subjugation Supply Box and decreased the drop rate for Low-grade Subjugation Supply Box.
Item Name |
Obtainable Items |
Quantity |
Cruma Tower Subjugation Major Supply Box → Cruma Tower Subjugation Aden Talisman Supply Box |
Aden Talisman 50-unit Pack [Imprint] |
1 |
Aden Talisman 10-unit Pack [Imprint] |
1 |
|
Aden Talisman Enchant Package [Imprint] |
1 |
|
Spirit Ore [Imprint] |
200 |
|
Soulshot Exchange Ticket [Imprint] |
2 |
|
Dragon Valley Subjugation Major Supply Box → Dragon Valley Subjugation Cloak of Protection Supply Box |
Cloak of Protection 50-unit Pack [Imprint] |
1 |
Cloak of Protection 10-unit Pack [Imprint] |
1 |
|
Cloak of Protection Pack [Imprint] |
1 |
|
Spirit Ore [Imprint] |
400 |
|
Soulshot Exchange Ticket [Imprint] |
4 |
|
Sel Mahum Barracks Subjugation Major Supply Box → Sel Mahum Barracks Subjugation Cloak of Protection Supply Box |
Cloak of Protection 50-unit Pack [Imprint] |
1 |
Cloak of Protection 10-unit Pack [Imprint] |
1 |
|
Cloak of Protection Pack [Imprint] |
1 |
|
Special HP Potion [Imprint] |
20 |
|
Soulshot Exchange Ticket [Imprint] |
10 |
|
Turek Orc Campsite Subjugation Major Supply Box → Turek Orc Campsite Subjugation Dragon's Belt Supply Box |
Dragon's Belt Box 50-unit Pack [Imprint] |
1 |
Dragon's Belt Box 10-unit Pack [Imprint] |
1 |
|
Dragon's Belt Box [Imprint] |
1 |
|
Special HP Potion [Imprint] |
20 |
|
Soulshot Exchange Ticket [Imprint] |
10 |
|
Giant's Cave Subjugation Major Supply Box → Giant's Cave Subjugation Circlet of Hero Supply Box |
Circlet of Hero Enchant Package 50-unit Pack [Imprint] |
1 |
Circlet of Hero Enchant Package 10-unit Pack [Imprint] |
1 |
|
Circlet of Hero Enchant Package [Imprint] |
1 |
|
Special HP Potion [Imprint] |
20 |
|
Soulshot Exchange Ticket [Imprint] |
10 |
|
Goddard Territory Subjugation Major Supply Box → Goddard Territory Subjugation Phantom Mask Supply Box |
Phantom Mask Enchant Package 50-unit Pack [Imprint] |
1 |
Phantom Mask Enchant Package 10-unit Pack [Imprint] |
1 |
|
Phantom Mask Enchant Package [Imprint] |
1 |
|
Special HP Potion [Imprint] |
20 |
|
Soulshot Exchange Ticket [Imprint] |
10 |
Sayha's Grace
- With the April 16 Update, the burden of Sayha's Grace will be removed, and therefore the Grace Recovery item supply will be changed.
- 'Grace Potion' can no longer be obtained from defeating normal monsters.
- Training Dungeon Boss will now drop 'Boost Attack/Defense Enchant Scroll' instead of 'Sayha's Blessing Pouch' and 'Sayha's Gold Gun Scroll.'
- Items that charge Sayha's Grace will no longer be given as Mission Rewards.
Quest Name |
Changes |
Reach Level 46 |
Deleted Quest |
Reach Level 47 |
|
Reach Level 48 |
|
Reach Level 49 |
|
Use Sayha's Blessing |
|
Transcendent Dungeon Breakthrough |
Reward Changed (Grace Potion [Imprint] → Boost Attack/Defense Enchant Scroll [Imprint] x10) |
Frintezza Subjugation |
Reward Changed (Grace Potion [Imprint] → Berserker Scroll [Imprint] x5) |
Primeval Isle Exploration |
Reward Changed (Grace Potion [Imprint] → Boost Attack/Defense Enchant Scroll [Imprint] x3) |
Changed the quest rewards that used to give 'Grace Cookie.'
Quest Name |
Changes |
Engulfed in Spores |
Reward Changed (Grace Potion [Imprint] → XP Boost Scroll [Imprint] x1) |
- The contents of Balok Battle Reward Box have been changed from 'Sayha's Blessing' to 'Growth Rune Fragment [Imprint].'
- Balok Battle failure reward has been changed from 'Sayha's Blessing' to 'Soulshot Ticket [Imprint].'
- Changed 'Sayha's Holy Water [Imprint],' which is part of the item contents in 'Battle Box Lv. 1/Lv. 2 [Imprint]' earned from Monster Arena, to 'XP Boost Scroll.'
- Changed 'Sayha's Blessing [Imprint]' product in Clan Shop to 'XP Boost Scroll [Imprint]' product.
- The sales of 'Sayha's Blessing [Imprint]' and 'Grace Cookie [Imprint]' have ended in L2 Coin Shop.
- Changed the 'Sayha's Grace' cost to 'Adena' cost in Player Commendation Shop.
- Changed the 'Sayha's Grace Consumption -50%' effect to not apply in the Special Hunting Zone of 'Primeval Isle.'
Product Name |
Cost |
||
Item Name |
Quantity |
Name |
Quantity |
Player Commendation - Blessing [Imprint] |
1 |
Player Commendation Points |
1,000 |
Adena |
200,000 |
||
Growth Rune Fragment [Imprint] |
1 |
Player Commendation Points |
400 |
Adena |
50,000 |
||
Boost Attack Scroll [Imprint] |
1 |
Player Commendation Points |
60 |
Adena |
24,000 |
||
Boost Defense Scroll [Imprint] |
1 |
Player Commendation Points |
60 |
Adena |
24,000 |
||
XP Boost Scroll [Imprint] |
1 |
Player Commendation Points |
60 |
Adena |
24,000 |
||
Life Control Tower's Scroll of Blessing [Imprint] |
1 |
Player Commendation Points |
60 |
Adena |
48,000 |
Power of Command
Added New Stat of 'Power of Command'
- 'Power of Command' is determined by equipment items and its final point depends on the equipped item's Enchant Value.
- 'Power of Command' value is not affected by Clan Skill, Doll, and Collection Registration.
Dolls & Doll System
Added new 'Doll System'
- Can be used through the 'Doll' option in the menu.
- The 'Summon Doll' item allows you to acquire a doll.
- Doll Acquisition/Combination/Enchant/Collection information is stored on a per-account basis.
- If you have an existing Doll item and a Doll system with the same effect, only the higher effect will be applied.
- Until the maintenance on Tuesday, July 2, 2024, you can exchange an Imprint Doll item for a Guaranteed Doll Summoning Ticket of the same grade in the Dimensional Merchant → Events → Doll Summoning Ticket.
- After maintenance on Tuesday, July 2, 2024, Imprinted Dolls will be moved from your inventory to the Doll System.
- The menu to change an exchangeable Doll to a Guaranteed Summoning Ticket will remain in Store until further notice.
Dolls are categorized into following tiers: Normal, High-Grade, Top-Grade, Rare, Hero, Legendary, and Mythic.
- If you have Dolls of different grades with the same name, only the effect of the highest-grade Doll will be applied.
Doll Types |
Grade |
Princess Molrang Doll |
Normal-High-grade |
Deiman Doll |
Normal-High-grade |
Jadna Doll |
Normal-High-grade |
Ryuminir Doll |
Normal-High-grade |
Aizen Kelsour Doll |
Normal-High-grade |
King Ignis Doll |
Normal-Rare |
Queen Nebula Doll |
Normal-Rare |
King Procella Doll |
Normal-Rare |
King Petram Doll |
Normal-Rare |
Tron Doll |
Normal-Rare |
Queen Ant Doll |
Normal-Hero |
Orfen Doll |
Normal-Hero |
Core Doll |
Normal-Hero |
Zaken Doll |
Normal-Hero |
Frintezza Doll |
Normal-Hero |
Baium Doll |
Normal-Hero |
Antharas Doll |
Normal-Hero |
Scarlet van Halisha Doll |
Normal-Legendary |
Anakim Doll |
Normal-Legendary |
Lilith Doll |
Normal-Legendary |
Glakias Doll |
Normal-Mythic |
Behemoth Doll |
Normal-Mythic |
Andreas Van Halter Doll |
Normal-Mythic |
Kelbim Doll |
Normal-Mythic |
Ferion Doll |
Normal-Mythic |
Mythic Dolls can be Enchanted to increase their Activation Effect.
- If you acquire additional Dolls that you already own, the remaining number will be shown, and they can be used as Enchant Ingredients.
- You can strengthen a Doll by selecting the doll you want to strengthen, and using 1-4 Dolls of the same grade as Enchant Ingredient.
- Mythic Dolls can be Enchanted to a maximum of +3 , at a cost of 200,000,000 Adena.
- When Enchanting, the probability changes based on the ingredient quantity.
Enchant Fees |
Enchant Success Rate Based on Enchant Ingredient Quantity |
Adena Fee |
1 |
10% |
200,000,000 |
2 |
20% |
|
3 |
30% |
|
4 |
50% |
Combine your dolls to earn the next higher grade of dolls.
- If you acquire additional Dolls that you already own, the remaining number will be shown, and they can be used as Combination materials.
- When you collect 4 Dolls of the same grade and successfully Combine them, you have a chance to win a Doll of the next higher grade or a Doll of the same grade.
Grade |
Combination Materials |
Adena Fee |
Normal |
4 dolls of the same grade |
100,000 |
High-grade |
500,000 |
|
Top-grade |
1,000,000 |
|
Rare |
3,000,000 |
|
Hero |
10,000,000 |
|
Legendary |
100,000,000 |
The first time you acquire a Doll, it will automatically register the Doll under 'Doll Collection,' and when you collect all the required Dolls, the Doll Collection effect will activate.
- Doll collection information, status, and effects can be found in the 'Collection' tab.
- Some "Doll Collection" will have Enchant conditions.
Changed the Doll rewards to 'Doll Summoning Ticket (Top-Grade) - 1 Time' for the following Raids:
Raid |
|||
Queen Ant |
Zaken |
Core |
Orfen |
Behemoth |
Jin Behemoth |
Scarlet van Halisha |
Jadna |
Glakias |
Antharas |
Baium |
Immortal Baium |
Queen Ant of Chaos |
Zaken of Chaos |
Core of Chaos |
Orfen of Chaos |
Kelbim |
Wrathful Kelbim |
Andreas Van Halter |
Aries |
Toros |
Baium |
Made changes to the colors for each Doll Grade.
Grade |
Color |
|
Before Change |
After Change |
|
High-grade |
Brown |
Green |
Top-grade |
Green |
Orange |
Added New Doll Collection
Collection Name |
Category |
Effect |
Grade |
Doll |
Glory of the Past I |
Defense |
M. Def. +40 |
High-grade |
Antharas Doll |
High-grade |
Core Doll |
|||
Glory of the Past II |
Defense |
M. Def. +60 |
High-grade |
Baium Doll |
High-grade |
Orfen Doll |
|||
High-grade |
Frintezza Doll |
|||
High-grade |
Zaken Doll |
|||
Traces of History I |
Defense |
P. Def./M. Def. +40 |
Top-grade |
Baium Doll |
Top-grade |
Core Doll |
|||
Traces of History II |
Defense |
P. Def./M. Def. +60 |
Top-grade |
Frintezza Doll |
Top-grade |
Zaken Doll |
|||
Traces of History III |
Defense |
All Skill Power Received -1.0% |
High-grade |
Queen Ant Doll |
Top-grade |
Frintezza Doll |
|||
Rare |
Zaken Doll |
|||
Hero |
Orfen Doll |
|||
Lessons Learned I |
Defense |
PvP M. Skill Damage Received -0.5% |
Rare |
Baium Doll |
Rare |
Orfen Doll |
|||
Lessons Learned II |
Defense |
PvP M. Skill Damage Received -1% |
Rare |
Core Doll |
Rare |
Frintezza Doll |
|||
Rare |
Queen Ant Doll |
|||
Generational Handoff I |
Defense |
All Range Attack Skill Damage Received -0.5% |
Top-grade |
King Petram Doll |
Top-grade |
Antharas Doll |
|||
Generational Handoff II |
Defense |
All Range Attack Skill Damage Received -1% |
Top-grade |
Behemoth Doll |
Top-grade |
Glakias Doll |
Improved some Doll Collection Effects
Collection Name |
Category |
Effect |
New Start II |
Attack |
PvE Damage Bonus +0.5% |
New Start III |
Attack |
PvE Damage Bonus +1.0% |
Unchanging Position II |
Battle Support |
XP/SP Gain +2% → +4% |
Unchanging Position III |
Battle Support |
XP/SP Gain +3% → +6% |
Buddy Insects (Top-grade) |
Defense |
PvP Damage Received -0.5% → -0.8% |
Buddy Insects (Rare) |
Defense |
PvP Damage Received -1% → -1.5% |
Buddy Insects (Hero) |
Defense |
PvP Damage Received -1.5% → -2% |
Best Buddy Insects |
Defense |
PvP Damage Received -2% → -3% |
Game Content
The following content has been adjusted:
Content Name |
Changes |
Transcendent Dungeon |
|
Phantasm Dungeon |
|
Battle of the Fortress |
|
Sanctum of Spirits |
|
Frintezza Subjugation |
|
Valakas' Temple |
|
Balok Battle |
|
Quest
Added a new quest for the High Elf Race.
- After you create your character and enter the game, you'll be able to take on quests in the Mother Tree Village.
Quest Name |
Quest Goal |
Rewards |
High Elf Coming of Age Ceremony |
Go to Master Maeba |
None |
Learn How to Fight |
Defeat the Training Dummy |
None |
Experience the Power of Elemental Shots (Sacred Templar only) |
Defeat the Training Dummy |
Soulshot x500 |
Experience the Power of Blessed Spiritshots (Spirit only) |
Defeat the Training Dummy |
Blessed Spiritshot x500 |
Get Potions Before Combat |
Go to Grocer Tiare |
HP Potion x100 |
Convenient Battle Preparation, Auto Hunting! |
Defeat Nymph Glis, Nymph Silva in the Base of Light |
XP Boost Scroll [Imprint] x3, HP Potion x50 |
Coming of Age Ceremony in Progress! |
Defeat Nymph Glis, Nymph Silva in the Base of Light |
Earring of Strength [Imprint], Earring of Wisdom [Imprint], Ring of Wisdom [Imprint], Blue Coral Ring [Imprint], Blue Diamond Necklace [Imprint], HP Potion x50 |
Don't Forget To Equip Items! |
Defeat Nymph Ales, Nymph Saura in the Base of Light |
HP Potion x100 |
Towards the Final Task |
Defeat Nymph Ales, Nymph Saura in the Base of Light |
Soulshot Exchange Ticket [Imprint] x50, HP Potion x50 |
Finish Tasks in the Shortest Amount of Time |
Advance your class and talk to Manutea |
HP Potion x50 |
Out of Mother Tree Village, Into the World |
Ruins of Agony Subjugation |
Adventurer’s Talisman Bracelet [Imprint] Aden Talisman Enchant Package [Imprint], Eva's Talisman Enchant Package [Imprint], Talisman of Power |
The quests available to players below Lv. 85 after the first Class Transfer have been changed to the following:
- Changed all quests to be done on an individual basis.
- Removed the following quests: Reach Level 64, Reach Lv. 70, Reach Level 76, Reach Level 78.
- The quests whose target quantity and XP rewards have been adjusted are as follows:
Acceptance Level |
Quest Name |
Quest Goal |
Completion reward items |
25 |
Cultured Adventurer |
Defeat 15 monsters in Abandoned Camp |
Reach Lv. 30, Adventurer’s Brooch [Imprint], Opal Lv. 1 [Imprint], Coral Lv. 1 [Imprint], Onyx Lv. 1 [Imprint], Zircon Lv. 1 [Imprint], HP Potion x50 |
30 |
Secret Garden |
Defeat 20 monsters in Gorgon Flower Garden |
Reach Lv. 35, Adventurer's Agathion Bracelet [Imprint], Ignis Agathion Pack [Imprint] Procella Agathion Pack [Imprint], Petram Agathion Pack [Imprint] Shiny Agathion Pack [Imprint], HP Potion x50 |
35 |
Death in the Pass |
Defeat 25 monsters in Death Pass |
Reach Lv. 40, Circlet of Hero Enchant Package [Imprint], HP Potion x50 |
40 |
Transfer to A New Look |
Advance your class and talk to Maximilian |
1 million Skill Points, HP Potion x50 |
40 |
Engulfed in Spores |
Defeat 30 monsters in Sea of Spores |
Level 45, 1.06 million Skill Points, HP Potion x50 |
45 |
Keep the Peace of the Cemetery 1 |
Collect 35 Stolen Grave Goods |
50 million XP, and 500,000 Skill Points, |
45 |
Keep the Peace of the Cemetery 2 |
Defeat 35 monsters in the Cemetery |
50 million XP, and 500,000 Skill Points, |
45 |
Keep the Peace of the Cemetery 3 |
Defeat 35 monsters in the Cemetery |
50 million XP, and 500,000 Skill Points, Scroll: Enchant Weapon - 4 B-Grade [Imprints], HP Potion x50 |
45 |
Keep the Peace of the Cemetery 4 |
Defeat 35 monsters in the Cemetery |
50 million XP, and 500,000 Skill Points, |
52 |
A Memorial Service 1 |
Defeat 40 monsters in Fields of Massacre |
130 million XP and 1.3 million Skill Points, |
52 |
A Memorial Service 2 |
After defeating monsters in Fields of Massacre , Collect 40 Old Poison Energy |
130 million XP and 1.3 million Skill Points, |
52 |
A Memorial Service 3 |
Defeat 40 monsters in Fields of Massacre |
130 million XP and 1.3 million Skill Points |
52 |
A Memorial Service 4 |
Defeat 40 monsters in Fields of Massacre |
130 million XP and 1.3 million Skill Points |
58 |
Memory of the Glorious Past 1 |
Defeat 50 monsters in Plains of Glory |
250 million XP, and 2.5 million Skill Points, |
58 |
Memory of the Glorious Past 2 |
Defeat 50 monsters in Plains of Glory |
250 million XP, and 2.5 million Skill Points, A-Grade Imprint Weapon, HP Potion x50 |
58 |
Memory of the Glorious Past 3 |
Defeat 50 monsters in Plains of Glory |
250 million XP, and 2.5 million Skill Points, |
58 |
Memory of the Glorious Past 4 |
Defeat 50 monsters in Plains of Glory |
250 million XP, and 2.5 million Skill Points, |
64 |
Traces of Battle 1 |
Defeat 40 monsters in War-Torn Plains |
500 million XP, 5 million Skill Points, |
64 |
Traces of Battle 2 |
Defeat 40 monsters in War-Torn Plains |
500 million XP, 5 million Skill Points, |
64 |
Traces of Battle 3 |
Defeat 40 monsters in War-Torn Plains |
500 million XP, 5 million Skill Points, |
64 |
Traces of Battle 4 |
Defeat 40 monsters in War-Torn Plains |
500 million XP, 5 million Skill Points, |
64 |
Traces of Battle 5 |
Defeat 40 monsters in War-Torn Plains |
500 million XP, 5 million Skill Points, |
64 |
Not So Silent Valley 1 |
Defeat 70 monsters in Silent Valley |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
64 |
Not So Silent Valley 2 |
Defeat monsters in Silent Valley, and collect 70 Trace of Giants |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
64 |
Not So Silent Valley 3 |
Defeat monsters in Silent Valley, and collect 20 Creation's Core |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
64 |
Not So Silent Valley 4 |
Defeat 70 monsters in Silent Valley |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
64 |
Not So Silent Valley 5 |
Defeat 80 monsters in Silent Valley |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Stop the Lizardmen's Activities 1 |
Defeat 30 Tanta Lizardmen |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Stop the Lizardmen's Activities 2 |
Defeat 30 Tanta Lizardman Warriors |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Stop the Lizardmen's Activities 3 |
Defeat 30 Tanta Lizardmen Berserkers |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Stop the Lizardmen's Activities 4 |
Defeat 30 Tanta Lizardmen Archers |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Stop the Lizardmen's Activities 5 |
Defeat 30 Tanta Lizardmen Summoners |
1.5 billion XP, 15,00 million Skill Points, HP Potion x50 |
70 |
Investigate West Dragon Valley 1 |
Defeat 100 monsters in Cave Servant's Habitat |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Investigate West Dragon Valley 2 |
Defeat 100 monsters in Maluk Succubus's Habitat |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Investigate West Dragon Valley 3 |
Defeat 100 monsters in Headless Knight's Habitat |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Investigate West Dragon Valley 4 |
Defeat 100 monsters in Drake's Habitat |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Investigate West Dragon Valley 5 |
Defeat 150 monsters in West Dragon Valley |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Cruma Tower: 3rd Floor Investigation 1 |
Defeat 200 monsters in Cruma Tower: 3rd Floor |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Cruma Tower: 3rd Floor Investigation 2 |
Defeat 200 monsters in Cruma Tower: 3rd Floor |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Cruma Tower: 3rd Floor Investigation 3 |
Defeat 200 monsters in Cruma Tower: 3rd Floor |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Cruma Tower: 3rd Floor Investigation 4 |
Defeat 50 Cruma Tower: 3rd Floor Managers and Watchers |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Cruma Tower: 3rd Floor Investigation 5 |
Defeat 50 Cruma Tower: 3rd Floor Managers and Watchers |
1.5 billion XP, 15 million Skill Points, HP Potion x50 |
70 |
Dealing with Transcendent Power |
Defeat 50 monsters in the Transcendent Dungeon |
1.5 billion XP and 15 million Skill Points, Transcendent Dungeon Extra Pass [Imprint], HP Potion x50 |
Removed the Boost Attack/Defense Scrolls from the Class Transfer Gift Box item
We've made the following changes to the contents of the three "Deton's Box Lv. 4-6 [Imprint]" items that can be obtained as rewards for completing Deton's Request Quest.
- The 'Deton's Box Lv. 4 [Imprint]' item gives you a chance to get 1 of the following items:
Obtainable Items |
||
Deton's Request Lv. 5 Pack x1 |
Soulshot Exchange Ticket [Imprint] x20 |
XP Boost Scroll [Imprint] x6 |
- The 'Deton's Box Lv. 5 [Imprint]' item gives you a chance to get 1 of the following items:
Obtainable Items |
||||
Deton's Request Lv. 6 Pack x1 |
Deton's Request Lv. 2 Pack x1 |
XP Boost Scroll [Imprint] x12 |
Soulshot Exchange Ticket [Imprint] x50 |
Orc's Treasure [Imprint] x1 |
- The "Deton's Box Lv. 6 [Imprint]" item gives you a chance to get 1 of the following items:
Obtainable Items |
|||
Deton's Request Lv. 7 Pack x1 |
Deton's Request Lv. 2 Pack x1 |
Orc King's Treasure [Imprint] x1 |
Talisman of Baium x1 |
Boss Weapon Box [Imprint] x1 |
XP Boost Scroll [Imprint] x18 |
Orc's Treasure [Imprint] x1 |
|
Expanded the Hunting Zones for the "Deton's Request" quests.
- You can complete Deton's Request - First through Deton's Request - Ninth in the Wasteland's Oasis Hunting Zone.
- You can complete quests from Deton's Request - First through Deton's Request - Tenth in the Fairy Occupied Territory Hunting Zone and the Shadowlands Hunting Zone.
Regular Crafting
Regular Crafting has been Reorganized
- The item "Sayha's Grace," which used to drop from "Refresh List" in Regular Crafting, will no longer drop.
- Crafting slots and slot lock states will be reset.
- Made it possible to recharge Non-Imprint equipment items with Crafting Points.
- All items rewarded from Subjugation, such as Aden's Crystals, Equipment Designs, and Subjugation Weapons, can be recharged with Crafting Points.
- The Recharge points are the same as before, and the Recharge fee has been reduced.
- Increased the gauge amount required to charge 1 point of Regular Crafting, and changed the Reset and Crafting fees to the following.
Menu |
Existing |
Change |
Refresh List |
50,000 |
1,000 |
Crafting |
300,000 |
500,000 |
The Regular Crafting list has been changed to the following:
- Removed items such as no-grade to B-Grade Weapons/Armor/Accessories and Potential Hardener.
Regular Crafting New Items |
||
Growth Rune Fragment [Imprint] |
Hunter Breastplate [Imprint] |
Urihel's Dual Sword [Imprint] |
Mana Tablet [Imprint] |
Hunter Gaiters [Imprint] |
Beleth's Ring |
Armor Augment Stone [Imprint] |
Hunter Leather Armor [Imprint] |
Ferion's Necklace |
Weapon Augment Stone [Imprint] |
Hunter Leather Leggings [Imprint] |
Zaken's Earring [Imprint] |
Accessory Augment Stone [Imprint] |
Hunter Tunic [Imprint] |
Ferion's Necklace [Imprint] |
Special Equipment Augment Stone [Imprint] |
Hunter Stockings [Imprint] |
Galaxia's Ancient Sword |
Hunter's Earring Pack [Imprint] |
Elixir Powder [Imprint] |
Briel's Rapier |
Enchant Scroll: Ring of Insolence [Imprint] |
Transcendent Enhancement Stone [Imprint] |
Anais's Dual Fist |
1-Star Spellbook Coupon [Imprint] |
Enchant Scroll: Dragon Valley Earring [Imprint] |
Urihel's Dualsword |
2-Star Spellbook Coupon [Imprint] |
Spirit Agathion Exchange Ticket [Imprint] |
Galaxia's Ancient Sword [Imprint] |
3-Star Spellbook Coupon [Imprint] |
Anais's Dual Fist [Imprint] |
Briel's Rapier [Imprint] |
Rune of Growth Fragment 10-unit Pack [Imprint], |
Rune of Growth Fragment 30-unit Pack [Imprint], |
+5 Spirit Agathion Exchange Ticket [Imprint], |
Doll Summoning Ticket (Regular) - 1 Time, |
Doll Summoning Ticket (High-grade) - 1 Time |
Item Exchange
Removed the Private Store feature
- The Buy/Sell/Package Sale feature for Private Stores is no longer available.
- The Private Store List feature has been removed.
Removed the 1:1 exchange feature
Removed the Dwarven Workshop feature
It is no longer possible to leave items in Warehouses other than Private Warehouse and Share Account.
Removed the 'Adena Distribution' feature
Changed the base fee for the "Mail" system and the fee for adding items. (The same applies to billing)
- Base Fee: 10,000 Adena
- Fee for adding items: 50 L2 Coins
Changed the amount of Adena that can be sent at once via the 'Mail' system
- Adena: 10 billion Adena
Clan Warehouse will no longer be available. Currently, items in Clan Warehouses can only be withdrawn, but not stored.
Changed all items to be non-droppable
Due to the above changes, related items have been removed from Special Crafting.
Movement Changes
Improved navigation through the keyboard to be more natural.
- Changed the way you move through obstacles, passages, and doors so that you don't get stuck.
- Keyboard movement improvements will be rolling out to towns and select hunting areas first, and will continue to expand over time.
Improved collisions between characters and monsters.
- Changed to allow characters to walk through monsters instead of getting stuck between them.
Dimensional Merchant
Added/removed some items from the Dimensional Merchant NPC's "Consumables & Minerals" sales list.
Type |
Item Name |
Add |
Scroll of Escape: Clan Hall |
Delete |
Dual Weapon Crafting Stamp |
You can purchase high-grade goods from the Grocer NPC.
Item Name |
Price (Adena) |
Dye of STR - Lv. 0 |
14,000,000 |
Dye of CON - Lv. 0 |
14,000,000 |
Dye of DEX - Lv. 0 |
14,000,000 |
Dye of INT - Lv. 0 |
14,000,000 |
Dye of MEN - Lv. 0 |
14,000,000 |
Dye of WIT - Lv. 0 |
14,000,000 |
Inventory Expansion Ticket [Imprint] |
10,000,000 |
Spellbook - Divine Inspiration Lv. 1 [Imprint] |
20,000,000 |
Spellbook - Divine Inspiration Lv. 2 [Imprint] |
20,000,000 |
Talisman Bracelet Lv. 1 |
3,000,000 |
Agathion Bracelet Lv. 1 |
3,000,000 |
Brooch Bracelet Lv. 1 |
3,000,000 |
Mark of Journey [Imprint] |
500,000 |
Excluded less frequently used items for each category from the Store.
Category |
Deleted Items |
Items Maintained |
Item |
Weapon/Armor/Agathion/Mark of Journey/Dye/Spellbook/Pet Textbook |
Soulshot/Sealed Pet Necklace |
Enchant and Convenience |
- |
Augmentation/Soul Crystal/Item Conversion/Share Account |
- Mark of Journey can be exchanged with Aden Castle Grocer 'Holly.'
- Dyes (Faded) can be exchanged with 'Pona' by the Luxury Store in Town of Giran.
Giran Castle Changes
The terrain of Giran Castle has been changed.
- Changed the appearance of the square, the fountain, the location of the warehouse, and the interior of Einhasad Temple.
- Added doors on either side of Einhasad Temple to allow access to the outside of the temple.
- Removed the Warriors' Guild placement and added the lawn.
- Modified the world map and radar map to reflect the changed terrain.
Monsters Invasion
Adjusted the Rewards Available for Monster Invasions
- Made the following changes to the components of the Monster Commander Spoils I" item:
Obtainable Items |
||||
Weapon Augment Stone x1 |
Armor Augment Stone x1 |
Accessory Augment Stone x1 |
Special Equipment Augment Stone x1 |
Mana Tablet x1 |
- Made the following changes to the components of the "Monster Commander Spoils II" and "Monster Commander Spoils III" items:
- Different grades make a difference in the amount of rewards you earn.
Obtainable Items |
|||
Scroll: Enchant Weapon (A-grade) |
Scroll: Enchant Armor (A-grade) |
Weapon Augment Stone |
Armor Augment Stone |
Accessory Augment Stone |
Special Equipment Augment Stone |
Mana Tablet |
|
- Made the following changes to the organization of "Monster Boss Spoils":
- Different grades make a difference in the amount of rewards you earn.
Obtainable Items |
||
Scroll: Enchant Weapon (A-grade) |
Scroll: Enchant Armor (A-grade) |
Aden Soul Crystal Lv. 1 - Weapon |
Aden Soul Crystal Lv. 1 - Armor |
Weapon Augment Stone |
Armor Augment Stone |
Accessory Augment Stone |
Special Equipment Augment Stone |
Mana Tablet |
- Made the following changes to the configuration of the "Invader's Supply Box":
Obtainable Items |
||||
XP Boost Scroll [Imprint] x2 |
Scroll: Enchant Weapon (A-grade) [Imprint] x1 |
Scroll: Enchant Armor (A-grade) [Imprint] x1 |
Weapon Augment Stone [Imprint] x1 |
Armor Augment Stone [Imprint] x1 |
Accessory Augment Stone [Imprint] x1 |
Special Equipment Augment Stone [Imprint] x1 |
Soulshot Exchange Ticket [Imprint] x50 |
Spirit Ore [Imprint] x100 |
Mana Tablet [Imprint] x1 |
Added a dedicated UI for Monster Invasions.
- When a monster invasion begins, a dedicated UI is activated in the top right corner of the screen.
- Use the Teleport function in the UI to travel to an invading Hunting Zone (Cost: 20,000 Adena).
- When the monster invasion ends, the dedicated UI is disabled.
Changed so that Monster Invasion does not occur from 0:00 to 10:00.
Improved the visibility of Monster Invasion reward chests to make it easier for players to spot these items.
Collection
Changed the following Doll Collections to be able to be registered alternatively with the "Doll Summoning Ticket - 1 time [Imprint]" item:
Category |
Collection Name |
Target Item |
Number of Alternate Registration |
Attack |
Arachnids |
Queen Ant Doll Lv. 1 |
7 |
Orfen Doll Lv. 1 |
7 |
||
Last of Elmoreden |
Baium Doll Lv. 1 |
15 |
|
Core Doll Lv. 1 |
10 |
||
Basic Doll Set |
Queen Ant Doll Lv. 1 |
7 |
|
Orfen Doll Lv. 1 |
7 |
||
Zaken Doll Lv. 1 |
10 |
||
Defense |
The Answer to Eternal Life |
Frintezza Doll Lv. 1 |
15 |
Zaken Doll Lv. 1 |
10 |
||
Greater Doll Set |
Frintezza Doll Lv. 1 |
15 |
|
Baium Doll Lv. 1 |
15 |
||
Core Doll Lv. 1 |
10 |
||
Oldies, But Goodies |
Frintezza Doll Lv. 1 |
15 |
|
Core Doll Lv. 1 |
10 |
||
Zaken Doll Lv. 1 |
10 |
||
Baium Doll Lv. 1 |
15 |
||
Antharas Doll I |
Antharas Doll Lv. 1 |
30 |
|
Antharas Doll Lv. 1 |
30 |
||
Fire and Ice as Sacrifices |
Behemoth Doll Lv. 1 |
50 |
|
Glakias Doll Lv. 1 |
50 |
||
Andreas Van Halter Doll Lv. 1 |
150 |
||
Battle Support |
Baium Doll I |
Baium Doll Lv. 1 |
15 |
Baium Doll Lv. 1 |
15 |
||
Stats |
Queen Ant Doll I |
Queen Ant Doll Lv. 1 |
7 |
Queen Ant Doll Lv. 1 |
7 |
||
Orfen Doll Ⅰ |
Orfen Doll Lv. 1 |
7 |
|
Orfen Doll Lv. 1 |
7 |
||
Zaken Doll Ⅰ |
Zaken Doll Lv. 1 |
10 |
|
Zaken Doll Lv. 1 |
10 |
||
Core Doll Ⅰ |
Core Doll Lv. 1 |
10 |
|
Core Doll Lv. 1 |
10 |
||
Frintezza Doll I |
Frintezza Doll Lv. 1 |
15 |
|
Frintezza Doll Lv. 1 |
15 |
||
5 Great Raids |
Queen Ant Doll Lv. 1 |
7 |
|
Orfen Doll Lv. 1 |
7 |
||
Core Doll Lv. 1 |
10 |
||
Zaken Doll Lv. 1 |
10 |
||
Baium Doll Lv. 1 |
15 |
||
Perfect Immunity |
Queen Ant Doll Lv. 1 |
7 |
|
Orfen Doll Lv. 1 |
7 |
||
Core Doll Lv. 1 |
10 |
||
Zaken Doll Lv. 1 |
10 |
||
Baium Doll Lv. 1 |
15 |
||
Frintezza Doll Lv. 1 |
15 |
||
Doll II |
Orfen Doll Lv. 2 |
50 |
|
Core Doll Lv. 2 |
60 |
||
Queen Ant Doll Lv. 2 |
50 |
Changed the following Doll Collections to be available for alternative registration with the 'Ancient Adena' item:
Category |
Collection Name |
Target Item |
Ancient Adena |
Defense |
Fire and Ice as Sacrifices |
Behemoth Doll Lv. 1 |
50,000 |
Glakias Doll Lv. 1 |
50,000 |
||
Andreas Van Halter Doll Lv. 1 |
150,000 |
||
Stats |
Doll II |
Orfen Doll Lv. 2 |
50,000 |
Core Doll Lv. 2 |
60,000 |
||
Queen Ant Doll Lv. 2 |
50,000 |
Added Five New Collections
- The "Rune of Challenging Growth Lv10" event collection is a 4-week limited-time collection.
Category |
Collection Name |
Target Item |
Quantity |
Effect |
Convenience |
Hunter's Earring Ⅰ |
+9 Hunter's Earring |
1 |
XP/SP +2% |
+7 Hunter's Earring |
1 |
|||
+4 Hunter's Earring |
1 |
|||
Convenience |
Hunter's Earring Ⅱ |
+10 Hunter's Earring |
1 |
XP/SP +3% |
+8 Hunter's Earring |
1 |
|||
Convenience |
Hunter Upper Body Collection |
+7 Hunter Breastplate |
1 |
XP/SP +7 |
+7 Hunter Leather Armor |
1 |
|||
+7 Hunter Tunic |
1 |
|||
Convenience |
Hunter Lower Body Collection |
+7 Hunter Gaiters |
1 |
XP/SP +7 |
+7 Hunter Leather Leggings |
1 |
|||
+7 Hunter Stockings |
1 |
|||
Convenience |
Growth Rune Collection Ⅴ |
Growth Rune Lv. 11 [Imprint] |
1 |
XP/SP +4% |
Growth Rune Lv. 16 [Imprint] |
1 |
|||
Event |
Challenge Growth Rune Lv. 10 |
Growth Rune Lv. 10 |
1 |
XP/SP +10% |
Growth Rune Fragment |
50 |
Pets/Servitor
Improved the UI of the Manage Pet window.
Changed the item effects of 'Pet Attack Enchant Scroll' and 'Pet Defense Enchant Scroll.'
Item Name |
Item Effects |
Pet Attack Enchant Scroll |
Pet P. Atk. +300 Pet M. Atk. +300 Pet Skill Power +3% |
Pet Defense Enchant Scroll |
Pet P. Def. +400 Pet All Skill MP Consumption -20% |
Added effects to the Pet unique passive skills.
Skill Name |
Skill Level |
Skill Effect |
Kookaburra |
Lv. 2 |
Max HP/P. Def./M. Def. +50 |
Lv. 3 |
Max HP/P. Def./M. Def. +75 |
|
Lv. 4 |
Max HP/P. Def./M. Def. +100 |
|
Lv. 5 |
Max HP/P. Def./M. Def. +150 |
|
Lv. 6 |
Max HP/P. Def./M. Def. +200 |
|
Lv. 7 |
Max HP/P. Def./M. Def. +250 |
|
Lv. 8 |
Max HP/P. Def./M. Def. +300 |
Changed the effect of the "Iron Skin" skill of Pets.
Skill Name |
Skill Level |
Baseline Level |
Skill Effects (Before) |
Skill Effects (Changed) |
Iron Skin |
Lv. 1 |
40 (numbers change based on level) |
P. Def./M. Def. +15 |
P. Def./M. Def. +25 |
Lv. 2 |
P. Def./M. Def. +20 |
P. Def./M. Def. +50 |
||
Lv. 3 |
P. Def./M. Def. +30 |
P. Def. /M. Def. +100 |
||
Lv. 4 |
P. Def./M. Def. +40 |
P. Def./M. Def. +150 |
||
Lv. 5 |
P. Def./M. Def. +50 |
P. Def./M. Def. +200 |
Changed the effect of the 'Physical Training' skill of Pets.
Skill Name |
Skill Level |
Skill Effects (Before) |
Skill Effects (Changed) |
Physical Training |
Lv. 1 |
HP Potion Recovery +50% Damaged received -5% |
HP Potion Recovery +50% Received Damage - 10% |
Lv. 2 |
HP Potion Recovery +75% Received Damage - 10% |
HP Potion Recovery +75% Damage Received -15% |
|
Lv. 3 |
HP Potion Recovery +100% Damage Received -15% |
HP Potion Recovery +100% Damage Received -20% |
Added effects to the Buff Skills exclusively for Servitor.
Skill Name |
Skill Level |
Skill Effect |
Warrior Servitor |
Lv. 2 |
P. Atk./M. Atk. +300 P. Def. +400 All Skill Power +3% |
Wizard Servitor |
Lv. 2 |
|
Assassin Servitor |
Lv. 2 |
Training Dungeon
Changed the Boss Monster to appear between 10 minutes after entering the Training Dungeon and 10 minutes before it ends.
Changed Subordinate Monsters to spawn when the Tower of Insolence Boss Monster appears.
- 5th Floor through 9th Floor: 2 Subordinate Monsters will spawn.
- 10th Floor through 12th Floor: 4 Subordinate Monsters will spawn.
Fixed the location of NPC Arvana.
Rebalanced the Training Dungeon Boss Monsters to match the Hunting Zone's difficulty when you select a Hunting Zone below:
Select Hunting Zones |
Boss Name |
Sel Mahum Barracks |
Pitron |
Orc Barracks - Kerr Barracks |
Kerion |
Orc Barracks - Turek Barracks |
Tuhak of Anger |
Entrance to the Giant's Cave |
Lakarta |
Giant's Cave Center |
Vycant |
Inside the Giant's Cave |
Hashepsut |
World Tower of Insolence Floors 1-4 |
Rilva |
World Tower of Insolence Floors 5-9 |
Ryun |
World Tower of Insolence Floors 10-12 |
Chel |
Auto-Hunt System
Made improvements so that available Charging Skills are used before other Active Automated Skills.
If the Rush skill is unavailable, the active Automated Skills registered to the shortcut are used in the same order as before.
Fixed an issue where automating Normal Attack to a shortcut would take priority over Automated Skills and prevent Attack Skills from being used.
When switching to the next target during Auto-Hunting, available Charging Skills will now be used before other active Automated Skills.
If the target is maintained, Charging Skills won't be used first, and the Skills you have automated to shortcuts will be used in order, as same as before.
World Boss
Made balance changes and added new skills to Bosses that appear in the World Timed Hunting Zone.
Target Boss Monster |
|
Antharas’s Incarnation, Behemoth |
Antharas’s Incarnation, Jin Behemoth |
Ice Lord Glakias |
Scary Ice Lord Glakias |
Other Changes
The Warden NPC will now also be summoned in Gludin Village and Oren Castle during Monster Invasions.
Added a more recognizable name for the "Invader's Supply Box" that spawns when a Monster Invasion Boss is defeated.
Adjusted the number of monsters that need to be killed per Monster Invasion level.
Improved the World Server as described below:
- Improved the ability to swap pet equipment on the World Server.
- Improved Skill enchantments to work on World Servers.
- Player Commendation Shop and Ticket items can be used in World Hunting Zone.
When resetting the play report, the 'Total Play Time' is also reset.
Fixed an issue with losing XP when dying on the rooftop area of the Orc Fortress Battle.
Fixed an issue that caused intermittent abnormal damage in PvP situations.
Fixed an issue where swapping between two-handed weapons would change the inventory slot location of that equipment.
Fixed an issue where the user information window for the person who sent a whisper was not displayed.
Improved the lag during the loading process when using tickets with many exchangeable items.
Removed the "Dragon Valley Hill" Hunting Zone from the Giran Castle Chamberlain's teleport list.
Fixed an issue where the Clan Level drop-down list in the 'Join a Clan' System window would only show up to Level 10.
Fixed an issue where creating an Elf Character occasionally leads to spawning at abnormal locations.
Changed to allow quantitative items registered to a shortcut to remain in the slot even if they are used up.
- For slots that are set to auto-use, the item will automatically be available when you pick it up.
'Longer Sayha's Grace duration' effect has been applied to all servers.
- Removed the "Maintain Saiha's Favor" effect from the "Support Café Growth" skill effect.
Changed the target display design.
Improved the monsters to teleport instead of walk when returning to their spawn location from traveling too far.
Fixed an issue where Pet XP would intermittently decrease when returning to the main server from the World Hunting Zone and Olympiad Stadium.
Item Removal
With the update, some obsolete items will be removed during the maintenance on April 16:
- Spellbook Change Ticket (Time-limited)