Trading for Treats: Night Market is here!
The mysterious Night Market has returned and is ready for trading! Starting October 27, obtain Night Market Coins and trade them with the Dimensional Merchant NPC for gloriously glittering treasures and more!
Event Summary
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Event Duration: Events for both servers begin after maintenance on October 27 and will end on November 24 at 11:30 a.m. server time.
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Use the Event tab from the Dimensional Merchant Sidebar UI to directly exchange Night Market Coins for items or use them to buy the Night Market Treasure Chest for a chance at a random reward.
The following items will be deleted on 12/8/2021:
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Night Market Coin
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Night Market Treasure Chest
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Spirit Potion
Lineage II Live | Lineage II Classic
Lineage II
Earn double the hero coin with this promotion!
10/27 Store Update:
Product Name |
Description |
NCoin Price |
Restrictions |
---|---|---|---|
Night Market Coin (x50) (5 Hero Coin) |
Special coins that can be used at the Dimensional Merchant. |
200 |
Lv. 96 or Higher |
Night Market Coin (x200) (18 Hero Coin) |
Special coins that can be used at the Dimensional Merchant. |
720 (Save 10%) |
Lv. 96 or Higher |
Night Market Coin Exchange:
Item Name |
Description |
Night Market Coin Price |
---|---|---|
Night Market Treasure Chest |
Double-click to obtain Brilliant Freya's Ice Rose, Brilliant Freya's Scroll of Storm, and 1 random item. |
30 |
Wings of Splendor - Lv. 3 (PvE) |
Attack Attribute +20 All Defense Attributes +20 Debuff Resistance +3% Max HP +3000 Range Damage Received /Skill Critical Damage Received -3% P./M. Skill Power +1% All Critical Damage +1% STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, CHA +2, LUC +2 PvE Damage Given +3% Dragon Claw Weapon Damage Received -1% <Circlet Set Equipment Effect> Protection: P. Def./M. Def. +3% Power: P. Atk. +3% Foresight: M. Atk. +3% Cannot be enchanted |
2,200 |
Wings of Splendor - Lv. 3 (PvP) |
Attack Attribute +20 All Defense Attributes +20 Debuff Resistance +3% Max HP +3000 Range Damage Received /Skill Critical Damage Received -3% P./M. Skill Power +1% All Critical Damage +1% STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, CHA +2, LUC +2 PvP Damage Given +3% Dragon Claw Weapon Damage Received -1% <Circlet Set Equipment Effect> Protection: P. Def./M. Def. +3% Power: P. Atk. +3% Foresight: M. Atk. +3% Cannot be enchanted |
2,200 |
Sealed Talisman - Longing |
Can be used at level 85 or above. Double-click to acquire the Talisman - Longing. The acquired Talisman - Longing cannot be exchanged, dropped or sold in a private store. |
400 |
Nevit's Cloak of Light Box (30-day) |
Double-click to obtain Nevit's Cloak of Light (30-day item). |
60 |
Clan Hall Belt Stage 2 |
Belt imbued with the concentrated energies of Nurka, Gustav, and Lidia. Max HP/MP/CP +500, Damage +7%, Received Damage -7%, Weight +12800, Inventory Slot +18, and all Attribute defenses +10. |
750 |
Topaz Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Topaz. |
400 |
Ruby Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Ruby. |
4,000 |
Sapphire Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Sapphire. |
1,200 |
Obsidian Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Obsidian. |
400 |
Opal Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Opal. |
1,600 |
Emerald Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Emerald. |
1,200 |
Aquamarine Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Aquamarine. |
1,000 |
Diamond Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Diamond. |
1,600 |
Pearl Lv. 5 Jewelry Box |
Double-click to acquire a Lv. 5 Pearl. |
400 |
Vital Stone Lv. 5 Jewelry Box |
Double-click to obtain a Lv. 5 Vital Stone. |
1,000 |
Garnet Lv. 5 Jewelry Box |
Double-click to obtain a Lv. 5 Garnet. |
400 |
Tanzanite Lv. 5 Jewelry Box |
Double-click to obtain a Lv. 5 Tanzanite. |
2,000 |
Red Cat's Eye Lv. 5 Jewelry Box |
Double-click to obtain a Lv. 5 Red Cat's Eye. |
8,000 |
Blue Cat's Eye Lv. 5 Jewelry Box |
Double-click to obtain a Lv. 5 Blue Cat's Eye. |
2,400 |
Kain's Soul Crystal - Lv. 10 |
Crystal containing the soul of a monster. Can bestow Soul Crystal abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. |
1,400 |
Mermoden's Soul Crystal - Lv. 10 |
Crystal containing the soul of a monster. Can bestow Soul Crystal abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. |
300 |
Lionel's Soul Crystal - Lv. 10 |
Crystal containing the soul of a monster. Can bestow Soul Crystal abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. |
100 |
Leona's Soul Crystal - Lv. 10 |
Crystal containing the soul of a monster. Can bestow Soul Crystal abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. |
700 |
Shilen's Soul Crystal Box |
Use it to obtain a Shilen's Soul Crystal Stage 1 and 10 Shilen's Souls that are used to enchant the Shilen's Soul Crystal. |
200 |
Energy of Protection |
Combine with a Talisman of Protection to upgrade. Can upgrade Talisman of Protection Stage 1 - Stage 9. If it fails, the Talisman of Protection won’t be destroyed, but its level may drop and the Energy of Protection will disappear. |
15 |
Radiant Gemstone Fragment |
Main ingredient for making a La Vie En Rose's Brooch Lv. 2. |
60 |
Star Sign |
Achievement of the commission of Fishing Guild Leader Santiago and compensation received. Used as material to Enhance Seed Bracelets. |
80 |
Crystal of Dawn |
A crystal infused with spirits that shines faintly. The crystal's special power can be used to upgrade an accessory. |
40 |
Sayha's Blessing |
Combine with Sayha's Talisman Stage 8 or lower to upgrade. If it fails, Sayha's Talisman will not be destroyed. Only Sayha's Blessing will be consumed. |
450 |
Shiny Gemstone Fragment |
Main ingredient for making a La Vie En Rose's Brooch Lv. 2. |
15 |
Dye Crystal |
Buy new dyes or combine new dyes through the Dye Merchant. |
15 |
La Vie En Rose's Gemstone Powder |
La Vie En Rose's refined gemstone powder. Go find Shadai to use it when exchanging for gemstones. |
15 |
Circlet Augment Stone |
An Augment Stone used for augmenting circlets. Only Noble/Radiant circlets can be augmented. Go to the Blacksmith NPC or double-click to augment. |
110 |
Spirit Stone Instilled with Giants' Power |
Mineral with mysterious power. Can be augmented to high-grade and used by characters of level 85 or higher. Go to the Blacksmith NPC or double-click to augment. |
30 |
Top-grade Augment Stone |
Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment. |
25 |
Accessory Augment Stone |
A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment accessories. Go to the Blacksmith NPC or double-click to augment. |
25 |
Gran Kain's Scroll: Enchant Weapon (R-grade) |
When enchanted, increases P. Atk. by 6 for R-grade one-handed swords, one-handed blunts, one-handed staffs, daggers, spears, and other weapons. Increases P. Atk. by 7 for two-handed swords, two-handed blunts, two-handed staffs, dual daggers, dualswords, fist weapons, and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons, all stats will increase more than standard weapons. Failure to enchant does not crystallize the item and the enchantment level is retained thanks to Gran Kain’s power. Cannot be used on weapons enchanted to 20 or higher. |
1,600 |
Gran Kain's Scroll: Enchant Armor (R-grade) |
When enchanted, increases P. Def. by 2 for R-grade armor and accessories. Greatly increased starting at +4. Can be enhanced safely to +3. From +4, the enchanted armor's HP also increases according to the enchant level. If enchanting fails, the item is not reset but maintains its prior enchant value through the power of Gran Kain. Cannot be used on armors above +12. |
350 |
Blessed Circlet Enchant Scroll |
Enchant scroll for Circlets of Authority/Foresight/Grace. If enchantment fails, the circlet's enchantment level is reset. |
2 |
Blessed Dragon Shirt Enchant Scroll |
Enchant Scroll that is exclusively for Dragon Shirts. Failure to enchant resets the enchantment level of the Dragon Shirt. |
2 |
Blessed Exalted Weapon Enchant Scroll |
Scroll to enchant Blessed Exalted Weapons. Enchant never fails and cannot be used on weapons +12 or higher. |
65 |
Blessed Exalted Armor Enchant Scroll |
Scroll to enchant Blessed Exalted Armor. Enchant never fails and cannot be used on +10 or higher armor. |
10 |
Superior Giant's Codex - Mastery Chapter 1 |
Superior Giant's Codex. Rare item needed for enchanting blessed skills between + 11~+ 20 after Awakening. |
150 |
Superior Giant's Codex Chapter 1 |
Superior Giant's Codex. Rare item needed for enchanting skills between + 11~+ 20 after Awakening. |
40 |
Superior Giant's Codex - Mastery |
Superior Giant's Codex. Rare item needed for +1~+10 blessed skill enchantment after Awakening. |
20 |
Forgotten Spellbook Chapter 1 |
A spellbook required to learn Forgotten Power Levels 6 to 10. You can exchange it for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3 through Crafting. |
20 |
Homunculus's Hourglass |
An item needed to awaken one of the Homunculi that have fallen asleep in the Cradle of Time. Click on the icon in the Homunculus UI's Birth category or double-click the item to go to the Cradle of Time. |
2 |
Gale Scroll (x2) |
A scroll to level up as fast as the wind. Hunting XP and SP gain +200%. Remains active after death. Duration 10 min. Cooldown 9 min. Only for characters below Lv. 108. Cannot be stacked with Freya’s Wind Scroll or Freya’s Storm Scroll. |
1 |
Raging Billow Scroll (x2) |
A scroll to hunt with the force of a raging billow. When used, attack attribute +100, all defense attributes +100, and Hunting XP/SP +100% for 30 min. Buffs persist after death. Cooldown 5 min. Only for characters below Lv. 108. Cannot be used in the Olympiad. Cannot be stacked with Dragon's Elemental Potion or Glowing Dragon's Attribute Potion. |
1 |
Spirit Potion |
For 30 minutes, Attack Attribute/All Defense Attribute +200, XP/SP +100%. Cooldown 5 minutes. Buff remains at death. Cannot be used in the Olympiad. |
4 |
Exchange 30 Night Market Coins for a Night Market Treasure Chest. Opening a Night Market Treasure Chest yields a Brilliant Freya's Ice Rose, Brilliant Freya's Scroll of Storm, and one random reward!
Guaranteed Rewards for Opening Night Market Treasure Chest:
Item Name |
Description |
---|---|
Brilliant Freya's Ice Rose |
When used, Max HP/MP/CP +30%, P. Atk./M. Atk./P. Def./M. Def. +35%, Atk./Casting Spd. +10%, Speed +20, Attack/Defense Attributes +200, Damage +12%, P./M. Skill Power +12%, XP/SP +40%, Damage Received -15%, and All Skill MP Consumption -15%, All Stats +2 for 30 min. Buffs persist after death. Cooldown 5 min. Does not stack with Art of Seduction, Pa’agrio’s Blessing and Freya's Ice Rose. Cannot be used in Olympiad. |
Brilliant Freya's Scroll of Storm |
Vitality consumption +200% and XP/SP +200% when hunting. Does not disappear upon death. Duration 10 min. Cooldown 10 min. Only usable when 1 or more Vitality slot is full. |
Night Market Treasure Chest Rewards:
Item Name |
Description |
---|---|
Dragon Weapon Box (Advanced) |
Use it to obtain an Advanced Antharas, Valakas, Lindvior, or Fafurion weapon. |
Sealed Talisman - Heaven |
Lv. 85 or higher. Double-click to acquire the Talisman - Heaven. The acquired Talisman - Heaven cannot be exchanged, dropped, or sold in a private store. |
Epic Talisman |
M. Def. +1500, P. Def. +1500, MP Recovery +4, HP Recovery +8, All Attribute Defense +30, Damage Reflect Resistance +20, and P. Atk./P. Skill/M. Skill Critical Rate Received -15%, P. Atk./P. Skill/M. Skill Critical Damage Received -15%. When equipped with Talisman -Longing/Insanity/Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. |
Dragon Weapon Box (Standard) |
Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Standard weapon. |
+10 Fallen Angel's Ring Box |
Use it to obtain 1 +10 Fallen Angel's Ring. |
Sayha's Talisman Stage 9 Box |
Wrapped pack containing Sayha's Talisman Stage 9. The talisman cannot be dropped or exchanged. |
Shilen's Soul Crystal - Lv. 9 |
A special Soul Crystal with Shilen's Soul. Can bestow special abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. <How to Enchant> Can be combined with Shilen's Soul to enchant. |
Blessed Valakas' Necklace |
MP +79, HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +20, STR/INT+3, Fire Attack Def. +30, Dark Attack Def. +20, Paralysis Atk./Def. Success Rate +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection 5% Skills Used: Immediately disables Hold effect when used, and gives Strike Resistance for 5 seconds. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade). |
Dragon Ring |
A dragon’s ring. Enchantment adds abilities to increase Confusion Resistance and Atk. Success Rate, CHA/LUC, Atk./Casting Spd., P./M. Accuracy, Movement Speed, Skill Power, Normal Attack/P. Skill/M. Skill Critical Damage, additional damage to immobilized targets, and all defense attributes, depending on the enchantment level. The effect does not stack if two identical rings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented. |
Lindvior's Earring |
MP +59, P. Atk./M. Skill Critical Damage +10%, Movement Speed +5, DEX/WIT +3, Wind/Dark Attack Def. +30, Petrification Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Danger Zone Def. Success Rate +40%, Abnormal Status Reflection +10%, Reflect Damage Magic +10% Skills Used: Immediately disables Knock Back/Knock Down effects when used, and gives Confusion Resistance for 5 seconds. Effect does not stack with identical ones. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-grade). |
Dragon Weapon Box (Fragment) |
Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Fragment weapon. |
Lv. 6 Legendary M. Skill Power Dye |
Lv. 6 Legendary M. Skill Power Dye (INT +5 WIT +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases M. Skill Power by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes. |
Lv. 6 Legendary P. Skill Critical Damage Dye |
Lv. 6 Legendary P. Skill Critical Damage Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Skill Critical Damage by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes. |
Lv. 6 Legendary P. Atk. Dye |
Lv. 6 Legendary P. Atk. Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Atk. by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes. |
Lv. 6 Legendary M. Atk. Dye |
Lv. 6 Legendary M. Atk. Dye (INT +5 WIT +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases M. Atk. by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes. |
Lv. 6 Legendary P. Atk. Critical Damage Dye |
Lv. 6 Legendary P. Atk. Critical Damage Dye (STR +5 DEX +5 CHA +5). Take 1 unit of this magical dye to the Dye Merchant in town and you will receive a symbol that reduces Received Damage by 1% and increases P. Atk. Critical Damage by 1%. When equipping dyes of the same type, the special ability won’t be applied. Can be used after Awakening, or 3rd Liberation. All classes. |
Dragon Earring |
A dragon’s earring. Enchantment adds abilities to increase Confusion/Paralysis attack success rates and resistance, decrease MP Consumption, and increase CHA/LUC, P./M. Critical Damage Received, and increase Heal Received, Vampiric Rage, Movement Speed, Skill Power, and all Attack/Defense Attributes. The effect does not stack if two identical earrings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented. |
Dragon Necklace |
A dragon’s necklace. Enchantment adds abilities to increase Confusion/Infection attack success rates and resistance, decrease Skill Cooldown, and increase CHA/LUC, Damage Reflection, Movement Speed, Skill Power, P. Atk./M. Atk./P. Def./M. Def, and all defense attributes. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented. |
Blood-stained Zariche Sealed Box |
Box of darkness in which the madness of the Demonic Sword Zariche is sealed. Use to obtain a Blood-stained Zariche weapon. |
Blood-stained Akamanah’s Sealed Box |
Box of darkness in which the madness of the Blood Sword Akamanah is sealed. Use to obtain a Blood-stained Akamanah weapon. |
Royal Gold Save Ticket |
A ticket that enhances probability by 20% when using a Normal Weapon Enchant Scroll to enchant R-grade Weapons. When Enchant succeeds, it increases by 1-3. When Enchant fails, the item does not crystallize, but the existing enchant level decreases by 1. |
Talisman - Seven Signs |
When equipped, M. Def. +736, P. Def. by 1126, MP Recovery by 4, HP Recovery by 8, Attribute Resistance by 10, and Damage Reflect Resistance by 14. When equipped with Talisman - Longing or Talisman - Insanity, Talisman - Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Equipping two talismans will give the effect of one. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. <How to Upgrade> Can be upgraded to an Epic Talisman by combining with Talisman - Seven Signs. |
Sealed Talisman - Insanity |
Double-click to obtain a Talisman - Insanity. Cannot be exchanged, dropped, or sold in a private store once open. Lv. 85 or above. |
Energy of Longing |
Compounding the Energy of Longing with Talisman - Longing gives a certain probability of the production of a Talisman - Insanity. If production fails, the Talisman - Longing is not destroyed, and only the Energy of Longing is lost. |
Shilen's Soul Crystal Box |
Use it to obtain a Shilen's Soul Crystal Stage 1 and 10 Shilen's Souls that are used to enchant the Shilen's Soul Crystal. |
Star Sign |
Achievement of the commission of Fishing Guild Leader Santiago and compensation received. Used as material to Enhance Seed Bracelets. |
Royal Black Save Ticket |
Enchant success rate +20% for armor (R-grade) when using an Enchant Scroll. Only for +3 to +11 enchanted items. If enchantment succeeds. the enchant level of the item will increase randomly by 1 to 2. If enchantment fails. the item will not be crystallized but its enchant level will decrease by 1. |
Super Advanced Seed Bracelet Enchant Scroll |
Enchant Scroll to enchant Super Advanced Seed Bracelet Lv. 4. If it fails, the enchantment level of the Super Advanced Seed Bracelet Lv. 4 will be reset. |
Angel's Earring Box |
Double-click to obtain an Angel's Earring. |
Artifact Crystal |
Artifact crafting material. Take them to Alexandria at the Town of Giran Luxury Shop to craft artifacts. |
Top-grade Augment Stone |
Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment. |
Gem Energy |
Combine it with a Gem to increase the Gem's power. It can be used any Gem. The Gem’s enchant level is reset if the combination fails. |
Angel's Ring Box |
Double-click to obtain Angel's Ring. |
Forgotten Spellbook Chapter 1 |
A spellbook required to learn Forgotten Power Levels 6 to 10. You can exchange it for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3 through Crafting. |
Dye Crystal |
Buy new dyes or combine new dyes through the Dye Merchant. |
Shining Nevit's Gold Sandglass |
When used, increases Hunting XP/SP gain by 100% for 30 min. Cannot stack with the Fall of the Dragon or Dandy's Home Run Ball. Cannot stack with the effect of Agathion -XP Bottle. Cooldown is 5 min. |
Silenite |
A precious ore in which the strong power of monsters is condensed. Denign needs this material to make rare accessories. |
Hidden Secret Book |
A book that was hidden somewhere. Ingredient needed to upgrade Wings of Splendor. Exchange for a Wings of Splendor Fragment through the Dimensional Merchant Sidebar UI. |
Angel's Necklace Box |
Double-click to obtain Angel's Necklace. |
Splendor Fragment |
Fragment containing a mysterious energy. Can be used as a crafting ingredient to upgrade Wings of Splendor. |
Scroll: Enchant Blessed Artifact Book |
Enchant Scroll to enchant Artifact Book Level 3. If it fails, the enchantment level of the Artifact Book will be reset. |
Honey Dark Beer |
All Stats +3, XP/SP Gain in Vitality mode +30% for 30 minutes. Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad. |
Maphr's Luck Potion |
For 15 seconds, LUC +5. |
Blessed Brooch Enchant Scroll |
Enchant scroll for Greater La Vie En Rose Brooch and Top-grade La Vie En Rose Brooch. If it fails, the enchantment level of the La Vie En Rose Brooch will be reset. |
Glowing Dragon's Attribute Potion |
When used, increases Attack Attributes by 70, all Defense Attributes by 70, and XP/SP gain by 30% for 30 min. Buffs persist after death. Cooldown is 5 min. Cannot be used in Olympiad. |
Emperor's Special Cocktail |
Grants Horn Melody, Guitar Melody, Pipe Organ Melody, Drum Melody Lv. 5/Fantasia Harmony Lv. 2/War Drum, Marching Drum, Soothing Drum/Elemental Resistance, Fantasia Melody, Resistance Debuff, and Mental Attack Resistance effects for 60 min. <Caution> Buff remains even after death, Cooldown 5 minutes, cannot be used in the Olympiad. Delete the buff by pressing <Alt + left-click>. |
Blessed Dragon Shirt Enchant Scroll |
Enchant Scroll that is exclusively for Dragon Shirts. Failure to enchant resets the enchantment level of the Dragon Shirt. |
Gran Kain's Miraculous Medicine (x5) |
Legendary Miraculous Medicine said to have been concocted using a secret passed on by Gran Kain. Use to recover 7000 HP; the remaining effect of the medicine recovers your CP. Can be used in Mass state. Cannot be used in the Olympiad. |
Lineage II: Classic
10/27 Store Update:
Product Name |
Description |
NCoin Price |
---|---|---|
Night Market Coin (x50) |
Special coins that can be used at the Dimensional Merchant. |
200 |
Night Market Coin (x200) |
Special coins that can be used at the Dimensional Merchant. |
720 (Save 10%) |
Use the Dimensional Merchant Sidebar UI to directly exchange Night Market Coins for items or use them to buy the Night Market Treasure Chest for a chance at a random reward!
Night Market Coin Exchange:
Item Name |
Description |
Night Market Coin Price |
---|---|---|
Night Market Treasure Chest |
Use it to obtain one of various items. |
20 |
Core Doll Lv. 1 Pack |
Double-click to obtain a Core Doll Lv. 1 |
3,600 |
Zaken Doll Lv. 1 Pack |
Double-click to obtain a Zaken Doll Lv. 1 |
3,600 |
Frintezza Doll Lv. 1 Pack |
Double-click to obtain a Frintezza Doll Lv. 1 |
400 |
Orfen Doll Lv. 1 Pack |
Double-click to obtain a Orfen Doll Lv. 1 |
365 |
Queen Ant Doll Lv. 1 Pack |
Double-click to obtain a Queen Ant Doll Lv. 1 |
630 |
Baium Doll Lv. 1 Pack |
Double-click to obtain a Baium Doll Lv. 1 |
670 |
Venir's Talisman Lv. 6 |
When equipped, CON, MEN, DEX, WIT, STR, INT +1. It can be upgraded if combined with Venir's Talisman Fragment. If it fails, you'll get a Venir's Talisman Lv. 6. Effect does not stack with identical ones. |
1,000 |
Venir's Talisman Fragment |
Material used to upgrade Venir's Talisman by combining. When upgrading fails, the level falls to Lv. 1. |
20 |
Transformation Sealbook: High-grade/Rare/Legendary |
Use it to randomly obtain 1 High-grade, Rare, or Legendary Transformation. |
350 |
Balthus Knights Glittering Varnish |
Enhances characteristics of damaged rare accessories. Can be used on a item enchanted up to +9. If an enchantment is failed, the item doesn't disappear and keep the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher. |
280 |
Dragon Varnish |
Varnish that enhances Dragon Pendant's power. Enhance to max. +5. If failed Enchant level is reset. |
120 |
Heroic Circlet Enchant Package |
Use to obtain the following items <Guaranteed> Heroic Circlet: 1 - Heroic Circlet Enchant Scroll: 10 |
90 |
Agathion Exchange Ticket |
Can be exchanged for a Zodiac Agathion, Agathion Enchant Scroll Pack, or an Agathion Enchant Scroll through Pona. |
75 |
Scroll: Enchant Armor (S-grade) - Exchangeable |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> |
65 |
Scroll: Enchant Weapon (S-grade) - Exchangeable |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> |
33 |
Scroll: Enchant Weapon (A-grade) - Exchangeable |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> |
25 |
Scroll: Enchant Armor (A-grade) - Exchangeable |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> |
16 |
Exchange 20 Night Market Coins for a Night Market Treasure Chest!
Night Market Treasure Chest Rewards:
Item name |
Description |
---|---|
Dragon Pendant - Magic Type Lv. 4 |
Pendant imbued with Dragon's magic power, can be enhanced with Dragon Varnish up to +5. Various effects are added when enhanced. |
Dragon Pendant - Attack Type Lv. 4 |
Pendant imbued with Dragon's power, can be enhanced with Dragon Varnish up to +5. Various effects are added when enhanced. |
Evasion Boots |
STR+1 INT+1 Weight Penalty Section +1000 M. Def. +10 Max HP +200 Speed +8 |
Fatal Sigil |
Additional effects are granted when enchanted to a certain level. |
Revenge Shield |
Additional effects are granted when enchanted to a certain level. |
Mana Helmet |
STR +1 INT +1 Weight Penalty Section +1500 M. Def. +50 HP Recovery Bonus +10% MP Recovery Bonus +10% P. Atk. +8% M. Atk. +10% |
Imperial Crusader Set |
Double-click to obtain the following: Imperial Crusader Breastplate / Imperial Crusader Gaiters / Imperial Crusader Gauntlets / Imperial Crusader Boots / Imperial Crusader Helmet / Imperial Crusader Shield. |
Draconic Leather Set |
Double-click to obtain the following: Draconic Leather Armor / Draconic Leather Gloves / Draconic Leather Boots / Draconic Leather Helmet. |
Major Arcana Set |
Double-click to obtain the following: Major Arcana Robe / Major Arcana Gloves / Major Arcana Boots / Major Arcana Circlet. |
Antharas' Earring Lv. 1 |
MP Consumption -3% Max MP +28 Heal Received +6% HP Recovery Bonus +5% MP Recovery Bonus +5 Bleed Attack and Resistance +10% Stun Attack and Resistance +5% Mental Attack and Resistance +5% Vampiric Rage Effect +2%. The effect does not stack if two identical earrings are equipped. Cannot be enchanted. |
Frintezza's Necklace Lv. 1 |
P. Skill Power +5% M. Skill Power +5% Skill Cooldown -2% Damage Reflect Resistance +2% Max MP +29 Sleep Attack and Resistance +10% Paralysis Attack and Resistance +5%. Cannot be enchanted. |
Talisman of Baium |
P. Atk. +284 M. Atk. +392 M. Damage Resistance +10% Skill P. Atk. +5% All Weapon Resistance +5 P. Critical Rate +20 M. Critical Rate +20 MP Consumption -5% Skill Cooldown -3% STR, INT +1 DEX, WIT +1 CON, MEN +1. The effect of the Talisman is applied starting at level 60. Effects from two such Talismans do not stack. |
Advanced Stable Scroll: Enchant Weapon (S-grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot only use on weapons +7~15> |
Advanced Stable Scroll: Enchant Armor (S-grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use on armor / accessory +6~9> |
Advanced Stable Scroll: Enchant Weapon (A-grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7~+15 weapon> |
Advanced Stable Scroll: Enchant Armor (A-grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use +6~9 enchanted Armor / Accessory> |
Advanced Stable Scroll: Enchant Weapon (B-grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords / One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Can only be used on +7~+15 weapon> |
Advanced Stable Scroll: Enchant Armor (B-grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use +6~9 enchanted Armor / Accessory> |
Masterbook - Might |
Masterbook needed to learn Might Lv. 4 <Acquiring Class> Hierophant Eva's Saint Shillien Saint <Skill Effect> Increases P. Atk. |
Masterbook - Pa'agrio's Gift |
Masterbook needed to learn Pa'agrio's Gift Lv. 4 <Acquiring Class> Dominator <Skill Effect> Increases P. Atk. |
Masterbook - Pa'agrio's Blessing |
Masterbook needed to learn Pa'agrio's Blessing Lv. 4 <Acquiring Class> Dominator <Skill Effect> Increases P. Def. |
Masterbook - Pa'agrio's Glory |
Masterbook needed to learn Pa'agrio's Glory Lv. 4 <Acquiring Class> Dominator <Skill Effect> Increases M. Def. |
Antharas Doll Lv. 1 |
When stored in your invetory the following benefits are applied. Con +1, Men +1, All Damage Received -2%, Stun Resistance +5%, Paralysis Resistance +5%, Pull Resistance +5%, Knock Down Resistance +5%, Soulshot Damage Resistance +2%, Spiritshot Damage Resistance +2%. Can be upgraded by compounding |
Legendary Dye <STR +4> |
Ingredient for Legendary Symbol <STR>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer. <Note> Imprint Symbol with 1 Dye |
Legendary Dye <INT +4> |
Ingredient for Legendary Symbol <INT>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer. <Note> Imprint Symbol with 1 Dye |
Legendary Dye <DEX +4> |
Ingredient for Legendary Symbol <DEX>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer. <Note> Imprint Symbol with 1 Dye |
Legendary Dye <WIT +4> |
Ingredient for Legendary Symbol <WIT>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer. <Note> Imprint Symbol with 1 Dye |
Legendary Dye <CON +4> |
Ingredient for Legendary Symbol <CON>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer. <Note> Imprint Symbol with 1 Dye |
Legendary Dye <MEN +4> |
Ingredient for Legendary Symbol <MEN>. Go to the symbol maker in town and you will receive a symbol that boosts your abilities. Available for Classes that have completed the 3rd Class Transfer. <Note> Imprint Symbol with 1 Dye |
Blessing Scroll - Exchangeable |
Bestows a blessing into a weapon. |
S-grade Weapon Pack |
Double-click to obtain 1 S-grade weapon at random. |
Hardin's Soul Crystal Lv. 1 |
Select a rare Soul Crystal option and imbue on a weapon when used. Can be upgraded by combining. |
Elixir Powder |
Powder that has the power of eternal youth and immortality crafting ingredient for Elixir. |
Gemstone (S-grade) |
Can be used for upgrading equipment or augmenting |
Maphr Potion |
Double-click to increase Enchant Chance with Maphr's Blessing for 10 seconds. Cannot be applied to partial enchantment. <Note> Cannot be applied to Pendant, Agathion, Hair Accessory, Damaged Rare Accessory, Attribute Necklace. |
Scroll: High-grade XP/SP Boost |
For 20 min., XP/SP gain + 100% when hunting. Effect remains even after death. |
Feather of Blessing |
If you have a Feather of Blessing, you can resurrect on the spot. |
Mysterious Transformation Box |
Double-click to obtain a random transformation scroll buff. |
Life Control Tower's Scroll of Blessing |
The following effects are applied when used: <Use Effect> Max HP +5% Max MP +5% XP Gain +30% SP Gain +30% Paralysis Resistance +15% MEN Attack Resistance +15% - Duration: 60 minutes - Cooldown: 1 minute (The effect does not stack with Angel Cat's Blessing.) |
Scroll: Enchant Stats |
The following effects are applied when used: <Use Effect> All Stats +1 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death |
Golden Fruit Buff Lv. 3 |
The following effects are applied when used: <Use Effect> P. Atk. +17% M. Atk. +17% P. Def. +25% M. Def. +25% Max HP +35% Max MP +35% Max CP +35% HP Recovery Bonus +40% MP Recovery Bonus +40% HP Potion Additional Recovery +150 All Critical Rate +30 All Critical Damage +8% XP Gain +20% SP Gain +20% Recover 7% of damage hit as HP - Duration: 20 minutes - Cooldown: 5 seconds - Buff remains at death |
Dragon's Special Elixir Lv. 3 |
The following effects are applied when used: <Use Effect> P. Atk. +600 M. Atk. +600 P. Def. +600 M. Def. +600 Atk. Spd. +100 Casting Spd. +100 Max HP +3000 Max MP +2000 Max CP +3000 HP Recovery Bonus +15 MP Recovery Bonus +15 All Critical Rate +60 All Critical Damage +15% Soulshot/Spiritshot Damage +5% XP Gain +50% SP Gain +50% Sayha's Grace Consumption -30% Recover 7% of damage hit as HP (chance activated) Duration: 20 minutes - Cooldown: 5 seconds (Cannot use lower-level Dragon’s Special Elixir while effect is applied) |