Unlock the Suspicious Safe
fThe Suspicious Safe holds treasures found in an underground area of Aden. Many of these have been found by explorers and are now available for treasure seekers in the pursuit of rare valuables.
Promotion Details
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The Suspicious Safe is available for both Lineage II and Lineage II Classic servers.
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The promotion will begin after maintenance on June 16 and ends on July 14 at 6:00 a.m. server time.
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Shining Gold Bar exchange at the Dimensional Merchant will be available until July 21.
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The following items will be automatically removed from players’ inventories during the maintenance on July 21:
Lineage II | Lineage II Classic
Lineage II
L2 Store Items
Earn double the Hero Coins with this promotion!
Item Name |
Description |
Cost |
Restrictions |
Suspicious Safe |
A suspicious safe secretly being traded in Mystic Tavern. Obtain a rare item when used. Exchange Shining Gold Bars at the Dimensional Merchant NPC. |
70 |
Level 96+ |
Suspicious Safe (x25) |
1,400 (Save 20%) |
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Shining Gold Bar Box |
Box containing shining gold bars. Use to have a chance to obtain obtain up to 15,000 Shining Gold Bars! |
20 |
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Shining Gold Bar Box (x50) |
800 |
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Mystic Tavern Special Pack |
A bundle of 60 Suspicious Safes and 60 Shining Gold Bar Boxes at a great price! |
4,000 |
Opening a Suspicious Safe
Opening a Suspicious Safe will grant one item randomly from the following:
Item Name |
Description |
Dragon Weapon Box (Advanced) |
Use it to obtain an Advanced Antharas, Valakas, Lindvior, or Fafurion weapon. |
God’s Accessory Lv. 3 Box |
Double-click to obtain 1 of the God’s Accessory Lv. 3 jewels. |
Shilen's Soul Crystal - Lv. 10 |
A special Soul Crystal with Shilen's Soul. Can bestow special abilities to weapons. You can enhance the level of a crystal by combining. <How to Use> You can check and imbue Soul Crystal effects through the blacksmiths in each of the villages. |
Sealed Talisman - Heaven |
Lv. 85 or higher. Double-click to acquire the Talisman - Heaven. The acquired Talisman - Heaven cannot be exchanged, dropped, or sold in a private store. |
Dragon Weapon Box (Standard) |
Use it to obtain an Antharas, Valakas, Lindvior, or Fafurion Standard weapon. |
+10 Blessed Fallen Angel's Ring Box |
Use to obtain a +10 Blessed Fallen Angel's Ring. |
x3 Dragon Claw |
Material for making a dragon weapon. |
Epic Talisman |
M. Def. +1500, P. Def. +1500, MP Recovery +4, HP Recovery +8, All Attribute Defense +30, Damage Reflect Resistance +20, and P. Atk./P. Skill/M. Skill Critical Rate Received -15%, P. Atk./P. Skill/M. Skill Critical Damage Received -15%. When equipped with Talisman -Longing/Insanity/Heaven, Attribute Attack increases by 50 and all weapon resistance increases by 3%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. |
Lindvior's Earring |
MP +59, P. Atk./M. Skill Critical Damage +10%, Movement Speed +5, DEX/WIT +3, Wind/Dark Attack Def. +30, Petrification Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Danger Zone Def. Success Rate +40%, Abnormal Status Reflection +10%, Reflect Damage Magic +10% Skills Used: Immediately disables Knock Back/Knock Down effects when used, and gives Confusion Resistance for 5 seconds. Effect does not stack with identical ones. <Craft Effect> P. Def. +4% <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-Grade). |
Dragon Claw |
Material for making a dragon weapon. |
Blessed Valakas' Necklace |
MP +79, HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +20, STR/INT+3, Fire Attack Def. +30, Dark Attack Def. +20, Paralysis Atk./Def. Success Rate +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection 5% Skills Used: Immediately disables Hold effect when used, and gives Strike Resistance for 5 seconds. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-Grade). |
Blessed Antharas' Earring |
MP +59, P./M. Def. +15%, CON/MEN +3, Earth/Holy Attribute Def. +30, Infection Atk./Def. Success Rate +50%, Confusion Atk./Def. Success Rate +40%, Heal Received +10%, All Skill MP Consumption -5%, Vampiric Rage +4% Skills Used: Immediately neutralizes Stun effect when used, and gives Stun Resistance for 5 seconds. The effect does not stack if two identical earrings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Armor (R-Grade). |
Greater Zodiac Agathion Cube |
Cube containing a Greater Zodiac Agathion. Obtain one of the Greater Zodiac Agathion Charms that can use the power of an enchanted zodiac. |
+9 Fallen Angel's Ring Box |
Use it to obtain 1 +9 Fallen Angel's Ring. |
Dragon Ring |
A dragon’s ring. Enchantment adds abilities to increase Confusion Resistance and Atk. Success Rate, CHA/LUC, Atk./Casting Spd., P./M. Accuracy, Movement Speed, Skill Power, Normal Attack/P. Skill/M. Skill Critical Damage, additional damage to immobilized targets, and all defense attributes, depending on the enchantment level. The effect does not stack if two identical rings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented. |
Dragon Necklace |
A dragon’s necklace. Enchantment adds abilities to increase Confusion/Infection attack success rates and resistance, decrease Skill Cooldown, and increase CHA/LUC, Damage Reflection, Movement Speed, Skill Power, P. Atk./M. Atk./P. Def./M. Def, and all defense attributes. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented. |
Dragon Earring |
A dragon’s earring. Enchantment adds abilities to increase Confusion/Paralysis attack success rates and resistance, decrease MP Consumption, and increase CHA/LUC, P./M. Critical Damage Received, and increase Heal Received, Vampiric Rage, Movement Speed, Skill Power, and all Attack/Defense Attributes. The effect does not stack if two identical earrings are equipped. Can be crafted. <How to Enchant> Can be enchanted with a Scroll: Enchant Angel Accessory. Can be augmented. |
Gran Kain's Scroll: Enchant Weapon (R-Grade) |
When enchanted, increases P. Atk. by 6 for R-Grade one-handed swords, one-handed blunts, one-handed staffs, daggers, spears, and other weapons. Increases P. Atk. by 7 for two-handed swords, two-handed blunts, two-handed staffs, dual daggers, dualswords, fist weapons, and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons, all stats will increase more than standard weapons. Failure to enchant does not crystallize the item and the enchantment level is retained thanks to Gran Kain’s power. Cannot be used on weapons enchanted to 20 or higher. |
Holy Greater Zodiac Agathion Book of Growth |
Greater Zodiac Agathion Book of Growth. Can only be used on +5 Enchanted Greater Agathions. Enchant value remains even if it fails. |
Royal Gold Save Ticket |
A ticket that enhances probability by 20% when using a Normal Weapon Enchant Scroll to enchant R-Grade Weapons. When Enchant succeeds, it increases by 1-3. When Enchant fails, the item does not crystallize, but the existing enchant level decreases by 1. |
Sealed Talisman - Insanity |
Double-click to obtain a Talisman - Insanity. Cannot be exchanged, dropped, or sold in a private store once open. Lv. 85 or above. |
Spellbook - Summon Mystic Soulshot |
Spellbook containing the method for obtaining a Summon Mystic Soushot (R-Grade). Skill is not shared between main/dual classes.
Active Skill: Summons Mysterious Soulshot (R-Grade) x10,000. Skill can only be used when there are no Soulshots (R-Grade) in the inventory. Consumes 150 Crystals (R-Grade) |
Spellbook - Summon Mystic Spiritshot |
Spellbook containing the method for obtaining a Summon Mystic Spiritshot (R-Grade). Skill is not shared between main/dual classes.
Active Skill: Summons Blessed Spiritshot (R-Grade) x10,000. Skill can only be used when there are no Blessed Spiritshots (R-Grade) in the inventory. Consumes 270 Crystals (R-Grade). |
Authority Ornament |
Ruler's Authority enhancement material. Talk to Ilia in the Town of Aden to enhance your Ruler's Authority. |
Divine Zodiac Agathion Book of Growth |
Scroll for the growth of Zodiac Agathions. Enchantment level does not drop when an enchant attempt fails. |
Venir's Talisman Lv. 18 |
MEN/WIT + 3, CON/INT/DEX/STR/LUC/CHA + 2. Equipping 2 or more Venir's Talismans gives the effect of the highest-level talisman. <How to Enchant> Can be enchanted by combining with a Venir's Talisman of the same level. |
Shining Dye Crystal |
Ingredient needed to combine Legendary Dye. Can be used starting from Dye Lv. 7, and the dye is not destroyed when it fails, but it decreases to level 7. |
Gran Kain's Scroll: Enchant Armor (R-Grade) |
When enchanted, increases P. Def. by 2 for R-Grade armor and accessories. Greatly increased starting at +4. Can be enhanced safely to +3. From +4, the enchanted armor's HP also increases according to the enchant level. If enchanting fails, the item is not reset but maintains its prior enchant value through the power of Gran Kain. Cannot be used on armors above +12. |
Dragon Shirt Augment Stone |
A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment Dragon Rind Leather Shirt. Go to the Blacksmith NPC or double-click to augment. |
Crystal of Dawn |
A crystal infused with spirits that shines faintly. The crystal's special power can be used to upgrade an accessory. |
Angel's Ring Box |
Double-click to obtain Angel's Ring. |
Sayha's Talisman Box |
Wrapped pack containing Sayha's Talisman Stage 1. The talisman cannot be dropped or exchanged. |
Top-Grade Augment Stone |
Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment. |
Fallen Angel's Ring Box |
Use it to obtain 1 Fallen Angel's Ring and 10 Scrolls: Enchant Fallen Angel Accessory. |
Shining Royal Nevit's Gold Hourglass |
When used, increases XP/SP gain from hunting by 120%, Damage by 5%, and decreases Damage Received by 7% for 30 minutes. Does not stack with Shining Nevit's Gold Sandglass, Fall of the Dragon, or Dandy's Home Run Ball. Does not stack with the effect of Agathion - XP Bottle. The buff disappears when you enter the Olympiad/Ceremony of Chaos. Cooldown 10 seconds. |
Brooch Augment Stone |
An Augment Stone used for augmenting La Vie En Rose's Brooch Lv. 4. Go to the Blacksmith NPC or double-click to augment. Can be used as an ingredient when exchanging a La Vie En Rose Lv. 3 for Lv. 4 through Shadai in Heine. |
Dye Crystal |
Buy new dyes or combine new dyes through the Dye Merchant. |
Deton's Purple Potion |
When used, increases XP/SP gain by 50%, XP/SP gain in Vitality state by 50%, and P. Atk./P. Def./M. Atk./M. Def./Normal Critical Damage/Skill Power by 15% for 30 min. Cannot stack with Deton's Red Potion. |
Angel's Earring Box |
Double-click to obtain Angel's Earring. |
Angel's Necklace Box |
Double-click to obtain Angel's Necklace. |
Rune Stone |
Rock engraved with ancient rune. Used to infuse skills with ancient wisdom. Consumed when learning skills for each class. |
Brilliant Freya's Ice Rose |
When used, Max HP/MP/CP +30%, P. Atk./M. Atk./P. Def./M. Def. +35%, Atk./Casting Spd. +10%, Speed +20, Attack/Defense Attributes +200, Damage +12%, P./M. Skill Power +12%, XP/SP +40%, Damage Received -15%, and All Skill MP Consumption -15%, All Stats +2 for 30 min. Buffs persist after death. Cooldown 5 min. Does not stack with Art of Seduction, Pa’agrio’s Blessing and Freya's Ice Rose. Cannot be used in Olympiad. |
Royal Honey Dark Beer |
All Stats +3, XP/SP Gain in Vitality mode +50%, P. Def./M. Def. +15% for 30 minutes. Buff persists through death. Cooldown is 5 minutes. Cannot be used in the Olympiad. |
Silenite |
A precious ore in which the strong power of monsters is condensed. Denign needs this material to make rare accessories. |
Brilliant Freya's Scroll of Storm |
Vitality consumption +200% and XP/SP +200% when hunting. Does not disappear upon death. Duration 10 min. Cooldown 10 min. Only usable when 1 or more Vitality slot is full. |
Shining Royal Dragon's Elemental Potion |
When used, increases Attack Attributes by 100, all Defense Attributes by 100, and XP/SP gain by 50% for 30 min. Buffs persist after death. Cooldown is 5 min. Cannot be used in Olympiad. |
Maphr's Luck Potion |
For 15 seconds, LUC +5. |
Exchanging Shining Gold Bars
Opening a Shining Gold Bar Box will randomly yield 1 to 15,000 Shining Gold Bars. These newly acquired Shining Gold Bars can be exchanged at the Dimensional Merchant NPC for specific rewards such as:
Item Name |
Description |
Shining Gold Bars Required |
Heavenly Scroll: Enchant Weapon (R-Grade) |
100% enchant success rate. When enchanted. increases P. Atk. by 6 for R-Grade one-handed swords. one-handed blunts. one-handed staffs. daggers. spears. and other weapons. Increases P. Atk. by 7 for two-handed swords. two-handed blunts. two-handed staffs. dual daggers. dualswords. fist weapons. and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons. all stats will increase more than standard weapons. Cannot use on regular weapons above +12 and magic weapons above +7. |
760 |
Heavenly Scroll: Enchant Armor (R-Grade) |
Enchant success rate is 100%. When enchanted. P. Def. for armor/accessories (R-Grade) + 2. When enchanted to + 4 or above. P. Def. Increases greatly. HP gradually increases with each enchant level starting from + 4. Cannot use on armor above +7. |
410 |
Blessed Scroll: Enchant Weapon (R-Grade) |
When enchanted. increases P. Atk. by 6 for R-Grade one-handed swords. one-handed blunts. one-handed staffs. daggers. spears. and other weapons. Increases P. Atk. by 7 for two-handed swords. two-handed blunts. two-handed staffs. dual daggers. dualswords. fist weapons. and crossbows. Increases P. Atk. by 12 for bow weapons. Increases M. Atk. by 5 for all weapons. P. Atk./M. Atk increases greatly starting at +4. For blessed weapons. all stats will increase more than standard weapons. Failure to enchant does not crystallize the item but resets its enchantment level to 0. |
12 |
Blessed Scroll: Enchant Armor (R-Grade) |
When enchanted. P. Def. + 2 for R-Grade armor and accessories. especially starting at + 4. Can be enchanted safely to + 3. When enchanted + 4 or more. HP also increases according to the enchant value. If enchanting fails. the item will not be crystallized. but the enchant value will be reset to 0. |
5 |
Super Advanced Seed Bracelet Enchant Scroll |
Enchant Scroll to enchant Super Advanced Seed Bracelet Lv. 4. If it fails, the enchantment level of the Super Advanced Seed Bracelet Lv. 4 will be reset. |
45 |
Greater Zodiac Agathion Book of Growth |
An enchant scroll for a Greater Zodiac Agathion. Increases the Agathion’s magic resistance and can be enchanted to a max of +10. Increases unique abilities gradually from +1. |
150 |
Ancient Zodiac Agathion Book of Growth |
Zodiac Agathion growth book. Increases M. Def. when the Agathion grows, adding a Special Ability from +4. Ensures safe enchantment up to +3 and enables the Agathion to be enchanted up to +10. Increases the agathion's Unique Ability gradually from +1. If successful, the Agathion randomly grows to between +1 and +3. Cannot be used past +7. |
13 |
Scroll: Enchant Blessed Artifact Book |
Enchant Scroll to enchant Artifact Book Level 3. If it fails, the enchantment level of the Artifact Book will be reset. |
5 |
Angel's Earring Box |
Double-click to obtain Angel's Earring. |
5 |
Angel's Necklace Box |
Double-click to obtain Angel's Necklace. |
5 |
Angel's Ring Box |
Double-click to obtain Angel's Ring. |
40 |
Advanced Skill Power Talisman Pack (30-day) |
Double-click to obtain Advanced Skill Power Talisman (30-day). |
500 |
Advanced Skill Cooldown Talisman Pack (30-day) |
Double-click to obtain Advanced Skill Cooldown Talisman (30-day). |
135 |
Advanced Attack Attribute Talisman Pack (30-day) |
Double-click to obtain Advanced Attack Attribute Talisman (30-day). |
115 |
Shilen's Soul Crystal Box |
Use it to obtain a Shilen's Soul Crystal Stage 1 and 10 Shilen's Souls that are used to enchant the Shilen's Soul Crystal. |
175 |
Shining Gem Energy |
Combine with a Lv. 5 gem to obtain a Greater gem. It can be used on any Lv. 5 gem, regardless of type. |
350 |
Gem Energy |
Combine it with a Gem to increase the Gem's power. It can be used any Gem except for Lv. 5 Gems. The Gem’s enchant level is reset if the combination fails. |
20 |
Energy of Longing |
Compounding the Energy of Longing with Talisman - Longing gives a certain probability of the production of a Talisman - Insanity. If production fails, the Talisman - Longing is not destroyed, and only the Energy of Longing is lost. |
40 |
Greater Rune Stone |
A stone shining with the wisdom of Einhasad. Consumed when learning a skill for a class. |
40 |
Artifact Crystal |
Artifact crafting material. Take them to Alexandria at the Town of Giran Luxury Shop to craft artifacts. |
30 |
Elcyum |
Rare mineral discovered in the deepest part of the Spine Mine area. Use the item to receive various abilities including item enchantment/augmentation. |
18 |
Crystal of Determination |
A crystal infused with the spirits' burning desire for battle. The crystal's special power can be used to upgrade a weapon. |
1 |
Crystal of Protection |
A crystal infused with the spirits' ardent wish to protect. The crystal's special power can be used to upgrade armor. |
1 |
Top-Grade Weapon Augment Stone |
Ordinary mineral that has been petrified by dimensional anomalies. Key component used in weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment. |
16 |
Brooch Augment Stone |
An Augment Stone used for augmenting La Vie En Rose's Brooch Lv. 4. Go to the Blacksmith NPC or double-click to augment. Can be used as an ingredient when exchanging a La Vie En Rose Lv. 3 for Lv. 4 through Shadai in Heine. |
13 |
Circlet Augment Stone |
An Augment Stone used for augmenting circlets. Only Noble/Radiant circlets can be augmented. Go to the Blacksmith NPC or double-click to augment. |
200 |
Top-Grade Augment Stone |
Rare mineral that has been petrified by dimensional anomalies. Key component used in R110 weapon Augmentation, and the higher the level of the Augment Stone, the higher the augmentation option. Go to the Blacksmith NPC or double-click to augment. |
29 |
Spirit Stone Instilled with Giants' Power |
Mineral with mysterious power. Can be augmented to high-grade-Grade and used by characters of level 85 or higher. Go to the Blacksmith NPC or double-click to augment. |
40 |
Accessory Augment Stone |
A rare mineral stone that is made from a stone inside a monster, solidified by shock from physical and magic strikes and dimensional abnormality. Can be used to augment accessories. Go to the Blacksmith NPC or double-click to augment. |
17 |
Forgotten Spellbook Chapter 1 |
A spellbook required to learn Forgotten Power Levels 6 to 10. You can exchange it through a Dimensional Merchant for Forgotten Spellbook Chapter 2 or Forgotten Spellbook Chapter 3. |
20 |
Superior Giant's Codex - Mastery Chapter 1 |
Superior Giant's Codex. Rare item needed for enchanting blessed skills between + 11~+ 20 after Awakening. |
90 |
Superior Giant's Codex Chapter 1 |
Superior Giant's Codex. Rare item needed for enchanting skills between + 11~+ 20 after Awakening. |
15 |
Superior Giant's Codex - Mastery |
Superior Giant's Codex. Rare item needed for +1~+10 blessed skill enchantment after Awakening. |
14 |
Superior Giant's Codex |
Superior Giant's Codex. Rare item needed for +1~+10 skill enchantment after Awakening. |
1 |
Shining Gold Bar exchange will be available at the Dimensional Merchant until July 21.
Lineage II Classic
L2 Store Items
Item Name |
Description |
NCoin Price |
Suspicious Safe |
A suspicious vault secretly being traded. |
70 |
Suspicious Safe (x25) |
1,400 |
|
Shining Gold Bar Box |
Box containing Shining gold bars. Use to have a chance to obtain up to 15,000 Shining Gold Bars! |
20 |
Shining Gold Bar Box (x50) |
800 |
|
Mystic Tavern Special Pack |
A bundle of 60 Suspicious Safes and 60 Shining Gold Bar Boxes at a great price! |
4,000 |
Suspicious Safe
Opening a Suspicious Safe will grant one item randomly from the following:
Item Name |
Description |
Mana Helmet |
<Options> STR +1 INT +1 Weight Penalty Section +1500 M. Def. +50 HP Recovery Bonus +10% MP Recovery Bonus +10% P. Atk. +8% M. Atk. +10% |
Stun Gauntlets |
<Options> STR +1 INT +1 Weight Penalty Section +1000 M. Def. +100 Atk. Spd. +10% Casting Spd. +18% Max HP +500 |
Evasion Boots |
<Options> STR+1 INT+1 Weight Penalty Section +1000 M. Def. +10 Max HP +200 Speed +8 |
Fatal Sigil |
Additional effects are granted when enchanted to a certain level. |
Revenge Shield |
Additional effects are granted when enchanted to a certain level. |
Frintezza's Necklace Lv. 4 |
<Options> P. Skill Power +20% M. Skill Power +20% Skill Cooldown -10% Damage Reflect Resistance +10% P. Critical Hit Rate -10% M. Critical Hit Rate -5% Max MP +65 Sleep Attack and Resistance +30% Paralysis Attack and Resistance +20% <Frintezza's Necklace> Increases Skill Cooldown of surrounding enemies when used. Cannot be enchanted. |
Talisman of Power Lv. 16 |
<Options> P. Atk. +16% M. Atk. +16% Atk. Spd. +16% Casting Spd. +12% P. Critical Rate +35 M. Skill Critical Rate +40 P. Skill Power +17% M. Skill Power +22% Max HP +31 Max MP +27% P. Def. +77 M. Def. +77 Damage +1% <Shunaiman’s Power Lv. 2> Applies the following effects for 3 minutes when used Stun/MEN Atk. Rate +15% Damage Reflect Resistance +30% Can upgrade to higher talisman when successfully synthesized with Talisman of Power Piece. Does not lower level if failed. Effect does not stack with additional talismans of the same type. |
Antharas' Earring Lv. 4 |
<Options> CON +2 MEN +2 MP Consumption -15% Max MP +50 Heal Received +20% Bleed Attack and Resistance +40% Stun Attack and Resistance +30% Mental Attack and Resistance +30% Damage Reflect Resistance +20% Vampiric Rage Effect +8% <Antharas' Earring> Seals use of physical/magic skills when used. The effect does not stack if two identical earrings are equipped. Cannot be enchanted. |
Baium's Ring Lv. 2 |
<Options> P. Skill Power +6% M. Skill Power +6% Atk. Spd. +4% Casting Spd. +4% P. Accuracy +3 M. Accuracy +3 Max MP +21 Stun Attack and Resistance +15% Bleed Attack and Resistance +10% The effect does not stack if two identical rings are equipped. Cannot be enchanted. |
Queen Ant's Ring Lv. 2 |
<Options> P. Atk. +6% M. Atk. +6% P. Accuracy +2 M. Accuracy +2 Max MP +15 Poison Attack and Resistance +15% The effect does not stack if two identical rings are equipped. Cannot be enchanted. |
Imperial Crusader Set |
Double-click to obtain the following: Imperial Crusader Breastplate / Imperial Crusader Gaiters / Imperial Crusader Gauntlets / Imperial Crusader Boots / Imperial Crusader Helmet / Imperial Crusader Shield. |
Draconic Leather Set |
Double-click to obtain the following: Draconic Leather Armor / Draconic Leather Gloves / Draconic Leather Boots / Draconic Leather Helmet. |
Major Arcana Set |
Double-click to obtain the following: Major Arcana Robe / Major Arcana Gloves / Major Arcana Boots / Major Arcana Circlet. |
Lv. 5 Jewelry Box |
Double-click to obtain one of the following items. |
Talisman of Baium |
<Options> P. Atk. +284 M. Atk. +392 M. Damage Resistance +10% Skill P. Atk. +5% All Weapon Resistance +5 P. Critical Rate +20 M. Critical Rate +20 MP Consumption -5% Skill Cooldown -3% STR, INT +1 DEX, WIT +1 CON, MEN +1 The effect of the Talisman is applied starting at level 60. Effects from two such Talismans do not stack. |
Ring of Core Lv. 4 |
<Options> Received P. Damage -10% Received M. Damage -10% P. Evasion +5 M. Evasion +5 Max MP +30 Mental Attack and Resistance +30% Sleep Resistance +20% <Ring of Core> All debuffs are canceled when used. The effect does not stack if two identical rings are equipped. Cannot be enchanted. |
+8 Dragon’s Belt Box |
Double-click to obtain the following items. |
Zaken Doll Lv. 1 |
<Zaken Doll's Spell Lv. 1> All Skill Critical Rate +10 HP Potion Recovery Boost +20 All Skill Critical Damage +100 Vampiric Rage +1% (chance activated) Increases stats with Zaken Doll's Spell when having it in the inventory Can be upgraded by combining |
Core Doll Lv. 1 |
<Core Doll's Spell Lv. 1> All Skill Critical Damage Received -5% All Skill Critical Rate Received -2% Stun Resistance +10% Sleep Resistance +10% Knock Down Resistance +5% Increases stats with Core Doll's Spell when having it in the inventory Can be upgraded by combining. |
Advanced Stable Scroll: Enchant Weapon (S-Grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot only use on weapons +7~15> |
Baium Doll Lv. 1 |
<Baium Doll's Spell Lv. 1> Skill Cooldown -3% P. Def. +12% M. Def +12% Mental Attack Resistance +40% Paralysis Resistance +20% Knock Down Attack Resistance +20% Pull Resistance +20% Boosts abilities with the Baium Doll's Spell when stored in the inventory. Can be upgraded by combining. |
Masterbook Box |
Double-click to obtain one of the following items. |
Lv. 4 Jewelry Box |
Double-click to obtain one of the following items. |
Advanced Stable Scroll: Enchant Armor (S-Grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Use on armor / accessory +6~9> |
Queen Ant Doll Lv. 1 |
<Queen Ant Doll's Spell Lv. 1> P. Atk. +8% P. Critical Damage +8% Max HP +12% Boosts abilities with the Queen Ant Doll's Spell when stored in the inventory. Can be upgraded by combining. |
Codex Box |
Double-click to obtain Codex Chapters 1 to 4. |
Frintezza Doll Lv. 1 |
<Frintezza Doll's Spell Lv. 1> STR, INT +1 DEX, WIT +1 CON, MEN +1 Stun Atk. Rate +10% Paralysis Atk. Rate +10% Boosts abilities with Frintezza Doll's Spell stored in the inventory. Can be upgraded by combining. |
XP Growth Amulet Chest (1-day) |
Double-click to acquire Fishing XP Growth Amulet (1-day). |
Improved Scroll: Enchant Weapon (S-Grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <+1~3 Random Enchantment> |
Orfen Doll Lv. 1 |
<Orfen Doll's Spell Lv. 1> M. Atk. +8% M. Critical Damage +8% Max MP +12% Boosts abilities with the Orfen Doll's Spell when stored in the inventory. Can be upgraded by combining. |
Life Stone Lv. 2 - Weapon |
Can augment weapon when used Augmentation Fee: Adena |
Stable Scroll: Enchant Weapon (S-Grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> <Current enchant level remains if it fails> <Cannot use on weapon +7 or higher> |
Stable Scroll: Enchant Armor (S-Grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <Current enchant level remains if it fails> <Cannot use on armor / accessory +6 or higher> |
Improved Scroll: Enchant Armor (S-Grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> <+1~3 Random Enchantment> |
Blessing Scroll |
Bestows a blessing into a weapon. |
Life Stone Lv. 2 - Armor |
Can augment armor when used Augmentation Fee: Adena |
Life Stone - Accessory |
Can augment A-Grade or higher regular accessories and Boss, Spirit, Insolence, and Dragon World accessories Augmentation Fee: Adena |
Elixir Powder |
Powder that has the power of eternal youth and immortality Crafting ingredient for Elixir. |
Scroll: Enchant Armor (S-Grade) |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> |
Scroll: Enchant Weapon (S-Grade) |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> |
Shining Jewelry Box |
Double-click to obtain Shining Jewelry Box. |
Venir's Talisman Fragment |
Material used to upgrade Venir's Talisman by combining. When upgrading fails, the level falls to Lv. 1. |
Einhasad's Protection |
The following effects are applied when used <Use Effect> XP Gain +100% SP Gain +100% - Duration: 60 minutes - Cooldown: 1 minute - Buff remains at death |
Maphr Potion |
Double-click to increase Enchant Chance with Maphr's Blessing for 10 seconds. Cannot be applied to partial enchantment. <Note> Cannot be applied to Pendant, Agathion, Hair Accessory, Damaged Rare Accessory, Attribute Necklace. |
Life Control Tower's Scroll of Blessing |
The following effects are applied when used <Use Effect> Max HP +5% Max MP +5% XP Gain +30% SP Gain +30% Paralysis Resistance +15% MEN Attack Resistance +15% - Duration: 60 minutes - Cooldown: 1 minute (The effect does not stack with Angel Cat's Blessing.) |
Golden Fruit Buff Lv. 3 |
The following effects are applied when used <Use Effect> P. Atk. +17% M. Atk. +17% P. Def. +25% M. Def. +25% Max HP +35% Max MP +35% Max CP +35% HP Recovery Bonus +40% MP Recovery Bonus +40% HP Potion Additional Recovery +150 All Critical Rate +30 All Critical Damage +8% XP Gain +20% SP Gain +20% Recover 7% of damage hit as HP - Duration: 20 minutes - Cooldown: 5 seconds - Buff remains at death |
Dragon's Special Elixir Lv. 3 |
The following effects are applied when used <Use Effect> P. Atk. +600 M. Atk. +600 P. Def. +600 M. Def. +600 Atk. Spd. +100 Casting Spd. +100 Max HP +3000 Max MP +2000 Max CP +3000 HP Recovery Bonus +15 MP Recovery Bonus +15 All Critical Rate +60 All Critical Damage +15% Soulshot/Spiritshot Damage +5% XP Gain +50% SP Gain +50% Sayha's Grace Consumption -30% Recover 7% of damage hit as HP (chance activated) - Duration: 20 minutes - Cooldown: 5 seconds (Cannot use lower level Dragon’s Special Elixir while effect is applied) |
Scroll: Enchant Stats |
The following effects are applied when used <Use Effect> All Stats +1 - Duration: 20 minutes - Cooldown: 1 minute - Buff remains at death |
x5 Shining Scroll of Mood Melody |
Activates Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, and Concentration effects for 20 min. The buff effect doesn't disappear upon death <Note> 1. Shining Scroll of Mood Melody cannot be stacked with Scroll of Mood Melody. 2. Its duration is equal to that of the last used item. |
Shining Gold Bar Exchange
Opening a Shining Gold Bar Box will randomly yield 1 to 15,000 Shining Gold Bars. These newly acquired Shining Gold Bars can be exchanged at the Dimensional Merchant NPC for specific rewards such as:
Item Name |
Description |
Shining Gold Bars Required |
Aden Soul Crystal Lv. 10 |
Select one of various Soul Crystal options and imbue on a weapon when used. Can be upgraded by combining. |
400 |
Shining Jewelry Box |
Double-click to obtain Shining Jewelry Box. |
38 |
Sealed Doll of Border - Queen Ant (30-day) |
Double-click to obtain Doll of Border - Queen Ant (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran. |
36 |
Sealed Doll of Border - Baium (30-day) |
Double-click to obtain Doll of Border - Baium (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran. |
61 |
Sealed Doll of Border - Frintezza (30-day) |
Double-click to obtain Doll of Border - Frintezza (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran. |
22 |
Sealed Doll of Border - Orfen (30-day) |
Double-click to obtain Doll of Border - Orfen (30-day). Can be upgraded to Lv. 1 through Veruti in the Town of Giran. |
18 |
Heroic Circlet Enchant Package |
Use to obtain the following items <Guaranteed> - Heroic Circlet: 1 - Heroic Circlet Enchant Scroll: 10 |
80 |
Dragon's Belt Box |
Double-click to obtain the following items. |
80 |
Talisman of Speed Enchant Package |
Double-click to obtain the following items. |
80 |
Agathion Exchange Ticket |
Can be exchanged for a Zodiac Agathion, Agathion Enchant Scroll Pack, or an Agathion Enchant Scroll through Pona. |
53 |
Life Stone Lv. 2 - Weapon |
Can augment weapon when used Augmentation Fee: Adena |
270 |
Life Stone Lv. 2 - Armor |
Can augment armor when used Augmentation Fee: Adena |
132 |
Life Stone - Heroic Circlet |
Can augment Heroic Circlet when used Augmentation Fee: Adena |
33 |
Life Stone - Accessory |
Can augment A-Grade or higher regular accessories and Boss, Spirit, Insolence, and Dragon World accessories Augmentation Fee: Adena |
210 |
Transformation Sealbook: High-grade-Grade/Rare/Legendary |
Use it to randomly obtain 1 High-grade-Grade, Rare, or Legendary Transformation. |
333 |
Balthus Knights Glittering Varnish |
Enhances characteristics of damaged rare accessories. Can be used on an item enchanted up to +9. If an enchantment is failed, the item doesn't disappear and keep the previous level of enchantment. Depending on the item type, activates special options from level +4 and higher. |
300 |
Dragon Varnish |
Varnish that enhances Dragon Pendant's power. Enhance to max. +5. If failed Enchant level is reset. |
133 |
Scroll: Enchant Armor (S-Grade) - Exchangeable |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +2 Accessory: M. Def. +2 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +8 Accessory: M. Def. +8 <+11 or higher Armor / Accessory Enchant Effect> Armor: P. Def. +26 Accessory: M. Def. +20 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> |
50 |
Scroll: Enchant Weapon (S-Grade) - Exchangeable |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +5, M. Atk. +4 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +6, M. Atk. +4 Bow: P. Atk. +10, M. Atk. +4 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +20, M. Atk. +16 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +24, M. Atk. +16 Bow: P. Atk. +40, M. Atk. +16 <+17 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +43, M. Atk. +43 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +77, M. Atk. +43 Bow: P. Atk. +126, M. Atk. +43 <Safe Enchant Level: +3> |
25 |
Scroll: Enchant Weapon (A-Grade) - Exchangeable |
<+1~3 Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +4, M. Atk. +3 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +5, M. Atk. +3 Bow: P. Atk. +8, M. Atk. +3 <+4 or higher Weapon Enchant Effect> One-handed Swords /One-handed Blunt Weapon / Dagger / Rapier / Spear: P. Atk. +8, M. Atk. +6 Two-handed Blunt / Dualsword / Fist Weapon / Ancient Sword: P. Atk. +10, M. Atk. +6 Bow: P. Atk. +16, M. Atk. +6 <Safe Enchant Level: +3> |
19 |
Scroll: Enchant Armor (A-Grade) - Exchangeable |
<+1~3 Armor / Accessory Enchant Effect> Armor: P. Def. +1 Accessory: M. Def. +1 <+4 or higher Armor/ Accessory Enchant Effect> Armor: P. Def. +3 Accessory: M. Def. +3 <Safe Enchant Level: +3> <Full Body Armor Safe Enchant Level: +4> |
13 |
Superior Dye of STR <STR +4 CON -2> |
Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of DEX <DEX +4 STR -2> |
Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of DEX <DEX +4 CON -2> |
Dye of DEX. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of INT <INT +4 MEN -2> |
Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of MEN <MEN +4 INT -2> |
Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of WIT <WIT +4 MEN -2> |
Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of CON <CON +4 DEX -2> |
Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of STR <STR +4 DEX -2> |
Dye of STR. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of INT <INT +4 WIT -2> |
Dye of INT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of MEN <MEN +4 WIT -2> |
Dye of MEN. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of WIT <WIT +4 INT -2> |
Dye of WIT. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Superior Dye of CON <CON +4 STR -2> |
Dye of CON. Take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. All 3rd Class Transfer classes. |
13 |
Gemstone (S-Grade) |
Can be used for augmenting. |
18 |
Scroll: High-grade-Grade XP/SP Boost |
For 20 min., XP/SP gain + 100% when hunting. Effect remains even after death. |
18 |
Cloth Piece |
An intricately embroidered fragment. Required to remove the seal from A-Grade and S-Grade Armor. |
12 |
Hardin's Soul Crystal Lv. 1 |
Select a rare Soul Crystal option and imbue on a weapon when used. Can be upgraded by combining. |
15 |
Shining Gold Bar exchange will be available at the Dimensional Merchant until July 21.