Wield a Circlet of Power
Behold! The Circlet of Power bestows greatness to its wearer. Choose between three Circlets and enhance them to unlock their true potential.
Promotion Details
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The Circlet of Power is available on Lineage II servers only.
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The promotion will begin after maintenance is complete on March 4 and will end on March 18 at 6:00 a.m. server time
L2 Store Items
Circlet Types |
|
---|---|
Item Name |
NCoin Price |
Circlet of Authority (1 Hero Coin) |
80 |
Circlet of Foresight (1 Hero Coin) |
80 |
Circlet of Grace (1 Hero Coin) |
80 |
Packs Available |
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---|---|---|
Pack Name |
Contains |
NCoin Price |
Enchant Circlet Pack (4 Hero Coins) |
Reconstruction Society's Enchantment Pack |
320 |
Enchant Circlet Pack x10 (38 Hero Coins) |
Reconstruction Society's Enchantment Pack x10 |
3,040 (Save 5%) |
Enchant Circlet Pack x30 (90 Hero Coins) |
Reconstruction Society's Enchantment Pack x30 |
7,200 (Save 25%) |
Ultimate Enchant Circlet Pack* (120 Hero Coins) |
Circlet Upgrade Stone Pack Reconstruction Society's Enchantment Pack x50
|
9,600 (Save 40%) |
Upgrading a Circlet
Upgrading your Circlet will add additional stats and effects. Once a base Circlet reaches +5, it can be upgraded to a Noble Circlet. After enchanting a Noble Circlet to +5, it can be upgraded to a Radiant Circlet.
Enchant a Circlet of Authority/Foresight/Grace to +5 Items Required: Blessed Circlet Enchant Scroll
Note: Failing an enchant will only use up the scroll and reverts the Circlet back to +0. The Circlet cannot be downgraded after it has been upgraded to Noble or Radiant. |
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Upgrade a +5 Circlet of Authority/Foresight/Grace NPC Required: Blacksmith Ferris (Aden) Items Required: Noble Upgrade Stone and 100,000 Adena
Receive: Noble Circlet of Authority/Foresight/Grace |
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Enchant a Noble Circlet of Authority/Foresight/Grace to +5 Items Required: Blessed Circlet Enchant Scroll |
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Upgrade a +5 Noble Circlet of Authority/Foresight/Grace NPC Required: Head Blacksmith in any town Items Required: Radiant Upgrade Stone and 100,000 Adena
Receive: Radiant Circlet of Authority/Foresight/Grace |
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Enchant a Radiant Circlet of Authority/Foresight/Grace to +5 Items Required: Blessed Circlet Enchant Scroll |
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Circlet Stats & Effects
Item Name |
Grade |
Item Passive |
Enchant |
Enchant Effect |
---|---|---|---|---|
Circlet of Authority |
Normal |
LUC +1, CHA +1 |
1 |
STR +1 |
2 |
STR +2 |
|||
3 |
STR +3, Atk. Attribute +10 |
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4 |
STR +4, Atk. Attribute +30 |
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5 |
STR +5, Atk. Attribute +50, Vitality Bonus +10% |
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Noble |
LUC +1, CHA +1, STR +5 Atk. Attribute +50 Vitality Bonus +10% Tradable |
1 |
P. Atk. +1% |
|
2 |
P. Atk. +2% |
|||
3 |
P. Atk. +3%, P. Critical Probability +10 |
|||
4 |
P. Atk. +5%, P. Critical Probability +30 |
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5 |
P. Atk. +7%, P. Critical Probability +50, Acquired EXP(SP) +10% |
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Radiant |
LUC +1, CHA +1, STR +5 Atk. Attribute +50 Acquired EXP(SP) +10% P. Atk. +7% P. Critical Probability +50 Vitality Bonus +10% Tradable |
1 |
Normal / Physical Critical Damage +1% |
|
2 |
Normal / Physical Critical Damage +3% |
|||
3 |
Normal / Physical Critical Damage +5%, Skill Power +1% |
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4 |
Normal / Physical Critical Damage +7%, Skill Power +3% |
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5 |
Normal / Physical Critical Damage +10%, Skill Power +5%, Max HP/MP/CP +5% |
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LUC +1, CHA +1, STR +5, Attack Attribute +50, |
6 |
Normal/P. Critical Damage +11%, |
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LUC +1, CHA +1, STR +5, Attack Attribute +50, |
7 |
Normal/P. Critical Damage +12%, |
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LUC +1, CHA +1, STR +5, Attack Attribute +50, |
8 |
Normal/P. Critical Damage +13%, |
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LUC +1, CHA +1, STR +6, Attack Attribute +50, |
9 |
Normal/P. Critical Damage +14%, |
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LUC +2, CHA +2, STR +7, Attack Attribute +50, |
10 |
Normal/P. Critical Damage +15%, |
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Circlet of Foresight |
Normal |
LUC +1, CHA +1 |
1 |
INT +1 |
2 |
INT +2 |
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3 |
INT +3, Atk. Attribute +10 |
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4 |
INT +4, Atk. Attribute +30 |
|||
5 |
INT +5, Atk. Attribute +50, Vitality Bonus +10% |
|||
Noble |
LUC +1, CHA +1, INT +5 Atk. Attribute +50 Vitality Bonus +10% |
1 |
M. Atk +1% |
|
2 |
M. Atk +4% |
|||
3 |
M. Atk +6%, M. Critical Probability +10 |
|||
4 |
M. Atk +10%, M. Critical Probability +30 |
|||
5 |
M. Atk +14%, M. Critical Probability +50, Acquired EXP(SP) +10% |
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Radiant |
LUC +1, CHA +1, INT +5 Atk. Attribute +50 Vitality Bonus +10% M. Atk +14% M. Critical Probability +50, Acquired EXP(SP) +10% Tradable |
1 |
M. Critical Damage +1% |
|
2 |
M. Critical Damage +3% |
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3 |
M. Critical Damage + 5%, Skill Power +1% |
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4 |
M. Critical Damage + 7%, Skill Power +3% |
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5 |
M. Critical Damage + 10%, Skill Power +5%, Max HP/MP/CP +5% |
|||
LUC +1, CHA +1, INT +5, Attack Attribute +50, Vitality Bonus +10%, M. Atk. +14%, M. Critical Rate +50, XP (SP) gain +10% |
6 |
M. Critical Damage +11%, Skill Power +5%, Max HP/MP/CP +6% |
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LUC +1, CHA +1, INT +5, Attack Attribute +50, Vitality Bonus +10%, M. Atk. +16%, M. Critical Rate +50, XP (SP) gain +10%, additional damage to immobilized target +3% |
7 |
M. Critical Damage +12%, Skill Power +7%, Max HP/MP/CP +7% |
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LUC +1, CHA +1, INT +5, Attack Attribute +50, Vitality Bonus +10%, M. Atk. +16%, M. Critical Rate +50, XP (SP) gain +10%, additional damage to immobilized target +3% |
8 |
M. Critical Damage +13%, Skill Power +8%, Max HP/MP/CP +8% |
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LUC +1, CHA +1, INT +6, Attack Attribute +50, Vitality Bonus +10%, M. Atk. +18%, M. Critical Rate +50, XP (SP) gain +10%, additional damage to immobilized target +3% |
9 |
M. Critical Damage +14%, Skill Power +9%, Max HP/MP/CP +9% |
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LUC +2, CHA +2, INT +7, Attack Attribute +50, Vitality Bonus +10%, M. Atk. +20%, M. Critical Rate +50, XP (SP) gain +10%, additional damage to immobilized target +5% |
10 |
M. Critical Damage +15%, Skill Power +10%, Max HP/MP/CP +10% |
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Circlet of Grace |
Normal |
LUC +1, CHA +1 |
1 |
CON +1, MEN +1 |
2 |
CON +2, MEN +2 |
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3 |
CON +3, MEN +3, All defense attribute +10 |
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4 |
CON +4, MEN +4, All defense attribute +30 |
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5 |
CON +5, MEN +5, All defense attribute +50, Vitality Bonus +10% |
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Noble |
LUC +1, CHA +1, CON +5, MEN +5 All defense attribute +50 Vitality Bonus +10% Tradable |
1 |
P. Def +1%, M. Def +1% |
|
2 |
P. Def +2%, M. Def +2% |
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3 |
P. Def +3%, M. Def +4%, Debuff Resistance +1% |
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4 |
P. Def +5%, M. Def +5%, Debuff Resistance +3% |
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5 |
P. Def +7%, M. Def +7%, Debuff Resistance +5%, Acquired EXP(SP) +10% |
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Radiant |
LUC +1, CHA +1, CON +5, MEN +5 All defense attribute +50 Vitality Bonus +10% P. Def +7% M. Def +7% Debuff Resistance +5% Acquired EXP(SP) +10% Tradable |
1 |
Critical Damage Received -3% |
|
2 |
Critical Damage Received -5% |
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3 |
Critical Damage Received -7% Received Damage -3% |
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4 |
Critical Damage Received -10% Received Damage -7% |
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5 |
Critical Damage Received -15% Received Damage -10%, Max HP/MP/CP +5% |
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LUC +1, CHA +1, CON +5, MEN +5, All Defense Attributes +50, Vitality Bonus +10%, P. Def. +7%, M. Def. +7%, Debuff Resistance +5%, XP (SP) gain +10% |
6 |
Critical Damage Received -16% Received Damage -10% Max HP/MP/CP +6% |
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LUC +1, CHA +1, CON +5, MEN +5, All Defense Attributes +50, Vitality Bonus +10%, P. Def. +8%, M. Def. +8%, Debuff Resistance +5%, XP (SP) gain +10%, Damage Received when immobilized -3% |
7 |
Critical Damage Received -17% Received Damage -12% Max HP/MP/CP +7% |
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LUC +1, CHA +1, CON +5, MEN +5, All Defense Attributes +50, Vitality Bonus +10%, P. Def. +8%, M. Def. +8%, Debuff Resistance +5%, XP (SP) gain +10%, Damage Received when immobilized -3% |
8 |
Critical Damage Received -18% Received Damage -13% Max HP/MP/CP +8% |
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LUC +1, CHA +1 CON +6, MEN +5, All Defense Attributes +50 Vitality Bonus +10% P. Def. +9%, M. Def. +9% Debuff Resistance +5%, XP (SP) gain +10% Damage Received when immobilized -3% |
9 |
Critical Damage Received -19% Received Damage -14% Max HP/MP/CP +9% |
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LUC +2, CHA +2 CON +7, MEN +5, All Defense Attributes +50 Vitality Bonus +10%, P. Def. +10%, M. Def. +10% Debuff Resistance +5%, XP (SP) gain +10%, Damage Received when immobilized -5% |
10 |
Critical Damage Received -20% Received Damage -15% Max HP/MP/CP +10% |
Augmenting a Circlet
A Noble or Radiant Circlet also can have one random augment using a Circlet Spirit Stone. When augmenting a circlet, 6 Gemstone A-Grade are required and you will receive two random effects for each attempt. The first effect will be randomly selected from Effect List #1. The second effect will be randomly selected from Effect List #2.
Effect List #1 |
Effect List #2 |
---|---|
[Confusion resistance 2% increase] |
[PVP Damage +5%] |
[Confusion resistance 3% increase] |
[PVP Received Damage -5%] |
[Confusion resistance 5% increase] |
[PVE Damage +5%] |
[Strike resistance 2% increase] |
[PVE Received Damage -5%] |
[Strike resistance 3% increase] |
[Recovery Potion/Medicine Effect +500] |
[Strike resistance 5% increase] |
[Damage +5% to Immobilized Target] |
[Infection resistance 2% increase] |
[Received Damage -5% when Immobilized] |
[Infection resistance 3% increase] |
[P. Atk. +1%] |
[Infection resistance 5% increase] |
[M. Atk +1%] |
[Confusion resistance 2% increase] |
[P. Def +2%] |
[Confusion resistance 3% increase] |
[M. Def +2%] |
[Confusion resistance 5% increase] |
[Atk. Speed +2%] |
[Mental attack resistance 2% increase] |
[Casting Spd. +2%] |
[Mental attack resistance 3% increase] |
[Max HP +2%] |
[Mental attack resistance 5% increase] |
[Max MP +2%] |
[Paralysis resistance 2% increase] |
[Max CP +2%] |
[Paralysis resistance 3% increase] |
[P. Accuracy +1] |
[Paralysis resistance 5% increase] |
[P. Evasion +1] |
[Infection resistance 2% increase] |
[M. Accuracy +1] |
[Infection resistance 3% increase] |
[M. Evasion +1] |
[Infection resistance 5% increase] |
[Fire Resistance +10] |
[Confusion resistance 2% increase] |
[Water Resistance +10] |
[Confusion resistance 3% increase] |
[Wind Resistance +10] |
[Confusion resistance 5% increase] |
[Earth Resistance +10] |
[Confusion resistance 2% increase] |
[Holy Resistance +10] |
[Confusion resistance 3% increase] |
[Dark Resistance +10] |
[Confusion resistance 5% increase] |
[Confusion resistance 3% increase] |
[Confusion resistance 2% increase] |
[Confusion resistance 5% increase] |